diff --git a/openpype/hosts/maya/api/plugin.py b/openpype/hosts/maya/api/plugin.py index 3b54954c8a..07167a9a32 100644 --- a/openpype/hosts/maya/api/plugin.py +++ b/openpype/hosts/maya/api/plugin.py @@ -771,7 +771,8 @@ class ReferenceLoader(Loader): "ma": "mayaAscii", "mb": "mayaBinary", "abc": "Alembic", - "fbx": "FBX" + "fbx": "FBX", + "usd": "USD Import" }.get(representation["name"]) assert file_type, "Unsupported representation: %s" % representation diff --git a/openpype/hosts/maya/plugins/load/load_reference.py b/openpype/hosts/maya/plugins/load/load_reference.py index 4b704fa706..0d7f08d3c3 100644 --- a/openpype/hosts/maya/plugins/load/load_reference.py +++ b/openpype/hosts/maya/plugins/load/load_reference.py @@ -1,7 +1,9 @@ import os import difflib import contextlib + from maya import cmds +import qargparse from openpype.settings import get_project_settings import openpype.hosts.maya.api.plugin @@ -128,6 +130,12 @@ class ReferenceLoader(openpype.hosts.maya.api.plugin.ReferenceLoader): if not attach_to_root: group_name = namespace + kwargs = {} + if "file_options" in options: + kwargs["options"] = options["file_options"] + if "file_type" in options: + kwargs["type"] = options["file_type"] + path = self.filepath_from_context(context) with maintained_selection(): cmds.loadPlugin("AbcImport.mll", quiet=True) @@ -139,7 +147,8 @@ class ReferenceLoader(openpype.hosts.maya.api.plugin.ReferenceLoader): reference=True, returnNewNodes=True, groupReference=attach_to_root, - groupName=group_name) + groupName=group_name, + **kwargs) shapes = cmds.ls(nodes, shapes=True, long=True) @@ -251,3 +260,92 @@ class ReferenceLoader(openpype.hosts.maya.api.plugin.ReferenceLoader): else: self.log.warning("This version of Maya does not support locking of" " transforms of cameras.") + + +class MayaUSDReferenceLoader(ReferenceLoader): + """Reference USD file to native Maya nodes using MayaUSDImport reference""" + + families = ["usd"] + representations = ["usd"] + extensions = {"usd", "usda", "usdc"} + + options = ReferenceLoader.options + [ + qargparse.Boolean( + "readAnimData", + label="Load anim data", + default=True, + help="Load animation data from USD file" + ), + qargparse.Boolean( + "useAsAnimationCache", + label="Use as animation cache", + default=True, + help=( + "Imports geometry prims with time-sampled point data using a " + "point-based deformer that references the imported " + "USD file.\n" + "This provides better import and playback performance when " + "importing time-sampled geometry from USD, and should " + "reduce the weight of the resulting Maya scene." + ) + ), + qargparse.Boolean( + "importInstances", + label="Import instances", + default=True, + help=( + "Import USD instanced geometries as Maya instanced shapes. " + "Will flatten the scene otherwise." + ) + ), + qargparse.String( + "primPath", + label="Prim Path", + default="/", + help=( + "Name of the USD scope where traversing will begin.\n" + "The prim at the specified primPath (including the prim) will " + "be imported.\n" + "Specifying the pseudo-root (/) means you want " + "to import everything in the file.\n" + "If the passed prim path is empty, it will first try to " + "import the defaultPrim for the rootLayer if it exists.\n" + "Otherwise, it will behave as if the pseudo-root was passed " + "in." + ) + ) + ] + + file_type = "USD Import" + + def process_reference(self, context, name, namespace, options): + cmds.loadPlugin("mayaUsdPlugin", quiet=True) + + def bool_option(key, default): + # Shorthand for getting optional boolean file option from options + value = int(bool(options.get(key, default))) + return "{}={}".format(key, value) + + def string_option(key, default): + # Shorthand for getting optional string file option from options + value = str(options.get(key, default)) + return "{}={}".format(key, value) + + options["file_options"] = ";".join([ + string_option("primPath", default="/"), + bool_option("importInstances", default=True), + bool_option("useAsAnimationCache", default=True), + bool_option("readAnimData", default=True), + # TODO: Expose more parameters + # "preferredMaterial=none", + # "importRelativeTextures=Automatic", + # "useCustomFrameRange=0", + # "startTime=0", + # "endTime=0", + # "importUSDZTextures=0" + ]) + options["file_type"] = self.file_type + + return super(MayaUSDReferenceLoader, self).process_reference( + context, name, namespace, options + )