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starting changelog
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# Pype changelog #
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Welcome to pype changelog
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## 2.1 ##
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A large cleanup release. Most of the change are under the hood.
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**new**:
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- _(pype)_ add customisable workflow for creating quicktimes from renders or playblasts
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- _(pype)_ Added configurable option to add burnins to any generated quicktimes
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- _(ftrack)_ Action that identifies what machines pype is running on.
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- _(system)_ unify subprocess calls
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- _(maya)_ add audio to review quicktimes
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- _(nuke)_ add crop before write node to prevent overscan problems in ffmpeg
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- Nuke Studio publishing and workfiles support
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- Muster render manager support
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- _(nuke)_ Framerange, FPS and Resolution are set automatically at startup
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- _(maya)_ Ability to load published sequences as image planes
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- _(system)_ Ftrack event that sets asset folder permissions based on task assignees in ftrack.
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- _(maya)_ Pyblish plugin that allow validation of maya attributes
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**changed**:
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- change multiple key attributes to unify their behaviour across the pipeline
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- (nuke) write nodes are now created inside group with only some attributes editable by the artist
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- rendered frames are now deleted from temporary location after their publishing is finished.
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- (ftrack) RV action can now be launched from any entity
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**fix**:
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- faster hierarchy retrieval from db
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- (nuke) A lot of stability enhancements
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- (nuke studio) A lot of stability enhancements
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- (nuke) now only renders a single write node on farm
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- (ftrack) pype would crash when launcher project level task
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**deprecated**:
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- following attributes are considered deprecated as of 2.1 release
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-
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