diff --git a/openpype/hosts/houdini/plugins/publish/validate_unreal_staticmesh_naming.py b/openpype/hosts/houdini/plugins/publish/validate_unreal_staticmesh_naming.py index a3426d2f19..7820be4009 100644 --- a/openpype/hosts/houdini/plugins/publish/validate_unreal_staticmesh_naming.py +++ b/openpype/hosts/houdini/plugins/publish/validate_unreal_staticmesh_naming.py @@ -99,8 +99,8 @@ class ValidateUnrealStaticMeshName(pyblish.api.InstancePlugin, if instance.data.get("subset") != subset_name: invalid.append(rop_node) cls.log.error( - "Invalid subset name on rop node '%s' should be '%s'.", - rop_node.path(), subset_name + "Invalid subset name on rop node '%s' should be '%s'.", + rop_node.path(), subset_name ) return invalid