use snake-case method names

This commit is contained in:
Jakub Trllo 2024-02-07 17:45:20 +01:00
parent 5d463364ce
commit 1327bff286
9 changed files with 18 additions and 19 deletions

View file

@ -172,8 +172,8 @@ def validate_comp_prefs(comp=None, force_repair=False):
msg = "Comp preferences mismatches '{}'".format(asset_doc["name"])
msg += "\n" + "\n".join(invalid)
dialog.setMessage(msg)
dialog.setButtonText("Repair")
dialog.set_message(msg)
dialog.set_button_text("Repair")
dialog.on_clicked.connect(_on_repair)
dialog.show()
dialog.raise_()

View file

@ -193,7 +193,7 @@ def on_after_open(event):
from ayon_core.style import load_stylesheet
dialog = SimplePopup(parent=menu.menu)
dialog.setWindowTitle("Fusion comp has outdated content")
dialog.setMessage("There are outdated containers in "
dialog.set_message("There are outdated containers in "
"your Fusion comp.")
dialog.on_clicked.connect(_on_show_scene_inventory)
dialog.show()

View file

@ -5,7 +5,6 @@ import errno
import re
import uuid
import logging
from contextlib import contextmanager
import json
import six
@ -24,7 +23,7 @@ from ayon_core.pipeline import (
from ayon_core.pipeline.create import CreateContext
from ayon_core.pipeline.template_data import get_template_data
from ayon_core.pipeline.context_tools import get_current_project_asset
from ayon_core.tools.utils import PopupUpdateKeys
from ayon_core.tools.utils import PopupUpdateKeys, SimplePopup
from ayon_core.tools.utils.host_tools import get_tool_by_name
import hou
@ -212,9 +211,9 @@ def validate_fps():
dialog = PopupUpdateKeys(parent=parent)
dialog.setModal(True)
dialog.setWindowTitle("Houdini scene does not match project FPS")
dialog.setMessage("Scene %i FPS does not match project %i FPS" %
dialog.set_message("Scene %i FPS does not match project %i FPS" %
(current_fps, fps))
dialog.setButtonText("Fix")
dialog.set_button_text("Fix")
# on_show is the Fix button clicked callback
dialog.on_clicked_state.connect(lambda: set_scene_fps(fps))
@ -950,11 +949,11 @@ def update_houdini_vars_context_dialog():
# TODO: Use better UI!
parent = hou.ui.mainQtWindow()
dialog = popup.Popup(parent=parent)
dialog = SimplePopup(parent=parent)
dialog.setModal(True)
dialog.setWindowTitle("Houdini scene has outdated asset variables")
dialog.setMessage(message)
dialog.setButtonText("Fix")
dialog.set_message(message)
dialog.set_button_text("Fix")
# on_show is the Fix button clicked callback
dialog.on_clicked.connect(update_houdini_vars_context)

View file

@ -316,7 +316,7 @@ def _show_outdated_content_popup():
dialog = SimplePopup(parent=parent)
dialog.setWindowTitle("Houdini scene has outdated content")
dialog.setMessage("There are outdated containers in "
dialog.set_message("There are outdated containers in "
"your Houdini scene.")
dialog.on_clicked.connect(_on_show_inventory)
dialog.show()

View file

@ -408,9 +408,9 @@ def check_colorspace():
from ayon_core.tools.utils import SimplePopup
dialog = SimplePopup(parent=parent)
dialog.setWindowTitle("Warning: Wrong OCIO Mode")
dialog.setMessage("This scene has wrong OCIO "
dialog.set_message("This scene has wrong OCIO "
"Mode setting.")
dialog.setButtonText("Fix")
dialog.set_button_text("Fix")
dialog.setStyleSheet(load_stylesheet())
dialog.on_clicked.connect(reset_colorspace)
dialog.show()

View file

@ -2678,12 +2678,12 @@ def validate_fps():
dialog = PopupUpdateKeys(parent=parent)
dialog.setModal(True)
dialog.setWindowTitle("Maya scene does not match project FPS")
dialog.setMessage(
dialog.set_message(
"Scene {} FPS does not match project {} FPS".format(
current_fps, expected_fps
)
)
dialog.setButtonText("Fix")
dialog.set_button_text("Fix")
# Set new text for button (add optional argument for the popup?)
def on_click(update):

View file

@ -606,7 +606,7 @@ def on_open():
dialog = SimplePopup(parent=parent)
dialog.setWindowTitle("Maya scene has outdated content")
dialog.setMessage("There are outdated containers in "
dialog.set_message("There are outdated containers in "
"your Maya scene.")
dialog.on_clicked.connect(_on_show_inventory)
dialog.show()

View file

@ -303,7 +303,7 @@ def on_open():
dialog = SimplePopup(parent=parent)
dialog.setWindowTitle("Substance scene has outdated content")
dialog.setMessage("There are outdated containers in "
dialog.set_message("There are outdated containers in "
"your Substance scene.")
dialog.on_clicked.connect(_on_show_inventory)
dialog.show()

View file

@ -44,11 +44,11 @@ class DeleteUnusedAssets(InventoryAction):
)
dialog.setFocusPolicy(QtCore.Qt.StrongFocus)
dialog.setWindowTitle("Delete all unused assets")
dialog.setMessage(
dialog.set_message(
"You are about to delete all the assets in the project that \n"
"are not used in any level. Are you sure you want to continue?"
)
dialog.setButtonText("Delete")
dialog.set_button_text("Delete")
dialog.on_clicked.connect(
lambda: self._delete_unused_assets(containers)