Merge remote-tracking branch 'upstream/develop' into maya_extract_look_tx_colorspace

This commit is contained in:
Roy Nieterau 2023-03-27 15:42:11 +02:00
commit 11da84f71f
57 changed files with 1439 additions and 1337 deletions

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@ -591,7 +591,8 @@
"task_names": [],
"template_name": "simpleUnrealTextureHero"
}
]
],
"custom_staging_dir_profiles": []
}
},
"project_folder_structure": "{\"__project_root__\": {\"prod\": {}, \"resources\": {\"footage\": {\"plates\": {}, \"offline\": {}}, \"audio\": {}, \"art_dept\": {}}, \"editorial\": {}, \"assets\": {\"characters\": {}, \"locations\": {}}, \"shots\": {}}}",

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@ -791,7 +791,7 @@
"ExtractPlayblast": {
"capture_preset": {
"Codec": {
"compression": "jpg",
"compression": "png",
"format": "image",
"quality": 95
},
@ -818,7 +818,8 @@
},
"Generic": {
"isolate_view": true,
"off_screen": true
"off_screen": true,
"pan_zoom": false
},
"Renderer": {
"rendererName": "vp2Renderer"

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@ -42,6 +42,7 @@
"default_variants": []
},
"auto_detect_render": {
"enabled": false,
"allow_group_rename": true,
"group_name_template": "L{group_index}",
"group_idx_offset": 10,