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Updated FBX import settings for the camera in Unreal
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1 changed files with 2 additions and 0 deletions
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@ -98,6 +98,7 @@ class CameraLoader(api.Loader):
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sequence.set_playback_end(data.get("frameEnd"))
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settings = unreal.MovieSceneUserImportFBXSettings()
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settings.set_editor_property('reduce_keys', False)
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unreal.SequencerTools.import_fbx(
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unreal.EditorLevelLibrary.get_editor_world(),
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@ -181,6 +182,7 @@ class CameraLoader(api.Loader):
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sequence.set_playback_end(data.get("frameEnd"))
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settings = unreal.MovieSceneUserImportFBXSettings()
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settings.set_editor_property('reduce_keys', False)
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unreal.SequencerTools.import_fbx(
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unreal.EditorLevelLibrary.get_editor_world(),
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