fix conflict

This commit is contained in:
Jakub Jezek 2019-07-31 02:56:06 +02:00
parent 50056808de
commit 0d51a6e5bc

View file

@ -1,252 +0,0 @@
import os
import contextlib
from avalon import api
import avalon.io as io
from avalon.nuke import log
import nuke
@contextlib.contextmanager
def preserve_inputs(node, knobs):
"""Preserve the node's inputs after context"""
values = {}
for name in knobs:
try:
knob_value = node[name].vaule()
values[name] = knob_value
except ValueError:
log.warning("missing knob {} in node {}"
"{}".format(name, node['name'].value()))
try:
yield
finally:
for name, value in values.items():
node[name].setValue(value)
@contextlib.contextmanager
def preserve_trim(node):
"""Preserve the relative trim of the Loader tool.
This tries to preserve the loader's trim (trim in and trim out) after
the context by reapplying the "amount" it trims on the clip's length at
start and end.
"""
# working script frame range
script_start = nuke.root()["start_frame"].value()
start_at_frame = None
offset_frame = None
if node['frame_mode'].value() == "start at":
start_at_frame = node['frame'].value()
if node['frame_mode'].value() is "offset":
offset_frame = node['frame'].value()
try:
yield
finally:
if start_at_frame:
node['frame_mode'].setValue("start at")
node['frame'].setValue(str(script_start))
log.info("start frame of reader was set to"
"{}".format(script_start))
if offset_frame:
node['frame_mode'].setValue("offset")
node['frame'].setValue(str((script_start + offset_frame)))
log.info("start frame of reader was set to"
"{}".format(script_start))
def loader_shift(node, frame, relative=True):
"""Shift global in time by i preserving duration
This moves the loader by i frames preserving global duration. When relative
is False it will shift the global in to the start frame.
Args:
loader (tool): The fusion loader tool.
frame (int): The amount of frames to move.
relative (bool): When True the shift is relative, else the shift will
change the global in to frame.
Returns:
int: The resulting relative frame change (how much it moved)
"""
# working script frame range
script_start = nuke.root()["start_frame"].value()
if node['frame_mode'].value() == "start at":
start_at_frame = node['frame'].value()
if node['frame_mode'].value() is "offset":
offset_frame = node['frame'].value()
if relative:
shift = frame
else:
if start_at_frame:
shift = frame
if offset_frame:
shift = frame + offset_frame
# Shifting global in will try to automatically compensate for the change
# in the "ClipTimeStart" and "HoldFirstFrame" inputs, so we preserve those
# input values to "just shift" the clip
with preserve_inputs(node, knobs=["file",
"first",
"last",
"originfirst",
"originlast",
"frame_mode",
"frame"]):
# GlobalIn cannot be set past GlobalOut or vice versa
# so we must apply them in the order of the shift.
if start_at_frame:
node['frame_mode'].setValue("start at")
node['frame'].setValue(str(script_start + shift))
if offset_frame:
node['frame_mode'].setValue("offset")
node['frame'].setValue(str(shift))
return int(shift)
class LoadSequence(api.Loader):
"""Load image sequence into Nuke"""
families = ["write"]
representations = ["*"]
label = "Load sequence"
order = -10
icon = "code-fork"
color = "orange"
def load(self, context, name, namespace, data):
from avalon.nuke import (
containerise,
ls_img_sequence,
viewer_update_and_undo_stop
)
log.info("here i am")
# Fallback to asset name when namespace is None
if namespace is None:
namespace = context['asset']['name']
# Use the first file for now
# TODO: fix path fname
file = ls_img_sequence(os.path.dirname(self.fname), one=True)
# Create the Loader with the filename path set
with viewer_update_and_undo_stop():
# TODO: it might be universal read to img/geo/camera
r = nuke.createNode(
"Read",
"name {}".format(self.name)) # TODO: does self.name exist?
r["file"].setValue(file['path'])
if len(file['frames']) is 1:
first = file['frames'][0][0]
last = file['frames'][0][1]
r["originfirst"].setValue(first)
r["first"].setValue(first)
r["originlast"].setValue(last)
r["last"].setValue(last)
else:
first = file['frames'][0][0]
last = file['frames'][:-1][1]
r["originfirst"].setValue(first)
r["first"].setValue(first)
r["originlast"].setValue(last)
r["last"].setValue(last)
log.warning("Missing frames in image sequence")
# Set global in point to start frame (if in version.data)
start = context["version"]["data"].get("startFrame", None)
if start is not None:
loader_shift(r, start, relative=False)
containerise(r,
name=name,
namespace=namespace,
context=context,
loader=self.__class__.__name__)
def switch(self, container, representation):
self.update(container, representation)
def update(self, container, representation):
"""Update the Loader's path
Fusion automatically tries to reset some variables when changing
the loader's path to a new file. These automatic changes are to its
inputs:
"""
from avalon.nuke import (
viewer_update_and_undo_stop,
ls_img_sequence,
update_container
)
node = container["_node"]
# TODO: prepare also for other readers img/geo/camera
assert node.Class() == "Reader", "Must be Reader"
root = api.get_representation_path(representation)
file = ls_img_sequence(os.path.dirname(root), one=True)
# Get start frame from version data
version = io.find_one({"type": "version",
"_id": representation["parent"]})
start = version["data"].get("startFrame")
if start is None:
log.warning("Missing start frame for updated version"
"assuming starts at frame 0 for: "
"{} ({})".format(node['name'].value(), representation))
start = 0
with viewer_update_and_undo_stop():
# Update the loader's path whilst preserving some values
with preserve_trim(node):
with preserve_inputs(node,
knobs=["file",
"first",
"last",
"originfirst",
"originlast",
"frame_mode",
"frame"]):
node["file"] = file["path"]
# Set the global in to the start frame of the sequence
global_in_changed = loader_shift(node, start, relative=False)
if global_in_changed:
# Log this change to the user
log.debug("Changed '{}' global in:"
" {:d}".format(node['name'].value(), start))
# Update the imprinted representation
update_container(
node,
{"representation": str(representation["_id"])}
)
def remove(self, container):
from avalon.nuke import viewer_update_and_undo_stop
node = container["_node"]
assert node.Class() == "Reader", "Must be Reader"
with viewer_update_and_undo_stop():
nuke.delete(node)