use openpype style on main window

This commit is contained in:
iLLiCiTiT 2021-11-15 19:14:38 +01:00
parent 0fcdbabeb1
commit 150eb6a29c
2 changed files with 13 additions and 9 deletions

View file

@ -3,12 +3,13 @@ import sys
from Qt import QtWidgets, QtCore
from avalon.vendor import qtawesome
from avalon import io, api, style
from avalon import io, api
from avalon.tools import lib as tools_lib
from avalon.tools.delegates import VersionDelegate
from openpype import style
from .proxy import FilterProxyModel
from .model import InventoryModel
from .view import View
@ -94,7 +95,6 @@ class SceneInventoryWindow(QtWidgets.QDialog):
"version": version_delegate
}
}
# set some nice default widths for the view
self.view.setColumnWidth(0, 250) # name
self.view.setColumnWidth(1, 55) # version
@ -104,6 +104,14 @@ class SceneInventoryWindow(QtWidgets.QDialog):
self.family_config_cache.refresh()
self._first_show = True
def showEvent(self, event):
super(SceneInventoryWindow, self).showEvent(event)
if self._first_show:
self._first_show = False
self.setStyleSheet(style.load_stylesheet())
def keyPressEvent(self, event):
"""Custom keyPressEvent.
@ -161,7 +169,6 @@ def show(root=None, debug=False, parent=None, items=None):
with tools_lib.application():
window = SceneInventoryWindow(parent)
window.setStyleSheet(style.load_stylesheet())
window.show()
window.refresh(items=items)

View file

@ -154,21 +154,18 @@ class HostToolsHelper:
def get_scene_inventory_tool(self, parent):
"""Create, cache and return scene inventory tool window."""
if self._scene_inventory_tool is None:
from avalon.tools.sceneinventory.app import Window
from openpype.tools.sceneinventory import SceneInventoryWindow
scene_inventory_window = Window(parent=parent or self._parent)
scene_inventory_window = SceneInventoryWindow(parent=parent or self._parent)
self._scene_inventory_tool = scene_inventory_window
return self._scene_inventory_tool
def show_scene_inventory(self, parent=None):
"""Show tool maintain loaded containers."""
from avalon import style
scene_inventory_tool = self.get_scene_inventory_tool(parent)
scene_inventory_tool.show()
scene_inventory_tool.refresh()
scene_inventory_tool.setStyleSheet(style.load_stylesheet())
# Pull window to the front.
scene_inventory_tool.raise_()