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Add "render" family so loaders and actions work on rendered output
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2 changed files with 5 additions and 3 deletions
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@ -12,7 +12,8 @@ class FusionSetFrameRangeLoader(api.Loader):
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"camera",
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"camera",
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"imagesequence",
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"imagesequence",
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"yeticache",
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"yeticache",
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"pointcache"]
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"pointcache",
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"render"]
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representations = ["*"]
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representations = ["*"]
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label = "Set frame range"
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label = "Set frame range"
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@ -45,7 +46,8 @@ class FusionSetFrameRangeWithHandlesLoader(api.Loader):
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"camera",
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"camera",
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"imagesequence",
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"imagesequence",
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"yeticache",
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"yeticache",
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"pointcache"]
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"pointcache",
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"render"]
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representations = ["*"]
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representations = ["*"]
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label = "Set frame range (with handles)"
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label = "Set frame range (with handles)"
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@ -120,7 +120,7 @@ def loader_shift(loader, frame, relative=True):
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class FusionLoadSequence(api.Loader):
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class FusionLoadSequence(api.Loader):
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"""Load image sequence into Fusion"""
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"""Load image sequence into Fusion"""
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families = ["imagesequence", "review"]
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families = ["imagesequence", "review", "render"]
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representations = ["*"]
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representations = ["*"]
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label = "Load sequence"
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label = "Load sequence"
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