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adding removeAOVs in setting to allow users to choose whether keeping existing AOVs
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@ -185,7 +185,7 @@ class RenderSettings(object):
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if enabled:
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cmds.delete(aov)
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# remove LightSelect
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lightSelect_aovs =cmds.ls(type='VRayRenderElementSet')
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lightSelect_aovs = cmds.ls(type='VRayRenderElementSet')
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for light_aovs in lightSelect_aovs:
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light_enabled = cmds.getAttr("{}.enabled".format(light_aovs))
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if light_enabled:
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