From 110cd58fd168861b91cbdee366324edbe21c8917 Mon Sep 17 00:00:00 2001 From: Joseff Date: Tue, 22 Nov 2022 18:40:42 +0100 Subject: [PATCH] Update the UOpenPypePublishInstance to use UDataAsset --- .../Private/OpenPypePublishInstance.cpp | 184 ++++++++++------- .../OpenPypePublishInstanceFactory.cpp | 6 +- .../OpenPype/Public/OpenPypePublishInstance.h | 54 ++++- .../Public/OpenPypePublishInstanceFactory.h | 4 +- .../Private/OpenPypePublishInstance.cpp | 185 +++++++++++------- .../OpenPypePublishInstanceFactory.cpp | 6 +- .../OpenPype/Public/OpenPypePublishInstance.h | 61 +++++- .../Public/OpenPypePublishInstanceFactory.h | 4 +- 8 files changed, 330 insertions(+), 174 deletions(-) diff --git a/openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Private/OpenPypePublishInstance.cpp b/openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Private/OpenPypePublishInstance.cpp index 4f1e846c0b..72dc617699 100644 --- a/openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Private/OpenPypePublishInstance.cpp +++ b/openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Private/OpenPypePublishInstance.cpp @@ -2,107 +2,147 @@ #include "OpenPypePublishInstance.h" #include "AssetRegistryModule.h" +#include "NotificationManager.h" +#include "SNotificationList.h" +//Moves all the invalid pointers to the end to prepare them for the shrinking +#define REMOVE_INVALID_ENTRIES(VAR) VAR.CompactStable(); \ + VAR.Shrink(); UOpenPypePublishInstance::UOpenPypePublishInstance(const FObjectInitializer& ObjectInitializer) - : UObject(ObjectInitializer) + : UPrimaryDataAsset(ObjectInitializer) { - FAssetRegistryModule& AssetRegistryModule = FModuleManager::LoadModuleChecked("AssetRegistry"); - FString path = UOpenPypePublishInstance::GetPathName(); + const FAssetRegistryModule& AssetRegistryModule = FModuleManager::LoadModuleChecked< + FAssetRegistryModule>("AssetRegistry"); + + FString Left, Right; + GetPathName().Split("/" + GetName(), &Left, &Right); + FARFilter Filter; - Filter.PackagePaths.Add(FName(*path)); + Filter.PackagePaths.Emplace(FName(Left)); - AssetRegistryModule.Get().OnAssetAdded().AddUObject(this, &UOpenPypePublishInstance::OnAssetAdded); + TArray FoundAssets; + AssetRegistryModule.GetRegistry().GetAssets(Filter, FoundAssets); + + for (const FAssetData& AssetData : FoundAssets) + OnAssetCreated(AssetData); + + REMOVE_INVALID_ENTRIES(AssetDataInternal) + REMOVE_INVALID_ENTRIES(AssetDataExternal) + + AssetRegistryModule.Get().OnAssetAdded().AddUObject(this, &UOpenPypePublishInstance::OnAssetCreated); AssetRegistryModule.Get().OnAssetRemoved().AddUObject(this, &UOpenPypePublishInstance::OnAssetRemoved); - AssetRegistryModule.Get().OnAssetRenamed().AddUObject(this, &UOpenPypePublishInstance::OnAssetRenamed); + AssetRegistryModule.Get().OnAssetUpdated().AddUObject(this, &UOpenPypePublishInstance::OnAssetUpdated); + } -void UOpenPypePublishInstance::OnAssetAdded(const FAssetData& AssetData) +void UOpenPypePublishInstance::OnAssetCreated(const FAssetData& InAssetData) { TArray split; - // get directory of current container - FString selfFullPath = UOpenPypePublishInstance::GetPathName(); - FString selfDir = FPackageName::GetLongPackagePath(*selfFullPath); + UObject* Asset = InAssetData.GetAsset(); - // get asset path and class - FString assetPath = AssetData.GetFullName(); - FString assetFName = AssetData.AssetClass.ToString(); - - // split path - assetPath.ParseIntoArray(split, TEXT(" "), true); - - FString assetDir = FPackageName::GetLongPackagePath(*split[1]); - - // take interest only in paths starting with path of current container - if (assetDir.StartsWith(*selfDir)) + if (!IsValid(Asset)) { - // exclude self - if (assetFName != "OpenPypePublishInstance") + UE_LOG(LogAssetData, Warning, TEXT("Asset \"%s\" is not valid! Skipping the addition."), + *InAssetData.ObjectPath.ToString()); + return; + } + + const bool result = IsUnderSameDir(Asset) && Cast(Asset) == nullptr; + + if (result) + { + AssetDataInternal.Emplace(Asset); + UE_LOG(LogTemp, Log, TEXT("Added an Asset to PublishInstance - Publish Instance: %s, Asset %s"), + *this->GetName(), *Asset->GetName()); + } +} + +void UOpenPypePublishInstance::OnAssetRemoved(const FAssetData& InAssetData) +{ + if (Cast(InAssetData.GetAsset()) == nullptr) + { + if (AssetDataInternal.Contains(NULL)) { - assets.Add(assetPath); - UE_LOG(LogTemp, Log, TEXT("%s: asset added to %s"), *selfFullPath, *selfDir); + AssetDataInternal.Remove(NULL); + REMOVE_INVALID_ENTRIES(AssetDataInternal) + } + else + { + AssetDataExternal.Remove(NULL); + REMOVE_INVALID_ENTRIES(AssetDataExternal) } } } -void UOpenPypePublishInstance::OnAssetRemoved(const FAssetData& AssetData) +void UOpenPypePublishInstance::OnAssetUpdated(const FAssetData& InAssetData) { - TArray split; + REMOVE_INVALID_ENTRIES(AssetDataInternal); + REMOVE_INVALID_ENTRIES(AssetDataExternal); +} - // get directory of current container - FString selfFullPath = UOpenPypePublishInstance::GetPathName(); - FString selfDir = FPackageName::GetLongPackagePath(*selfFullPath); +bool UOpenPypePublishInstance::IsUnderSameDir(const UObject* InAsset) const +{ + FString ThisLeft, ThisRight; + this->GetPathName().Split(this->GetName(), &ThisLeft, &ThisRight); - // get asset path and class - FString assetPath = AssetData.GetFullName(); - FString assetFName = AssetData.AssetClass.ToString(); + return InAsset->GetPathName().StartsWith(ThisLeft); +} - // split path - assetPath.ParseIntoArray(split, TEXT(" "), true); +#ifdef WITH_EDITOR - FString assetDir = FPackageName::GetLongPackagePath(*split[1]); +void UOpenPypePublishInstance::SendNotification(const FString& Text) const +{ + FNotificationInfo Info{FText::FromString(Text)}; - // take interest only in paths starting with path of current container - FString path = UOpenPypePublishInstance::GetPathName(); - FString lpp = FPackageName::GetLongPackagePath(*path); + Info.bFireAndForget = true; + Info.bUseLargeFont = false; + Info.bUseThrobber = false; + Info.bUseSuccessFailIcons = false; + Info.ExpireDuration = 4.f; + Info.FadeOutDuration = 2.f; - if (assetDir.StartsWith(*selfDir)) + FSlateNotificationManager::Get().AddNotification(Info); + + UE_LOG(LogAssetData, Warning, + TEXT( + "Removed duplicated asset from the AssetsDataExternal in Container \"%s\", Asset is already included in the AssetDataInternal!" + ), *GetName() + ) +} + + +void UOpenPypePublishInstance::PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) +{ + Super::PostEditChangeProperty(PropertyChangedEvent); + + if (PropertyChangedEvent.ChangeType == EPropertyChangeType::ValueSet && + PropertyChangedEvent.Property->GetFName() == GET_MEMBER_NAME_CHECKED( + UOpenPypePublishInstance, AssetDataExternal)) { - // exclude self - if (assetFName != "OpenPypePublishInstance") + + // Check for duplicated assets + for (const auto& Asset : AssetDataInternal) { - // UE_LOG(LogTemp, Warning, TEXT("%s: asset removed"), *lpp); - assets.Remove(assetPath); + if (AssetDataExternal.Contains(Asset)) + { + AssetDataExternal.Remove(Asset); + return SendNotification("You are not allowed to add assets into AssetDataExternal which are already included in AssetDataInternal!"); + } + + } + + // Check if no UOpenPypePublishInstance type assets are included + for (const auto& Asset : AssetDataExternal) + { + if (Cast(Asset) != nullptr) + { + AssetDataExternal.Remove(Asset); + return SendNotification("You are not allowed to add publish instances!"); + } } } } -void UOpenPypePublishInstance::OnAssetRenamed(const FAssetData& AssetData, const FString& str) -{ - TArray split; - - // get directory of current container - FString selfFullPath = UOpenPypePublishInstance::GetPathName(); - FString selfDir = FPackageName::GetLongPackagePath(*selfFullPath); - - // get asset path and class - FString assetPath = AssetData.GetFullName(); - FString assetFName = AssetData.AssetClass.ToString(); - - // split path - assetPath.ParseIntoArray(split, TEXT(" "), true); - - FString assetDir = FPackageName::GetLongPackagePath(*split[1]); - if (assetDir.StartsWith(*selfDir)) - { - // exclude self - if (assetFName != "AssetContainer") - { - - assets.Remove(str); - assets.Add(assetPath); - // UE_LOG(LogTemp, Warning, TEXT("%s: asset renamed %s"), *lpp, *str); - } - } -} +#endif diff --git a/openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Private/OpenPypePublishInstanceFactory.cpp b/openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Private/OpenPypePublishInstanceFactory.cpp index e61964c689..9b26da7fa4 100644 --- a/openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Private/OpenPypePublishInstanceFactory.cpp +++ b/openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Private/OpenPypePublishInstanceFactory.cpp @@ -9,10 +9,10 @@ UOpenPypePublishInstanceFactory::UOpenPypePublishInstanceFactory(const FObjectIn bEditorImport = true; } -UObject* UOpenPypePublishInstanceFactory::FactoryCreateNew(UClass* Class, UObject* InParent, FName Name, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) +UObject* UOpenPypePublishInstanceFactory::FactoryCreateNew(UClass* InClass, UObject* InParent, FName InName, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) { - UOpenPypePublishInstance* OpenPypePublishInstance = NewObject(InParent, Class, Name, Flags); - return OpenPypePublishInstance; + check(InClass->IsChildOf(UOpenPypePublishInstance::StaticClass())); + return NewObject(InParent, InClass, InName, Flags); } bool UOpenPypePublishInstanceFactory::ShouldShowInNewMenu() const { diff --git a/openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Public/OpenPypePublishInstance.h b/openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Public/OpenPypePublishInstance.h index 0a27a078d7..54e24e03d7 100644 --- a/openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Public/OpenPypePublishInstance.h +++ b/openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Public/OpenPypePublishInstance.h @@ -5,17 +5,51 @@ UCLASS(Blueprintable) -class OPENPYPE_API UOpenPypePublishInstance : public UObject +class OPENPYPE_API UOpenPypePublishInstance : public UPrimaryDataAsset { - GENERATED_BODY() - + GENERATED_UCLASS_BODY() + public: - UOpenPypePublishInstance(const FObjectInitializer& ObjectInitalizer); - + + UPROPERTY(VisibleAnywhere,BlueprintReadOnly) + TSet AssetDataInternal; + + /** + * This property allows exposing the array to include other assets from any other directory than what it's currently + * monitoring. NOTE: that these assets have to be added manually! They are not automatically registered or added! + */ UPROPERTY(EditAnywhere, BlueprintReadOnly) - TArray assets; + bool bAddExternalAssets = false; + + UPROPERTY(EditAnywhere, BlueprintReadOnly, meta=(EditCondition="bAddExternalAssets")) + TSet AssetDataExternal; + + /** + * Function for returning all the assets in the container. + * + * @return Returns all the internal and externally added assets into one set (TSet). + */ + UFUNCTION(BlueprintCallable, Category = Python) + TSet GetAllAssets() const + { + return AssetDataInternal.Union(AssetDataExternal); + }; + + private: - void OnAssetAdded(const FAssetData& AssetData); - void OnAssetRemoved(const FAssetData& AssetData); - void OnAssetRenamed(const FAssetData& AssetData, const FString& str); -}; \ No newline at end of file + + void OnAssetCreated(const FAssetData& InAssetData); + void OnAssetRemoved(const FAssetData& InAssetData); + void OnAssetUpdated(const FAssetData& InAssetData); + + bool IsUnderSameDir(const UObject* InAsset) const; + +#ifdef WITH_EDITOR + + void SendNotification(const FString& Text) const; + virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override; + +#endif + +}; + diff --git a/openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Public/OpenPypePublishInstanceFactory.h b/openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Public/OpenPypePublishInstanceFactory.h index a2b3abe13e..7d2c77fe6e 100644 --- a/openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Public/OpenPypePublishInstanceFactory.h +++ b/openpype/hosts/unreal/integration/UE_4.7/Source/OpenPype/Public/OpenPypePublishInstanceFactory.h @@ -14,6 +14,6 @@ class OPENPYPE_API UOpenPypePublishInstanceFactory : public UFactory public: UOpenPypePublishInstanceFactory(const FObjectInitializer& ObjectInitializer); - virtual UObject* FactoryCreateNew(UClass* Class, UObject* InParent, FName Name, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) override; + virtual UObject* FactoryCreateNew(UClass* InClass, UObject* InParent, FName InName, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) override; virtual bool ShouldShowInNewMenu() const override; -}; \ No newline at end of file +}; diff --git a/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Private/OpenPypePublishInstance.cpp b/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Private/OpenPypePublishInstance.cpp index 4f1e846c0b..9a89c3868b 100644 --- a/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Private/OpenPypePublishInstance.cpp +++ b/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Private/OpenPypePublishInstance.cpp @@ -2,107 +2,148 @@ #include "OpenPypePublishInstance.h" #include "AssetRegistryModule.h" +#include "AssetToolsModule.h" +#include "NotificationManager.h" +#include "SNotificationList.h" +//Moves all the invalid pointers to the end to prepare them for the shrinking +#define REMOVE_INVALID_ENTRIES(VAR) VAR.CompactStable(); \ + VAR.Shrink(); UOpenPypePublishInstance::UOpenPypePublishInstance(const FObjectInitializer& ObjectInitializer) - : UObject(ObjectInitializer) + : UPrimaryDataAsset(ObjectInitializer) { - FAssetRegistryModule& AssetRegistryModule = FModuleManager::LoadModuleChecked("AssetRegistry"); - FString path = UOpenPypePublishInstance::GetPathName(); + const FAssetRegistryModule& AssetRegistryModule = FModuleManager::LoadModuleChecked< + FAssetRegistryModule>("AssetRegistry"); + + FString Left, Right; + GetPathName().Split(GetName(), &Left, &Right); + FARFilter Filter; - Filter.PackagePaths.Add(FName(*path)); + Filter.PackagePaths.Emplace(FName(Left)); - AssetRegistryModule.Get().OnAssetAdded().AddUObject(this, &UOpenPypePublishInstance::OnAssetAdded); + TArray FoundAssets; + AssetRegistryModule.GetRegistry().GetAssets(Filter, FoundAssets); + + for (const FAssetData& AssetData : FoundAssets) + OnAssetCreated(AssetData); + + REMOVE_INVALID_ENTRIES(AssetDataInternal) + REMOVE_INVALID_ENTRIES(AssetDataExternal) + + AssetRegistryModule.Get().OnAssetAdded().AddUObject(this, &UOpenPypePublishInstance::OnAssetCreated); AssetRegistryModule.Get().OnAssetRemoved().AddUObject(this, &UOpenPypePublishInstance::OnAssetRemoved); - AssetRegistryModule.Get().OnAssetRenamed().AddUObject(this, &UOpenPypePublishInstance::OnAssetRenamed); + AssetRegistryModule.Get().OnAssetUpdated().AddUObject(this, &UOpenPypePublishInstance::OnAssetUpdated); + } -void UOpenPypePublishInstance::OnAssetAdded(const FAssetData& AssetData) +void UOpenPypePublishInstance::OnAssetCreated(const FAssetData& InAssetData) { TArray split; - // get directory of current container - FString selfFullPath = UOpenPypePublishInstance::GetPathName(); - FString selfDir = FPackageName::GetLongPackagePath(*selfFullPath); + const TObjectPtr Asset = InAssetData.GetAsset(); - // get asset path and class - FString assetPath = AssetData.GetFullName(); - FString assetFName = AssetData.AssetClass.ToString(); - - // split path - assetPath.ParseIntoArray(split, TEXT(" "), true); - - FString assetDir = FPackageName::GetLongPackagePath(*split[1]); - - // take interest only in paths starting with path of current container - if (assetDir.StartsWith(*selfDir)) + if (!IsValid(Asset)) { - // exclude self - if (assetFName != "OpenPypePublishInstance") + UE_LOG(LogAssetData, Warning, TEXT("Asset \"%s\" is not valid! Skipping the addition."), + *InAssetData.ObjectPath.ToString()); + return; + } + + const bool result = IsUnderSameDir(Asset) && Cast(Asset) == nullptr; + + if (result) + { + AssetDataInternal.Emplace(Asset); + UE_LOG(LogTemp, Log, TEXT("Added an Asset to PublishInstance - Publish Instance: %s, Asset %s"), + *this->GetName(), *Asset->GetName()); + } +} + +void UOpenPypePublishInstance::OnAssetRemoved(const FAssetData& InAssetData) +{ + if (Cast(InAssetData.GetAsset()) == nullptr) + { + if (AssetDataInternal.Contains(nullptr)) { - assets.Add(assetPath); - UE_LOG(LogTemp, Log, TEXT("%s: asset added to %s"), *selfFullPath, *selfDir); + AssetDataInternal.Remove(nullptr); + REMOVE_INVALID_ENTRIES(AssetDataInternal) + } + else + { + AssetDataExternal.Remove(nullptr); + REMOVE_INVALID_ENTRIES(AssetDataExternal) } } } -void UOpenPypePublishInstance::OnAssetRemoved(const FAssetData& AssetData) +void UOpenPypePublishInstance::OnAssetUpdated(const FAssetData& InAssetData) { - TArray split; + REMOVE_INVALID_ENTRIES(AssetDataInternal); + REMOVE_INVALID_ENTRIES(AssetDataExternal); +} - // get directory of current container - FString selfFullPath = UOpenPypePublishInstance::GetPathName(); - FString selfDir = FPackageName::GetLongPackagePath(*selfFullPath); +bool UOpenPypePublishInstance::IsUnderSameDir(const TObjectPtr& InAsset) const +{ + FString ThisLeft, ThisRight; + this->GetPathName().Split(this->GetName(), &ThisLeft, &ThisRight); - // get asset path and class - FString assetPath = AssetData.GetFullName(); - FString assetFName = AssetData.AssetClass.ToString(); + return InAsset->GetPathName().StartsWith(ThisLeft); +} - // split path - assetPath.ParseIntoArray(split, TEXT(" "), true); +#ifdef WITH_EDITOR - FString assetDir = FPackageName::GetLongPackagePath(*split[1]); +void UOpenPypePublishInstance::SendNotification(const FString& Text) const +{ + FNotificationInfo Info{FText::FromString(Text)}; - // take interest only in paths starting with path of current container - FString path = UOpenPypePublishInstance::GetPathName(); - FString lpp = FPackageName::GetLongPackagePath(*path); + Info.bFireAndForget = true; + Info.bUseLargeFont = false; + Info.bUseThrobber = false; + Info.bUseSuccessFailIcons = false; + Info.ExpireDuration = 4.f; + Info.FadeOutDuration = 2.f; - if (assetDir.StartsWith(*selfDir)) + FSlateNotificationManager::Get().AddNotification(Info); + + UE_LOG(LogAssetData, Warning, + TEXT( + "Removed duplicated asset from the AssetsDataExternal in Container \"%s\", Asset is already included in the AssetDataInternal!" + ), *GetName() + ) +} + + +void UOpenPypePublishInstance::PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) +{ + Super::PostEditChangeProperty(PropertyChangedEvent); + + if (PropertyChangedEvent.ChangeType == EPropertyChangeType::ValueSet && + PropertyChangedEvent.Property->GetFName() == GET_MEMBER_NAME_CHECKED( + UOpenPypePublishInstance, AssetDataExternal)) { - // exclude self - if (assetFName != "OpenPypePublishInstance") + + // Check for duplicated assets + for (const TObjectPtr& Asset : AssetDataInternal) { - // UE_LOG(LogTemp, Warning, TEXT("%s: asset removed"), *lpp); - assets.Remove(assetPath); + if (AssetDataExternal.Contains(Asset)) + { + AssetDataExternal.Remove(Asset); + return SendNotification("You are not allowed to add assets into AssetDataExternal which are already included in AssetDataInternal!"); + } + + } + + // Check if no UOpenPypePublishInstance type assets are included + for (const TObjectPtr& Asset : AssetDataExternal) + { + if (Cast(Asset) != nullptr) + { + AssetDataExternal.Remove(Asset); + return SendNotification("You are not allowed to add publish instances!"); + } } } } -void UOpenPypePublishInstance::OnAssetRenamed(const FAssetData& AssetData, const FString& str) -{ - TArray split; - - // get directory of current container - FString selfFullPath = UOpenPypePublishInstance::GetPathName(); - FString selfDir = FPackageName::GetLongPackagePath(*selfFullPath); - - // get asset path and class - FString assetPath = AssetData.GetFullName(); - FString assetFName = AssetData.AssetClass.ToString(); - - // split path - assetPath.ParseIntoArray(split, TEXT(" "), true); - - FString assetDir = FPackageName::GetLongPackagePath(*split[1]); - if (assetDir.StartsWith(*selfDir)) - { - // exclude self - if (assetFName != "AssetContainer") - { - - assets.Remove(str); - assets.Add(assetPath); - // UE_LOG(LogTemp, Warning, TEXT("%s: asset renamed %s"), *lpp, *str); - } - } -} +#endif diff --git a/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Private/OpenPypePublishInstanceFactory.cpp b/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Private/OpenPypePublishInstanceFactory.cpp index e61964c689..9b26da7fa4 100644 --- a/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Private/OpenPypePublishInstanceFactory.cpp +++ b/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Private/OpenPypePublishInstanceFactory.cpp @@ -9,10 +9,10 @@ UOpenPypePublishInstanceFactory::UOpenPypePublishInstanceFactory(const FObjectIn bEditorImport = true; } -UObject* UOpenPypePublishInstanceFactory::FactoryCreateNew(UClass* Class, UObject* InParent, FName Name, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) +UObject* UOpenPypePublishInstanceFactory::FactoryCreateNew(UClass* InClass, UObject* InParent, FName InName, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) { - UOpenPypePublishInstance* OpenPypePublishInstance = NewObject(InParent, Class, Name, Flags); - return OpenPypePublishInstance; + check(InClass->IsChildOf(UOpenPypePublishInstance::StaticClass())); + return NewObject(InParent, InClass, InName, Flags); } bool UOpenPypePublishInstanceFactory::ShouldShowInNewMenu() const { diff --git a/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Public/OpenPypePublishInstance.h b/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Public/OpenPypePublishInstance.h index 0a27a078d7..97df757acd 100644 --- a/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Public/OpenPypePublishInstance.h +++ b/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Public/OpenPypePublishInstance.h @@ -1,21 +1,62 @@ #pragma once +#include "EditorTutorial.h" #include "Engine.h" #include "OpenPypePublishInstance.generated.h" UCLASS(Blueprintable) -class OPENPYPE_API UOpenPypePublishInstance : public UObject +class OPENPYPE_API UOpenPypePublishInstance : public UPrimaryDataAsset { - GENERATED_BODY() - + GENERATED_UCLASS_BODY() + public: - UOpenPypePublishInstance(const FObjectInitializer& ObjectInitalizer); - + + UPROPERTY(VisibleAnywhere,BlueprintReadOnly) + TSet> AssetDataInternal; + + /** + * This property allows exposing the array to include other assets from any other directory than what it's currently + * monitoring. NOTE: that these assets have to be added manually! They are not automatically registered or added! + */ UPROPERTY(EditAnywhere, BlueprintReadOnly) - TArray assets; + bool bAddExternalAssets = false; + + UPROPERTY(EditAnywhere, BlueprintReadOnly, meta=(EditCondition="bAddExternalAssets")) + TSet> AssetDataExternal; + + /** + * Function for returning all the assets in the container. + * + * @return Returns all the internal and externally added assets into one set (TSet). + */ + UFUNCTION(BlueprintCallable, Category = Python) + TSet GetAllAssets() const + { + TSet> Unionized = AssetDataInternal.Union(AssetDataExternal); + + TSet ResultSet; + + for (auto& Asset : Unionized) + ResultSet.Add(Asset.Get()); + + return ResultSet; + } + private: - void OnAssetAdded(const FAssetData& AssetData); - void OnAssetRemoved(const FAssetData& AssetData); - void OnAssetRenamed(const FAssetData& AssetData, const FString& str); -}; \ No newline at end of file + + void OnAssetCreated(const FAssetData& InAssetData); + void OnAssetRemoved(const FAssetData& InAssetData); + void OnAssetUpdated(const FAssetData& InAssetData); + + bool IsUnderSameDir(const TObjectPtr& InAsset) const; + +#ifdef WITH_EDITOR + + void SendNotification(const FString& Text) const; + virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override; + +#endif + +}; + diff --git a/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Public/OpenPypePublishInstanceFactory.h b/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Public/OpenPypePublishInstanceFactory.h index a2b3abe13e..7d2c77fe6e 100644 --- a/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Public/OpenPypePublishInstanceFactory.h +++ b/openpype/hosts/unreal/integration/UE_5.0/Source/OpenPype/Public/OpenPypePublishInstanceFactory.h @@ -14,6 +14,6 @@ class OPENPYPE_API UOpenPypePublishInstanceFactory : public UFactory public: UOpenPypePublishInstanceFactory(const FObjectInitializer& ObjectInitializer); - virtual UObject* FactoryCreateNew(UClass* Class, UObject* InParent, FName Name, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) override; + virtual UObject* FactoryCreateNew(UClass* InClass, UObject* InParent, FName InName, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) override; virtual bool ShouldShowInNewMenu() const override; -}; \ No newline at end of file +};