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Merge remote-tracking branch 'upstream/develop' into maya_extract_look_tx_colorspace
This commit is contained in:
commit
11da84f71f
57 changed files with 1439 additions and 1337 deletions
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@ -591,7 +591,8 @@
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"task_names": [],
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"template_name": "simpleUnrealTextureHero"
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}
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]
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],
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"custom_staging_dir_profiles": []
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}
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},
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"project_folder_structure": "{\"__project_root__\": {\"prod\": {}, \"resources\": {\"footage\": {\"plates\": {}, \"offline\": {}}, \"audio\": {}, \"art_dept\": {}}, \"editorial\": {}, \"assets\": {\"characters\": {}, \"locations\": {}}, \"shots\": {}}}",
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@ -791,7 +791,7 @@
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"ExtractPlayblast": {
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"capture_preset": {
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"Codec": {
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"compression": "jpg",
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"compression": "png",
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"format": "image",
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"quality": 95
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},
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@ -818,7 +818,8 @@
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},
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"Generic": {
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"isolate_view": true,
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"off_screen": true
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"off_screen": true,
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"pan_zoom": false
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},
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"Renderer": {
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"rendererName": "vp2Renderer"
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@ -42,6 +42,7 @@
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"default_variants": []
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},
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"auto_detect_render": {
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"enabled": false,
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"allow_group_rename": true,
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"group_name_template": "L{group_index}",
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"group_idx_offset": 10,
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