diff --git a/openpype/hosts/maya/plugins/publish/convert_gltf_shader.py b/openpype/hosts/maya/plugins/publish/convert_gltf_shader.py index 39597806bf..7d28bef840 100644 --- a/openpype/hosts/maya/plugins/publish/convert_gltf_shader.py +++ b/openpype/hosts/maya/plugins/publish/convert_gltf_shader.py @@ -66,7 +66,6 @@ class ConvertGLSLShader(publish.Extractor): cmds.connectAttr(dif_output, glsl_dif) cmds.connectAttr(nrm_output, glsl_nrm) - mtl = ".u_MetallicTexture.u_MetallicTexture" mtl = glsl + mtl ao = ".u_OcclusionTexture.u_OcclusionTexture"