From 012f1097862da05150b26e49bec86f66c7f142a1 Mon Sep 17 00:00:00 2001 From: Simone Barbieri Date: Mon, 5 Dec 2022 12:38:31 +0000 Subject: [PATCH] Renaming current SkeletalMesh extractor to be FBX specific --- ...al_skeletalmesh.py => extract_unreal_skeletalmesh_fbx.py} | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) rename openpype/hosts/maya/plugins/publish/{extract_unreal_skeletalmesh.py => extract_unreal_skeletalmesh_fbx.py} (95%) diff --git a/openpype/hosts/maya/plugins/publish/extract_unreal_skeletalmesh.py b/openpype/hosts/maya/plugins/publish/extract_unreal_skeletalmesh_fbx.py similarity index 95% rename from openpype/hosts/maya/plugins/publish/extract_unreal_skeletalmesh.py rename to openpype/hosts/maya/plugins/publish/extract_unreal_skeletalmesh_fbx.py index 258120db2f..b162ce47f7 100644 --- a/openpype/hosts/maya/plugins/publish/extract_unreal_skeletalmesh.py +++ b/openpype/hosts/maya/plugins/publish/extract_unreal_skeletalmesh_fbx.py @@ -21,12 +21,13 @@ def renamed(original_name, renamed_name): cmds.rename(renamed_name, original_name) -class ExtractUnrealSkeletalMesh(publish.Extractor): +class ExtractUnrealSkeletalMeshFbx(publish.Extractor): """Extract Unreal Skeletal Mesh as FBX from Maya. """ order = pyblish.api.ExtractorOrder - 0.1 - label = "Extract Unreal Skeletal Mesh" + label = "Extract Unreal Skeletal Mesh - FBX" families = ["skeletalMesh"] + optional = True def process(self, instance): fbx_exporter = fbx.FBXExtractor(log=self.log)