From b9055d61af83760430cce647f7f2226b23b91bcf Mon Sep 17 00:00:00 2001 From: Jakub Jezek Date: Thu, 4 May 2023 17:42:16 +0200 Subject: [PATCH 01/64] POC wip --- .../fusion/plugins/create/create_saver.py | 2 +- .../fusion/plugins/publish/collect_renders.py | 8 + .../plugins/publish/submit_fusion_deadline.py | 140 ++++++++++++++++-- 3 files changed, 133 insertions(+), 17 deletions(-) diff --git a/openpype/hosts/fusion/plugins/create/create_saver.py b/openpype/hosts/fusion/plugins/create/create_saver.py index cedc4029fa..a66d9b7e86 100644 --- a/openpype/hosts/fusion/plugins/create/create_saver.py +++ b/openpype/hosts/fusion/plugins/create/create_saver.py @@ -28,7 +28,7 @@ class CreateSaver(Creator): description = "Fusion Saver to generate image sequence" icon = "fa5.eye" - instance_attributes = ["reviewable"] + instance_attributes = ["reviewable", "farm_rendering"] def create(self, subset_name, instance_data, pre_create_data): # TODO: Add pre_create attributes to choose file format? diff --git a/openpype/hosts/fusion/plugins/publish/collect_renders.py b/openpype/hosts/fusion/plugins/publish/collect_renders.py index 7f38e68447..b1c12c7393 100644 --- a/openpype/hosts/fusion/plugins/publish/collect_renders.py +++ b/openpype/hosts/fusion/plugins/publish/collect_renders.py @@ -23,3 +23,11 @@ class CollectFusionRenders(pyblish.api.InstancePlugin): instance.data["families"].append( "{}.{}".format(family, render_target) ) + if render_target == "farm": + if "review" in instance.data["families"]: + instance.data["families"].remove("review") + + # Farm rendering + instance.data["transfer"] = False + instance.data["farm"] = True + self.log.info("Farm rendering ON ...") diff --git a/openpype/modules/deadline/plugins/publish/submit_fusion_deadline.py b/openpype/modules/deadline/plugins/publish/submit_fusion_deadline.py index 8570c759bc..2885d91d07 100644 --- a/openpype/modules/deadline/plugins/publish/submit_fusion_deadline.py +++ b/openpype/modules/deadline/plugins/publish/submit_fusion_deadline.py @@ -1,15 +1,26 @@ import os import json import getpass +from pprint import pformat import requests import pyblish.api from openpype.pipeline import legacy_io +from openpype.pipeline.publish import ( + OpenPypePyblishPluginMixin +) +from openpype.lib import ( + BoolDef, + NumberDef +) -class FusionSubmitDeadline(pyblish.api.InstancePlugin): +class FusionSubmitDeadline( + pyblish.api.InstancePlugin, + OpenPypePyblishPluginMixin +): """Submit current Comp to Deadline Renders are submitted to a Deadline Web Service as @@ -17,12 +28,76 @@ class FusionSubmitDeadline(pyblish.api.InstancePlugin): """ - label = "Submit to Deadline" + label = "Submit Fusion to Deadline" order = pyblish.api.IntegratorOrder hosts = ["fusion"] - families = ["render.farm"] + families = ["render"] + targets = ["local"] + + # presets + priority = 50 + chunk_size = 1 + concurrent_tasks = 1 + group = "" + department = "" + limit_groups = {} + use_gpu = False + env_allowed_keys = [] + env_search_replace_values = {} + + @classmethod + def get_attribute_defs(cls): + return [ + NumberDef( + "priority", + label="Priority", + default=cls.priority, + decimals=0 + ), + NumberDef( + "chunk", + label="Frames Per Task", + default=cls.chunk_size, + decimals=0, + minimum=1, + maximum=1000 + ), + NumberDef( + "concurrency", + label="Concurrency", + default=cls.concurrent_tasks, + decimals=0, + minimum=1, + maximum=10 + ), + BoolDef( + "use_gpu", + default=cls.use_gpu, + label="Use GPU" + ), + BoolDef( + "suspend_publish", + default=False, + label="Suspend publish" + ) + ] def process(self, instance): + if not instance.data.get("farm"): + self.log.info("Skipping local instance.") + return + + attribute_values = self.get_attr_values_from_data( + instance.data) + + self.log.debug(pformat(attribute_values)) + + # add suspend_publish attributeValue to instance data + instance.data["suspend_publish"] = attribute_values[ + "suspend_publish"] + + instance.data["toBeRenderedOn"] = "deadline" + context = instance.context key = "__hasRun{}".format(self.__class__.__name__) @@ -33,24 +108,24 @@ class FusionSubmitDeadline(pyblish.api.InstancePlugin): from openpype.hosts.fusion.api.lib import get_frame_path - deadline_url = ( - context.data["system_settings"] - ["modules"] - ["deadline"] - ["DEADLINE_REST_URL"] - ) - assert deadline_url, "Requires DEADLINE_REST_URL" + # get default deadline webservice url from deadline module + deadline_url = instance.context.data["defaultDeadline"] + # if custom one is set in instance, use that + if instance.data.get("deadlineUrl"): + deadline_url = instance.data.get("deadlineUrl") + assert deadline_url, "Requires Deadline Webservice URL" # Collect all saver instances in context that are to be rendered saver_instances = [] - for instance in context[:]: - if not self.families[0] in instance.data.get("families"): + for instance in context: + if instance.data["family"] != "render": # Allow only saver family instances continue if not instance.data.get("publish", True): # Skip inactive instances continue + self.log.debug(instance.data["name"]) saver_instances.append(instance) @@ -58,11 +133,31 @@ class FusionSubmitDeadline(pyblish.api.InstancePlugin): raise RuntimeError("No instances found for Deadline submittion") fusion_version = int(context.data["fusionVersion"]) - filepath = context.data["currentFile"] - filename = os.path.basename(filepath) comment = context.data.get("comment", "") deadline_user = context.data.get("deadlineUser", getpass.getuser()) + script_path = context.data["currentFile"] + + for item in context: + if "workfile" in item.data["families"]: + msg = "Workfile (scene) must be published along" + assert item.data["publish"] is True, msg + + template_data = item.data.get("anatomyData") + rep = item.data.get("representations")[0].get("name") + template_data["representation"] = rep + template_data["ext"] = rep + template_data["comment"] = None + anatomy_filled = context.data["anatomy"].format(template_data) + template_filled = anatomy_filled["publish"]["path"] + script_path = os.path.normpath(template_filled) + + self.log.info( + "Using published scene for render {}".format(script_path) + ) + + filename = os.path.basename(script_path) + # Documentation for keys available at: # https://docs.thinkboxsoftware.com # /products/deadline/8.0/1_User%20Manual/manual @@ -73,11 +168,20 @@ class FusionSubmitDeadline(pyblish.api.InstancePlugin): "BatchName": filename, # Asset dependency to wait for at least the scene file to sync. - "AssetDependency0": filepath, + "AssetDependency0": script_path, # Job name, as seen in Monitor "Name": filename, + "Priority": attribute_values.get( + "priority", self.priority), + "ChunkSize": attribute_values.get( + "chunk", self.chunk_size), + "ConcurrentTasks": attribute_values.get( + "concurrency", + self.concurrent_tasks + ), + # User, as seen in Monitor "UserName": deadline_user, @@ -94,7 +198,7 @@ class FusionSubmitDeadline(pyblish.api.InstancePlugin): }, "PluginInfo": { # Input - "FlowFile": filepath, + "FlowFile": script_path, # Mandatory for Deadline "Version": str(fusion_version), @@ -109,6 +213,10 @@ class FusionSubmitDeadline(pyblish.api.InstancePlugin): # Proxy: higher numbers smaller images for faster test renders # 1 = no proxy quality "Proxy": 1, + + # using GPU by default + "UseGpu": attribute_values.get( + "use_gpu", self.use_gpu) }, # Mandatory for Deadline, may be empty From 1e26b177261a0dfe9ce5baf43ba43ecec22eb735 Mon Sep 17 00:00:00 2001 From: Jakub Jezek Date: Tue, 9 May 2023 17:20:36 +0200 Subject: [PATCH 02/64] Fusion: rewrite collecting renders --- .../publish/collect_expected_frames.py | 50 ----- .../plugins/publish/collect_fusion_version.py | 22 -- .../plugins/publish/collect_instances.py | 28 --- .../fusion/plugins/publish/collect_render.py | 206 ++++++++++++++++++ .../fusion/plugins/publish/collect_renders.py | 33 --- 5 files changed, 206 insertions(+), 133 deletions(-) delete mode 100644 openpype/hosts/fusion/plugins/publish/collect_expected_frames.py delete mode 100644 openpype/hosts/fusion/plugins/publish/collect_fusion_version.py create mode 100644 openpype/hosts/fusion/plugins/publish/collect_render.py delete mode 100644 openpype/hosts/fusion/plugins/publish/collect_renders.py diff --git a/openpype/hosts/fusion/plugins/publish/collect_expected_frames.py b/openpype/hosts/fusion/plugins/publish/collect_expected_frames.py deleted file mode 100644 index 0ba777629f..0000000000 --- a/openpype/hosts/fusion/plugins/publish/collect_expected_frames.py +++ /dev/null @@ -1,50 +0,0 @@ -import pyblish.api -from openpype.pipeline import publish -import os - - -class CollectFusionExpectedFrames( - pyblish.api.InstancePlugin, publish.ColormanagedPyblishPluginMixin -): - """Collect all frames needed to publish expected frames""" - - order = pyblish.api.CollectorOrder + 0.5 - label = "Collect Expected Frames" - hosts = ["fusion"] - families = ["render"] - - def process(self, instance): - context = instance.context - - frame_start = context.data["frameStartHandle"] - frame_end = context.data["frameEndHandle"] - path = instance.data["path"] - output_dir = instance.data["outputDir"] - - basename = os.path.basename(path) - head, ext = os.path.splitext(basename) - files = [ - f"{head}{str(frame).zfill(4)}{ext}" - for frame in range(frame_start, frame_end + 1) - ] - repre = { - "name": ext[1:], - "ext": ext[1:], - "frameStart": f"%0{len(str(frame_end))}d" % frame_start, - "files": files, - "stagingDir": output_dir, - } - - self.set_representation_colorspace( - representation=repre, - context=context, - ) - - # review representation - if instance.data.get("review", False): - repre["tags"] = ["review"] - - # add the repre to the instance - if "representations" not in instance.data: - instance.data["representations"] = [] - instance.data["representations"].append(repre) diff --git a/openpype/hosts/fusion/plugins/publish/collect_fusion_version.py b/openpype/hosts/fusion/plugins/publish/collect_fusion_version.py deleted file mode 100644 index 65d8386f33..0000000000 --- a/openpype/hosts/fusion/plugins/publish/collect_fusion_version.py +++ /dev/null @@ -1,22 +0,0 @@ -import pyblish.api - - -class CollectFusionVersion(pyblish.api.ContextPlugin): - """Collect current comp""" - - order = pyblish.api.CollectorOrder - label = "Collect Fusion Version" - hosts = ["fusion"] - - def process(self, context): - """Collect all image sequence tools""" - - comp = context.data.get("currentComp") - if not comp: - raise RuntimeError("No comp previously collected, unable to " - "retrieve Fusion version.") - - version = comp.GetApp().Version - context.data["fusionVersion"] = version - - self.log.info("Fusion version: %s" % version) diff --git a/openpype/hosts/fusion/plugins/publish/collect_instances.py b/openpype/hosts/fusion/plugins/publish/collect_instances.py index af227f03db..4608f79420 100644 --- a/openpype/hosts/fusion/plugins/publish/collect_instances.py +++ b/openpype/hosts/fusion/plugins/publish/collect_instances.py @@ -49,31 +49,3 @@ class CollectInstanceData(pyblish.api.InstancePlugin): if instance.data.get("review", False): self.log.info("Adding review family..") instance.data["families"].append("review") - - if instance.data["family"] == "render": - # TODO: This should probably move into a collector of - # its own for the "render" family - from openpype.hosts.fusion.api.lib import get_frame_path - comp = context.data["currentComp"] - - # This is only the case for savers currently but not - # for workfile instances. So we assume saver here. - tool = instance.data["transientData"]["tool"] - path = tool["Clip"][comp.TIME_UNDEFINED] - - filename = os.path.basename(path) - head, padding, tail = get_frame_path(filename) - ext = os.path.splitext(path)[1] - assert tail == ext, ("Tail does not match %s" % ext) - - instance.data.update({ - "path": path, - "outputDir": os.path.dirname(path), - "ext": ext, # todo: should be redundant? - - # Backwards compatibility: embed tool in instance.data - "tool": tool - }) - - # Add tool itself as member - instance.append(tool) diff --git a/openpype/hosts/fusion/plugins/publish/collect_render.py b/openpype/hosts/fusion/plugins/publish/collect_render.py new file mode 100644 index 0000000000..87c1d952e8 --- /dev/null +++ b/openpype/hosts/fusion/plugins/publish/collect_render.py @@ -0,0 +1,206 @@ +import os +from pprint import pformat +import attr +import pyblish.api + +from openpype.pipeline import publish +from openpype.pipeline.publish import RenderInstance +from openpype.hosts.fusion.api.lib import get_frame_path + + +@attr.s +class FusionRenderInstance(RenderInstance): + # extend generic, composition name is needed + fps = attr.ib(default=None) + projectEntity = attr.ib(default=None) + stagingDir = attr.ib(default=None) + app_version = attr.ib(default=None) + toolSaver = attr.ib(default=None) + workfileComp = attr.ib(default=None) + publish_attributes = attr.ib(default={}) + + +class CollectFusionRender( + publish.AbstractCollectRender, + publish.ColormanagedPyblishPluginMixin +): + + order = pyblish.api.CollectorOrder + 0.09 + label = "Collect Fusion Render" + hosts = ["fusion"] + + def get_instances(self, context): + + comp = context.data.get("currentComp") + comp_frame_format_prefs = comp.GetPrefs("Comp.FrameFormat") + aspect_x = comp_frame_format_prefs.get("AspectX") + aspect_y = comp_frame_format_prefs.get("AspectY") + + instances = [] + instances_to_remove = [] + + current_file = context.data["currentFile"] + version = context.data["version"] + + project_entity = context.data["projectEntity"] + + for inst in context: + if not inst.data.get("active", True): + continue + + family = inst.data["family"] + if family not in ["render"]: + continue + + task_name = inst.data.get("task") # legacy + tool = inst.data["transientData"]["tool"] + + instance_families = inst.data.get("families", []) + subset_name = inst.data["subset"] + instance = FusionRenderInstance( + family="render", + toolSaver=tool, + workfileComp=comp, + families=instance_families, + version=version, + time="", + source=current_file, + label="{} - {}".format(subset_name, family), + subset=subset_name, + asset=inst.data["asset"], + task=task_name, + attachTo=False, + setMembers='', + publish=True, + name=subset_name, + resolutionWidth=comp_frame_format_prefs.get("Width"), + resolutionHeight=comp_frame_format_prefs.get("Height"), + pixelAspect=aspect_x / aspect_y, + tileRendering=False, + tilesX=0, + tilesY=0, + review="review" in instance_families, + frameStart=context.data["frameStart"], + frameEnd=context.data["frameEnd"], + handleStart=context.data["handleStart"], + handleEnd=context.data["handleEnd"], + frameStep=1, + fps=comp_frame_format_prefs.get("Rate"), + app_version=comp.GetApp().Version, + publish_attributes=inst.data.get("publish_attributes", {}) + ) + + render_target = inst.data["creator_attributes"]["render_target"] + self.log.debug("render_target: '{}'".format(render_target)) + + if render_target == "local": + # for local renders + self._instance_data_local_update( + project_entity, instance, f"render.{render_target}") + + if render_target == "frames": + self._instance_data_local_update( + project_entity, instance, f"render.{render_target}") + + if render_target == "farm": + fam = "render.farm" + if fam not in instance.families: + instance.families.append(fam) + instance.toBeRenderedOn = "deadline" + instance.farm = True # to skip integrate + if "review" in instance.families: + # to skip ExtractReview locally + instance.families.remove("review") + + instances.append(instance) + instances_to_remove.append(inst) + + for instance in instances_to_remove: + context.remove(instance) + + return instances + + def post_collecting_action(self): + for instance in self._context: + if "render.frames" in instance.data.get("families", []): + self._update_for_frames(instance) + self.log.debug(pformat(instance.data)) + + def get_expected_files(self, render_instance): + """ + Returns list of rendered files that should be created by + Deadline. These are not published directly, they are source + for later 'submit_publish_job'. + + Args: + render_instance (RenderInstance): to pull anatomy and parts used + in url + + Returns: + (list) of absolute urls to rendered file + """ + start = render_instance.frameStart - render_instance.handleStart + end = render_instance.frameEnd + render_instance.handleEnd + + path = ( + render_instance.toolSaver["Clip"] + [render_instance.workfileComp.TIME_UNDEFINED] + ) + output_dir = os.path.dirname(path) + render_instance.outputDir = output_dir + + basename = os.path.basename(path) + + head, padding, ext = get_frame_path(basename) + + expected_files = [] + for frame in range(start, end + 1): + expected_files.append( + os.path.join( + output_dir, + f"{head}{str(frame).zfill(padding)}{ext}" + ) + ) + + return expected_files + + def _update_for_frames(self, instance): + """Update old saved instances to current publishing format""" + + expected_files = instance.data["expectedFiles"] + + start = instance.data["frameStart"] - instance.data["handleStart"] + + path = expected_files[0] + basename = os.path.basename(path) + staging_dir = os.path.dirname(path) + _, padding, ext = get_frame_path(basename) + + repre = { + "name": ext[1:], + "ext": ext[1:], + "frameStart": f"%0{padding}d" % start, + "files": [os.path.basename(f) for f in expected_files], + "stagingDir": staging_dir, + } + + self.set_representation_colorspace( + representation=repre, + context=instance.context, + ) + + # review representation + if instance.data.get("review", False): + repre["tags"] = ["review"] + + # add the repre to the instance + if "representations" not in instance.data: + instance.data["representations"] = [] + instance.data["representations"].append(repre) + + return instance + + def _instance_data_local_update(self, project_entity, instance, family): + instance.projectEntity = project_entity + if family not in instance.families: + instance.families.append(family) diff --git a/openpype/hosts/fusion/plugins/publish/collect_renders.py b/openpype/hosts/fusion/plugins/publish/collect_renders.py deleted file mode 100644 index b1c12c7393..0000000000 --- a/openpype/hosts/fusion/plugins/publish/collect_renders.py +++ /dev/null @@ -1,33 +0,0 @@ -import pyblish.api - - -class CollectFusionRenders(pyblish.api.InstancePlugin): - """Collect current saver node's render Mode - - Options: - local (Render locally) - frames (Use existing frames) - - """ - - order = pyblish.api.CollectorOrder + 0.4 - label = "Collect Renders" - hosts = ["fusion"] - families = ["render"] - - def process(self, instance): - render_target = instance.data["render_target"] - family = instance.data["family"] - - # add targeted family to families - instance.data["families"].append( - "{}.{}".format(family, render_target) - ) - if render_target == "farm": - if "review" in instance.data["families"]: - instance.data["families"].remove("review") - - # Farm rendering - instance.data["transfer"] = False - instance.data["farm"] = True - self.log.info("Farm rendering ON ...") From 7013be47de335bcb9d118d60e67d234360839d8b Mon Sep 17 00:00:00 2001 From: Jakub Jezek Date: Tue, 9 May 2023 17:21:16 +0200 Subject: [PATCH 03/64] Fusion: refactor validators to work with new collected data --- .../publish/validate_create_folder_checked.py | 2 +- .../validate_expected_frames_existence.py | 27 ++++++------------- .../validate_filename_has_extension.py | 4 +-- .../publish/validate_saver_has_input.py | 2 +- .../publish/validate_saver_passthrough.py | 2 +- .../publish/validate_unique_subsets.py | 2 +- 6 files changed, 14 insertions(+), 25 deletions(-) diff --git a/openpype/hosts/fusion/plugins/publish/validate_create_folder_checked.py b/openpype/hosts/fusion/plugins/publish/validate_create_folder_checked.py index 8a91f23578..82d34b0b5d 100644 --- a/openpype/hosts/fusion/plugins/publish/validate_create_folder_checked.py +++ b/openpype/hosts/fusion/plugins/publish/validate_create_folder_checked.py @@ -21,7 +21,7 @@ class ValidateCreateFolderChecked(pyblish.api.InstancePlugin): @classmethod def get_invalid(cls, instance): - tool = instance[0] + tool = instance.data["toolSaver"] create_dir = tool.GetInput("CreateDir") if create_dir == 0.0: cls.log.error( diff --git a/openpype/hosts/fusion/plugins/publish/validate_expected_frames_existence.py b/openpype/hosts/fusion/plugins/publish/validate_expected_frames_existence.py index c208b8ef15..befaae13be 100644 --- a/openpype/hosts/fusion/plugins/publish/validate_expected_frames_existence.py +++ b/openpype/hosts/fusion/plugins/publish/validate_expected_frames_existence.py @@ -14,7 +14,7 @@ class ValidateLocalFramesExistence(pyblish.api.InstancePlugin): order = pyblish.api.ValidatorOrder label = "Validate Expected Frames Exists" - families = ["render"] + families = ["render.frames"] hosts = ["fusion"] actions = [RepairAction, SelectInvalidAction] @@ -23,25 +23,15 @@ class ValidateLocalFramesExistence(pyblish.api.InstancePlugin): if non_existing_frames is None: non_existing_frames = [] - if instance.data.get("render_target") == "frames": - tool = instance[0] + if "render.frames" in instance.data.get("families", []): + tool = instance.data["toolSaver"] - frame_start = instance.data["frameStart"] - frame_end = instance.data["frameEnd"] - path = instance.data["path"] - output_dir = instance.data["outputDir"] + expected_files = instance.data["expectedFiles"] - basename = os.path.basename(path) - head, ext = os.path.splitext(basename) - files = [ - f"{head}{str(frame).zfill(4)}{ext}" - for frame in range(frame_start, frame_end + 1) - ] - - for file in files: - if not os.path.exists(os.path.join(output_dir, file)): + for file in expected_files: + if not os.path.exists(file): cls.log.error( - f"Missing file: {os.path.join(output_dir, file)}" + f"Missing file: {file}" ) non_existing_frames.append(file) @@ -67,8 +57,7 @@ class ValidateLocalFramesExistence(pyblish.api.InstancePlugin): def repair(cls, instance): invalid = cls.get_invalid(instance) if invalid: - tool = invalid[0] - + tool = instance.data["toolSaver"] # Change render target to local to render locally tool.SetData("openpype.creator_attributes.render_target", "local") diff --git a/openpype/hosts/fusion/plugins/publish/validate_filename_has_extension.py b/openpype/hosts/fusion/plugins/publish/validate_filename_has_extension.py index bbba2dde6e..1bf603e5b1 100644 --- a/openpype/hosts/fusion/plugins/publish/validate_filename_has_extension.py +++ b/openpype/hosts/fusion/plugins/publish/validate_filename_has_extension.py @@ -30,11 +30,11 @@ class ValidateFilenameHasExtension(pyblish.api.InstancePlugin): @classmethod def get_invalid(cls, instance): - path = instance.data["path"] + path = instance.data["expectedFiles"][0] fname, ext = os.path.splitext(path) if not ext: - tool = instance[0] + tool = instance.data["toolSaver"] cls.log.error("%s has no extension specified" % tool.Name) return [tool] diff --git a/openpype/hosts/fusion/plugins/publish/validate_saver_has_input.py b/openpype/hosts/fusion/plugins/publish/validate_saver_has_input.py index e02125f531..b409608ec3 100644 --- a/openpype/hosts/fusion/plugins/publish/validate_saver_has_input.py +++ b/openpype/hosts/fusion/plugins/publish/validate_saver_has_input.py @@ -20,7 +20,7 @@ class ValidateSaverHasInput(pyblish.api.InstancePlugin): @classmethod def get_invalid(cls, instance): - saver = instance[0] + saver = instance.data["toolSaver"] if not saver.Input.GetConnectedOutput(): return [saver] diff --git a/openpype/hosts/fusion/plugins/publish/validate_saver_passthrough.py b/openpype/hosts/fusion/plugins/publish/validate_saver_passthrough.py index 56f2e7e6b8..677861a654 100644 --- a/openpype/hosts/fusion/plugins/publish/validate_saver_passthrough.py +++ b/openpype/hosts/fusion/plugins/publish/validate_saver_passthrough.py @@ -37,7 +37,7 @@ class ValidateSaverPassthrough(pyblish.api.ContextPlugin): def is_invalid(self, instance): - saver = instance[0] + saver = instance.data["toolSaver"] attr = saver.GetAttrs() active = not attr["TOOLB_PassThrough"] diff --git a/openpype/hosts/fusion/plugins/publish/validate_unique_subsets.py b/openpype/hosts/fusion/plugins/publish/validate_unique_subsets.py index 5b6ceb2fdb..6a65182fae 100644 --- a/openpype/hosts/fusion/plugins/publish/validate_unique_subsets.py +++ b/openpype/hosts/fusion/plugins/publish/validate_unique_subsets.py @@ -43,7 +43,7 @@ class ValidateUniqueSubsets(pyblish.api.ContextPlugin): invalid.extend(instances) # Return tools for the invalid instances so they can be selected - invalid = [instance.data["tool"] for instance in invalid] + invalid = [instance.data["toolSaver"] for instance in invalid] return invalid From b8e8ce66606d643e82bccf3d8864063581754867 Mon Sep 17 00:00:00 2001 From: Jakub Jezek Date: Tue, 9 May 2023 17:22:01 +0200 Subject: [PATCH 04/64] fusion: rewriting render local to work with new instance data also adding colorspace data to representation --- .../plugins/publish/extract_render_local.py | 52 +++++++++++++++++-- 1 file changed, 48 insertions(+), 4 deletions(-) diff --git a/openpype/hosts/fusion/plugins/publish/extract_render_local.py b/openpype/hosts/fusion/plugins/publish/extract_render_local.py index 5a0140c525..c2e38884c7 100644 --- a/openpype/hosts/fusion/plugins/publish/extract_render_local.py +++ b/openpype/hosts/fusion/plugins/publish/extract_render_local.py @@ -1,8 +1,11 @@ +import os import logging import contextlib import pyblish.api -from openpype.hosts.fusion.api import comp_lock_and_undo_chunk +from openpype.pipeline import publish +from openpype.hosts.fusion.api import comp_lock_and_undo_chunk +from openpype.hosts.fusion.api.lib import get_frame_path log = logging.getLogger(__name__) @@ -38,7 +41,10 @@ def enabled_savers(comp, savers): saver.SetAttrs({"TOOLB_PassThrough": original_state}) -class FusionRenderLocal(pyblish.api.InstancePlugin): +class FusionRenderLocal( + pyblish.api.InstancePlugin, + publish.ColormanagedPyblishPluginMixin +): """Render the current Fusion composition locally.""" order = pyblish.api.ExtractorOrder - 0.2 @@ -52,6 +58,8 @@ class FusionRenderLocal(pyblish.api.InstancePlugin): # Start render self.render_once(context) + self._add_representation(instance) + # Log render status self.log.info( "Rendered '{nm}' for asset '{ast}' under the task '{tsk}'".format( @@ -71,11 +79,11 @@ class FusionRenderLocal(pyblish.api.InstancePlugin): savers_to_render = [ # Get the saver tool from the instance - instance[0] for instance in context if + instance.data["toolSaver"] for instance in context if # Only active instances instance.data.get("publish", True) and # Only render.local instances - "render.local" in instance.data["families"] + "render.local" in instance.data.get("families") ] if key not in context.data: @@ -107,3 +115,39 @@ class FusionRenderLocal(pyblish.api.InstancePlugin): if context.data[key] is False: raise RuntimeError("Comp render failed") + + def _add_representation(self, instance): + """Add representation to instance""" + + expected_files = instance.data["expectedFiles"] + + start = instance.data["frameStart"] - instance.data["handleStart"] + + path = expected_files[0] + _, padding, ext = get_frame_path(path) + + staging_dir = os.path.dirname(path) + + repre = { + "name": ext[1:], + "ext": ext[1:], + "frameStart": f"%0{padding}d" % start, + "files": [os.path.basename(f) for f in expected_files], + "stagingDir": staging_dir, + } + + self.set_representation_colorspace( + representation=repre, + context=instance.context, + ) + + # review representation + if instance.data.get("review", False): + repre["tags"] = ["review"] + + # add the repre to the instance + if "representations" not in instance.data: + instance.data["representations"] = [] + instance.data["representations"].append(repre) + + return instance From aace680fa19dee09dcb19d9692fd75ec4e6859ab Mon Sep 17 00:00:00 2001 From: Jakub Jezek Date: Tue, 9 May 2023 17:22:31 +0200 Subject: [PATCH 05/64] fusion deadline, rewriting to new instance data --- .../plugins/publish/submit_fusion_deadline.py | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) diff --git a/openpype/modules/deadline/plugins/publish/submit_fusion_deadline.py b/openpype/modules/deadline/plugins/publish/submit_fusion_deadline.py index 2885d91d07..092c317ce3 100644 --- a/openpype/modules/deadline/plugins/publish/submit_fusion_deadline.py +++ b/openpype/modules/deadline/plugins/publish/submit_fusion_deadline.py @@ -96,8 +96,6 @@ class FusionSubmitDeadline( instance.data["suspend_publish"] = attribute_values[ "suspend_publish"] - instance.data["toBeRenderedOn"] = "deadline" - context = instance.context key = "__hasRun{}".format(self.__class__.__name__) @@ -132,8 +130,7 @@ class FusionSubmitDeadline( if not saver_instances: raise RuntimeError("No instances found for Deadline submittion") - fusion_version = int(context.data["fusionVersion"]) - comment = context.data.get("comment", "") + comment = instance.data.get("comment", "") deadline_user = context.data.get("deadlineUser", getpass.getuser()) script_path = context.data["currentFile"] @@ -201,7 +198,7 @@ class FusionSubmitDeadline( "FlowFile": script_path, # Mandatory for Deadline - "Version": str(fusion_version), + "Version": str(instance.data["app_version"]), # Render in high quality "HighQuality": True, @@ -225,7 +222,9 @@ class FusionSubmitDeadline( # Enable going to rendered frames from Deadline Monitor for index, instance in enumerate(saver_instances): - head, padding, tail = get_frame_path(instance.data["path"]) + head, padding, tail = get_frame_path( + instance.data["expectedFiles"][0] + ) path = "{}{}{}".format(head, "#" * padding, tail) folder, filename = os.path.split(path) payload["JobInfo"]["OutputDirectory%d" % index] = folder From b09efa96756ecb02cd0c1ae8b1183c692ff38147 Mon Sep 17 00:00:00 2001 From: Jakub Jezek Date: Wed, 10 May 2023 11:18:30 +0200 Subject: [PATCH 06/64] fusion: storing asset frame attribute at comp openpype_instance data --- openpype/hosts/fusion/api/lib.py | 7 ++++ .../publish/collect_comp_frame_range.py | 38 ++++++++++++++----- 2 files changed, 35 insertions(+), 10 deletions(-) diff --git a/openpype/hosts/fusion/api/lib.py b/openpype/hosts/fusion/api/lib.py index 40cc4d2963..8f7b29f0c4 100644 --- a/openpype/hosts/fusion/api/lib.py +++ b/openpype/hosts/fusion/api/lib.py @@ -51,6 +51,12 @@ def update_frame_range(start, end, comp=None, set_render_range=True, "COMPN_GlobalStart": start - handle_start, "COMPN_GlobalEnd": end + handle_end } + frame_data = { + "frameStart": start, + "frameEnd": end, + "handleStart": handle_start, + "handleEnd": handle_end + } # set frame range if set_render_range: @@ -61,6 +67,7 @@ def update_frame_range(start, end, comp=None, set_render_range=True, with comp_lock_and_undo_chunk(comp): comp.SetAttrs(attrs) + comp.SetData("openpype_instance", frame_data) def set_asset_framerange(): diff --git a/openpype/hosts/fusion/plugins/publish/collect_comp_frame_range.py b/openpype/hosts/fusion/plugins/publish/collect_comp_frame_range.py index fbd7606cd7..2db0002ee6 100644 --- a/openpype/hosts/fusion/plugins/publish/collect_comp_frame_range.py +++ b/openpype/hosts/fusion/plugins/publish/collect_comp_frame_range.py @@ -9,14 +9,20 @@ def get_comp_render_range(comp): global_start = comp_attrs["COMPN_GlobalStart"] global_end = comp_attrs["COMPN_GlobalEnd"] + frame_data = comp.GetData("openpype_instance") + handle_start = frame_data.get("handleStart", 0) + handle_end = frame_data.get("handleEnd", 0) + frame_start = frame_data.get("frameStart", 0) + frame_end = frame_data.get("frameEnd", 0) + # Whenever render ranges are undefined fall back # to the comp's global start and end if start == -1000000000: - start = global_start + start = frame_start if end == -1000000000: - end = global_end + end = frame_end - return start, end, global_start, global_end + return start, end, global_start, global_end, handle_start, handle_end class CollectFusionCompFrameRanges(pyblish.api.ContextPlugin): @@ -34,10 +40,22 @@ class CollectFusionCompFrameRanges(pyblish.api.ContextPlugin): comp = context.data["currentComp"] # Store comp render ranges - start, end, global_start, global_end = get_comp_render_range(comp) - context.data["frameStart"] = int(start) - context.data["frameEnd"] = int(end) - context.data["frameStartHandle"] = int(global_start) - context.data["frameEndHandle"] = int(global_end) - context.data["handleStart"] = int(start) - int(global_start) - context.data["handleEnd"] = int(global_end) - int(end) + ( + start, end, + global_start, + global_end, + handle_start, + handle_end + ) = get_comp_render_range(comp) + + data = {} + data["frameStart"] = int(start) + data["frameEnd"] = int(end) + data["frameStartHandle"] = int(global_start) + data["frameEndHandle"] = int(global_end) + data["handleStart"] = int(handle_start) + data["handleEnd"] = int(handle_end) + + self.log.debug("_ data: {}".format(data)) + + context.data.update(data) From 903d873dbe253e92b3b805f798b21c374af0a661 Mon Sep 17 00:00:00 2001 From: Jakub Jezek Date: Wed, 10 May 2023 11:19:08 +0200 Subject: [PATCH 07/64] fusion: frame ranges taken from instance --- .../hosts/fusion/plugins/publish/collect_render.py | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) diff --git a/openpype/hosts/fusion/plugins/publish/collect_render.py b/openpype/hosts/fusion/plugins/publish/collect_render.py index 87c1d952e8..5adb8a13f0 100644 --- a/openpype/hosts/fusion/plugins/publish/collect_render.py +++ b/openpype/hosts/fusion/plugins/publish/collect_render.py @@ -49,7 +49,7 @@ class CollectFusionRender( continue family = inst.data["family"] - if family not in ["render"]: + if family != "render": continue task_name = inst.data.get("task") # legacy @@ -80,10 +80,11 @@ class CollectFusionRender( tilesX=0, tilesY=0, review="review" in instance_families, - frameStart=context.data["frameStart"], - frameEnd=context.data["frameEnd"], - handleStart=context.data["handleStart"], - handleEnd=context.data["handleEnd"], + frameStart=inst.data["frameStart"], + frameEnd=inst.data["frameEnd"], + handleStart=inst.data["handleStart"], + handleEnd=inst.data["handleEnd"], + ignoreFrameHandleCheck=True, frameStep=1, fps=comp_frame_format_prefs.get("Rate"), app_version=comp.GetApp().Version, From 9cbbbe818ca7df153ea00f04a452705d9279efca Mon Sep 17 00:00:00 2001 From: Jakub Jezek Date: Wed, 10 May 2023 11:19:40 +0200 Subject: [PATCH 08/64] deadline fusion: frame range taken from handles version --- .../deadline/plugins/publish/submit_fusion_deadline.py | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/openpype/modules/deadline/plugins/publish/submit_fusion_deadline.py b/openpype/modules/deadline/plugins/publish/submit_fusion_deadline.py index 092c317ce3..891bfde6c5 100644 --- a/openpype/modules/deadline/plugins/publish/submit_fusion_deadline.py +++ b/openpype/modules/deadline/plugins/publish/submit_fusion_deadline.py @@ -128,7 +128,7 @@ class FusionSubmitDeadline( saver_instances.append(instance) if not saver_instances: - raise RuntimeError("No instances found for Deadline submittion") + raise RuntimeError("No instances found for Deadline submission") comment = instance.data.get("comment", "") deadline_user = context.data.get("deadlineUser", getpass.getuser()) @@ -187,8 +187,8 @@ class FusionSubmitDeadline( "Plugin": "Fusion", "Frames": "{start}-{end}".format( - start=int(context.data["frameStart"]), - end=int(context.data["frameEnd"]) + start=int(instance.data["frameStartHandle"]), + end=int(instance.data["frameEndHandle"]) ), "Comment": comment, From 6ea1ab1c9f3da8d06bea10bb3b2b8a3305139120 Mon Sep 17 00:00:00 2001 From: Jakub Jezek Date: Wed, 10 May 2023 11:20:09 +0200 Subject: [PATCH 09/64] deadline submitter settings for aov filter --- openpype/settings/defaults/project_settings/deadline.json | 3 +++ 1 file changed, 3 insertions(+) diff --git a/openpype/settings/defaults/project_settings/deadline.json b/openpype/settings/defaults/project_settings/deadline.json index fdd70f1a44..3f114025f3 100644 --- a/openpype/settings/defaults/project_settings/deadline.json +++ b/openpype/settings/defaults/project_settings/deadline.json @@ -114,6 +114,9 @@ ], "max": [ ".*" + ], + "fusion": [ + ".*" ] } } From fbee0a8b3c295dc55cd64a3037f517f88de150fa Mon Sep 17 00:00:00 2001 From: Jakub Jezek Date: Fri, 12 May 2023 11:07:50 +0200 Subject: [PATCH 10/64] pr comments --- .../fusion/plugins/publish/collect_render.py | 3 --- .../validate_expected_frames_existence.py | 23 +++++++++---------- .../plugins/publish/submit_fusion_deadline.py | 3 --- 3 files changed, 11 insertions(+), 18 deletions(-) diff --git a/openpype/hosts/fusion/plugins/publish/collect_render.py b/openpype/hosts/fusion/plugins/publish/collect_render.py index 5adb8a13f0..4898226f03 100644 --- a/openpype/hosts/fusion/plugins/publish/collect_render.py +++ b/openpype/hosts/fusion/plugins/publish/collect_render.py @@ -1,5 +1,4 @@ import os -from pprint import pformat import attr import pyblish.api @@ -92,7 +91,6 @@ class CollectFusionRender( ) render_target = inst.data["creator_attributes"]["render_target"] - self.log.debug("render_target: '{}'".format(render_target)) if render_target == "local": # for local renders @@ -125,7 +123,6 @@ class CollectFusionRender( for instance in self._context: if "render.frames" in instance.data.get("families", []): self._update_for_frames(instance) - self.log.debug(pformat(instance.data)) def get_expected_files(self, render_instance): """ diff --git a/openpype/hosts/fusion/plugins/publish/validate_expected_frames_existence.py b/openpype/hosts/fusion/plugins/publish/validate_expected_frames_existence.py index befaae13be..aa89799867 100644 --- a/openpype/hosts/fusion/plugins/publish/validate_expected_frames_existence.py +++ b/openpype/hosts/fusion/plugins/publish/validate_expected_frames_existence.py @@ -23,21 +23,20 @@ class ValidateLocalFramesExistence(pyblish.api.InstancePlugin): if non_existing_frames is None: non_existing_frames = [] - if "render.frames" in instance.data.get("families", []): - tool = instance.data["toolSaver"] + tool = instance.data["toolSaver"] - expected_files = instance.data["expectedFiles"] + expected_files = instance.data["expectedFiles"] - for file in expected_files: - if not os.path.exists(file): - cls.log.error( - f"Missing file: {file}" - ) - non_existing_frames.append(file) + for file in expected_files: + if not os.path.exists(file): + cls.log.error( + f"Missing file: {file}" + ) + non_existing_frames.append(file) - if len(non_existing_frames) > 0: - cls.log.error(f"Some of {tool.Name}'s files does not exist") - return [tool] + if len(non_existing_frames) > 0: + cls.log.error(f"Some of {tool.Name}'s files does not exist") + return [tool] def process(self, instance): non_existing_frames = [] diff --git a/openpype/modules/deadline/plugins/publish/submit_fusion_deadline.py b/openpype/modules/deadline/plugins/publish/submit_fusion_deadline.py index 891bfde6c5..af4bd37302 100644 --- a/openpype/modules/deadline/plugins/publish/submit_fusion_deadline.py +++ b/openpype/modules/deadline/plugins/publish/submit_fusion_deadline.py @@ -1,7 +1,6 @@ import os import json import getpass -from pprint import pformat import requests @@ -90,8 +89,6 @@ class FusionSubmitDeadline( attribute_values = self.get_attr_values_from_data( instance.data) - self.log.debug(pformat(attribute_values)) - # add suspend_publish attributeValue to instance data instance.data["suspend_publish"] = attribute_values[ "suspend_publish"] From 801b904aea357ac0523fd4b75f0f2e7bd8ac5df9 Mon Sep 17 00:00:00 2001 From: Jakub Jezek Date: Fri, 12 May 2023 11:29:29 +0200 Subject: [PATCH 11/64] rewriting logic for frame ranges --- openpype/hosts/fusion/api/lib.py | 7 ---- .../fusion/plugins/create/create_saver.py | 3 ++ .../publish/collect_comp_frame_range.py | 26 ++++----------- .../plugins/publish/collect_instances.py | 32 +++++++++++++++---- 4 files changed, 36 insertions(+), 32 deletions(-) diff --git a/openpype/hosts/fusion/api/lib.py b/openpype/hosts/fusion/api/lib.py index 8f7b29f0c4..40cc4d2963 100644 --- a/openpype/hosts/fusion/api/lib.py +++ b/openpype/hosts/fusion/api/lib.py @@ -51,12 +51,6 @@ def update_frame_range(start, end, comp=None, set_render_range=True, "COMPN_GlobalStart": start - handle_start, "COMPN_GlobalEnd": end + handle_end } - frame_data = { - "frameStart": start, - "frameEnd": end, - "handleStart": handle_start, - "handleEnd": handle_end - } # set frame range if set_render_range: @@ -67,7 +61,6 @@ def update_frame_range(start, end, comp=None, set_render_range=True, with comp_lock_and_undo_chunk(comp): comp.SetAttrs(attrs) - comp.SetData("openpype_instance", frame_data) def set_asset_framerange(): diff --git a/openpype/hosts/fusion/plugins/create/create_saver.py b/openpype/hosts/fusion/plugins/create/create_saver.py index ecdad30b4c..58ffbe928a 100644 --- a/openpype/hosts/fusion/plugins/create/create_saver.py +++ b/openpype/hosts/fusion/plugins/create/create_saver.py @@ -223,6 +223,9 @@ class CreateSaver(NewCreator): attr_defs = [ self._get_render_target_enum(), self._get_reviewable_bool(), + BoolDef( + "custom_range", label="Custom range", default=False, + ) ] return attr_defs diff --git a/openpype/hosts/fusion/plugins/publish/collect_comp_frame_range.py b/openpype/hosts/fusion/plugins/publish/collect_comp_frame_range.py index 2db0002ee6..38d6577667 100644 --- a/openpype/hosts/fusion/plugins/publish/collect_comp_frame_range.py +++ b/openpype/hosts/fusion/plugins/publish/collect_comp_frame_range.py @@ -9,20 +9,14 @@ def get_comp_render_range(comp): global_start = comp_attrs["COMPN_GlobalStart"] global_end = comp_attrs["COMPN_GlobalEnd"] - frame_data = comp.GetData("openpype_instance") - handle_start = frame_data.get("handleStart", 0) - handle_end = frame_data.get("handleEnd", 0) - frame_start = frame_data.get("frameStart", 0) - frame_end = frame_data.get("frameEnd", 0) - # Whenever render ranges are undefined fall back # to the comp's global start and end if start == -1000000000: - start = frame_start + start = global_start if end == -1000000000: - end = frame_end + end = global_end - return start, end, global_start, global_end, handle_start, handle_end + return start, end, global_start, global_end class CollectFusionCompFrameRanges(pyblish.api.ContextPlugin): @@ -44,18 +38,12 @@ class CollectFusionCompFrameRanges(pyblish.api.ContextPlugin): start, end, global_start, global_end, - handle_start, - handle_end ) = get_comp_render_range(comp) data = {} - data["frameStart"] = int(start) - data["frameEnd"] = int(end) - data["frameStartHandle"] = int(global_start) - data["frameEndHandle"] = int(global_end) - data["handleStart"] = int(handle_start) - data["handleEnd"] = int(handle_end) - - self.log.debug("_ data: {}".format(data)) + data["compFrameStart"] = int(start) + data["compFrameEnd"] = int(end) + data["compFrameStartHandle"] = int(global_start) + data["compFrameEndHandle"] = int(global_end) context.data.update(data) diff --git a/openpype/hosts/fusion/plugins/publish/collect_instances.py b/openpype/hosts/fusion/plugins/publish/collect_instances.py index 4608f79420..9c27e3f027 100644 --- a/openpype/hosts/fusion/plugins/publish/collect_instances.py +++ b/openpype/hosts/fusion/plugins/publish/collect_instances.py @@ -1,4 +1,6 @@ +from math import e import os +from turtle import st import pyblish.api @@ -24,6 +26,23 @@ class CollectInstanceData(pyblish.api.InstancePlugin): creator_attributes = instance.data["creator_attributes"] instance.data.update(creator_attributes) + # get asset frame ranges + start = context.data["frameStart"] + end = context.data["frameEnd"] + handle_start = context.data["handleStart"] + handle_end = context.data["handleEnd"] + start_handle = start - handle_start + end_handle = end + handle_end + + if creator_attributes["custom_range"]: + # get comp frame ranges + start = context.data["compFrameStart"] + end = context.data["compFrameEnd"] + handle_start = 0 + handle_end = 0 + start_handle = context.data["compFrameStartHandle"] + end_handle = context.data["compFrameEndHandle"] + # Include start and end render frame in label subset = instance.data["subset"] start = context.data["frameStart"] @@ -31,16 +50,17 @@ class CollectInstanceData(pyblish.api.InstancePlugin): label = "{subset} ({start}-{end})".format(subset=subset, start=int(start), end=int(end)) + instance.data.update({ "label": label, # todo: Allow custom frame range per instance - "frameStart": context.data["frameStart"], - "frameEnd": context.data["frameEnd"], - "frameStartHandle": context.data["frameStartHandle"], - "frameEndHandle": context.data["frameStartHandle"], - "handleStart": context.data["handleStart"], - "handleEnd": context.data["handleEnd"], + "frameStart": start, + "frameEnd": end, + "frameStartHandle": start_handle, + "frameEndHandle": end_handle, + "handleStart": handle_start, + "handleEnd": handle_end, "fps": context.data["fps"], }) From c80842f5a95aa88a6eaec0dd19b8326c89db760a Mon Sep 17 00:00:00 2001 From: Jakub Jezek Date: Fri, 12 May 2023 13:19:33 +0200 Subject: [PATCH 12/64] fusion: improving custom frame range --- .../fusion/plugins/create/create_saver.py | 21 +++++++++++++++++++ .../plugins/publish/collect_instances.py | 8 +++---- .../fusion/plugins/publish/collect_render.py | 2 +- 3 files changed, 25 insertions(+), 6 deletions(-) diff --git a/openpype/hosts/fusion/plugins/create/create_saver.py b/openpype/hosts/fusion/plugins/create/create_saver.py index 58ffbe928a..860a873442 100644 --- a/openpype/hosts/fusion/plugins/create/create_saver.py +++ b/openpype/hosts/fusion/plugins/create/create_saver.py @@ -40,6 +40,11 @@ class CreateSaver(NewCreator): "{workdir}/renders/fusion/{subset}/{subset}.{frame}.{ext}") def create(self, subset_name, instance_data, pre_create_data): + self.pass_pre_attributes_to_instance( + instance_data, + pre_create_data + ) + instance_data.update({ "id": "pyblish.avalon.instance", "subset": subset_name @@ -215,6 +220,9 @@ class CreateSaver(NewCreator): attr_defs = [ self._get_render_target_enum(), self._get_reviewable_bool(), + BoolDef( + "custom_range", label="Custom range", default=False, + ) ] return attr_defs @@ -229,6 +237,19 @@ class CreateSaver(NewCreator): ] return attr_defs + def pass_pre_attributes_to_instance( + self, + instance_data, + pre_create_data, + keys=None + ): + if not keys: + keys = pre_create_data.keys() + + creator_attrs = instance_data["creator_attributes"] = {} + for pass_key in keys: + creator_attrs[pass_key] = pre_create_data[pass_key] + # These functions below should be moved to another file # so it can be used by other plugins. plugin.py ? diff --git a/openpype/hosts/fusion/plugins/publish/collect_instances.py b/openpype/hosts/fusion/plugins/publish/collect_instances.py index 9c27e3f027..997bd66e4a 100644 --- a/openpype/hosts/fusion/plugins/publish/collect_instances.py +++ b/openpype/hosts/fusion/plugins/publish/collect_instances.py @@ -34,19 +34,17 @@ class CollectInstanceData(pyblish.api.InstancePlugin): start_handle = start - handle_start end_handle = end + handle_end - if creator_attributes["custom_range"]: + if creator_attributes.get("custom_range"): # get comp frame ranges start = context.data["compFrameStart"] end = context.data["compFrameEnd"] handle_start = 0 handle_end = 0 - start_handle = context.data["compFrameStartHandle"] - end_handle = context.data["compFrameEndHandle"] + start_handle = start + end_handle = end # Include start and end render frame in label subset = instance.data["subset"] - start = context.data["frameStart"] - end = context.data["frameEnd"] label = "{subset} ({start}-{end})".format(subset=subset, start=int(start), end=int(end)) diff --git a/openpype/hosts/fusion/plugins/publish/collect_render.py b/openpype/hosts/fusion/plugins/publish/collect_render.py index 4898226f03..26355b24d3 100644 --- a/openpype/hosts/fusion/plugins/publish/collect_render.py +++ b/openpype/hosts/fusion/plugins/publish/collect_render.py @@ -83,7 +83,7 @@ class CollectFusionRender( frameEnd=inst.data["frameEnd"], handleStart=inst.data["handleStart"], handleEnd=inst.data["handleEnd"], - ignoreFrameHandleCheck=True, + ignoreFrameHandleCheck=(not inst.data.get("custom_range")), frameStep=1, fps=comp_frame_format_prefs.get("Rate"), app_version=comp.GetApp().Version, From 78b0e3daa1922402b4e8d2068208959cf22fa793 Mon Sep 17 00:00:00 2001 From: Jakub Jezek Date: Fri, 12 May 2023 13:35:15 +0200 Subject: [PATCH 13/64] removing unusable attribute GPU --- .../plugins/publish/submit_fusion_deadline.py | 12 +----------- 1 file changed, 1 insertion(+), 11 deletions(-) diff --git a/openpype/modules/deadline/plugins/publish/submit_fusion_deadline.py b/openpype/modules/deadline/plugins/publish/submit_fusion_deadline.py index af4bd37302..d51299506c 100644 --- a/openpype/modules/deadline/plugins/publish/submit_fusion_deadline.py +++ b/openpype/modules/deadline/plugins/publish/submit_fusion_deadline.py @@ -40,7 +40,6 @@ class FusionSubmitDeadline( group = "" department = "" limit_groups = {} - use_gpu = False env_allowed_keys = [] env_search_replace_values = {} @@ -69,11 +68,6 @@ class FusionSubmitDeadline( minimum=1, maximum=10 ), - BoolDef( - "use_gpu", - default=cls.use_gpu, - label="Use GPU" - ), BoolDef( "suspend_publish", default=False, @@ -206,11 +200,7 @@ class FusionSubmitDeadline( # Proxy: higher numbers smaller images for faster test renders # 1 = no proxy quality - "Proxy": 1, - - # using GPU by default - "UseGpu": attribute_values.get( - "use_gpu", self.use_gpu) + "Proxy": 1 }, # Mandatory for Deadline, may be empty From 5896c080132f4d62b3bc337ee586b40d7b4d991d Mon Sep 17 00:00:00 2001 From: Jakub Jezek Date: Fri, 12 May 2023 13:38:23 +0200 Subject: [PATCH 14/64] hound --- openpype/hosts/fusion/plugins/publish/collect_instances.py | 4 ---- 1 file changed, 4 deletions(-) diff --git a/openpype/hosts/fusion/plugins/publish/collect_instances.py b/openpype/hosts/fusion/plugins/publish/collect_instances.py index 997bd66e4a..5a6a918730 100644 --- a/openpype/hosts/fusion/plugins/publish/collect_instances.py +++ b/openpype/hosts/fusion/plugins/publish/collect_instances.py @@ -1,7 +1,3 @@ -from math import e -import os -from turtle import st - import pyblish.api From 233c7b34545f9c6cfec2e87eb41983099bc96849 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jakub=20Je=C5=BEek?= Date: Fri, 12 May 2023 14:12:40 +0200 Subject: [PATCH 15/64] Update openpype/hosts/fusion/plugins/create/create_saver.py Co-authored-by: Roy Nieterau --- openpype/hosts/fusion/plugins/create/create_saver.py | 1 - 1 file changed, 1 deletion(-) diff --git a/openpype/hosts/fusion/plugins/create/create_saver.py b/openpype/hosts/fusion/plugins/create/create_saver.py index 860a873442..4993c882de 100644 --- a/openpype/hosts/fusion/plugins/create/create_saver.py +++ b/openpype/hosts/fusion/plugins/create/create_saver.py @@ -174,7 +174,6 @@ class CreateSaver(NewCreator): tool.SetAttrs({"TOOLS_Name": subset}) def _collect_saver(self, tool): - self.log.info("Collecting saver..") attrs = tool.GetAttrs() keys = ["id", "asset", "subset", "task", "variant"] From 02279a51c8f97d0abf8e2d53d4d89acf1b13f1ce Mon Sep 17 00:00:00 2001 From: Jakub Jezek Date: Fri, 12 May 2023 14:19:13 +0200 Subject: [PATCH 16/64] pr comments https://github.com/ynput/OpenPype/pull/4955#discussion_r1192264433 https://github.com/ynput/OpenPype/pull/4955#discussion_r1192267231 --- .../hosts/fusion/plugins/create/create_saver.py | 17 +++-------------- 1 file changed, 3 insertions(+), 14 deletions(-) diff --git a/openpype/hosts/fusion/plugins/create/create_saver.py b/openpype/hosts/fusion/plugins/create/create_saver.py index 4993c882de..caffb8e4a1 100644 --- a/openpype/hosts/fusion/plugins/create/create_saver.py +++ b/openpype/hosts/fusion/plugins/create/create_saver.py @@ -227,26 +227,15 @@ class CreateSaver(NewCreator): def get_instance_attr_defs(self): """Settings for publish page""" - attr_defs = [ - self._get_render_target_enum(), - self._get_reviewable_bool(), - BoolDef( - "custom_range", label="Custom range", default=False, - ) - ] - return attr_defs + return self.get_pre_create_attr_defs() def pass_pre_attributes_to_instance( self, instance_data, - pre_create_data, - keys=None + pre_create_data ): - if not keys: - keys = pre_create_data.keys() - creator_attrs = instance_data["creator_attributes"] = {} - for pass_key in keys: + for pass_key in pre_create_data.keys(): creator_attrs[pass_key] = pre_create_data[pass_key] # These functions below should be moved to another file From 425ddc7b2bb9399dd2d187761a4cc8755b000b79 Mon Sep 17 00:00:00 2001 From: Jakub Jezek Date: Fri, 12 May 2023 14:26:15 +0200 Subject: [PATCH 17/64] fusion: reversing toolSaver back to tool --- .../hosts/fusion/plugins/publish/collect_render.py | 14 ++++++++++---- .../fusion/plugins/publish/extract_render_local.py | 2 +- .../publish/validate_create_folder_checked.py | 2 +- .../publish/validate_expected_frames_existence.py | 4 ++-- .../publish/validate_filename_has_extension.py | 2 +- .../plugins/publish/validate_saver_has_input.py | 2 +- .../plugins/publish/validate_saver_passthrough.py | 2 +- .../plugins/publish/validate_unique_subsets.py | 2 +- 8 files changed, 18 insertions(+), 12 deletions(-) diff --git a/openpype/hosts/fusion/plugins/publish/collect_render.py b/openpype/hosts/fusion/plugins/publish/collect_render.py index 26355b24d3..64d9aedc3b 100644 --- a/openpype/hosts/fusion/plugins/publish/collect_render.py +++ b/openpype/hosts/fusion/plugins/publish/collect_render.py @@ -14,7 +14,7 @@ class FusionRenderInstance(RenderInstance): projectEntity = attr.ib(default=None) stagingDir = attr.ib(default=None) app_version = attr.ib(default=None) - toolSaver = attr.ib(default=None) + tool = attr.ib(default=None) workfileComp = attr.ib(default=None) publish_attributes = attr.ib(default={}) @@ -58,7 +58,7 @@ class CollectFusionRender( subset_name = inst.data["subset"] instance = FusionRenderInstance( family="render", - toolSaver=tool, + tool=tool, workfileComp=comp, families=instance_families, version=version, @@ -111,6 +111,8 @@ class CollectFusionRender( # to skip ExtractReview locally instance.families.remove("review") + # add new instance to the list and remove the original + # instance since it is not needed anymore instances.append(instance) instances_to_remove.append(inst) @@ -141,7 +143,7 @@ class CollectFusionRender( end = render_instance.frameEnd + render_instance.handleEnd path = ( - render_instance.toolSaver["Clip"] + render_instance.tool["Clip"] [render_instance.workfileComp.TIME_UNDEFINED] ) output_dir = os.path.dirname(path) @@ -163,7 +165,11 @@ class CollectFusionRender( return expected_files def _update_for_frames(self, instance): - """Update old saved instances to current publishing format""" + """Updating instance for render.frames family + + Adding representation data to the instance. Also setting + colorspaceData to the representation based on file rules. + """ expected_files = instance.data["expectedFiles"] diff --git a/openpype/hosts/fusion/plugins/publish/extract_render_local.py b/openpype/hosts/fusion/plugins/publish/extract_render_local.py index c2e38884c7..f093f7793f 100644 --- a/openpype/hosts/fusion/plugins/publish/extract_render_local.py +++ b/openpype/hosts/fusion/plugins/publish/extract_render_local.py @@ -79,7 +79,7 @@ class FusionRenderLocal( savers_to_render = [ # Get the saver tool from the instance - instance.data["toolSaver"] for instance in context if + instance.data["tool"] for instance in context if # Only active instances instance.data.get("publish", True) and # Only render.local instances diff --git a/openpype/hosts/fusion/plugins/publish/validate_create_folder_checked.py b/openpype/hosts/fusion/plugins/publish/validate_create_folder_checked.py index 82d34b0b5d..35c92163eb 100644 --- a/openpype/hosts/fusion/plugins/publish/validate_create_folder_checked.py +++ b/openpype/hosts/fusion/plugins/publish/validate_create_folder_checked.py @@ -21,7 +21,7 @@ class ValidateCreateFolderChecked(pyblish.api.InstancePlugin): @classmethod def get_invalid(cls, instance): - tool = instance.data["toolSaver"] + tool = instance.data["tool"] create_dir = tool.GetInput("CreateDir") if create_dir == 0.0: cls.log.error( diff --git a/openpype/hosts/fusion/plugins/publish/validate_expected_frames_existence.py b/openpype/hosts/fusion/plugins/publish/validate_expected_frames_existence.py index aa89799867..3f84f59678 100644 --- a/openpype/hosts/fusion/plugins/publish/validate_expected_frames_existence.py +++ b/openpype/hosts/fusion/plugins/publish/validate_expected_frames_existence.py @@ -23,7 +23,7 @@ class ValidateLocalFramesExistence(pyblish.api.InstancePlugin): if non_existing_frames is None: non_existing_frames = [] - tool = instance.data["toolSaver"] + tool = instance.data["tool"] expected_files = instance.data["expectedFiles"] @@ -56,7 +56,7 @@ class ValidateLocalFramesExistence(pyblish.api.InstancePlugin): def repair(cls, instance): invalid = cls.get_invalid(instance) if invalid: - tool = instance.data["toolSaver"] + tool = instance.data["tool"] # Change render target to local to render locally tool.SetData("openpype.creator_attributes.render_target", "local") diff --git a/openpype/hosts/fusion/plugins/publish/validate_filename_has_extension.py b/openpype/hosts/fusion/plugins/publish/validate_filename_has_extension.py index 1bf603e5b1..537e43c875 100644 --- a/openpype/hosts/fusion/plugins/publish/validate_filename_has_extension.py +++ b/openpype/hosts/fusion/plugins/publish/validate_filename_has_extension.py @@ -34,7 +34,7 @@ class ValidateFilenameHasExtension(pyblish.api.InstancePlugin): fname, ext = os.path.splitext(path) if not ext: - tool = instance.data["toolSaver"] + tool = instance.data["tool"] cls.log.error("%s has no extension specified" % tool.Name) return [tool] diff --git a/openpype/hosts/fusion/plugins/publish/validate_saver_has_input.py b/openpype/hosts/fusion/plugins/publish/validate_saver_has_input.py index b409608ec3..faf2102a8b 100644 --- a/openpype/hosts/fusion/plugins/publish/validate_saver_has_input.py +++ b/openpype/hosts/fusion/plugins/publish/validate_saver_has_input.py @@ -20,7 +20,7 @@ class ValidateSaverHasInput(pyblish.api.InstancePlugin): @classmethod def get_invalid(cls, instance): - saver = instance.data["toolSaver"] + saver = instance.data["tool"] if not saver.Input.GetConnectedOutput(): return [saver] diff --git a/openpype/hosts/fusion/plugins/publish/validate_saver_passthrough.py b/openpype/hosts/fusion/plugins/publish/validate_saver_passthrough.py index 677861a654..9004976dc5 100644 --- a/openpype/hosts/fusion/plugins/publish/validate_saver_passthrough.py +++ b/openpype/hosts/fusion/plugins/publish/validate_saver_passthrough.py @@ -37,7 +37,7 @@ class ValidateSaverPassthrough(pyblish.api.ContextPlugin): def is_invalid(self, instance): - saver = instance.data["toolSaver"] + saver = instance.data["tool"] attr = saver.GetAttrs() active = not attr["TOOLB_PassThrough"] diff --git a/openpype/hosts/fusion/plugins/publish/validate_unique_subsets.py b/openpype/hosts/fusion/plugins/publish/validate_unique_subsets.py index 6a65182fae..5b6ceb2fdb 100644 --- a/openpype/hosts/fusion/plugins/publish/validate_unique_subsets.py +++ b/openpype/hosts/fusion/plugins/publish/validate_unique_subsets.py @@ -43,7 +43,7 @@ class ValidateUniqueSubsets(pyblish.api.ContextPlugin): invalid.extend(instances) # Return tools for the invalid instances so they can be selected - invalid = [instance.data["toolSaver"] for instance in invalid] + invalid = [instance.data["tool"] for instance in invalid] return invalid From 9d6cd8d2c83fe3d98aca92fea206c34b208f49a0 Mon Sep 17 00:00:00 2001 From: Seyedmohammadreza Hashemizadeh Date: Fri, 12 May 2023 16:21:58 +0200 Subject: [PATCH 18/64] add options --- openpype/hosts/maya/api/lib.py | 4 ++-- openpype/hosts/maya/plugins/load/load_reference.py | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/openpype/hosts/maya/api/lib.py b/openpype/hosts/maya/api/lib.py index f814187cc1..d44f1754f9 100644 --- a/openpype/hosts/maya/api/lib.py +++ b/openpype/hosts/maya/api/lib.py @@ -3937,7 +3937,7 @@ def get_capture_preset(task_name, task_type, subset, project_settings, log): return capture_preset or {} -def create_rig_animation_instance(nodes, context, namespace, log=None): +def create_rig_animation_instance(nodes, context, namespace, options, log=None): """Create an animation publish instance for loaded rigs. See the RecreateRigAnimationInstance inventory action on how to use this @@ -3982,6 +3982,6 @@ def create_rig_animation_instance(nodes, context, namespace, log=None): creator_plugin, name=namespace, asset=asset, - options={"useSelection": True}, + options=options.update({"useSelection": True}), data={"dependencies": dependency} ) diff --git a/openpype/hosts/maya/plugins/load/load_reference.py b/openpype/hosts/maya/plugins/load/load_reference.py index 7d717dcd44..31b6e9d624 100644 --- a/openpype/hosts/maya/plugins/load/load_reference.py +++ b/openpype/hosts/maya/plugins/load/load_reference.py @@ -223,7 +223,7 @@ class ReferenceLoader(openpype.hosts.maya.api.plugin.ReferenceLoader): def _post_process_rig(self, name, namespace, context, options): nodes = self[:] create_rig_animation_instance( - nodes, context, namespace, log=self.log + nodes, context, namespace, options, log=self.log ) def _lock_camera_transforms(self, nodes): From 454abe459ed834e6d10f014708c83a7142d1840d Mon Sep 17 00:00:00 2001 From: Seyedmohammadreza Hashemizadeh Date: Fri, 12 May 2023 17:53:05 +0200 Subject: [PATCH 19/64] add custom animation subset --- openpype/hosts/maya/api/lib.py | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-) diff --git a/openpype/hosts/maya/api/lib.py b/openpype/hosts/maya/api/lib.py index d44f1754f9..124e0e5b8a 100644 --- a/openpype/hosts/maya/api/lib.py +++ b/openpype/hosts/maya/api/lib.py @@ -3937,7 +3937,9 @@ def get_capture_preset(task_name, task_type, subset, project_settings, log): return capture_preset or {} -def create_rig_animation_instance(nodes, context, namespace, options, log=None): +def create_rig_animation_instance( + nodes, context, namespace, options, log=None +): """Create an animation publish instance for loaded rigs. See the RecreateRigAnimationInstance inventory action on how to use this @@ -3971,6 +3973,12 @@ def create_rig_animation_instance(nodes, context, namespace, options, log=None): asset = legacy_io.Session["AVALON_ASSET"] dependency = str(context["representation"]["_id"]) + custom_subset = options.get("animationSubsetName") + + if custom_subset: + rig_subset = context['subset']['name'] + namespace = namespace.replace(rig_subset, custom_subset) + if log: log.info("Creating subset: {}".format(namespace)) @@ -3982,6 +3990,6 @@ def create_rig_animation_instance(nodes, context, namespace, options, log=None): creator_plugin, name=namespace, asset=asset, - options=options.update({"useSelection": True}), + options={"useSelection": True}, data={"dependencies": dependency} ) From 251470997783c56c0bf075fd1e206e37e1ccb9d3 Mon Sep 17 00:00:00 2001 From: Seyedmohammadreza Hashemizadeh Date: Mon, 15 May 2023 15:46:20 +0200 Subject: [PATCH 20/64] use custom namespace for animation instance --- openpype/hosts/maya/api/lib.py | 55 +++++++++++++++++++++++++++++-- openpype/hosts/maya/api/plugin.py | 38 --------------------- 2 files changed, 52 insertions(+), 41 deletions(-) diff --git a/openpype/hosts/maya/api/lib.py b/openpype/hosts/maya/api/lib.py index 124e0e5b8a..b84056f5ce 100644 --- a/openpype/hosts/maya/api/lib.py +++ b/openpype/hosts/maya/api/lib.py @@ -190,6 +190,44 @@ def maintained_selection(): cmds.select(clear=True) +def get_custom_namespace(custom_namespace): + """Return unique namespace. + + The input namespace can contain a single group + of '#' number tokens to indicate where the namespace's + unique index should go. The amount of tokens defines + the zero padding of the number, e.g ### turns into 001. + + Warning: Note that a namespace will always be + prefixed with a _ if it starts with a digit + + Example: + >>> get_custom_namespace("myspace_##_") + # myspace_01_ + >>> get_custom_namespace("##_myspace") + # _01_myspace + >>> get_custom_namespace("myspace##") + # myspace01 + + """ + split = re.split("([#]+)", custom_namespace, 1) + + if len(split) == 3: + base, padding, suffix = split + padding = "%0{}d".format(len(padding)) + else: + base = split[0] + padding = "%02d" # default padding + suffix = "" + + return unique_namespace( + base, + format=padding, + prefix="_" if not base or base[0].isdigit() else "", + suffix=suffix + ) + + def unique_namespace(namespace, format="%02d", prefix="", suffix=""): """Return unique namespace @@ -3974,10 +4012,21 @@ def create_rig_animation_instance( dependency = str(context["representation"]["_id"]) custom_subset = options.get("animationSubsetName") - if custom_subset: - rig_subset = context['subset']['name'] - namespace = namespace.replace(rig_subset, custom_subset) + formatting_data = { + "asset_name": context['asset']['name'], + "asset_type": context['asset']['type'], + "subset": context['subset']['name'], + "family": ( + context['subset']['data'].get('family') or + context['subset']['data']['families'][0] + ) + } + namespace = get_custom_namespace( + custom_subset.format( + **formatting_data + ) + ) if log: log.info("Creating subset: {}".format(namespace)) diff --git a/openpype/hosts/maya/api/plugin.py b/openpype/hosts/maya/api/plugin.py index 714278ba6c..3fce92db28 100644 --- a/openpype/hosts/maya/api/plugin.py +++ b/openpype/hosts/maya/api/plugin.py @@ -84,44 +84,6 @@ def get_reference_node_parents(ref): return parents -def get_custom_namespace(custom_namespace): - """Return unique namespace. - - The input namespace can contain a single group - of '#' number tokens to indicate where the namespace's - unique index should go. The amount of tokens defines - the zero padding of the number, e.g ### turns into 001. - - Warning: Note that a namespace will always be - prefixed with a _ if it starts with a digit - - Example: - >>> get_custom_namespace("myspace_##_") - # myspace_01_ - >>> get_custom_namespace("##_myspace") - # _01_myspace - >>> get_custom_namespace("myspace##") - # myspace01 - - """ - split = re.split("([#]+)", custom_namespace, 1) - - if len(split) == 3: - base, padding, suffix = split - padding = "%0{}d".format(len(padding)) - else: - base = split[0] - padding = "%02d" # default padding - suffix = "" - - return lib.unique_namespace( - base, - format=padding, - prefix="_" if not base or base[0].isdigit() else "", - suffix=suffix - ) - - class Creator(LegacyCreator): defaults = ['Main'] From 8ffe7f55522b364c07e6fd65cc8ad9cf5a125ed9 Mon Sep 17 00:00:00 2001 From: Seyedmohammadreza Hashemizadeh Date: Mon, 15 May 2023 16:27:03 +0200 Subject: [PATCH 21/64] fix function call --- openpype/hosts/maya/api/plugin.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/openpype/hosts/maya/api/plugin.py b/openpype/hosts/maya/api/plugin.py index 3fce92db28..604ff101db 100644 --- a/openpype/hosts/maya/api/plugin.py +++ b/openpype/hosts/maya/api/plugin.py @@ -178,7 +178,7 @@ class ReferenceLoader(Loader): count = options.get("count") or 1 for c in range(0, count): - namespace = get_custom_namespace(custom_namespace) + namespace = lib.get_custom_namespace(custom_namespace) group_name = "{}:{}".format( namespace, custom_group_name From b192f8395d7cdd9c417e96e06a112e5761983b9d Mon Sep 17 00:00:00 2001 From: Seyedmohammadreza Hashemizadeh Date: Mon, 15 May 2023 16:34:37 +0200 Subject: [PATCH 22/64] update docstring --- openpype/hosts/maya/api/lib.py | 1 + 1 file changed, 1 insertion(+) diff --git a/openpype/hosts/maya/api/lib.py b/openpype/hosts/maya/api/lib.py index b84056f5ce..56ba59186d 100644 --- a/openpype/hosts/maya/api/lib.py +++ b/openpype/hosts/maya/api/lib.py @@ -3987,6 +3987,7 @@ def create_rig_animation_instance( nodes (list): Member nodes of the rig instance. context (dict): Representation context of the rig container namespace (str): Namespace of the rig container + options (dict): Additional loader data log (logging.Logger, optional): Logger to log to if provided Returns: From f8ad6966fb53248e4c33ea2d3166c076fb078a42 Mon Sep 17 00:00:00 2001 From: Seyedmohammadreza Hashemizadeh Date: Mon, 15 May 2023 17:12:17 +0200 Subject: [PATCH 23/64] make options optional --- openpype/hosts/maya/api/lib.py | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/openpype/hosts/maya/api/lib.py b/openpype/hosts/maya/api/lib.py index 56ba59186d..7f160afd3e 100644 --- a/openpype/hosts/maya/api/lib.py +++ b/openpype/hosts/maya/api/lib.py @@ -3976,7 +3976,7 @@ def get_capture_preset(task_name, task_type, subset, project_settings, log): def create_rig_animation_instance( - nodes, context, namespace, options, log=None + nodes, context, namespace, options=None, log=None ): """Create an animation publish instance for loaded rigs. @@ -3987,13 +3987,16 @@ def create_rig_animation_instance( nodes (list): Member nodes of the rig instance. context (dict): Representation context of the rig container namespace (str): Namespace of the rig container - options (dict): Additional loader data + options (dict, optional): Additional loader data log (logging.Logger, optional): Logger to log to if provided Returns: None """ + if options is None: + options = {} + output = next((node for node in nodes if node.endswith("out_SET")), None) controls = next((node for node in nodes if From a051bb281a880c155c59083c153d9ed4e44e615f Mon Sep 17 00:00:00 2001 From: Mreza Hashemizadeh <68907585+mre7a@users.noreply.github.com> Date: Mon, 15 May 2023 17:22:40 +0200 Subject: [PATCH 24/64] Update openpype/hosts/maya/plugins/load/load_reference.py Co-authored-by: Toke Jepsen --- openpype/hosts/maya/plugins/load/load_reference.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/openpype/hosts/maya/plugins/load/load_reference.py b/openpype/hosts/maya/plugins/load/load_reference.py index 31b6e9d624..f4a4a44344 100644 --- a/openpype/hosts/maya/plugins/load/load_reference.py +++ b/openpype/hosts/maya/plugins/load/load_reference.py @@ -223,7 +223,7 @@ class ReferenceLoader(openpype.hosts.maya.api.plugin.ReferenceLoader): def _post_process_rig(self, name, namespace, context, options): nodes = self[:] create_rig_animation_instance( - nodes, context, namespace, options, log=self.log + nodes, context, namespace, options=options, log=self.log ) def _lock_camera_transforms(self, nodes): From 3df689787699f6f51557e058357273689a64cbf0 Mon Sep 17 00:00:00 2001 From: Seyedmohammadreza Hashemizadeh Date: Mon, 15 May 2023 18:01:52 +0200 Subject: [PATCH 25/64] Add some documentations --- website/docs/admin_hosts_maya.md | 19 ++++++++++++++----- 1 file changed, 14 insertions(+), 5 deletions(-) diff --git a/website/docs/admin_hosts_maya.md b/website/docs/admin_hosts_maya.md index f0b8710246..700822843f 100644 --- a/website/docs/admin_hosts_maya.md +++ b/website/docs/admin_hosts_maya.md @@ -247,15 +247,24 @@ Fill in the necessary fields (the optional fields are regex filters) ![new place holder](assets/maya-placeholder_new.png) - - Builder type: Whether the the placeholder should load current asset representations or linked assets representations + - ***Builder type***: Whether the the placeholder should load current asset representations or linked assets representations - - Representation: Representation that will be loaded (ex: ma, abc, png, etc...) + - ***Representation***: Representation that will be loaded (ex: ma, abc, png, etc...) - - Family: Family of the representation to load (main, look, image, etc ...) + - ***Family***: Family of the representation to load (main, look, image, etc ...) - - Loader: Placeholder loader name that will be used to load corresponding representations + - ***Loader***: Placeholder loader name that will be used to load corresponding representations + + - ***Order***: Priority for current placeholder loader (priority is lowest first, highest last) + + - ***Loader arguments***: Loader arguments dictionary can be used to pass optional data to loaders. + One use case is to define a custom Subset name for the animation instances created while loading Rig references.This follows the custom namespace system used by loaders. + + **Example** + ``` + {"animationSubsetName": "{asset_name}_animation_{subset}_##_"} + ``` - - Order: Priority for current placeholder loader (priority is lowest first, highet last) - **Save your template** From f51af7de278e77724c058196eed7dd487da07dfe Mon Sep 17 00:00:00 2001 From: Jakub Jezek Date: Mon, 15 May 2023 21:54:01 +0200 Subject: [PATCH 26/64] fusion: renaming comp frame range related attributes --- .../fusion/plugins/publish/collect_comp_frame_range.py | 8 ++++---- .../hosts/fusion/plugins/publish/collect_instances.py | 4 ++-- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/openpype/hosts/fusion/plugins/publish/collect_comp_frame_range.py b/openpype/hosts/fusion/plugins/publish/collect_comp_frame_range.py index 38d6577667..08bdad3120 100644 --- a/openpype/hosts/fusion/plugins/publish/collect_comp_frame_range.py +++ b/openpype/hosts/fusion/plugins/publish/collect_comp_frame_range.py @@ -41,9 +41,9 @@ class CollectFusionCompFrameRanges(pyblish.api.ContextPlugin): ) = get_comp_render_range(comp) data = {} - data["compFrameStart"] = int(start) - data["compFrameEnd"] = int(end) - data["compFrameStartHandle"] = int(global_start) - data["compFrameEndHandle"] = int(global_end) + data["renderFrameStart"] = int(start) + data["renderFrameEnd"] = int(end) + data["compFrameStart"] = int(global_start) + data["compFrameEnd"] = int(global_end) context.data.update(data) diff --git a/openpype/hosts/fusion/plugins/publish/collect_instances.py b/openpype/hosts/fusion/plugins/publish/collect_instances.py index 5a6a918730..c1c23ec570 100644 --- a/openpype/hosts/fusion/plugins/publish/collect_instances.py +++ b/openpype/hosts/fusion/plugins/publish/collect_instances.py @@ -32,8 +32,8 @@ class CollectInstanceData(pyblish.api.InstancePlugin): if creator_attributes.get("custom_range"): # get comp frame ranges - start = context.data["compFrameStart"] - end = context.data["compFrameEnd"] + start = context.data["renderFrameStart"] + end = context.data["renderFrameEnd"] handle_start = 0 handle_end = 0 start_handle = start From 478c85d7cc96188db55af4cbc8c1a2479ff8717e Mon Sep 17 00:00:00 2001 From: Jakub Jezek Date: Mon, 15 May 2023 22:09:18 +0200 Subject: [PATCH 27/64] Fusion: renaming confusing attribute name and label --- openpype/hosts/fusion/plugins/create/create_saver.py | 4 +++- openpype/hosts/fusion/plugins/publish/collect_instances.py | 2 +- openpype/hosts/fusion/plugins/publish/collect_render.py | 2 +- 3 files changed, 5 insertions(+), 3 deletions(-) diff --git a/openpype/hosts/fusion/plugins/create/create_saver.py b/openpype/hosts/fusion/plugins/create/create_saver.py index 1a60526e42..67b1465ec7 100644 --- a/openpype/hosts/fusion/plugins/create/create_saver.py +++ b/openpype/hosts/fusion/plugins/create/create_saver.py @@ -200,7 +200,9 @@ class CreateSaver(NewCreator): self._get_render_target_enum(), self._get_reviewable_bool(), BoolDef( - "custom_range", label="Custom range", default=False, + "viewer_render_range", + label="Viewer render in/out", + default=False, ) ] return attr_defs diff --git a/openpype/hosts/fusion/plugins/publish/collect_instances.py b/openpype/hosts/fusion/plugins/publish/collect_instances.py index c1c23ec570..6887f4f4e9 100644 --- a/openpype/hosts/fusion/plugins/publish/collect_instances.py +++ b/openpype/hosts/fusion/plugins/publish/collect_instances.py @@ -30,7 +30,7 @@ class CollectInstanceData(pyblish.api.InstancePlugin): start_handle = start - handle_start end_handle = end + handle_end - if creator_attributes.get("custom_range"): + if creator_attributes.get("viewer_render_range"): # get comp frame ranges start = context.data["renderFrameStart"] end = context.data["renderFrameEnd"] diff --git a/openpype/hosts/fusion/plugins/publish/collect_render.py b/openpype/hosts/fusion/plugins/publish/collect_render.py index 64d9aedc3b..c3ae9f381d 100644 --- a/openpype/hosts/fusion/plugins/publish/collect_render.py +++ b/openpype/hosts/fusion/plugins/publish/collect_render.py @@ -83,7 +83,7 @@ class CollectFusionRender( frameEnd=inst.data["frameEnd"], handleStart=inst.data["handleStart"], handleEnd=inst.data["handleEnd"], - ignoreFrameHandleCheck=(not inst.data.get("custom_range")), + ignoreFrameHandleCheck=(not inst.data.get("viewer_render_range")), frameStep=1, fps=comp_frame_format_prefs.get("Rate"), app_version=comp.GetApp().Version, From e14e0f5a40c6a48ffc9302544c99e0c3f757b2b6 Mon Sep 17 00:00:00 2001 From: Jakub Jezek Date: Mon, 15 May 2023 22:11:35 +0200 Subject: [PATCH 28/64] hound --- openpype/hosts/fusion/plugins/publish/collect_render.py | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/openpype/hosts/fusion/plugins/publish/collect_render.py b/openpype/hosts/fusion/plugins/publish/collect_render.py index c3ae9f381d..6956b566ad 100644 --- a/openpype/hosts/fusion/plugins/publish/collect_render.py +++ b/openpype/hosts/fusion/plugins/publish/collect_render.py @@ -83,7 +83,8 @@ class CollectFusionRender( frameEnd=inst.data["frameEnd"], handleStart=inst.data["handleStart"], handleEnd=inst.data["handleEnd"], - ignoreFrameHandleCheck=(not inst.data.get("viewer_render_range")), + ignoreFrameHandleCheck=( + not inst.data.get("viewer_render_range")), frameStep=1, fps=comp_frame_format_prefs.get("Rate"), app_version=comp.GetApp().Version, From 10b953f8bf0a16c2f49f5d89d3f0df6030ea85c9 Mon Sep 17 00:00:00 2001 From: Jakub Jezek Date: Tue, 16 May 2023 11:34:54 +0200 Subject: [PATCH 29/64] fusion: converting frame range source to enum --- .../fusion/plugins/create/create_saver.py | 19 +++++++++++++------ .../plugins/publish/collect_instances.py | 5 +++-- 2 files changed, 16 insertions(+), 8 deletions(-) diff --git a/openpype/hosts/fusion/plugins/create/create_saver.py b/openpype/hosts/fusion/plugins/create/create_saver.py index 67b1465ec7..80f60a0c6e 100644 --- a/openpype/hosts/fusion/plugins/create/create_saver.py +++ b/openpype/hosts/fusion/plugins/create/create_saver.py @@ -199,11 +199,7 @@ class CreateSaver(NewCreator): attr_defs = [ self._get_render_target_enum(), self._get_reviewable_bool(), - BoolDef( - "viewer_render_range", - label="Viewer render in/out", - default=False, - ) + self._get_frame_range_enum() ] return attr_defs @@ -222,7 +218,6 @@ class CreateSaver(NewCreator): # These functions below should be moved to another file # so it can be used by other plugins. plugin.py ? - def _get_render_target_enum(self): rendering_targets = { "local": "Local machine rendering", @@ -235,6 +230,18 @@ class CreateSaver(NewCreator): "render_target", items=rendering_targets, label="Render target" ) + def _get_frame_range_enum(self): + frame_range_options = { + "asset_db": "From asset database", + "viewer_render_range": "From viewer render in/out" + } + + return EnumDef( + "frame_range_source", + items=frame_range_options, + label="Frame range source" + ) + def _get_reviewable_bool(self): return BoolDef( "review", diff --git a/openpype/hosts/fusion/plugins/publish/collect_instances.py b/openpype/hosts/fusion/plugins/publish/collect_instances.py index 6887f4f4e9..61ce10d32f 100644 --- a/openpype/hosts/fusion/plugins/publish/collect_instances.py +++ b/openpype/hosts/fusion/plugins/publish/collect_instances.py @@ -20,6 +20,7 @@ class CollectInstanceData(pyblish.api.InstancePlugin): # Include creator attributes directly as instance data creator_attributes = instance.data["creator_attributes"] + frame_range_source = creator_attributes.get("frame_range_source") instance.data.update(creator_attributes) # get asset frame ranges @@ -30,8 +31,8 @@ class CollectInstanceData(pyblish.api.InstancePlugin): start_handle = start - handle_start end_handle = end + handle_end - if creator_attributes.get("viewer_render_range"): - # get comp frame ranges + if frame_range_source == "viewer_render_range": + # set comp render frame ranges start = context.data["renderFrameStart"] end = context.data["renderFrameEnd"] handle_start = 0 From 2d6919297cdc370bc43a4cc76390021e2ed8564b Mon Sep 17 00:00:00 2001 From: Jakub Jezek Date: Tue, 16 May 2023 11:40:00 +0200 Subject: [PATCH 30/64] fusion: adding comp range option --- .../hosts/fusion/plugins/create/create_saver.py | 3 ++- .../fusion/plugins/publish/collect_instances.py | 13 +++++++++++++ 2 files changed, 15 insertions(+), 1 deletion(-) diff --git a/openpype/hosts/fusion/plugins/create/create_saver.py b/openpype/hosts/fusion/plugins/create/create_saver.py index 80f60a0c6e..d5e77730c8 100644 --- a/openpype/hosts/fusion/plugins/create/create_saver.py +++ b/openpype/hosts/fusion/plugins/create/create_saver.py @@ -233,7 +233,8 @@ class CreateSaver(NewCreator): def _get_frame_range_enum(self): frame_range_options = { "asset_db": "From asset database", - "viewer_render_range": "From viewer render in/out" + "viewer_render_range": "From viewer render in/out", + "comp_range": "From composition timeline" } return EnumDef( diff --git a/openpype/hosts/fusion/plugins/publish/collect_instances.py b/openpype/hosts/fusion/plugins/publish/collect_instances.py index 61ce10d32f..59ff52f5b2 100644 --- a/openpype/hosts/fusion/plugins/publish/collect_instances.py +++ b/openpype/hosts/fusion/plugins/publish/collect_instances.py @@ -40,6 +40,19 @@ class CollectInstanceData(pyblish.api.InstancePlugin): start_handle = start end_handle = end + if frame_range_source == "comp_range": + comp_start = context.data["compFrameStart"] + comp_end = context.data["compFrameEnd"] + render_start = context.data["renderFrameStart"] + render_end = context.data["renderFrameEnd"] + # set comp frame ranges + start = render_start + end = render_end + handle_start = render_start - comp_start + handle_end = comp_end - render_end + start_handle = comp_start + end_handle = comp_end + # Include start and end render frame in label subset = instance.data["subset"] label = "{subset} ({start}-{end})".format(subset=subset, From 16f24c253803026ab0f768ef5c3dca1320561ca4 Mon Sep 17 00:00:00 2001 From: Kayla Man Date: Tue, 16 May 2023 22:48:02 +0800 Subject: [PATCH 31/64] fix the bug of fbx loaders --- openpype/hosts/max/plugins/load/load_camera_fbx.py | 10 +++++++--- openpype/hosts/max/plugins/load/load_model_fbx.py | 9 +++++++-- 2 files changed, 14 insertions(+), 5 deletions(-) diff --git a/openpype/hosts/max/plugins/load/load_camera_fbx.py b/openpype/hosts/max/plugins/load/load_camera_fbx.py index 3a6947798e..ce4dec32a0 100644 --- a/openpype/hosts/max/plugins/load/load_camera_fbx.py +++ b/openpype/hosts/max/plugins/load/load_camera_fbx.py @@ -36,12 +36,16 @@ importFile @"{filepath}" #noPrompt using:FBXIMP self.log.debug(f"Executing command: {fbx_import_cmd}") rt.execute(fbx_import_cmd) - container_name = f"{name}_CON" + container = rt.getNodeByName(f"{name}") + if not container: + container = rt.container() + container.name = f"{name}" - asset = rt.getNodeByName(f"{name}") + for selection in rt.getCurrentSelection(): + selection.Parent = container return containerise( - name, [asset], context, loader=self.__class__.__name__) + name, [container], context, loader=self.__class__.__name__) def update(self, container, representation): from pymxs import runtime as rt diff --git a/openpype/hosts/max/plugins/load/load_model_fbx.py b/openpype/hosts/max/plugins/load/load_model_fbx.py index 88b8f1ed89..7532e3a8a0 100644 --- a/openpype/hosts/max/plugins/load/load_model_fbx.py +++ b/openpype/hosts/max/plugins/load/load_model_fbx.py @@ -36,11 +36,16 @@ importFile @"{filepath}" #noPrompt using:FBXIMP self.log.debug(f"Executing command: {fbx_import_cmd}") rt.execute(fbx_import_cmd) + container = rt.getNodeByName(f"{name}") + if not container: + container = rt.container() + container.name = f"{name}" - asset = rt.getNodeByName(f"{name}") + for selection in rt.getCurrentSelection(): + selection.Parent = container return containerise( - name, [asset], context, loader=self.__class__.__name__) + name, [container], context, loader=self.__class__.__name__) def update(self, container, representation): from pymxs import runtime as rt From 255a72bfed1e50dcc30ad46cee1bc44b82d1f2bd Mon Sep 17 00:00:00 2001 From: Ynbot Date: Wed, 17 May 2023 03:25:43 +0000 Subject: [PATCH 32/64] [Automated] Bump version --- openpype/version.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/openpype/version.py b/openpype/version.py index 3a0d05be0e..954cfa945b 100644 --- a/openpype/version.py +++ b/openpype/version.py @@ -1,3 +1,3 @@ # -*- coding: utf-8 -*- """Package declaring Pype version.""" -__version__ = "3.15.7" +__version__ = "3.15.8-nightly.1" From c85ebbfac2236aa3bf761817024290a2a5c1a015 Mon Sep 17 00:00:00 2001 From: "github-actions[bot]" Date: Wed, 17 May 2023 03:26:23 +0000 Subject: [PATCH 33/64] chore(): update bug report / version --- .github/ISSUE_TEMPLATE/bug_report.yml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/.github/ISSUE_TEMPLATE/bug_report.yml b/.github/ISSUE_TEMPLATE/bug_report.yml index 08d20c2058..0f58d61881 100644 --- a/.github/ISSUE_TEMPLATE/bug_report.yml +++ b/.github/ISSUE_TEMPLATE/bug_report.yml @@ -35,6 +35,7 @@ body: label: Version description: What version are you running? Look to OpenPype Tray options: + - 3.15.8-nightly.1 - 3.15.7 - 3.15.7-nightly.3 - 3.15.7-nightly.2 @@ -134,7 +135,6 @@ body: - 3.14.2-nightly.1 - 3.14.1 - 3.14.1-nightly.4 - - 3.14.1-nightly.3 validations: required: true - type: dropdown From 9112b87ba6ffc095fd43d5a769ce3501ef85e765 Mon Sep 17 00:00:00 2001 From: Ondrej Samohel Date: Wed, 17 May 2023 12:20:43 +0200 Subject: [PATCH 34/64] :truck: move unreal plugin to separate repository --- openpype/hosts/unreal/integration/README.md | 10 - .../integration/UE_4.27/Ayon/.gitignore | 35 --- .../integration/UE_4.27/Ayon/Ayon.uplugin | 23 -- .../Ayon/Config/DefaultAyonSettings.ini | 2 - .../UE_4.27/Ayon/Config/FilterPlugin.ini | 8 - .../Ayon/Content/Python/init_unreal.py | 30 --- .../unreal/integration/UE_4.27/Ayon/README.md | 3 - .../UE_4.27/Ayon/Resources/ayon128.png | Bin 2358 -> 0 bytes .../UE_4.27/Ayon/Resources/ayon40.png | Bin 721 -> 0 bytes .../UE_4.27/Ayon/Resources/ayon512.png | Bin 16705 -> 0 bytes .../UE_4.27/Ayon/Source/Ayon/Ayon.Build.cs | 61 ------ .../UE_4.27/Ayon/Source/Ayon/Private/Ayon.cpp | 156 -------------- .../Ayon/Private/AyonAssetContainer.cpp | 114 ---------- .../Private/AyonAssetContainerFactory.cpp | 20 -- .../Ayon/Source/Ayon/Private/AyonLib.cpp | 53 ----- .../Ayon/Private/AyonPublishInstance.cpp | 203 ----------------- .../Private/AyonPublishInstanceFactory.cpp | 23 -- .../Source/Ayon/Private/AyonPythonBridge.cpp | 14 -- .../Ayon/Source/Ayon/Private/AyonSettings.cpp | 20 -- .../Ayon/Source/Ayon/Private/AyonStyle.cpp | 70 ------ .../Private/Commandlets/AyonActionResult.cpp | 41 ---- .../AyonGenerateProjectCommandlet.cpp | 141 ------------ .../Ayon/Private/OpenPypePublishInstance.cpp | 203 ----------------- .../UE_4.27/Ayon/Source/Ayon/Public/Ayon.h | 20 -- .../Source/Ayon/Public/AyonAssetContainer.h | 39 ---- .../Ayon/Public/AyonAssetContainerFactory.h | 21 -- .../Ayon/Source/Ayon/Public/AyonConstants.h | 15 -- .../UE_4.27/Ayon/Source/Ayon/Public/AyonLib.h | 19 -- .../Source/Ayon/Public/AyonPublishInstance.h | 103 --------- .../Ayon/Public/AyonPublishInstanceFactory.h | 22 -- .../Source/Ayon/Public/AyonPythonBridge.h | 20 -- .../Ayon/Source/Ayon/Public/AyonSettings.h | 31 --- .../Ayon/Source/Ayon/Public/AyonStyle.h | 23 -- .../Public/Commandlets/AyonActionResult.h | 83 ------- .../AyonGenerateProjectCommandlet.h | 60 ------ .../Source/Ayon/Public/Logging/Ayon_Log.h | 4 - .../Ayon/Public/OpenPypePublishInstance.h | 103 --------- .../integration/UE_4.27/BuildPlugin_4-27.bat | 1 - .../UE_4.27/BuildPlugin_4-27_Window.bat | 1 - .../UE_4.27/CommandletProject/.gitignore | 8 - .../CommandletProject.uproject | 12 -- .../unreal/integration/UE_5.0/Ayon/.gitignore | 35 --- .../integration/UE_5.0/Ayon/Ayon.uplugin | 24 --- .../Ayon/Config/DefaultAyonSettings.ini | 2 - .../UE_5.0/Ayon/Config/FilterPlugin.ini | 8 - .../UE_5.0/Ayon/Content/Python/init_unreal.py | 30 --- .../unreal/integration/UE_5.0/Ayon/README.md | 3 - .../UE_5.0/Ayon/Resources/ayon128.png | Bin 2358 -> 0 bytes .../UE_5.0/Ayon/Resources/ayon40.png | Bin 721 -> 0 bytes .../UE_5.0/Ayon/Resources/ayon512.png | Bin 16705 -> 0 bytes .../UE_5.0/Ayon/Source/Ayon/Ayon.Build.cs | 65 ------ .../UE_5.0/Ayon/Source/Ayon/Private/Ayon.cpp | 139 ------------ .../Ayon/Private/AyonAssetContainer.cpp | 113 ---------- .../Private/AyonAssetContainerFactory.cpp | 20 -- .../Ayon/Source/Ayon/Private/AyonCommands.cpp | 13 -- .../Ayon/Source/Ayon/Private/AyonLib.cpp | 51 ----- .../Ayon/Private/AyonPublishInstance.cpp | 204 ------------------ .../Private/AyonPublishInstanceFactory.cpp | 23 -- .../Source/Ayon/Private/AyonPythonBridge.cpp | 14 -- .../Ayon/Source/Ayon/Private/AyonSettings.cpp | 21 -- .../Ayon/Source/Ayon/Private/AyonStyle.cpp | 62 ------ .../Private/Commandlets/AyonActionResult.cpp | 40 ---- .../AyonGenerateProjectCommandlet.cpp | 140 ------------ .../Ayon/Private/OpenPypePublishInstance.cpp | 204 ------------------ .../UE_5.0/Ayon/Source/Ayon/Public/Ayon.h | 24 --- 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openpype/hosts/unreal/integration/UE_5.1/BuildPlugin_5-1_Window.bat delete mode 100644 openpype/hosts/unreal/integration/UE_5.1/CommandletProject/.gitignore delete mode 100644 openpype/hosts/unreal/integration/UE_5.1/CommandletProject/CommandletProject.uproject diff --git a/openpype/hosts/unreal/integration/README.md b/openpype/hosts/unreal/integration/README.md deleted file mode 100644 index 961eea83e6..0000000000 --- a/openpype/hosts/unreal/integration/README.md +++ /dev/null @@ -1,10 +0,0 @@ -# Building the plugin - -In order to successfully build the plugin, make sure that the path to the UnrealBuildTool.exe is specified correctly. -After the UBT path specify for which platform it will be compiled. in the -Project parameter, specify the path to the -CommandletProject.uproject file. Next the build type has to be specified (DebugGame, Development, Package, etc.) and then the -TargetType (Editor, Runtime, etc.) - -`BuildPlugin_[Ver].bat` runs the building process in the background. If you want to show the progress inside the -command prompt, use the `BuildPlugin_[Ver]_Window.bat` file. - - diff --git a/openpype/hosts/unreal/integration/UE_4.27/Ayon/.gitignore b/openpype/hosts/unreal/integration/UE_4.27/Ayon/.gitignore deleted file mode 100644 index b32a6f55e5..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.27/Ayon/.gitignore +++ /dev/null @@ -1,35 +0,0 @@ -# Prerequisites -*.d - -# Compiled Object files -*.slo -*.lo -*.o -*.obj - -# Precompiled Headers -*.gch -*.pch - -# Compiled Dynamic libraries -*.so -*.dylib -*.dll - -# Fortran module files -*.mod -*.smod - -# Compiled Static libraries -*.lai -*.la -*.a -*.lib - -# Executables -*.exe -*.out -*.app - -/Binaries -/Intermediate diff --git a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Ayon.uplugin b/openpype/hosts/unreal/integration/UE_4.27/Ayon/Ayon.uplugin deleted file mode 100644 index 0838da5577..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Ayon.uplugin +++ /dev/null @@ -1,23 +0,0 @@ -{ - "FileVersion": 3, - "Version": 1, - "VersionName": "1.0", - "FriendlyName": "Ayon", - "Description": "Ayon Integration", - "Category": "Ayon.Integration", - "CreatedBy": "Ondrej Samohel", - "CreatedByURL": "https://ayon.ynput.io", - "DocsURL": "https://ayon.ynput.io/docs/artist_hosts_unreal", - "MarketplaceURL": "", - "SupportURL": "https://ynput.io/", - "EngineVersion": "4.27", - "CanContainContent": true, - "Installed": true, - "Modules": [ - { - "Name": "Ayon", - "Type": "Editor", - "LoadingPhase": "Default" - } - ] -} diff --git a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Config/DefaultAyonSettings.ini b/openpype/hosts/unreal/integration/UE_4.27/Ayon/Config/DefaultAyonSettings.ini deleted file mode 100644 index 9ad7f55201..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Config/DefaultAyonSettings.ini +++ /dev/null @@ -1,2 +0,0 @@ -[/Script/Ayon.AyonSettings] -FolderColor=(R=91,G=197,B=220,A=255) \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Config/FilterPlugin.ini b/openpype/hosts/unreal/integration/UE_4.27/Ayon/Config/FilterPlugin.ini deleted file mode 100644 index ccebca2f32..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Config/FilterPlugin.ini +++ /dev/null @@ -1,8 +0,0 @@ -[FilterPlugin] -; This section lists additional files which will be packaged along with your plugin. Paths should be listed relative to the root plugin directory, and -; may include "...", "*", and "?" wildcards to match directories, files, and individual characters respectively. -; -; Examples: -; /README.txt -; /Extras/... -; /Binaries/ThirdParty/*.dll diff --git a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Content/Python/init_unreal.py b/openpype/hosts/unreal/integration/UE_4.27/Ayon/Content/Python/init_unreal.py deleted file mode 100644 index 43d6b8b7cf..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Content/Python/init_unreal.py +++ /dev/null @@ -1,30 +0,0 @@ -import unreal - -ayon_detected = True -try: - from openpype.pipeline import install_host - from openpype.hosts.unreal.api import UnrealHost - - ayon_host = UnrealHost() -except ImportError as exc: - ayon_host = None - ayon_detected = False - unreal.log_error(f"OpenPype: cannot load Ayon [ {exc} ]") - -if ayon_detected: - install_host(ayon_host) - - -@unreal.uclass() -class AyonIntegration(unreal.AyonPythonBridge): - @unreal.ufunction(override=True) - def RunInPython_Popup(self): - unreal.log_warning("Ayon: showing tools popup") - if ayon_detected: - ayon_host.show_tools_popup() - - @unreal.ufunction(override=True) - def RunInPython_Dialog(self): - unreal.log_warning("Ayon: showing tools dialog") - if ayon_detected: - ayon_host.show_tools_dialog() diff --git a/openpype/hosts/unreal/integration/UE_4.27/Ayon/README.md b/openpype/hosts/unreal/integration/UE_4.27/Ayon/README.md deleted file mode 100644 index 77ae8c7e98..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.27/Ayon/README.md +++ /dev/null @@ -1,3 +0,0 @@ -# Ayon Unreal Integration plugin - UE 4.x - -This is plugin for Unreal Editor, creating menu for [Ayon](https://github.com/ynput/OpenPype) tools to run. diff --git a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Resources/ayon128.png b/openpype/hosts/unreal/integration/UE_4.27/Ayon/Resources/ayon128.png deleted file mode 100644 index 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zx-zewpRC~Nch^1*Pk;UGkqnnS2eobv3}("LevelEditor"); - - TSharedPtr MenuExtender = MakeShareable(new FExtender()); - TSharedPtr ToolbarExtender = MakeShareable(new FExtender()); - - MenuExtender->AddMenuExtension( - "LevelEditor", - EExtensionHook::After, - NULL, - FMenuExtensionDelegate::CreateRaw(this, &FAyonModule::AddMenuEntry) - ); - ToolbarExtender->AddToolBarExtension( - "Settings", - EExtensionHook::After, - NULL, - FToolBarExtensionDelegate::CreateRaw(this, &FAyonModule::AddToobarEntry)); - - - LevelEditorModule.GetMenuExtensibilityManager()->AddExtender(MenuExtender); - LevelEditorModule.GetToolBarExtensibilityManager()->AddExtender(ToolbarExtender); - - RegisterSettings(); - } -} - -void FAyonModule::ShutdownModule() -{ - FAyonStyle::Shutdown(); -} - - -void FAyonModule::AddMenuEntry(FMenuBuilder& MenuBuilder) -{ - // Create Section - MenuBuilder.BeginSection("Ayon", TAttribute(FText::FromString("Ayon"))); - { - // Create a Submenu inside of the Section - MenuBuilder.AddMenuEntry( - FText::FromString("Tools..."), - FText::FromString("Pipeline tools"), - FSlateIcon(FAyonStyle::GetStyleSetName(), "Ayon.Logo"), - FUIAction(FExecuteAction::CreateRaw(this, &FAyonModule::MenuPopup)) - ); - - MenuBuilder.AddMenuEntry( - FText::FromString("Tools dialog..."), - FText::FromString("Pipeline tools dialog"), - FSlateIcon(FAyonStyle::GetStyleSetName(), "Ayon.Logo"), - FUIAction(FExecuteAction::CreateRaw(this, &FAyonModule::MenuDialog)) - ); - } - MenuBuilder.EndSection(); -} - -void FAyonModule::AddToobarEntry(FToolBarBuilder& ToolbarBuilder) -{ - ToolbarBuilder.BeginSection(TEXT("Ayon")); - { - ToolbarBuilder.AddToolBarButton( - FUIAction( - FExecuteAction::CreateRaw(this, &FAyonModule::MenuPopup), - NULL, - FIsActionChecked() - - ), - NAME_None, - LOCTEXT("Ayon_label", "Ayon"), - LOCTEXT("Ayon_tooltip", "Ayon Tools"), - FSlateIcon(FAyonStyle::GetStyleSetName(), "Ayon.Logo") - ); - } - ToolbarBuilder.EndSection(); -} - -void FAyonModule::RegisterSettings() -{ - ISettingsModule& SettingsModule = FModuleManager::LoadModuleChecked("Settings"); - - // Create the new category - // TODO: After the movement of the plugin from the game to editor, it might be necessary to move this! - ISettingsContainerPtr SettingsContainer = SettingsModule.GetContainer("Project"); - - UAyonSettings* Settings = GetMutableDefault(); - - // Register the settings - ISettingsSectionPtr SettingsSection = SettingsModule.RegisterSettings("Project", "Ayon", "General", - LOCTEXT("RuntimeGeneralSettingsName", - "General"), - LOCTEXT("RuntimeGeneralSettingsDescription", - "Base configuration for Open Pype Module"), - Settings - ); - - // Register the save handler to your settings, you might want to use it to - // validate those or just act to settings changes. - if (SettingsSection.IsValid()) - { - SettingsSection->OnModified().BindRaw(this, &FAyonModule::HandleSettingsSaved); - } -} - -bool FAyonModule::HandleSettingsSaved() -{ - UAyonSettings* Settings = GetMutableDefault(); - bool ResaveSettings = false; - - // You can put any validation code in here and resave the settings in case an invalid - // value has been entered - - if (ResaveSettings) - { - Settings->SaveConfig(); - } - - return true; -} - - -void FAyonModule::MenuPopup() -{ - UAyonPythonBridge* bridge = UAyonPythonBridge::Get(); - bridge->RunInPython_Popup(); -} - -void FAyonModule::MenuDialog() -{ - UAyonPythonBridge* bridge = UAyonPythonBridge::Get(); - bridge->RunInPython_Dialog(); -} - -IMPLEMENT_MODULE(FAyonModule, Ayon) diff --git a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Private/AyonAssetContainer.cpp b/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Private/AyonAssetContainer.cpp deleted file mode 100644 index e3989eb03c..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Private/AyonAssetContainer.cpp +++ /dev/null @@ -1,114 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#include "AyonAssetContainer.h" -#include "AssetRegistryModule.h" -#include "Misc/PackageName.h" -#include "Containers/UnrealString.h" - -UAyonAssetContainer::UAyonAssetContainer(const FObjectInitializer& ObjectInitializer) -: UAssetUserData(ObjectInitializer) -{ - FAssetRegistryModule& AssetRegistryModule = FModuleManager::LoadModuleChecked("AssetRegistry"); - FString path = UAyonAssetContainer::GetPathName(); - UE_LOG(LogTemp, Warning, TEXT("UAyonAssetContainer %s"), *path); - FARFilter Filter; - Filter.PackagePaths.Add(FName(*path)); - - AssetRegistryModule.Get().OnAssetAdded().AddUObject(this, &UAyonAssetContainer::OnAssetAdded); - AssetRegistryModule.Get().OnAssetRemoved().AddUObject(this, &UAyonAssetContainer::OnAssetRemoved); - AssetRegistryModule.Get().OnAssetRenamed().AddUObject(this, &UAyonAssetContainer::OnAssetRenamed); -} - -void UAyonAssetContainer::OnAssetAdded(const FAssetData& AssetData) -{ - TArray split; - - // get directory of current container - FString selfFullPath = UAyonAssetContainer::GetPathName(); - FString selfDir = FPackageName::GetLongPackagePath(*selfFullPath); - - // get asset path and class - FString assetPath = AssetData.GetFullName(); - FString assetFName = AssetData.AssetClass.ToString(); - - // split path - assetPath.ParseIntoArray(split, TEXT(" "), true); - - FString assetDir = FPackageName::GetLongPackagePath(*split[1]); - - // take interest only in paths starting with path of current container - if (assetDir.StartsWith(*selfDir)) - { - // exclude self - if (assetFName != "AyonAssetContainer") - { - assets.Add(assetPath); - assetsData.Add(AssetData); - UE_LOG(LogTemp, Log, TEXT("%s: asset added to %s"), *selfFullPath, *selfDir); - } - } -} - -void UAyonAssetContainer::OnAssetRemoved(const FAssetData& AssetData) -{ - TArray split; - - // get directory of current container - FString selfFullPath = UAyonAssetContainer::GetPathName(); - FString selfDir = FPackageName::GetLongPackagePath(*selfFullPath); - - // get asset path and class - FString assetPath = AssetData.GetFullName(); - FString assetFName = AssetData.AssetClass.ToString(); - - // split path - assetPath.ParseIntoArray(split, TEXT(" "), true); - - FString assetDir = FPackageName::GetLongPackagePath(*split[1]); - - // take interest only in paths starting with path of current container - FString path = UAyonAssetContainer::GetPathName(); - FString lpp = FPackageName::GetLongPackagePath(*path); - - if (assetDir.StartsWith(*selfDir)) - { - // exclude self - if (assetFName != "AyonAssetContainer") - { - // UE_LOG(LogTemp, Warning, TEXT("%s: asset removed"), *lpp); - assets.Remove(assetPath); - assetsData.Remove(AssetData); - } - } -} - -void UAyonAssetContainer::OnAssetRenamed(const FAssetData& AssetData, const FString& str) -{ - TArray split; - - // get directory of current container - FString selfFullPath = UAyonAssetContainer::GetPathName(); - FString selfDir = FPackageName::GetLongPackagePath(*selfFullPath); - - // get asset path and class - FString assetPath = AssetData.GetFullName(); - FString assetFName = AssetData.AssetClass.ToString(); - - // split path - assetPath.ParseIntoArray(split, TEXT(" "), true); - - FString assetDir = FPackageName::GetLongPackagePath(*split[1]); - if (assetDir.StartsWith(*selfDir)) - { - // exclude self - if (assetFName != "AyonAssetContainer") - { - - assets.Remove(str); - assets.Add(assetPath); - assetsData.Remove(AssetData); - // UE_LOG(LogTemp, Warning, TEXT("%s: asset renamed %s"), *lpp, *str); - } - } -} - diff --git a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Private/AyonAssetContainerFactory.cpp b/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Private/AyonAssetContainerFactory.cpp deleted file mode 100644 index 086fc1036e..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Private/AyonAssetContainerFactory.cpp +++ /dev/null @@ -1,20 +0,0 @@ -#include "AyonAssetContainerFactory.h" -#include "AyonAssetContainer.h" - -UAyonAssetContainerFactory::UAyonAssetContainerFactory(const FObjectInitializer& ObjectInitializer) - : UFactory(ObjectInitializer) -{ - SupportedClass = UAyonAssetContainer::StaticClass(); - bCreateNew = false; - bEditorImport = true; -} - -UObject* UAyonAssetContainerFactory::FactoryCreateNew(UClass* Class, UObject* InParent, FName Name, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) -{ - UAyonAssetContainer* AssetContainer = NewObject(InParent, Class, Name, Flags); - return AssetContainer; -} - -bool UAyonAssetContainerFactory::ShouldShowInNewMenu() const { - return false; -} diff --git a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Private/AyonLib.cpp b/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Private/AyonLib.cpp deleted file mode 100644 index bff99caee3..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Private/AyonLib.cpp +++ /dev/null @@ -1,53 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#include "AyonLib.h" - -#include "AssetViewUtils.h" -#include "Misc/Paths.h" -#include "Misc/ConfigCacheIni.h" -#include "UObject/UnrealType.h" - -/** - * Sets color on folder icon on given path - * @param InPath - path to folder - * @param InFolderColor - color of the folder - * @warning This color will appear only after Editor restart. Is there a better way? - */ - -bool UAyonLib::SetFolderColor(const FString& FolderPath, const FLinearColor& FolderColor, const bool& bForceAdd) -{ - if (AssetViewUtils::DoesFolderExist(FolderPath)) - { - const TSharedPtr LinearColor = MakeShared(FolderColor); - - AssetViewUtils::SaveColor(FolderPath, LinearColor, true); - UE_LOG(LogAssetData, Display, TEXT("A color {%s} has been set to folder \"%s\""), *LinearColor->ToString(), - *FolderPath) - return true; - } - - UE_LOG(LogAssetData, Display, TEXT("Setting a color {%s} to folder \"%s\" has failed! Directory doesn't exist!"), - *FolderColor.ToString(), *FolderPath) - return false; -} - -/** - * Returns all poperties on given object - * @param cls - class - * @return TArray of properties - */ -TArray UAyonLib::GetAllProperties(UClass* cls) -{ - TArray Ret; - if (cls != nullptr) - { - for (TFieldIterator It(cls); It; ++It) - { - FProperty* Property = *It; - if (Property->HasAnyPropertyFlags(EPropertyFlags::CPF_Edit)) - { - Ret.Add(Property->GetName()); - } - } - } - return Ret; -} diff --git a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Private/AyonPublishInstance.cpp b/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Private/AyonPublishInstance.cpp deleted file mode 100644 index d7550e2ed1..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Private/AyonPublishInstance.cpp +++ /dev/null @@ -1,203 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -// Deprecation warning: this is left here just for backwards compatibility -// and will be removed in next versions of Ayon. -#pragma once - -#include "AyonPublishInstance.h" -#include "AssetRegistryModule.h" -#include "AyonLib.h" -#include "AyonSettings.h" -#include "Framework/Notifications/NotificationManager.h" -#include "Widgets/Notifications/SNotificationList.h" - -//Moves all the invalid pointers to the end to prepare them for the shrinking -#define REMOVE_INVALID_ENTRIES(VAR) VAR.CompactStable(); \ - VAR.Shrink(); - -UAyonPublishInstance::UAyonPublishInstance(const FObjectInitializer& ObjectInitializer) - : UPrimaryDataAsset(ObjectInitializer) -{ - const FAssetRegistryModule& AssetRegistryModule = FModuleManager::LoadModuleChecked< - FAssetRegistryModule>("AssetRegistry"); - - const FPropertyEditorModule& PropertyEditorModule = FModuleManager::LoadModuleChecked( - "PropertyEditor"); - - FString Left, Right; - GetPathName().Split("/" + GetName(), &Left, &Right); - - FARFilter Filter; - Filter.PackagePaths.Emplace(FName(Left)); - - TArray FoundAssets; - AssetRegistryModule.GetRegistry().GetAssets(Filter, FoundAssets); - - for (const FAssetData& AssetData : FoundAssets) - OnAssetCreated(AssetData); - - REMOVE_INVALID_ENTRIES(AssetDataInternal) - REMOVE_INVALID_ENTRIES(AssetDataExternal) - - AssetRegistryModule.Get().OnAssetAdded().AddUObject(this, &UAyonPublishInstance::OnAssetCreated); - AssetRegistryModule.Get().OnAssetRemoved().AddUObject(this, &UAyonPublishInstance::OnAssetRemoved); - AssetRegistryModule.Get().OnAssetUpdated().AddUObject(this, &UAyonPublishInstance::OnAssetUpdated); - -#ifdef WITH_EDITOR - ColorAyonDirs(); -#endif - -} - -void UAyonPublishInstance::OnAssetCreated(const FAssetData& InAssetData) -{ - TArray split; - - UObject* Asset = InAssetData.GetAsset(); - - if (!IsValid(Asset)) - { - UE_LOG(LogAssetData, Warning, TEXT("Asset \"%s\" is not valid! Skipping the addition."), - *InAssetData.ObjectPath.ToString()); - return; - } - - const bool result = IsUnderSameDir(Asset) && Cast(Asset) == nullptr; - - if (result) - { - if (AssetDataInternal.Emplace(Asset).IsValidId()) - { - UE_LOG(LogTemp, Log, TEXT("Added an Asset to PublishInstance - Publish Instance: %s, Asset %s"), - *this->GetName(), *Asset->GetName()); - } - } -} - -void UAyonPublishInstance::OnAssetRemoved(const FAssetData& InAssetData) -{ - if (Cast(InAssetData.GetAsset()) == nullptr) - { - if (AssetDataInternal.Contains(nullptr)) - { - AssetDataInternal.Remove(nullptr); - REMOVE_INVALID_ENTRIES(AssetDataInternal) - } - else - { - AssetDataExternal.Remove(nullptr); - REMOVE_INVALID_ENTRIES(AssetDataExternal) - } - } -} - -void UAyonPublishInstance::OnAssetUpdated(const FAssetData& InAssetData) -{ - REMOVE_INVALID_ENTRIES(AssetDataInternal); - REMOVE_INVALID_ENTRIES(AssetDataExternal); -} - -bool UAyonPublishInstance::IsUnderSameDir(const UObject* InAsset) const -{ - FString ThisLeft, ThisRight; - this->GetPathName().Split(this->GetName(), &ThisLeft, &ThisRight); - - return InAsset->GetPathName().StartsWith(ThisLeft); -} - -#ifdef WITH_EDITOR - -void UAyonPublishInstance::ColorAyonDirs() -{ - FString PathName = this->GetPathName(); - - //Check whether the path contains the defined Ayon folder - if (!PathName.Contains(TEXT("Ayon"))) return; - - //Get the base path for open pype - FString PathLeft, PathRight; - PathName.Split(FString("Ayon"), &PathLeft, &PathRight); - - if (PathLeft.IsEmpty() || PathRight.IsEmpty()) - { - UE_LOG(LogAssetData, Error, TEXT("Failed to retrieve the base Ayon directory!")) - return; - } - - PathName.RemoveFromEnd(PathRight, ESearchCase::CaseSensitive); - - //Get the current settings - const UAyonSettings* Settings = GetMutableDefault(); - - //Color the base folder - UAyonLib::SetFolderColor(PathName, Settings->GetFolderFColor(), false); - - //Get Sub paths, iterate through them and color them according to the folder color in UAyonSettings - const FAssetRegistryModule& AssetRegistryModule = FModuleManager::LoadModuleChecked( - "AssetRegistry"); - - TArray PathList; - - AssetRegistryModule.Get().GetSubPaths(PathName, PathList, true); - - if (PathList.Num() > 0) - { - for (const FString& Path : PathList) - { - UAyonLib::SetFolderColor(Path, Settings->GetFolderFColor(), false); - } - } -} - -void UAyonPublishInstance::SendNotification(const FString& Text) const -{ - FNotificationInfo Info{FText::FromString(Text)}; - - Info.bFireAndForget = true; - Info.bUseLargeFont = false; - Info.bUseThrobber = false; - Info.bUseSuccessFailIcons = false; - Info.ExpireDuration = 4.f; - Info.FadeOutDuration = 2.f; - - FSlateNotificationManager::Get().AddNotification(Info); - - UE_LOG(LogAssetData, Warning, - TEXT( - "Removed duplicated asset from the AssetsDataExternal in Container \"%s\", Asset is already included in the AssetDataInternal!" - ), *GetName() - ) -} - - -void UAyonPublishInstance::PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) -{ - Super::PostEditChangeProperty(PropertyChangedEvent); - - if (PropertyChangedEvent.ChangeType == EPropertyChangeType::ValueSet && - PropertyChangedEvent.Property->GetFName() == GET_MEMBER_NAME_CHECKED( - UAyonPublishInstance, AssetDataExternal)) - { - // Check for duplicated assets - for (const auto& Asset : AssetDataInternal) - { - if (AssetDataExternal.Contains(Asset)) - { - AssetDataExternal.Remove(Asset); - return SendNotification( - "You are not allowed to add assets into AssetDataExternal which are already included in AssetDataInternal!"); - } - } - - // Check if no UAyonPublishInstance type assets are included - for (const auto& Asset : AssetDataExternal) - { - if (Cast(Asset.Get()) != nullptr) - { - AssetDataExternal.Remove(Asset); - return SendNotification("You are not allowed to add publish instances!"); - } - } - } -} - -#endif diff --git a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Private/AyonPublishInstanceFactory.cpp b/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Private/AyonPublishInstanceFactory.cpp deleted file mode 100644 index f79c428a6d..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Private/AyonPublishInstanceFactory.cpp +++ /dev/null @@ -1,23 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -// Deprecation warning: this is left here just for backwards compatibility -// and will be removed in next versions of Ayon. -#include "AyonPublishInstanceFactory.h" -#include "AyonPublishInstance.h" - -UAyonPublishInstanceFactory::UAyonPublishInstanceFactory(const FObjectInitializer& ObjectInitializer) - : UFactory(ObjectInitializer) -{ - SupportedClass = UAyonPublishInstance::StaticClass(); - bCreateNew = false; - bEditorImport = true; -} - -UObject* UAyonPublishInstanceFactory::FactoryCreateNew(UClass* InClass, UObject* InParent, FName InName, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) -{ - check(InClass->IsChildOf(UAyonPublishInstance::StaticClass())); - return NewObject(InParent, InClass, InName, Flags); -} - -bool UAyonPublishInstanceFactory::ShouldShowInNewMenu() const { - return false; -} diff --git a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Private/AyonPythonBridge.cpp b/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Private/AyonPythonBridge.cpp deleted file mode 100644 index 0ed4b2f704..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Private/AyonPythonBridge.cpp +++ /dev/null @@ -1,14 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#include "AyonPythonBridge.h" - -UAyonPythonBridge* UAyonPythonBridge::Get() -{ - TArray AyonPythonBridgeClasses; - GetDerivedClasses(UAyonPythonBridge::StaticClass(), AyonPythonBridgeClasses); - int32 NumClasses = AyonPythonBridgeClasses.Num(); - if (NumClasses > 0) - { - return Cast(AyonPythonBridgeClasses[NumClasses - 1]->GetDefaultObject()); - } - return nullptr; -}; \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Private/AyonSettings.cpp b/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Private/AyonSettings.cpp deleted file mode 100644 index 509b7268ba..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Private/AyonSettings.cpp +++ /dev/null @@ -1,20 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. - -#include "AyonSettings.h" - -#include "Interfaces/IPluginManager.h" - -/** - * Mainly is used for initializing default values if the DefaultAyonSettings.ini file does not exist in the saved config - */ -UAyonSettings::UAyonSettings(const FObjectInitializer& ObjectInitializer) -{ - - const FString ConfigFilePath = AYON_SETTINGS_FILEPATH; - - // This has to be probably in the future set using the UE Reflection system - FColor Color; - GConfig->GetColor(TEXT("/Script/Ayon.AyonSettings"), TEXT("FolderColor"), Color, ConfigFilePath); - - FolderColor = Color; -} diff --git a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Private/AyonStyle.cpp b/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Private/AyonStyle.cpp deleted file mode 100644 index b133225fd5..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Private/AyonStyle.cpp +++ /dev/null @@ -1,70 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#include "AyonStyle.h" -#include "Framework/Application/SlateApplication.h" -#include "Styling/SlateStyle.h" -#include "Styling/SlateStyleRegistry.h" - - -TUniquePtr< FSlateStyleSet > FAyonStyle::AyonStyleInstance = nullptr; - -void FAyonStyle::Initialize() -{ - if (!AyonStyleInstance.IsValid()) - { - AyonStyleInstance = Create(); - FSlateStyleRegistry::RegisterSlateStyle(*AyonStyleInstance); - } -} - -void FAyonStyle::Shutdown() -{ - if (AyonStyleInstance.IsValid()) - { - FSlateStyleRegistry::UnRegisterSlateStyle(*AyonStyleInstance); - AyonStyleInstance.Reset(); - } -} - -FName FAyonStyle::GetStyleSetName() -{ - static FName StyleSetName(TEXT("AyonStyle")); - return StyleSetName; -} - -FName FAyonStyle::GetContextName() -{ - static FName ContextName(TEXT("Ayon")); - return ContextName; -} - -#define IMAGE_BRUSH(RelativePath, ...) FSlateImageBrush( Style->RootToContentDir( RelativePath, TEXT(".png") ), __VA_ARGS__ ) - -const FVector2D Icon40x40(40.0f, 40.0f); - -TUniquePtr< FSlateStyleSet > FAyonStyle::Create() -{ - TUniquePtr< FSlateStyleSet > Style = MakeUnique(GetStyleSetName()); - Style->SetContentRoot(FPaths::EnginePluginsDir() / TEXT("Marketplace/Ayon/Resources")); - - return Style; -} - -void FAyonStyle::SetIcon(const FString& StyleName, const FString& ResourcePath) -{ - FSlateStyleSet* Style = AyonStyleInstance.Get(); - - FString Name(GetContextName().ToString()); - Name = Name + "." + StyleName; - Style->Set(*Name, new FSlateImageBrush(Style->RootToContentDir(ResourcePath, TEXT(".png")), Icon40x40)); - - - FSlateApplication::Get().GetRenderer()->ReloadTextureResources(); -} - -#undef IMAGE_BRUSH - -const ISlateStyle& FAyonStyle::Get() -{ - check(AyonStyleInstance); - return *AyonStyleInstance; -} diff --git a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Private/Commandlets/AyonActionResult.cpp b/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Private/Commandlets/AyonActionResult.cpp deleted file mode 100644 index 49376e8648..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Private/Commandlets/AyonActionResult.cpp +++ /dev/null @@ -1,41 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. - - -#include "Commandlets/AyonActionResult.h" -#include "Logging/Ayon_Log.h" - -EAyon_ActionResult::Type& FAyon_ActionResult::GetStatus() -{ - return Status; -} - -FText& FAyon_ActionResult::GetReason() -{ - return Reason; -} - -FAyon_ActionResult::FAyon_ActionResult():Status(EAyon_ActionResult::Type::Ok) -{ - -} - -FAyon_ActionResult::FAyon_ActionResult(const EAyon_ActionResult::Type& InEnum):Status(InEnum) -{ - TryLog(); -} - -FAyon_ActionResult::FAyon_ActionResult(const EAyon_ActionResult::Type& InEnum, const FText& InReason):Status(InEnum), Reason(InReason) -{ - TryLog(); -}; - -bool FAyon_ActionResult::IsProblem() const -{ - return Status != EAyon_ActionResult::Ok; -} - -void FAyon_ActionResult::TryLog() const -{ - if(IsProblem()) - UE_LOG(LogCommandletOPGenerateProject, Error, TEXT("%s"), *Reason.ToString()); -} diff --git a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Private/Commandlets/Implementations/AyonGenerateProjectCommandlet.cpp b/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Private/Commandlets/Implementations/AyonGenerateProjectCommandlet.cpp deleted file mode 100644 index 0328d3b7e6..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Private/Commandlets/Implementations/AyonGenerateProjectCommandlet.cpp +++ /dev/null @@ -1,141 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#include "Commandlets/Implementations/AyonGenerateProjectCommandlet.h" - -#include "Editor.h" -#include "GameProjectUtils.h" -#include "AyonConstants.h" -#include "Commandlets/AyonActionResult.h" -#include "ProjectDescriptor.h" - -int32 UAyonGenerateProjectCommandlet::Main(const FString& CommandLineParams) -{ - //Parses command line parameters & creates structure FProjectInformation - const FAyonGenerateProjectParams ParsedParams = FAyonGenerateProjectParams(CommandLineParams); - ProjectInformation = ParsedParams.GenerateUEProjectInformation(); - - //Creates .uproject & other UE files - EVALUATE_AYON_ACTION_RESULT(TryCreateProject()); - - //Loads created .uproject - EVALUATE_AYON_ACTION_RESULT(TryLoadProjectDescriptor()); - - //Adds needed plugin to .uproject - AttachPluginsToProjectDescriptor(); - - //Saves .uproject - EVALUATE_AYON_ACTION_RESULT(TrySave()); - - //When we are here, there should not be problems in generating Unreal Project for Ayon - return 0; -} - - -FAyonGenerateProjectParams::FAyonGenerateProjectParams(): FAyonGenerateProjectParams("") -{ -} - -FAyonGenerateProjectParams::FAyonGenerateProjectParams(const FString& CommandLineParams): CommandLineParams( - CommandLineParams) -{ - UCommandlet::ParseCommandLine(*CommandLineParams, Tokens, Switches); -} - -FProjectInformation FAyonGenerateProjectParams::GenerateUEProjectInformation() const -{ - FProjectInformation ProjectInformation = FProjectInformation(); - ProjectInformation.ProjectFilename = GetProjectFileName(); - - ProjectInformation.bShouldGenerateCode = IsSwitchPresent("GenerateCode"); - - return ProjectInformation; -} - -FString FAyonGenerateProjectParams::TryGetToken(const int32 Index) const -{ - return Tokens.IsValidIndex(Index) ? Tokens[Index] : ""; -} - -FString FAyonGenerateProjectParams::GetProjectFileName() const -{ - return TryGetToken(0); -} - -bool FAyonGenerateProjectParams::IsSwitchPresent(const FString& Switch) const -{ - return INDEX_NONE != Switches.IndexOfByPredicate([&Switch](const FString& Item) -> bool - { - return Item.Equals(Switch); - } - ); -} - - -UAyonGenerateProjectCommandlet::UAyonGenerateProjectCommandlet() -{ - LogToConsole = true; -} - -FAyon_ActionResult UAyonGenerateProjectCommandlet::TryCreateProject() const -{ - FText FailReason; - FText FailLog; - TArray OutCreatedFiles; - - if (!GameProjectUtils::CreateProject(ProjectInformation, FailReason, FailLog, &OutCreatedFiles)) - return FAyon_ActionResult(EAyon_ActionResult::ProjectNotCreated, FailReason); - return FAyon_ActionResult(); -} - -FAyon_ActionResult UAyonGenerateProjectCommandlet::TryLoadProjectDescriptor() -{ - FText FailReason; - const bool bLoaded = ProjectDescriptor.Load(ProjectInformation.ProjectFilename, FailReason); - - return FAyon_ActionResult(bLoaded ? EAyon_ActionResult::Ok : EAyon_ActionResult::ProjectNotLoaded, FailReason); -} - -void UAyonGenerateProjectCommandlet::AttachPluginsToProjectDescriptor() -{ - FPluginReferenceDescriptor AyonPluginDescriptor; - AyonPluginDescriptor.bEnabled = true; - AyonPluginDescriptor.Name = AyonConstants::Ayon_PluginName; - ProjectDescriptor.Plugins.Add(AyonPluginDescriptor); - - FPluginReferenceDescriptor PythonPluginDescriptor; - PythonPluginDescriptor.bEnabled = true; - PythonPluginDescriptor.Name = AyonConstants::PythonScript_PluginName; - ProjectDescriptor.Plugins.Add(PythonPluginDescriptor); - - FPluginReferenceDescriptor SequencerScriptingPluginDescriptor; - SequencerScriptingPluginDescriptor.bEnabled = true; - SequencerScriptingPluginDescriptor.Name = AyonConstants::SequencerScripting_PluginName; - ProjectDescriptor.Plugins.Add(SequencerScriptingPluginDescriptor); - - FPluginReferenceDescriptor MovieRenderPipelinePluginDescriptor; - MovieRenderPipelinePluginDescriptor.bEnabled = true; - MovieRenderPipelinePluginDescriptor.Name = AyonConstants::MovieRenderPipeline_PluginName; - ProjectDescriptor.Plugins.Add(MovieRenderPipelinePluginDescriptor); - - FPluginReferenceDescriptor EditorScriptingPluginDescriptor; - EditorScriptingPluginDescriptor.bEnabled = true; - EditorScriptingPluginDescriptor.Name = AyonConstants::EditorScriptingUtils_PluginName; - ProjectDescriptor.Plugins.Add(EditorScriptingPluginDescriptor); -} - -FAyon_ActionResult UAyonGenerateProjectCommandlet::TrySave() -{ - FText FailReason; - const bool bSaved = ProjectDescriptor.Save(ProjectInformation.ProjectFilename, FailReason); - - return FAyon_ActionResult(bSaved ? EAyon_ActionResult::Ok : EAyon_ActionResult::ProjectNotSaved, FailReason); -} - -FAyonGenerateProjectParams UAyonGenerateProjectCommandlet::ParseParameters(const FString& Params) const -{ - FAyonGenerateProjectParams ParamsResult; - - TArray Tokens, Switches; - ParseCommandLine(*Params, Tokens, Switches); - - return ParamsResult; -} diff --git a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Private/OpenPypePublishInstance.cpp b/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Private/OpenPypePublishInstance.cpp deleted file mode 100644 index 320285591e..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Private/OpenPypePublishInstance.cpp +++ /dev/null @@ -1,203 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -// Deprecation warning: this is left here just for backwards compatibility -// and will be removed in next versions of Ayon. -#pragma once - -#include "OpenPypePublishInstance.h" -#include "AssetRegistryModule.h" -#include "AyonLib.h" -#include "AyonSettings.h" -#include "Framework/Notifications/NotificationManager.h" -#include "Widgets/Notifications/SNotificationList.h" - -//Moves all the invalid pointers to the end to prepare them for the shrinking -#define REMOVE_INVALID_ENTRIES(VAR) VAR.CompactStable(); \ - VAR.Shrink(); - -UOpenPypePublishInstance::UOpenPypePublishInstance(const FObjectInitializer& ObjectInitializer) - : UPrimaryDataAsset(ObjectInitializer) -{ - const FAssetRegistryModule& AssetRegistryModule = FModuleManager::LoadModuleChecked< - FAssetRegistryModule>("AssetRegistry"); - - const FPropertyEditorModule& PropertyEditorModule = FModuleManager::LoadModuleChecked( - "PropertyEditor"); - - FString Left, Right; - GetPathName().Split("/" + GetName(), &Left, &Right); - - FARFilter Filter; - Filter.PackagePaths.Emplace(FName(Left)); - - TArray FoundAssets; - AssetRegistryModule.GetRegistry().GetAssets(Filter, FoundAssets); - - for (const FAssetData& AssetData : FoundAssets) - OnAssetCreated(AssetData); - - REMOVE_INVALID_ENTRIES(AssetDataInternal) - REMOVE_INVALID_ENTRIES(AssetDataExternal) - - AssetRegistryModule.Get().OnAssetAdded().AddUObject(this, &UOpenPypePublishInstance::OnAssetCreated); - AssetRegistryModule.Get().OnAssetRemoved().AddUObject(this, &UOpenPypePublishInstance::OnAssetRemoved); - AssetRegistryModule.Get().OnAssetUpdated().AddUObject(this, &UOpenPypePublishInstance::OnAssetUpdated); - -#ifdef WITH_EDITOR - ColorOpenPypeDirs(); -#endif - -} - -void UOpenPypePublishInstance::OnAssetCreated(const FAssetData& InAssetData) -{ - TArray split; - - UObject* Asset = InAssetData.GetAsset(); - - if (!IsValid(Asset)) - { - UE_LOG(LogAssetData, Warning, TEXT("Asset \"%s\" is not valid! Skipping the addition."), - *InAssetData.ObjectPath.ToString()); - return; - } - - const bool result = IsUnderSameDir(Asset) && Cast(Asset) == nullptr; - - if (result) - { - if (AssetDataInternal.Emplace(Asset).IsValidId()) - { - UE_LOG(LogTemp, Log, TEXT("Added an Asset to PublishInstance - Publish Instance: %s, Asset %s"), - *this->GetName(), *Asset->GetName()); - } - } -} - -void UOpenPypePublishInstance::OnAssetRemoved(const FAssetData& InAssetData) -{ - if (Cast(InAssetData.GetAsset()) == nullptr) - { - if (AssetDataInternal.Contains(nullptr)) - { - AssetDataInternal.Remove(nullptr); - REMOVE_INVALID_ENTRIES(AssetDataInternal) - } - else - { - AssetDataExternal.Remove(nullptr); - REMOVE_INVALID_ENTRIES(AssetDataExternal) - } - } -} - -void UOpenPypePublishInstance::OnAssetUpdated(const FAssetData& InAssetData) -{ - REMOVE_INVALID_ENTRIES(AssetDataInternal); - REMOVE_INVALID_ENTRIES(AssetDataExternal); -} - -bool UOpenPypePublishInstance::IsUnderSameDir(const UObject* InAsset) const -{ - FString ThisLeft, ThisRight; - this->GetPathName().Split(this->GetName(), &ThisLeft, &ThisRight); - - return InAsset->GetPathName().StartsWith(ThisLeft); -} - -#ifdef WITH_EDITOR - -void UOpenPypePublishInstance::ColorOpenPypeDirs() -{ - FString PathName = this->GetPathName(); - - //Check whether the path contains the defined OpenPype folder - if (!PathName.Contains(TEXT("OpenPype"))) return; - - //Get the base path for open pype - FString PathLeft, PathRight; - PathName.Split(FString("OpenPype"), &PathLeft, &PathRight); - - if (PathLeft.IsEmpty() || PathRight.IsEmpty()) - { - UE_LOG(LogAssetData, Error, TEXT("Failed to retrieve the base OpenPype directory!")) - return; - } - - PathName.RemoveFromEnd(PathRight, ESearchCase::CaseSensitive); - - //Get the current settings - const UAyonSettings* Settings = GetMutableDefault(); - - //Color the base folder - UAyonLib::SetFolderColor(PathName, Settings->GetFolderFColor(), false); - - //Get Sub paths, iterate through them and color them according to the folder color in UAyonSettings - const FAssetRegistryModule& AssetRegistryModule = FModuleManager::LoadModuleChecked( - "AssetRegistry"); - - TArray PathList; - - AssetRegistryModule.Get().GetSubPaths(PathName, PathList, true); - - if (PathList.Num() > 0) - { - for (const FString& Path : PathList) - { - UAyonLib::SetFolderColor(Path, Settings->GetFolderFColor(), false); - } - } -} - -void UOpenPypePublishInstance::SendNotification(const FString& Text) const -{ - FNotificationInfo Info{FText::FromString(Text)}; - - Info.bFireAndForget = true; - Info.bUseLargeFont = false; - Info.bUseThrobber = false; - Info.bUseSuccessFailIcons = false; - Info.ExpireDuration = 4.f; - Info.FadeOutDuration = 2.f; - - FSlateNotificationManager::Get().AddNotification(Info); - - UE_LOG(LogAssetData, Warning, - TEXT( - "Removed duplicated asset from the AssetsDataExternal in Container \"%s\", Asset is already included in the AssetDataInternal!" - ), *GetName() - ) -} - - -void UOpenPypePublishInstance::PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) -{ - Super::PostEditChangeProperty(PropertyChangedEvent); - - if (PropertyChangedEvent.ChangeType == EPropertyChangeType::ValueSet && - PropertyChangedEvent.Property->GetFName() == GET_MEMBER_NAME_CHECKED( - UOpenPypePublishInstance, AssetDataExternal)) - { - // Check for duplicated assets - for (const auto& Asset : AssetDataInternal) - { - if (AssetDataExternal.Contains(Asset)) - { - AssetDataExternal.Remove(Asset); - return SendNotification( - "You are not allowed to add assets into AssetDataExternal which are already included in AssetDataInternal!"); - } - } - - // Check if no UOpenPypePublishInstance type assets are included - for (const auto& Asset : AssetDataExternal) - { - if (Cast(Asset.Get()) != nullptr) - { - AssetDataExternal.Remove(Asset); - return SendNotification("You are not allowed to add publish instances!"); - } - } - } -} - -#endif diff --git a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Public/Ayon.h b/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Public/Ayon.h deleted file mode 100644 index d11af70058..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Public/Ayon.h +++ /dev/null @@ -1,20 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. - -#pragma once - - -class FAyonModule : public IModuleInterface -{ -public: - virtual void StartupModule() override; - virtual void ShutdownModule() override; - -private: - void RegisterSettings(); - bool HandleSettingsSaved(); - - void AddMenuEntry(FMenuBuilder& MenuBuilder); - void AddToobarEntry(FToolBarBuilder& ToolbarBuilder); - void MenuPopup(); - void MenuDialog(); -}; diff --git a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Public/AyonAssetContainer.h b/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Public/AyonAssetContainer.h deleted file mode 100644 index cc17b3960a..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Public/AyonAssetContainer.h +++ /dev/null @@ -1,39 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "UObject/NoExportTypes.h" -#include "Engine/AssetUserData.h" -#include "AssetData.h" -#include "AyonAssetContainer.generated.h" - -/** - * - */ -UCLASS(Blueprintable) -class AYON_API UAyonAssetContainer : public UAssetUserData -{ - GENERATED_BODY() - -public: - - UAyonAssetContainer(const FObjectInitializer& ObjectInitalizer); - // ~UAyonAssetContainer(); - - UPROPERTY(EditAnywhere, BlueprintReadOnly, Category="Assets") - TArray assets; - - // There seems to be no reflection option to expose array of FAssetData - /* - UPROPERTY(Transient, BlueprintReadOnly, Category = "Python", meta=(DisplayName="Assets Data")) - TArray assetsData; - */ -private: - TArray assetsData; - void OnAssetAdded(const FAssetData& AssetData); - void OnAssetRemoved(const FAssetData& AssetData); - void OnAssetRenamed(const FAssetData& AssetData, const FString& str); -}; - - diff --git a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Public/AyonAssetContainerFactory.h b/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Public/AyonAssetContainerFactory.h deleted file mode 100644 index 7c35897911..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Public/AyonAssetContainerFactory.h +++ /dev/null @@ -1,21 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Factories/Factory.h" -#include "AyonAssetContainerFactory.generated.h" - -/** - * - */ -UCLASS() -class AYON_API UAyonAssetContainerFactory : public UFactory -{ - GENERATED_BODY() - -public: - UAyonAssetContainerFactory(const FObjectInitializer& ObjectInitializer); - virtual UObject* FactoryCreateNew(UClass* Class, UObject* InParent, FName Name, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) override; - virtual bool ShouldShowInNewMenu() const override; -}; \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Public/AyonConstants.h b/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Public/AyonConstants.h deleted file mode 100644 index 6a02b5682f..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Public/AyonConstants.h +++ /dev/null @@ -1,15 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#pragma once - -#include "CoreMinimal.h" - -namespace AyonConstants -{ - const FString Ayon_PluginName = "Ayon"; - const FString PythonScript_PluginName = "PythonScriptPlugin"; - const FString SequencerScripting_PluginName = "SequencerScripting"; - const FString MovieRenderPipeline_PluginName = "MovieRenderPipeline"; - const FString EditorScriptingUtils_PluginName = "EditorScriptingUtilities"; -} - - diff --git a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Public/AyonLib.h b/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Public/AyonLib.h deleted file mode 100644 index da83b448fb..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Public/AyonLib.h +++ /dev/null @@ -1,19 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#pragma once - -#include "AyonLib.generated.h" - - -UCLASS(Blueprintable) -class AYON_API UAyonLib : public UBlueprintFunctionLibrary -{ - - GENERATED_BODY() - -public: - UFUNCTION(BlueprintCallable, Category = Python) - static bool SetFolderColor(const FString& FolderPath, const FLinearColor& FolderColor,const bool& bForceAdd); - - UFUNCTION(BlueprintCallable, Category = Python) - static TArray GetAllProperties(UClass* cls); -}; \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Public/AyonPublishInstance.h b/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Public/AyonPublishInstance.h deleted file mode 100644 index 0a0628c3ec..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Public/AyonPublishInstance.h +++ /dev/null @@ -1,103 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -// Deprecation warning: this is left here just for backwards compatibility -// and will be removed in next versions of Ayon. -#pragma once - -#include "AyonPublishInstance.generated.h" - - -UCLASS(Blueprintable) -class AYON_API UAyonPublishInstance : public UPrimaryDataAsset -{ - GENERATED_UCLASS_BODY() - -public: - /** - * Retrieves all the assets which are monitored by the Publish Instance (Monitors assets in the directory which is - * placed in) - * - * @return - Set of UObjects. Careful! They are returning raw pointers. Seems like an issue in UE5 - */ - UFUNCTION(BlueprintCallable, BlueprintPure, Category="Python") - TSet GetInternalAssets() const - { - //For some reason it can only return Raw Pointers? Seems like an issue which they haven't fixed. - TSet ResultSet; - - for (const auto& Asset : AssetDataInternal) - ResultSet.Add(Asset.LoadSynchronous()); - - return ResultSet; - } - - /** - * Retrieves all the assets which have been added manually by the Publish Instance - * - * @return - TSet of assets (UObjects). Careful! They are returning raw pointers. Seems like an issue in UE5 - */ - UFUNCTION(BlueprintCallable, BlueprintPure, Category="Python") - TSet GetExternalAssets() const - { - //For some reason it can only return Raw Pointers? Seems like an issue which they haven't fixed. - TSet ResultSet; - - for (const auto& Asset : AssetDataExternal) - ResultSet.Add(Asset.LoadSynchronous()); - - return ResultSet; - } - - /** - * Function for returning all the assets in the container combined. - * - * @return Returns all the internal and externally added assets into one set (TSet of UObjects). Careful! They are - * returning raw pointers. Seems like an issue in UE5 - * - * @attention If the bAddExternalAssets variable is false, external assets won't be included! - */ - UFUNCTION(BlueprintCallable, BlueprintPure, Category="Python") - TSet GetAllAssets() const - { - const TSet>& IteratedSet = bAddExternalAssets - ? AssetDataInternal.Union(AssetDataExternal) - : AssetDataInternal; - - //Create a new TSet only with raw pointers. - TSet ResultSet; - - for (auto& Asset : IteratedSet) - ResultSet.Add(Asset.LoadSynchronous()); - - return ResultSet; - } - -private: - UPROPERTY(VisibleAnywhere, Category="Assets") - TSet> AssetDataInternal; - - /** - * This property allows exposing the array to include other assets from any other directory than what it's currently - * monitoring. NOTE: that these assets have to be added manually! They are not automatically registered or added! - */ - UPROPERTY(EditAnywhere, Category = "Assets") - bool bAddExternalAssets = false; - - UPROPERTY(EditAnywhere, meta=(EditCondition="bAddExternalAssets"), Category="Assets") - TSet> AssetDataExternal; - - - void OnAssetCreated(const FAssetData& InAssetData); - void OnAssetRemoved(const FAssetData& InAssetData); - void OnAssetUpdated(const FAssetData& InAssetData); - - bool IsUnderSameDir(const UObject* InAsset) const; - -#ifdef WITH_EDITOR - - void ColorAyonDirs(); - - void SendNotification(const FString& Text) const; - virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override; - -#endif -}; diff --git a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Public/AyonPublishInstanceFactory.h b/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Public/AyonPublishInstanceFactory.h deleted file mode 100644 index 3cef8e76b2..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Public/AyonPublishInstanceFactory.h +++ /dev/null @@ -1,22 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -// Deprecation warning: this is left here just for backwards compatibility -// and will be removed in next versions of Ayon. -#pragma once - -#include "CoreMinimal.h" -#include "Factories/Factory.h" -#include "AyonPublishInstanceFactory.generated.h" - -/** - * - */ -UCLASS() -class AYON_API UAyonPublishInstanceFactory : public UFactory -{ - GENERATED_BODY() - -public: - UAyonPublishInstanceFactory(const FObjectInitializer& ObjectInitializer); - virtual UObject* FactoryCreateNew(UClass* InClass, UObject* InParent, FName InName, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) override; - virtual bool ShouldShowInNewMenu() const override; -}; diff --git a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Public/AyonPythonBridge.h b/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Public/AyonPythonBridge.h deleted file mode 100644 index 3c429fd7d3..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Public/AyonPythonBridge.h +++ /dev/null @@ -1,20 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#pragma once -#include "AyonPythonBridge.generated.h" - -UCLASS(Blueprintable) -class UAyonPythonBridge : public UObject -{ - GENERATED_BODY() - -public: - UFUNCTION(BlueprintCallable, Category = Python) - static UAyonPythonBridge* Get(); - - UFUNCTION(BlueprintImplementableEvent, Category = Python) - void RunInPython_Popup() const; - - UFUNCTION(BlueprintImplementableEvent, Category = Python) - void RunInPython_Dialog() const; - -}; diff --git a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Public/AyonSettings.h b/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Public/AyonSettings.h deleted file mode 100644 index 7a93f107c5..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Public/AyonSettings.h +++ /dev/null @@ -1,31 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. - -#pragma once - -#include "CoreMinimal.h" -#include "AyonSettings.generated.h" - -#define AYON_SETTINGS_FILEPATH IPluginManager::Get().FindPlugin("Ayon")->GetBaseDir() / TEXT("Config") / TEXT("DefaultAyonSettings.ini") - -UCLASS(Config=AyonSettings, DefaultConfig) -class AYON_API UAyonSettings : public UObject -{ - GENERATED_UCLASS_BODY() - - UFUNCTION(BlueprintCallable, BlueprintPure, Category = Settings) - FColor GetFolderFColor() const - { - return FolderColor; - } - - UFUNCTION(BlueprintCallable, BlueprintPure, Category = Settings) - FLinearColor GetFolderFLinearColor() const - { - return FLinearColor(FolderColor); - } - -protected: - - UPROPERTY(config, EditAnywhere, Category = Folders) - FColor FolderColor = FColor(25,45,223); -}; diff --git a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Public/AyonStyle.h b/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Public/AyonStyle.h deleted file mode 100644 index 188e4a510c..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Public/AyonStyle.h +++ /dev/null @@ -1,23 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#pragma once -#include "CoreMinimal.h" - -class FSlateStyleSet; -class ISlateStyle; - - -class FAyonStyle -{ -public: - static void Initialize(); - static void Shutdown(); - static const ISlateStyle& Get(); - static FName GetStyleSetName(); - static FName GetContextName(); - - static void SetIcon(const FString& StyleName, const FString& ResourcePath); - -private: - static TUniquePtr< FSlateStyleSet > Create(); - static TUniquePtr< FSlateStyleSet > AyonStyleInstance; -}; \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Public/Commandlets/AyonActionResult.h b/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Public/Commandlets/AyonActionResult.h deleted file mode 100644 index 4694055164..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Public/Commandlets/AyonActionResult.h +++ /dev/null @@ -1,83 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. - -#pragma once - -#include "CoreMinimal.h" -#include "AyonActionResult.generated.h" - -/** - * @brief This macro returns error code when is problem or does nothing when there is no problem. - * @param ActionResult FAyon_ActionResult structure - */ -#define EVALUATE_AYON_ACTION_RESULT(ActionResult) \ - if(ActionResult.IsProblem()) \ - return ActionResult.GetStatus(); - -/** -* @brief This enum values are humanly readable mapping of error codes. -* Here should be all error codes to be possible find what went wrong. -* TODO: In the future should exists an web document where is mapped error code & what problem occured & how to repair it... -*/ -UENUM() -namespace EAyon_ActionResult -{ - enum Type - { - Ok, - ProjectNotCreated, - ProjectNotLoaded, - ProjectNotSaved, - //....Here insert another values - - //Do not remove! - //Usable for looping through enum values - __Last UMETA(Hidden) - }; -} - - -/** - * @brief This struct holds action result enum and optionally reason of fail - */ -USTRUCT() -struct FAyon_ActionResult -{ - GENERATED_BODY() - -public: - /** @brief Default constructor usable when there is no problem */ - FAyon_ActionResult(); - - /** - * @brief This constructor initializes variables & attempts to log when is error - * @param InEnum Status - */ - FAyon_ActionResult(const EAyon_ActionResult::Type& InEnum); - - /** - * @brief This constructor initializes variables & attempts to log when is error - * @param InEnum Status - * @param InReason Reason of potential fail - */ - FAyon_ActionResult(const EAyon_ActionResult::Type& InEnum, const FText& InReason); - -private: - /** @brief Action status */ - EAyon_ActionResult::Type Status; - - /** @brief Optional reason of fail */ - FText Reason; - -public: - /** - * @brief Checks if there is problematic state - * @return true when status is not equal to EAyon_ActionResult::Ok - */ - bool IsProblem() const; - EAyon_ActionResult::Type& GetStatus(); - FText& GetReason(); - -private: - void TryLog() const; -}; - diff --git a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Public/Commandlets/Implementations/AyonGenerateProjectCommandlet.h b/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Public/Commandlets/Implementations/AyonGenerateProjectCommandlet.h deleted file mode 100644 index cabd524b8c..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Public/Commandlets/Implementations/AyonGenerateProjectCommandlet.h +++ /dev/null @@ -1,60 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#pragma once - -#include "GameProjectUtils.h" -#include "Commandlets/AyonActionResult.h" -#include "ProjectDescriptor.h" -#include "Commandlets/Commandlet.h" -#include "AyonGenerateProjectCommandlet.generated.h" - -struct FProjectDescriptor; -struct FProjectInformation; - -/** -* @brief Structure which parses command line parameters and generates FProjectInformation -*/ -USTRUCT() -struct FAyonGenerateProjectParams -{ - GENERATED_BODY() - -private: - FString CommandLineParams; - TArray Tokens; - TArray Switches; - -public: - FAyonGenerateProjectParams(); - FAyonGenerateProjectParams(const FString& CommandLineParams); - - FProjectInformation GenerateUEProjectInformation() const; - -private: - FString TryGetToken(const int32 Index) const; - FString GetProjectFileName() const; - - bool IsSwitchPresent(const FString& Switch) const; -}; - -UCLASS() -class AYON_API UAyonGenerateProjectCommandlet : public UCommandlet -{ - GENERATED_BODY() - -private: - FProjectInformation ProjectInformation; - FProjectDescriptor ProjectDescriptor; - -public: - UAyonGenerateProjectCommandlet(); - - virtual int32 Main(const FString& CommandLineParams) override; - -private: - FAyonGenerateProjectParams ParseParameters(const FString& Params) const; - FAyon_ActionResult TryCreateProject() const; - FAyon_ActionResult TryLoadProjectDescriptor(); - void AttachPluginsToProjectDescriptor(); - FAyon_ActionResult TrySave(); -}; - diff --git a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Public/Logging/Ayon_Log.h b/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Public/Logging/Ayon_Log.h deleted file mode 100644 index 21571afd02..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Public/Logging/Ayon_Log.h +++ /dev/null @@ -1,4 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#pragma once - -DEFINE_LOG_CATEGORY_STATIC(LogCommandletOPGenerateProject, Log, All); diff --git a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Public/OpenPypePublishInstance.h b/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Public/OpenPypePublishInstance.h deleted file mode 100644 index 4a7a6a3a9f..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.27/Ayon/Source/Ayon/Public/OpenPypePublishInstance.h +++ /dev/null @@ -1,103 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -// Deprecation warning: this is left here just for backwards compatibility -// and will be removed in next versions of Ayon. -#pragma once - -#include "OpenPypePublishInstance.generated.h" - - -UCLASS(Blueprintable) -class AYON_API UOpenPypePublishInstance : public UPrimaryDataAsset -{ - GENERATED_UCLASS_BODY() - -public: - /** - * Retrieves all the assets which are monitored by the Publish Instance (Monitors assets in the directory which is - * placed in) - * - * @return - Set of UObjects. Careful! They are returning raw pointers. Seems like an issue in UE5 - */ - UFUNCTION(BlueprintCallable, BlueprintPure, Category="Python") - TSet GetInternalAssets() const - { - //For some reason it can only return Raw Pointers? Seems like an issue which they haven't fixed. - TSet ResultSet; - - for (const auto& Asset : AssetDataInternal) - ResultSet.Add(Asset.LoadSynchronous()); - - return ResultSet; - } - - /** - * Retrieves all the assets which have been added manually by the Publish Instance - * - * @return - TSet of assets (UObjects). Careful! They are returning raw pointers. Seems like an issue in UE5 - */ - UFUNCTION(BlueprintCallable, BlueprintPure, Category="Python") - TSet GetExternalAssets() const - { - //For some reason it can only return Raw Pointers? Seems like an issue which they haven't fixed. - TSet ResultSet; - - for (const auto& Asset : AssetDataExternal) - ResultSet.Add(Asset.LoadSynchronous()); - - return ResultSet; - } - - /** - * Function for returning all the assets in the container combined. - * - * @return Returns all the internal and externally added assets into one set (TSet of UObjects). Careful! They are - * returning raw pointers. Seems like an issue in UE5 - * - * @attention If the bAddExternalAssets variable is false, external assets won't be included! - */ - UFUNCTION(BlueprintCallable, BlueprintPure, Category="Python") - TSet GetAllAssets() const - { - const TSet>& IteratedSet = bAddExternalAssets - ? AssetDataInternal.Union(AssetDataExternal) - : AssetDataInternal; - - //Create a new TSet only with raw pointers. - TSet ResultSet; - - for (auto& Asset : IteratedSet) - ResultSet.Add(Asset.LoadSynchronous()); - - return ResultSet; - } - -private: - UPROPERTY(VisibleAnywhere, Category="Assets") - TSet> AssetDataInternal; - - /** - * This property allows exposing the array to include other assets from any other directory than what it's currently - * monitoring. NOTE: that these assets have to be added manually! They are not automatically registered or added! - */ - UPROPERTY(EditAnywhere, Category = "Assets") - bool bAddExternalAssets = false; - - UPROPERTY(EditAnywhere, meta=(EditCondition="bAddExternalAssets"), Category="Assets") - TSet> AssetDataExternal; - - - void OnAssetCreated(const FAssetData& InAssetData); - void OnAssetRemoved(const FAssetData& InAssetData); - void OnAssetUpdated(const FAssetData& InAssetData); - - bool IsUnderSameDir(const UObject* InAsset) const; - -#ifdef WITH_EDITOR - - void ColorOpenPypeDirs(); - - void SendNotification(const FString& Text) const; - virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override; - -#endif -}; diff --git a/openpype/hosts/unreal/integration/UE_4.27/BuildPlugin_4-27.bat b/openpype/hosts/unreal/integration/UE_4.27/BuildPlugin_4-27.bat deleted file mode 100644 index 96cdb96f8a..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.27/BuildPlugin_4-27.bat +++ /dev/null @@ -1 +0,0 @@ -D:\UE4\UE_4.27\Engine\Build\BatchFiles\RunUAT.bat BuildPlugin -plugin="D:\OpenPype\openpype\hosts\unreal\integration\UE_4.27\Ayon\Ayon.uplugin" -Package="D:\BuiltPlugins\4.27" \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_4.27/BuildPlugin_4-27_Window.bat b/openpype/hosts/unreal/integration/UE_4.27/BuildPlugin_4-27_Window.bat deleted file mode 100644 index 1343843a82..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.27/BuildPlugin_4-27_Window.bat +++ /dev/null @@ -1 +0,0 @@ -cmd /k "BuildPlugin_4-27.bat" \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_4.27/CommandletProject/.gitignore b/openpype/hosts/unreal/integration/UE_4.27/CommandletProject/.gitignore deleted file mode 100644 index e74e6886b7..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.27/CommandletProject/.gitignore +++ /dev/null @@ -1,8 +0,0 @@ -/Saved -/DerivedDataCache -/Intermediate -/Content -/Config -/Binaries -/.idea -/.vs \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_4.27/CommandletProject/CommandletProject.uproject b/openpype/hosts/unreal/integration/UE_4.27/CommandletProject/CommandletProject.uproject deleted file mode 100644 index ea7bf21dc4..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.27/CommandletProject/CommandletProject.uproject +++ /dev/null @@ -1,12 +0,0 @@ -{ - "FileVersion": 3, - "EngineAssociation": "4.27", - "Category": "", - "Description": "", - "Plugins": [ - { - "Name": "Ayon", - "Enabled": true - } - ] -} \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_5.0/Ayon/.gitignore b/openpype/hosts/unreal/integration/UE_5.0/Ayon/.gitignore deleted file mode 100644 index b32a6f55e5..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/Ayon/.gitignore +++ /dev/null @@ -1,35 +0,0 @@ -# Prerequisites -*.d - -# Compiled Object files -*.slo -*.lo -*.o -*.obj - -# Precompiled Headers -*.gch -*.pch - -# Compiled Dynamic libraries -*.so -*.dylib -*.dll - -# Fortran module files -*.mod -*.smod - -# Compiled Static libraries -*.lai -*.la -*.a -*.lib - -# Executables -*.exe -*.out -*.app - -/Binaries -/Intermediate diff --git a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Ayon.uplugin b/openpype/hosts/unreal/integration/UE_5.0/Ayon/Ayon.uplugin deleted file mode 100644 index 70ed8f6b9a..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Ayon.uplugin +++ /dev/null @@ -1,24 +0,0 @@ -{ - "FileVersion": 3, - "Version": 1, - "VersionName": "1.0", - "FriendlyName": "Ayon", - "Description": "Ayon Integration", - "Category": "Ayon.Integration", - "CreatedBy": "Ondrej Samohel", - "CreatedByURL": "https://ayon.ynput.io", - "DocsURL": "https://ayon.ynput.io/docs/artist_hosts_unreal", - "MarketplaceURL": "", - "SupportURL": "https://ynput.io/", - "CanContainContent": true, - "EngineVersion": "5.0", - "IsExperimentalVersion": false, - "Installed": true, - "Modules": [ - { - "Name": "Ayon", - "Type": "Editor", - "LoadingPhase": "Default" - } - ] -} diff --git a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Config/DefaultAyonSettings.ini b/openpype/hosts/unreal/integration/UE_5.0/Ayon/Config/DefaultAyonSettings.ini deleted file mode 100644 index 9ad7f55201..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Config/DefaultAyonSettings.ini +++ /dev/null @@ -1,2 +0,0 @@ -[/Script/Ayon.AyonSettings] -FolderColor=(R=91,G=197,B=220,A=255) \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Config/FilterPlugin.ini b/openpype/hosts/unreal/integration/UE_5.0/Ayon/Config/FilterPlugin.ini deleted file mode 100644 index ccebca2f32..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Config/FilterPlugin.ini +++ /dev/null @@ -1,8 +0,0 @@ -[FilterPlugin] -; This section lists additional files which will be packaged along with your plugin. Paths should be listed relative to the root plugin directory, and -; may include "...", "*", and "?" wildcards to match directories, files, and individual characters respectively. -; -; Examples: -; /README.txt -; /Extras/... -; /Binaries/ThirdParty/*.dll diff --git a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Content/Python/init_unreal.py b/openpype/hosts/unreal/integration/UE_5.0/Ayon/Content/Python/init_unreal.py deleted file mode 100644 index c0b1d0ce5d..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Content/Python/init_unreal.py +++ /dev/null @@ -1,30 +0,0 @@ -import unreal - -ayon_detected = True -try: - from openpype.pipeline import install_host - from openpype.hosts.unreal.api import UnrealHost - - ayon_host = UnrealHost() -except ImportError as exc: - ayon_host = None - ayon_detected = False - unreal.log_error(f"Ayon: cannot load Ayon integration [ {exc} ]") - -if ayon_detected: - install_host(ayon_host) - - -@unreal.uclass() -class AyonIntegration(unreal.AyonPythonBridge): - @unreal.ufunction(override=True) - def RunInPython_Popup(self): - unreal.log_warning("Ayon: showing tools popup") - if ayon_detected: - ayon_host.show_tools_popup() - - @unreal.ufunction(override=True) - def RunInPython_Dialog(self): - unreal.log_warning("Ayon: showing tools dialog") - if ayon_detected: - ayon_host.show_tools_dialog() diff --git a/openpype/hosts/unreal/integration/UE_5.0/Ayon/README.md b/openpype/hosts/unreal/integration/UE_5.0/Ayon/README.md deleted file mode 100644 index 865c8cafea..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/Ayon/README.md +++ /dev/null @@ -1,3 +0,0 @@ -# Ayon Unreal Integration plugin - UE 5.0 - -This is plugin for Unreal Editor, creating menu for [Ayon](https://github.com/ynput/OpenPype) tools to run. diff --git a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Resources/ayon128.png b/openpype/hosts/unreal/integration/UE_5.0/Ayon/Resources/ayon128.png deleted file mode 100644 index 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zx-zewpRC~Nch^1*Pk;UGkqnnS2eobv3}MapAction( - FAyonCommands::Get().AyonTools, - FExecuteAction::CreateRaw(this, &FAyonModule::MenuPopup), - FCanExecuteAction()); - PluginCommands->MapAction( - FAyonCommands::Get().AyonToolsDialog, - FExecuteAction::CreateRaw(this, &FAyonModule::MenuDialog), - FCanExecuteAction()); - - UToolMenus::RegisterStartupCallback( - FSimpleMulticastDelegate::FDelegate::CreateRaw(this, &FAyonModule::RegisterMenus)); - - RegisterSettings(); -} - -void FAyonModule::ShutdownModule() -{ - UToolMenus::UnRegisterStartupCallback(this); - - UToolMenus::UnregisterOwner(this); - - FAyonStyle::Shutdown(); - - FAyonCommands::Unregister(); -} - - -void FAyonModule::RegisterSettings() -{ - ISettingsModule& SettingsModule = FModuleManager::LoadModuleChecked("Settings"); - - // Create the new category - // TODO: After the movement of the plugin from the game to editor, it might be necessary to move this! - ISettingsContainerPtr SettingsContainer = SettingsModule.GetContainer("Project"); - - UAyonSettings* Settings = GetMutableDefault(); - - // Register the settings - ISettingsSectionPtr SettingsSection = SettingsModule.RegisterSettings("Project", "Ayon", "General", - LOCTEXT("RuntimeGeneralSettingsName", - "General"), - LOCTEXT("RuntimeGeneralSettingsDescription", - "Base configuration for Open Pype Module"), - Settings - ); - - // Register the save handler to your settings, you might want to use it to - // validate those or just act to settings changes. - if (SettingsSection.IsValid()) - { - SettingsSection->OnModified().BindRaw(this, &FAyonModule::HandleSettingsSaved); - } -} - -bool FAyonModule::HandleSettingsSaved() -{ - UAyonSettings* Settings = GetMutableDefault(); - bool ResaveSettings = false; - - // You can put any validation code in here and resave the settings in case an invalid - // value has been entered - - if (ResaveSettings) - { - Settings->SaveConfig(); - } - - return true; -} - -void FAyonModule::RegisterMenus() -{ - // Owner will be used for cleanup in call to UToolMenus::UnregisterOwner - FToolMenuOwnerScoped OwnerScoped(this); - - { - UToolMenu* Menu = UToolMenus::Get()->ExtendMenu("LevelEditor.MainMenu.Tools"); - { - // FToolMenuSection& Section = Menu->FindOrAddSection("Ayon"); - FToolMenuSection& Section = Menu->AddSection( - "Ayon", - TAttribute(FText::FromString("Ayon")), - FToolMenuInsert("Programming", EToolMenuInsertType::Before) - ); - Section.AddMenuEntryWithCommandList(FAyonCommands::Get().AyonTools, PluginCommands); - Section.AddMenuEntryWithCommandList(FAyonCommands::Get().AyonToolsDialog, PluginCommands); - } - UToolMenu* ToolbarMenu = UToolMenus::Get()->ExtendMenu("LevelEditor.LevelEditorToolBar.PlayToolBar"); - { - FToolMenuSection& Section = ToolbarMenu->FindOrAddSection("PluginTools"); - { - FToolMenuEntry& Entry = Section.AddEntry( - FToolMenuEntry::InitToolBarButton(FAyonCommands::Get().AyonTools)); - Entry.SetCommandList(PluginCommands); - } - } - } -} - - -void FAyonModule::MenuPopup() -{ - UAyonPythonBridge* bridge = UAyonPythonBridge::Get(); - bridge->RunInPython_Popup(); -} - -void FAyonModule::MenuDialog() -{ - UAyonPythonBridge* bridge = UAyonPythonBridge::Get(); - bridge->RunInPython_Dialog(); -} - -IMPLEMENT_MODULE(FAyonModule, Ayon) diff --git a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Private/AyonAssetContainer.cpp b/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Private/AyonAssetContainer.cpp deleted file mode 100644 index 869aa45256..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Private/AyonAssetContainer.cpp +++ /dev/null @@ -1,113 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#include "AyonAssetContainer.h" -#include "AssetRegistry/AssetRegistryModule.h" -#include "Misc/PackageName.h" -#include "Containers/UnrealString.h" - -UAyonAssetContainer::UAyonAssetContainer(const FObjectInitializer& ObjectInitializer) -: UAssetUserData(ObjectInitializer) -{ - FAssetRegistryModule& AssetRegistryModule = FModuleManager::LoadModuleChecked("AssetRegistry"); - FString path = UAyonAssetContainer::GetPathName(); - UE_LOG(LogTemp, Warning, TEXT("UAyonAssetContainer %s"), *path); - FARFilter Filter; - Filter.PackagePaths.Add(FName(*path)); - - AssetRegistryModule.Get().OnAssetAdded().AddUObject(this, &UAyonAssetContainer::OnAssetAdded); - AssetRegistryModule.Get().OnAssetRemoved().AddUObject(this, &UAyonAssetContainer::OnAssetRemoved); - AssetRegistryModule.Get().OnAssetRenamed().AddUObject(this, &UAyonAssetContainer::OnAssetRenamed); -} - -void UAyonAssetContainer::OnAssetAdded(const FAssetData& AssetData) -{ - TArray split; - - // get directory of current container - FString selfFullPath = UAyonAssetContainer::GetPathName(); - FString selfDir = FPackageName::GetLongPackagePath(*selfFullPath); - - // get asset path and class - FString assetPath = AssetData.GetFullName(); - FString assetFName = AssetData.ObjectPath.ToString(); - UE_LOG(LogTemp, Log, TEXT("asset name %s"), *assetFName); - // split path - assetPath.ParseIntoArray(split, TEXT(" "), true); - - FString assetDir = FPackageName::GetLongPackagePath(*split[1]); - - // take interest only in paths starting with path of current container - if (assetDir.StartsWith(*selfDir)) - { - // exclude self - if (assetFName != "AssetContainer") - { - assets.Add(assetPath); - assetsData.Add(AssetData); - UE_LOG(LogTemp, Log, TEXT("%s: asset added to %s"), *selfFullPath, *selfDir); - } - } -} - -void UAyonAssetContainer::OnAssetRemoved(const FAssetData& AssetData) -{ - TArray split; - - // get directory of current container - FString selfFullPath = UAyonAssetContainer::GetPathName(); - FString selfDir = FPackageName::GetLongPackagePath(*selfFullPath); - - // get asset path and class - FString assetPath = AssetData.GetFullName(); - FString assetFName = AssetData.ObjectPath.ToString(); - - // split path - assetPath.ParseIntoArray(split, TEXT(" "), true); - - FString assetDir = FPackageName::GetLongPackagePath(*split[1]); - - // take interest only in paths starting with path of current container - FString path = UAyonAssetContainer::GetPathName(); - FString lpp = FPackageName::GetLongPackagePath(*path); - - if (assetDir.StartsWith(*selfDir)) - { - // exclude self - if (assetFName != "AssetContainer") - { - // UE_LOG(LogTemp, Warning, TEXT("%s: asset removed"), *lpp); - assets.Remove(assetPath); - assetsData.Remove(AssetData); - } - } -} - -void UAyonAssetContainer::OnAssetRenamed(const FAssetData& AssetData, const FString& str) -{ - TArray split; - - // get directory of current container - FString selfFullPath = UAyonAssetContainer::GetPathName(); - FString selfDir = FPackageName::GetLongPackagePath(*selfFullPath); - - // get asset path and class - FString assetPath = AssetData.GetFullName(); - FString assetFName = AssetData.ObjectPath.ToString(); - - // split path - assetPath.ParseIntoArray(split, TEXT(" "), true); - - FString assetDir = FPackageName::GetLongPackagePath(*split[1]); - if (assetDir.StartsWith(*selfDir)) - { - // exclude self - if (assetFName != "AssetContainer") - { - - assets.Remove(str); - assets.Add(assetPath); - assetsData.Remove(AssetData); - // UE_LOG(LogTemp, Warning, TEXT("%s: asset renamed %s"), *lpp, *str); - } - } -} diff --git a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Private/AyonAssetContainerFactory.cpp b/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Private/AyonAssetContainerFactory.cpp deleted file mode 100644 index 086fc1036e..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Private/AyonAssetContainerFactory.cpp +++ /dev/null @@ -1,20 +0,0 @@ -#include "AyonAssetContainerFactory.h" -#include "AyonAssetContainer.h" - -UAyonAssetContainerFactory::UAyonAssetContainerFactory(const FObjectInitializer& ObjectInitializer) - : UFactory(ObjectInitializer) -{ - SupportedClass = UAyonAssetContainer::StaticClass(); - bCreateNew = false; - bEditorImport = true; -} - -UObject* UAyonAssetContainerFactory::FactoryCreateNew(UClass* Class, UObject* InParent, FName Name, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) -{ - UAyonAssetContainer* AssetContainer = NewObject(InParent, Class, Name, Flags); - return AssetContainer; -} - -bool UAyonAssetContainerFactory::ShouldShowInNewMenu() const { - return false; -} diff --git a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Private/AyonCommands.cpp b/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Private/AyonCommands.cpp deleted file mode 100644 index 566ee1dcd1..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Private/AyonCommands.cpp +++ /dev/null @@ -1,13 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. - -#include "AyonCommands.h" - -#define LOCTEXT_NAMESPACE "FAyonModule" - -void FAyonCommands::RegisterCommands() -{ - UI_COMMAND(AyonTools, "Ayon Tools", "Pipeline tools", EUserInterfaceActionType::Button, FInputChord()); - UI_COMMAND(AyonToolsDialog, "Ayon Tools Dialog", "Pipeline tools dialog", EUserInterfaceActionType::Button, FInputChord()); -} - -#undef LOCTEXT_NAMESPACE diff --git a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Private/AyonLib.cpp b/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Private/AyonLib.cpp deleted file mode 100644 index 7cfa0c9c30..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Private/AyonLib.cpp +++ /dev/null @@ -1,51 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#include "AyonLib.h" - -#include "AssetViewUtils.h" -#include "UObject/UnrealType.h" - -/** - * Sets color on folder icon on given path - * @param InPath - path to folder - * @param InFolderColor - color of the folder - * @warning This color will appear only after Editor restart. Is there a better way? - */ - -bool UAyonLib::SetFolderColor(const FString& FolderPath, const FLinearColor& FolderColor, const bool& bForceAdd) -{ - if (AssetViewUtils::DoesFolderExist(FolderPath)) - { - const TSharedPtr LinearColor = MakeShared(FolderColor); - - AssetViewUtils::SaveColor(FolderPath, LinearColor, true); - UE_LOG(LogAssetData, Display, TEXT("A color {%s} has been set to folder \"%s\""), *LinearColor->ToString(), - *FolderPath) - return true; - } - - UE_LOG(LogAssetData, Display, TEXT("Setting a color {%s} to folder \"%s\" has failed! Directory doesn't exist!"), - *FolderColor.ToString(), *FolderPath) - return false; -} - -/** - * Returns all poperties on given object - * @param cls - class - * @return TArray of properties - */ -TArray UAyonLib::GetAllProperties(UClass* cls) -{ - TArray Ret; - if (cls != nullptr) - { - for (TFieldIterator It(cls); It; ++It) - { - FProperty* Property = *It; - if (Property->HasAnyPropertyFlags(EPropertyFlags::CPF_Edit)) - { - Ret.Add(Property->GetName()); - } - } - } - return Ret; -} diff --git a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Private/AyonPublishInstance.cpp b/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Private/AyonPublishInstance.cpp deleted file mode 100644 index 8d34090a15..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Private/AyonPublishInstance.cpp +++ /dev/null @@ -1,204 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -// Deprecation warning: this is left here just for backwards compatibility -// and will be removed in next versions of Ayon. -#pragma once - -#include "AyonPublishInstance.h" -#include "AssetRegistry/AssetRegistryModule.h" -#include "AssetToolsModule.h" -#include "Framework/Notifications/NotificationManager.h" -#include "AyonLib.h" -#include "AyonSettings.h" -#include "Widgets/Notifications/SNotificationList.h" - - -//Moves all the invalid pointers to the end to prepare them for the shrinking -#define REMOVE_INVALID_ENTRIES(VAR) VAR.CompactStable(); \ - VAR.Shrink(); - -UAyonPublishInstance::UAyonPublishInstance(const FObjectInitializer& ObjectInitializer) - : UPrimaryDataAsset(ObjectInitializer) -{ - const FAssetRegistryModule& AssetRegistryModule = FModuleManager::LoadModuleChecked< - FAssetRegistryModule>("AssetRegistry"); - - const FPropertyEditorModule& PropertyEditorModule = FModuleManager::LoadModuleChecked( - "PropertyEditor"); - - FString Left, Right; - GetPathName().Split("/" + GetName(), &Left, &Right); - - FARFilter Filter; - Filter.PackagePaths.Emplace(FName(Left)); - - TArray FoundAssets; - AssetRegistryModule.GetRegistry().GetAssets(Filter, FoundAssets); - - for (const FAssetData& AssetData : FoundAssets) - OnAssetCreated(AssetData); - - REMOVE_INVALID_ENTRIES(AssetDataInternal) - REMOVE_INVALID_ENTRIES(AssetDataExternal) - - AssetRegistryModule.Get().OnAssetAdded().AddUObject(this, &UAyonPublishInstance::OnAssetCreated); - AssetRegistryModule.Get().OnAssetRemoved().AddUObject(this, &UAyonPublishInstance::OnAssetRemoved); - AssetRegistryModule.Get().OnAssetUpdated().AddUObject(this, &UAyonPublishInstance::OnAssetUpdated); - -#ifdef WITH_EDITOR - ColorAyonDirs(); -#endif -} - -void UAyonPublishInstance::OnAssetCreated(const FAssetData& InAssetData) -{ - TArray split; - - UObject* Asset = InAssetData.GetAsset(); - - if (!IsValid(Asset)) - { - UE_LOG(LogAssetData, Warning, TEXT("Asset \"%s\" is not valid! Skipping the addition."), - *InAssetData.ObjectPath.ToString()); - return; - } - - const bool result = IsUnderSameDir(Asset) && Cast(Asset) == nullptr; - - if (result) - { - if (AssetDataInternal.Emplace(Asset).IsValidId()) - { - UE_LOG(LogTemp, Log, TEXT("Added an Asset to PublishInstance - Publish Instance: %s, Asset %s"), - *this->GetName(), *Asset->GetName()); - } - } -} - -void UAyonPublishInstance::OnAssetRemoved(const FAssetData& InAssetData) -{ - if (Cast(InAssetData.GetAsset()) == nullptr) - { - if (AssetDataInternal.Contains(nullptr)) - { - AssetDataInternal.Remove(nullptr); - REMOVE_INVALID_ENTRIES(AssetDataInternal) - } - else - { - AssetDataExternal.Remove(nullptr); - REMOVE_INVALID_ENTRIES(AssetDataExternal) - } - } -} - -void UAyonPublishInstance::OnAssetUpdated(const FAssetData& InAssetData) -{ - REMOVE_INVALID_ENTRIES(AssetDataInternal); - REMOVE_INVALID_ENTRIES(AssetDataExternal); -} - -bool UAyonPublishInstance::IsUnderSameDir(const UObject* InAsset) const -{ - FString ThisLeft, ThisRight; - this->GetPathName().Split(this->GetName(), &ThisLeft, &ThisRight); - - return InAsset->GetPathName().StartsWith(ThisLeft); -} - -#ifdef WITH_EDITOR - -void UAyonPublishInstance::ColorAyonDirs() -{ - FString PathName = this->GetPathName(); - - //Check whether the path contains the defined Ayon folder - if (!PathName.Contains(TEXT("Ayon"))) return; - - //Get the base path for open pype - FString PathLeft, PathRight; - PathName.Split(FString("Ayon"), &PathLeft, &PathRight); - - if (PathLeft.IsEmpty() || PathRight.IsEmpty()) - { - UE_LOG(LogAssetData, Error, TEXT("Failed to retrieve the base Ayon directory!")) - return; - } - - PathName.RemoveFromEnd(PathRight, ESearchCase::CaseSensitive); - - //Get the current settings - const UAyonSettings* Settings = GetMutableDefault(); - - //Color the base folder - UAyonLib::SetFolderColor(PathName, Settings->GetFolderFColor(), false); - - //Get Sub paths, iterate through them and color them according to the folder color in UAyonSettings - const FAssetRegistryModule& AssetRegistryModule = FModuleManager::LoadModuleChecked( - "AssetRegistry"); - - TArray PathList; - - AssetRegistryModule.Get().GetSubPaths(PathName, PathList, true); - - if (PathList.Num() > 0) - { - for (const FString& Path : PathList) - { - UAyonLib::SetFolderColor(Path, Settings->GetFolderFColor(), false); - } - } -} - -void UAyonPublishInstance::SendNotification(const FString& Text) const -{ - FNotificationInfo Info{FText::FromString(Text)}; - - Info.bFireAndForget = true; - Info.bUseLargeFont = false; - Info.bUseThrobber = false; - Info.bUseSuccessFailIcons = false; - Info.ExpireDuration = 4.f; - Info.FadeOutDuration = 2.f; - - FSlateNotificationManager::Get().AddNotification(Info); - - UE_LOG(LogAssetData, Warning, - TEXT( - "Removed duplicated asset from the AssetsDataExternal in Container \"%s\", Asset is already included in the AssetDataInternal!" - ), *GetName() - ) -} - - -void UAyonPublishInstance::PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) -{ - Super::PostEditChangeProperty(PropertyChangedEvent); - - if (PropertyChangedEvent.ChangeType == EPropertyChangeType::ValueSet && - PropertyChangedEvent.Property->GetFName() == GET_MEMBER_NAME_CHECKED( - UAyonPublishInstance, AssetDataExternal)) - { - // Check for duplicated assets - for (const auto& Asset : AssetDataInternal) - { - if (AssetDataExternal.Contains(Asset)) - { - AssetDataExternal.Remove(Asset); - return SendNotification( - "You are not allowed to add assets into AssetDataExternal which are already included in AssetDataInternal!"); - } - } - - // Check if no UAyonPublishInstance type assets are included - for (const auto& Asset : AssetDataExternal) - { - if (Cast(Asset.Get()) != nullptr) - { - AssetDataExternal.Remove(Asset); - return SendNotification("You are not allowed to add publish instances!"); - } - } - } -} - -#endif diff --git a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Private/AyonPublishInstanceFactory.cpp b/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Private/AyonPublishInstanceFactory.cpp deleted file mode 100644 index f79c428a6d..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Private/AyonPublishInstanceFactory.cpp +++ /dev/null @@ -1,23 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -// Deprecation warning: this is left here just for backwards compatibility -// and will be removed in next versions of Ayon. -#include "AyonPublishInstanceFactory.h" -#include "AyonPublishInstance.h" - -UAyonPublishInstanceFactory::UAyonPublishInstanceFactory(const FObjectInitializer& ObjectInitializer) - : UFactory(ObjectInitializer) -{ - SupportedClass = UAyonPublishInstance::StaticClass(); - bCreateNew = false; - bEditorImport = true; -} - -UObject* UAyonPublishInstanceFactory::FactoryCreateNew(UClass* InClass, UObject* InParent, FName InName, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) -{ - check(InClass->IsChildOf(UAyonPublishInstance::StaticClass())); - return NewObject(InParent, InClass, InName, Flags); -} - -bool UAyonPublishInstanceFactory::ShouldShowInNewMenu() const { - return false; -} diff --git a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Private/AyonPythonBridge.cpp b/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Private/AyonPythonBridge.cpp deleted file mode 100644 index 0ed4b2f704..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Private/AyonPythonBridge.cpp +++ /dev/null @@ -1,14 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#include "AyonPythonBridge.h" - -UAyonPythonBridge* UAyonPythonBridge::Get() -{ - TArray AyonPythonBridgeClasses; - GetDerivedClasses(UAyonPythonBridge::StaticClass(), AyonPythonBridgeClasses); - int32 NumClasses = AyonPythonBridgeClasses.Num(); - if (NumClasses > 0) - { - return Cast(AyonPythonBridgeClasses[NumClasses - 1]->GetDefaultObject()); - } - return nullptr; -}; \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Private/AyonSettings.cpp b/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Private/AyonSettings.cpp deleted file mode 100644 index da388fbc8f..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Private/AyonSettings.cpp +++ /dev/null @@ -1,21 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. - -#include "AyonSettings.h" - -#include "Interfaces/IPluginManager.h" -#include "UObject/UObjectGlobals.h" - -/** - * Mainly is used for initializing default values if the DefaultAyonSettings.ini file does not exist in the saved config - */ -UAyonSettings::UAyonSettings(const FObjectInitializer& ObjectInitializer) -{ - - const FString ConfigFilePath = AYON_SETTINGS_FILEPATH; - - // This has to be probably in the future set using the UE Reflection system - FColor Color; - GConfig->GetColor(TEXT("/Script/Ayon.AyonSettings"), TEXT("FolderColor"), Color, ConfigFilePath); - - FolderColor = Color; -} \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Private/AyonStyle.cpp b/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Private/AyonStyle.cpp deleted file mode 100644 index d88df78735..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Private/AyonStyle.cpp +++ /dev/null @@ -1,62 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. - -#include "AyonStyle.h" -#include "Framework/Application/SlateApplication.h" -#include "Styling/SlateStyleRegistry.h" -#include "Slate/SlateGameResources.h" -#include "Interfaces/IPluginManager.h" -#include "Styling/SlateStyleMacros.h" - -#define RootToContentDir Style->RootToContentDir - -TSharedPtr FAyonStyle::AyonStyleInstance = nullptr; - -void FAyonStyle::Initialize() -{ - if (!AyonStyleInstance.IsValid()) - { - AyonStyleInstance = Create(); - FSlateStyleRegistry::RegisterSlateStyle(*AyonStyleInstance); - } -} - -void FAyonStyle::Shutdown() -{ - FSlateStyleRegistry::UnRegisterSlateStyle(*AyonStyleInstance); - ensure(AyonStyleInstance.IsUnique()); - AyonStyleInstance.Reset(); -} - -FName FAyonStyle::GetStyleSetName() -{ - static FName StyleSetName(TEXT("AyonStyle")); - return StyleSetName; -} - -const FVector2D Icon16x16(16.0f, 16.0f); -const FVector2D Icon20x20(20.0f, 20.0f); -const FVector2D Icon40x40(40.0f, 40.0f); - -TSharedRef< FSlateStyleSet > FAyonStyle::Create() -{ - TSharedRef< FSlateStyleSet > Style = MakeShareable(new FSlateStyleSet("AyonStyle")); - Style->SetContentRoot(IPluginManager::Get().FindPlugin("Ayon")->GetBaseDir() / TEXT("Resources")); - - Style->Set("Ayon.AyonTools", new IMAGE_BRUSH(TEXT("ayon40"), Icon40x40)); - Style->Set("Ayon.AyonToolsDialog", new IMAGE_BRUSH(TEXT("ayon40"), Icon40x40)); - - return Style; -} - -void FAyonStyle::ReloadTextures() -{ - if (FSlateApplication::IsInitialized()) - { - FSlateApplication::Get().GetRenderer()->ReloadTextureResources(); - } -} - -const ISlateStyle& FAyonStyle::Get() -{ - return *AyonStyleInstance; -} diff --git a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Private/Commandlets/AyonActionResult.cpp b/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Private/Commandlets/AyonActionResult.cpp deleted file mode 100644 index 2a137e3ed7..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Private/Commandlets/AyonActionResult.cpp +++ /dev/null @@ -1,40 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. - -#include "Commandlets/AyonActionResult.h" -#include "Logging/Ayon_Log.h" - -EAyon_ActionResult::Type& FAyon_ActionResult::GetStatus() -{ - return Status; -} - -FText& FAyon_ActionResult::GetReason() -{ - return Reason; -} - -FAyon_ActionResult::FAyon_ActionResult():Status(EAyon_ActionResult::Type::Ok) -{ - -} - -FAyon_ActionResult::FAyon_ActionResult(const EAyon_ActionResult::Type& InEnum):Status(InEnum) -{ - TryLog(); -} - -FAyon_ActionResult::FAyon_ActionResult(const EAyon_ActionResult::Type& InEnum, const FText& InReason):Status(InEnum), Reason(InReason) -{ - TryLog(); -}; - -bool FAyon_ActionResult::IsProblem() const -{ - return Status != EAyon_ActionResult::Ok; -} - -void FAyon_ActionResult::TryLog() const -{ - if(IsProblem()) - UE_LOG(LogCommandletAyonGenerateProject, Error, TEXT("%s"), *Reason.ToString()); -} diff --git a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Private/Commandlets/Implementations/AyonGenerateProjectCommandlet.cpp b/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Private/Commandlets/Implementations/AyonGenerateProjectCommandlet.cpp deleted file mode 100644 index ed876c8128..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Private/Commandlets/Implementations/AyonGenerateProjectCommandlet.cpp +++ /dev/null @@ -1,140 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#include "Commandlets/Implementations/AyonGenerateProjectCommandlet.h" - -#include "GameProjectUtils.h" -#include "AyonConstants.h" -#include "Commandlets/AyonActionResult.h" -#include "ProjectDescriptor.h" - -int32 UAyonGenerateProjectCommandlet::Main(const FString& CommandLineParams) -{ - //Parses command line parameters & creates structure FProjectInformation - const FAyonGenerateProjectParams ParsedParams = FAyonGenerateProjectParams(CommandLineParams); - ProjectInformation = ParsedParams.GenerateUEProjectInformation(); - - //Creates .uproject & other UE files - EVALUATE_Ayon_ACTION_RESULT(TryCreateProject()); - - //Loads created .uproject - EVALUATE_Ayon_ACTION_RESULT(TryLoadProjectDescriptor()); - - //Adds needed plugin to .uproject - AttachPluginsToProjectDescriptor(); - - //Saves .uproject - EVALUATE_Ayon_ACTION_RESULT(TrySave()); - - //When we are here, there should not be problems in generating Unreal Project for Ayon - return 0; -} - - -FAyonGenerateProjectParams::FAyonGenerateProjectParams(): FAyonGenerateProjectParams("") -{ -} - -FAyonGenerateProjectParams::FAyonGenerateProjectParams(const FString& CommandLineParams): CommandLineParams( - CommandLineParams) -{ - UCommandlet::ParseCommandLine(*CommandLineParams, Tokens, Switches); -} - -FProjectInformation FAyonGenerateProjectParams::GenerateUEProjectInformation() const -{ - FProjectInformation ProjectInformation = FProjectInformation(); - ProjectInformation.ProjectFilename = GetProjectFileName(); - - ProjectInformation.bShouldGenerateCode = IsSwitchPresent("GenerateCode"); - - return ProjectInformation; -} - -FString FAyonGenerateProjectParams::TryGetToken(const int32 Index) const -{ - return Tokens.IsValidIndex(Index) ? Tokens[Index] : ""; -} - -FString FAyonGenerateProjectParams::GetProjectFileName() const -{ - return TryGetToken(0); -} - -bool FAyonGenerateProjectParams::IsSwitchPresent(const FString& Switch) const -{ - return INDEX_NONE != Switches.IndexOfByPredicate([&Switch](const FString& Item) -> bool - { - return Item.Equals(Switch); - } - ); -} - - -UAyonGenerateProjectCommandlet::UAyonGenerateProjectCommandlet() -{ - LogToConsole = true; -} - -FAyon_ActionResult UAyonGenerateProjectCommandlet::TryCreateProject() const -{ - FText FailReason; - FText FailLog; - TArray OutCreatedFiles; - - if (!GameProjectUtils::CreateProject(ProjectInformation, FailReason, FailLog, &OutCreatedFiles)) - return FAyon_ActionResult(EAyon_ActionResult::ProjectNotCreated, FailReason); - return FAyon_ActionResult(); -} - -FAyon_ActionResult UAyonGenerateProjectCommandlet::TryLoadProjectDescriptor() -{ - FText FailReason; - const bool bLoaded = ProjectDescriptor.Load(ProjectInformation.ProjectFilename, FailReason); - - return FAyon_ActionResult(bLoaded ? EAyon_ActionResult::Ok : EAyon_ActionResult::ProjectNotLoaded, FailReason); -} - -void UAyonGenerateProjectCommandlet::AttachPluginsToProjectDescriptor() -{ - FPluginReferenceDescriptor AyonPluginDescriptor; - AyonPluginDescriptor.bEnabled = true; - AyonPluginDescriptor.Name = AyonConstants::Ayon_PluginName; - ProjectDescriptor.Plugins.Add(AyonPluginDescriptor); - - FPluginReferenceDescriptor PythonPluginDescriptor; - PythonPluginDescriptor.bEnabled = true; - PythonPluginDescriptor.Name = AyonConstants::PythonScript_PluginName; - ProjectDescriptor.Plugins.Add(PythonPluginDescriptor); - - FPluginReferenceDescriptor SequencerScriptingPluginDescriptor; - SequencerScriptingPluginDescriptor.bEnabled = true; - SequencerScriptingPluginDescriptor.Name = AyonConstants::SequencerScripting_PluginName; - ProjectDescriptor.Plugins.Add(SequencerScriptingPluginDescriptor); - - FPluginReferenceDescriptor MovieRenderPipelinePluginDescriptor; - MovieRenderPipelinePluginDescriptor.bEnabled = true; - MovieRenderPipelinePluginDescriptor.Name = AyonConstants::MovieRenderPipeline_PluginName; - ProjectDescriptor.Plugins.Add(MovieRenderPipelinePluginDescriptor); - - FPluginReferenceDescriptor EditorScriptingPluginDescriptor; - EditorScriptingPluginDescriptor.bEnabled = true; - EditorScriptingPluginDescriptor.Name = AyonConstants::EditorScriptingUtils_PluginName; - ProjectDescriptor.Plugins.Add(EditorScriptingPluginDescriptor); -} - -FAyon_ActionResult UAyonGenerateProjectCommandlet::TrySave() -{ - FText FailReason; - const bool bSaved = ProjectDescriptor.Save(ProjectInformation.ProjectFilename, FailReason); - - return FAyon_ActionResult(bSaved ? EAyon_ActionResult::Ok : EAyon_ActionResult::ProjectNotSaved, FailReason); -} - -FAyonGenerateProjectParams UAyonGenerateProjectCommandlet::ParseParameters(const FString& Params) const -{ - FAyonGenerateProjectParams ParamsResult; - - TArray Tokens, Switches; - ParseCommandLine(*Params, Tokens, Switches); - - return ParamsResult; -} diff --git a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Private/OpenPypePublishInstance.cpp b/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Private/OpenPypePublishInstance.cpp deleted file mode 100644 index 7a65fd0c98..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Private/OpenPypePublishInstance.cpp +++ /dev/null @@ -1,204 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -// Deprecation warning: this is left here just for backwards compatibility -// and will be removed in next versions of Ayon. -#pragma once - -#include "OpenPypePublishInstance.h" -#include "AssetRegistry/AssetRegistryModule.h" -#include "AssetToolsModule.h" -#include "Framework/Notifications/NotificationManager.h" -#include "AyonLib.h" -#include "AyonSettings.h" -#include "Widgets/Notifications/SNotificationList.h" - - -//Moves all the invalid pointers to the end to prepare them for the shrinking -#define REMOVE_INVALID_ENTRIES(VAR) VAR.CompactStable(); \ - VAR.Shrink(); - -UOpenPypePublishInstance::UOpenPypePublishInstance(const FObjectInitializer& ObjectInitializer) - : UPrimaryDataAsset(ObjectInitializer) -{ - const FAssetRegistryModule& AssetRegistryModule = FModuleManager::LoadModuleChecked< - FAssetRegistryModule>("AssetRegistry"); - - const FPropertyEditorModule& PropertyEditorModule = FModuleManager::LoadModuleChecked( - "PropertyEditor"); - - FString Left, Right; - GetPathName().Split("/" + GetName(), &Left, &Right); - - FARFilter Filter; - Filter.PackagePaths.Emplace(FName(Left)); - - TArray FoundAssets; - AssetRegistryModule.GetRegistry().GetAssets(Filter, FoundAssets); - - for (const FAssetData& AssetData : FoundAssets) - OnAssetCreated(AssetData); - - REMOVE_INVALID_ENTRIES(AssetDataInternal) - REMOVE_INVALID_ENTRIES(AssetDataExternal) - - AssetRegistryModule.Get().OnAssetAdded().AddUObject(this, &UOpenPypePublishInstance::OnAssetCreated); - AssetRegistryModule.Get().OnAssetRemoved().AddUObject(this, &UOpenPypePublishInstance::OnAssetRemoved); - AssetRegistryModule.Get().OnAssetUpdated().AddUObject(this, &UOpenPypePublishInstance::OnAssetUpdated); - -#ifdef WITH_EDITOR - ColorOpenPypeDirs(); -#endif -} - -void UOpenPypePublishInstance::OnAssetCreated(const FAssetData& InAssetData) -{ - TArray split; - - UObject* Asset = InAssetData.GetAsset(); - - if (!IsValid(Asset)) - { - UE_LOG(LogAssetData, Warning, TEXT("Asset \"%s\" is not valid! Skipping the addition."), - *InAssetData.ObjectPath.ToString()); - return; - } - - const bool result = IsUnderSameDir(Asset) && Cast(Asset) == nullptr; - - if (result) - { - if (AssetDataInternal.Emplace(Asset).IsValidId()) - { - UE_LOG(LogTemp, Log, TEXT("Added an Asset to PublishInstance - Publish Instance: %s, Asset %s"), - *this->GetName(), *Asset->GetName()); - } - } -} - -void UOpenPypePublishInstance::OnAssetRemoved(const FAssetData& InAssetData) -{ - if (Cast(InAssetData.GetAsset()) == nullptr) - { - if (AssetDataInternal.Contains(nullptr)) - { - AssetDataInternal.Remove(nullptr); - REMOVE_INVALID_ENTRIES(AssetDataInternal) - } - else - { - AssetDataExternal.Remove(nullptr); - REMOVE_INVALID_ENTRIES(AssetDataExternal) - } - } -} - -void UOpenPypePublishInstance::OnAssetUpdated(const FAssetData& InAssetData) -{ - REMOVE_INVALID_ENTRIES(AssetDataInternal); - REMOVE_INVALID_ENTRIES(AssetDataExternal); -} - -bool UOpenPypePublishInstance::IsUnderSameDir(const UObject* InAsset) const -{ - FString ThisLeft, ThisRight; - this->GetPathName().Split(this->GetName(), &ThisLeft, &ThisRight); - - return InAsset->GetPathName().StartsWith(ThisLeft); -} - -#ifdef WITH_EDITOR - -void UOpenPypePublishInstance::ColorOpenPypeDirs() -{ - FString PathName = this->GetPathName(); - - //Check whether the path contains the defined OpenPype folder - if (!PathName.Contains(TEXT("OpenPype"))) return; - - //Get the base path for open pype - FString PathLeft, PathRight; - PathName.Split(FString("OpenPype"), &PathLeft, &PathRight); - - if (PathLeft.IsEmpty() || PathRight.IsEmpty()) - { - UE_LOG(LogAssetData, Error, TEXT("Failed to retrieve the base OpenPype directory!")) - return; - } - - PathName.RemoveFromEnd(PathRight, ESearchCase::CaseSensitive); - - //Get the current settings - const UAyonSettings* Settings = GetMutableDefault(); - - //Color the base folder - UAyonLib::SetFolderColor(PathName, Settings->GetFolderFColor(), false); - - //Get Sub paths, iterate through them and color them according to the folder color in UOpenPypeSettings - const FAssetRegistryModule& AssetRegistryModule = FModuleManager::LoadModuleChecked( - "AssetRegistry"); - - TArray PathList; - - AssetRegistryModule.Get().GetSubPaths(PathName, PathList, true); - - if (PathList.Num() > 0) - { - for (const FString& Path : PathList) - { - UAyonLib::SetFolderColor(Path, Settings->GetFolderFColor(), false); - } - } -} - -void UOpenPypePublishInstance::SendNotification(const FString& Text) const -{ - FNotificationInfo Info{FText::FromString(Text)}; - - Info.bFireAndForget = true; - Info.bUseLargeFont = false; - Info.bUseThrobber = false; - Info.bUseSuccessFailIcons = false; - Info.ExpireDuration = 4.f; - Info.FadeOutDuration = 2.f; - - FSlateNotificationManager::Get().AddNotification(Info); - - UE_LOG(LogAssetData, Warning, - TEXT( - "Removed duplicated asset from the AssetsDataExternal in Container \"%s\", Asset is already included in the AssetDataInternal!" - ), *GetName() - ) -} - - -void UOpenPypePublishInstance::PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) -{ - Super::PostEditChangeProperty(PropertyChangedEvent); - - if (PropertyChangedEvent.ChangeType == EPropertyChangeType::ValueSet && - PropertyChangedEvent.Property->GetFName() == GET_MEMBER_NAME_CHECKED( - UOpenPypePublishInstance, AssetDataExternal)) - { - // Check for duplicated assets - for (const auto& Asset : AssetDataInternal) - { - if (AssetDataExternal.Contains(Asset)) - { - AssetDataExternal.Remove(Asset); - return SendNotification( - "You are not allowed to add assets into AssetDataExternal which are already included in AssetDataInternal!"); - } - } - - // Check if no UOpenPypePublishInstance type assets are included - for (const auto& Asset : AssetDataExternal) - { - if (Cast(Asset.Get()) != nullptr) - { - AssetDataExternal.Remove(Asset); - return SendNotification("You are not allowed to add publish instances!"); - } - } - } -} - -#endif diff --git a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/Ayon.h b/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/Ayon.h deleted file mode 100644 index bb25430411..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/Ayon.h +++ /dev/null @@ -1,24 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. - -#pragma once - -#include "CoreMinimal.h" - - -class FAyonModule : public IModuleInterface -{ -public: - virtual void StartupModule() override; - virtual void ShutdownModule() override; - -private: - void RegisterMenus(); - void RegisterSettings(); - bool HandleSettingsSaved(); - - void MenuPopup(); - void MenuDialog(); - -private: - TSharedPtr PluginCommands; -}; diff --git a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/AyonAssetContainer.h b/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/AyonAssetContainer.h deleted file mode 100644 index d40642b149..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/AyonAssetContainer.h +++ /dev/null @@ -1,34 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "UObject/NoExportTypes.h" -#include "Engine/AssetUserData.h" -#include "AssetRegistry/AssetData.h" -#include "AyonAssetContainer.generated.h" - -UCLASS(Blueprintable) -class AYON_API UAyonAssetContainer : public UAssetUserData -{ - GENERATED_BODY() - -public: - - UAyonAssetContainer(const FObjectInitializer& ObjectInitalizer); - // ~UAyonAssetContainer(); - - UPROPERTY(EditAnywhere, BlueprintReadOnly, Category="Assets") - TArray assets; - - // There seems to be no reflection option to expose array of FAssetData - /* - UPROPERTY(Transient, BlueprintReadOnly, Category = "Python", meta=(DisplayName="Assets Data")) - TArray assetsData; - */ -private: - TArray assetsData; - void OnAssetAdded(const FAssetData& AssetData); - void OnAssetRemoved(const FAssetData& AssetData); - void OnAssetRenamed(const FAssetData& AssetData, const FString& str); -}; diff --git a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/AyonAssetContainerFactory.h b/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/AyonAssetContainerFactory.h deleted file mode 100644 index da424cde2e..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/AyonAssetContainerFactory.h +++ /dev/null @@ -1,18 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Factories/Factory.h" -#include "AyonAssetContainerFactory.generated.h" - -UCLASS() -class AYON_API UAyonAssetContainerFactory : public UFactory -{ - GENERATED_BODY() - -public: - UAyonAssetContainerFactory(const FObjectInitializer& ObjectInitializer); - virtual UObject* FactoryCreateNew(UClass* Class, UObject* InParent, FName Name, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) override; - virtual bool ShouldShowInNewMenu() const override; -}; diff --git a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/AyonCommands.h b/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/AyonCommands.h deleted file mode 100644 index 9c40dc8241..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/AyonCommands.h +++ /dev/null @@ -1,24 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. - -#pragma once - -#include "CoreMinimal.h" -#include "Framework/Commands/Commands.h" -#include "AyonStyle.h" - -class FAyonCommands : public TCommands -{ -public: - - FAyonCommands() - : TCommands(TEXT("Ayon"), NSLOCTEXT("Contexts", "Ayon", "Ayon Tools"), NAME_None, FAyonStyle::GetStyleSetName()) - { - } - - // TCommands<> interface - virtual void RegisterCommands() override; - -public: - TSharedPtr< FUICommandInfo > AyonTools; - TSharedPtr< FUICommandInfo > AyonToolsDialog; -}; diff --git a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/AyonConstants.h b/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/AyonConstants.h deleted file mode 100644 index 5fe7c14360..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/AyonConstants.h +++ /dev/null @@ -1,13 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#pragma once - -namespace AyonConstants -{ - const FString Ayon_PluginName = "Ayon"; - const FString PythonScript_PluginName = "PythonScriptPlugin"; - const FString SequencerScripting_PluginName = "SequencerScripting"; - const FString MovieRenderPipeline_PluginName = "MovieRenderPipeline"; - const FString EditorScriptingUtils_PluginName = "EditorScriptingUtilities"; -} - - diff --git a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/AyonLib.h b/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/AyonLib.h deleted file mode 100644 index da83b448fb..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/AyonLib.h +++ /dev/null @@ -1,19 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#pragma once - -#include "AyonLib.generated.h" - - -UCLASS(Blueprintable) -class AYON_API UAyonLib : public UBlueprintFunctionLibrary -{ - - GENERATED_BODY() - -public: - UFUNCTION(BlueprintCallable, Category = Python) - static bool SetFolderColor(const FString& FolderPath, const FLinearColor& FolderColor,const bool& bForceAdd); - - UFUNCTION(BlueprintCallable, Category = Python) - static TArray GetAllProperties(UClass* cls); -}; \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/AyonPublishInstance.h b/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/AyonPublishInstance.h deleted file mode 100644 index c89388036f..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/AyonPublishInstance.h +++ /dev/null @@ -1,104 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -// Deprecation warning: this is left here just for backwards compatibility -// and will be removed in next versions of Ayon. -#pragma once - -#include "AyonPublishInstance.generated.h" - - -UCLASS(Blueprintable) -class AYON_API UAyonPublishInstance : public UPrimaryDataAsset -{ - GENERATED_UCLASS_BODY() - -public: - /** - /** - * Retrieves all the assets which are monitored by the Publish Instance (Monitors assets in the directory which is - * placed in) - * - * @return - Set of UObjects. Careful! They are returning raw pointers. Seems like an issue in UE5 - */ - UFUNCTION(BlueprintCallable, BlueprintPure, Category="Python") - TSet GetInternalAssets() const - { - //For some reason it can only return Raw Pointers? Seems like an issue which they haven't fixed. - TSet ResultSet; - - for (const auto& Asset : AssetDataInternal) - ResultSet.Add(Asset.LoadSynchronous()); - - return ResultSet; - } - - /** - * Retrieves all the assets which have been added manually by the Publish Instance - * - * @return - TSet of assets (UObjects). Careful! They are returning raw pointers. Seems like an issue in UE5 - */ - UFUNCTION(BlueprintCallable, BlueprintPure, Category="Python") - TSet GetExternalAssets() const - { - //For some reason it can only return Raw Pointers? Seems like an issue which they haven't fixed. - TSet ResultSet; - - for (const auto& Asset : AssetDataExternal) - ResultSet.Add(Asset.LoadSynchronous()); - - return ResultSet; - } - - /** - * Function for returning all the assets in the container combined. - * - * @return Returns all the internal and externally added assets into one set (TSet of UObjects). Careful! They are - * returning raw pointers. Seems like an issue in UE5 - * - * @attention If the bAddExternalAssets variable is false, external assets won't be included! - */ - UFUNCTION(BlueprintCallable, BlueprintPure, Category="Python") - TSet GetAllAssets() const - { - const TSet>& IteratedSet = bAddExternalAssets - ? AssetDataInternal.Union(AssetDataExternal) - : AssetDataInternal; - - //Create a new TSet only with raw pointers. - TSet ResultSet; - - for (auto& Asset : IteratedSet) - ResultSet.Add(Asset.LoadSynchronous()); - - return ResultSet; - } - -private: - UPROPERTY(VisibleAnywhere, Category="Assets") - TSet> AssetDataInternal; - - /** - * This property allows exposing the array to include other assets from any other directory than what it's currently - * monitoring. NOTE: that these assets have to be added manually! They are not automatically registered or added! - */ - UPROPERTY(EditAnywhere, Category = "Assets") - bool bAddExternalAssets = false; - - UPROPERTY(EditAnywhere, meta=(EditCondition="bAddExternalAssets"), Category="Assets") - TSet> AssetDataExternal; - - - void OnAssetCreated(const FAssetData& InAssetData); - void OnAssetRemoved(const FAssetData& InAssetData); - void OnAssetUpdated(const FAssetData& InAssetData); - - bool IsUnderSameDir(const UObject* InAsset) const; - -#ifdef WITH_EDITOR - - void ColorAyonDirs(); - - void SendNotification(const FString& Text) const; - virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override; - -#endif -}; diff --git a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/AyonPublishInstanceFactory.h b/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/AyonPublishInstanceFactory.h deleted file mode 100644 index 3cef8e76b2..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/AyonPublishInstanceFactory.h +++ /dev/null @@ -1,22 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -// Deprecation warning: this is left here just for backwards compatibility -// and will be removed in next versions of Ayon. -#pragma once - -#include "CoreMinimal.h" -#include "Factories/Factory.h" -#include "AyonPublishInstanceFactory.generated.h" - -/** - * - */ -UCLASS() -class AYON_API UAyonPublishInstanceFactory : public UFactory -{ - GENERATED_BODY() - -public: - UAyonPublishInstanceFactory(const FObjectInitializer& ObjectInitializer); - virtual UObject* FactoryCreateNew(UClass* InClass, UObject* InParent, FName InName, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) override; - virtual bool ShouldShowInNewMenu() const override; -}; diff --git a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/AyonPythonBridge.h b/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/AyonPythonBridge.h deleted file mode 100644 index 3c429fd7d3..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/AyonPythonBridge.h +++ /dev/null @@ -1,20 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#pragma once -#include "AyonPythonBridge.generated.h" - -UCLASS(Blueprintable) -class UAyonPythonBridge : public UObject -{ - GENERATED_BODY() - -public: - UFUNCTION(BlueprintCallable, Category = Python) - static UAyonPythonBridge* Get(); - - UFUNCTION(BlueprintImplementableEvent, Category = Python) - void RunInPython_Popup() const; - - UFUNCTION(BlueprintImplementableEvent, Category = Python) - void RunInPython_Dialog() const; - -}; diff --git a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/AyonSettings.h b/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/AyonSettings.h deleted file mode 100644 index 4f12d1a5f2..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/AyonSettings.h +++ /dev/null @@ -1,32 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. - -#pragma once - -#include "CoreMinimal.h" -#include "UObject/Object.h" -#include "AyonSettings.generated.h" - -#define AYON_SETTINGS_FILEPATH IPluginManager::Get().FindPlugin("Ayon")->GetBaseDir() / TEXT("Config") / TEXT("DefaultAyonSettings.ini") - -UCLASS(Config=AyonSettings, DefaultConfig) -class AYON_API UAyonSettings : public UObject -{ - GENERATED_UCLASS_BODY() - - UFUNCTION(BlueprintCallable, BlueprintPure, Category = Settings) - FColor GetFolderFColor() const - { - return FolderColor; - } - - UFUNCTION(BlueprintCallable, BlueprintPure, Category = Settings) - FLinearColor GetFolderFLinearColor() const - { - return FLinearColor(FolderColor); - } - -protected: - - UPROPERTY(config, EditAnywhere, Category = Folders) - FColor FolderColor = FColor(25,45,223); -}; \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/AyonStyle.h b/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/AyonStyle.h deleted file mode 100644 index 58f6af656e..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/AyonStyle.h +++ /dev/null @@ -1,19 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#pragma once -#include "CoreMinimal.h" -#include "Styling/SlateStyle.h" - -class FAyonStyle -{ -public: - static void Initialize(); - static void Shutdown(); - static void ReloadTextures(); - static const ISlateStyle& Get(); - static FName GetStyleSetName(); - - -private: - static TSharedRef< class FSlateStyleSet > Create(); - static TSharedPtr< class FSlateStyleSet > AyonStyleInstance; -}; \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/Commandlets/AyonActionResult.h b/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/Commandlets/AyonActionResult.h deleted file mode 100644 index bb995ec452..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/Commandlets/AyonActionResult.h +++ /dev/null @@ -1,83 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. - -#pragma once - -#include "CoreMinimal.h" -#include "AyonActionResult.generated.h" - -/** - * @brief This macro returns error code when is problem or does nothing when there is no problem. - * @param ActionResult FAyon_ActionResult structure - */ -#define EVALUATE_Ayon_ACTION_RESULT(ActionResult) \ - if(ActionResult.IsProblem()) \ - return ActionResult.GetStatus(); - -/** -* @brief This enum values are humanly readable mapping of error codes. -* Here should be all error codes to be possible find what went wrong. -* TODO: In the future should exists an web document where is mapped error code & what problem occured & how to repair it... -*/ -UENUM() -namespace EAyon_ActionResult -{ - enum Type - { - Ok, - ProjectNotCreated, - ProjectNotLoaded, - ProjectNotSaved, - //....Here insert another values - - //Do not remove! - //Usable for looping through enum values - __Last UMETA(Hidden) - }; -} - - -/** - * @brief This struct holds action result enum and optionally reason of fail - */ -USTRUCT() -struct FAyon_ActionResult -{ - GENERATED_BODY() - -public: - /** @brief Default constructor usable when there is no problem */ - FAyon_ActionResult(); - - /** - * @brief This constructor initializes variables & attempts to log when is error - * @param InEnum Status - */ - FAyon_ActionResult(const EAyon_ActionResult::Type& InEnum); - - /** - * @brief This constructor initializes variables & attempts to log when is error - * @param InEnum Status - * @param InReason Reason of potential fail - */ - FAyon_ActionResult(const EAyon_ActionResult::Type& InEnum, const FText& InReason); - -private: - /** @brief Action status */ - EAyon_ActionResult::Type Status; - - /** @brief Optional reason of fail */ - FText Reason; - -public: - /** - * @brief Checks if there is problematic state - * @return true when status is not equal to EAyon_ActionResult::Ok - */ - bool IsProblem() const; - EAyon_ActionResult::Type& GetStatus(); - FText& GetReason(); - -private: - void TryLog() const; -}; - diff --git a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/Commandlets/Implementations/AyonGenerateProjectCommandlet.h b/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/Commandlets/Implementations/AyonGenerateProjectCommandlet.h deleted file mode 100644 index da8e9af661..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/Commandlets/Implementations/AyonGenerateProjectCommandlet.h +++ /dev/null @@ -1,61 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#pragma once - - -#include "GameProjectUtils.h" -#include "Commandlets/AyonActionResult.h" -#include "ProjectDescriptor.h" -#include "Commandlets/Commandlet.h" -#include "AyonGenerateProjectCommandlet.generated.h" - -struct FProjectDescriptor; -struct FProjectInformation; - -/** -* @brief Structure which parses command line parameters and generates FProjectInformation -*/ -USTRUCT() -struct FAyonGenerateProjectParams -{ - GENERATED_BODY() - -private: - FString CommandLineParams; - TArray Tokens; - TArray Switches; - -public: - FAyonGenerateProjectParams(); - FAyonGenerateProjectParams(const FString& CommandLineParams); - - FProjectInformation GenerateUEProjectInformation() const; - -private: - FString TryGetToken(const int32 Index) const; - FString GetProjectFileName() const; - - bool IsSwitchPresent(const FString& Switch) const; -}; - -UCLASS() -class AYON_API UAyonGenerateProjectCommandlet : public UCommandlet -{ - GENERATED_BODY() - -private: - FProjectInformation ProjectInformation; - FProjectDescriptor ProjectDescriptor; - -public: - UAyonGenerateProjectCommandlet(); - - virtual int32 Main(const FString& CommandLineParams) override; - -private: - FAyonGenerateProjectParams ParseParameters(const FString& Params) const; - FAyon_ActionResult TryCreateProject() const; - FAyon_ActionResult TryLoadProjectDescriptor(); - void AttachPluginsToProjectDescriptor(); - FAyon_ActionResult TrySave(); -}; - diff --git a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/Logging/Ayon_Log.h b/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/Logging/Ayon_Log.h deleted file mode 100644 index 25b33a63e8..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/Logging/Ayon_Log.h +++ /dev/null @@ -1,4 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#pragma once - -DEFINE_LOG_CATEGORY_STATIC(LogCommandletAyonGenerateProject, Log, All); \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/OpenPypePublishInstance.h b/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/OpenPypePublishInstance.h deleted file mode 100644 index 9c0c4a69e5..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/Ayon/Source/Ayon/Public/OpenPypePublishInstance.h +++ /dev/null @@ -1,104 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -// Deprecation warning: this is left here just for backwards compatibility -// and will be removed in next versions of Ayon. -#pragma once - -#include "OpenPypePublishInstance.generated.h" - - -UCLASS(Blueprintable) -class AYON_API UOpenPypePublishInstance : public UPrimaryDataAsset -{ - GENERATED_UCLASS_BODY() - -public: - /** - /** - * Retrieves all the assets which are monitored by the Publish Instance (Monitors assets in the directory which is - * placed in) - * - * @return - Set of UObjects. Careful! They are returning raw pointers. Seems like an issue in UE5 - */ - UFUNCTION(BlueprintCallable, BlueprintPure, Category="Python") - TSet GetInternalAssets() const - { - //For some reason it can only return Raw Pointers? Seems like an issue which they haven't fixed. - TSet ResultSet; - - for (const auto& Asset : AssetDataInternal) - ResultSet.Add(Asset.LoadSynchronous()); - - return ResultSet; - } - - /** - * Retrieves all the assets which have been added manually by the Publish Instance - * - * @return - TSet of assets (UObjects). Careful! They are returning raw pointers. Seems like an issue in UE5 - */ - UFUNCTION(BlueprintCallable, BlueprintPure, Category="Python") - TSet GetExternalAssets() const - { - //For some reason it can only return Raw Pointers? Seems like an issue which they haven't fixed. - TSet ResultSet; - - for (const auto& Asset : AssetDataExternal) - ResultSet.Add(Asset.LoadSynchronous()); - - return ResultSet; - } - - /** - * Function for returning all the assets in the container combined. - * - * @return Returns all the internal and externally added assets into one set (TSet of UObjects). Careful! They are - * returning raw pointers. Seems like an issue in UE5 - * - * @attention If the bAddExternalAssets variable is false, external assets won't be included! - */ - UFUNCTION(BlueprintCallable, BlueprintPure, Category="Python") - TSet GetAllAssets() const - { - const TSet>& IteratedSet = bAddExternalAssets - ? AssetDataInternal.Union(AssetDataExternal) - : AssetDataInternal; - - //Create a new TSet only with raw pointers. - TSet ResultSet; - - for (auto& Asset : IteratedSet) - ResultSet.Add(Asset.LoadSynchronous()); - - return ResultSet; - } - -private: - UPROPERTY(VisibleAnywhere, Category="Assets") - TSet> AssetDataInternal; - - /** - * This property allows exposing the array to include other assets from any other directory than what it's currently - * monitoring. NOTE: that these assets have to be added manually! They are not automatically registered or added! - */ - UPROPERTY(EditAnywhere, Category = "Assets") - bool bAddExternalAssets = false; - - UPROPERTY(EditAnywhere, meta=(EditCondition="bAddExternalAssets"), Category="Assets") - TSet> AssetDataExternal; - - - void OnAssetCreated(const FAssetData& InAssetData); - void OnAssetRemoved(const FAssetData& InAssetData); - void OnAssetUpdated(const FAssetData& InAssetData); - - bool IsUnderSameDir(const UObject* InAsset) const; - -#ifdef WITH_EDITOR - - void ColorOpenPypeDirs(); - - void SendNotification(const FString& Text) const; - virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override; - -#endif -}; diff --git a/openpype/hosts/unreal/integration/UE_5.0/BuildPlugin_5-0.bat b/openpype/hosts/unreal/integration/UE_5.0/BuildPlugin_5-0.bat deleted file mode 100644 index 473c248cbe..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/BuildPlugin_5-0.bat +++ /dev/null @@ -1 +0,0 @@ -"C:\Program Files\Epic Games\UE_5.0\Engine\Build\BatchFiles\RunUAT.bat" BuildPlugin -plugin="D:\OpenPype\openpype\hosts\unreal\integration\UE_5.0\Ayon\Ayon.uplugin" -Package="D:\BuiltPlugins\5.0" \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_5.0/BuildPlugin_5-0_Window.bat b/openpype/hosts/unreal/integration/UE_5.0/BuildPlugin_5-0_Window.bat deleted file mode 100644 index b96de6d6c9..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/BuildPlugin_5-0_Window.bat +++ /dev/null @@ -1 +0,0 @@ -cmd /k "BuildPlugin_5-0.bat" \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_5.0/CommandletProject/.gitignore b/openpype/hosts/unreal/integration/UE_5.0/CommandletProject/.gitignore deleted file mode 100644 index 80814ef0a6..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/CommandletProject/.gitignore +++ /dev/null @@ -1,41 +0,0 @@ -# Prerequisites -*.d - -# Compiled Object files -*.slo -*.lo -*.o -*.obj - -# Precompiled Headers -*.gch -*.pch - -# Compiled Dynamic libraries -*.so -*.dylib -*.dll - -# Fortran module files -*.mod -*.smod - -# Compiled Static libraries -*.lai -*.la -*.a -*.lib - -# Executables -*.exe -*.out -*.app - -/Saved -/DerivedDataCache -/Intermediate -/Binaries -/Content -/Config -/.idea -/.vs \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_5.0/CommandletProject/CommandletProject.uproject b/openpype/hosts/unreal/integration/UE_5.0/CommandletProject/CommandletProject.uproject deleted file mode 100644 index 9cf75ebaf2..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/CommandletProject/CommandletProject.uproject +++ /dev/null @@ -1,20 +0,0 @@ -{ - "FileVersion": 3, - "EngineAssociation": "5.0", - "Category": "", - "Description": "", - "Plugins": [ - { - "Name": "ModelingToolsEditorMode", - "Enabled": true, - "TargetAllowList": [ - "Editor" - ] - }, - { - "Name": "Ayon", - "Enabled": true, - "Type": "Editor" - } - ] -} \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_5.1/Ayon/.gitignore b/openpype/hosts/unreal/integration/UE_5.1/Ayon/.gitignore deleted file mode 100644 index b32a6f55e5..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.1/Ayon/.gitignore +++ /dev/null @@ -1,35 +0,0 @@ -# Prerequisites -*.d - -# Compiled Object files -*.slo -*.lo -*.o -*.obj - -# Precompiled Headers -*.gch -*.pch - -# Compiled Dynamic libraries -*.so -*.dylib -*.dll - -# Fortran module files -*.mod -*.smod - -# Compiled Static libraries -*.lai -*.la -*.a -*.lib - -# Executables -*.exe -*.out -*.app - -/Binaries -/Intermediate diff --git a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Ayon.uplugin b/openpype/hosts/unreal/integration/UE_5.1/Ayon/Ayon.uplugin deleted file mode 100644 index 70ed8f6b9a..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Ayon.uplugin +++ /dev/null @@ -1,24 +0,0 @@ -{ - "FileVersion": 3, - "Version": 1, - "VersionName": "1.0", - "FriendlyName": "Ayon", - "Description": "Ayon Integration", - "Category": "Ayon.Integration", - "CreatedBy": "Ondrej Samohel", - "CreatedByURL": "https://ayon.ynput.io", - "DocsURL": "https://ayon.ynput.io/docs/artist_hosts_unreal", - "MarketplaceURL": "", - "SupportURL": "https://ynput.io/", - "CanContainContent": true, - "EngineVersion": "5.0", - "IsExperimentalVersion": false, - "Installed": true, - "Modules": [ - { - "Name": "Ayon", - "Type": "Editor", - "LoadingPhase": "Default" - } - ] -} diff --git a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Config/DefaultAyonSettings.ini b/openpype/hosts/unreal/integration/UE_5.1/Ayon/Config/DefaultAyonSettings.ini deleted file mode 100644 index 9ad7f55201..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Config/DefaultAyonSettings.ini +++ /dev/null @@ -1,2 +0,0 @@ -[/Script/Ayon.AyonSettings] -FolderColor=(R=91,G=197,B=220,A=255) \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Config/FilterPlugin.ini b/openpype/hosts/unreal/integration/UE_5.1/Ayon/Config/FilterPlugin.ini deleted file mode 100644 index ccebca2f32..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Config/FilterPlugin.ini +++ /dev/null @@ -1,8 +0,0 @@ -[FilterPlugin] -; This section lists additional files which will be packaged along with your plugin. Paths should be listed relative to the root plugin directory, and -; may include "...", "*", and "?" wildcards to match directories, files, and individual characters respectively. -; -; Examples: -; /README.txt -; /Extras/... -; /Binaries/ThirdParty/*.dll diff --git a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Content/Python/init_unreal.py b/openpype/hosts/unreal/integration/UE_5.1/Ayon/Content/Python/init_unreal.py deleted file mode 100644 index c0b1d0ce5d..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Content/Python/init_unreal.py +++ /dev/null @@ -1,30 +0,0 @@ -import unreal - -ayon_detected = True -try: - from openpype.pipeline import install_host - from openpype.hosts.unreal.api import UnrealHost - - ayon_host = UnrealHost() -except ImportError as exc: - ayon_host = None - ayon_detected = False - unreal.log_error(f"Ayon: cannot load Ayon integration [ {exc} ]") - -if ayon_detected: - install_host(ayon_host) - - -@unreal.uclass() -class AyonIntegration(unreal.AyonPythonBridge): - @unreal.ufunction(override=True) - def RunInPython_Popup(self): - unreal.log_warning("Ayon: showing tools popup") - if ayon_detected: - ayon_host.show_tools_popup() - - @unreal.ufunction(override=True) - def RunInPython_Dialog(self): - unreal.log_warning("Ayon: showing tools dialog") - if ayon_detected: - ayon_host.show_tools_dialog() diff --git a/openpype/hosts/unreal/integration/UE_5.1/Ayon/README.md b/openpype/hosts/unreal/integration/UE_5.1/Ayon/README.md deleted file mode 100644 index 417d490548..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.1/Ayon/README.md +++ /dev/null @@ -1,3 +0,0 @@ -# Ayon Unreal Integration plugin - UE 5.1 - -This is plugin for Unreal Editor, creating menu for [Ayon](https://github.com/ynput/OpenPype) tools to run. diff --git a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Resources/ayon128.png b/openpype/hosts/unreal/integration/UE_5.1/Ayon/Resources/ayon128.png deleted file mode 100644 index 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zx-zewpRC~Nch^1*Pk;UGkqnnS2eobv3}MapAction( - FAyonCommands::Get().AyonTools, - FExecuteAction::CreateRaw(this, &FAyonModule::MenuPopup), - FCanExecuteAction()); - PluginCommands->MapAction( - FAyonCommands::Get().AyonToolsDialog, - FExecuteAction::CreateRaw(this, &FAyonModule::MenuDialog), - FCanExecuteAction()); - - UToolMenus::RegisterStartupCallback( - FSimpleMulticastDelegate::FDelegate::CreateRaw(this, &FAyonModule::RegisterMenus)); - - RegisterSettings(); -} - -void FAyonModule::ShutdownModule() -{ - UToolMenus::UnRegisterStartupCallback(this); - - UToolMenus::UnregisterOwner(this); - - FAyonStyle::Shutdown(); - - FAyonCommands::Unregister(); -} - - -void FAyonModule::RegisterSettings() -{ - ISettingsModule& SettingsModule = FModuleManager::LoadModuleChecked("Settings"); - - // Create the new category - // TODO: After the movement of the plugin from the game to editor, it might be necessary to move this! - ISettingsContainerPtr SettingsContainer = SettingsModule.GetContainer("Project"); - - UAyonSettings* Settings = GetMutableDefault(); - - // Register the settings - ISettingsSectionPtr SettingsSection = SettingsModule.RegisterSettings("Project", "Ayon", "General", - LOCTEXT("RuntimeGeneralSettingsName", - "General"), - LOCTEXT("RuntimeGeneralSettingsDescription", - "Base configuration for Open Pype Module"), - Settings - ); - - // Register the save handler to your settings, you might want to use it to - // validate those or just act to settings changes. - if (SettingsSection.IsValid()) - { - SettingsSection->OnModified().BindRaw(this, &FAyonModule::HandleSettingsSaved); - } -} - -bool FAyonModule::HandleSettingsSaved() -{ - UAyonSettings* Settings = GetMutableDefault(); - bool ResaveSettings = false; - - // You can put any validation code in here and resave the settings in case an invalid - // value has been entered - - if (ResaveSettings) - { - Settings->SaveConfig(); - } - - return true; -} - -void FAyonModule::RegisterMenus() -{ - // Owner will be used for cleanup in call to UToolMenus::UnregisterOwner - FToolMenuOwnerScoped OwnerScoped(this); - - { - UToolMenu* Menu = UToolMenus::Get()->ExtendMenu("LevelEditor.MainMenu.Tools"); - { - // FToolMenuSection& Section = Menu->FindOrAddSection("Ayon"); - FToolMenuSection& Section = Menu->AddSection( - "Ayon", - TAttribute(FText::FromString("Ayon")), - FToolMenuInsert("Programming", EToolMenuInsertType::Before) - ); - Section.AddMenuEntryWithCommandList(FAyonCommands::Get().AyonTools, PluginCommands); - Section.AddMenuEntryWithCommandList(FAyonCommands::Get().AyonToolsDialog, PluginCommands); - } - UToolMenu* ToolbarMenu = UToolMenus::Get()->ExtendMenu("LevelEditor.LevelEditorToolBar.PlayToolBar"); - { - FToolMenuSection& Section = ToolbarMenu->FindOrAddSection("PluginTools"); - { - FToolMenuEntry& Entry = Section.AddEntry( - FToolMenuEntry::InitToolBarButton(FAyonCommands::Get().AyonTools)); - Entry.SetCommandList(PluginCommands); - } - } - } -} - - -void FAyonModule::MenuPopup() -{ - UAyonPythonBridge* bridge = UAyonPythonBridge::Get(); - bridge->RunInPython_Popup(); -} - -void FAyonModule::MenuDialog() -{ - UAyonPythonBridge* bridge = UAyonPythonBridge::Get(); - bridge->RunInPython_Dialog(); -} - -IMPLEMENT_MODULE(FAyonModule, Ayon) diff --git a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Private/AyonAssetContainer.cpp b/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Private/AyonAssetContainer.cpp deleted file mode 100644 index 3022757dc8..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Private/AyonAssetContainer.cpp +++ /dev/null @@ -1,113 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#include "AyonAssetContainer.h" -#include "AssetRegistry/AssetRegistryModule.h" -#include "Misc/PackageName.h" -#include "Containers/UnrealString.h" - -UAyonAssetContainer::UAyonAssetContainer(const FObjectInitializer& ObjectInitializer) -: UAssetUserData(ObjectInitializer) -{ - FAssetRegistryModule& AssetRegistryModule = FModuleManager::LoadModuleChecked("AssetRegistry"); - FString path = UAyonAssetContainer::GetPathName(); - UE_LOG(LogTemp, Warning, TEXT("UAyonAssetContainer %s"), *path); - FARFilter Filter; - Filter.PackagePaths.Add(FName(*path)); - - AssetRegistryModule.Get().OnAssetAdded().AddUObject(this, &UAyonAssetContainer::OnAssetAdded); - AssetRegistryModule.Get().OnAssetRemoved().AddUObject(this, &UAyonAssetContainer::OnAssetRemoved); - AssetRegistryModule.Get().OnAssetRenamed().AddUObject(this, &UAyonAssetContainer::OnAssetRenamed); -} - -void UAyonAssetContainer::OnAssetAdded(const FAssetData& AssetData) -{ - TArray split; - - // get directory of current container - FString selfFullPath = UAyonAssetContainer::GetPathName(); - FString selfDir = FPackageName::GetLongPackagePath(*selfFullPath); - - // get asset path and class - FString assetPath = AssetData.GetFullName(); - FString assetFName = AssetData.GetObjectPathString(); - UE_LOG(LogTemp, Log, TEXT("asset name %s"), *assetFName); - // split path - assetPath.ParseIntoArray(split, TEXT(" "), true); - - FString assetDir = FPackageName::GetLongPackagePath(*split[1]); - - // take interest only in paths starting with path of current container - if (assetDir.StartsWith(*selfDir)) - { - // exclude self - if (assetFName != "AssetContainer") - { - assets.Add(assetPath); - assetsData.Add(AssetData); - UE_LOG(LogTemp, Log, TEXT("%s: asset added to %s"), *selfFullPath, *selfDir); - } - } -} - -void UAyonAssetContainer::OnAssetRemoved(const FAssetData& AssetData) -{ - TArray split; - - // get directory of current container - FString selfFullPath = UAyonAssetContainer::GetPathName(); - FString selfDir = FPackageName::GetLongPackagePath(*selfFullPath); - - // get asset path and class - FString assetPath = AssetData.GetFullName(); - FString assetFName = AssetData.GetObjectPathString(); - - // split path - assetPath.ParseIntoArray(split, TEXT(" "), true); - - FString assetDir = FPackageName::GetLongPackagePath(*split[1]); - - // take interest only in paths starting with path of current container - FString path = UAyonAssetContainer::GetPathName(); - FString lpp = FPackageName::GetLongPackagePath(*path); - - if (assetDir.StartsWith(*selfDir)) - { - // exclude self - if (assetFName != "AssetContainer") - { - // UE_LOG(LogTemp, Warning, TEXT("%s: asset removed"), *lpp); - assets.Remove(assetPath); - assetsData.Remove(AssetData); - } - } -} - -void UAyonAssetContainer::OnAssetRenamed(const FAssetData& AssetData, const FString& str) -{ - TArray split; - - // get directory of current container - FString selfFullPath = UAyonAssetContainer::GetPathName(); - FString selfDir = FPackageName::GetLongPackagePath(*selfFullPath); - - // get asset path and class - FString assetPath = AssetData.GetFullName(); - FString assetFName = AssetData.GetObjectPathString(); - - // split path - assetPath.ParseIntoArray(split, TEXT(" "), true); - - FString assetDir = FPackageName::GetLongPackagePath(*split[1]); - if (assetDir.StartsWith(*selfDir)) - { - // exclude self - if (assetFName != "AssetContainer") - { - - assets.Remove(str); - assets.Add(assetPath); - assetsData.Remove(AssetData); - // UE_LOG(LogTemp, Warning, TEXT("%s: asset renamed %s"), *lpp, *str); - } - } -} diff --git a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Private/AyonAssetContainerFactory.cpp b/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Private/AyonAssetContainerFactory.cpp deleted file mode 100644 index 086fc1036e..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Private/AyonAssetContainerFactory.cpp +++ /dev/null @@ -1,20 +0,0 @@ -#include "AyonAssetContainerFactory.h" -#include "AyonAssetContainer.h" - -UAyonAssetContainerFactory::UAyonAssetContainerFactory(const FObjectInitializer& ObjectInitializer) - : UFactory(ObjectInitializer) -{ - SupportedClass = UAyonAssetContainer::StaticClass(); - bCreateNew = false; - bEditorImport = true; -} - -UObject* UAyonAssetContainerFactory::FactoryCreateNew(UClass* Class, UObject* InParent, FName Name, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) -{ - UAyonAssetContainer* AssetContainer = NewObject(InParent, Class, Name, Flags); - return AssetContainer; -} - -bool UAyonAssetContainerFactory::ShouldShowInNewMenu() const { - return false; -} diff --git a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Private/AyonCommands.cpp b/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Private/AyonCommands.cpp deleted file mode 100644 index 566ee1dcd1..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Private/AyonCommands.cpp +++ /dev/null @@ -1,13 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. - -#include "AyonCommands.h" - -#define LOCTEXT_NAMESPACE "FAyonModule" - -void FAyonCommands::RegisterCommands() -{ - UI_COMMAND(AyonTools, "Ayon Tools", "Pipeline tools", EUserInterfaceActionType::Button, FInputChord()); - UI_COMMAND(AyonToolsDialog, "Ayon Tools Dialog", "Pipeline tools dialog", EUserInterfaceActionType::Button, FInputChord()); -} - -#undef LOCTEXT_NAMESPACE diff --git a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Private/AyonLib.cpp b/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Private/AyonLib.cpp deleted file mode 100644 index 7cfa0c9c30..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Private/AyonLib.cpp +++ /dev/null @@ -1,51 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#include "AyonLib.h" - -#include "AssetViewUtils.h" -#include "UObject/UnrealType.h" - -/** - * Sets color on folder icon on given path - * @param InPath - path to folder - * @param InFolderColor - color of the folder - * @warning This color will appear only after Editor restart. Is there a better way? - */ - -bool UAyonLib::SetFolderColor(const FString& FolderPath, const FLinearColor& FolderColor, const bool& bForceAdd) -{ - if (AssetViewUtils::DoesFolderExist(FolderPath)) - { - const TSharedPtr LinearColor = MakeShared(FolderColor); - - AssetViewUtils::SaveColor(FolderPath, LinearColor, true); - UE_LOG(LogAssetData, Display, TEXT("A color {%s} has been set to folder \"%s\""), *LinearColor->ToString(), - *FolderPath) - return true; - } - - UE_LOG(LogAssetData, Display, TEXT("Setting a color {%s} to folder \"%s\" has failed! Directory doesn't exist!"), - *FolderColor.ToString(), *FolderPath) - return false; -} - -/** - * Returns all poperties on given object - * @param cls - class - * @return TArray of properties - */ -TArray UAyonLib::GetAllProperties(UClass* cls) -{ - TArray Ret; - if (cls != nullptr) - { - for (TFieldIterator It(cls); It; ++It) - { - FProperty* Property = *It; - if (Property->HasAnyPropertyFlags(EPropertyFlags::CPF_Edit)) - { - Ret.Add(Property->GetName()); - } - } - } - return Ret; -} diff --git a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Private/AyonPublishInstance.cpp b/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Private/AyonPublishInstance.cpp deleted file mode 100644 index d1b47a19d4..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Private/AyonPublishInstance.cpp +++ /dev/null @@ -1,204 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -// Deprecation warning: this is left here just for backwards compatibility -// and will be removed in next versions of Ayon. -#pragma once - -#include "AyonPublishInstance.h" -#include "AssetRegistry/AssetRegistryModule.h" -#include "AssetToolsModule.h" -#include "Framework/Notifications/NotificationManager.h" -#include "AyonLib.h" -#include "AyonSettings.h" -#include "Widgets/Notifications/SNotificationList.h" - - -//Moves all the invalid pointers to the end to prepare them for the shrinking -#define REMOVE_INVALID_ENTRIES(VAR) VAR.CompactStable(); \ - VAR.Shrink(); - -UAyonPublishInstance::UAyonPublishInstance(const FObjectInitializer& ObjectInitializer) - : UPrimaryDataAsset(ObjectInitializer) -{ - const FAssetRegistryModule& AssetRegistryModule = FModuleManager::LoadModuleChecked< - FAssetRegistryModule>("AssetRegistry"); - - const FPropertyEditorModule& PropertyEditorModule = FModuleManager::LoadModuleChecked( - "PropertyEditor"); - - FString Left, Right; - GetPathName().Split("/" + GetName(), &Left, &Right); - - FARFilter Filter; - Filter.PackagePaths.Emplace(FName(Left)); - - TArray FoundAssets; - AssetRegistryModule.GetRegistry().GetAssets(Filter, FoundAssets); - - for (const FAssetData& AssetData : FoundAssets) - OnAssetCreated(AssetData); - - REMOVE_INVALID_ENTRIES(AssetDataInternal) - REMOVE_INVALID_ENTRIES(AssetDataExternal) - - AssetRegistryModule.Get().OnAssetAdded().AddUObject(this, &UAyonPublishInstance::OnAssetCreated); - AssetRegistryModule.Get().OnAssetRemoved().AddUObject(this, &UAyonPublishInstance::OnAssetRemoved); - AssetRegistryModule.Get().OnAssetUpdated().AddUObject(this, &UAyonPublishInstance::OnAssetUpdated); - -#ifdef WITH_EDITOR - ColorAyonDirs(); -#endif -} - -void UAyonPublishInstance::OnAssetCreated(const FAssetData& InAssetData) -{ - TArray split; - - UObject* Asset = InAssetData.GetAsset(); - - if (!IsValid(Asset)) - { - UE_LOG(LogAssetData, Warning, TEXT("Asset \"%s\" is not valid! Skipping the addition."), - *InAssetData.GetSoftObjectPath().ToString()); - return; - } - - const bool result = IsUnderSameDir(Asset) && Cast(Asset) == nullptr; - - if (result) - { - if (AssetDataInternal.Emplace(Asset).IsValidId()) - { - UE_LOG(LogTemp, Log, TEXT("Added an Asset to PublishInstance - Publish Instance: %s, Asset %s"), - *this->GetName(), *Asset->GetName()); - } - } -} - -void UAyonPublishInstance::OnAssetRemoved(const FAssetData& InAssetData) -{ - if (Cast(InAssetData.GetAsset()) == nullptr) - { - if (AssetDataInternal.Contains(nullptr)) - { - AssetDataInternal.Remove(nullptr); - REMOVE_INVALID_ENTRIES(AssetDataInternal) - } - else - { - AssetDataExternal.Remove(nullptr); - REMOVE_INVALID_ENTRIES(AssetDataExternal) - } - } -} - -void UAyonPublishInstance::OnAssetUpdated(const FAssetData& InAssetData) -{ - REMOVE_INVALID_ENTRIES(AssetDataInternal); - REMOVE_INVALID_ENTRIES(AssetDataExternal); -} - -bool UAyonPublishInstance::IsUnderSameDir(const UObject* InAsset) const -{ - FString ThisLeft, ThisRight; - this->GetPathName().Split(this->GetName(), &ThisLeft, &ThisRight); - - return InAsset->GetPathName().StartsWith(ThisLeft); -} - -#ifdef WITH_EDITOR - -void UAyonPublishInstance::ColorAyonDirs() -{ - FString PathName = this->GetPathName(); - - //Check whether the path contains the defined Ayon folder - if (!PathName.Contains(TEXT("Ayon"))) return; - - //Get the base path for open pype - FString PathLeft, PathRight; - PathName.Split(FString("Ayon"), &PathLeft, &PathRight); - - if (PathLeft.IsEmpty() || PathRight.IsEmpty()) - { - UE_LOG(LogAssetData, Error, TEXT("Failed to retrieve the base Ayon directory!")) - return; - } - - PathName.RemoveFromEnd(PathRight, ESearchCase::CaseSensitive); - - //Get the current settings - const UAyonSettings* Settings = GetMutableDefault(); - - //Color the base folder - UAyonLib::SetFolderColor(PathName, Settings->GetFolderFColor(), false); - - //Get Sub paths, iterate through them and color them according to the folder color in UAyonSettings - const FAssetRegistryModule& AssetRegistryModule = FModuleManager::LoadModuleChecked( - "AssetRegistry"); - - TArray PathList; - - AssetRegistryModule.Get().GetSubPaths(PathName, PathList, true); - - if (PathList.Num() > 0) - { - for (const FString& Path : PathList) - { - UAyonLib::SetFolderColor(Path, Settings->GetFolderFColor(), false); - } - } -} - -void UAyonPublishInstance::SendNotification(const FString& Text) const -{ - FNotificationInfo Info{FText::FromString(Text)}; - - Info.bFireAndForget = true; - Info.bUseLargeFont = false; - Info.bUseThrobber = false; - Info.bUseSuccessFailIcons = false; - Info.ExpireDuration = 4.f; - Info.FadeOutDuration = 2.f; - - FSlateNotificationManager::Get().AddNotification(Info); - - UE_LOG(LogAssetData, Warning, - TEXT( - "Removed duplicated asset from the AssetsDataExternal in Container \"%s\", Asset is already included in the AssetDataInternal!" - ), *GetName() - ) -} - - -void UAyonPublishInstance::PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) -{ - Super::PostEditChangeProperty(PropertyChangedEvent); - - if (PropertyChangedEvent.ChangeType == EPropertyChangeType::ValueSet && - PropertyChangedEvent.Property->GetFName() == GET_MEMBER_NAME_CHECKED( - UAyonPublishInstance, AssetDataExternal)) - { - // Check for duplicated assets - for (const auto& Asset : AssetDataInternal) - { - if (AssetDataExternal.Contains(Asset)) - { - AssetDataExternal.Remove(Asset); - return SendNotification( - "You are not allowed to add assets into AssetDataExternal which are already included in AssetDataInternal!"); - } - } - - // Check if no UAyonPublishInstance type assets are included - for (const auto& Asset : AssetDataExternal) - { - if (Cast(Asset.Get()) != nullptr) - { - AssetDataExternal.Remove(Asset); - return SendNotification("You are not allowed to add publish instances!"); - } - } - } -} - -#endif diff --git a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Private/AyonPublishInstanceFactory.cpp b/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Private/AyonPublishInstanceFactory.cpp deleted file mode 100644 index f79c428a6d..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Private/AyonPublishInstanceFactory.cpp +++ /dev/null @@ -1,23 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -// Deprecation warning: this is left here just for backwards compatibility -// and will be removed in next versions of Ayon. -#include "AyonPublishInstanceFactory.h" -#include "AyonPublishInstance.h" - -UAyonPublishInstanceFactory::UAyonPublishInstanceFactory(const FObjectInitializer& ObjectInitializer) - : UFactory(ObjectInitializer) -{ - SupportedClass = UAyonPublishInstance::StaticClass(); - bCreateNew = false; - bEditorImport = true; -} - -UObject* UAyonPublishInstanceFactory::FactoryCreateNew(UClass* InClass, UObject* InParent, FName InName, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) -{ - check(InClass->IsChildOf(UAyonPublishInstance::StaticClass())); - return NewObject(InParent, InClass, InName, Flags); -} - -bool UAyonPublishInstanceFactory::ShouldShowInNewMenu() const { - return false; -} diff --git a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Private/AyonPythonBridge.cpp b/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Private/AyonPythonBridge.cpp deleted file mode 100644 index 0ed4b2f704..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Private/AyonPythonBridge.cpp +++ /dev/null @@ -1,14 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#include "AyonPythonBridge.h" - -UAyonPythonBridge* UAyonPythonBridge::Get() -{ - TArray AyonPythonBridgeClasses; - GetDerivedClasses(UAyonPythonBridge::StaticClass(), AyonPythonBridgeClasses); - int32 NumClasses = AyonPythonBridgeClasses.Num(); - if (NumClasses > 0) - { - return Cast(AyonPythonBridgeClasses[NumClasses - 1]->GetDefaultObject()); - } - return nullptr; -}; \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Private/AyonSettings.cpp b/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Private/AyonSettings.cpp deleted file mode 100644 index da388fbc8f..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Private/AyonSettings.cpp +++ /dev/null @@ -1,21 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. - -#include "AyonSettings.h" - -#include "Interfaces/IPluginManager.h" -#include "UObject/UObjectGlobals.h" - -/** - * Mainly is used for initializing default values if the DefaultAyonSettings.ini file does not exist in the saved config - */ -UAyonSettings::UAyonSettings(const FObjectInitializer& ObjectInitializer) -{ - - const FString ConfigFilePath = AYON_SETTINGS_FILEPATH; - - // This has to be probably in the future set using the UE Reflection system - FColor Color; - GConfig->GetColor(TEXT("/Script/Ayon.AyonSettings"), TEXT("FolderColor"), Color, ConfigFilePath); - - FolderColor = Color; -} \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Private/AyonStyle.cpp b/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Private/AyonStyle.cpp deleted file mode 100644 index d88df78735..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Private/AyonStyle.cpp +++ /dev/null @@ -1,62 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. - -#include "AyonStyle.h" -#include "Framework/Application/SlateApplication.h" -#include "Styling/SlateStyleRegistry.h" -#include "Slate/SlateGameResources.h" -#include "Interfaces/IPluginManager.h" -#include "Styling/SlateStyleMacros.h" - -#define RootToContentDir Style->RootToContentDir - -TSharedPtr FAyonStyle::AyonStyleInstance = nullptr; - -void FAyonStyle::Initialize() -{ - if (!AyonStyleInstance.IsValid()) - { - AyonStyleInstance = Create(); - FSlateStyleRegistry::RegisterSlateStyle(*AyonStyleInstance); - } -} - -void FAyonStyle::Shutdown() -{ - FSlateStyleRegistry::UnRegisterSlateStyle(*AyonStyleInstance); - ensure(AyonStyleInstance.IsUnique()); - AyonStyleInstance.Reset(); -} - -FName FAyonStyle::GetStyleSetName() -{ - static FName StyleSetName(TEXT("AyonStyle")); - return StyleSetName; -} - -const FVector2D Icon16x16(16.0f, 16.0f); -const FVector2D Icon20x20(20.0f, 20.0f); -const FVector2D Icon40x40(40.0f, 40.0f); - -TSharedRef< FSlateStyleSet > FAyonStyle::Create() -{ - TSharedRef< FSlateStyleSet > Style = MakeShareable(new FSlateStyleSet("AyonStyle")); - Style->SetContentRoot(IPluginManager::Get().FindPlugin("Ayon")->GetBaseDir() / TEXT("Resources")); - - Style->Set("Ayon.AyonTools", new IMAGE_BRUSH(TEXT("ayon40"), Icon40x40)); - Style->Set("Ayon.AyonToolsDialog", new IMAGE_BRUSH(TEXT("ayon40"), Icon40x40)); - - return Style; -} - -void FAyonStyle::ReloadTextures() -{ - if (FSlateApplication::IsInitialized()) - { - FSlateApplication::Get().GetRenderer()->ReloadTextureResources(); - } -} - -const ISlateStyle& FAyonStyle::Get() -{ - return *AyonStyleInstance; -} diff --git a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Private/Commandlets/AyonActionResult.cpp b/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Private/Commandlets/AyonActionResult.cpp deleted file mode 100644 index 2a137e3ed7..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Private/Commandlets/AyonActionResult.cpp +++ /dev/null @@ -1,40 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. - -#include "Commandlets/AyonActionResult.h" -#include "Logging/Ayon_Log.h" - -EAyon_ActionResult::Type& FAyon_ActionResult::GetStatus() -{ - return Status; -} - -FText& FAyon_ActionResult::GetReason() -{ - return Reason; -} - -FAyon_ActionResult::FAyon_ActionResult():Status(EAyon_ActionResult::Type::Ok) -{ - -} - -FAyon_ActionResult::FAyon_ActionResult(const EAyon_ActionResult::Type& InEnum):Status(InEnum) -{ - TryLog(); -} - -FAyon_ActionResult::FAyon_ActionResult(const EAyon_ActionResult::Type& InEnum, const FText& InReason):Status(InEnum), Reason(InReason) -{ - TryLog(); -}; - -bool FAyon_ActionResult::IsProblem() const -{ - return Status != EAyon_ActionResult::Ok; -} - -void FAyon_ActionResult::TryLog() const -{ - if(IsProblem()) - UE_LOG(LogCommandletAyonGenerateProject, Error, TEXT("%s"), *Reason.ToString()); -} diff --git a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Private/Commandlets/Implementations/AyonGenerateProjectCommandlet.cpp b/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Private/Commandlets/Implementations/AyonGenerateProjectCommandlet.cpp deleted file mode 100644 index ed876c8128..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Private/Commandlets/Implementations/AyonGenerateProjectCommandlet.cpp +++ /dev/null @@ -1,140 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#include "Commandlets/Implementations/AyonGenerateProjectCommandlet.h" - -#include "GameProjectUtils.h" -#include "AyonConstants.h" -#include "Commandlets/AyonActionResult.h" -#include "ProjectDescriptor.h" - -int32 UAyonGenerateProjectCommandlet::Main(const FString& CommandLineParams) -{ - //Parses command line parameters & creates structure FProjectInformation - const FAyonGenerateProjectParams ParsedParams = FAyonGenerateProjectParams(CommandLineParams); - ProjectInformation = ParsedParams.GenerateUEProjectInformation(); - - //Creates .uproject & other UE files - EVALUATE_Ayon_ACTION_RESULT(TryCreateProject()); - - //Loads created .uproject - EVALUATE_Ayon_ACTION_RESULT(TryLoadProjectDescriptor()); - - //Adds needed plugin to .uproject - AttachPluginsToProjectDescriptor(); - - //Saves .uproject - EVALUATE_Ayon_ACTION_RESULT(TrySave()); - - //When we are here, there should not be problems in generating Unreal Project for Ayon - return 0; -} - - -FAyonGenerateProjectParams::FAyonGenerateProjectParams(): FAyonGenerateProjectParams("") -{ -} - -FAyonGenerateProjectParams::FAyonGenerateProjectParams(const FString& CommandLineParams): CommandLineParams( - CommandLineParams) -{ - UCommandlet::ParseCommandLine(*CommandLineParams, Tokens, Switches); -} - -FProjectInformation FAyonGenerateProjectParams::GenerateUEProjectInformation() const -{ - FProjectInformation ProjectInformation = FProjectInformation(); - ProjectInformation.ProjectFilename = GetProjectFileName(); - - ProjectInformation.bShouldGenerateCode = IsSwitchPresent("GenerateCode"); - - return ProjectInformation; -} - -FString FAyonGenerateProjectParams::TryGetToken(const int32 Index) const -{ - return Tokens.IsValidIndex(Index) ? Tokens[Index] : ""; -} - -FString FAyonGenerateProjectParams::GetProjectFileName() const -{ - return TryGetToken(0); -} - -bool FAyonGenerateProjectParams::IsSwitchPresent(const FString& Switch) const -{ - return INDEX_NONE != Switches.IndexOfByPredicate([&Switch](const FString& Item) -> bool - { - return Item.Equals(Switch); - } - ); -} - - -UAyonGenerateProjectCommandlet::UAyonGenerateProjectCommandlet() -{ - LogToConsole = true; -} - -FAyon_ActionResult UAyonGenerateProjectCommandlet::TryCreateProject() const -{ - FText FailReason; - FText FailLog; - TArray OutCreatedFiles; - - if (!GameProjectUtils::CreateProject(ProjectInformation, FailReason, FailLog, &OutCreatedFiles)) - return FAyon_ActionResult(EAyon_ActionResult::ProjectNotCreated, FailReason); - return FAyon_ActionResult(); -} - -FAyon_ActionResult UAyonGenerateProjectCommandlet::TryLoadProjectDescriptor() -{ - FText FailReason; - const bool bLoaded = ProjectDescriptor.Load(ProjectInformation.ProjectFilename, FailReason); - - return FAyon_ActionResult(bLoaded ? EAyon_ActionResult::Ok : EAyon_ActionResult::ProjectNotLoaded, FailReason); -} - -void UAyonGenerateProjectCommandlet::AttachPluginsToProjectDescriptor() -{ - FPluginReferenceDescriptor AyonPluginDescriptor; - AyonPluginDescriptor.bEnabled = true; - AyonPluginDescriptor.Name = AyonConstants::Ayon_PluginName; - ProjectDescriptor.Plugins.Add(AyonPluginDescriptor); - - FPluginReferenceDescriptor PythonPluginDescriptor; - PythonPluginDescriptor.bEnabled = true; - PythonPluginDescriptor.Name = AyonConstants::PythonScript_PluginName; - ProjectDescriptor.Plugins.Add(PythonPluginDescriptor); - - FPluginReferenceDescriptor SequencerScriptingPluginDescriptor; - SequencerScriptingPluginDescriptor.bEnabled = true; - SequencerScriptingPluginDescriptor.Name = AyonConstants::SequencerScripting_PluginName; - ProjectDescriptor.Plugins.Add(SequencerScriptingPluginDescriptor); - - FPluginReferenceDescriptor MovieRenderPipelinePluginDescriptor; - MovieRenderPipelinePluginDescriptor.bEnabled = true; - MovieRenderPipelinePluginDescriptor.Name = AyonConstants::MovieRenderPipeline_PluginName; - ProjectDescriptor.Plugins.Add(MovieRenderPipelinePluginDescriptor); - - FPluginReferenceDescriptor EditorScriptingPluginDescriptor; - EditorScriptingPluginDescriptor.bEnabled = true; - EditorScriptingPluginDescriptor.Name = AyonConstants::EditorScriptingUtils_PluginName; - ProjectDescriptor.Plugins.Add(EditorScriptingPluginDescriptor); -} - -FAyon_ActionResult UAyonGenerateProjectCommandlet::TrySave() -{ - FText FailReason; - const bool bSaved = ProjectDescriptor.Save(ProjectInformation.ProjectFilename, FailReason); - - return FAyon_ActionResult(bSaved ? EAyon_ActionResult::Ok : EAyon_ActionResult::ProjectNotSaved, FailReason); -} - -FAyonGenerateProjectParams UAyonGenerateProjectCommandlet::ParseParameters(const FString& Params) const -{ - FAyonGenerateProjectParams ParamsResult; - - TArray Tokens, Switches; - ParseCommandLine(*Params, Tokens, Switches); - - return ParamsResult; -} diff --git a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Private/OpenPypePublishInstance.cpp b/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Private/OpenPypePublishInstance.cpp deleted file mode 100644 index 02a8ac800a..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Private/OpenPypePublishInstance.cpp +++ /dev/null @@ -1,204 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -// Deprecation warning: this is left here just for backwards compatibility -// and will be removed in next versions of Ayon. -#pragma once - -#include "OpenPypePublishInstance.h" -#include "AssetRegistry/AssetRegistryModule.h" -#include "AssetToolsModule.h" -#include "Framework/Notifications/NotificationManager.h" -#include "AyonLib.h" -#include "AyonSettings.h" -#include "Widgets/Notifications/SNotificationList.h" - - -//Moves all the invalid pointers to the end to prepare them for the shrinking -#define REMOVE_INVALID_ENTRIES(VAR) VAR.CompactStable(); \ - VAR.Shrink(); - -UOpenPypePublishInstance::UOpenPypePublishInstance(const FObjectInitializer& ObjectInitializer) - : UPrimaryDataAsset(ObjectInitializer) -{ - const FAssetRegistryModule& AssetRegistryModule = FModuleManager::LoadModuleChecked< - FAssetRegistryModule>("AssetRegistry"); - - const FPropertyEditorModule& PropertyEditorModule = FModuleManager::LoadModuleChecked( - "PropertyEditor"); - - FString Left, Right; - GetPathName().Split("/" + GetName(), &Left, &Right); - - FARFilter Filter; - Filter.PackagePaths.Emplace(FName(Left)); - - TArray FoundAssets; - AssetRegistryModule.GetRegistry().GetAssets(Filter, FoundAssets); - - for (const FAssetData& AssetData : FoundAssets) - OnAssetCreated(AssetData); - - REMOVE_INVALID_ENTRIES(AssetDataInternal) - REMOVE_INVALID_ENTRIES(AssetDataExternal) - - AssetRegistryModule.Get().OnAssetAdded().AddUObject(this, &UOpenPypePublishInstance::OnAssetCreated); - AssetRegistryModule.Get().OnAssetRemoved().AddUObject(this, &UOpenPypePublishInstance::OnAssetRemoved); - AssetRegistryModule.Get().OnAssetUpdated().AddUObject(this, &UOpenPypePublishInstance::OnAssetUpdated); - -#ifdef WITH_EDITOR - ColorOpenPypeDirs(); -#endif -} - -void UOpenPypePublishInstance::OnAssetCreated(const FAssetData& InAssetData) -{ - TArray split; - - UObject* Asset = InAssetData.GetAsset(); - - if (!IsValid(Asset)) - { - UE_LOG(LogAssetData, Warning, TEXT("Asset \"%s\" is not valid! Skipping the addition."), - *InAssetData.GetSoftObjectPath().ToString()); - return; - } - - const bool result = IsUnderSameDir(Asset) && Cast(Asset) == nullptr; - - if (result) - { - if (AssetDataInternal.Emplace(Asset).IsValidId()) - { - UE_LOG(LogTemp, Log, TEXT("Added an Asset to PublishInstance - Publish Instance: %s, Asset %s"), - *this->GetName(), *Asset->GetName()); - } - } -} - -void UOpenPypePublishInstance::OnAssetRemoved(const FAssetData& InAssetData) -{ - if (Cast(InAssetData.GetAsset()) == nullptr) - { - if (AssetDataInternal.Contains(nullptr)) - { - AssetDataInternal.Remove(nullptr); - REMOVE_INVALID_ENTRIES(AssetDataInternal) - } - else - { - AssetDataExternal.Remove(nullptr); - REMOVE_INVALID_ENTRIES(AssetDataExternal) - } - } -} - -void UOpenPypePublishInstance::OnAssetUpdated(const FAssetData& InAssetData) -{ - REMOVE_INVALID_ENTRIES(AssetDataInternal); - REMOVE_INVALID_ENTRIES(AssetDataExternal); -} - -bool UOpenPypePublishInstance::IsUnderSameDir(const UObject* InAsset) const -{ - FString ThisLeft, ThisRight; - this->GetPathName().Split(this->GetName(), &ThisLeft, &ThisRight); - - return InAsset->GetPathName().StartsWith(ThisLeft); -} - -#ifdef WITH_EDITOR - -void UOpenPypePublishInstance::ColorOpenPypeDirs() -{ - FString PathName = this->GetPathName(); - - //Check whether the path contains the defined OpenPype folder - if (!PathName.Contains(TEXT("OpenPype"))) return; - - //Get the base path for open pype - FString PathLeft, PathRight; - PathName.Split(FString("OpenPype"), &PathLeft, &PathRight); - - if (PathLeft.IsEmpty() || PathRight.IsEmpty()) - { - UE_LOG(LogAssetData, Error, TEXT("Failed to retrieve the base OpenPype directory!")) - return; - } - - PathName.RemoveFromEnd(PathRight, ESearchCase::CaseSensitive); - - //Get the current settings - const UAyonSettings* Settings = GetMutableDefault(); - - //Color the base folder - UAyonLib::SetFolderColor(PathName, Settings->GetFolderFColor(), false); - - //Get Sub paths, iterate through them and color them according to the folder color in UOpenPypeSettings - const FAssetRegistryModule& AssetRegistryModule = FModuleManager::LoadModuleChecked( - "AssetRegistry"); - - TArray PathList; - - AssetRegistryModule.Get().GetSubPaths(PathName, PathList, true); - - if (PathList.Num() > 0) - { - for (const FString& Path : PathList) - { - UAyonLib::SetFolderColor(Path, Settings->GetFolderFColor(), false); - } - } -} - -void UOpenPypePublishInstance::SendNotification(const FString& Text) const -{ - FNotificationInfo Info{FText::FromString(Text)}; - - Info.bFireAndForget = true; - Info.bUseLargeFont = false; - Info.bUseThrobber = false; - Info.bUseSuccessFailIcons = false; - Info.ExpireDuration = 4.f; - Info.FadeOutDuration = 2.f; - - FSlateNotificationManager::Get().AddNotification(Info); - - UE_LOG(LogAssetData, Warning, - TEXT( - "Removed duplicated asset from the AssetsDataExternal in Container \"%s\", Asset is already included in the AssetDataInternal!" - ), *GetName() - ) -} - - -void UOpenPypePublishInstance::PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) -{ - Super::PostEditChangeProperty(PropertyChangedEvent); - - if (PropertyChangedEvent.ChangeType == EPropertyChangeType::ValueSet && - PropertyChangedEvent.Property->GetFName() == GET_MEMBER_NAME_CHECKED( - UOpenPypePublishInstance, AssetDataExternal)) - { - // Check for duplicated assets - for (const auto& Asset : AssetDataInternal) - { - if (AssetDataExternal.Contains(Asset)) - { - AssetDataExternal.Remove(Asset); - return SendNotification( - "You are not allowed to add assets into AssetDataExternal which are already included in AssetDataInternal!"); - } - } - - // Check if no UOpenPypePublishInstance type assets are included - for (const auto& Asset : AssetDataExternal) - { - if (Cast(Asset.Get()) != nullptr) - { - AssetDataExternal.Remove(Asset); - return SendNotification("You are not allowed to add publish instances!"); - } - } - } -} - -#endif diff --git a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/Ayon.h b/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/Ayon.h deleted file mode 100644 index bb25430411..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/Ayon.h +++ /dev/null @@ -1,24 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. - -#pragma once - -#include "CoreMinimal.h" - - -class FAyonModule : public IModuleInterface -{ -public: - virtual void StartupModule() override; - virtual void ShutdownModule() override; - -private: - void RegisterMenus(); - void RegisterSettings(); - bool HandleSettingsSaved(); - - void MenuPopup(); - void MenuDialog(); - -private: - TSharedPtr PluginCommands; -}; diff --git a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/AyonAssetContainer.h b/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/AyonAssetContainer.h deleted file mode 100644 index d40642b149..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/AyonAssetContainer.h +++ /dev/null @@ -1,34 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "UObject/NoExportTypes.h" -#include "Engine/AssetUserData.h" -#include "AssetRegistry/AssetData.h" -#include "AyonAssetContainer.generated.h" - -UCLASS(Blueprintable) -class AYON_API UAyonAssetContainer : public UAssetUserData -{ - GENERATED_BODY() - -public: - - UAyonAssetContainer(const FObjectInitializer& ObjectInitalizer); - // ~UAyonAssetContainer(); - - UPROPERTY(EditAnywhere, BlueprintReadOnly, Category="Assets") - TArray assets; - - // There seems to be no reflection option to expose array of FAssetData - /* - UPROPERTY(Transient, BlueprintReadOnly, Category = "Python", meta=(DisplayName="Assets Data")) - TArray assetsData; - */ -private: - TArray assetsData; - void OnAssetAdded(const FAssetData& AssetData); - void OnAssetRemoved(const FAssetData& AssetData); - void OnAssetRenamed(const FAssetData& AssetData, const FString& str); -}; diff --git a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/AyonAssetContainerFactory.h b/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/AyonAssetContainerFactory.h deleted file mode 100644 index da424cde2e..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/AyonAssetContainerFactory.h +++ /dev/null @@ -1,18 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Factories/Factory.h" -#include "AyonAssetContainerFactory.generated.h" - -UCLASS() -class AYON_API UAyonAssetContainerFactory : public UFactory -{ - GENERATED_BODY() - -public: - UAyonAssetContainerFactory(const FObjectInitializer& ObjectInitializer); - virtual UObject* FactoryCreateNew(UClass* Class, UObject* InParent, FName Name, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) override; - virtual bool ShouldShowInNewMenu() const override; -}; diff --git a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/AyonCommands.h b/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/AyonCommands.h deleted file mode 100644 index 9c40dc8241..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/AyonCommands.h +++ /dev/null @@ -1,24 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. - -#pragma once - -#include "CoreMinimal.h" -#include "Framework/Commands/Commands.h" -#include "AyonStyle.h" - -class FAyonCommands : public TCommands -{ -public: - - FAyonCommands() - : TCommands(TEXT("Ayon"), NSLOCTEXT("Contexts", "Ayon", "Ayon Tools"), NAME_None, FAyonStyle::GetStyleSetName()) - { - } - - // TCommands<> interface - virtual void RegisterCommands() override; - -public: - TSharedPtr< FUICommandInfo > AyonTools; - TSharedPtr< FUICommandInfo > AyonToolsDialog; -}; diff --git a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/AyonConstants.h b/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/AyonConstants.h deleted file mode 100644 index 5fe7c14360..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/AyonConstants.h +++ /dev/null @@ -1,13 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#pragma once - -namespace AyonConstants -{ - const FString Ayon_PluginName = "Ayon"; - const FString PythonScript_PluginName = "PythonScriptPlugin"; - const FString SequencerScripting_PluginName = "SequencerScripting"; - const FString MovieRenderPipeline_PluginName = "MovieRenderPipeline"; - const FString EditorScriptingUtils_PluginName = "EditorScriptingUtilities"; -} - - diff --git a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/AyonLib.h b/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/AyonLib.h deleted file mode 100644 index da83b448fb..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/AyonLib.h +++ /dev/null @@ -1,19 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#pragma once - -#include "AyonLib.generated.h" - - -UCLASS(Blueprintable) -class AYON_API UAyonLib : public UBlueprintFunctionLibrary -{ - - GENERATED_BODY() - -public: - UFUNCTION(BlueprintCallable, Category = Python) - static bool SetFolderColor(const FString& FolderPath, const FLinearColor& FolderColor,const bool& bForceAdd); - - UFUNCTION(BlueprintCallable, Category = Python) - static TArray GetAllProperties(UClass* cls); -}; \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/AyonPublishInstance.h b/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/AyonPublishInstance.h deleted file mode 100644 index c89388036f..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/AyonPublishInstance.h +++ /dev/null @@ -1,104 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -// Deprecation warning: this is left here just for backwards compatibility -// and will be removed in next versions of Ayon. -#pragma once - -#include "AyonPublishInstance.generated.h" - - -UCLASS(Blueprintable) -class AYON_API UAyonPublishInstance : public UPrimaryDataAsset -{ - GENERATED_UCLASS_BODY() - -public: - /** - /** - * Retrieves all the assets which are monitored by the Publish Instance (Monitors assets in the directory which is - * placed in) - * - * @return - Set of UObjects. Careful! They are returning raw pointers. Seems like an issue in UE5 - */ - UFUNCTION(BlueprintCallable, BlueprintPure, Category="Python") - TSet GetInternalAssets() const - { - //For some reason it can only return Raw Pointers? Seems like an issue which they haven't fixed. - TSet ResultSet; - - for (const auto& Asset : AssetDataInternal) - ResultSet.Add(Asset.LoadSynchronous()); - - return ResultSet; - } - - /** - * Retrieves all the assets which have been added manually by the Publish Instance - * - * @return - TSet of assets (UObjects). Careful! They are returning raw pointers. Seems like an issue in UE5 - */ - UFUNCTION(BlueprintCallable, BlueprintPure, Category="Python") - TSet GetExternalAssets() const - { - //For some reason it can only return Raw Pointers? Seems like an issue which they haven't fixed. - TSet ResultSet; - - for (const auto& Asset : AssetDataExternal) - ResultSet.Add(Asset.LoadSynchronous()); - - return ResultSet; - } - - /** - * Function for returning all the assets in the container combined. - * - * @return Returns all the internal and externally added assets into one set (TSet of UObjects). Careful! They are - * returning raw pointers. Seems like an issue in UE5 - * - * @attention If the bAddExternalAssets variable is false, external assets won't be included! - */ - UFUNCTION(BlueprintCallable, BlueprintPure, Category="Python") - TSet GetAllAssets() const - { - const TSet>& IteratedSet = bAddExternalAssets - ? AssetDataInternal.Union(AssetDataExternal) - : AssetDataInternal; - - //Create a new TSet only with raw pointers. - TSet ResultSet; - - for (auto& Asset : IteratedSet) - ResultSet.Add(Asset.LoadSynchronous()); - - return ResultSet; - } - -private: - UPROPERTY(VisibleAnywhere, Category="Assets") - TSet> AssetDataInternal; - - /** - * This property allows exposing the array to include other assets from any other directory than what it's currently - * monitoring. NOTE: that these assets have to be added manually! They are not automatically registered or added! - */ - UPROPERTY(EditAnywhere, Category = "Assets") - bool bAddExternalAssets = false; - - UPROPERTY(EditAnywhere, meta=(EditCondition="bAddExternalAssets"), Category="Assets") - TSet> AssetDataExternal; - - - void OnAssetCreated(const FAssetData& InAssetData); - void OnAssetRemoved(const FAssetData& InAssetData); - void OnAssetUpdated(const FAssetData& InAssetData); - - bool IsUnderSameDir(const UObject* InAsset) const; - -#ifdef WITH_EDITOR - - void ColorAyonDirs(); - - void SendNotification(const FString& Text) const; - virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override; - -#endif -}; diff --git a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/AyonPublishInstanceFactory.h b/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/AyonPublishInstanceFactory.h deleted file mode 100644 index 3cef8e76b2..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/AyonPublishInstanceFactory.h +++ /dev/null @@ -1,22 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -// Deprecation warning: this is left here just for backwards compatibility -// and will be removed in next versions of Ayon. -#pragma once - -#include "CoreMinimal.h" -#include "Factories/Factory.h" -#include "AyonPublishInstanceFactory.generated.h" - -/** - * - */ -UCLASS() -class AYON_API UAyonPublishInstanceFactory : public UFactory -{ - GENERATED_BODY() - -public: - UAyonPublishInstanceFactory(const FObjectInitializer& ObjectInitializer); - virtual UObject* FactoryCreateNew(UClass* InClass, UObject* InParent, FName InName, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) override; - virtual bool ShouldShowInNewMenu() const override; -}; diff --git a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/AyonPythonBridge.h b/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/AyonPythonBridge.h deleted file mode 100644 index 3c429fd7d3..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/AyonPythonBridge.h +++ /dev/null @@ -1,20 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#pragma once -#include "AyonPythonBridge.generated.h" - -UCLASS(Blueprintable) -class UAyonPythonBridge : public UObject -{ - GENERATED_BODY() - -public: - UFUNCTION(BlueprintCallable, Category = Python) - static UAyonPythonBridge* Get(); - - UFUNCTION(BlueprintImplementableEvent, Category = Python) - void RunInPython_Popup() const; - - UFUNCTION(BlueprintImplementableEvent, Category = Python) - void RunInPython_Dialog() const; - -}; diff --git a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/AyonSettings.h b/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/AyonSettings.h deleted file mode 100644 index 4f12d1a5f2..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/AyonSettings.h +++ /dev/null @@ -1,32 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. - -#pragma once - -#include "CoreMinimal.h" -#include "UObject/Object.h" -#include "AyonSettings.generated.h" - -#define AYON_SETTINGS_FILEPATH IPluginManager::Get().FindPlugin("Ayon")->GetBaseDir() / TEXT("Config") / TEXT("DefaultAyonSettings.ini") - -UCLASS(Config=AyonSettings, DefaultConfig) -class AYON_API UAyonSettings : public UObject -{ - GENERATED_UCLASS_BODY() - - UFUNCTION(BlueprintCallable, BlueprintPure, Category = Settings) - FColor GetFolderFColor() const - { - return FolderColor; - } - - UFUNCTION(BlueprintCallable, BlueprintPure, Category = Settings) - FLinearColor GetFolderFLinearColor() const - { - return FLinearColor(FolderColor); - } - -protected: - - UPROPERTY(config, EditAnywhere, Category = Folders) - FColor FolderColor = FColor(25,45,223); -}; \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/AyonStyle.h b/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/AyonStyle.h deleted file mode 100644 index 58f6af656e..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/AyonStyle.h +++ /dev/null @@ -1,19 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#pragma once -#include "CoreMinimal.h" -#include "Styling/SlateStyle.h" - -class FAyonStyle -{ -public: - static void Initialize(); - static void Shutdown(); - static void ReloadTextures(); - static const ISlateStyle& Get(); - static FName GetStyleSetName(); - - -private: - static TSharedRef< class FSlateStyleSet > Create(); - static TSharedPtr< class FSlateStyleSet > AyonStyleInstance; -}; \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/Commandlets/AyonActionResult.h b/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/Commandlets/AyonActionResult.h deleted file mode 100644 index bb995ec452..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/Commandlets/AyonActionResult.h +++ /dev/null @@ -1,83 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. - -#pragma once - -#include "CoreMinimal.h" -#include "AyonActionResult.generated.h" - -/** - * @brief This macro returns error code when is problem or does nothing when there is no problem. - * @param ActionResult FAyon_ActionResult structure - */ -#define EVALUATE_Ayon_ACTION_RESULT(ActionResult) \ - if(ActionResult.IsProblem()) \ - return ActionResult.GetStatus(); - -/** -* @brief This enum values are humanly readable mapping of error codes. -* Here should be all error codes to be possible find what went wrong. -* TODO: In the future should exists an web document where is mapped error code & what problem occured & how to repair it... -*/ -UENUM() -namespace EAyon_ActionResult -{ - enum Type - { - Ok, - ProjectNotCreated, - ProjectNotLoaded, - ProjectNotSaved, - //....Here insert another values - - //Do not remove! - //Usable for looping through enum values - __Last UMETA(Hidden) - }; -} - - -/** - * @brief This struct holds action result enum and optionally reason of fail - */ -USTRUCT() -struct FAyon_ActionResult -{ - GENERATED_BODY() - -public: - /** @brief Default constructor usable when there is no problem */ - FAyon_ActionResult(); - - /** - * @brief This constructor initializes variables & attempts to log when is error - * @param InEnum Status - */ - FAyon_ActionResult(const EAyon_ActionResult::Type& InEnum); - - /** - * @brief This constructor initializes variables & attempts to log when is error - * @param InEnum Status - * @param InReason Reason of potential fail - */ - FAyon_ActionResult(const EAyon_ActionResult::Type& InEnum, const FText& InReason); - -private: - /** @brief Action status */ - EAyon_ActionResult::Type Status; - - /** @brief Optional reason of fail */ - FText Reason; - -public: - /** - * @brief Checks if there is problematic state - * @return true when status is not equal to EAyon_ActionResult::Ok - */ - bool IsProblem() const; - EAyon_ActionResult::Type& GetStatus(); - FText& GetReason(); - -private: - void TryLog() const; -}; - diff --git a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/Commandlets/Implementations/AyonGenerateProjectCommandlet.h b/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/Commandlets/Implementations/AyonGenerateProjectCommandlet.h deleted file mode 100644 index da8e9af661..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/Commandlets/Implementations/AyonGenerateProjectCommandlet.h +++ /dev/null @@ -1,61 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#pragma once - - -#include "GameProjectUtils.h" -#include "Commandlets/AyonActionResult.h" -#include "ProjectDescriptor.h" -#include "Commandlets/Commandlet.h" -#include "AyonGenerateProjectCommandlet.generated.h" - -struct FProjectDescriptor; -struct FProjectInformation; - -/** -* @brief Structure which parses command line parameters and generates FProjectInformation -*/ -USTRUCT() -struct FAyonGenerateProjectParams -{ - GENERATED_BODY() - -private: - FString CommandLineParams; - TArray Tokens; - TArray Switches; - -public: - FAyonGenerateProjectParams(); - FAyonGenerateProjectParams(const FString& CommandLineParams); - - FProjectInformation GenerateUEProjectInformation() const; - -private: - FString TryGetToken(const int32 Index) const; - FString GetProjectFileName() const; - - bool IsSwitchPresent(const FString& Switch) const; -}; - -UCLASS() -class AYON_API UAyonGenerateProjectCommandlet : public UCommandlet -{ - GENERATED_BODY() - -private: - FProjectInformation ProjectInformation; - FProjectDescriptor ProjectDescriptor; - -public: - UAyonGenerateProjectCommandlet(); - - virtual int32 Main(const FString& CommandLineParams) override; - -private: - FAyonGenerateProjectParams ParseParameters(const FString& Params) const; - FAyon_ActionResult TryCreateProject() const; - FAyon_ActionResult TryLoadProjectDescriptor(); - void AttachPluginsToProjectDescriptor(); - FAyon_ActionResult TrySave(); -}; - diff --git a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/Logging/Ayon_Log.h b/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/Logging/Ayon_Log.h deleted file mode 100644 index 25b33a63e8..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/Logging/Ayon_Log.h +++ /dev/null @@ -1,4 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#pragma once - -DEFINE_LOG_CATEGORY_STATIC(LogCommandletAyonGenerateProject, Log, All); \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/OpenPypePublishInstance.h b/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/OpenPypePublishInstance.h deleted file mode 100644 index 9c0c4a69e5..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.1/Ayon/Source/Ayon/Public/OpenPypePublishInstance.h +++ /dev/null @@ -1,104 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -// Deprecation warning: this is left here just for backwards compatibility -// and will be removed in next versions of Ayon. -#pragma once - -#include "OpenPypePublishInstance.generated.h" - - -UCLASS(Blueprintable) -class AYON_API UOpenPypePublishInstance : public UPrimaryDataAsset -{ - GENERATED_UCLASS_BODY() - -public: - /** - /** - * Retrieves all the assets which are monitored by the Publish Instance (Monitors assets in the directory which is - * placed in) - * - * @return - Set of UObjects. Careful! They are returning raw pointers. Seems like an issue in UE5 - */ - UFUNCTION(BlueprintCallable, BlueprintPure, Category="Python") - TSet GetInternalAssets() const - { - //For some reason it can only return Raw Pointers? Seems like an issue which they haven't fixed. - TSet ResultSet; - - for (const auto& Asset : AssetDataInternal) - ResultSet.Add(Asset.LoadSynchronous()); - - return ResultSet; - } - - /** - * Retrieves all the assets which have been added manually by the Publish Instance - * - * @return - TSet of assets (UObjects). Careful! They are returning raw pointers. Seems like an issue in UE5 - */ - UFUNCTION(BlueprintCallable, BlueprintPure, Category="Python") - TSet GetExternalAssets() const - { - //For some reason it can only return Raw Pointers? Seems like an issue which they haven't fixed. - TSet ResultSet; - - for (const auto& Asset : AssetDataExternal) - ResultSet.Add(Asset.LoadSynchronous()); - - return ResultSet; - } - - /** - * Function for returning all the assets in the container combined. - * - * @return Returns all the internal and externally added assets into one set (TSet of UObjects). Careful! They are - * returning raw pointers. Seems like an issue in UE5 - * - * @attention If the bAddExternalAssets variable is false, external assets won't be included! - */ - UFUNCTION(BlueprintCallable, BlueprintPure, Category="Python") - TSet GetAllAssets() const - { - const TSet>& IteratedSet = bAddExternalAssets - ? AssetDataInternal.Union(AssetDataExternal) - : AssetDataInternal; - - //Create a new TSet only with raw pointers. - TSet ResultSet; - - for (auto& Asset : IteratedSet) - ResultSet.Add(Asset.LoadSynchronous()); - - return ResultSet; - } - -private: - UPROPERTY(VisibleAnywhere, Category="Assets") - TSet> AssetDataInternal; - - /** - * This property allows exposing the array to include other assets from any other directory than what it's currently - * monitoring. NOTE: that these assets have to be added manually! They are not automatically registered or added! - */ - UPROPERTY(EditAnywhere, Category = "Assets") - bool bAddExternalAssets = false; - - UPROPERTY(EditAnywhere, meta=(EditCondition="bAddExternalAssets"), Category="Assets") - TSet> AssetDataExternal; - - - void OnAssetCreated(const FAssetData& InAssetData); - void OnAssetRemoved(const FAssetData& InAssetData); - void OnAssetUpdated(const FAssetData& InAssetData); - - bool IsUnderSameDir(const UObject* InAsset) const; - -#ifdef WITH_EDITOR - - void ColorOpenPypeDirs(); - - void SendNotification(const FString& Text) const; - virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override; - -#endif -}; diff --git a/openpype/hosts/unreal/integration/UE_5.1/BuildPlugin_5-1.bat b/openpype/hosts/unreal/integration/UE_5.1/BuildPlugin_5-1.bat deleted file mode 100644 index 3cc82d54af..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.1/BuildPlugin_5-1.bat +++ /dev/null @@ -1 +0,0 @@ -"D:\UE_5.1\Engine\Build\BatchFiles\RunUAT.bat" BuildPlugin -plugin="D:\OpenPype\openpype\hosts\unreal\integration\UE_5.1\Ayon\Ayon.uplugin" -Package="D:\BuiltPlugins\5.1" \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_5.1/BuildPlugin_5-1_Window.bat b/openpype/hosts/unreal/integration/UE_5.1/BuildPlugin_5-1_Window.bat deleted file mode 100644 index e10f2c7add..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.1/BuildPlugin_5-1_Window.bat +++ /dev/null @@ -1 +0,0 @@ -cmd /k "BuildPlugin_5-1.bat" \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_5.1/CommandletProject/.gitignore b/openpype/hosts/unreal/integration/UE_5.1/CommandletProject/.gitignore deleted file mode 100644 index 80814ef0a6..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.1/CommandletProject/.gitignore +++ /dev/null @@ -1,41 +0,0 @@ -# Prerequisites -*.d - -# Compiled Object files -*.slo -*.lo -*.o -*.obj - -# Precompiled Headers -*.gch -*.pch - -# Compiled Dynamic libraries -*.so -*.dylib -*.dll - -# Fortran module files -*.mod -*.smod - -# Compiled Static libraries -*.lai -*.la -*.a -*.lib - -# Executables -*.exe -*.out -*.app - -/Saved -/DerivedDataCache -/Intermediate -/Binaries -/Content -/Config -/.idea -/.vs \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_5.1/CommandletProject/CommandletProject.uproject b/openpype/hosts/unreal/integration/UE_5.1/CommandletProject/CommandletProject.uproject deleted file mode 100644 index fe83346624..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.1/CommandletProject/CommandletProject.uproject +++ /dev/null @@ -1,20 +0,0 @@ -{ - "FileVersion": 3, - "EngineAssociation": "5.1", - "Category": "", - "Description": "", - "Plugins": [ - { - "Name": "ModelingToolsEditorMode", - "Enabled": true, - "TargetAllowList": [ - "Editor" - ] - }, - { - "Name": "Ayon", - "Enabled": true, - "Type": "Editor" - } - ] -} \ No newline at end of file From bc1ce951035917705669b1a66188dfe0109469e9 Mon Sep 17 00:00:00 2001 From: Ondrej Samohel Date: Wed, 17 May 2023 12:22:21 +0200 Subject: [PATCH 35/64] =?UTF-8?q?=F0=9F=A7=B1=20add=20unreal=20plugin=20re?= =?UTF-8?q?po=20as=20submodule?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .gitmodules | 5 ++++- openpype/hosts/unreal/integration | 1 + 2 files changed, 5 insertions(+), 1 deletion(-) create mode 160000 openpype/hosts/unreal/integration diff --git a/.gitmodules b/.gitmodules index fe93791c4e..4de92471f7 100644 --- a/.gitmodules +++ b/.gitmodules @@ -4,4 +4,7 @@ [submodule "tools/modules/powershell/PSWriteColor"] path = tools/modules/powershell/PSWriteColor - url = https://github.com/EvotecIT/PSWriteColor.git \ No newline at end of file + url = https://github.com/EvotecIT/PSWriteColor.git +[submodule "openpype/hosts/unreal/integration"] + path = openpype/hosts/unreal/integration + url = https://github.com/ynput/ayon-unreal-plugin.git diff --git a/openpype/hosts/unreal/integration b/openpype/hosts/unreal/integration new file mode 160000 index 0000000000..ff15c70077 --- /dev/null +++ b/openpype/hosts/unreal/integration @@ -0,0 +1 @@ +Subproject commit ff15c700771e719cc5f3d561ac5d6f7590623986 From da29890d9be2634d92115c6e960ba066e4e48954 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jakub=20Je=C5=BEek?= Date: Wed, 17 May 2023 13:48:34 +0200 Subject: [PATCH 36/64] Update openpype/hosts/fusion/plugins/publish/extract_render_local.py Co-authored-by: Roy Nieterau --- openpype/hosts/fusion/plugins/publish/extract_render_local.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/openpype/hosts/fusion/plugins/publish/extract_render_local.py b/openpype/hosts/fusion/plugins/publish/extract_render_local.py index f093f7793f..f801f30577 100644 --- a/openpype/hosts/fusion/plugins/publish/extract_render_local.py +++ b/openpype/hosts/fusion/plugins/publish/extract_render_local.py @@ -83,7 +83,7 @@ class FusionRenderLocal( # Only active instances instance.data.get("publish", True) and # Only render.local instances - "render.local" in instance.data.get("families") + "render.local" in instance.data.get("families", []) ] if key not in context.data: From 6b09504eadb131dfcb78834c6b67ae90102fd8ca Mon Sep 17 00:00:00 2001 From: Zipodod <49460980+Zipodod@users.noreply.github.com> Date: Wed, 17 May 2023 08:14:26 -0400 Subject: [PATCH 37/64] Bugfix/frame variable fix (#4978) * Fix variable name on Max reset frame range * Fix variable name on Maya collect animation * Fix variable name on Nuke reset frame range * Fix lines over max width * Fix error on variable rename * Fix line over max width --------- Co-authored-by: jbeaulieu --- openpype/hosts/max/api/lib.py | 12 ++++++++---- openpype/hosts/maya/api/lib.py | 10 ++++++---- openpype/hosts/nuke/api/lib.py | 8 ++++---- 3 files changed, 18 insertions(+), 12 deletions(-) diff --git a/openpype/hosts/max/api/lib.py b/openpype/hosts/max/api/lib.py index 1310097f29..d9213863b1 100644 --- a/openpype/hosts/max/api/lib.py +++ b/openpype/hosts/max/api/lib.py @@ -245,11 +245,15 @@ def reset_frame_range(fps: bool = True): fps_number = float(data_fps["data"]["fps"]) rt.frameRate = fps_number frame_range = get_frame_range() - frame_start = frame_range["frameStart"] - int(frame_range["handleStart"]) - frame_end = frame_range["frameEnd"] + int(frame_range["handleEnd"]) - frange_cmd = f"animationRange = interval {frame_start} {frame_end}" + frame_start_handle = frame_range["frameStart"] - int( + frame_range["handleStart"] + ) + frame_end_handle = frame_range["frameEnd"] + int(frame_range["handleEnd"]) + frange_cmd = ( + f"animationRange = interval {frame_start_handle} {frame_end_handle}" + ) rt.execute(frange_cmd) - set_render_frame_range(frame_start, frame_end) + set_render_frame_range(frame_start_handle, frame_end_handle) def set_context_setting(): diff --git a/openpype/hosts/maya/api/lib.py b/openpype/hosts/maya/api/lib.py index f814187cc1..0bcadbe76e 100644 --- a/openpype/hosts/maya/api/lib.py +++ b/openpype/hosts/maya/api/lib.py @@ -316,11 +316,13 @@ def collect_animation_data(fps=False): # get scene values as defaults frame_start = cmds.playbackOptions(query=True, minTime=True) frame_end = cmds.playbackOptions(query=True, maxTime=True) - handle_start = cmds.playbackOptions(query=True, animationStartTime=True) - handle_end = cmds.playbackOptions(query=True, animationEndTime=True) + frame_start_handle = cmds.playbackOptions( + query=True, animationStartTime=True + ) + frame_end_handle = cmds.playbackOptions(query=True, animationEndTime=True) - handle_start = frame_start - handle_start - handle_end = handle_end - frame_end + handle_start = frame_start - frame_start_handle + handle_end = frame_end_handle - frame_end # build attributes data = OrderedDict() diff --git a/openpype/hosts/nuke/api/lib.py b/openpype/hosts/nuke/api/lib.py index 64fa32a383..a439142051 100644 --- a/openpype/hosts/nuke/api/lib.py +++ b/openpype/hosts/nuke/api/lib.py @@ -2239,13 +2239,13 @@ class WorkfileSettings(object): handle_end = data["handleEnd"] fps = float(data["fps"]) - frame_start = int(data["frameStart"]) - handle_start - frame_end = int(data["frameEnd"]) + handle_end + frame_start_handle = int(data["frameStart"]) - handle_start + frame_end_handle = int(data["frameEnd"]) + handle_end self._root_node["lock_range"].setValue(False) self._root_node["fps"].setValue(fps) - self._root_node["first_frame"].setValue(frame_start) - self._root_node["last_frame"].setValue(frame_end) + self._root_node["first_frame"].setValue(frame_start_handle) + self._root_node["last_frame"].setValue(frame_end_handle) self._root_node["lock_range"].setValue(True) # setting active viewers From 0f80ad01ec243e08e6d7824772861a2b655c64f6 Mon Sep 17 00:00:00 2001 From: Jakub Jezek Date: Wed, 17 May 2023 14:16:49 +0200 Subject: [PATCH 38/64] adding deadline settings including Pools --- .../plugins/publish/submit_fusion_deadline.py | 9 ++-- .../defaults/project_settings/deadline.json | 9 ++++ .../schema_project_deadline.json | 44 +++++++++++++++++++ 3 files changed, 56 insertions(+), 6 deletions(-) diff --git a/openpype/modules/deadline/plugins/publish/submit_fusion_deadline.py b/openpype/modules/deadline/plugins/publish/submit_fusion_deadline.py index d51299506c..717391100d 100644 --- a/openpype/modules/deadline/plugins/publish/submit_fusion_deadline.py +++ b/openpype/modules/deadline/plugins/publish/submit_fusion_deadline.py @@ -38,10 +38,6 @@ class FusionSubmitDeadline( chunk_size = 1 concurrent_tasks = 1 group = "" - department = "" - limit_groups = {} - env_allowed_keys = [] - env_search_replace_values = {} @classmethod def get_attribute_defs(cls): @@ -173,8 +169,9 @@ class FusionSubmitDeadline( # User, as seen in Monitor "UserName": deadline_user, - # Use a default submission pool for Fusion - "Pool": "fusion", + "Pool": instance.data.get("primaryPool"), + "SecondaryPool": instance.data.get("secondaryPool"), + "Group": self.group, "Plugin": "Fusion", "Frames": "{start}-{end}".format( diff --git a/openpype/settings/defaults/project_settings/deadline.json b/openpype/settings/defaults/project_settings/deadline.json index 3f114025f3..1b8c8397d7 100644 --- a/openpype/settings/defaults/project_settings/deadline.json +++ b/openpype/settings/defaults/project_settings/deadline.json @@ -45,6 +45,15 @@ "chunk_size": 10, "group": "none" }, + "FusionSubmitDeadline": { + "enabled": true, + "optional": false, + "active": true, + "priority": 50, + "chunk_size": 10, + "concurrent_tasks": 1, + "group": "" + }, "NukeSubmitDeadline": { "enabled": true, "optional": false, diff --git a/openpype/settings/entities/schemas/projects_schema/schema_project_deadline.json b/openpype/settings/entities/schemas/projects_schema/schema_project_deadline.json index d8b5e4dc1f..6d59b5a92b 100644 --- a/openpype/settings/entities/schemas/projects_schema/schema_project_deadline.json +++ b/openpype/settings/entities/schemas/projects_schema/schema_project_deadline.json @@ -248,6 +248,50 @@ } ] }, + { + "type": "dict", + "collapsible": true, + "key": "FusionSubmitDeadline", + "label": "Fusion submit to Deadline", + "checkbox_key": "enabled", + "children": [ + { + "type": "boolean", + "key": "enabled", + "label": "Enabled" + }, + { + "type": "boolean", + "key": "optional", + "label": "Optional" + }, + { + "type": "boolean", + "key": "active", + "label": "Active" + }, + { + "type": "number", + "key": "priority", + "label": "Priority" + }, + { + "type": "number", + "key": "chunk_size", + "label": "Frame per Task" + }, + { + "type": "number", + "key": "concurrent_tasks", + "label": "Number of concurrent tasks" + }, + { + "type": "text", + "key": "group", + "label": "Group Name" + } + ] + }, { "type": "dict", "collapsible": true, From a6059afe869aed7996d44699f87ef30e338da4ae Mon Sep 17 00:00:00 2001 From: Jakub Jezek Date: Wed, 17 May 2023 14:37:37 +0200 Subject: [PATCH 39/64] pr comments also renamed start_handle as it is easily confusable with handles --- .../fusion/plugins/create/create_saver.py | 2 +- .../plugins/publish/collect_instances.py | 41 +++++++++++-------- .../fusion/plugins/publish/collect_render.py | 2 +- 3 files changed, 25 insertions(+), 20 deletions(-) diff --git a/openpype/hosts/fusion/plugins/create/create_saver.py b/openpype/hosts/fusion/plugins/create/create_saver.py index d5e77730c8..28917cb27d 100644 --- a/openpype/hosts/fusion/plugins/create/create_saver.py +++ b/openpype/hosts/fusion/plugins/create/create_saver.py @@ -233,7 +233,7 @@ class CreateSaver(NewCreator): def _get_frame_range_enum(self): frame_range_options = { "asset_db": "From asset database", - "viewer_render_range": "From viewer render in/out", + "render_range": "From viewer render in/out", "comp_range": "From composition timeline" } diff --git a/openpype/hosts/fusion/plugins/publish/collect_instances.py b/openpype/hosts/fusion/plugins/publish/collect_instances.py index 59ff52f5b2..98ea0a34e4 100644 --- a/openpype/hosts/fusion/plugins/publish/collect_instances.py +++ b/openpype/hosts/fusion/plugins/publish/collect_instances.py @@ -20,25 +20,28 @@ class CollectInstanceData(pyblish.api.InstancePlugin): # Include creator attributes directly as instance data creator_attributes = instance.data["creator_attributes"] - frame_range_source = creator_attributes.get("frame_range_source") instance.data.update(creator_attributes) - # get asset frame ranges - start = context.data["frameStart"] - end = context.data["frameEnd"] - handle_start = context.data["handleStart"] - handle_end = context.data["handleEnd"] - start_handle = start - handle_start - end_handle = end + handle_end + frame_range_source = creator_attributes.get("frame_range_source") + instance.data["frame_range_source"] = frame_range_source - if frame_range_source == "viewer_render_range": + if frame_range_source == "asset_db": + # get asset frame ranges + start = context.data["frameStart"] + end = context.data["frameEnd"] + handle_start = context.data["handleStart"] + handle_end = context.data["handleEnd"] + start_with_handle = start - handle_start + end_with_handle = end + handle_end + + if frame_range_source == "render_range": # set comp render frame ranges start = context.data["renderFrameStart"] end = context.data["renderFrameEnd"] handle_start = 0 handle_end = 0 - start_handle = start - end_handle = end + start_with_handle = start + end_with_handle = end if frame_range_source == "comp_range": comp_start = context.data["compFrameStart"] @@ -50,14 +53,16 @@ class CollectInstanceData(pyblish.api.InstancePlugin): end = render_end handle_start = render_start - comp_start handle_end = comp_end - render_end - start_handle = comp_start - end_handle = comp_end + start_with_handle = comp_start + end_with_handle = comp_end # Include start and end render frame in label subset = instance.data["subset"] - label = "{subset} ({start}-{end})".format(subset=subset, - start=int(start), - end=int(end)) + label = "{subset} ({start}-{end})".format( + subset=subset, + start=int(start), + end=int(end) + ) instance.data.update({ "label": label, @@ -65,8 +70,8 @@ class CollectInstanceData(pyblish.api.InstancePlugin): # todo: Allow custom frame range per instance "frameStart": start, "frameEnd": end, - "frameStartHandle": start_handle, - "frameEndHandle": end_handle, + "frameStartHandle": start_with_handle, + "frameEndHandle": end_with_handle, "handleStart": handle_start, "handleEnd": handle_end, "fps": context.data["fps"], diff --git a/openpype/hosts/fusion/plugins/publish/collect_render.py b/openpype/hosts/fusion/plugins/publish/collect_render.py index 6956b566ad..dd6d9c2567 100644 --- a/openpype/hosts/fusion/plugins/publish/collect_render.py +++ b/openpype/hosts/fusion/plugins/publish/collect_render.py @@ -84,7 +84,7 @@ class CollectFusionRender( handleStart=inst.data["handleStart"], handleEnd=inst.data["handleEnd"], ignoreFrameHandleCheck=( - not inst.data.get("viewer_render_range")), + inst.data["frame_range_source"] == "render_range"), frameStep=1, fps=comp_frame_format_prefs.get("Rate"), app_version=comp.GetApp().Version, From 497a97b70d1eef294e0b7d2ea14365f5add380b4 Mon Sep 17 00:00:00 2001 From: Jakub Jezek Date: Wed, 17 May 2023 14:40:47 +0200 Subject: [PATCH 40/64] pr comment --- openpype/hosts/fusion/plugins/create/create_saver.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/openpype/hosts/fusion/plugins/create/create_saver.py b/openpype/hosts/fusion/plugins/create/create_saver.py index 28917cb27d..f1e7791972 100644 --- a/openpype/hosts/fusion/plugins/create/create_saver.py +++ b/openpype/hosts/fusion/plugins/create/create_saver.py @@ -232,7 +232,7 @@ class CreateSaver(NewCreator): def _get_frame_range_enum(self): frame_range_options = { - "asset_db": "From asset database", + "asset_db": "Current asset context", "render_range": "From viewer render in/out", "comp_range": "From composition timeline" } From fb3c4b613ffd08ac5677a11c2a42f9d217770ca7 Mon Sep 17 00:00:00 2001 From: Jakub Jezek Date: Wed, 17 May 2023 14:47:32 +0200 Subject: [PATCH 41/64] improving label --- .../hosts/fusion/plugins/publish/collect_instances.py | 8 ++++++-- openpype/hosts/fusion/plugins/publish/collect_render.py | 2 +- 2 files changed, 7 insertions(+), 3 deletions(-) diff --git a/openpype/hosts/fusion/plugins/publish/collect_instances.py b/openpype/hosts/fusion/plugins/publish/collect_instances.py index 98ea0a34e4..458f00c7ed 100644 --- a/openpype/hosts/fusion/plugins/publish/collect_instances.py +++ b/openpype/hosts/fusion/plugins/publish/collect_instances.py @@ -58,10 +58,14 @@ class CollectInstanceData(pyblish.api.InstancePlugin): # Include start and end render frame in label subset = instance.data["subset"] - label = "{subset} ({start}-{end})".format( + label = ( + "{subset} ({start}-{end}) [{handle_start}-{handle_end}]" + ).format( subset=subset, start=int(start), - end=int(end) + end=int(end), + handle_start=int(handle_start), + handle_end=int(handle_end) ) instance.data.update({ diff --git a/openpype/hosts/fusion/plugins/publish/collect_render.py b/openpype/hosts/fusion/plugins/publish/collect_render.py index dd6d9c2567..c13d2a0c99 100644 --- a/openpype/hosts/fusion/plugins/publish/collect_render.py +++ b/openpype/hosts/fusion/plugins/publish/collect_render.py @@ -64,7 +64,7 @@ class CollectFusionRender( version=version, time="", source=current_file, - label="{} - {}".format(subset_name, family), + label=inst.data["label"], subset=subset_name, asset=inst.data["asset"], task=task_name, From 089fe88ee104c7f0c3d7d85f66d9d03f3aafbbbf Mon Sep 17 00:00:00 2001 From: Jakub Jezek Date: Wed, 17 May 2023 14:53:09 +0200 Subject: [PATCH 42/64] task is on context --- openpype/hosts/fusion/plugins/publish/collect_render.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/openpype/hosts/fusion/plugins/publish/collect_render.py b/openpype/hosts/fusion/plugins/publish/collect_render.py index c13d2a0c99..0a850a4982 100644 --- a/openpype/hosts/fusion/plugins/publish/collect_render.py +++ b/openpype/hosts/fusion/plugins/publish/collect_render.py @@ -51,7 +51,7 @@ class CollectFusionRender( if family != "render": continue - task_name = inst.data.get("task") # legacy + task_name = context.data["task"] tool = inst.data["transientData"]["tool"] instance_families = inst.data.get("families", []) From 163756d74c93ad74b5edf0095ee2279de66fabef Mon Sep 17 00:00:00 2001 From: Jakub Jezek Date: Wed, 17 May 2023 14:58:24 +0200 Subject: [PATCH 43/64] adding comment for ambiguous function call --- openpype/hosts/fusion/plugins/publish/collect_render.py | 1 + 1 file changed, 1 insertion(+) diff --git a/openpype/hosts/fusion/plugins/publish/collect_render.py b/openpype/hosts/fusion/plugins/publish/collect_render.py index 0a850a4982..cbb9fea76d 100644 --- a/openpype/hosts/fusion/plugins/publish/collect_render.py +++ b/openpype/hosts/fusion/plugins/publish/collect_render.py @@ -125,6 +125,7 @@ class CollectFusionRender( def post_collecting_action(self): for instance in self._context: if "render.frames" in instance.data.get("families", []): + # adding representation data to the instance self._update_for_frames(instance) def get_expected_files(self, render_instance): From 40426cd69c4c70723254d0b301d7060fc858a1f7 Mon Sep 17 00:00:00 2001 From: Jakub Jezek Date: Wed, 17 May 2023 15:03:21 +0200 Subject: [PATCH 44/64] simplifying code --- .../fusion/plugins/publish/collect_render.py | 23 ++++++++----------- 1 file changed, 9 insertions(+), 14 deletions(-) diff --git a/openpype/hosts/fusion/plugins/publish/collect_render.py b/openpype/hosts/fusion/plugins/publish/collect_render.py index cbb9fea76d..d0b7f1c4ff 100644 --- a/openpype/hosts/fusion/plugins/publish/collect_render.py +++ b/openpype/hosts/fusion/plugins/publish/collect_render.py @@ -32,8 +32,8 @@ class CollectFusionRender( comp = context.data.get("currentComp") comp_frame_format_prefs = comp.GetPrefs("Comp.FrameFormat") - aspect_x = comp_frame_format_prefs.get("AspectX") - aspect_y = comp_frame_format_prefs.get("AspectY") + aspect_x = comp_frame_format_prefs["AspectX"] + aspect_y = comp_frame_format_prefs["AspectY"] instances = [] instances_to_remove = [] @@ -93,14 +93,14 @@ class CollectFusionRender( render_target = inst.data["creator_attributes"]["render_target"] - if render_target == "local": - # for local renders - self._instance_data_local_update( - project_entity, instance, f"render.{render_target}") + # Add render target family + render_target_family = f"render.{render_target}" + if render_target_family not in instance.families: + instance.families.append(render_target_family) - if render_target == "frames": - self._instance_data_local_update( - project_entity, instance, f"render.{render_target}") + # Add render target specific data + if render_target in {"local", "frames"}: + instance.projectEntity = project_entity if render_target == "farm": fam = "render.farm" @@ -205,8 +205,3 @@ class CollectFusionRender( instance.data["representations"].append(repre) return instance - - def _instance_data_local_update(self, project_entity, instance, family): - instance.projectEntity = project_entity - if family not in instance.families: - instance.families.append(family) From 25832ed496f79063c4c2f0c3f9c87eb0e4b227c9 Mon Sep 17 00:00:00 2001 From: Jakub Jezek Date: Wed, 17 May 2023 15:07:10 +0200 Subject: [PATCH 45/64] collect frame range simplification --- .../publish/collect_comp_frame_range.py | 19 +++++++------------ 1 file changed, 7 insertions(+), 12 deletions(-) diff --git a/openpype/hosts/fusion/plugins/publish/collect_comp_frame_range.py b/openpype/hosts/fusion/plugins/publish/collect_comp_frame_range.py index 08bdad3120..24a9a92337 100644 --- a/openpype/hosts/fusion/plugins/publish/collect_comp_frame_range.py +++ b/openpype/hosts/fusion/plugins/publish/collect_comp_frame_range.py @@ -34,16 +34,11 @@ class CollectFusionCompFrameRanges(pyblish.api.ContextPlugin): comp = context.data["currentComp"] # Store comp render ranges - ( - start, end, - global_start, - global_end, - ) = get_comp_render_range(comp) + start, end, global_start, global_end = get_comp_render_range(comp) - data = {} - data["renderFrameStart"] = int(start) - data["renderFrameEnd"] = int(end) - data["compFrameStart"] = int(global_start) - data["compFrameEnd"] = int(global_end) - - context.data.update(data) + context.data.update({ + "renderFrameStart": int(start), + "renderFrameEnd": int(end), + "compFrameStart": int(global_start), + "compFrameEnd": int(global_end) + }) From d39fe870923383c62ea8995b578c9b3b82d8995a Mon Sep 17 00:00:00 2001 From: Simone Barbieri Date: Wed, 17 May 2023 14:58:10 +0100 Subject: [PATCH 46/64] Fix abc loading in Blender --- .../hosts/blender/plugins/load/load_abc.py | 35 +++++-------------- 1 file changed, 9 insertions(+), 26 deletions(-) diff --git a/openpype/hosts/blender/plugins/load/load_abc.py b/openpype/hosts/blender/plugins/load/load_abc.py index 1b2e800769..c1d73eff02 100644 --- a/openpype/hosts/blender/plugins/load/load_abc.py +++ b/openpype/hosts/blender/plugins/load/load_abc.py @@ -65,37 +65,19 @@ class CacheModelLoader(plugin.AssetLoader): imported = lib.get_selection() - empties = [obj for obj in imported if obj.type == 'EMPTY'] - - container = None - - for empty in empties: - if not empty.parent: - container = empty - break - - assert container, "No asset group found" - # Children must be linked before parents, # otherwise the hierarchy will break objects = [] - nodes = list(container.children) - for obj in nodes: + for obj in imported: obj.parent = asset_group - bpy.data.objects.remove(container) - - for obj in nodes: + for obj in imported: objects.append(obj) - nodes.extend(list(obj.children)) + imported.extend(list(obj.children)) objects.reverse() - for obj in objects: - parent.objects.link(obj) - collection.objects.unlink(obj) - for obj in objects: name = obj.name obj.name = f"{group_name}:{name}" @@ -138,13 +120,14 @@ class CacheModelLoader(plugin.AssetLoader): group_name = plugin.asset_name(asset, subset, unique_number) namespace = namespace or f"{asset}_{unique_number}" - avalon_container = bpy.data.collections.get(AVALON_CONTAINERS) - if not avalon_container: - avalon_container = bpy.data.collections.new(name=AVALON_CONTAINERS) - bpy.context.scene.collection.children.link(avalon_container) + avalon_containers = bpy.data.collections.get(AVALON_CONTAINERS) + if not avalon_containers: + avalon_containers = bpy.data.collections.new( + name=AVALON_CONTAINERS) + bpy.context.scene.collection.children.link(avalon_containers) asset_group = bpy.data.objects.new(group_name, object_data=None) - avalon_container.objects.link(asset_group) + avalon_containers.objects.link(asset_group) objects = self._process(libpath, asset_group, group_name) From 9ea2bb0c4d039636fd27142c12a7c0e87119d6cd Mon Sep 17 00:00:00 2001 From: Kayla Man Date: Thu, 18 May 2023 15:24:19 +0800 Subject: [PATCH 47/64] use pymxs instead of maxscript for fbx loader --- .../hosts/max/plugins/load/load_camera_fbx.py | 24 +++++++------------ .../hosts/max/plugins/load/load_model_fbx.py | 22 +++++++---------- 2 files changed, 17 insertions(+), 29 deletions(-) diff --git a/openpype/hosts/max/plugins/load/load_camera_fbx.py b/openpype/hosts/max/plugins/load/load_camera_fbx.py index ce4dec32a0..9767321e3d 100644 --- a/openpype/hosts/max/plugins/load/load_camera_fbx.py +++ b/openpype/hosts/max/plugins/load/load_camera_fbx.py @@ -20,21 +20,15 @@ class FbxLoader(load.LoaderPlugin): from pymxs import runtime as rt filepath = os.path.normpath(self.fname) - - fbx_import_cmd = ( - f""" - -FBXImporterSetParam "Animation" true -FBXImporterSetParam "Cameras" true -FBXImporterSetParam "AxisConversionMethod" true -FbxExporterSetParam "UpAxis" "Y" -FbxExporterSetParam "Preserveinstances" true - -importFile @"{filepath}" #noPrompt using:FBXIMP - """) - - self.log.debug(f"Executing command: {fbx_import_cmd}") - rt.execute(fbx_import_cmd) + rt.FBXImporterSetParam("Animation", True) + rt.FBXImporterSetParam("Camera", True) + rt.FBXImporterSetParam("AxisConversionMethod", True) + rt.FBXImporterSetParam("UpAxis", "Y") + rt.FBXImporterSetParam("Preserveinstances", True) + rt.importFile( + filepath, + rt.name("noPrompt"), + using=rt.FBXIMP) container = rt.getNodeByName(f"{name}") if not container: diff --git a/openpype/hosts/max/plugins/load/load_model_fbx.py b/openpype/hosts/max/plugins/load/load_model_fbx.py index 7532e3a8a0..bf51e3b191 100644 --- a/openpype/hosts/max/plugins/load/load_model_fbx.py +++ b/openpype/hosts/max/plugins/load/load_model_fbx.py @@ -21,21 +21,15 @@ class FbxModelLoader(load.LoaderPlugin): from pymxs import runtime as rt filepath = os.path.normpath(self.fname) + rt.FBXImporterSetParam("Animation", False) + rt.FBXImporterSetParam("Cameras", False) + rt.FBXImporterSetParam("UpAxis", "Y") + rt.FBXImporterSetParam("Preserveinstances", True) + rt.importFile( + filepath, + rt.name("noPrompt"), + using=rt.FBXIMP) - fbx_import_cmd = ( - f""" - -FBXImporterSetParam "Animation" false -FBXImporterSetParam "Cameras" false -FBXImporterSetParam "AxisConversionMethod" true -FbxExporterSetParam "UpAxis" "Y" -FbxExporterSetParam "Preserveinstances" true - -importFile @"{filepath}" #noPrompt using:FBXIMP - """) - - self.log.debug(f"Executing command: {fbx_import_cmd}") - rt.execute(fbx_import_cmd) container = rt.getNodeByName(f"{name}") if not container: container = rt.container() From 6fd4cbf2998f6d486858d01472d6385c8f2bc809 Mon Sep 17 00:00:00 2001 From: Kayla Man Date: Thu, 18 May 2023 16:47:58 +0800 Subject: [PATCH 48/64] fix the axis conversion issue --- openpype/hosts/max/plugins/load/load_camera_fbx.py | 1 - openpype/hosts/max/plugins/load/load_model_fbx.py | 1 - 2 files changed, 2 deletions(-) diff --git a/openpype/hosts/max/plugins/load/load_camera_fbx.py b/openpype/hosts/max/plugins/load/load_camera_fbx.py index 9767321e3d..0c5dd762cf 100644 --- a/openpype/hosts/max/plugins/load/load_camera_fbx.py +++ b/openpype/hosts/max/plugins/load/load_camera_fbx.py @@ -23,7 +23,6 @@ class FbxLoader(load.LoaderPlugin): rt.FBXImporterSetParam("Animation", True) rt.FBXImporterSetParam("Camera", True) rt.FBXImporterSetParam("AxisConversionMethod", True) - rt.FBXImporterSetParam("UpAxis", "Y") rt.FBXImporterSetParam("Preserveinstances", True) rt.importFile( filepath, diff --git a/openpype/hosts/max/plugins/load/load_model_fbx.py b/openpype/hosts/max/plugins/load/load_model_fbx.py index bf51e3b191..01e6acae12 100644 --- a/openpype/hosts/max/plugins/load/load_model_fbx.py +++ b/openpype/hosts/max/plugins/load/load_model_fbx.py @@ -23,7 +23,6 @@ class FbxModelLoader(load.LoaderPlugin): filepath = os.path.normpath(self.fname) rt.FBXImporterSetParam("Animation", False) rt.FBXImporterSetParam("Cameras", False) - rt.FBXImporterSetParam("UpAxis", "Y") rt.FBXImporterSetParam("Preserveinstances", True) rt.importFile( filepath, From 60efa939a86196749a1dab1f5afe2fbdc01991dc Mon Sep 17 00:00:00 2001 From: Petr Kalis Date: Thu, 18 May 2023 10:59:13 +0200 Subject: [PATCH 49/64] OP-5714 - allow returning stub with not saved workfile (#4984) Without it is not possible to create first workile. --- openpype/hosts/aftereffects/api/pipeline.py | 3 --- 1 file changed, 3 deletions(-) diff --git a/openpype/hosts/aftereffects/api/pipeline.py b/openpype/hosts/aftereffects/api/pipeline.py index 95f6f3235b..020022e263 100644 --- a/openpype/hosts/aftereffects/api/pipeline.py +++ b/openpype/hosts/aftereffects/api/pipeline.py @@ -60,9 +60,6 @@ class AfterEffectsHost(HostBase, IWorkfileHost, ILoadHost, IPublishHost): print("Not connected yet, ignoring") return - if not stub.get_active_document_name(): - return - self._stub = stub return self._stub From 87802d06203ad1cdad22d2aec5112fba1a04f0e4 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?F=C3=A9lix=20David?= Date: Thu, 18 May 2023 14:39:27 +0200 Subject: [PATCH 50/64] Fix: Download last workfile doesn't work if wf not already downloaded (#4942) --- openpype/modules/sync_server/sync_server.py | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/openpype/modules/sync_server/sync_server.py b/openpype/modules/sync_server/sync_server.py index d1d5c2863d..98065b68a0 100644 --- a/openpype/modules/sync_server/sync_server.py +++ b/openpype/modules/sync_server/sync_server.py @@ -237,8 +237,7 @@ def download_last_published_workfile( last_published_workfile_path = get_representation_path_with_anatomy( workfile_representation, anatomy ) - if (not last_published_workfile_path or - not os.path.exists(last_published_workfile_path)): + if not last_published_workfile_path: return # If representation isn't available on remote site, then return. From 51bba73ebe1801ae1c9443307277d6e0156783a6 Mon Sep 17 00:00:00 2001 From: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com> Date: Fri, 19 May 2023 17:13:53 +0200 Subject: [PATCH 51/64] Unreal: Addon Py2 compatibility (#4994) * fix python 2 compatibility of unreal addon * added a comment --- openpype/hosts/unreal/addon.py | 9 +++++---- openpype/hosts/unreal/lib.py | 1 - 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/openpype/hosts/unreal/addon.py b/openpype/hosts/unreal/addon.py index 9ded333d7d..1119b5c16c 100644 --- a/openpype/hosts/unreal/addon.py +++ b/openpype/hosts/unreal/addon.py @@ -1,8 +1,5 @@ import os -from pathlib import Path - from openpype.modules import IHostAddon, OpenPypeModule -from .lib import get_compatible_integration UNREAL_ROOT_DIR = os.path.dirname(os.path.abspath(__file__)) @@ -17,10 +14,14 @@ class UnrealAddon(OpenPypeModule, IHostAddon): def add_implementation_envs(self, env, app): """Modify environments to contain all required for implementation.""" # Set AYON_UNREAL_PLUGIN required for Unreal implementation + # Imports are in this method for Python 2 compatiblity of an addon + from pathlib import Path + + from .lib import get_compatible_integration ue_version = app.name.replace("-", ".") unreal_plugin_path = os.path.join( - UNREAL_ROOT_DIR, "integration", f"UE_{ue_version}", "Ayon" + UNREAL_ROOT_DIR, "integration", "UE_{}".format(ue_version), "Ayon" ) if not Path(unreal_plugin_path).exists(): compatible_versions = get_compatible_integration( diff --git a/openpype/hosts/unreal/lib.py b/openpype/hosts/unreal/lib.py index 821b4daecc..97771472cf 100644 --- a/openpype/hosts/unreal/lib.py +++ b/openpype/hosts/unreal/lib.py @@ -7,7 +7,6 @@ import json from typing import List -import openpype from distutils import dir_util import subprocess import re From 8de85e94a7e42cf12b26b6d813dc375bfb0485b5 Mon Sep 17 00:00:00 2001 From: Sponge96 Date: Fri, 19 May 2023 16:15:09 +0100 Subject: [PATCH 52/64] 3dsmax: Refactored publish plugins to use proper implementation of pymxs (#4988) * refactor: rt.execute(saveNodes) replaces with pymxs function - changed the function to no longer use the selection and instead feed it the nodes directly from get_all_children function. - removed maintained_seclection() as we're no longer overriding the selection of the Max scene. - black also used to format. * refactor: replaced rt.export string with proper pymxs implementation - black used for formatting - moved the general flow around as each function call is now seperate instead of large string * refactor: replaced rt.execute with pymxs implementation * refactor: replaced rt.execute with proper pymxs * refactor: replaced rt.execute where possible * fix: pymxs terrible argument handling - noPrompt doesn't seem to work unless you call rt.name and is also positional - using doesn't work as a string you need to feed it the actual rt object * fix: exportFile to use correct arguments * fix: rt.exportfile args * fix: exportfile args * refactor: replaced rt.execute with proper function * refactor: removed use of rt.execute and replaced with pymxs * refactor: removed configs from maintained_selection() block * refactor: updated black to be 79 charlines --- .../max/plugins/publish/extract_camera_abc.py | 50 ++++++---------- .../max/plugins/publish/extract_camera_fbx.py | 57 +++++++----------- .../plugins/publish/extract_max_scene_raw.py | 38 ++++-------- .../max/plugins/publish/extract_model.py | 54 +++++++---------- .../max/plugins/publish/extract_model_fbx.py | 59 ++++++++----------- .../max/plugins/publish/extract_model_obj.py | 37 ++++++------ .../max/plugins/publish/extract_pointcache.py | 38 +++++------- 7 files changed, 131 insertions(+), 202 deletions(-) diff --git a/openpype/hosts/max/plugins/publish/extract_camera_abc.py b/openpype/hosts/max/plugins/publish/extract_camera_abc.py index 8c23ff9878..6b3bb178a3 100644 --- a/openpype/hosts/max/plugins/publish/extract_camera_abc.py +++ b/openpype/hosts/max/plugins/publish/extract_camera_abc.py @@ -1,18 +1,11 @@ import os import pyblish.api -from openpype.pipeline import ( - publish, - OptionalPyblishPluginMixin -) +from openpype.pipeline import publish, OptionalPyblishPluginMixin from pymxs import runtime as rt -from openpype.hosts.max.api import ( - maintained_selection, - get_all_children -) +from openpype.hosts.max.api import maintained_selection, get_all_children -class ExtractCameraAlembic(publish.Extractor, - OptionalPyblishPluginMixin): +class ExtractCameraAlembic(publish.Extractor, OptionalPyblishPluginMixin): """ Extract Camera with AlembicExport """ @@ -38,38 +31,33 @@ class ExtractCameraAlembic(publish.Extractor, path = os.path.join(stagingdir, filename) # We run the render - self.log.info("Writing alembic '%s' to '%s'" % (filename, - stagingdir)) + self.log.info("Writing alembic '%s' to '%s'" % (filename, stagingdir)) - export_cmd = ( - f""" -AlembicExport.ArchiveType = #ogawa -AlembicExport.CoordinateSystem = #maya -AlembicExport.StartFrame = {start} -AlembicExport.EndFrame = {end} -AlembicExport.CustomAttributes = true - -exportFile @"{path}" #noPrompt selectedOnly:on using:AlembicExport - - """) - - self.log.debug(f"Executing command: {export_cmd}") + rt.AlembicExport.ArchiveType = rt.name("ogawa") + rt.AlembicExport.CoordinateSystem = rt.name("maya") + rt.AlembicExport.StartFrame = start + rt.AlembicExport.EndFrame = end + rt.AlembicExport.CustomAttributes = True with maintained_selection(): # select and export rt.select(get_all_children(rt.getNodeByName(container))) - rt.execute(export_cmd) + rt.exportFile( + path, + rt.name("noPrompt"), + selectedOnly=True, + using=rt.AlembicExport, + ) self.log.info("Performing Extraction ...") if "representations" not in instance.data: instance.data["representations"] = [] representation = { - 'name': 'abc', - 'ext': 'abc', - 'files': filename, + "name": "abc", + "ext": "abc", + "files": filename, "stagingDir": stagingdir, } instance.data["representations"].append(representation) - self.log.info("Extracted instance '%s' to: %s" % (instance.name, - path)) + self.log.info("Extracted instance '%s' to: %s" % (instance.name, path)) diff --git a/openpype/hosts/max/plugins/publish/extract_camera_fbx.py b/openpype/hosts/max/plugins/publish/extract_camera_fbx.py index 7e92f355ed..4b4b349e19 100644 --- a/openpype/hosts/max/plugins/publish/extract_camera_fbx.py +++ b/openpype/hosts/max/plugins/publish/extract_camera_fbx.py @@ -1,18 +1,11 @@ import os import pyblish.api -from openpype.pipeline import ( - publish, - OptionalPyblishPluginMixin -) +from openpype.pipeline import publish, OptionalPyblishPluginMixin from pymxs import runtime as rt -from openpype.hosts.max.api import ( - maintained_selection, - get_all_children -) +from openpype.hosts.max.api import maintained_selection, get_all_children -class ExtractCameraFbx(publish.Extractor, - OptionalPyblishPluginMixin): +class ExtractCameraFbx(publish.Extractor, OptionalPyblishPluginMixin): """ Extract Camera with FbxExporter """ @@ -33,43 +26,35 @@ class ExtractCameraFbx(publish.Extractor, filename = "{name}.fbx".format(**instance.data) filepath = os.path.join(stagingdir, filename) - self.log.info("Writing fbx file '%s' to '%s'" % (filename, - filepath)) + self.log.info("Writing fbx file '%s' to '%s'" % (filename, filepath)) - # Need to export: - # Animation = True - # Cameras = True - # AxisConversionMethod - fbx_export_cmd = ( - f""" - -FBXExporterSetParam "Animation" true -FBXExporterSetParam "Cameras" true -FBXExporterSetParam "AxisConversionMethod" "Animation" -FbxExporterSetParam "UpAxis" "Y" -FbxExporterSetParam "Preserveinstances" true - -exportFile @"{filepath}" #noPrompt selectedOnly:true using:FBXEXP - - """) - - self.log.debug(f"Executing command: {fbx_export_cmd}") + rt.FBXExporterSetParam("Animation", True) + rt.FBXExporterSetParam("Cameras", True) + rt.FBXExporterSetParam("AxisConversionMethod", "Animation") + rt.FBXExporterSetParam("UpAxis", "Y") + rt.FBXExporterSetParam("Preserveinstances", True) with maintained_selection(): # select and export rt.select(get_all_children(rt.getNodeByName(container))) - rt.execute(fbx_export_cmd) + rt.exportFile( + filepath, + rt.name("noPrompt"), + selectedOnly=True, + using=rt.FBXEXP, + ) self.log.info("Performing Extraction ...") if "representations" not in instance.data: instance.data["representations"] = [] representation = { - 'name': 'fbx', - 'ext': 'fbx', - 'files': filename, + "name": "fbx", + "ext": "fbx", + "files": filename, "stagingDir": stagingdir, } instance.data["representations"].append(representation) - self.log.info("Extracted instance '%s' to: %s" % (instance.name, - filepath)) + self.log.info( + "Extracted instance '%s' to: %s" % (instance.name, filepath) + ) diff --git a/openpype/hosts/max/plugins/publish/extract_max_scene_raw.py b/openpype/hosts/max/plugins/publish/extract_max_scene_raw.py index c14fcdbd0b..f0c2aff7f3 100644 --- a/openpype/hosts/max/plugins/publish/extract_max_scene_raw.py +++ b/openpype/hosts/max/plugins/publish/extract_max_scene_raw.py @@ -1,18 +1,11 @@ import os import pyblish.api -from openpype.pipeline import ( - publish, - OptionalPyblishPluginMixin -) +from openpype.pipeline import publish, OptionalPyblishPluginMixin from pymxs import runtime as rt -from openpype.hosts.max.api import ( - maintained_selection, - get_all_children -) +from openpype.hosts.max.api import get_all_children -class ExtractMaxSceneRaw(publish.Extractor, - OptionalPyblishPluginMixin): +class ExtractMaxSceneRaw(publish.Extractor, OptionalPyblishPluginMixin): """ Extract Raw Max Scene with SaveSelected """ @@ -20,9 +13,7 @@ class ExtractMaxSceneRaw(publish.Extractor, order = pyblish.api.ExtractorOrder - 0.2 label = "Extract Max Scene (Raw)" hosts = ["max"] - families = ["camera", - "maxScene", - "model"] + families = ["camera", "maxScene", "model"] optional = True def process(self, instance): @@ -37,26 +28,23 @@ class ExtractMaxSceneRaw(publish.Extractor, filename = "{name}.max".format(**instance.data) max_path = os.path.join(stagingdir, filename) - self.log.info("Writing max file '%s' to '%s'" % (filename, - max_path)) + self.log.info("Writing max file '%s' to '%s'" % (filename, max_path)) if "representations" not in instance.data: instance.data["representations"] = [] - # saving max scene - with maintained_selection(): - # need to figure out how to select the camera - rt.select(get_all_children(rt.getNodeByName(container))) - rt.execute(f'saveNodes selection "{max_path}" quiet:true') + nodes = get_all_children(rt.getNodeByName(container)) + rt.saveNodes(nodes, max_path, quiet=True) self.log.info("Performing Extraction ...") representation = { - 'name': 'max', - 'ext': 'max', - 'files': filename, + "name": "max", + "ext": "max", + "files": filename, "stagingDir": stagingdir, } instance.data["representations"].append(representation) - self.log.info("Extracted instance '%s' to: %s" % (instance.name, - max_path)) + self.log.info( + "Extracted instance '%s' to: %s" % (instance.name, max_path) + ) diff --git a/openpype/hosts/max/plugins/publish/extract_model.py b/openpype/hosts/max/plugins/publish/extract_model.py index 710ad5f97d..4c7c98e2cc 100644 --- a/openpype/hosts/max/plugins/publish/extract_model.py +++ b/openpype/hosts/max/plugins/publish/extract_model.py @@ -1,18 +1,11 @@ import os import pyblish.api -from openpype.pipeline import ( - publish, - OptionalPyblishPluginMixin -) +from openpype.pipeline import publish, OptionalPyblishPluginMixin from pymxs import runtime as rt -from openpype.hosts.max.api import ( - maintained_selection, - get_all_children -) +from openpype.hosts.max.api import maintained_selection, get_all_children -class ExtractModel(publish.Extractor, - OptionalPyblishPluginMixin): +class ExtractModel(publish.Extractor, OptionalPyblishPluginMixin): """ Extract Geometry in Alembic Format """ @@ -36,39 +29,36 @@ class ExtractModel(publish.Extractor, filepath = os.path.join(stagingdir, filename) # We run the render - self.log.info("Writing alembic '%s' to '%s'" % (filename, - stagingdir)) + self.log.info("Writing alembic '%s' to '%s'" % (filename, stagingdir)) - export_cmd = ( - f""" -AlembicExport.ArchiveType = #ogawa -AlembicExport.CoordinateSystem = #maya -AlembicExport.CustomAttributes = true -AlembicExport.UVs = true -AlembicExport.VertexColors = true -AlembicExport.PreserveInstances = true - -exportFile @"{filepath}" #noPrompt selectedOnly:on using:AlembicExport - - """) - - self.log.debug(f"Executing command: {export_cmd}") + rt.AlembicExport.ArchiveType = rt.name("ogawa") + rt.AlembicExport.CoordinateSystem = rt.name("maya") + rt.AlembicExport.CustomAttributes = True + rt.AlembicExport.UVs = True + rt.AlembicExport.VertexColors = True + rt.AlembicExport.PreserveInstances = True with maintained_selection(): # select and export rt.select(get_all_children(rt.getNodeByName(container))) - rt.execute(export_cmd) + rt.exportFile( + filepath, + rt.name("noPrompt"), + selectedOnly=True, + using=rt.AlembicExport, + ) self.log.info("Performing Extraction ...") if "representations" not in instance.data: instance.data["representations"] = [] representation = { - 'name': 'abc', - 'ext': 'abc', - 'files': filename, + "name": "abc", + "ext": "abc", + "files": filename, "stagingDir": stagingdir, } instance.data["representations"].append(representation) - self.log.info("Extracted instance '%s' to: %s" % (instance.name, - filepath)) + self.log.info( + "Extracted instance '%s' to: %s" % (instance.name, filepath) + ) diff --git a/openpype/hosts/max/plugins/publish/extract_model_fbx.py b/openpype/hosts/max/plugins/publish/extract_model_fbx.py index ce58e8cc17..e6ccb24cdd 100644 --- a/openpype/hosts/max/plugins/publish/extract_model_fbx.py +++ b/openpype/hosts/max/plugins/publish/extract_model_fbx.py @@ -1,18 +1,11 @@ import os import pyblish.api -from openpype.pipeline import ( - publish, - OptionalPyblishPluginMixin -) +from openpype.pipeline import publish, OptionalPyblishPluginMixin from pymxs import runtime as rt -from openpype.hosts.max.api import ( - maintained_selection, - get_all_children -) +from openpype.hosts.max.api import maintained_selection, get_all_children -class ExtractModelFbx(publish.Extractor, - OptionalPyblishPluginMixin): +class ExtractModelFbx(publish.Extractor, OptionalPyblishPluginMixin): """ Extract Geometry in FBX Format """ @@ -33,42 +26,38 @@ class ExtractModelFbx(publish.Extractor, stagingdir = self.staging_dir(instance) filename = "{name}.fbx".format(**instance.data) - filepath = os.path.join(stagingdir, - filename) - self.log.info("Writing FBX '%s' to '%s'" % (filepath, - stagingdir)) + filepath = os.path.join(stagingdir, filename) + self.log.info("Writing FBX '%s' to '%s'" % (filepath, stagingdir)) - export_fbx_cmd = ( - f""" -FBXExporterSetParam "Animation" false -FBXExporterSetParam "Cameras" false -FBXExporterSetParam "Lights" false -FBXExporterSetParam "PointCache" false -FBXExporterSetParam "AxisConversionMethod" "Animation" -FbxExporterSetParam "UpAxis" "Y" -FbxExporterSetParam "Preserveinstances" true - -exportFile @"{filepath}" #noPrompt selectedOnly:true using:FBXEXP - - """) - - self.log.debug(f"Executing command: {export_fbx_cmd}") + rt.FBXExporterSetParam("Animation", False) + rt.FBXExporterSetParam("Cameras", False) + rt.FBXExporterSetParam("Lights", False) + rt.FBXExporterSetParam("PointCache", False) + rt.FBXExporterSetParam("AxisConversionMethod", "Animation") + rt.FBXExporterSetParam("UpAxis", "Y") + rt.FBXExporterSetParam("Preserveinstances", True) with maintained_selection(): # select and export rt.select(get_all_children(rt.getNodeByName(container))) - rt.execute(export_fbx_cmd) + rt.exportFile( + filepath, + rt.name("noPrompt"), + selectedOnly=True, + using=rt.FBXEXP, + ) self.log.info("Performing Extraction ...") if "representations" not in instance.data: instance.data["representations"] = [] representation = { - 'name': 'fbx', - 'ext': 'fbx', - 'files': filename, + "name": "fbx", + "ext": "fbx", + "files": filename, "stagingDir": stagingdir, } instance.data["representations"].append(representation) - self.log.info("Extracted instance '%s' to: %s" % (instance.name, - filepath)) + self.log.info( + "Extracted instance '%s' to: %s" % (instance.name, filepath) + ) diff --git a/openpype/hosts/max/plugins/publish/extract_model_obj.py b/openpype/hosts/max/plugins/publish/extract_model_obj.py index 7bda237880..ed3d68c990 100644 --- a/openpype/hosts/max/plugins/publish/extract_model_obj.py +++ b/openpype/hosts/max/plugins/publish/extract_model_obj.py @@ -1,18 +1,11 @@ import os import pyblish.api -from openpype.pipeline import ( - publish, - OptionalPyblishPluginMixin -) +from openpype.pipeline import publish, OptionalPyblishPluginMixin from pymxs import runtime as rt -from openpype.hosts.max.api import ( - maintained_selection, - get_all_children -) +from openpype.hosts.max.api import maintained_selection, get_all_children -class ExtractModelObj(publish.Extractor, - OptionalPyblishPluginMixin): +class ExtractModelObj(publish.Extractor, OptionalPyblishPluginMixin): """ Extract Geometry in OBJ Format """ @@ -33,27 +26,31 @@ class ExtractModelObj(publish.Extractor, stagingdir = self.staging_dir(instance) filename = "{name}.obj".format(**instance.data) - filepath = os.path.join(stagingdir, - filename) - self.log.info("Writing OBJ '%s' to '%s'" % (filepath, - stagingdir)) + filepath = os.path.join(stagingdir, filename) + self.log.info("Writing OBJ '%s' to '%s'" % (filepath, stagingdir)) with maintained_selection(): # select and export rt.select(get_all_children(rt.getNodeByName(container))) - rt.execute(f'exportFile @"{filepath}" #noPrompt selectedOnly:true using:ObjExp') # noqa + rt.exportFile( + filepath, + rt.name("noPrompt"), + selectedOnly=True, + using=rt.ObjExp, + ) self.log.info("Performing Extraction ...") if "representations" not in instance.data: instance.data["representations"] = [] representation = { - 'name': 'obj', - 'ext': 'obj', - 'files': filename, + "name": "obj", + "ext": "obj", + "files": filename, "stagingDir": stagingdir, } instance.data["representations"].append(representation) - self.log.info("Extracted instance '%s' to: %s" % (instance.name, - filepath)) + self.log.info( + "Extracted instance '%s' to: %s" % (instance.name, filepath) + ) diff --git a/openpype/hosts/max/plugins/publish/extract_pointcache.py b/openpype/hosts/max/plugins/publish/extract_pointcache.py index 75d8a7972c..8658cecb1b 100644 --- a/openpype/hosts/max/plugins/publish/extract_pointcache.py +++ b/openpype/hosts/max/plugins/publish/extract_pointcache.py @@ -41,10 +41,7 @@ import os import pyblish.api from openpype.pipeline import publish from pymxs import runtime as rt -from openpype.hosts.max.api import ( - maintained_selection, - get_all_children -) +from openpype.hosts.max.api import maintained_selection, get_all_children class ExtractAlembic(publish.Extractor): @@ -66,35 +63,30 @@ class ExtractAlembic(publish.Extractor): path = os.path.join(parent_dir, file_name) # We run the render - self.log.info("Writing alembic '%s' to '%s'" % (file_name, - parent_dir)) + self.log.info("Writing alembic '%s' to '%s'" % (file_name, parent_dir)) - abc_export_cmd = ( - f""" -AlembicExport.ArchiveType = #ogawa -AlembicExport.CoordinateSystem = #maya -AlembicExport.StartFrame = {start} -AlembicExport.EndFrame = {end} - -exportFile @"{path}" #noPrompt selectedOnly:on using:AlembicExport - - """) - - self.log.debug(f"Executing command: {abc_export_cmd}") + rt.AlembicExport.ArchiveType = rt.name("ogawa") + rt.AlembicExport.CoordinateSystem = rt.name("maya") + rt.AlembicExport.StartFrame = start + rt.AlembicExport.EndFrame = end with maintained_selection(): # select and export - rt.select(get_all_children(rt.getNodeByName(container))) - rt.execute(abc_export_cmd) + rt.exportFile( + path, + rt.name("noPrompt"), + selectedOnly=True, + using=rt.AlembicExport, + ) if "representations" not in instance.data: instance.data["representations"] = [] representation = { - 'name': 'abc', - 'ext': 'abc', - 'files': file_name, + "name": "abc", + "ext": "abc", + "files": file_name, "stagingDir": parent_dir, } instance.data["representations"].append(representation) From eea816f0353b4dbcfed745061d83f61eb08cbcb2 Mon Sep 17 00:00:00 2001 From: Ynbot Date: Sat, 20 May 2023 03:25:02 +0000 Subject: [PATCH 53/64] [Automated] Bump version --- openpype/version.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/openpype/version.py b/openpype/version.py index 954cfa945b..8874eb510d 100644 --- a/openpype/version.py +++ b/openpype/version.py @@ -1,3 +1,3 @@ # -*- coding: utf-8 -*- """Package declaring Pype version.""" -__version__ = "3.15.8-nightly.1" +__version__ = "3.15.8-nightly.2" From 0b8400bc8e5785cc23239bc432b10a7cc3de4f4c Mon Sep 17 00:00:00 2001 From: "github-actions[bot]" Date: Sat, 20 May 2023 03:25:46 +0000 Subject: [PATCH 54/64] chore(): update bug report / version --- .github/ISSUE_TEMPLATE/bug_report.yml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/.github/ISSUE_TEMPLATE/bug_report.yml b/.github/ISSUE_TEMPLATE/bug_report.yml index 0f58d61881..244eb1a363 100644 --- a/.github/ISSUE_TEMPLATE/bug_report.yml +++ b/.github/ISSUE_TEMPLATE/bug_report.yml @@ -35,6 +35,7 @@ body: label: Version description: What version are you running? Look to OpenPype Tray options: + - 3.15.8-nightly.2 - 3.15.8-nightly.1 - 3.15.7 - 3.15.7-nightly.3 @@ -134,7 +135,6 @@ body: - 3.14.2-nightly.2 - 3.14.2-nightly.1 - 3.14.1 - - 3.14.1-nightly.4 validations: required: true - type: dropdown From e178244d46401e58fa398501e584e3a6360c0200 Mon Sep 17 00:00:00 2001 From: Ember Light <49758407+EmberLightVFX@users.noreply.github.com> Date: Mon, 22 May 2023 10:43:11 +0200 Subject: [PATCH 55/64] Fusion - Loader plugins updates (#4920) * Added get_bmd_library to acces BMD's internal python library * Added the option to import image and online families. + black formatted * Added workfile loader To import the content of another workfile into your current comp * Fixed wrong family and extension in workfile loader * black formatting * Added missing formats to fbx importer Fusions fbx importer can import a bunch of different formats other then fbx (confusing I know but it's how it is) * Update openpype/hosts/fusion/plugins/load/load_workfile.py Co-authored-by: Roy Nieterau --------- Co-authored-by: Roy Nieterau --- openpype/hosts/fusion/api/__init__.py | 1 + openpype/hosts/fusion/api/lib.py | 6 ++ .../hosts/fusion/plugins/load/load_fbx.py | 34 +++++-- .../fusion/plugins/load/load_sequence.py | 92 +++++++++++-------- .../fusion/plugins/load/load_workfile.py | 32 +++++++ 5 files changed, 118 insertions(+), 47 deletions(-) create mode 100644 openpype/hosts/fusion/plugins/load/load_workfile.py diff --git a/openpype/hosts/fusion/api/__init__.py b/openpype/hosts/fusion/api/__init__.py index 495fe286d5..dba55a98d9 100644 --- a/openpype/hosts/fusion/api/__init__.py +++ b/openpype/hosts/fusion/api/__init__.py @@ -13,6 +13,7 @@ from .lib import ( update_frame_range, set_asset_framerange, get_current_comp, + get_bmd_library, comp_lock_and_undo_chunk ) diff --git a/openpype/hosts/fusion/api/lib.py b/openpype/hosts/fusion/api/lib.py index 40cc4d2963..c33209823e 100644 --- a/openpype/hosts/fusion/api/lib.py +++ b/openpype/hosts/fusion/api/lib.py @@ -309,6 +309,12 @@ def get_fusion_module(): return fusion +def get_bmd_library(): + """Get bmd library""" + bmd = getattr(sys.modules["__main__"], "bmd", None) + return bmd + + def get_current_comp(): """Get current comp in this session""" fusion = get_fusion_module() diff --git a/openpype/hosts/fusion/plugins/load/load_fbx.py b/openpype/hosts/fusion/plugins/load/load_fbx.py index b8f501ae7e..c73ad78394 100644 --- a/openpype/hosts/fusion/plugins/load/load_fbx.py +++ b/openpype/hosts/fusion/plugins/load/load_fbx.py @@ -1,4 +1,3 @@ - from openpype.pipeline import ( load, get_representation_path, @@ -6,7 +5,7 @@ from openpype.pipeline import ( from openpype.hosts.fusion.api import ( imprint_container, get_current_comp, - comp_lock_and_undo_chunk + comp_lock_and_undo_chunk, ) @@ -15,7 +14,21 @@ class FusionLoadFBXMesh(load.LoaderPlugin): families = ["*"] representations = ["*"] - extensions = {"fbx"} + extensions = { + "3ds", + "amc", + "aoa", + "asf", + "bvh", + "c3d", + "dae", + "dxf", + "fbx", + "htr", + "mcd", + "obj", + "trc", + } label = "Load FBX mesh" order = -10 @@ -27,23 +40,24 @@ class FusionLoadFBXMesh(load.LoaderPlugin): def load(self, context, name, namespace, data): # Fallback to asset name when namespace is None if namespace is None: - namespace = context['asset']['name'] + namespace = context["asset"]["name"] # Create the Loader with the filename path set comp = get_current_comp() with comp_lock_and_undo_chunk(comp, "Create tool"): - path = self.fname args = (-32768, -32768) tool = comp.AddTool(self.tool_type, *args) tool["ImportFile"] = path - imprint_container(tool, - name=name, - namespace=namespace, - context=context, - loader=self.__class__.__name__) + imprint_container( + tool, + name=name, + namespace=namespace, + context=context, + loader=self.__class__.__name__, + ) def switch(self, container, representation): self.update(container, representation) diff --git a/openpype/hosts/fusion/plugins/load/load_sequence.py b/openpype/hosts/fusion/plugins/load/load_sequence.py index 38fd41c8b2..552e282587 100644 --- a/openpype/hosts/fusion/plugins/load/load_sequence.py +++ b/openpype/hosts/fusion/plugins/load/load_sequence.py @@ -3,17 +3,14 @@ import contextlib import openpype.pipeline.load as load from openpype.pipeline.load import ( get_representation_context, - get_representation_path_from_context + get_representation_path_from_context, ) from openpype.hosts.fusion.api import ( imprint_container, get_current_comp, - comp_lock_and_undo_chunk -) -from openpype.lib.transcoding import ( - IMAGE_EXTENSIONS, - VIDEO_EXTENSIONS + comp_lock_and_undo_chunk, ) +from openpype.lib.transcoding import IMAGE_EXTENSIONS, VIDEO_EXTENSIONS comp = get_current_comp() @@ -57,20 +54,23 @@ def preserve_trim(loader, log=None): try: yield finally: - length = loader.GetAttrs()["TOOLIT_Clip_Length"][1] - 1 if trim_from_start > length: trim_from_start = length if log: - log.warning("Reducing trim in to %d " - "(because of less frames)" % trim_from_start) + log.warning( + "Reducing trim in to %d " + "(because of less frames)" % trim_from_start + ) remainder = length - trim_from_start if trim_from_end > remainder: trim_from_end = remainder if log: - log.warning("Reducing trim in to %d " - "(because of less frames)" % trim_from_end) + log.warning( + "Reducing trim in to %d " + "(because of less frames)" % trim_from_end + ) loader["ClipTimeStart"][time] = trim_from_start loader["ClipTimeEnd"][time] = length - trim_from_end @@ -109,11 +109,15 @@ def loader_shift(loader, frame, relative=True): # Shifting global in will try to automatically compensate for the change # in the "ClipTimeStart" and "HoldFirstFrame" inputs, so we preserve those # input values to "just shift" the clip - with preserve_inputs(loader, inputs=["ClipTimeStart", - "ClipTimeEnd", - "HoldFirstFrame", - "HoldLastFrame"]): - + with preserve_inputs( + loader, + inputs=[ + "ClipTimeStart", + "ClipTimeEnd", + "HoldFirstFrame", + "HoldLastFrame", + ], + ): # GlobalIn cannot be set past GlobalOut or vice versa # so we must apply them in the order of the shift. if shift > 0: @@ -129,7 +133,14 @@ def loader_shift(loader, frame, relative=True): class FusionLoadSequence(load.LoaderPlugin): """Load image sequence into Fusion""" - families = ["imagesequence", "review", "render", "plate"] + families = [ + "imagesequence", + "review", + "render", + "plate", + "image", + "onilne", + ] representations = ["*"] extensions = set( ext.lstrip(".") for ext in IMAGE_EXTENSIONS.union(VIDEO_EXTENSIONS) @@ -143,7 +154,7 @@ class FusionLoadSequence(load.LoaderPlugin): def load(self, context, name, namespace, data): # Fallback to asset name when namespace is None if namespace is None: - namespace = context['asset']['name'] + namespace = context["asset"]["name"] # Use the first file for now path = get_representation_path_from_context(context) @@ -151,7 +162,6 @@ class FusionLoadSequence(load.LoaderPlugin): # Create the Loader with the filename path set comp = get_current_comp() with comp_lock_and_undo_chunk(comp, "Create Loader"): - args = (-32768, -32768) tool = comp.AddTool("Loader", *args) tool["Clip"] = path @@ -160,11 +170,13 @@ class FusionLoadSequence(load.LoaderPlugin): start = self._get_start(context["version"], tool) loader_shift(tool, start, relative=False) - imprint_container(tool, - name=name, - namespace=namespace, - context=context, - loader=self.__class__.__name__) + imprint_container( + tool, + name=name, + namespace=namespace, + context=context, + loader=self.__class__.__name__, + ) def switch(self, container, representation): self.update(container, representation) @@ -222,24 +234,28 @@ class FusionLoadSequence(load.LoaderPlugin): start = self._get_start(context["version"], tool) with comp_lock_and_undo_chunk(comp, "Update Loader"): - # Update the loader's path whilst preserving some values with preserve_trim(tool, log=self.log): - with preserve_inputs(tool, - inputs=("HoldFirstFrame", - "HoldLastFrame", - "Reverse", - "Depth", - "KeyCode", - "TimeCodeOffset")): + with preserve_inputs( + tool, + inputs=( + "HoldFirstFrame", + "HoldLastFrame", + "Reverse", + "Depth", + "KeyCode", + "TimeCodeOffset", + ), + ): tool["Clip"] = path # Set the global in to the start frame of the sequence global_in_changed = loader_shift(tool, start, relative=False) if global_in_changed: # Log this change to the user - self.log.debug("Changed '%s' global in: %d" % (tool.Name, - start)) + self.log.debug( + "Changed '%s' global in: %d" % (tool.Name, start) + ) # Update the imprinted representation tool.SetData("avalon.representation", str(representation["_id"])) @@ -264,9 +280,11 @@ class FusionLoadSequence(load.LoaderPlugin): # Get frame start without handles start = data.get("frameStart") if start is None: - self.log.warning("Missing start frame for version " - "assuming starts at frame 0 for: " - "{}".format(tool.Name)) + self.log.warning( + "Missing start frame for version " + "assuming starts at frame 0 for: " + "{}".format(tool.Name) + ) return 0 # Use `handleStart` if the data is available diff --git a/openpype/hosts/fusion/plugins/load/load_workfile.py b/openpype/hosts/fusion/plugins/load/load_workfile.py new file mode 100644 index 0000000000..b49d104a15 --- /dev/null +++ b/openpype/hosts/fusion/plugins/load/load_workfile.py @@ -0,0 +1,32 @@ +"""Import workfiles into your current comp. +As all imported nodes are free floating and will probably be changed there +is no update or reload function added for this plugin +""" + +from openpype.pipeline import load + +from openpype.hosts.fusion.api import ( + get_current_comp, + get_bmd_library, +) + + +class FusionLoadWorkfile(load.LoaderPlugin): + """Load the content of a workfile into Fusion""" + + families = ["workfile"] + representations = ["*"] + extensions = {"comp"} + + label = "Load Workfile" + order = -10 + icon = "code-fork" + color = "orange" + + def load(self, context, name, namespace, data): + # Get needed elements + bmd = get_bmd_library() + comp = get_current_comp() + + # Paste the content of the file into the current comp + comp.Paste(bmd.readfile(self.fname)) From 136af34a7189e78fd8549ffe029285283b7997c8 Mon Sep 17 00:00:00 2001 From: Petr Kalis Date: Mon, 22 May 2023 10:45:20 +0200 Subject: [PATCH 56/64] AfterEffects: set frame range and resolution (#4983) * OP-5660 - adding menu buttons to Set frame range in AE * OP-5660 - refactored location of scripts set_settings should be in lib as it is used elsewhere, but launch_logic and lib created circular dependency. Moved main to launch logic as it is actually handling launching. * OP-5660 - added set_settings to creator When instance gets created, set frame range and resolution from DB. * OP-5660 - minor fix * OP-5660 - updated extension zip * OP-5660 - updated documentation * OP-5660 - fixed missing exception * OP-5660 - fixed argument * OP-5560 - fix imports * OP-5660 - updated extension * OP-5660 - add js alert message for buttons * OP-5660 - repacked extension Without Anastasyi showed success, but extension wasn't loaded. * OP-5660 - make log message nicer * OP-5660 - added log if workfile not saved * OP-5660 - provide defaults to limit None exception * OP-5660 - updated error message --- openpype/hosts/aftereffects/api/__init__.py | 10 +- openpype/hosts/aftereffects/api/extension.zxp | Bin 101426 -> 101866 bytes .../api/extension/CSXS/manifest.xml | 4 +- .../aftereffects/api/extension/index.html | 72 +++++++--- .../aftereffects/api/extension/js/main.js | 56 +++++--- .../api/extension/jsx/hostscript.jsx | 134 ++++++++++++------ .../hosts/aftereffects/api/launch_logic.py | 86 ++++++++--- openpype/hosts/aftereffects/api/lib.py | 118 ++++++++------- openpype/hosts/aftereffects/api/pipeline.py | 6 +- openpype/hosts/aftereffects/api/ws_stub.py | 65 ++++++--- .../plugins/create/create_render.py | 19 ++- .../plugins/publish/collect_render.py | 16 +-- openpype/scripts/non_python_host_launch.py | 3 +- website/docs/artist_hosts_aftereffects.md | 37 ++++- .../docs/assets/aftereffects_extension.png | Bin 0 -> 12533 bytes 15 files changed, 414 insertions(+), 212 deletions(-) create mode 100644 website/docs/assets/aftereffects_extension.png diff --git a/openpype/hosts/aftereffects/api/__init__.py b/openpype/hosts/aftereffects/api/__init__.py index a7137ba8fb..28062cc35d 100644 --- a/openpype/hosts/aftereffects/api/__init__.py +++ b/openpype/hosts/aftereffects/api/__init__.py @@ -4,9 +4,8 @@ Anything that isn't defined here is INTERNAL and unreliable for external use. """ -from .launch_logic import ( +from .ws_stub import ( get_stub, - stub, ) from .pipeline import ( @@ -18,7 +17,8 @@ from .pipeline import ( from .lib import ( maintained_selection, get_extension_manifest_path, - get_asset_settings + get_asset_settings, + set_settings ) from .plugin import ( @@ -27,9 +27,8 @@ from .plugin import ( __all__ = [ - # launch_logic + # ws_stub "get_stub", - "stub", # pipeline "ls", @@ -39,6 +38,7 @@ __all__ = [ "maintained_selection", "get_extension_manifest_path", "get_asset_settings", + "set_settings", # plugin "AfterEffectsLoader" diff --git a/openpype/hosts/aftereffects/api/extension.zxp b/openpype/hosts/aftereffects/api/extension.zxp index b436f0ca0b67313cf4509d1ec5e7d4a1dfd2d106..50fda416f806515e8a6e90e745153e341f73c7b2 100644 GIT binary patch delta 14164 zcmaKT1zeoVujnrB?(U_yyBBxY;_hxm7I!PQxVuX!#i7M1?oiydxXWw*=f2l-?mPGH z{yy0xlVp-fzHeqT4QViknJ_5Ia*$A10000EfC#A5{D|TX=TT{5Huh*{Rv$eE#QA+A 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z1pv&fzZkhPm^xZnDvJEofVl&sBG%s~ej`r*$<}Ks zuu$OsrNIxb3d~gaIl4yIIEYSF>zjsc<04e;4rnEnovq z4*xH?`!^u>|4suA`1n;9<4?T)8d7)>Ks<; - + diff --git a/openpype/hosts/aftereffects/api/extension/index.html b/openpype/hosts/aftereffects/api/extension/index.html index 52a7c4964f..291965559f 100644 --- a/openpype/hosts/aftereffects/api/extension/index.html +++ b/openpype/hosts/aftereffects/api/extension/index.html @@ -2,7 +2,7 @@ - + @@ -25,11 +25,11 @@ - + - + - + - + - + + + + + + + - - + + + - - + @@ -107,6 +143,6 @@ - + - \ No newline at end of file + diff --git a/openpype/hosts/aftereffects/api/extension/js/main.js b/openpype/hosts/aftereffects/api/extension/js/main.js index bb0f3b1f0c..ffc41f0937 100644 --- a/openpype/hosts/aftereffects/api/extension/js/main.js +++ b/openpype/hosts/aftereffects/api/extension/js/main.js @@ -4,7 +4,7 @@ indent: 4, maxerr: 50 */ var csInterface = new CSInterface(); - + log.warn("script start"); WSRPC.DEBUG = false; @@ -14,7 +14,7 @@ WSRPC.TRACE = false; async function startUp(url){ promis = runEvalScript("getEnv('" + url + "')"); - var res = await promis; + var res = await promis; log.warn("res: " + res); promis = runEvalScript("getEnv('OPENPYPE_DEBUG')"); @@ -56,7 +56,7 @@ function get_extension_version(){ } function main(websocket_url){ - // creates connection to 'websocket_url', registers routes + // creates connection to 'websocket_url', registers routes var default_url = 'ws://localhost:8099/ws/'; if (websocket_url == ''){ @@ -66,7 +66,7 @@ function main(websocket_url){ RPC.connect(); - log.warn("connected"); + log.warn("connected"); RPC.addRoute('AfterEffects.open', function (data) { log.warn('Server called client route "open":', data); @@ -88,7 +88,7 @@ function main(websocket_url){ }); RPC.addRoute('AfterEffects.get_active_document_name', function (data) { - log.warn('Server called client route ' + + log.warn('Server called client route ' + '"get_active_document_name":', data); return runEvalScript("getActiveDocumentName()") .then(function(result){ @@ -98,7 +98,7 @@ function main(websocket_url){ }); RPC.addRoute('AfterEffects.get_active_document_full_name', function (data){ - log.warn('Server called client route ' + + log.warn('Server called client route ' + '"get_active_document_full_name":', data); return runEvalScript("getActiveDocumentFullName()") .then(function(result){ @@ -118,7 +118,7 @@ function main(websocket_url){ }); }); - + RPC.addRoute('AfterEffects.get_selected_items', function (data) { log.warn('Server called client route "get_selected_items":', data); return runEvalScript("getSelectedItems(" + data.comps + "," + @@ -194,23 +194,25 @@ function main(websocket_url){ }); }); - RPC.addRoute('AfterEffects.get_work_area', function (data) { - log.warn('Server called client route "get_work_area":', data); - return runEvalScript("getWorkArea(" + data.item_id + ")") + RPC.addRoute('AfterEffects.get_comp_properties', function (data) { + log.warn('Server called client route "get_comp_properties":', data); + return runEvalScript("getCompProperties(" + data.item_id + ")") .then(function(result){ - log.warn("getWorkArea: " + result); + log.warn("get_comp_properties: " + result); return result; }); }); - RPC.addRoute('AfterEffects.set_work_area', function (data) { + RPC.addRoute('AfterEffects.set_comp_properties', function (data) { log.warn('Server called client route "set_work_area":', data); - return runEvalScript("setWorkArea(" + data.item_id + ',' + + return runEvalScript("setCompProperties(" + data.item_id + ',' + data.start + ',' + data.duration + ',' + - data.frame_rate + ")") + data.frame_rate + ',' + + data.width + ',' + + data.height + ")") .then(function(result){ - log.warn("getWorkArea: " + result); + log.warn("set_comp_properties: " + result); return result; }); }); @@ -255,7 +257,7 @@ function main(websocket_url){ RPC.addRoute('AfterEffects.import_background', function (data) { log.warn('Server called client route "import_background":', data); - return runEvalScript("importBackground(" + data.comp_id + ", " + + return runEvalScript("importBackground(" + data.comp_id + ", " + "'" + data.comp_name + "', " + JSON.stringify(data.files) + ")") .then(function(result){ @@ -266,7 +268,7 @@ function main(websocket_url){ RPC.addRoute('AfterEffects.reload_background', function (data) { log.warn('Server called client route "reload_background":', data); - return runEvalScript("reloadBackground(" + data.comp_id + ", " + + return runEvalScript("reloadBackground(" + data.comp_id + ", " + "'" + data.comp_name + "', " + JSON.stringify(data.files) + ")") .then(function(result){ @@ -314,6 +316,16 @@ function main(websocket_url){ log.warn('Server called client route "close":', data); return runEvalScript("close()"); }); + + RPC.addRoute('AfterEffects.print_msg', function (data) { + log.warn('Server called client route "print_msg":', data); + var escaped_msg = EscapeStringForJSX(data.msg); + return runEvalScript("printMsg('" + escaped_msg +"')") + .then(function(result){ + log.warn("print_msg: " + result); + return result; + }); + }); } /** main entry point **/ @@ -323,17 +335,17 @@ startUp("WEBSOCKET_URL"); 'use strict'; var csInterface = new CSInterface(); - - + + function init() { - + themeManager.init(); - + $("#btn_test").click(function () { csInterface.evalScript('sayHello()'); }); } - + init(); }()); diff --git a/openpype/hosts/aftereffects/api/extension/jsx/hostscript.jsx b/openpype/hosts/aftereffects/api/extension/jsx/hostscript.jsx index 5c1d163439..7d0b20bbb4 100644 --- a/openpype/hosts/aftereffects/api/extension/jsx/hostscript.jsx +++ b/openpype/hosts/aftereffects/api/extension/jsx/hostscript.jsx @@ -1,7 +1,7 @@ /*jslint vars: true, plusplus: true, devel: true, nomen: true, regexp: true, indent: 4, maxerr: 50 */ /*global $, Folder*/ -#include "../js/libs/json.js"; +//@include "../js/libs/json.js" /* All public API function should return JSON! */ @@ -29,13 +29,13 @@ function getEnv(variable){ function getMetadata(){ /** * Returns payload in 'Label' field of project's metadata - * + * **/ if (ExternalObject.AdobeXMPScript === undefined){ ExternalObject.AdobeXMPScript = new ExternalObject('lib:AdobeXMPScript'); } - + var proj = app.project; var meta = new XMPMeta(app.project.xmpPacket); var schemaNS = XMPMeta.getNamespaceURI("xmp"); @@ -53,7 +53,7 @@ function getMetadata(){ function imprint(payload){ /** * Stores payload in 'Label' field of project's metadata - * + * * Args: * payload (string): json content */ @@ -61,14 +61,14 @@ function imprint(payload){ ExternalObject.AdobeXMPScript = new ExternalObject('lib:AdobeXMPScript'); } - + var proj = app.project; var meta = new XMPMeta(app.project.xmpPacket); var schemaNS = XMPMeta.getNamespaceURI("xmp"); var label = "xmp:Label"; meta.setProperty(schemaNS, label, payload); - + app.project.xmpPacket = meta.serialize(); } @@ -116,14 +116,14 @@ function getItems(comps, folders, footages){ /** * Returns JSON representation of compositions and * if 'collectLayers' then layers in comps too. - * + * * Args: * comps (bool): return selected compositions * folders (bool): return folders * footages (bool): return FootageItem * Returns: * (list) of JSON items - */ + */ var items = [] for (i = 1; i <= app.project.items.length; ++i){ var item = app.project.items[i]; @@ -142,14 +142,14 @@ function getItems(comps, folders, footages){ function getSelectedItems(comps, folders, footages){ /** * Returns list of selected items from Project menu - * + * * Args: * comps (bool): return selected compositions * folders (bool): return folders * footages (bool): return FootageItem * Returns: * (list) of JSON items - */ + */ var items = [] for (i = 0; i < app.project.selection.length; ++i){ var item = app.project.selection[i]; @@ -166,9 +166,9 @@ function getSelectedItems(comps, folders, footages){ function _getItem(item, comps, folders, footages){ /** - * Auxiliary function as project items and selections + * Auxiliary function as project items and selections * are indexed in different way :/ - * Refactor + * Refactor */ var item_type = ''; if (item instanceof FolderItem){ @@ -189,7 +189,7 @@ function _getItem(item, comps, folders, footages){ return "{}"; } } - + var item = {"name": item.name, "id": item.id, "type": item_type}; @@ -200,7 +200,7 @@ function importFile(path, item_name, import_options){ /** * Imports file (image tested for now) as a FootageItem. * Creates new composition - * + * * Args: * path (string): absolute path to image file * item_name (string): label for composition @@ -218,7 +218,7 @@ function importFile(path, item_name, import_options){ app.beginUndoGroup("Import File"); fp = new File(path); if (fp.exists){ - try { + try { im_opt = new ImportOptions(fp); importAsType = import_options["ImportAsType"]; @@ -234,18 +234,18 @@ function importFile(path, item_name, import_options){ } if (importAsType.indexOf('PROJECT') > 0){ im_opt.importAs = ImportAsType.PROJECT; - } - + } + } if ('sequence' in import_options){ im_opt.sequence = true; } - + comp = app.project.importFile(im_opt); if (app.project.selection.length == 2 && app.project.selection[0] instanceof FolderItem){ - comp.parentFolder = app.project.selection[0] + comp.parentFolder = app.project.selection[0] } } catch (error) { return _prepareError(error.toString() + importOptions.file.fsName); @@ -283,14 +283,14 @@ function setLabelColor(comp_id, color_idx){ function replaceItem(comp_id, path, item_name){ /** * Replaces loaded file with new file and updates name - * + * * Args: * comp_id (int): id of composition, not a index! * path (string): absolute path to new file * item_name (string): new composition name */ app.beginUndoGroup("Replace File"); - + fp = new File(path); if (!fp.exists){ return _prepareError("File " + path + " not found."); @@ -303,7 +303,7 @@ function replaceItem(comp_id, path, item_name){ }else{ item.replace(fp); } - + item.name = item_name; } catch (error) { return _prepareError(error.toString() + path); @@ -319,7 +319,7 @@ function replaceItem(comp_id, path, item_name){ function renameItem(item_id, new_name){ /** * Renames item with 'item_id' to 'new_name' - * + * * Args: * item_id (int): id to search item * new_name (str) @@ -335,7 +335,7 @@ function renameItem(item_id, new_name){ function deleteItem(item_id){ /** * Delete any 'item_id' - * + * * Not restricted only to comp, it could delete * any item with 'id' */ @@ -347,38 +347,76 @@ function deleteItem(item_id){ } } -function getWorkArea(comp_id){ +function getCompProperties(comp_id){ /** - * Returns information about workarea - are that will be - * rendered. All calculation will be done in OpenPype, - * easier to modify without redeploy of extension. - * + * Returns information about composition - are that will be + * rendered. + * * Returns * (dict) */ - var item = app.project.itemByID(comp_id); - if (item){ - return JSON.stringify({ - "workAreaStart": item.displayStartFrame, - "workAreaDuration": item.duration, - "frameRate": item.frameRate}); - }else{ + var comp = app.project.itemByID(comp_id); + if (!comp){ return _prepareError("There is no composition with "+ comp_id); } + + return JSON.stringify({ + "id": comp.id, + "name": comp.name, + "frameStart": comp.displayStartFrame, + "framesDuration": comp.duration * comp.frameRate, + "frameRate": comp.frameRate, + "width": comp.width, + "height": comp.height}); } -function setWorkArea(comp_id, workAreaStart, workAreaDuration, frameRate){ +function setCompProperties(comp_id, frameStart, framesCount, frameRate, + width, height){ /** * Sets work area info from outside (from Ftrack via OpenPype) */ - var item = app.project.itemByID(comp_id); - if (item){ - item.displayStartTime = workAreaStart; - item.duration = workAreaDuration; - item.frameRate = frameRate; - }else{ + var comp = app.project.itemByID(comp_id); + if (!comp){ return _prepareError("There is no composition with "+ comp_id); } + + app.beginUndoGroup('change comp properties'); + if (frameStart && framesCount && frameRate){ + comp.displayStartFrame = frameStart; + comp.duration = framesCount / frameRate; + comp.frameRate = frameRate; + } + if (width && height){ + var widthOld = comp.width; + var widthNew = width; + var widthDelta = widthNew - widthOld; + + var heightOld = comp.height; + var heightNew = height; + var heightDelta = heightNew - heightOld; + + var offset = [widthDelta / 2, heightDelta / 2]; + + comp.width = widthNew; + comp.height = heightNew; + + for (var i = 1, il = comp.numLayers; i <= il; i++) { + var layer = comp.layer(i); + var positionProperty = layer.property('ADBE Transform Group').property('ADBE Position'); + + if (positionProperty.numKeys > 0) { + for (var j = 1, jl = positionProperty.numKeys; j <= jl; j++) { + var keyValue = positionProperty.keyValue(j); + positionProperty.setValueAtKey(j, keyValue + offset); + } + } else { + var positionValue = positionProperty.value; + positionProperty.setValue(positionValue + offset); + } + } + } + + app.endUndoGroup(); } function save(){ @@ -504,7 +542,7 @@ function addItemAsLayerToComp(comp_id, item_id, found_comp){ * Args: * comp_id (int): id of target composition * item_id (int): FootageItem.id - * found_comp (CompItem, optional): to limit querying if + * found_comp (CompItem, optional): to limit quering if * comp already found previously */ var comp = found_comp || app.project.itemByID(comp_id); @@ -749,7 +787,7 @@ function render(target_folder, comp_id){ var om1 = app.project.renderQueue.item(i).outputModule(1); var file_name = File.decode( om1.file.name ).replace('℗', ''); // Name contains special character, space? - + var omItem1_settable_str = app.project.renderQueue.item(i).outputModule(1).getSettings( GetSettingsFormat.STRING_SETTABLE ); var targetFolder = new Folder(target_folder); @@ -763,7 +801,7 @@ function render(target_folder, comp_id){ render_item.render = false; } } - + } app.beginSuppressDialogs(); app.project.renderQueue.render(); @@ -779,6 +817,10 @@ function getAppVersion(){ return _prepareSingleValue(app.version); } +function printMsg(msg){ + alert(msg); +} + function _prepareSingleValue(value){ return JSON.stringify({"result": value}) } diff --git a/openpype/hosts/aftereffects/api/launch_logic.py b/openpype/hosts/aftereffects/api/launch_logic.py index c428043d99..77c2b0b6ca 100644 --- a/openpype/hosts/aftereffects/api/launch_logic.py +++ b/openpype/hosts/aftereffects/api/launch_logic.py @@ -1,49 +1,77 @@ import os +import sys import subprocess import collections import logging import asyncio import functools +import traceback + from wsrpc_aiohttp import ( WebSocketRoute, WebSocketAsync ) -from qtpy import QtCore +from qtpy import QtCore, QtWidgets from openpype.lib import Logger -from openpype.pipeline import legacy_io from openpype.tools.utils import host_tools +from openpype.tests.lib import is_in_tests +from openpype.pipeline import install_host, legacy_io +from openpype.modules import ModulesManager from openpype.tools.adobe_webserver.app import WebServerTool -from .ws_stub import AfterEffectsServerStub +from .ws_stub import get_stub +from .lib import set_settings log = logging.getLogger(__name__) log.setLevel(logging.DEBUG) -class ConnectionNotEstablishedYet(Exception): - pass +def safe_excepthook(*args): + traceback.print_exception(*args) -def get_stub(): - """ - Convenience function to get server RPC stub to call methods directed - for host (Photoshop). - It expects already created connection, started from client. - Currently created when panel is opened (PS: Window>Extensions>Avalon) - :return: where functions could be called from - """ - ae_stub = AfterEffectsServerStub() - if not ae_stub.client: - raise ConnectionNotEstablishedYet("Connection is not created yet") +def main(*subprocess_args): + """Main entrypoint to AE launching, called from pre hook.""" + sys.excepthook = safe_excepthook - return ae_stub + from openpype.hosts.aftereffects.api import AfterEffectsHost + host = AfterEffectsHost() + install_host(host) -def stub(): - return get_stub() + os.environ["OPENPYPE_LOG_NO_COLORS"] = "False" + app = QtWidgets.QApplication([]) + app.setQuitOnLastWindowClosed(False) + + launcher = ProcessLauncher(subprocess_args) + launcher.start() + + if os.environ.get("HEADLESS_PUBLISH"): + manager = ModulesManager() + webpublisher_addon = manager["webpublisher"] + + launcher.execute_in_main_thread( + functools.partial( + webpublisher_addon.headless_publish, + log, + "CloseAE", + is_in_tests() + ) + ) + + elif os.environ.get("AVALON_PHOTOSHOP_WORKFILES_ON_LAUNCH", True): + save = False + if os.getenv("WORKFILES_SAVE_AS"): + save = True + + launcher.execute_in_main_thread( + lambda: host_tools.show_tool_by_name("workfiles", save=save) + ) + + sys.exit(app.exec_()) def show_tool_by_name(tool_name): @@ -55,6 +83,7 @@ def show_tool_by_name(tool_name): class ProcessLauncher(QtCore.QObject): + """Launches webserver, connects to it, runs main thread.""" route_name = "AfterEffects" _main_thread_callbacks = collections.deque() @@ -296,6 +325,15 @@ class AfterEffectsRoute(WebSocketRoute): async def sceneinventory_route(self): self._tool_route("sceneinventory") + async def setresolution_route(self): + self._settings_route(False, True) + + async def setframes_route(self): + self._settings_route(True, False) + + async def setall_route(self): + self._settings_route(True, True) + async def experimental_tools_route(self): self._tool_route("experimental_tools") @@ -309,3 +347,13 @@ class AfterEffectsRoute(WebSocketRoute): # Required return statement. return "nothing" + + def _settings_route(self, frames, resolution): + partial_method = functools.partial(set_settings, + frames, + resolution) + + ProcessLauncher.execute_in_main_thread(partial_method) + + # Required return statement. + return "nothing" diff --git a/openpype/hosts/aftereffects/api/lib.py b/openpype/hosts/aftereffects/api/lib.py index a39af5c81f..e8352c382b 100644 --- a/openpype/hosts/aftereffects/api/lib.py +++ b/openpype/hosts/aftereffects/api/lib.py @@ -1,69 +1,17 @@ import os -import sys import re import json import contextlib -import traceback import logging -from functools import partial -from qtpy import QtWidgets - -from openpype.pipeline import install_host -from openpype.modules import ModulesManager - -from openpype.tools.utils import host_tools -from openpype.tests.lib import is_in_tests -from .launch_logic import ProcessLauncher, get_stub +from openpype.pipeline.context_tools import get_current_context +from openpype.client import get_asset_by_name +from .ws_stub import get_stub log = logging.getLogger(__name__) log.setLevel(logging.DEBUG) -def safe_excepthook(*args): - traceback.print_exception(*args) - - -def main(*subprocess_args): - sys.excepthook = safe_excepthook - - from openpype.hosts.aftereffects.api import AfterEffectsHost - - host = AfterEffectsHost() - install_host(host) - - os.environ["OPENPYPE_LOG_NO_COLORS"] = "False" - app = QtWidgets.QApplication([]) - app.setQuitOnLastWindowClosed(False) - - launcher = ProcessLauncher(subprocess_args) - launcher.start() - - if os.environ.get("HEADLESS_PUBLISH"): - manager = ModulesManager() - webpublisher_addon = manager["webpublisher"] - - launcher.execute_in_main_thread( - partial( - webpublisher_addon.headless_publish, - log, - "CloseAE", - is_in_tests() - ) - ) - - elif os.environ.get("AVALON_PHOTOSHOP_WORKFILES_ON_LAUNCH", True): - save = False - if os.getenv("WORKFILES_SAVE_AS"): - save = True - - launcher.execute_in_main_thread( - lambda: host_tools.show_tool_by_name("workfiles", save=save) - ) - - sys.exit(app.exec_()) - - @contextlib.contextmanager def maintained_selection(): """Maintain selection during context.""" @@ -145,13 +93,13 @@ def get_asset_settings(asset_doc): """ asset_data = asset_doc["data"] - fps = asset_data.get("fps") - frame_start = asset_data.get("frameStart") - frame_end = asset_data.get("frameEnd") - handle_start = asset_data.get("handleStart") - handle_end = asset_data.get("handleEnd") - resolution_width = asset_data.get("resolutionWidth") - resolution_height = asset_data.get("resolutionHeight") + fps = asset_data.get("fps", 0) + frame_start = asset_data.get("frameStart", 0) + frame_end = asset_data.get("frameEnd", 0) + handle_start = asset_data.get("handleStart", 0) + handle_end = asset_data.get("handleEnd", 0) + resolution_width = asset_data.get("resolutionWidth", 0) + resolution_height = asset_data.get("resolutionHeight", 0) duration = (frame_end - frame_start + 1) + handle_start + handle_end return { @@ -164,3 +112,49 @@ def get_asset_settings(asset_doc): "resolutionHeight": resolution_height, "duration": duration } + + +def set_settings(frames, resolution, comp_ids=None, print_msg=True): + """Sets number of frames and resolution to selected comps. + + Args: + frames (bool): True if set frame info + resolution (bool): True if set resolution + comp_ids (list): specific composition ids, if empty + it tries to look for currently selected + print_msg (bool): True throw JS alert with msg + """ + frame_start = frames_duration = fps = width = height = None + current_context = get_current_context() + + asset_doc = get_asset_by_name(current_context["project_name"], + current_context["asset_name"]) + settings = get_asset_settings(asset_doc) + + msg = '' + if frames: + frame_start = settings["frameStart"] - settings["handleStart"] + frames_duration = settings["duration"] + fps = settings["fps"] + msg += f"frame start:{frame_start}, duration:{frames_duration}, "\ + f"fps:{fps}" + if resolution: + width = settings["resolutionWidth"] + height = settings["resolutionHeight"] + msg += f"width:{width} and height:{height}" + + stub = get_stub() + if not comp_ids: + comps = stub.get_selected_items(True, False, False) + comp_ids = [comp.id for comp in comps] + if not comp_ids: + stub.print_msg("Select at least one composition to apply settings.") + return + + for comp_id in comp_ids: + msg = f"Setting for comp {comp_id} " + msg + log.debug(msg) + stub.set_comp_properties(comp_id, frame_start, frames_duration, + fps, width, height) + if print_msg: + stub.print_msg(msg) diff --git a/openpype/hosts/aftereffects/api/pipeline.py b/openpype/hosts/aftereffects/api/pipeline.py index 020022e263..27aee8c7ce 100644 --- a/openpype/hosts/aftereffects/api/pipeline.py +++ b/openpype/hosts/aftereffects/api/pipeline.py @@ -8,10 +8,7 @@ from openpype.lib import Logger, register_event_callback from openpype.pipeline import ( register_loader_plugin_path, register_creator_plugin_path, - deregister_loader_plugin_path, - deregister_creator_plugin_path, AVALON_CONTAINER_ID, - legacy_io, ) from openpype.pipeline.load import any_outdated_containers import openpype.hosts.aftereffects @@ -23,7 +20,8 @@ from openpype.host import ( IPublishHost ) -from .launch_logic import get_stub, ConnectionNotEstablishedYet +from .launch_logic import get_stub +from .ws_stub import ConnectionNotEstablishedYet log = Logger.get_logger(__name__) diff --git a/openpype/hosts/aftereffects/api/ws_stub.py b/openpype/hosts/aftereffects/api/ws_stub.py index f094c7fa2a..576c997f49 100644 --- a/openpype/hosts/aftereffects/api/ws_stub.py +++ b/openpype/hosts/aftereffects/api/ws_stub.py @@ -11,6 +11,10 @@ from wsrpc_aiohttp import WebSocketAsync from openpype.tools.adobe_webserver.app import WebServerTool +class ConnectionNotEstablishedYet(Exception): + pass + + @attr.s class AEItem(object): """ @@ -24,8 +28,8 @@ class AEItem(object): # all imported elements, single for # regular image, array for Backgrounds members = attr.ib(factory=list) - workAreaStart = attr.ib(default=None) - workAreaDuration = attr.ib(default=None) + frameStart = attr.ib(default=None) + framesDuration = attr.ib(default=None) frameRate = attr.ib(default=None) file_name = attr.ib(default=None) instance_id = attr.ib(default=None) # New Publisher @@ -355,42 +359,50 @@ class AfterEffectsServerStub(): return self._handle_return(res) - def get_work_area(self, item_id): - """ Get work are information for render purposes + def get_comp_properties(self, comp_id): + """ Get composition information for render purposes + + Returns startFrame, frameDuration, fps, width, height. + Args: - item_id (int): + comp_id (int): Returns: (AEItem) """ res = self.websocketserver.call(self.client.call - ('AfterEffects.get_work_area', - item_id=item_id + ('AfterEffects.get_comp_properties', + item_id=comp_id )) records = self._to_records(self._handle_return(res)) if records: return records.pop() - def set_work_area(self, item, start, duration, frame_rate): + def set_comp_properties(self, comp_id, start, duration, frame_rate, + width, height): """ Set work area to predefined values (from Ftrack). Work area directs what gets rendered. Beware of rounding, AE expects seconds, not frames directly. Args: - item (dict): - start (float): workAreaStart in seconds - duration (float): in seconds + comp_id (int): + start (int): workAreaStart in frames + duration (int): in frames frame_rate (float): frames in seconds + width (int): resolution width + height (int): resolution height """ res = self.websocketserver.call(self.client.call - ('AfterEffects.set_work_area', - item_id=item.id, + ('AfterEffects.set_comp_properties', + item_id=comp_id, start=start, duration=duration, - frame_rate=frame_rate)) + frame_rate=frame_rate, + width=width, + height=height)) return self._handle_return(res) def save(self): @@ -554,6 +566,12 @@ class AfterEffectsServerStub(): return self._handle_return(res) + def print_msg(self, msg): + """Triggers Javascript alert dialog.""" + self.websocketserver.call(self.client.call + ('AfterEffects.print_msg', + msg=msg)) + def _handle_return(self, res): """Wraps return, throws ValueError if 'error' key is present.""" if res and isinstance(res, str) and res != "undefined": @@ -608,8 +626,8 @@ class AfterEffectsServerStub(): d.get('name'), d.get('type'), d.get('members'), - d.get('workAreaStart'), - d.get('workAreaDuration'), + d.get('frameStart'), + d.get('framesDuration'), d.get('frameRate'), d.get('file_name'), d.get("instance_id"), @@ -618,3 +636,18 @@ class AfterEffectsServerStub(): ret.append(item) return ret + + +def get_stub(): + """ + Convenience function to get server RPC stub to call methods directed + for host (Photoshop). + It expects already created connection, started from client. + Currently created when panel is opened (PS: Window>Extensions>Avalon) + :return: where functions could be called from + """ + ae_stub = AfterEffectsServerStub() + if not ae_stub.client: + raise ConnectionNotEstablishedYet("Connection is not created yet") + + return ae_stub diff --git a/openpype/hosts/aftereffects/plugins/create/create_render.py b/openpype/hosts/aftereffects/plugins/create/create_render.py index 171d7053ce..fa79fac78f 100644 --- a/openpype/hosts/aftereffects/plugins/create/create_render.py +++ b/openpype/hosts/aftereffects/plugins/create/create_render.py @@ -9,6 +9,7 @@ from openpype.pipeline import ( CreatorError ) from openpype.hosts.aftereffects.api.pipeline import cache_and_get_instances +from openpype.hosts.aftereffects.api.lib import set_settings from openpype.lib import prepare_template_data from openpype.pipeline.create import SUBSET_NAME_ALLOWED_SYMBOLS @@ -32,6 +33,14 @@ class RenderCreator(Creator): def create(self, subset_name_from_ui, data, pre_create_data): stub = api.get_stub() # only after After Effects is up + + try: + _ = stub.get_active_document_full_name() + except ValueError: + raise CreatorError( + "Please save workfile via Workfile app first!" + ) + if pre_create_data.get("use_selection"): comps = stub.get_selected_items( comps=True, folders=False, footages=False @@ -41,8 +50,8 @@ class RenderCreator(Creator): if not comps: raise CreatorError( - "Nothing to create. Select composition " - "if 'useSelection' or create at least " + "Nothing to create. Select composition in Project Bin if " + "'Use selection' is toggled or create at least " "one composition." ) use_composition_name = (pre_create_data.get("use_composition_name") or @@ -87,10 +96,14 @@ class RenderCreator(Creator): self._add_instance_to_context(new_instance) stub.rename_item(comp.id, subset_name) + set_settings(True, True, [comp.id], print_msg=False) def get_pre_create_attr_defs(self): output = [ - BoolDef("use_selection", default=True, label="Use selection"), + BoolDef("use_selection", + tooltip="Composition for publishable instance should be " + "selected by default.", + default=True, label="Use selection"), BoolDef("use_composition_name", label="Use composition name in subset"), UISeparatorDef(), diff --git a/openpype/hosts/aftereffects/plugins/publish/collect_render.py b/openpype/hosts/aftereffects/plugins/publish/collect_render.py index b01b707246..aa46461915 100644 --- a/openpype/hosts/aftereffects/plugins/publish/collect_render.py +++ b/openpype/hosts/aftereffects/plugins/publish/collect_render.py @@ -66,19 +66,19 @@ class CollectAERender(publish.AbstractCollectRender): comp_id = int(inst.data["members"][0]) - work_area_info = CollectAERender.get_stub().get_work_area(comp_id) + comp_info = CollectAERender.get_stub().get_comp_properties( + comp_id) - if not work_area_info: + if not comp_info: self.log.warning("Orphaned instance, deleting metadata") - inst_id = inst.get("instance_id") or str(comp_id) + inst_id = inst.data.get("instance_id") or str(comp_id) CollectAERender.get_stub().remove_instance(inst_id) continue - frame_start = work_area_info.workAreaStart - frame_end = round(work_area_info.workAreaStart + - float(work_area_info.workAreaDuration) * - float(work_area_info.frameRate)) - 1 - fps = work_area_info.frameRate + frame_start = comp_info.frameStart + frame_end = round(comp_info.frameStart + + comp_info.framesDuration) - 1 + fps = comp_info.frameRate # TODO add resolution when supported by extension task_name = inst.data.get("task") # legacy diff --git a/openpype/scripts/non_python_host_launch.py b/openpype/scripts/non_python_host_launch.py index 79fb1cbb52..c95a9df314 100644 --- a/openpype/scripts/non_python_host_launch.py +++ b/openpype/scripts/non_python_host_launch.py @@ -81,9 +81,10 @@ def main(argv): host_name = os.environ["AVALON_APP"].lower() if host_name == "photoshop": + # TODO refactor launch logic according to AE from openpype.hosts.photoshop.api.lib import main elif host_name == "aftereffects": - from openpype.hosts.aftereffects.api.lib import main + from openpype.hosts.aftereffects.api.launch_logic import main elif host_name == "harmony": from openpype.hosts.harmony.api.lib import main else: diff --git a/website/docs/artist_hosts_aftereffects.md b/website/docs/artist_hosts_aftereffects.md index d9522d5765..d415a1d47d 100644 --- a/website/docs/artist_hosts_aftereffects.md +++ b/website/docs/artist_hosts_aftereffects.md @@ -15,18 +15,18 @@ sidebar_label: AfterEffects ## Setup -To install the extension, download, install [Anastasyi's Extension Manager](https://install.anastasiy.com/). Open Anastasyi's Extension Manager and select AfterEffects in menu. Then go to `{path to pype}hosts/aftereffects/api/extension.zxp`. +To install the extension, download, install [Anastasyi's Extension Manager](https://install.anastasiy.com/). Open Anastasyi's Extension Manager and select AfterEffects in menu. Then go to `{path to pype}hosts/aftereffects/api/extension.zxp`. -Drag extension.zxp and drop it to Anastasyi's Extension Manager. The extension will install itself. +Drag extension.zxp and drop it to Anastasyi's Extension Manager. The extension will install itself. ## Implemented functionality AfterEffects implementation currently allows you to import and add various media to composition (image plates, renders, audio files, video files etc.) -and send prepared composition for rendering to Deadline or render locally. +and send prepared composition for rendering to Deadline or render locally. ## Usage -When you launch AfterEffects you will be met with the Workfiles app. If don't +When you launch AfterEffects you will be met with the Workfiles app. If don't have any previous workfiles, you can just close this window. Workfiles tools takes care of saving your .AEP files in the correct location and under @@ -34,7 +34,7 @@ a correct name. You should use it instead of standard file saving dialog. In AfterEffects you'll find the tools in the `OpenPype` extension: -![Extension](assets/photoshop_extension.png) +![Extension](assets/photoshop_extension.png) You can show the extension panel by going to `Window` > `Extensions` > `OpenPype`. @@ -58,6 +58,9 @@ Name of publishable instance (eg. subset name) could be configured with a templa Trash icon under the list of instances allows to delete any selected `render` instance. +Frame information (frame start, duration, fps) and resolution (width and height) is applied to selected composition from Asset Management System (Ftrack or DB) automatically! +(Eg. number of rendered frames is controlled by settings inserted from supervisor. Artist can override this by disabling validation only in special cases.) + Workfile instance will be automatically recreated though. If you do not want to publish it, use pill toggle on the instance item. If you would like to modify publishable instance, click on `Publish` tab at the top. This would allow you to change name of publishable @@ -67,7 +70,7 @@ Publisher allows publishing into different context, just click on any instance, #### RenderQueue -AE's Render Queue is required for publishing locally or on a farm. Artist needs to configure expected result format (extension, resolution) in the Render Queue in an Output module. +AE's Render Queue is required for publishing locally or on a farm. Artist needs to configure expected result format (extension, resolution) in the Render Queue in an Output module. Currently its expected to have only single render item per composition in the Render Queue. @@ -151,3 +154,25 @@ You can switch to a previous version of the image or update to the latest. ![Loader](assets/photoshop_manage_switch.gif) ![Loader](assets/photoshop_manage_update.gif) + + +### Setting section + +Composition properties should be controlled by state in Asset Management System (Ftrack etc). Extension provides couple of buttons to trigger this propagation. + +#### Set Resolution + +Set width and height from AMS to composition. + +#### Set Frame Range + +Start frame and duration in workarea is set according to the settings in AMS. Handles are incorporated (not inclusive). +It is expected that composition(s) is selected first before pushing this button! + +#### Apply All Settings + +Both previous settings are triggered at same time. + +### Experimental tools + +Currently empty. 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zF@1^gD);W=;W=6EVT68bWm}UT82AF$4ENgCK9QB+Iz1Sym@&Ly(G)3J%ky_9yK~Iq zohFH9<%*wRlaNq8|gFNr}B2f9EKzncr&kUNPs-Y|HYbw|W zip@|`e|^Hn+;|1R@+#lfefmSZPz>o!-%8ii)f!#)KL*mQb5>KMw3aG4-*Tf@?r(PhT!1=Ph7Jog-~Fi>Wexf*eg8e>~j-?(@%7g-WW1L z1;;*HM@Pbc1n~n230SjUR1KoAj}8oiN9G84@@l=`CD|Rz2Eg8a)*_}@CKYhAa$J8; k#P;tsAaauSSNKI!`Z=|gv1Hg^72e27DoK=n`4;^D0VhD Date: Mon, 22 May 2023 11:31:56 +0200 Subject: [PATCH 57/64] files are missing issue --- openpype/hosts/nuke/plugins/publish/collect_writes.py | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) diff --git a/openpype/hosts/nuke/plugins/publish/collect_writes.py b/openpype/hosts/nuke/plugins/publish/collect_writes.py index 6697a1e59a..dbd0963f0a 100644 --- a/openpype/hosts/nuke/plugins/publish/collect_writes.py +++ b/openpype/hosts/nuke/plugins/publish/collect_writes.py @@ -133,11 +133,12 @@ class CollectNukeWrites(pyblish.api.InstancePlugin, else: representation['files'] = collected_frames - # inject colorspace data - self.set_representation_colorspace( - representation, instance.context, - colorspace=colorspace - ) + self.log.debug("_ representation: {}".format(representation)) + # inject colorspace data + self.set_representation_colorspace( + representation, instance.context, + colorspace=colorspace + ) instance.data["representations"].append(representation) self.log.info("Publishing rendered frames ...") From 30fe6759c32fb879fe9ddb3594aabe651c057697 Mon Sep 17 00:00:00 2001 From: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com> Date: Mon, 22 May 2023 13:28:09 +0200 Subject: [PATCH 58/64] Publish: Enhance automated publish plugin settings (#4986) * prepared helper functions for custom settings apply method * publish plugin can have 'settings_category' attribute to define settings category * Better 'settings_category' comment Co-authored-by: Roy Nieterau * fix trailing spaces * added more information about pyblish plugins to dev docs --------- Co-authored-by: Roy Nieterau --- openpype/pipeline/publish/__init__.py | 6 ++ openpype/pipeline/publish/lib.py | 90 ++++++++++++++++++++------- website/docs/dev_publishing.md | 63 ++++++++++++++++++- 3 files changed, 136 insertions(+), 23 deletions(-) diff --git a/openpype/pipeline/publish/__init__.py b/openpype/pipeline/publish/__init__.py index 36252c9f3d..72f3774e1a 100644 --- a/openpype/pipeline/publish/__init__.py +++ b/openpype/pipeline/publish/__init__.py @@ -36,6 +36,9 @@ from .lib import ( context_plugin_should_run, get_instance_staging_dir, get_publish_repre_path, + + apply_plugin_settings_automatically, + get_plugin_settings, ) from .abstract_expected_files import ExpectedFiles @@ -80,6 +83,9 @@ __all__ = ( "get_instance_staging_dir", "get_publish_repre_path", + "apply_plugin_settings_automatically", + "get_plugin_settings", + "ExpectedFiles", "RenderInstance", diff --git a/openpype/pipeline/publish/lib.py b/openpype/pipeline/publish/lib.py index 8b6212b3ef..080f93e514 100644 --- a/openpype/pipeline/publish/lib.py +++ b/openpype/pipeline/publish/lib.py @@ -355,29 +355,55 @@ def publish_plugins_discover(paths=None): return result -def _get_plugin_settings(host_name, project_settings, plugin, log): +def get_plugin_settings(plugin, project_settings, log, category=None): """Get plugin settings based on host name and plugin name. + Note: + Default implementation of automated settings is passing host name + into 'category'. + Args: - host_name (str): Name of host. + plugin (pyblish.Plugin): Plugin where settings are applied. project_settings (dict[str, Any]): Project settings. - plugin (pyliblish.Plugin): Plugin where settings are applied. log (logging.Logger): Logger to log messages. + category (Optional[str]): Settings category key where to look + for plugin settings. Returns: dict[str, Any]: Plugin settings {'attribute': 'value'}. """ - # Use project settings from host name category when available - try: - return ( - project_settings - [host_name] - ["publish"] - [plugin.__name__] - ) - except KeyError: - pass + # Plugin can define settings category by class attribute + # - it's impossible to set `settings_category` via settings because + # obviously settings are not applied before it. + # - if `settings_category` is set the fallback category method is ignored + settings_category = getattr(plugin, "settings_category", None) + if settings_category: + try: + return ( + project_settings + [settings_category] + ["publish"] + [plugin.__name__] + ) + except KeyError: + log.warning(( + "Couldn't find plugin '{}' settings" + " under settings category '{}'" + ).format(plugin.__name__, settings_category)) + return {} + + # Use project settings based on a category name + if category: + try: + return ( + project_settings + [category] + ["publish"] + [plugin.__name__] + ) + except KeyError: + pass # Settings category determined from path # - usually path is './/plugins/publish/' @@ -386,9 +412,10 @@ def _get_plugin_settings(host_name, project_settings, plugin, log): split_path = filepath.rsplit(os.path.sep, 5) if len(split_path) < 4: - log.warning( - 'plugin path too short to extract host {}'.format(filepath) - ) + log.debug(( + "Plugin path is too short to automatically" + " extract settings category. {}" + ).format(filepath)) return {} category_from_file = split_path[-4] @@ -410,6 +437,28 @@ def _get_plugin_settings(host_name, project_settings, plugin, log): return {} +def apply_plugin_settings_automatically(plugin, settings, logger=None): + """Automatically apply plugin settings to a plugin object. + + Note: + This function was created to be able to use it in custom overrides of + 'apply_settings' class method. + + Args: + plugin (type[pyblish.api.Plugin]): Class of a plugin. + settings (dict[str, Any]): Plugin specific settings. + logger (Optional[logging.Logger]): Logger to log debug messages about + applied settings values. + """ + + for option, value in settings.items(): + if logger: + logger.debug("Plugin {} - Attr: {} -> {}".format( + option, value, plugin.__name__ + )) + setattr(plugin, option, value) + + def filter_pyblish_plugins(plugins): """Pyblish plugin filter which applies OpenPype settings. @@ -453,13 +502,10 @@ def filter_pyblish_plugins(plugins): ) else: # Automated - plugin_settins = _get_plugin_settings( - host_name, project_settings, plugin, log + plugin_settins = get_plugin_settings( + plugin, project_settings, log, host_name ) - for option, value in plugin_settins.items(): - log.info("setting {}:{} on plugin {}".format( - option, value, plugin.__name__)) - setattr(plugin, option, value) + apply_plugin_settings_automatically(plugin, plugin_settins, log) # Remove disabled plugins if getattr(plugin, "enabled", True) is False: diff --git a/website/docs/dev_publishing.md b/website/docs/dev_publishing.md index 2c57537223..3ef6272373 100644 --- a/website/docs/dev_publishing.md +++ b/website/docs/dev_publishing.md @@ -506,6 +506,67 @@ or the scene file was copy pasted from different context. #### *Known errors* When there is a known error that can't be fixed by the user (e.g. can't connect to deadline service, etc.) `KnownPublishError` should be raised. The only difference is that its message is shown in UI to the artist otherwise a neutral message without context is shown. +### Plugins +Plugin is a single processing unit that can work with publish context and instances. + +#### Plugin types +There are 2 types of plugins - `InstancePlugin` and `ContextPlugin`. Be aware that inheritance of plugin from `InstancePlugin` or `ContextPlugin` actually does not affect if plugin is instance or context plugin, that is affected by argument name in `process` method. + +```python +import pyblish.api + + +# Context plugin +class MyContextPlugin(pyblish.api.ContextPlugin): + def process(self, context): + ... + +# Instance plugin +class MyInstancePlugin(pyblish.api.InstancePlugin): + def process(self, instance): + ... + +# Still an instance plugin +class MyOtherInstancePlugin(pyblish.api.ContextPlugin): + def process(self, instance): + ... +``` + +#### Plugin filtering +By pyblish logic, plugins have predefined filtering class attributes `hosts`, `targets` and `families`. Filter by `hosts` and `targets` are filters that are applied for current publishing process. Both filters are registered in `pyblish` module, `hosts` filtering may not match OpenPype host name (e.g. farm publishing uses `shell` in pyblish). Filter `families` works only on instance plugins and is dynamic during publish process by changing families of an instance. + +All filters are list of a strings `families = ["image"]`. Empty list is invalid filter and plugin will be skipped, to allow plugin for all values use a start `families = ["*"]`. For more detailed filtering options check [pyblish documentation](https://api.pyblish.com/pluginsystem). + +Each plugin must have order, there are 4 order milestones - Collect, Validate, Extract, Integration. Any plugin below collection order won't be processed. for more details check [pyblish documentation](https://api.pyblish.com/ordering). + +#### Plugin settings +Pyblish plugins may have settings. There are 2 ways how settings are applied, first is automated, and it's logic is based on function `filter_pyblish_plugins` in `./openpype/pipeline/publish/lib.py`, second is explicit by implementing class method `apply_settings` on a plugin. + + +Automated logic is expecting specific structure of project settings `project_settings[{category}]["plugins"]["publish"][{plugin class name}]`. The category is a key in root of project settings. There are currently 3 ways how the category key is received. +1. Use `settings_category` class attribute value from plugin. If `settings_category` is not `None` there is not any fallback to other way. +2. Use currently registered pyblish host. This will be probably deprecated soon. +3. Use 3rd folder name from a plugin filepath. From path `./maya/plugins/publish/collect_render.py` is used `maya` as the key. + +For any other use-case is recommended to use explicit approach by implementing `apply_settings` method. Must use `@classmethod` decorator and expect arguments for project settings and system settings. We're planning to support single argument with only project settings. +```python +import pyblish.api + + +class MyPlugin(pyblish.api.InstancePlugin): + profiles = [] + + @classmethod + def apply_settings(cls, project_settings, system_settings): + cls.profiles = ( + project_settings + ["addon"] + ["plugins"] + ["publish"] + ["vfx_profiles"] + ) +``` + ### Plugin extension Publish plugins can be extended by additional logic when inheriting from `OpenPypePyblishPluginMixin` which can be used as mixin (additional inheritance of class). Publish plugins that inherit from this mixin can define attributes that will be shown in **CreatedInstance**. One of the most important usages is to be able turn on/off optional plugins. @@ -596,4 +657,4 @@ Publish attributes work the same way as create attributes but the source of attr ### Create dialog ![Publisher UI - Create dialog](assets/publisher_create_dialog.png) -Create dialog is used by artist to create new instances in a context. The context selection can be enabled/disabled by changing `create_allow_context_change` on [creator plugin](#creator). In the middle part the artist selects what will be created and what variant it is. On the right side is information about the selected creator and its pre-create attributes. There is also a question mark button which extends the window and displays more detailed information about the creator. \ No newline at end of file +Create dialog is used by artist to create new instances in a context. The context selection can be enabled/disabled by changing `create_allow_context_change` on [creator plugin](#creator). In the middle part the artist selects what will be created and what variant it is. On the right side is information about the selected creator and its pre-create attributes. There is also a question mark button which extends the window and displays more detailed information about the creator. From cfa64b58e84024d7ad3b7adef8e38dd4b5dfd493 Mon Sep 17 00:00:00 2001 From: Simone Barbieri Date: Mon, 22 May 2023 13:38:56 +0100 Subject: [PATCH 59/64] Fix the frame range when loading camera --- .../hosts/unreal/plugins/load/load_camera.py | 20 +++++++++++++++++++ 1 file changed, 20 insertions(+) diff --git a/openpype/hosts/unreal/plugins/load/load_camera.py b/openpype/hosts/unreal/plugins/load/load_camera.py index 2303ed1ffc..84d025b37e 100644 --- a/openpype/hosts/unreal/plugins/load/load_camera.py +++ b/openpype/hosts/unreal/plugins/load/load_camera.py @@ -286,6 +286,26 @@ class CameraLoader(plugin.Loader): self.fname ) + # Set range of all sections + # Changing the range of the section is not enough. We need to change + # the frame of all the keys in the section. + for possessable in cam_seq.get_possessables(): + for tracks in possessable.get_tracks(): + for section in tracks.get_sections(): + section.set_range( + data.get('clipIn'), + data.get('clipOut') + 1) + for channel in section.get_all_channels(): + for key in channel.get_keys(): + old_time = key.get_time().get_editor_property( + 'frame_number') + old_time_value = old_time.get_editor_property( + 'value') + new_time = old_time_value + ( + data.get('clipIn') - data.get('frameStart') + ) + key.set_time(unreal.FrameNumber(value = new_time)) + # Create Asset Container unreal_pipeline.create_container( container=container_name, path=asset_dir) From bf77a9e5b9cf1c0be9b2988941c3e06378698bf5 Mon Sep 17 00:00:00 2001 From: Simone Barbieri Date: Mon, 22 May 2023 13:43:27 +0100 Subject: [PATCH 60/64] Hound fixes --- openpype/hosts/unreal/plugins/load/load_camera.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/openpype/hosts/unreal/plugins/load/load_camera.py b/openpype/hosts/unreal/plugins/load/load_camera.py index 84d025b37e..1bd398349f 100644 --- a/openpype/hosts/unreal/plugins/load/load_camera.py +++ b/openpype/hosts/unreal/plugins/load/load_camera.py @@ -304,7 +304,7 @@ class CameraLoader(plugin.Loader): new_time = old_time_value + ( data.get('clipIn') - data.get('frameStart') ) - key.set_time(unreal.FrameNumber(value = new_time)) + key.set_time(unreal.FrameNumber(value=new_time)) # Create Asset Container unreal_pipeline.create_container( From 41fbe3031f67b9ed9141939c1e70a955b8240d4d Mon Sep 17 00:00:00 2001 From: Jakub Jezek Date: Mon, 22 May 2023 14:59:58 +0200 Subject: [PATCH 61/64] fusion: asset_db is collecting by default. --- .../fusion/plugins/publish/collect_instances.py | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/openpype/hosts/fusion/plugins/publish/collect_instances.py b/openpype/hosts/fusion/plugins/publish/collect_instances.py index 458f00c7ed..6016baa2a9 100644 --- a/openpype/hosts/fusion/plugins/publish/collect_instances.py +++ b/openpype/hosts/fusion/plugins/publish/collect_instances.py @@ -25,15 +25,16 @@ class CollectInstanceData(pyblish.api.InstancePlugin): frame_range_source = creator_attributes.get("frame_range_source") instance.data["frame_range_source"] = frame_range_source - if frame_range_source == "asset_db": - # get asset frame ranges - start = context.data["frameStart"] - end = context.data["frameEnd"] - handle_start = context.data["handleStart"] - handle_end = context.data["handleEnd"] - start_with_handle = start - handle_start - end_with_handle = end + handle_end + # get asset frame ranges to all instances + # render family instances `asset_db` render target + start = context.data["frameStart"] + end = context.data["frameEnd"] + handle_start = context.data["handleStart"] + handle_end = context.data["handleEnd"] + start_with_handle = start - handle_start + end_with_handle = end + handle_end + # conditions for render family instances if frame_range_source == "render_range": # set comp render frame ranges start = context.data["renderFrameStart"] From 72fee37af6293b93605b323cfd191b46130c812b Mon Sep 17 00:00:00 2001 From: Roy Nieterau Date: Mon, 22 May 2023 16:42:12 +0200 Subject: [PATCH 62/64] Allow to open with djv by extension instead of representation name (#5004) --- openpype/plugins/load/open_djv.py | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/openpype/plugins/load/open_djv.py b/openpype/plugins/load/open_djv.py index bc5fd64b87..5bb7a6aaa5 100644 --- a/openpype/plugins/load/open_djv.py +++ b/openpype/plugins/load/open_djv.py @@ -19,7 +19,8 @@ class OpenInDJV(load.LoaderPlugin): djv_list = existing_djv_path() families = ["*"] if djv_list else [] - representations = [ + representations = ["*"] + extensions = [ "cin", "dpx", "avi", "dv", "gif", "flv", "mkv", "mov", "mpg", "mpeg", "mp4", "m4v", "mxf", "iff", "z", "ifl", "jpeg", "jpg", "jfif", "lut", "1dl", "exr", "pic", "png", "ppm", "pnm", "pgm", "pbm", "rla", "rpf", From bad6aa2d96f86dee6291ed664a4ccf447242d821 Mon Sep 17 00:00:00 2001 From: Roy Nieterau Date: Mon, 22 May 2023 16:50:38 +0200 Subject: [PATCH 63/64] DJV open action `extensions` as `set` (#5005) * Allow to open with djv by extension instead of representation name * Turn extensions into `set` like on base loader class --------- Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com> --- openpype/plugins/load/open_djv.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/openpype/plugins/load/open_djv.py b/openpype/plugins/load/open_djv.py index 5bb7a6aaa5..9c36e7f405 100644 --- a/openpype/plugins/load/open_djv.py +++ b/openpype/plugins/load/open_djv.py @@ -20,12 +20,12 @@ class OpenInDJV(load.LoaderPlugin): djv_list = existing_djv_path() families = ["*"] if djv_list else [] representations = ["*"] - extensions = [ + extensions = { "cin", "dpx", "avi", "dv", "gif", "flv", "mkv", "mov", "mpg", "mpeg", "mp4", "m4v", "mxf", "iff", "z", "ifl", "jpeg", "jpg", "jfif", "lut", "1dl", "exr", "pic", "png", "ppm", "pnm", "pgm", "pbm", "rla", "rpf", "sgi", "rgba", "rgb", "bw", "tga", "tiff", "tif", "img", "h264", - ] + } label = "Open in DJV" order = -10 From 341dc16701a147807388df3467ce6c84094f7c40 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jakub=20Je=C5=BEek?= Date: Tue, 23 May 2023 11:22:06 +0200 Subject: [PATCH 64/64] Update openpype/hosts/nuke/plugins/publish/collect_writes.py Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com> --- openpype/hosts/nuke/plugins/publish/collect_writes.py | 1 - 1 file changed, 1 deletion(-) diff --git a/openpype/hosts/nuke/plugins/publish/collect_writes.py b/openpype/hosts/nuke/plugins/publish/collect_writes.py index dbd0963f0a..2d1caacdc3 100644 --- a/openpype/hosts/nuke/plugins/publish/collect_writes.py +++ b/openpype/hosts/nuke/plugins/publish/collect_writes.py @@ -133,7 +133,6 @@ class CollectNukeWrites(pyblish.api.InstancePlugin, else: representation['files'] = collected_frames - self.log.debug("_ representation: {}".format(representation)) # inject colorspace data self.set_representation_colorspace( representation, instance.context,