Merge branch 'develop' into enhancement/OP-1017_houdini-colorspaces

This commit is contained in:
MustafaJafar 2023-11-13 15:25:17 +02:00
commit 1fadecf627
119 changed files with 10838 additions and 404 deletions

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@ -35,6 +35,9 @@ body:
label: Version
description: What version are you running? Look to OpenPype Tray
options:
- 3.17.6-nightly.2
- 3.17.6-nightly.1
- 3.17.5
- 3.17.5-nightly.3
- 3.17.5-nightly.2
- 3.17.5-nightly.1
@ -132,9 +135,6 @@ body:
- 3.15.2-nightly.1
- 3.15.1
- 3.15.1-nightly.6
- 3.15.1-nightly.5
- 3.15.1-nightly.4
- 3.15.1-nightly.3
validations:
required: true
- type: dropdown

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@ -1,6 +1,463 @@
# Changelog
## [3.17.5](https://github.com/ynput/OpenPype/tree/3.17.5)
[Full Changelog](https://github.com/ynput/OpenPype/compare/3.17.4...3.17.5)
### **🆕 New features**
<details>
<summary>Fusion: Add USD loader <a href="https://github.com/ynput/OpenPype/pull/4896">#4896</a></summary>
Add an OpenPype managed USD loader (`uLoader`) for Fusion.
___
</details>
<details>
<summary>Fusion: Resolution validator <a href="https://github.com/ynput/OpenPype/pull/5325">#5325</a></summary>
Added a resolution validator.The code is from my old PR (https://github.com/ynput/OpenPype/pull/4921) that I closed because the PR also contained a frame range validator that no longer is needed.
___
</details>
<details>
<summary>Context Selection tool: Refactor Context tool (for AYON) <a href="https://github.com/ynput/OpenPype/pull/5766">#5766</a></summary>
Context selection tool has AYON variant.
___
</details>
<details>
<summary>AYON: Use AYON username for user in template data <a href="https://github.com/ynput/OpenPype/pull/5842">#5842</a></summary>
Use ayon username for template data in AYON mode.
___
</details>
<details>
<summary>Testing: app_group flag <a href="https://github.com/ynput/OpenPype/pull/5869">#5869</a></summary>
`app_group` command flag. This is for changing which flavour of the host to launch. In the case of Maya, you can launch Maya and MayaPy, but it can be used for the Nuke family as well.Split from #5644
___
</details>
### **🚀 Enhancements**
<details>
<summary>Enhancement: Fusion fix saver creation + minor Blender/Fusion logging tweaks <a href="https://github.com/ynput/OpenPype/pull/5558">#5558</a></summary>
- Blender change logs to `debug` level in preparation for new publisher artist facing reports (note that it currently still uses the old publisher)
- Fusion: Create Saver fix redeclaration of default_variants
- Fusion: Fix saver being created in incorrect state without saving directly after create
- Fusion: Allow reset frame range on render family
- Fusion: Tweak logging level for artist-facing report
___
</details>
<details>
<summary>Resolve: load clip to timeline at set time <a href="https://github.com/ynput/OpenPype/pull/5665">#5665</a></summary>
It is possible to load clip to correct place on timeline.
___
</details>
<details>
<summary>Nuke: Optional Deadline workfile dependency. <a href="https://github.com/ynput/OpenPype/pull/5732">#5732</a></summary>
Adds option to add the workfile as dependency for the Deadline job.Think it used to have something like this, but it disappeared. Usecase is for remote workflow where the Nuke script needs to be synced before the job can start.
___
</details>
<details>
<summary>Enhancement/houdini rearrange ayon houdini settings files <a href="https://github.com/ynput/OpenPype/pull/5748">#5748</a></summary>
Rearranging Houdini Settings to be more readable, easier to edit, update settings (include all families/product types)This PR is mainly for Ayon Settings to have more organized files. For Openpype, I'll make sure that each Houdini setting in Ayon has an equivalent in Openpype.
- [x] update Ayon settings, fix typos and remove deprecated settings.
- [x] Sync with Openpype
- [x] Test in Openpype
- [x] Test in Ayon
___
</details>
<details>
<summary>Chore: updating create ayon addon script <a href="https://github.com/ynput/OpenPype/pull/5822">#5822</a></summary>
Adding developers environment options.
___
</details>
<details>
<summary>Max: Implement Validator for Properties/Attributes Value Check <a href="https://github.com/ynput/OpenPype/pull/5824">#5824</a></summary>
Add optional validator which can check if the property attributes are valid in Max
___
</details>
<details>
<summary>Nuke: Remove unused 'get_render_path' function <a href="https://github.com/ynput/OpenPype/pull/5826">#5826</a></summary>
Remove unused function `get_render_path` from nuke integration.
___
</details>
<details>
<summary>Chore: Limit current context template data function <a href="https://github.com/ynput/OpenPype/pull/5845">#5845</a></summary>
Current implementation of `get_current_context_template_data` does return the same values as base template data function `get_template_data`.
___
</details>
<details>
<summary>Max: Make sure Collect Render not ignoring instance asset <a href="https://github.com/ynput/OpenPype/pull/5847">#5847</a></summary>
- Make sure Collect Render is not always using asset from context.
- Make sure Scene version being collected
- Clean up unnecessary uses of code in the collector.
___
</details>
<details>
<summary>Ftrack: Events are not processed if project is not available in OpenPype <a href="https://github.com/ynput/OpenPype/pull/5853">#5853</a></summary>
Events that happened on project which is not in OpenPype is not processed.
___
</details>
<details>
<summary>Nuke: Add Nuke 11.0 as default setting <a href="https://github.com/ynput/OpenPype/pull/5855">#5855</a></summary>
Found I needed Nuke 11.0 in the default settings to help with unit testing.
___
</details>
<details>
<summary>TVPaint: Code cleanup <a href="https://github.com/ynput/OpenPype/pull/5857">#5857</a></summary>
Removed unused import. Use `AYON` label in ayon mode. Removed unused data in publish context `"previous_context"`.
___
</details>
<details>
<summary>AYON settings: Use correct label for follow workfile version <a href="https://github.com/ynput/OpenPype/pull/5874">#5874</a></summary>
Follow workfile version label was marked as Collect Anatomy Instance Data label.
___
</details>
### **🐛 Bug fixes**
<details>
<summary>Nuke: Fix workfile template builder so representations get loaded next to each other <a href="https://github.com/ynput/OpenPype/pull/5061">#5061</a></summary>
Refactor when the cleanup of the placeholder happens for the cases where multiple representations are loaded by a single placeholder.The existing code didn't take into account the case where a template placeholder can load multiple representations so it was trying to do the cleanup of the placeholder node and the re-arrangement of the imported nodes too early. I assume this was designed only for the cases where a single representation can load multiple nodes.
___
</details>
<details>
<summary>Nuke: Dont update node name on update <a href="https://github.com/ynput/OpenPype/pull/5704">#5704</a></summary>
When updating `Image` containers the code is trying to set the name of the node. This results in a warning message from Nuke shown below;Suggesting to not change the node name when updating.
___
</details>
<details>
<summary>UIDefLabel can be unique <a href="https://github.com/ynput/OpenPype/pull/5827">#5827</a></summary>
`UILabelDef` have implemented comparison and uniqueness.
___
</details>
<details>
<summary>AYON: Skip kitsu module when creating ayon addons <a href="https://github.com/ynput/OpenPype/pull/5828">#5828</a></summary>
Create AYON packages is skipping kitsu module in creation of modules/addons and kitsu module is not loaded from modules on start. The addon already has it's repository https://github.com/ynput/ayon-kitsu.
___
</details>
<details>
<summary>Bugfix: Collect Rendered Files only collecting first instance <a href="https://github.com/ynput/OpenPype/pull/5832">#5832</a></summary>
Collect all instances from the metadata file - don't return on first instance iteration.
___
</details>
<details>
<summary>Houdini: set frame range for the created composite ROP <a href="https://github.com/ynput/OpenPype/pull/5833">#5833</a></summary>
Quick bug fix for created composite ROP, set its frame range to the frame range of the playbar.
___
</details>
<details>
<summary>Fix registering launcher actions from OpenPypeModules <a href="https://github.com/ynput/OpenPype/pull/5843">#5843</a></summary>
Fix typo `actions_dir` -> `path` to fix register launcher actions fromm OpenPypeModule
___
</details>
<details>
<summary>Bugfix in houdini shelves manager and beautify settings <a href="https://github.com/ynput/OpenPype/pull/5844">#5844</a></summary>
This PR fixes the problem in this PR https://github.com/ynput/OpenPype/issues/5457 by using the right function to load a pre-made houdini `.shelf` fileAlso, it beautifies houdini shelves settings to provide better guidance for users which helps with other issue https://github.com/ynput/OpenPype/issues/5458 , Rather adding default shelf and set names, I'll educate users how to use the tool correctly.Users now are able to select between the two options.| OpenPype | Ayon || -- | -- || | |
___
</details>
<details>
<summary>Blender: Fix missing Grease Pencils in review <a href="https://github.com/ynput/OpenPype/pull/5848">#5848</a></summary>
Fix Grease Pencil missing in review when isolating objects.
___
</details>
<details>
<summary>Blender: Fix Render Settings in Ayon <a href="https://github.com/ynput/OpenPype/pull/5849">#5849</a></summary>
Fix Render Settings in Ayon for Blender.
___
</details>
<details>
<summary>Bugfix: houdini tab menu working as expected <a href="https://github.com/ynput/OpenPype/pull/5850">#5850</a></summary>
This PR:Tab menu name changes to Ayon when using ayon get_network_categories is checked in all creator plugins. | Product | Network Category | | -- | -- | | Alembic camera | rop, obj | | Arnold Ass | rop | | Arnold ROP | rop | | Bgeo | rop, sop | | composite sequence | cop2, rop | | hda | obj | | Karma ROP | rop | | Mantra ROP | rop | | ABC | rop, sop | | RS proxy | rop, sop| | RS ROP | rop | | Review | rop | | Static mesh | rop, obj, sop | | USD | lop, rop | | USD Render | rop | | VDB | rop, obj, sop | | V Ray | rop |
___
</details>
<details>
<summary>Bigfix: Houdini skip frame_range_validator if node has no 'trange' parameter <a href="https://github.com/ynput/OpenPype/pull/5851">#5851</a></summary>
I faced a bug when publishing HDA instance as it has no `trange` parameter. As this PR title says : skip frame_range_validator if node has no 'trange' parameter
___
</details>
<details>
<summary>Bugfix: houdini image sequence loading and missing frames <a href="https://github.com/ynput/OpenPype/pull/5852">#5852</a></summary>
I made this PR in to fix issues mentioned here https://github.com/ynput/OpenPype/pull/5833#issuecomment-1789207727in short:
- image load doesn't work
- publisher only publish one frame
___
</details>
<details>
<summary>Nuke: loaders' containers updating as nodes <a href="https://github.com/ynput/OpenPype/pull/5854">#5854</a></summary>
Nuke loaded containers are updating correctly even they have been duplicating of originally loaded nodes. This had previously been removed duplicated nodes.
___
</details>
<details>
<summary>deadline: settings are not blocking extension input <a href="https://github.com/ynput/OpenPype/pull/5864">#5864</a></summary>
Settings are not blocking user input.
___
</details>
<details>
<summary>Blender: Fix loading of blend layouts <a href="https://github.com/ynput/OpenPype/pull/5866">#5866</a></summary>
Fix a problem with loading blend layouts.
___
</details>
<details>
<summary>AYON: Launcher refresh issues <a href="https://github.com/ynput/OpenPype/pull/5867">#5867</a></summary>
Fixed refresh of projects issue in launcher tool. And renamed Qt models to contain `Qt` in their name (it was really hard to find out where were used). It is not possible to click on disabled item in launcher's projects view.
___
</details>
<details>
<summary>Fix the Wrong key words for tycache workfile template settings in AYON <a href="https://github.com/ynput/OpenPype/pull/5870">#5870</a></summary>
Fix the wrong key words for the tycache workfile template settings in AYON(i.e. Instead of families, product_types should be used)
___
</details>
<details>
<summary>AYON tools: Handle empty icon definition <a href="https://github.com/ynput/OpenPype/pull/5876">#5876</a></summary>
Ignore if passed icon definition is `None`.
___
</details>
### **🔀 Refactored code**
<details>
<summary>Houdini: Remove on instance toggled callback <a href="https://github.com/ynput/OpenPype/pull/5860">#5860</a></summary>
Remove on instance toggled callback which isn't relevant to the new publisher
___
</details>
<details>
<summary>Chore: Remove unused `instanceToggled` callbacks <a href="https://github.com/ynput/OpenPype/pull/5862">#5862</a></summary>
The `instanceToggled` callbacks should be irrelevant for new publisher.
___
</details>
## [3.17.4](https://github.com/ynput/OpenPype/tree/3.17.4)

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@ -282,6 +282,9 @@ def run(script):
"--app_variant",
help="Provide specific app variant for test, empty for latest",
default=None)
@click.option("--app_group",
help="Provide specific app group for test, empty for default",
default=None)
@click.option("-t",
"--timeout",
help="Provide specific timeout value for test case",
@ -294,11 +297,11 @@ def run(script):
help="MongoDB for testing.",
default=None)
def runtests(folder, mark, pyargs, test_data_folder, persist, app_variant,
timeout, setup_only, mongo_url):
timeout, setup_only, mongo_url, app_group):
"""Run all automatic tests after proper initialization via start.py"""
PypeCommands().run_tests(folder, mark, pyargs, test_data_folder,
persist, app_variant, timeout, setup_only,
mongo_url)
mongo_url, app_group)
@main.command(help="DEPRECATED - run sync server")

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@ -1,6 +1,7 @@
from .mongo import (
OpenPypeMongoConnection,
)
from .server.utils import get_ayon_server_api_connection
from .entities import (
get_projects,
@ -59,6 +60,8 @@ from .operations import (
__all__ = (
"OpenPypeMongoConnection",
"get_ayon_server_api_connection",
"get_projects",
"get_project",
"get_whole_project",

View file

@ -1,9 +1,8 @@
import collections
from ayon_api import get_server_api_connection
from openpype.client.mongo.operations import CURRENT_THUMBNAIL_SCHEMA
from .utils import get_ayon_server_api_connection
from .openpype_comp import get_folders_with_tasks
from .conversion_utils import (
project_fields_v3_to_v4,
@ -37,7 +36,7 @@ def get_projects(active=True, inactive=False, library=None, fields=None):
elif inactive:
active = False
con = get_server_api_connection()
con = get_ayon_server_api_connection()
fields = project_fields_v3_to_v4(fields, con)
for project in con.get_projects(active, library, fields=fields):
yield convert_v4_project_to_v3(project)
@ -45,7 +44,7 @@ def get_projects(active=True, inactive=False, library=None, fields=None):
def get_project(project_name, active=True, inactive=False, fields=None):
# Skip if both are disabled
con = get_server_api_connection()
con = get_ayon_server_api_connection()
fields = project_fields_v3_to_v4(fields, con)
return convert_v4_project_to_v3(
con.get_project(project_name, fields=fields)
@ -66,7 +65,7 @@ def _get_subsets(
fields=None
):
# Convert fields and add minimum required fields
con = get_server_api_connection()
con = get_ayon_server_api_connection()
fields = subset_fields_v3_to_v4(fields, con)
if fields is not None:
for key in (
@ -102,7 +101,7 @@ def _get_versions(
active=None,
fields=None
):
con = get_server_api_connection()
con = get_ayon_server_api_connection()
fields = version_fields_v3_to_v4(fields, con)
@ -198,7 +197,7 @@ def get_assets(
if archived:
active = None
con = get_server_api_connection()
con = get_ayon_server_api_connection()
fields = folder_fields_v3_to_v4(fields, con)
kwargs = dict(
folder_ids=asset_ids,
@ -236,7 +235,7 @@ def get_archived_assets(
def get_asset_ids_with_subsets(project_name, asset_ids=None):
con = get_server_api_connection()
con = get_ayon_server_api_connection()
return con.get_folder_ids_with_products(project_name, asset_ids)
@ -282,7 +281,7 @@ def get_subsets(
def get_subset_families(project_name, subset_ids=None):
con = get_server_api_connection()
con = get_ayon_server_api_connection()
return con.get_product_type_names(project_name, subset_ids)
@ -430,7 +429,7 @@ def get_output_link_versions(project_name, version_id, fields=None):
if not version_id:
return []
con = get_server_api_connection()
con = get_ayon_server_api_connection()
version_links = con.get_version_links(
project_name, version_id, link_direction="out")
@ -446,7 +445,7 @@ def get_output_link_versions(project_name, version_id, fields=None):
def version_is_latest(project_name, version_id):
con = get_server_api_connection()
con = get_ayon_server_api_connection()
return con.version_is_latest(project_name, version_id)
@ -501,7 +500,7 @@ def get_representations(
else:
active = None
con = get_server_api_connection()
con = get_ayon_server_api_connection()
fields = representation_fields_v3_to_v4(fields, con)
if fields and active is not None:
fields.add("active")
@ -535,7 +534,7 @@ def get_representations_parents(project_name, representations):
repre["_id"]
for repre in representations
}
con = get_server_api_connection()
con = get_ayon_server_api_connection()
parents_by_repre_id = con.get_representations_parents(project_name,
repre_ids)
folder_ids = set()
@ -677,7 +676,7 @@ def get_workfile_info(
if not asset_id or not task_name or not filename:
return None
con = get_server_api_connection()
con = get_ayon_server_api_connection()
task = con.get_task_by_name(
project_name, asset_id, task_name, fields=["id", "name", "folderId"]
)

View file

@ -1,6 +1,4 @@
import ayon_api
from ayon_api import get_folder_links, get_versions_links
from .utils import get_ayon_server_api_connection
from .entities import get_assets, get_representation_by_id
@ -28,7 +26,8 @@ def get_linked_asset_ids(project_name, asset_doc=None, asset_id=None):
if not asset_id:
asset_id = asset_doc["_id"]
links = get_folder_links(project_name, asset_id, link_direction="in")
con = get_ayon_server_api_connection()
links = con.get_folder_links(project_name, asset_id, link_direction="in")
return [
link["entityId"]
for link in links
@ -115,6 +114,7 @@ def get_linked_representation_id(
if link_type:
link_types = [link_type]
con = get_ayon_server_api_connection()
# Store already found version ids to avoid recursion, and also to store
# output -> Don't forget to remove 'version_id' at the end!!!
linked_version_ids = {version_id}
@ -124,7 +124,7 @@ def get_linked_representation_id(
if not versions_to_check:
break
links = get_versions_links(
links = con.get_versions_links(
project_name,
versions_to_check,
link_types=link_types,
@ -145,8 +145,8 @@ def get_linked_representation_id(
linked_version_ids.remove(version_id)
if not linked_version_ids:
return []
representations = ayon_api.get_representations(
con = get_ayon_server_api_connection()
representations = con.get_representations(
project_name,
version_ids=linked_version_ids,
fields=["id"])

View file

@ -5,7 +5,6 @@ import uuid
import datetime
from bson.objectid import ObjectId
from ayon_api import get_server_api_connection
from openpype.client.operations_base import (
REMOVED_VALUE,
@ -41,7 +40,7 @@ from .conversion_utils import (
convert_update_representation_to_v4,
convert_update_workfile_info_to_v4,
)
from .utils import create_entity_id
from .utils import create_entity_id, get_ayon_server_api_connection
def _create_or_convert_to_id(entity_id=None):
@ -680,7 +679,7 @@ class OperationsSession(BaseOperationsSession):
def __init__(self, con=None, *args, **kwargs):
super(OperationsSession, self).__init__(*args, **kwargs)
if con is None:
con = get_server_api_connection()
con = get_ayon_server_api_connection()
self._con = con
self._project_cache = {}
self._nested_operations = collections.defaultdict(list)
@ -858,7 +857,7 @@ def create_project(
"""
if con is None:
con = get_server_api_connection()
con = get_ayon_server_api_connection()
return con.create_project(
project_name,
@ -870,12 +869,12 @@ def create_project(
def delete_project(project_name, con=None):
if con is None:
con = get_server_api_connection()
con = get_ayon_server_api_connection()
return con.delete_project(project_name)
def create_thumbnail(project_name, src_filepath, thumbnail_id=None, con=None):
if con is None:
con = get_server_api_connection()
con = get_ayon_server_api_connection()
return con.create_thumbnail(project_name, src_filepath, thumbnail_id)

View file

@ -1,8 +1,33 @@
import os
import uuid
import ayon_api
from openpype.client.operations_base import REMOVED_VALUE
class _GlobalCache:
initialized = False
def get_ayon_server_api_connection():
if _GlobalCache.initialized:
con = ayon_api.get_server_api_connection()
else:
from openpype.lib.local_settings import get_local_site_id
_GlobalCache.initialized = True
site_id = get_local_site_id()
version = os.getenv("AYON_VERSION")
if ayon_api.is_connection_created():
con = ayon_api.get_server_api_connection()
con.set_site_id(site_id)
con.set_client_version(version)
else:
con = ayon_api.create_connection(site_id, version)
return con
def create_entity_id():
return uuid.uuid1().hex

View file

@ -74,11 +74,6 @@ class AfterEffectsHost(HostBase, IWorkfileHost, ILoadHost, IPublishHost):
register_loader_plugin_path(LOAD_PATH)
register_creator_plugin_path(CREATE_PATH)
log.info(PUBLISH_PATH)
pyblish.api.register_callback(
"instanceToggled", on_pyblish_instance_toggled
)
register_event_callback("application.launched", application_launch)
@ -186,11 +181,6 @@ def application_launch():
check_inventory()
def on_pyblish_instance_toggled(instance, old_value, new_value):
"""Toggle layer visibility on instance toggles."""
instance[0].Visible = new_value
def ls():
"""Yields containers from active AfterEffects document.

View file

@ -266,9 +266,57 @@ def read(node: bpy.types.bpy_struct_meta_idprop):
return data
def get_selection() -> List[bpy.types.Object]:
"""Return the selected objects from the current scene."""
return [obj for obj in bpy.context.scene.objects if obj.select_get()]
def get_selected_collections():
"""
Returns a list of the currently selected collections in the outliner.
Raises:
RuntimeError: If the outliner cannot be found in the main Blender
window.
Returns:
list: A list of `bpy.types.Collection` objects that are currently
selected in the outliner.
"""
try:
area = next(
area for area in bpy.context.window.screen.areas
if area.type == 'OUTLINER')
region = next(
region for region in area.regions
if region.type == 'WINDOW')
except StopIteration as e:
raise RuntimeError("Could not find outliner. An outliner space "
"must be in the main Blender window.") from e
with bpy.context.temp_override(
window=bpy.context.window,
area=area,
region=region,
screen=bpy.context.window.screen
):
ids = bpy.context.selected_ids
return [id for id in ids if isinstance(id, bpy.types.Collection)]
def get_selection(include_collections: bool = False) -> List[bpy.types.Object]:
"""
Returns a list of selected objects in the current Blender scene.
Args:
include_collections (bool, optional): Whether to include selected
collections in the result. Defaults to False.
Returns:
List[bpy.types.Object]: A list of selected objects.
"""
selection = [obj for obj in bpy.context.scene.objects if obj.select_get()]
if include_collections:
selection.extend(get_selected_collections())
return selection
@contextlib.contextmanager

View file

@ -9,7 +9,10 @@ from openpype.pipeline import (
LegacyCreator,
LoaderPlugin,
)
from .pipeline import AVALON_CONTAINERS
from .pipeline import (
AVALON_CONTAINERS,
AVALON_PROPERTY,
)
from .ops import (
MainThreadItem,
execute_in_main_thread
@ -40,9 +43,16 @@ def get_unique_number(
avalon_container = bpy.data.collections.get(AVALON_CONTAINERS)
if not avalon_container:
return "01"
asset_groups = avalon_container.all_objects
container_names = [c.name for c in asset_groups if c.type == 'EMPTY']
# Check the names of both object and collection containers
obj_asset_groups = avalon_container.objects
obj_group_names = {
c.name for c in obj_asset_groups
if c.type == 'EMPTY' and c.get(AVALON_PROPERTY)}
coll_asset_groups = avalon_container.children
coll_group_names = {
c.name for c in coll_asset_groups
if c.get(AVALON_PROPERTY)}
container_names = obj_group_names.union(coll_group_names)
count = 1
name = f"{asset}_{count:0>2}_{subset}"
while name in container_names:

View file

@ -15,6 +15,8 @@ class CreateBlendScene(plugin.Creator):
family = "blendScene"
icon = "cubes"
maintain_selection = False
def process(self):
""" Run the creator on Blender main thread"""
mti = ops.MainThreadItem(self._process)
@ -31,21 +33,20 @@ class CreateBlendScene(plugin.Creator):
asset = self.data["asset"]
subset = self.data["subset"]
name = plugin.asset_name(asset, subset)
asset_group = bpy.data.objects.new(name=name, object_data=None)
asset_group.empty_display_type = 'SINGLE_ARROW'
instances.objects.link(asset_group)
# Create the new asset group as collection
asset_group = bpy.data.collections.new(name=name)
instances.children.link(asset_group)
self.data['task'] = get_current_task_name()
lib.imprint(asset_group, self.data)
# Add selected objects to instance
if (self.options or {}).get("useSelection"):
bpy.context.view_layer.objects.active = asset_group
selected = lib.get_selection()
for obj in selected:
if obj.parent in selected:
obj.select_set(False)
continue
selected.append(asset_group)
bpy.ops.object.parent_set(keep_transform=True)
selection = lib.get_selection(include_collections=True)
for data in selection:
if isinstance(data, bpy.types.Collection):
asset_group.children.link(data)
elif isinstance(data, bpy.types.Object):
asset_group.objects.link(data)
return asset_group

View file

@ -20,7 +20,7 @@ from openpype.hosts.blender.api.pipeline import (
class BlendLoader(plugin.AssetLoader):
"""Load assets from a .blend file."""
families = ["model", "rig", "layout", "camera", "blendScene"]
families = ["model", "rig", "layout", "camera"]
representations = ["blend"]
label = "Append Blend"

View file

@ -0,0 +1,221 @@
from typing import Dict, List, Optional
from pathlib import Path
import bpy
from openpype.pipeline import (
get_representation_path,
AVALON_CONTAINER_ID,
)
from openpype.hosts.blender.api import plugin
from openpype.hosts.blender.api.lib import imprint
from openpype.hosts.blender.api.pipeline import (
AVALON_CONTAINERS,
AVALON_PROPERTY,
)
class BlendSceneLoader(plugin.AssetLoader):
"""Load assets from a .blend file."""
families = ["blendScene"]
representations = ["blend"]
label = "Append Blend"
icon = "code-fork"
color = "orange"
@staticmethod
def _get_asset_container(collections):
for coll in collections:
parents = [c for c in collections if c.user_of_id(coll)]
if coll.get(AVALON_PROPERTY) and not parents:
return coll
return None
def _process_data(self, libpath, group_name, family):
# Append all the data from the .blend file
with bpy.data.libraries.load(
libpath, link=False, relative=False
) as (data_from, data_to):
for attr in dir(data_to):
setattr(data_to, attr, getattr(data_from, attr))
members = []
# Rename the object to add the asset name
for attr in dir(data_to):
for data in getattr(data_to, attr):
data.name = f"{group_name}:{data.name}"
members.append(data)
container = self._get_asset_container(
data_to.collections)
assert container, "No asset group found"
container.name = group_name
# Link the group to the scene
bpy.context.scene.collection.children.link(container)
# Remove the library from the blend file
library = bpy.data.libraries.get(bpy.path.basename(libpath))
bpy.data.libraries.remove(library)
return container, members
def process_asset(
self, context: dict, name: str, namespace: Optional[str] = None,
options: Optional[Dict] = None
) -> Optional[List]:
"""
Arguments:
name: Use pre-defined name
namespace: Use pre-defined namespace
context: Full parenthood of representation to load
options: Additional settings dictionary
"""
libpath = self.filepath_from_context(context)
asset = context["asset"]["name"]
subset = context["subset"]["name"]
try:
family = context["representation"]["context"]["family"]
except ValueError:
family = "model"
asset_name = plugin.asset_name(asset, subset)
unique_number = plugin.get_unique_number(asset, subset)
group_name = plugin.asset_name(asset, subset, unique_number)
namespace = namespace or f"{asset}_{unique_number}"
avalon_container = bpy.data.collections.get(AVALON_CONTAINERS)
if not avalon_container:
avalon_container = bpy.data.collections.new(name=AVALON_CONTAINERS)
bpy.context.scene.collection.children.link(avalon_container)
container, members = self._process_data(libpath, group_name, family)
avalon_container.children.link(container)
data = {
"schema": "openpype:container-2.0",
"id": AVALON_CONTAINER_ID,
"name": name,
"namespace": namespace or '',
"loader": str(self.__class__.__name__),
"representation": str(context["representation"]["_id"]),
"libpath": libpath,
"asset_name": asset_name,
"parent": str(context["representation"]["parent"]),
"family": context["representation"]["context"]["family"],
"objectName": group_name,
"members": members,
}
container[AVALON_PROPERTY] = data
objects = [
obj for obj in bpy.data.objects
if obj.name.startswith(f"{group_name}:")
]
self[:] = objects
return objects
def exec_update(self, container: Dict, representation: Dict):
"""
Update the loaded asset.
"""
group_name = container["objectName"]
asset_group = bpy.data.collections.get(group_name)
libpath = Path(get_representation_path(representation)).as_posix()
assert asset_group, (
f"The asset is not loaded: {container['objectName']}"
)
# Get the parents of the members of the asset group, so we can
# re-link them after the update.
# Also gets the transform for each object to reapply after the update.
collection_parents = {}
member_transforms = {}
members = asset_group.get(AVALON_PROPERTY).get("members", [])
loaded_collections = {c for c in bpy.data.collections if c in members}
loaded_collections.add(bpy.data.collections.get(AVALON_CONTAINERS))
for member in members:
if isinstance(member, bpy.types.Object):
member_parents = set(member.users_collection)
member_transforms[member.name] = member.matrix_basis.copy()
elif isinstance(member, bpy.types.Collection):
member_parents = {
c for c in bpy.data.collections if c.user_of_id(member)}
else:
continue
member_parents = member_parents.difference(loaded_collections)
if member_parents:
collection_parents[member.name] = list(member_parents)
old_data = dict(asset_group.get(AVALON_PROPERTY))
self.exec_remove(container)
family = container["family"]
asset_group, members = self._process_data(libpath, group_name, family)
for member in members:
if member.name in collection_parents:
for parent in collection_parents[member.name]:
if isinstance(member, bpy.types.Object):
parent.objects.link(member)
elif isinstance(member, bpy.types.Collection):
parent.children.link(member)
if member.name in member_transforms and isinstance(
member, bpy.types.Object
):
member.matrix_basis = member_transforms[member.name]
avalon_container = bpy.data.collections.get(AVALON_CONTAINERS)
avalon_container.children.link(asset_group)
# Restore the old data, but reset members, as they don't exist anymore
# This avoids a crash, because the memory addresses of those members
# are not valid anymore
old_data["members"] = []
asset_group[AVALON_PROPERTY] = old_data
new_data = {
"libpath": libpath,
"representation": str(representation["_id"]),
"parent": str(representation["parent"]),
"members": members,
}
imprint(asset_group, new_data)
def exec_remove(self, container: Dict) -> bool:
"""
Remove an existing container from a Blender scene.
"""
group_name = container["objectName"]
asset_group = bpy.data.collections.get(group_name)
members = set(asset_group.get(AVALON_PROPERTY).get("members", []))
if members:
for attr_name in dir(bpy.data):
attr = getattr(bpy.data, attr_name)
if not isinstance(attr, bpy.types.bpy_prop_collection):
continue
# ensure to make a list copy because we
# we remove members as we iterate
for data in list(attr):
if data not in members or data == asset_group:
continue
attr.remove(data)
bpy.data.collections.remove(asset_group)

View file

@ -1,4 +1,3 @@
import json
from typing import Generator
import bpy
@ -50,6 +49,7 @@ class CollectInstances(pyblish.api.ContextPlugin):
for group in asset_groups:
instance = self.create_instance(context, group)
instance.data["instance_group"] = group
members = []
if isinstance(group, bpy.types.Collection):
members = list(group.objects)
@ -65,6 +65,6 @@ class CollectInstances(pyblish.api.ContextPlugin):
members.append(group)
instance[:] = members
self.log.debug(json.dumps(instance.data, indent=4))
self.log.debug(instance.data)
for obj in instance:
self.log.debug(obj)

View file

@ -25,19 +25,27 @@ class ExtractBlend(publish.Extractor):
data_blocks = set()
for obj in instance:
data_blocks.add(obj)
for data in instance:
data_blocks.add(data)
# Pack used images in the blend files.
if obj.type == 'MESH':
for material_slot in obj.material_slots:
mat = material_slot.material
if mat and mat.use_nodes:
tree = mat.node_tree
if tree.type == 'SHADER':
for node in tree.nodes:
if node.bl_idname == 'ShaderNodeTexImage':
if node.image:
node.image.pack()
if not (
isinstance(data, bpy.types.Object) and data.type == 'MESH'
):
continue
for material_slot in data.material_slots:
mat = material_slot.material
if not (mat and mat.use_nodes):
continue
tree = mat.node_tree
if tree.type != 'SHADER':
continue
for node in tree.nodes:
if node.bl_idname != 'ShaderNodeTexImage':
continue
# Check if image is not packed already
# and pack it if not.
if node.image and node.image.packed_file is None:
node.image.pack()
bpy.data.libraries.write(filepath, data_blocks)

View file

@ -0,0 +1,23 @@
import bpy
import pyblish.api
class ValidateInstanceEmpty(pyblish.api.InstancePlugin):
"""Validator to verify that the instance is not empty"""
order = pyblish.api.ValidatorOrder - 0.01
hosts = ["blender"]
families = ["model", "pointcache", "rig", "camera" "layout", "blendScene"]
label = "Validate Instance is not Empty"
optional = False
def process(self, instance):
asset_group = instance.data["instance_group"]
if isinstance(asset_group, bpy.types.Collection):
if not (asset_group.objects or asset_group.children):
raise RuntimeError(f"Instance {instance.name} is empty.")
elif isinstance(asset_group, bpy.types.Object):
if not asset_group.children:
raise RuntimeError(f"Instance {instance.name} is empty.")

View file

@ -23,27 +23,36 @@ def play_preview_when_done(has_autoplay):
@contextlib.contextmanager
def viewport_camera(camera):
"""Set viewport camera during context
def viewport_layout_and_camera(camera, layout="layout_1"):
"""Set viewport layout and camera during context
***For 3dsMax 2024+
Args:
camera (str): viewport camera
layout (str): layout to use in viewport, defaults to `layout_1`
Use None to not change viewport layout during context.
"""
original = rt.viewport.getCamera()
if not original:
original_camera = rt.viewport.getCamera()
original_layout = rt.viewport.getLayout()
if not original_camera:
# if there is no original camera
# use the current camera as original
original = rt.getNodeByName(camera)
original_camera = rt.getNodeByName(camera)
review_camera = rt.getNodeByName(camera)
try:
if layout is not None:
layout = rt.Name(layout)
if rt.viewport.getLayout() != layout:
rt.viewport.setLayout(layout)
rt.viewport.setCamera(review_camera)
yield
finally:
rt.viewport.setCamera(original)
rt.viewport.setLayout(original_layout)
rt.viewport.setCamera(original_camera)
@contextlib.contextmanager
def viewport_preference_setting(general_viewport,
nitrous_manager,
nitrous_viewport,
vp_button_mgr):
"""Function to set viewport setting during context
@ -51,6 +60,7 @@ def viewport_preference_setting(general_viewport,
Args:
camera (str): Viewport camera for review render
general_viewport (dict): General viewport setting
nitrous_manager (dict): Nitrous graphic manager
nitrous_viewport (dict): Nitrous setting for
preview animation
vp_button_mgr (dict): Viewport button manager Setting
@ -64,6 +74,9 @@ def viewport_preference_setting(general_viewport,
vp_button_mgr_original = {
key: getattr(rt.ViewportButtonMgr, key) for key in vp_button_mgr
}
nitrous_manager_original = {
key: getattr(nitrousGraphicMgr, key) for key in nitrous_manager
}
nitrous_viewport_original = {
key: getattr(viewport_setting, key) for key in nitrous_viewport
}
@ -73,6 +86,8 @@ def viewport_preference_setting(general_viewport,
rt.viewport.EnableSolidBackgroundColorMode(general_viewport["dspBkg"])
for key, value in vp_button_mgr.items():
setattr(rt.ViewportButtonMgr, key, value)
for key, value in nitrous_manager.items():
setattr(nitrousGraphicMgr, key, value)
for key, value in nitrous_viewport.items():
if nitrous_viewport[key] != nitrous_viewport_original[key]:
setattr(viewport_setting, key, value)
@ -83,6 +98,8 @@ def viewport_preference_setting(general_viewport,
rt.viewport.EnableSolidBackgroundColorMode(orig_vp_bkg)
for key, value in vp_button_mgr_original.items():
setattr(rt.ViewportButtonMgr, key, value)
for key, value in nitrous_manager_original.items():
setattr(nitrousGraphicMgr, key, value)
for key, value in nitrous_viewport_original.items():
setattr(viewport_setting, key, value)
@ -149,24 +166,27 @@ def _render_preview_animation_max_2024(
def _render_preview_animation_max_pre_2024(
filepath, startFrame, endFrame, percentSize, ext):
filepath, startFrame, endFrame,
width, height, percentSize, ext):
"""Render viewport animation by creating bitmaps
***For 3dsMax Version <2024
Args:
filepath (str): filepath without frame numbers and extension
startFrame (int): start frame
endFrame (int): end frame
width (int): render resolution width
height (int): render resolution height
percentSize (float): render resolution multiplier by 100
e.g. 100.0 is 1x, 50.0 is 0.5x, 150.0 is 1.5x
ext (str): image extension
Returns:
list: Created filepaths
"""
# get the screenshot
percent = percentSize / 100.0
res_width = int(round(rt.renderWidth * percent))
res_height = int(round(rt.renderHeight * percent))
viewportRatio = float(res_width / res_height)
res_width = width * percent
res_height = height * percent
frame_template = "{}.{{:04}}.{}".format(filepath, ext)
frame_template.replace("\\", "/")
files = []
@ -178,23 +198,29 @@ def _render_preview_animation_max_pre_2024(
res_width, res_height, filename=filepath
)
dib = rt.gw.getViewportDib()
dib_width = float(dib.width)
dib_height = float(dib.height)
renderRatio = float(dib_width / dib_height)
if viewportRatio <= renderRatio:
dib_width = rt.renderWidth
dib_height = rt.renderHeight
# aspect ratio
viewportRatio = dib_width / dib_height
renderRatio = float(res_width / res_height)
if viewportRatio < renderRatio:
heightCrop = (dib_width / renderRatio)
topEdge = int((dib_height - heightCrop) / 2.0)
tempImage_bmp = rt.bitmap(dib_width, heightCrop)
src_box_value = rt.Box2(0, topEdge, dib_width, heightCrop)
else:
rt.pasteBitmap(dib, tempImage_bmp, src_box_value, rt.Point2(0, 0))
rt.copy(tempImage_bmp, preview_res)
rt.close(tempImage_bmp)
elif viewportRatio > renderRatio:
widthCrop = dib_height * renderRatio
leftEdge = int((dib_width - widthCrop) / 2.0)
tempImage_bmp = rt.bitmap(widthCrop, dib_height)
src_box_value = rt.Box2(0, leftEdge, dib_width, dib_height)
rt.pasteBitmap(dib, tempImage_bmp, src_box_value, rt.Point2(0, 0))
# copy the bitmap and close it
rt.copy(tempImage_bmp, preview_res)
rt.close(tempImage_bmp)
src_box_value = rt.Box2(leftEdge, 0, widthCrop, dib_height)
rt.pasteBitmap(dib, tempImage_bmp, src_box_value, rt.Point2(0, 0))
rt.copy(tempImage_bmp, preview_res)
rt.close(tempImage_bmp)
else:
rt.copy(dib, preview_res)
rt.save(preview_res)
rt.close(preview_res)
rt.close(dib)
@ -243,22 +269,25 @@ def render_preview_animation(
if viewport_options is None:
viewport_options = viewport_options_for_preview_animation()
with play_preview_when_done(False):
with viewport_camera(camera):
with render_resolution(width, height):
if int(get_max_version()) < 2024:
with viewport_preference_setting(
viewport_options["general_viewport"],
viewport_options["nitrous_viewport"],
viewport_options["vp_btn_mgr"]
):
return _render_preview_animation_max_pre_2024(
filepath,
start_frame,
end_frame,
percentSize,
ext
)
else:
with viewport_layout_and_camera(camera):
if int(get_max_version()) < 2024:
with viewport_preference_setting(
viewport_options["general_viewport"],
viewport_options["nitrous_manager"],
viewport_options["nitrous_viewport"],
viewport_options["vp_btn_mgr"]
):
return _render_preview_animation_max_pre_2024(
filepath,
start_frame,
end_frame,
width,
height,
percentSize,
ext
)
else:
with render_resolution(width, height):
return _render_preview_animation_max_2024(
filepath,
start_frame,
@ -299,6 +328,9 @@ def viewport_options_for_preview_animation():
"dspBkg": True,
"dspGrid": False
}
viewport_options["nitrous_manager"] = {
"AntialiasingQuality": "None"
}
viewport_options["nitrous_viewport"] = {
"VisualStyleMode": "defaultshading",
"ViewportPreset": "highquality",

View file

@ -23,6 +23,7 @@ class CreateReview(plugin.MaxCreator):
"percentSize",
"visualStyleMode",
"viewportPreset",
"antialiasingQuality",
"vpTexture"]:
if key in pre_create_data:
creator_attributes[key] = pre_create_data[key]
@ -33,7 +34,7 @@ class CreateReview(plugin.MaxCreator):
pre_create_data)
def get_instance_attr_defs(self):
image_format_enum = ["exr", "jpg", "png"]
image_format_enum = ["exr", "jpg", "png", "tga"]
visual_style_preset_enum = [
"Realistic", "Shaded", "Facets",
@ -45,6 +46,7 @@ class CreateReview(plugin.MaxCreator):
preview_preset_enum = [
"Quality", "Standard", "Performance",
"DXMode", "Customize"]
anti_aliasing_enum = ["None", "2X", "4X", "8X"]
return [
NumberDef("review_width",
@ -77,6 +79,10 @@ class CreateReview(plugin.MaxCreator):
preview_preset_enum,
default="Quality",
label="Pre-View Preset"),
EnumDef("antialiasingQuality",
anti_aliasing_enum,
default="None",
label="Anti-aliasing Quality"),
BoolDef("vpTexture",
label="Viewport Texture",
default=False)

View file

@ -90,6 +90,9 @@ class CollectReview(pyblish.api.InstancePlugin,
"dspBkg": attr_values.get("dspBkg"),
"dspGrid": attr_values.get("dspGrid")
}
nitrous_manager = {
"AntialiasingQuality": creator_attrs["antialiasingQuality"],
}
nitrous_viewport = {
"VisualStyleMode": creator_attrs["visualStyleMode"],
"ViewportPreset": creator_attrs["viewportPreset"],
@ -97,6 +100,7 @@ class CollectReview(pyblish.api.InstancePlugin,
}
preview_data = {
"general_viewport": general_viewport,
"nitrous_manager": nitrous_manager,
"nitrous_viewport": nitrous_viewport,
"vp_btn_mgr": {"EnableButtons": False}
}

View file

@ -156,7 +156,7 @@ class FBXExtractor:
# Parse export options
options = self.default_options
options = self.parse_overrides(instance, options)
self.log.info("Export options: {0}".format(options))
self.log.debug("Export options: {0}".format(options))
# Collect the start and end including handles
start = instance.data.get("frameStartHandle") or \
@ -186,7 +186,7 @@ class FBXExtractor:
template = "FBXExport{0} {1}" if key == "UpAxis" else \
"FBXExport{0} -v {1}" # noqa
cmd = template.format(key, value)
self.log.info(cmd)
self.log.debug(cmd)
mel.eval(cmd)
# Never show the UI or generate a log

View file

@ -1,7 +1,5 @@
# -*- coding: utf-8 -*-
"""Class for handling Render Settings."""
from maya import cmds # noqa
import maya.mel as mel
import six
import sys
@ -63,6 +61,10 @@ class RenderSettings(object):
def set_default_renderer_settings(self, renderer=None):
"""Set basic settings based on renderer."""
# Not all hosts can import this module.
from maya import cmds
import maya.mel as mel
if not renderer:
renderer = cmds.getAttr(
'defaultRenderGlobals.currentRenderer').lower()

View file

@ -771,7 +771,8 @@ class ReferenceLoader(Loader):
"ma": "mayaAscii",
"mb": "mayaBinary",
"abc": "Alembic",
"fbx": "FBX"
"fbx": "FBX",
"usd": "USD Import"
}.get(representation["name"])
assert file_type, "Unsupported representation: %s" % representation

View file

@ -1,7 +1,9 @@
import os
import difflib
import contextlib
from maya import cmds
import qargparse
from openpype.settings import get_project_settings
import openpype.hosts.maya.api.plugin
@ -128,6 +130,12 @@ class ReferenceLoader(openpype.hosts.maya.api.plugin.ReferenceLoader):
if not attach_to_root:
group_name = namespace
kwargs = {}
if "file_options" in options:
kwargs["options"] = options["file_options"]
if "file_type" in options:
kwargs["type"] = options["file_type"]
path = self.filepath_from_context(context)
with maintained_selection():
cmds.loadPlugin("AbcImport.mll", quiet=True)
@ -139,7 +147,8 @@ class ReferenceLoader(openpype.hosts.maya.api.plugin.ReferenceLoader):
reference=True,
returnNewNodes=True,
groupReference=attach_to_root,
groupName=group_name)
groupName=group_name,
**kwargs)
shapes = cmds.ls(nodes, shapes=True, long=True)
@ -251,3 +260,92 @@ class ReferenceLoader(openpype.hosts.maya.api.plugin.ReferenceLoader):
else:
self.log.warning("This version of Maya does not support locking of"
" transforms of cameras.")
class MayaUSDReferenceLoader(ReferenceLoader):
"""Reference USD file to native Maya nodes using MayaUSDImport reference"""
families = ["usd"]
representations = ["usd"]
extensions = {"usd", "usda", "usdc"}
options = ReferenceLoader.options + [
qargparse.Boolean(
"readAnimData",
label="Load anim data",
default=True,
help="Load animation data from USD file"
),
qargparse.Boolean(
"useAsAnimationCache",
label="Use as animation cache",
default=True,
help=(
"Imports geometry prims with time-sampled point data using a "
"point-based deformer that references the imported "
"USD file.\n"
"This provides better import and playback performance when "
"importing time-sampled geometry from USD, and should "
"reduce the weight of the resulting Maya scene."
)
),
qargparse.Boolean(
"importInstances",
label="Import instances",
default=True,
help=(
"Import USD instanced geometries as Maya instanced shapes. "
"Will flatten the scene otherwise."
)
),
qargparse.String(
"primPath",
label="Prim Path",
default="/",
help=(
"Name of the USD scope where traversing will begin.\n"
"The prim at the specified primPath (including the prim) will "
"be imported.\n"
"Specifying the pseudo-root (/) means you want "
"to import everything in the file.\n"
"If the passed prim path is empty, it will first try to "
"import the defaultPrim for the rootLayer if it exists.\n"
"Otherwise, it will behave as if the pseudo-root was passed "
"in."
)
)
]
file_type = "USD Import"
def process_reference(self, context, name, namespace, options):
cmds.loadPlugin("mayaUsdPlugin", quiet=True)
def bool_option(key, default):
# Shorthand for getting optional boolean file option from options
value = int(bool(options.get(key, default)))
return "{}={}".format(key, value)
def string_option(key, default):
# Shorthand for getting optional string file option from options
value = str(options.get(key, default))
return "{}={}".format(key, value)
options["file_options"] = ";".join([
string_option("primPath", default="/"),
bool_option("importInstances", default=True),
bool_option("useAsAnimationCache", default=True),
bool_option("readAnimData", default=True),
# TODO: Expose more parameters
# "preferredMaterial=none",
# "importRelativeTextures=Automatic",
# "useCustomFrameRange=0",
# "startTime=0",
# "endTime=0",
# "importUSDZTextures=0"
])
options["file_type"] = self.file_type
return super(MayaUSDReferenceLoader, self).process_reference(
context, name, namespace, options
)

View file

@ -42,6 +42,16 @@ class ExtractFBXAnimation(publish.Extractor):
# Export from the rig's namespace so that the exported
# FBX does not include the namespace but preserves the node
# names as existing in the rig workfile
if not out_members:
skeleton_set = [
i for i in instance
if i.endswith("skeletonAnim_SET")
]
self.log.debug(
"Top group of animated skeleton not found in "
"{}.\nSkipping fbx animation extraction.".format(skeleton_set))
return
namespace = get_namespace(out_members[0])
relative_out_members = [
strip_namespace(node, namespace) for node in out_members

View file

@ -129,9 +129,6 @@ class NukeHost(
register_event_callback("workio.open_file", check_inventory_versions)
register_event_callback("taskChanged", change_context_label)
pyblish.api.register_callback(
"instanceToggled", on_pyblish_instance_toggled)
_install_menu()
# add script menu
@ -402,25 +399,6 @@ def add_shortcuts_from_presets():
log.error(e)
def on_pyblish_instance_toggled(instance, old_value, new_value):
"""Toggle node passthrough states on instance toggles."""
log.info("instance toggle: {}, old_value: {}, new_value:{} ".format(
instance, old_value, new_value))
# Whether instances should be passthrough based on new value
with viewer_update_and_undo_stop():
n = instance[0]
try:
n["publish"].value()
except ValueError:
n = add_publish_knob(n)
log.info(" `Publish` knob was added to write node..")
n["publish"].setValue(new_value)
def containerise(node,
name,
namespace,

View file

@ -48,11 +48,6 @@ class PhotoshopHost(HostBase, IWorkfileHost, ILoadHost, IPublishHost):
pyblish.api.register_plugin_path(PUBLISH_PATH)
register_loader_plugin_path(LOAD_PATH)
register_creator_plugin_path(CREATE_PATH)
log.info(PUBLISH_PATH)
pyblish.api.register_callback(
"instanceToggled", on_pyblish_instance_toggled
)
register_event_callback("application.launched", on_application_launch)
@ -177,11 +172,6 @@ def on_application_launch():
check_inventory()
def on_pyblish_instance_toggled(instance, old_value, new_value):
"""Toggle layer visibility on instance toggles."""
instance[0].Visible = new_value
def ls():
"""Yields containers from active Photoshop document

View file

@ -1,9 +1,10 @@
import os
import sys
from qtpy import QtWidgets, QtCore
from qtpy import QtWidgets, QtCore, QtGui
from openpype.tools.utils import host_tools
from openpype.pipeline import registered_host
def load_stylesheet():
@ -49,6 +50,7 @@ class OpenPypeMenu(QtWidgets.QWidget):
)
self.setWindowTitle("OpenPype")
save_current_btn = QtWidgets.QPushButton("Save current file", self)
workfiles_btn = QtWidgets.QPushButton("Workfiles ...", self)
create_btn = QtWidgets.QPushButton("Create ...", self)
publish_btn = QtWidgets.QPushButton("Publish ...", self)
@ -70,6 +72,10 @@ class OpenPypeMenu(QtWidgets.QWidget):
layout = QtWidgets.QVBoxLayout(self)
layout.setContentsMargins(10, 20, 10, 20)
layout.addWidget(save_current_btn)
layout.addWidget(Spacer(15, self))
layout.addWidget(workfiles_btn)
layout.addWidget(create_btn)
layout.addWidget(publish_btn)
@ -94,6 +100,8 @@ class OpenPypeMenu(QtWidgets.QWidget):
self.setLayout(layout)
save_current_btn.clicked.connect(self.on_save_current_clicked)
save_current_btn.setShortcut(QtGui.QKeySequence.Save)
workfiles_btn.clicked.connect(self.on_workfile_clicked)
create_btn.clicked.connect(self.on_create_clicked)
publish_btn.clicked.connect(self.on_publish_clicked)
@ -106,6 +114,18 @@ class OpenPypeMenu(QtWidgets.QWidget):
# reset_resolution_btn.clicked.connect(self.on_set_resolution_clicked)
experimental_btn.clicked.connect(self.on_experimental_clicked)
def on_save_current_clicked(self):
host = registered_host()
current_file = host.get_current_workfile()
if not current_file:
print("Current project is not saved. "
"Please save once first via workfiles tool.")
host_tools.show_workfiles()
return
print(f"Saving current file to: {current_file}")
host.save_workfile(current_file)
def on_workfile_clicked(self):
print("Clicked Workfile")
host_tools.show_workfiles()

View file

@ -84,10 +84,6 @@ class TVPaintHost(HostBase, IWorkfileHost, ILoadHost, IPublishHost):
register_loader_plugin_path(load_dir)
register_creator_plugin_path(create_dir)
registered_callbacks = (
pyblish.api.registered_callbacks().get("instanceToggled") or []
)
register_event_callback("application.launched", self.initial_launch)
register_event_callback("application.exit", self.application_exit)

View file

@ -36,6 +36,7 @@ from openpype.settings import (
)
from openpype.client.mongo import validate_mongo_connection
from openpype.client import get_ayon_server_api_connection
_PLACEHOLDER = object()
@ -613,9 +614,8 @@ def get_openpype_username():
"""
if AYON_SERVER_ENABLED:
import ayon_api
return ayon_api.get_user()["name"]
con = get_ayon_server_api_connection()
return con.get_user()["name"]
username = os.environ.get("OPENPYPE_USERNAME")
if not username:

View file

@ -16,9 +16,9 @@ from abc import ABCMeta, abstractmethod
import six
import appdirs
import ayon_api
from openpype import AYON_SERVER_ENABLED
from openpype.client import get_ayon_server_api_connection
from openpype.settings import (
get_system_settings,
SYSTEM_SETTINGS_KEY,
@ -106,7 +106,7 @@ class _ModuleClass(object):
if attr_name in self.__attributes__:
self.log.warning(
"Duplicated name \"{}\" in {}. Overriding.".format(
self.name, attr_name
attr_name, self.name
)
)
self.__attributes__[attr_name] = value
@ -319,8 +319,11 @@ def load_modules(force=False):
def _get_ayon_bundle_data():
con = get_ayon_server_api_connection()
bundles = con.get_bundles()["bundles"]
bundle_name = os.getenv("AYON_BUNDLE_NAME")
bundles = ayon_api.get_bundles()["bundles"]
return next(
(
bundle
@ -345,7 +348,8 @@ def _get_ayon_addons_information(bundle_info):
output = []
bundle_addons = bundle_info["addons"]
addons = ayon_api.get_addons_info()["addons"]
con = get_ayon_server_api_connection()
addons = con.get_addons_info()["addons"]
for addon in addons:
name = addon["name"]
versions = addon.get("versions")
@ -408,6 +412,10 @@ def _load_ayon_addons(openpype_modules, modules_key, log):
addon_name = addon_info["name"]
addon_version = addon_info["version"]
# OpenPype addon does not have any addon object
if addon_name == "openpype":
continue
dev_addon_info = dev_addons_info.get(addon_name, {})
use_dev_path = dev_addon_info.get("enabled", False)
@ -438,7 +446,7 @@ def _load_ayon_addons(openpype_modules, modules_key, log):
# Ignore of files is implemented to be able to run code from code
# where usually is more files than just the addon
# Ignore start and setup scripts
if name in ("setup.py", "start.py"):
if name in ("setup.py", "start.py", "__pycache__"):
continue
path = os.path.join(addon_dir, name)
@ -454,7 +462,15 @@ def _load_ayon_addons(openpype_modules, modules_key, log):
try:
mod = __import__(basename, fromlist=("",))
imported_modules.append(mod)
for attr_name in dir(mod):
attr = getattr(mod, attr_name)
if (
inspect.isclass(attr)
and issubclass(attr, OpenPypeModule)
):
imported_modules.append(mod)
break
except BaseException:
log.warning(
"Failed to import \"{}\"".format(basename),
@ -467,19 +483,26 @@ def _load_ayon_addons(openpype_modules, modules_key, log):
))
continue
if len(imported_modules) == 1:
mod = imported_modules[0]
addon_alias = getattr(mod, "V3_ALIAS", None)
if not addon_alias:
addon_alias = addon_name
v3_addons_to_skip.append(addon_alias)
new_import_str = "{}.{}".format(modules_key, addon_alias)
if len(imported_modules) > 1:
log.warning((
"Skipping addon '{}'."
" Multiple modules were found ({}) in dir {}."
).format(
addon_name,
", ".join([m.__name__ for m in imported_modules]),
addon_dir,
))
continue
sys.modules[new_import_str] = mod
setattr(openpype_modules, addon_alias, mod)
mod = imported_modules[0]
addon_alias = getattr(mod, "V3_ALIAS", None)
if not addon_alias:
addon_alias = addon_name
v3_addons_to_skip.append(addon_alias)
new_import_str = "{}.{}".format(modules_key, addon_alias)
else:
log.info("More then one module was imported")
sys.modules[new_import_str] = mod
setattr(openpype_modules, addon_alias, mod)
return v3_addons_to_skip
@ -997,7 +1020,18 @@ class ModulesManager:
continue
method = getattr(module, method_name)
paths = method(*args, **kwargs)
try:
paths = method(*args, **kwargs)
except Exception:
self.log.warning(
(
"Failed to get plugin paths from module"
" '{}' using '{}'."
).format(module.__class__.__name__, method_name),
exc_info=True
)
continue
if paths:
# Convert to list if value is not list
if not isinstance(paths, (list, tuple, set)):

View file

@ -5,8 +5,6 @@ This is resolving index of server lists stored in `deadlineServers` instance
attribute or using default server if that attribute doesn't exists.
"""
from maya import cmds
import pyblish.api
from openpype.pipeline.publish import KnownPublishError
@ -44,7 +42,8 @@ class CollectDeadlineServerFromInstance(pyblish.api.InstancePlugin):
str: Selected Deadline Webservice URL.
"""
# Not all hosts can import this module.
from maya import cmds
deadline_settings = (
render_instance.context.data
["system_settings"]

View file

@ -6,8 +6,6 @@ import getpass
import attr
from datetime import datetime
import bpy
from openpype.lib import is_running_from_build
from openpype.pipeline import legacy_io
from openpype.pipeline.farm.tools import iter_expected_files
@ -142,6 +140,9 @@ class BlenderSubmitDeadline(abstract_submit_deadline.AbstractSubmitDeadline):
return job_info
def get_plugin_info(self):
# Not all hosts can import this module.
import bpy
plugin_info = BlenderPluginInfo(
SceneFile=self.scene_path,
Version=bpy.app.version_string,

View file

@ -3,7 +3,6 @@ import json
from datetime import datetime
import requests
import hou
import pyblish.api
@ -31,6 +30,8 @@ class HoudiniSubmitPublishDeadline(pyblish.api.ContextPlugin):
targets = ["deadline"]
def process(self, context):
# Not all hosts can import this module.
import hou
# Ensure no errors so far
assert all(

View file

@ -1,9 +1,8 @@
import hou
import os
import attr
import getpass
from datetime import datetime
import pyblish.api
from openpype.pipeline import legacy_io
@ -119,6 +118,8 @@ class HoudiniSubmitDeadline(abstract_submit_deadline.AbstractSubmitDeadline):
return job_info
def get_plugin_info(self):
# Not all hosts can import this module.
import hou
instance = self._instance
context = instance.context

View file

@ -1,8 +1,8 @@
import os
import getpass
import copy
import attr
from openpype.lib import (
TextDef,
BoolDef,
@ -15,11 +15,6 @@ from openpype.pipeline import (
from openpype.pipeline.publish.lib import (
replace_with_published_scene_path
)
from openpype.hosts.max.api.lib import (
get_current_renderer,
get_multipass_setting
)
from openpype.hosts.max.api.lib_rendersettings import RenderSettings
from openpype_modules.deadline import abstract_submit_deadline
from openpype_modules.deadline.abstract_submit_deadline import DeadlineJobInfo
from openpype.lib import is_running_from_build
@ -191,6 +186,13 @@ class MaxSubmitDeadline(abstract_submit_deadline.AbstractSubmitDeadline,
self.submit(self.assemble_payload(job_info, plugin_info))
def _use_published_name(self, data, project_settings):
# Not all hosts can import these modules.
from openpype.hosts.max.api.lib import (
get_current_renderer,
get_multipass_setting
)
from openpype.hosts.max.api.lib_rendersettings import RenderSettings
instance = self._instance
job_info = copy.deepcopy(self.job_info)
plugin_info = copy.deepcopy(self.plugin_info)

View file

@ -28,8 +28,6 @@ from collections import OrderedDict
import attr
from maya import cmds
from openpype.pipeline import (
legacy_io,
OpenPypePyblishPluginMixin
@ -246,6 +244,8 @@ class MayaSubmitDeadline(abstract_submit_deadline.AbstractSubmitDeadline,
return job_info
def get_plugin_info(self):
# Not all hosts can import this module.
from maya import cmds
instance = self._instance
context = instance.context
@ -288,7 +288,7 @@ class MayaSubmitDeadline(abstract_submit_deadline.AbstractSubmitDeadline,
return plugin_payload
def process_submission(self):
from maya import cmds
instance = self._instance
filepath = self.scene_path # publish if `use_publish` else workfile
@ -675,7 +675,7 @@ class MayaSubmitDeadline(abstract_submit_deadline.AbstractSubmitDeadline,
str
"""
from maya import cmds
# "vrayscene/<Scene>/<Scene>_<Layer>/<Layer>"
vray_settings = cmds.ls(type="VRaySettingsNode")
node = vray_settings[0]

View file

@ -2,8 +2,6 @@ import os
import attr
from datetime import datetime
from maya import cmds
from openpype import AYON_SERVER_ENABLED
from openpype.pipeline import legacy_io, PublishXmlValidationError
from openpype.tests.lib import is_in_tests
@ -127,7 +125,8 @@ class MayaSubmitRemotePublishDeadline(
job_info.EnvironmentKeyValue[key] = value
def get_plugin_info(self):
# Not all hosts can import this module.
from maya import cmds
scene = self._instance.context.data["currentFile"]
plugin_info = MayaPluginInfo()

View file

@ -7,8 +7,6 @@ from datetime import datetime
import requests
import pyblish.api
import nuke
from openpype import AYON_SERVER_ENABLED
from openpype.pipeline import legacy_io
from openpype.pipeline.publish import (
@ -498,6 +496,9 @@ class NukeSubmitDeadline(pyblish.api.InstancePlugin,
Returning:
list: captured groups list
"""
# Not all hosts can import this module.
import nuke
captured_groups = []
for lg_name, list_node_class in self.limit_groups.items():
for node_class in list_node_class:

View file

@ -1,3 +1,6 @@
import collections
from openpype.client import get_project
from openpype_modules.ftrack.lib import BaseEvent
@ -73,8 +76,21 @@ class FirstVersionStatus(BaseEvent):
if not self.task_status_map:
return
entities_info = self.filter_event_ents(event)
if not entities_info:
filtered_entities_info = self.filter_entities_info(event)
if not filtered_entities_info:
return
for project_id, entities_info in filtered_entities_info.items():
self.process_by_project(session, event, project_id, entities_info)
def process_by_project(self, session, event, project_id, entities_info):
project_name = self.get_project_name_from_event(
session, event, project_id
)
if get_project(project_name) is None:
self.log.debug(
f"Project '{project_name}' not found in OpenPype. Skipping"
)
return
entity_ids = []
@ -154,18 +170,18 @@ class FirstVersionStatus(BaseEvent):
exc_info=True
)
def filter_event_ents(self, event):
filtered_ents = []
for entity in event["data"].get("entities", []):
def filter_entities_info(self, event):
filtered_entities_info = collections.defaultdict(list)
for entity_info in event["data"].get("entities", []):
# Care only about add actions
if entity.get("action") != "add":
if entity_info.get("action") != "add":
continue
# Filter AssetVersions
if entity["entityType"] != "assetversion":
if entity_info["entityType"] != "assetversion":
continue
entity_changes = entity.get("changes") or {}
entity_changes = entity_info.get("changes") or {}
# Check if version of Asset Version is `1`
version_num = entity_changes.get("version", {}).get("new")
@ -177,9 +193,18 @@ class FirstVersionStatus(BaseEvent):
if not task_id:
continue
filtered_ents.append(entity)
project_id = None
for parent_item in reversed(entity_info["parents"]):
if parent_item["entityType"] == "show":
project_id = parent_item["entityId"]
break
return filtered_ents
if project_id is None:
continue
filtered_entities_info[project_id].append(entity_info)
return filtered_entities_info
def register(session):

View file

@ -1,4 +1,6 @@
import collections
from openpype.client import get_project
from openpype_modules.ftrack.lib import BaseEvent
@ -99,6 +101,10 @@ class NextTaskUpdate(BaseEvent):
project_name = self.get_project_name_from_event(
session, event, project_id
)
if get_project(project_name) is None:
self.log.debug("Project not found in OpenPype. Skipping")
return
# Load settings
project_settings = self.get_project_settings_from_event(
event, project_name

View file

@ -3,6 +3,8 @@ import copy
from typing import Any
import ftrack_api
from openpype.client import get_project
from openpype_modules.ftrack.lib import (
BaseEvent,
query_custom_attributes,
@ -139,6 +141,10 @@ class PushHierValuesToNonHierEvent(BaseEvent):
project_name: str = self.get_project_name_from_event(
session, event, project_id
)
if get_project(project_name) is None:
self.log.debug("Project not found in OpenPype. Skipping")
return set(), set()
# Load settings
project_settings: dict[str, Any] = (
self.get_project_settings_from_event(event, project_name)

View file

@ -1,4 +1,6 @@
import collections
from openpype.client import get_project
from openpype_modules.ftrack.lib import BaseEvent
@ -60,6 +62,10 @@ class TaskStatusToParent(BaseEvent):
project_name = self.get_project_name_from_event(
session, event, project_id
)
if get_project(project_name) is None:
self.log.debug("Project not found in OpenPype. Skipping")
return
# Load settings
project_settings = self.get_project_settings_from_event(
event, project_name

View file

@ -1,4 +1,6 @@
import collections
from openpype.client import get_project
from openpype_modules.ftrack.lib import BaseEvent
@ -102,6 +104,10 @@ class TaskToVersionStatus(BaseEvent):
project_name = self.get_project_name_from_event(
session, event, project_id
)
if get_project(project_name) is None:
self.log.debug("Project not found in OpenPype. Skipping")
return
# Load settings
project_settings = self.get_project_settings_from_event(
event, project_name

View file

@ -1,4 +1,6 @@
import collections
from openpype.client import get_project
from openpype_modules.ftrack.lib import BaseEvent
@ -22,6 +24,10 @@ class ThumbnailEvents(BaseEvent):
project_name = self.get_project_name_from_event(
session, event, project_id
)
if get_project(project_name) is None:
self.log.debug("Project not found in OpenPype. Skipping")
return
# Load settings
project_settings = self.get_project_settings_from_event(
event, project_name

View file

@ -1,3 +1,4 @@
from openpype.client import get_project
from openpype_modules.ftrack.lib import BaseEvent
@ -50,6 +51,10 @@ class VersionToTaskStatus(BaseEvent):
project_name = self.get_project_name_from_event(
session, event, project_id
)
if get_project(project_name) is None:
self.log.debug("Project not found in OpenPype. Skipping")
return
# Load settings
project_settings = self.get_project_settings_from_event(
event, project_name

View file

@ -5,7 +5,6 @@ import platform
import collections
import numbers
import ayon_api
import six
import time
@ -16,7 +15,7 @@ from openpype.settings.lib import (
from openpype.settings.constants import (
DEFAULT_PROJECT_KEY
)
from openpype.client import get_project
from openpype.client import get_project, get_ayon_server_api_connection
from openpype.lib import Logger, get_local_site_id
from openpype.lib.path_templates import (
TemplateUnsolved,
@ -479,7 +478,8 @@ class Anatomy(BaseAnatomy):
if AYON_SERVER_ENABLED:
if not project_name:
return
return ayon_api.get_project_roots_for_site(
con = get_ayon_server_api_connection()
return con.get_project_roots_for_site(
project_name, get_local_site_id()
)

View file

@ -11,12 +11,14 @@ import pyblish.api
from pyblish.lib import MessageHandler
import openpype
from openpype import AYON_SERVER_ENABLED
from openpype.host import HostBase
from openpype.client import (
get_project,
get_asset_by_id,
get_asset_by_name,
version_is_latest,
get_ayon_server_api_connection,
)
from openpype.lib.events import emit_event
from openpype.modules import load_modules, ModulesManager
@ -105,6 +107,10 @@ def install_host(host):
_is_installed = True
# Make sure global AYON connection has set site id and version
if AYON_SERVER_ENABLED:
get_ayon_server_api_connection()
legacy_io.install()
modules_manager = _get_modules_manager()

View file

@ -4,7 +4,7 @@ import logging
from openpype import AYON_SERVER_ENABLED
from openpype.lib import Logger
from openpype.client import get_project
from openpype.client import get_project, get_ayon_server_api_connection
from . import legacy_io
from .anatomy import Anatomy
from .plugin_discover import (
@ -153,8 +153,6 @@ class ServerThumbnailResolver(ThumbnailResolver):
if not entity_type or not entity_id:
return None
import ayon_api
project_name = self.dbcon.active_project()
thumbnail_id = thumbnail_entity["_id"]
@ -169,7 +167,7 @@ class ServerThumbnailResolver(ThumbnailResolver):
# NOTE Use 'get_server_api_connection' because public function
# 'get_thumbnail_by_id' does not return output of 'ServerAPI'
# method.
con = ayon_api.get_server_api_connection()
con = get_ayon_server_api_connection()
if hasattr(con, "get_thumbnail_by_id"):
result = con.get_thumbnail_by_id(thumbnail_id)
if result.is_valid:

View file

@ -5,15 +5,9 @@ Requires:
masterLayer -> instance data attribute
otioClipRange -> instance data attribute
"""
# import os
import opentimelineio as otio
import pyblish.api
from pprint import pformat
from openpype.pipeline.editorial import (
get_media_range_with_retimes,
otio_range_to_frame_range,
otio_range_with_handles
)
import pyblish.api
class CollectOtioFrameRanges(pyblish.api.InstancePlugin):
@ -27,6 +21,14 @@ class CollectOtioFrameRanges(pyblish.api.InstancePlugin):
hosts = ["resolve", "hiero", "flame", "traypublisher"]
def process(self, instance):
# Not all hosts can import these modules.
import opentimelineio as otio
from openpype.pipeline.editorial import (
get_media_range_with_retimes,
otio_range_to_frame_range,
otio_range_with_handles
)
# get basic variables
otio_clip = instance.data["otioClip"]
workfile_start = instance.data["workfileFrameStart"]

View file

@ -11,10 +11,10 @@ Provides:
instance -> families (adding ["review", "ftrack"])
"""
import opentimelineio as otio
import pyblish.api
from pprint import pformat
import pyblish.api
class CollectOtioReview(pyblish.api.InstancePlugin):
"""Get matching otio track from defined review layer"""
@ -25,6 +25,9 @@ class CollectOtioReview(pyblish.api.InstancePlugin):
hosts = ["resolve", "hiero", "flame"]
def process(self, instance):
# Not all hosts can import this module.
import opentimelineio as otio
# get basic variables
otio_review_clips = []
otio_timeline = instance.context.data["otioTimeline"]

View file

@ -6,18 +6,15 @@ Provides:
instance -> otioReviewClips
"""
import os
import clique
import opentimelineio as otio
import pyblish.api
from openpype.pipeline.editorial import (
get_media_range_with_retimes,
range_from_frames,
make_sequence_collection
)
from openpype.pipeline.publish import (
get_publish_template_name
)
class CollectOtioSubsetResources(pyblish.api.InstancePlugin):
"""Get Resources for a subset version"""
@ -26,8 +23,14 @@ class CollectOtioSubsetResources(pyblish.api.InstancePlugin):
families = ["clip"]
hosts = ["resolve", "hiero", "flame"]
def process(self, instance):
# Not all hosts can import these modules.
import opentimelineio as otio
from openpype.pipeline.editorial import (
get_media_range_with_retimes,
range_from_frames,
make_sequence_collection
)
if "audio" in instance.data["family"]:
return

View file

@ -1,11 +1,12 @@
import os
import tempfile
import pyblish
from openpype.lib import (
get_ffmpeg_tool_args,
run_subprocess
)
import tempfile
import opentimelineio as otio
class ExtractOtioAudioTracks(pyblish.api.ContextPlugin):
@ -155,6 +156,9 @@ class ExtractOtioAudioTracks(pyblish.api.ContextPlugin):
Returns:
list: list of audio clip dictionaries
"""
# Not all hosts can import this module.
import opentimelineio as otio
output = []
# go trough all audio tracks
for otio_track in otio_timeline.tracks:

View file

@ -1,6 +1,6 @@
import os
import pyblish.api
import opentimelineio as otio
from openpype.pipeline import publish
@ -16,6 +16,9 @@ class ExtractOTIOFile(publish.Extractor):
hosts = ["resolve", "hiero", "traypublisher"]
def process(self, instance):
# Not all hosts can import this module.
import opentimelineio as otio
if not instance.context.data.get("otioTimeline"):
return
# create representation data

View file

@ -15,8 +15,8 @@ Provides:
"""
import os
import clique
import opentimelineio as otio
from pyblish import api
from openpype.lib import (
@ -24,13 +24,6 @@ from openpype.lib import (
run_subprocess,
)
from openpype.pipeline import publish
from openpype.pipeline.editorial import (
otio_range_to_frame_range,
trim_media_range,
range_from_frames,
frames_to_seconds,
make_sequence_collection
)
class ExtractOTIOReview(publish.Extractor):
@ -62,6 +55,13 @@ class ExtractOTIOReview(publish.Extractor):
output_ext = ".jpg"
def process(self, instance):
# Not all hosts can import these modules.
import opentimelineio as otio
from openpype.pipeline.editorial import (
otio_range_to_frame_range,
make_sequence_collection
)
# TODO: convert resulting image sequence to mp4
# get otio clip and other time info from instance clip
@ -281,6 +281,12 @@ class ExtractOTIOReview(publish.Extractor):
Returns:
otio.time.TimeRange: trimmed available range
"""
# Not all hosts can import these modules.
from openpype.pipeline.editorial import (
trim_media_range,
range_from_frames
)
avl_start = int(avl_range.start_time.value)
src_start = int(avl_start + start)
avl_durtation = int(avl_range.duration.value)
@ -338,6 +344,8 @@ class ExtractOTIOReview(publish.Extractor):
Returns:
otio.time.TimeRange: trimmed available range
"""
# Not all hosts can import this module.
from openpype.pipeline.editorial import frames_to_seconds
# create path and frame start to destination
output_path, out_frame_start = self._get_ffmpeg_output()

View file

@ -15,7 +15,6 @@ from openpype.lib import (
run_subprocess,
)
from openpype.pipeline import publish
from openpype.pipeline.editorial import frames_to_seconds
class ExtractOTIOTrimmingVideo(publish.Extractor):
@ -75,6 +74,8 @@ class ExtractOTIOTrimmingVideo(publish.Extractor):
otio_range (opentime.TimeRange): range to trim to
"""
# Not all hosts can import this module.
from openpype.pipeline.editorial import frames_to_seconds
# create path to destination
output_path = self._get_ffmpeg_output(input_file_path)

View file

@ -68,7 +68,7 @@ class ExtractReview(pyblish.api.InstancePlugin):
]
# Supported extensions
image_exts = ["exr", "jpg", "jpeg", "png", "dpx"]
image_exts = ["exr", "jpg", "jpeg", "png", "dpx", "tga"]
video_exts = ["mov", "mp4"]
supported_exts = image_exts + video_exts

View file

@ -214,7 +214,7 @@ class PypeCommands:
def run_tests(self, folder, mark, pyargs,
test_data_folder, persist, app_variant, timeout, setup_only,
mongo_url):
mongo_url, app_group):
"""
Runs tests from 'folder'
@ -260,6 +260,9 @@ class PypeCommands:
if persist:
args.extend(["--persist", persist])
if app_group:
args.extend(["--app_group", app_group])
if app_variant:
args.extend(["--app_variant", app_variant])

View file

@ -20,7 +20,8 @@ import copy
import time
import six
import ayon_api
from openpype.client import get_ayon_server_api_connection
def _convert_color(color_value):
@ -641,13 +642,14 @@ def _convert_3dsmax_project_settings(ayon_settings, output):
ayon_max["PointCloud"]["attribute"] = new_point_cloud_attribute
# --- Publish (START) ---
ayon_publish = ayon_max["publish"]
try:
attributes = json.loads(
ayon_publish["ValidateAttributes"]["attributes"]
)
except ValueError:
attributes = {}
ayon_publish["ValidateAttributes"]["attributes"] = attributes
if "ValidateAttributes" in ayon_publish:
try:
attributes = json.loads(
ayon_publish["ValidateAttributes"]["attributes"]
)
except ValueError:
attributes = {}
ayon_publish["ValidateAttributes"]["attributes"] = attributes
output["max"] = ayon_max
@ -1020,10 +1022,14 @@ def _convert_traypublisher_project_settings(ayon_settings, output):
item["family"] = item.pop("product_type")
shot_add_tasks = ayon_editorial_simple["shot_add_tasks"]
# TODO: backward compatibility and remove in future
if isinstance(shot_add_tasks, dict):
shot_add_tasks = []
# aggregate shot_add_tasks items
new_shot_add_tasks = {
item["name"]: item["task_type"]
item["name"]: {"type": item["task_type"]}
for item in shot_add_tasks
}
ayon_editorial_simple["shot_add_tasks"] = new_shot_add_tasks
@ -1444,8 +1450,12 @@ class _AyonSettingsCache:
@classmethod
def _use_bundles(cls):
if _AyonSettingsCache.use_bundles is None:
major, minor, _, _, _ = ayon_api.get_server_version_tuple()
_AyonSettingsCache.use_bundles = major == 0 and minor >= 3
con = get_ayon_server_api_connection()
major, minor, _, _, _ = con.get_server_version_tuple()
use_bundles = True
if (major, minor) < (0, 3):
use_bundles = False
_AyonSettingsCache.use_bundles = use_bundles
return _AyonSettingsCache.use_bundles
@classmethod
@ -1458,7 +1468,13 @@ class _AyonSettingsCache:
variant = cls._get_dev_mode_settings_variant()
elif is_staging_enabled():
variant = "staging"
# Cache variant
_AyonSettingsCache.variant = variant
# Set the variant to global ayon api connection
con = get_ayon_server_api_connection()
con.set_default_settings_variant(variant)
return _AyonSettingsCache.variant
@classmethod
@ -1473,10 +1489,11 @@ class _AyonSettingsCache:
str: Name of settings variant.
"""
bundles = ayon_api.get_bundles()
user = ayon_api.get_user()
con = get_ayon_server_api_connection()
bundles = con.get_bundles()
user = con.get_user()
username = user["name"]
for bundle in bundles:
for bundle in bundles["bundles"]:
if (
bundle.get("isDev")
and bundle.get("activeUser") == username
@ -1490,20 +1507,23 @@ class _AyonSettingsCache:
def get_value_by_project(cls, project_name):
cache_item = _AyonSettingsCache.cache_by_project_name[project_name]
if cache_item.is_outdated:
con = get_ayon_server_api_connection()
if cls._use_bundles():
value = ayon_api.get_addons_settings(
value = con.get_addons_settings(
bundle_name=cls._get_bundle_name(),
project_name=project_name
project_name=project_name,
variant=cls._get_variant()
)
else:
value = ayon_api.get_addons_settings(project_name)
value = con.get_addons_settings(project_name)
cache_item.update_value(value)
return cache_item.get_value()
@classmethod
def _get_addon_versions_from_bundle(cls):
con = get_ayon_server_api_connection()
expected_bundle = cls._get_bundle_name()
bundles = ayon_api.get_bundles()["bundles"]
bundles = con.get_bundles()["bundles"]
bundle = next(
(
bundle
@ -1523,8 +1543,11 @@ class _AyonSettingsCache:
if cls._use_bundles():
addons = cls._get_addon_versions_from_bundle()
else:
settings_data = ayon_api.get_addons_settings(
only_values=False, variant=cls._get_variant())
con = get_ayon_server_api_connection()
settings_data = con.get_addons_settings(
only_values=False,
variant=cls._get_variant()
)
addons = settings_data["versions"]
cache_item.update_value(addons)

View file

@ -71,6 +71,11 @@
"optional": false,
"active": true
},
"ValidateInstanceEmpty": {
"enabled": true,
"optional": false,
"active": true
},
"ExtractBlend": {
"enabled": true,
"optional": true,

View file

@ -79,6 +79,22 @@
}
]
},
{
"type": "collapsible-wrap",
"label": "BlendScene",
"children": [
{
"type": "schema_template",
"name": "template_publish_plugin",
"template_data": [
{
"key": "ValidateInstanceEmpty",
"label": "Validate Instance is not Empty"
}
]
}
]
},
{
"type": "collapsible-wrap",
"label": "Render",

View file

@ -40,9 +40,9 @@ class SiteSyncModel:
dict[str, str]: Path by provider name.
"""
site_sync = self._get_sync_server_module()
if site_sync is None:
if not self.is_sync_server_enabled():
return {}
site_sync = self._get_sync_server_module()
return site_sync.get_site_icons()
def get_sites_information(self):

View file

@ -54,6 +54,8 @@ class _IconsCache:
@classmethod
def get_icon(cls, icon_def):
if not icon_def:
return None
icon_type = icon_def["type"]
cache_key = cls._get_cache_key(icon_def)
cache = cls._cache.get(cache_key)

View file

@ -579,6 +579,10 @@ class AssetsField(BaseClickableFrame):
"""Change to asset names set with last `set_selected_items` call."""
self.set_selected_items(self._origin_value)
def confirm_value(self):
self._origin_value = copy.deepcopy(self._selected_items)
self._has_value_changed = False
class TasksComboboxProxy(QtCore.QSortFilterProxyModel):
def __init__(self, *args, **kwargs):
@ -785,6 +789,15 @@ class TasksCombobox(QtWidgets.QComboBox):
self._set_is_valid(is_valid)
def confirm_value(self, asset_names):
new_task_name = self._selected_items[0]
self._origin_value = [
(asset_name, new_task_name)
for asset_name in asset_names
]
self._origin_selection = copy.deepcopy(self._selected_items)
self._has_value_changed = False
def set_selected_items(self, asset_task_combinations=None):
"""Set items for selected instances.
@ -919,6 +932,10 @@ class VariantInputWidget(PlaceholderLineEdit):
"""Change text of multiselection."""
self._multiselection_text = text
def confirm_value(self):
self._origin_value = copy.deepcopy(self._current_value)
self._has_value_changed = False
def _set_is_valid(self, valid):
if valid == self._is_valid:
return
@ -1110,6 +1127,7 @@ class GlobalAttrsWidget(QtWidgets.QWidget):
btns_layout = QtWidgets.QHBoxLayout()
btns_layout.setContentsMargins(0, 0, 0, 0)
btns_layout.addStretch(1)
btns_layout.setSpacing(5)
btns_layout.addWidget(submit_btn)
btns_layout.addWidget(cancel_btn)
@ -1160,6 +1178,7 @@ class GlobalAttrsWidget(QtWidgets.QWidget):
subset_names = set()
invalid_tasks = False
asset_names = []
for instance in self._current_instances:
new_variant_value = instance.get("variant")
new_asset_name = instance.get("asset")
@ -1173,6 +1192,7 @@ class GlobalAttrsWidget(QtWidgets.QWidget):
if task_name is not None:
new_task_name = task_name
asset_names.append(new_asset_name)
try:
new_subset_name = self._controller.get_subset_name(
instance.creator_identifier,
@ -1210,6 +1230,15 @@ class GlobalAttrsWidget(QtWidgets.QWidget):
self._set_btns_enabled(False)
self._set_btns_visible(invalid_tasks)
if variant_value is not None:
self.variant_input.confirm_value()
if asset_name is not None:
self.asset_value_widget.confirm_value()
if task_name is not None:
self.task_value_widget.confirm_value(asset_names)
self.instance_context_changed.emit()
def _on_cancel(self):

View file

@ -15,6 +15,7 @@ from openpype.tools.utils import (
MessageOverlayObject,
PixmapLabel,
)
from openpype.tools.utils.lib import center_window
from .constants import ResetKeySequence
from .publish_report_viewer import PublishReportViewerWidget
@ -529,6 +530,7 @@ class PublisherWindow(QtWidgets.QDialog):
def _on_first_show(self):
self.resize(self.default_width, self.default_height)
self.setStyleSheet(style.load_stylesheet())
center_window(self)
self._reset_on_show = self._reset_on_first_show
def _on_show_timer(self):

View file

@ -1,3 +1,3 @@
# -*- coding: utf-8 -*-
"""Package declaring Pype version."""
__version__ = "3.17.5-nightly.3"
__version__ = "3.17.6-nightly.2"

View file

@ -1,6 +1,6 @@
[tool.poetry]
name = "OpenPype"
version = "3.17.4" # OpenPype
version = "3.17.5" # OpenPype
description = "Open VFX and Animation pipeline with support."
authors = ["OpenPype Team <info@openpype.io>"]
license = "MIT License"

View file

@ -61,26 +61,20 @@ class PublishPuginsModel(BaseSettingsModel):
ValidateCameraZeroKeyframe: ValidatePluginModel = Field(
default_factory=ValidatePluginModel,
title="Validate Camera Zero Keyframe",
section="Validators"
section="General Validators"
)
ValidateFileSaved: ValidateFileSavedModel = Field(
default_factory=ValidateFileSavedModel,
title="Validate File Saved",
section="Validators"
)
ValidateRenderCameraIsSet: ValidatePluginModel = Field(
ValidateInstanceEmpty: ValidatePluginModel = Field(
default_factory=ValidatePluginModel,
title="Validate Render Camera Is Set",
section="Validators"
)
ValidateDeadlinePublish: ValidatePluginModel = Field(
default_factory=ValidatePluginModel,
title="Validate Render Output for Deadline",
section="Validators"
title="Validate Instance is not Empty"
)
ValidateMeshHasUvs: ValidatePluginModel = Field(
default_factory=ValidatePluginModel,
title="Validate Mesh Has Uvs"
title="Validate Mesh Has Uvs",
section="Model Validators"
)
ValidateMeshNoNegativeScale: ValidatePluginModel = Field(
default_factory=ValidatePluginModel,
@ -94,6 +88,15 @@ class PublishPuginsModel(BaseSettingsModel):
default_factory=ValidatePluginModel,
title="Validate No Colons In Name"
)
ValidateRenderCameraIsSet: ValidatePluginModel = Field(
default_factory=ValidatePluginModel,
title="Validate Render Camera Is Set",
section="Render Validators"
)
ValidateDeadlinePublish: ValidatePluginModel = Field(
default_factory=ValidatePluginModel,
title="Validate Render Output for Deadline",
)
ExtractBlend: ExtractBlendModel = Field(
default_factory=ExtractBlendModel,
title="Extract Blend",
@ -179,6 +182,11 @@ DEFAULT_BLENDER_PUBLISH_SETTINGS = {
"optional": False,
"active": True
},
"ValidateInstanceEmpty": {
"enabled": True,
"optional": False,
"active": True
},
"ExtractBlend": {
"enabled": True,
"optional": True,

View file

@ -1 +1 @@
__version__ = "0.1.4"
__version__ = "0.1.5"

View file

@ -21,7 +21,7 @@ class ValidateBaseModel(BaseSettingsModel):
class CollectAnatomyInstanceDataModel(BaseSettingsModel):
_isGroup = True
follow_workfile_version: bool = Field(
True, title="Collect Anatomy Instance Data"
True, title="Follow workfile version"
)

View file

@ -489,7 +489,7 @@ DEFAULT_TOOLS_VALUES = {
"template_name": "publish_online"
},
{
"families": [
"product_types": [
"tycache"
],
"hosts": [

View file

@ -26,7 +26,7 @@ class CreateStaticMeshModel(BaseSettingsModel):
default_factory=list,
title="Default Products"
)
static_mesh_prefixes: str = Field("S", title="Static Mesh Prefix")
static_mesh_prefix: str = Field("S", title="Static Mesh Prefix")
collision_prefixes: list[str] = Field(
default_factory=list,
title="Collision Prefixes"

View file

@ -33,9 +33,9 @@ class BasicValidateModel(BaseSettingsModel):
class PublishPluginsModel(BaseSettingsModel):
CollectRopFrameRange: CollectRopFrameRangeModel = Field(
default_factory=CollectRopFrameRangeModel,
title="Collect Rop Frame Range.",
CollectAssetHandles: CollectAssetHandlesModel = Field(
default_factory=CollectAssetHandlesModel,
title="Collect Asset Handles.",
section="Collectors"
)
ValidateContainers: BasicValidateModel = Field(
@ -60,7 +60,7 @@ class PublishPluginsModel(BaseSettingsModel):
DEFAULT_HOUDINI_PUBLISH_SETTINGS = {
"CollectRopFrameRange": {
"CollectAssetHandles": {
"use_asset_handles": True
},
"ValidateContainers": {

View file

@ -27,7 +27,7 @@ class CreateUnrealStaticMeshModel(BaseSettingsModel):
default_factory=list,
title="Default Products"
)
static_mesh_prefixes: str = Field("S", title="Static Mesh Prefix")
static_mesh_prefix: str = Field("S", title="Static Mesh Prefix")
collision_prefixes: list[str] = Field(
default_factory=list,
title="Collision Prefixes"

View file

@ -1,3 +1,3 @@
# -*- coding: utf-8 -*-
"""Package declaring addon version."""
__version__ = "0.1.5"
__version__ = "0.1.6"

View file

@ -5,19 +5,17 @@ from ayon_server.settings import BaseSettingsModel, task_types_enum
class ClipNameTokenizerItem(BaseSettingsModel):
_layout = "expanded"
# TODO was 'dict-modifiable', is list of dicts now, must be fixed in code
name: str = Field("#TODO", title="Tokenizer name")
name: str = Field("", title="Tokenizer name")
regex: str = Field("", title="Tokenizer regex")
class ShotAddTasksItem(BaseSettingsModel):
_layout = "expanded"
# TODO was 'dict-modifiable', is list of dicts now, must be fixed in code
name: str = Field('', title="Key")
task_type: list[str] = Field(
task_type: str = Field(
title="Task type",
default_factory=list,
enum_resolver=task_types_enum)
enum_resolver=task_types_enum
)
class ShotRenameSubmodel(BaseSettingsModel):
@ -54,7 +52,7 @@ class TokenToParentConvertorItem(BaseSettingsModel):
)
class ShotHierchySubmodel(BaseSettingsModel):
class ShotHierarchySubmodel(BaseSettingsModel):
enabled: bool = True
parents_path: str = Field(
"",
@ -102,9 +100,9 @@ class EditorialSimpleCreatorPlugin(BaseSettingsModel):
title="Shot Rename",
default_factory=ShotRenameSubmodel
)
shot_hierarchy: ShotHierchySubmodel = Field(
shot_hierarchy: ShotHierarchySubmodel = Field(
title="Shot Hierarchy",
default_factory=ShotHierchySubmodel
default_factory=ShotHierarchySubmodel
)
shot_add_tasks: list[ShotAddTasksItem] = Field(
title="Add tasks to shot",

View file

@ -1,3 +1,3 @@
# -*- coding: utf-8 -*-
"""Package declaring addon version."""
__version__ = "0.1.2"
__version__ = "0.1.3"

View file

@ -14,6 +14,11 @@ def pytest_addoption(parser):
help="True - keep test_db, test_openpype, outputted test files"
)
parser.addoption(
"--app_group", action="store", default=None,
help="Keep empty to use default application or explicit"
)
parser.addoption(
"--app_variant", action="store", default=None,
help="Keep empty to locate latest installed variant or explicit"
@ -45,6 +50,11 @@ def persist(request):
return request.config.getoption("--persist")
@pytest.fixture(scope="module")
def app_group(request):
return request.config.getoption("--app_group")
@pytest.fixture(scope="module")
def app_variant(request):
return request.config.getoption("--app_variant")

View file

@ -14,23 +14,52 @@ How to run
- run in cmd
`{OPENPYPE_ROOT}/.venv/Scripts/python.exe {OPENPYPE_ROOT}/start.py runtests {OPENPYPE_ROOT}/tests/integration`
- add `hosts/APP_NAME` after integration part to limit only on specific app (eg. `{OPENPYPE_ROOT}/tests/integration/hosts/maya`)
OR can use built executables
OR can use built executables
`openpype_console runtests {ABS_PATH}/tests/integration`
Command line arguments
----------------------
- "--mark" - "Run tests marked by",
- "--pyargs" - "Run tests from package",
- "--test_data_folder" - "Unzipped directory path of test file",
- "--persist" - "Persist test DB and published files after test end",
- "--app_variant" - "Provide specific app variant for test, empty for latest",
- "--app_group" - "Provide specific app group for test, empty for default",
- "--timeout" - "Provide specific timeout value for test case",
- "--setup_only" - "Only create dbs, do not run tests",
- "--mongo_url" - "MongoDB for testing.",
Run Tray for test
-----------------
In case of failed test you might want to run it manually and visually debug what happened.
For that:
- run tests that is failing
- add environment variables (to command line process or your IDE)
- OPENPYPE_DATABASE_NAME = openpype_tests
- AVALON_DB = avalon_tests
- run tray as usual
- `{OPENPYPE_ROOT}/.venv/Scripts/python.exe {OPENPYPE_ROOT}/start.py run tray --debug`
You should see only test asset and state of databases for that particular use case.
How to check logs/errors from app
--------------------------------
Keep PERSIST to True in the class and check `test_openpype.logs` collection.
Keep PERSIST to True in the class and check `test_openpype.logs` collection.
How to create test for publishing from host
------------------------------------------
- Extend PublishTest in `tests/lib/testing_classes.py`
- Use `resources\test_data.zip` skeleton file as a template for testing input data
- Put workfile into `test_data.zip/input/workfile`
- If you require other than base DB dumps provide them to `test_data.zip/input/dumps`
- Create subfolder `test_data` with matching name to your test file containing you test class
- (see `tests/integration/hosts/maya/test_publish_in_maya` and `test_publish_in_maya.py`)
- Put this subfolder name into TEST_FILES [(HASH_ID, FILE_NAME, MD5_OPTIONAL)]
- at first position, all others may be ""
- Put workfile into `test_data/input/workfile`
- If you require other than base DB dumps provide them to `test_data/input/dumps`
-- (Check commented code in `db_handler.py` how to dump specific DB. Currently all collections will be dumped.)
- Implement `last_workfile_path`
- `startup_scripts` - must contain pointing host to startup script saved into `test_data.zip/input/startup`
- Implement `last_workfile_path`
- `startup_scripts` - must contain pointing host to startup script saved into `test_data/input/startup`
-- Script must contain something like (pseudocode)
```
import openpype
@ -39,7 +68,7 @@ from avalon import api, HOST
from openpype.api import Logger
log = Logger().get_logger(__name__)
api.install(HOST)
log_lines = []
for result in pyblish.util.publish_iter():
@ -54,18 +83,20 @@ for result in pyblish.util.publish_iter():
EXIT_APP (command to exit host)
```
(Install and publish methods must be triggered only AFTER host app is fully initialized!)
- If you would like add any command line arguments for your host app add it to `test_data.zip/input/app_args/app_args.json` (as a json list)
- Provide any required environment variables to `test_data.zip/input/env_vars/env_vars.json` (as a json dictionary)
- Zip `test_data.zip`, named it with descriptive name, upload it to Google Drive, right click - `Get link`, copy hash id (file must be accessible to anyone with a link!)
- Put this hash id and zip file name into TEST_FILES [(HASH_ID, FILE_NAME, MD5_OPTIONAL)]. If you want to check MD5 of downloaded
file, provide md5 value of zipped file.
- If you would like add any command line arguments for your host app add it to `test_data/input/app_args/app_args.json` (as a json list)
- Provide any required environment variables to `test_data/input/env_vars/env_vars.json` (as a json dictionary)
- Implement any assert checks you need in extended class
- Run test class manually (via Pycharm or pytest runner (TODO))
- If you want test to visually compare expected files to published one, set PERSIST to True, run test manually
-- Locate temporary `publish` subfolder of temporary folder (found in debugging console log)
-- Copy whole folder content into .zip file into `expected` subfolder
-- Copy whole folder content into .zip file into `expected` subfolder
-- By default tests are comparing only structure of `expected` and published format (eg. if you want to save space, replace published files with empty files, but with expected names!)
-- Zip and upload again, change PERSIST to False
- Use `TEST_DATA_FOLDER` variable in your class to reuse existing downloaded and unzipped test data (for faster creation of tests)
- Keep `APP_VARIANT` empty if you want to trigger test on latest version of app, or provide explicit value (as '2022' for Photoshop for example)
- Keep `APP_VARIANT` empty if you want to trigger test on latest version of app, or provide explicit value (as '2022' for Photoshop for example)
For storing test zip files on Google Drive:
- Zip `test_data.zip`, named it with descriptive name, upload it to Google Drive, right click - `Get link`, copy hash id (file must be accessible to anyone with a link!)
- Put this hash id and zip file name into TEST_FILES [(HASH_ID, FILE_NAME, MD5_OPTIONAL)]. If you want to check MD5 of downloaded
file, provide md5 value of zipped file.

View file

@ -16,27 +16,34 @@ class MayaHostFixtures(HostFixtures):
Maya expects workfile in proper folder, so copy is done first.
"""
src_path = os.path.join(download_test_data,
"input",
"workfile",
"test_project_test_asset_test_task_v001.mb")
dest_folder = os.path.join(output_folder_url,
self.PROJECT,
self.ASSET,
"work",
self.TASK)
src_path = os.path.join(
download_test_data,
"input",
"workfile",
"test_project_test_asset_test_task_v001.ma"
)
dest_folder = os.path.join(
output_folder_url,
self.PROJECT,
self.ASSET,
"work",
self.TASK
)
os.makedirs(dest_folder)
dest_path = os.path.join(dest_folder,
"test_project_test_asset_test_task_v001.mb")
dest_path = os.path.join(
dest_folder, "test_project_test_asset_test_task_v001.ma"
)
shutil.copy(src_path, dest_path)
yield dest_path
@pytest.fixture(scope="module")
def startup_scripts(self, monkeypatch_session):
def startup_scripts(self, monkeypatch_session, download_test_data):
"""Points Maya to userSetup file from input data"""
startup_path = os.path.join(
os.path.dirname(__file__), "input", "startup"
download_test_data, "input", "startup"
)
original_pythonpath = os.environ.get("PYTHONPATH")
monkeypatch_session.setenv(
@ -44,6 +51,11 @@ class MayaHostFixtures(HostFixtures):
"{}{}{}".format(startup_path, os.pathsep, original_pythonpath)
)
monkeypatch_session.setenv(
"MAYA_CMD_FILE_OUTPUT",
os.path.join(download_test_data, "output.log")
)
@pytest.fixture(scope="module")
def skip_compare_folders(self):
yield []

View file

@ -24,8 +24,7 @@ class TestDeadlinePublishInMaya(MayaDeadlinePublishTestClass):
PERSIST = True
TEST_FILES = [
("1dDY7CbdFXfRksGVoiuwjhnPoTRCCf5ea",
"test_maya_deadline_publish.zip", "")
("test_deadline_publish_in_maya", "", "")
]
APP_GROUP = "maya"

View file

@ -0,0 +1,17 @@
Test data
---------
Each class implementing `TestCase` can provide test file(s) by adding them to
TEST_FILES ('GDRIVE_FILE_ID', 'ACTUAL_FILE_NAME', 'MD5HASH')
GDRIVE_FILE_ID can be pulled from shareable link from Google Drive app.
Currently it is expected that test file will be zip file with structure:
- expected - expected files (not implemented yet)
- input
- data - test data (workfiles, images etc)
- dumps - folder for BSOn dumps from (`mongodump`)
- env_vars
env_vars.json - dictionary with environment variables {key:value}
- sql - sql files to load with `mongoimport` (human readable)
- startup - scripts that should run in the host on its startup

View file

@ -0,0 +1,525 @@
//Maya ASCII 2023 scene
//Name: test_project_test_asset_test_task_v002.ma
//Last modified: Thu, Nov 09, 2023 11:59:33 AM
//Codeset: 1252
requires maya "2023";
requires -nodeType "simpleSelector" -nodeType "renderSetupLayer" -nodeType "renderSetup"
-nodeType "collection" "renderSetup.py" "1.0";
requires -nodeType "aiOptions" -nodeType "aiAOVDriver" -nodeType "aiAOVFilter" -nodeType "aiSkyDomeLight"
"mtoa" "5.2.1.1";
requires -nodeType "polyDisc" "modelingToolkit" "0.0.0.0";
currentUnit -l centimeter -a degree -t pal;
fileInfo "application" "maya";
fileInfo "product" "Maya 2023";
fileInfo "version" "2023";
fileInfo "cutIdentifier" "202211021031-847a9f9623";
fileInfo "osv" "Windows 10 Pro v2009 (Build: 19045)";
fileInfo "license" "education";
fileInfo "UUID" "591BA477-4DBF-D8A9-D1CE-AEB4E5E95DCA";
fileInfo "OpenPypeContext" "eyJwdWJsaXNoX2F0dHJpYnV0ZXMiOiB7IlZhbGlkYXRlQ29udGFpbmVycyI6IHsiYWN0aXZlIjogdHJ1ZX19fQ==";
createNode transform -s -n "persp";
rename -uid "D52C935B-47C9-D868-A875-D799DD17B3A1";
setAttr ".v" no;
setAttr ".t" -type "double3" 33.329836010894773 18.034068470832839 24.890981774804157 ;
setAttr ".r" -type "double3" 79.461647270402509 -44.999999999997357 183.99999999999159 ;
setAttr ".rp" -type "double3" -2.0401242849359917e-14 2.2609331405046354e-14 -44.821869662029947 ;
setAttr ".rpt" -type "double3" -27.999999999999989 -21.000000000000025 16.82186966202995 ;
createNode camera -s -n "perspShape" -p "persp";
rename -uid "2399E6C0-490F-BA1F-485F-5AA8A01D27BC";
setAttr -k off ".v" no;
setAttr ".rnd" no;
setAttr ".fl" 34.999999999999993;
setAttr ".coi" 50.609449488607154;
setAttr ".imn" -type "string" "persp";
setAttr ".den" -type "string" "persp_depth";
setAttr ".man" -type "string" "persp_mask";
setAttr ".hc" -type "string" "viewSet -p %camera";
setAttr ".ai_translator" -type "string" "perspective";
createNode transform -s -n "top";
rename -uid "415C7426-413E-0FAE-FCC3-3DAED7443A52";
setAttr ".v" no;
setAttr ".t" -type "double3" 0 1000.1 0 ;
setAttr ".r" -type "double3" 90 0 0 ;
setAttr ".rp" -type "double3" 0 0 -1000.1 ;
setAttr ".rpt" -type "double3" 0 -1000.1 1000.1 ;
createNode camera -s -n "topShape" -p "top";
rename -uid "3BD0CF60-40DB-5278-5D8B-06ACBDA32122";
setAttr -k off ".v" no;
setAttr ".rnd" no;
setAttr ".coi" 1000.1;
setAttr ".ow" 30;
setAttr ".imn" -type "string" "top";
setAttr ".den" -type "string" "top_depth";
setAttr ".man" -type "string" "top_mask";
setAttr ".hc" -type "string" "viewSet -t %camera";
setAttr ".o" yes;
setAttr ".ai_translator" -type "string" "orthographic";
createNode transform -s -n "front";
rename -uid "D83DD5CE-4FE0-AB1B-81B2-87A63F0B7A05";
setAttr ".v" no;
setAttr ".t" -type "double3" 0 0 1000.1 ;
setAttr ".r" -type "double3" 180 0 0 ;
setAttr ".rp" -type "double3" 0 0 -1000.1 ;
createNode camera -s -n "frontShape" -p "front";
rename -uid "23313CBA-42C2-0B3A-0FCF-EA965EAC5DEC";
setAttr -k off ".v" no;
setAttr ".rnd" no;
setAttr ".coi" 1000.1;
setAttr ".ow" 30;
setAttr ".imn" -type "string" "front";
setAttr ".den" -type "string" "front_depth";
setAttr ".man" -type "string" "front_mask";
setAttr ".hc" -type "string" "viewSet -f %camera";
setAttr ".o" yes;
setAttr ".ai_translator" -type "string" "orthographic";
createNode transform -s -n "side";
rename -uid "F70F692C-4A0D-BE64-9EE4-A99B6FA2D56E";
setAttr ".v" no;
setAttr ".t" -type "double3" 1000.1 0 0 ;
setAttr ".r" -type "double3" 180 -90 0 ;
setAttr ".rp" -type "double3" 0 0 -1000.1 ;
setAttr ".rpt" -type "double3" -1000.1 0 1000.1 ;
createNode camera -s -n "sideShape" -p "side";
rename -uid "C05669C3-420E-CA11-E5FC-7EB64EF8B632";
setAttr -k off ".v" no;
setAttr ".rnd" no;
setAttr ".coi" 1000.1;
setAttr ".ow" 30;
setAttr ".imn" -type "string" "side";
setAttr ".den" -type "string" "side_depth";
setAttr ".man" -type "string" "side_mask";
setAttr ".hc" -type "string" "viewSet -s %camera";
setAttr ".o" yes;
setAttr ".ai_translator" -type "string" "orthographic";
createNode transform -n "pDisc1";
rename -uid "DED70CCF-4C19-16E4-9E5D-66A05037BA47";
addAttr -ci true -sn "cbId" -ln "cbId" -dt "string";
setAttr ".cbId" -type "string" "60df31e2be2b48bd3695c056:90e762703f08";
createNode mesh -n "pDiscShape1" -p "pDisc1";
rename -uid "E1FCDCCF-4DE1-D3B9-C4F8-3285F1CF5B25";
addAttr -ci true -sn "cbId" -ln "cbId" -dt "string";
setAttr -k off ".v";
setAttr ".vir" yes;
setAttr ".vif" yes;
setAttr ".uvst[0].uvsn" -type "string" "map1";
setAttr ".cuvs" -type "string" "map1";
setAttr ".dcc" -type "string" "Ambient+Diffuse";
setAttr ".covm[0]" 0 1 1;
setAttr ".cdvm[0]" 0 1 1;
setAttr ".ai_translator" -type "string" "polymesh";
setAttr ".cbId" -type "string" "60df31e2be2b48bd3695c056:4ee3da11a1a4";
createNode transform -n "aiSkyDomeLight1";
rename -uid "402BF091-4305-22E3-7CF0-9BA3D7F948F7";
createNode aiSkyDomeLight -n "aiSkyDomeLightShape1" -p "aiSkyDomeLight1";
rename -uid "CEF32074-4066-553D-A4FD-65B508A56ABE";
addAttr -ci true -h true -sn "aal" -ln "attributeAliasList" -dt "attributeAlias";
setAttr -k off ".v";
setAttr ".csh" no;
setAttr ".rcsh" no;
setAttr ".aal" -type "attributeAlias" {"exposure","aiExposure"} ;
createNode transform -n "mainCamera";
rename -uid "58651370-474E-02EE-39A9-A2AB27E0DD87";
setAttr ".t" -type "double3" 33.329836010894773 18.034068470832839 24.890981774804157 ;
setAttr ".r" -type "double3" 79.461647270402509 -44.999999999997357 183.99999999999159 ;
setAttr ".rp" -type "double3" -2.0401242849359917e-14 2.2609331405046354e-14 -44.821869662029947 ;
setAttr ".rpt" -type "double3" -27.999999999999989 -21.000000000000025 16.82186966202995 ;
createNode camera -n "mainCameraShape" -p "mainCamera";
rename -uid "CCE11369-4101-EE5E-5381-3F87DA963CA2";
setAttr -k off ".v";
setAttr ".fl" 34.999999999999993;
setAttr ".coi" 50.609449488607154;
setAttr ".imn" -type "string" "persp";
setAttr ".den" -type "string" "persp_depth";
setAttr ".man" -type "string" "persp_mask";
setAttr ".hc" -type "string" "viewSet -p %camera";
setAttr ".ai_translator" -type "string" "perspective";
createNode transform -n "model_GRP";
rename -uid "445FDC20-4A9D-2C5B-C7BD-F98F6E660B5C";
createNode transform -n "pSphere1_GEO" -p "model_GRP";
rename -uid "7445A43F-444F-B2D3-4315-2AA013D2E0B6";
addAttr -ci true -sn "cbId" -ln "cbId" -dt "string";
setAttr ".cbId" -type "string" "60df31e2be2b48bd3695c056:302a4c6123a4";
createNode mesh -n "pSphere1_GEOShape1" -p "pSphere1_GEO";
rename -uid "7C731260-45C6-339E-07BF-359446B08EA1";
addAttr -ci true -sn "cbId" -ln "cbId" -dt "string";
setAttr -k off ".v";
setAttr ".vir" yes;
setAttr ".vif" yes;
setAttr ".uvst[0].uvsn" -type "string" "map1";
setAttr ".cuvs" -type "string" "map1";
setAttr ".dcc" -type "string" "Ambient+Diffuse";
setAttr ".covm[0]" 0 1 1;
setAttr ".cdvm[0]" 0 1 1;
setAttr ".ai_translator" -type "string" "polymesh";
setAttr ".cbId" -type "string" "60df31e2be2b48bd3695c056:6c77a15a98a9";
createNode lightLinker -s -n "lightLinker1";
rename -uid "D9ADDBD2-49DE-91E2-4166-99A362986A3A";
setAttr -s 2 ".lnk";
setAttr -s 2 ".slnk";
createNode shapeEditorManager -n "shapeEditorManager";
rename -uid "A232A3B1-4B62-92E7-A7C9-9D9FC5EF010A";
createNode poseInterpolatorManager -n "poseInterpolatorManager";
rename -uid "B30BA35D-492A-834B-3448-49A80BBBFC39";
createNode displayLayerManager -n "layerManager";
rename -uid "4417380F-4A6A-16CC-B1DE-AA95ED9C7FB2";
createNode displayLayer -n "defaultLayer";
rename -uid "4A776D1B-401F-7069-1C74-A7AAE84CEE03";
setAttr ".ufem" -type "stringArray" 0 ;
createNode renderLayerManager -n "renderLayerManager";
rename -uid "EE21C644-43B8-C754-0BED-709D2EEB204D";
setAttr -s 2 ".rlmi[1]" 1;
setAttr -s 2 ".rlmi";
createNode renderLayer -n "defaultRenderLayer";
rename -uid "B134920D-4508-23BD-A6CA-11B43DE03F53";
setAttr ".g" yes;
createNode renderSetup -n "renderSetup";
rename -uid "9A8F0D15-41AB-CA70-C2D8-B78840BF9BC1";
createNode polySphere -n "polySphere1";
rename -uid "DA319706-4ACF-B15C-53B2-48AC80D202EA";
createNode script -n "uiConfigurationScriptNode";
rename -uid "4B7AFB53-452E-E870-63E1-CCA1DD6EAF13";
setAttr ".b" -type "string" (
"// Maya Mel UI Configuration File.\n//\n// This script is machine generated. Edit at your own risk.\n//\n//\n\nglobal string $gMainPane;\nif (`paneLayout -exists $gMainPane`) {\n\n\tglobal int $gUseScenePanelConfig;\n\tint $useSceneConfig = $gUseScenePanelConfig;\n\tint $nodeEditorPanelVisible = stringArrayContains(\"nodeEditorPanel1\", `getPanel -vis`);\n\tint $nodeEditorWorkspaceControlOpen = (`workspaceControl -exists nodeEditorPanel1Window` && `workspaceControl -q -visible nodeEditorPanel1Window`);\n\tint $menusOkayInPanels = `optionVar -q allowMenusInPanels`;\n\tint $nVisPanes = `paneLayout -q -nvp $gMainPane`;\n\tint $nPanes = 0;\n\tstring $editorName;\n\tstring $panelName;\n\tstring $itemFilterName;\n\tstring $panelConfig;\n\n\t//\n\t// get current state of the UI\n\t//\n\tsceneUIReplacement -update $gMainPane;\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Top View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Top View\")) -mbv $menusOkayInPanels $panelName;\n"
+ "\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"|front\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n"
+ " -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n"
+ " -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -bluePencil 1\n -greasePencils 0\n -shadows 0\n -captureSequenceNumber -1\n -width 477\n -height 345\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Side View\")) `;\n"
+ "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Side View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"|front\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n"
+ " -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n"
+ " -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -bluePencil 1\n -greasePencils 0\n -shadows 0\n -captureSequenceNumber -1\n -width 476\n -height 345\n -sceneRenderFilter 0\n $editorName;\n"
+ " modelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Front View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Front View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"|top\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n"
+ " -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n"
+ " -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -bluePencil 1\n"
+ " -greasePencils 0\n -shadows 0\n -captureSequenceNumber -1\n -width 477\n -height 345\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Persp View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Persp View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"|mainCamera\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n"
+ " -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n"
+ " -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n"
+ " -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -bluePencil 1\n -greasePencils 0\n -shadows 0\n -captureSequenceNumber -1\n -width 476\n -height 345\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"ToggledOutliner\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"ToggledOutliner\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n outlinerEditor -e \n -docTag \"isolOutln_fromSeln\" \n -showShapes 0\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 1\n -showReferenceMembers 1\n"
+ " -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 1\n -showAssets 1\n -showContainedOnly 1\n -showPublishedAsConnected 0\n -showParentContainers 0\n -showContainerContents 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n"
+ " -isSet 0\n -isSetMember 0\n -showUfeItems 1\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -selectCommand \"print(\\\"\\\")\" \n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 0\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n -renderFilterIndex 0\n -selectionOrder \"chronological\" \n -expandAttribute 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"Outliner\")) `;\n"
+ "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"Outliner\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n outlinerEditor -e \n -showShapes 0\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 1\n -showAssets 1\n -showContainedOnly 1\n -showPublishedAsConnected 0\n -showParentContainers 0\n -showContainerContents 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n"
+ " -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -showUfeItems 1\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 0\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n"
+ " $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"graphEditor\" (localizedPanelLabel(\"Graph Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Graph Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 1\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 0\n"
+ " -showPublishedAsConnected 0\n -showParentContainers 1\n -showContainerContents 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 0\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 1\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 1\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -showUfeItems 1\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n"
+ " -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 1\n -mapMotionTrails 1\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n animCurveEditor -e \n -displayValues 0\n -snapTime \"integer\" \n -snapValue \"none\" \n -showPlayRangeShades \"on\" \n -lockPlayRangeShades \"off\" \n -smoothness \"fine\" \n -resultSamples 1.041667\n -resultScreenSamples 0\n -resultUpdate \"delayed\" \n -showUpstreamCurves 1\n -keyMinScale 1\n -stackedCurvesMin -1\n -stackedCurvesMax 1\n"
+ " -stackedCurvesSpace 0.2\n -preSelectionHighlight 0\n -constrainDrag 0\n -valueLinesToggle 1\n -highlightAffectedCurves 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dopeSheetPanel\" (localizedPanelLabel(\"Dope Sheet\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dope Sheet\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n"
+ " -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 0\n -showPublishedAsConnected 0\n -showParentContainers 1\n -showContainerContents 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUpstreamCurves 1\n -showUnitlessCurves 0\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 1\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -showUfeItems 1\n -displayMode \"DAG\" \n -expandObjects 0\n"
+ " -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 1\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n dopeSheetEditor -e \n -displayValues 0\n -snapTime \"integer\" \n -snapValue \"none\" \n -outliner \"dopeSheetPanel1OutlineEd\" \n -showSummary 1\n -showScene 0\n -hierarchyBelow 0\n"
+ " -showTicks 1\n -selectionWindow 0 0 0 0 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"timeEditorPanel\" (localizedPanelLabel(\"Time Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Time Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"clipEditorPanel\" (localizedPanelLabel(\"Trax Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Trax Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n clipEditor -e \n -displayValues 0\n -snapTime \"none\" \n -snapValue \"none\" \n -initialized 0\n -manageSequencer 0 \n"
+ " $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"sequenceEditorPanel\" (localizedPanelLabel(\"Camera Sequencer\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Camera Sequencer\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = sequenceEditorNameFromPanel($panelName);\n clipEditor -e \n -displayValues 0\n -snapTime \"none\" \n -snapValue \"none\" \n -initialized 0\n -manageSequencer 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperGraphPanel\" (localizedPanelLabel(\"Hypergraph Hierarchy\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypergraph Hierarchy\")) -mbv $menusOkayInPanels $panelName;\n"
+ "\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n hyperGraph -e \n -graphLayoutStyle \"hierarchicalLayout\" \n -orientation \"horiz\" \n -mergeConnections 0\n -zoom 1\n -animateTransition 0\n -showRelationships 1\n -showShapes 0\n -showDeformers 0\n -showExpressions 0\n -showConstraints 0\n -showConnectionFromSelected 0\n -showConnectionToSelected 0\n -showConstraintLabels 0\n -showUnderworld 0\n -showInvisible 0\n -transitionFrames 1\n -opaqueContainers 0\n -freeform 0\n -imagePosition 0 0 \n -imageScale 1\n -imageEnabled 0\n -graphType \"DAG\" \n -heatMapDisplay 0\n -updateSelection 1\n -updateNodeAdded 1\n -useDrawOverrideColor 0\n -limitGraphTraversal -1\n"
+ " -range 0 0 \n -iconSize \"smallIcons\" \n -showCachedConnections 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperShadePanel\" (localizedPanelLabel(\"Hypershade\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypershade\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"visorPanel\" (localizedPanelLabel(\"Visor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Visor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"nodeEditorPanel\" (localizedPanelLabel(\"Node Editor\")) `;\n\tif ($nodeEditorPanelVisible || $nodeEditorWorkspaceControlOpen) {\n"
+ "\t\tif (\"\" == $panelName) {\n\t\t\tif ($useSceneConfig) {\n\t\t\t\t$panelName = `scriptedPanel -unParent -type \"nodeEditorPanel\" -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n nodeEditor -e \n -allAttributes 0\n -allNodes 0\n -autoSizeNodes 1\n -consistentNameSize 1\n -createNodeCommand \"nodeEdCreateNodeCommand\" \n -connectNodeOnCreation 0\n -connectOnDrop 0\n -copyConnectionsOnPaste 0\n -connectionStyle \"bezier\" \n -defaultPinnedState 0\n -additiveGraphingMode 1\n -connectedGraphingMode 1\n -settingsChangedCallback \"nodeEdSyncControls\" \n -traversalDepthLimit -1\n -keyPressCommand \"nodeEdKeyPressCommand\" \n -nodeTitleMode \"name\" \n -gridSnap 0\n -gridVisibility 1\n -crosshairOnEdgeDragging 0\n"
+ " -popupMenuScript \"nodeEdBuildPanelMenus\" \n -showNamespace 1\n -showShapes 1\n -showSGShapes 0\n -showTransforms 1\n -useAssets 1\n -syncedSelection 1\n -extendToShapes 1\n -showUnitConversions 0\n -editorMode \"default\" \n -hasWatchpoint 0\n $editorName;\n\t\t\t}\n\t\t} else {\n\t\t\t$label = `panel -q -label $panelName`;\n\t\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n nodeEditor -e \n -allAttributes 0\n -allNodes 0\n -autoSizeNodes 1\n -consistentNameSize 1\n -createNodeCommand \"nodeEdCreateNodeCommand\" \n -connectNodeOnCreation 0\n -connectOnDrop 0\n -copyConnectionsOnPaste 0\n -connectionStyle \"bezier\" \n -defaultPinnedState 0\n"
+ " -additiveGraphingMode 1\n -connectedGraphingMode 1\n -settingsChangedCallback \"nodeEdSyncControls\" \n -traversalDepthLimit -1\n -keyPressCommand \"nodeEdKeyPressCommand\" \n -nodeTitleMode \"name\" \n -gridSnap 0\n -gridVisibility 1\n -crosshairOnEdgeDragging 0\n -popupMenuScript \"nodeEdBuildPanelMenus\" \n -showNamespace 1\n -showShapes 1\n -showSGShapes 0\n -showTransforms 1\n -useAssets 1\n -syncedSelection 1\n -extendToShapes 1\n -showUnitConversions 0\n -editorMode \"default\" \n -hasWatchpoint 0\n $editorName;\n\t\t\tif (!$useSceneConfig) {\n\t\t\t\tpanel -e -l $label $panelName;\n\t\t\t}\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"createNodePanel\" (localizedPanelLabel(\"Create Node\")) `;\n\tif (\"\" != $panelName) {\n"
+ "\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Create Node\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"polyTexturePlacementPanel\" (localizedPanelLabel(\"UV Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"UV Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"renderWindowPanel\" (localizedPanelLabel(\"Render View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Render View\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"shapePanel\" (localizedPanelLabel(\"Shape Editor\")) `;\n\tif (\"\" != $panelName) {\n"
+ "\t\t$label = `panel -q -label $panelName`;\n\t\tshapePanel -edit -l (localizedPanelLabel(\"Shape Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"posePanel\" (localizedPanelLabel(\"Pose Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tposePanel -edit -l (localizedPanelLabel(\"Pose Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynRelEdPanel\" (localizedPanelLabel(\"Dynamic Relationships\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dynamic Relationships\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"relationshipPanel\" (localizedPanelLabel(\"Relationship Editor\")) `;\n"
+ "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Relationship Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"referenceEditorPanel\" (localizedPanelLabel(\"Reference Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Reference Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynPaintScriptedPanelType\" (localizedPanelLabel(\"Paint Effects\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Paint Effects\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"scriptEditorPanel\" (localizedPanelLabel(\"Script Editor\")) `;\n"
+ "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Script Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"profilerPanel\" (localizedPanelLabel(\"Profiler Tool\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Profiler Tool\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"contentBrowserPanel\" (localizedPanelLabel(\"Content Browser\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Content Browser\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\tif ($useSceneConfig) {\n string $configName = `getPanel -cwl (localizedPanelLabel(\"Current Layout\"))`;\n"
+ " if (\"\" != $configName) {\n\t\t\tpanelConfiguration -edit -label (localizedPanelLabel(\"Current Layout\")) \n\t\t\t\t-userCreated false\n\t\t\t\t-defaultImage \"vacantCell.xP:/\"\n\t\t\t\t-image \"\"\n\t\t\t\t-sc false\n\t\t\t\t-configString \"global string $gMainPane; paneLayout -e -cn \\\"quad\\\" -ps 1 50 50 -ps 2 50 50 -ps 3 50 50 -ps 4 50 50 $gMainPane;\"\n\t\t\t\t-removeAllPanels\n\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Top View\")) \n\t\t\t\t\t\"modelPanel\"\n"
+ "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Top View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera top` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -bluePencil 1\\n -greasePencils 0\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 477\\n -height 345\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
+ "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Top View\\\")) -mbv $menusOkayInPanels $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera top` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -bluePencil 1\\n -greasePencils 0\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 477\\n -height 345\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
+ "\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Persp View\")) \n\t\t\t\t\t\"modelPanel\"\n"
+ "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n -camera \\\"|mainCamera\\\" \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -bluePencil 1\\n -greasePencils 0\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 476\\n -height 345\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
+ "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n -camera \\\"|mainCamera\\\" \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -bluePencil 1\\n -greasePencils 0\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 476\\n -height 345\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
+ "\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Side View\")) \n\t\t\t\t\t\"modelPanel\"\n"
+ "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Side View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera side` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -bluePencil 1\\n -greasePencils 0\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 476\\n -height 345\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
+ "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Side View\\\")) -mbv $menusOkayInPanels $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera side` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -bluePencil 1\\n -greasePencils 0\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 476\\n -height 345\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
+ "\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Front View\")) \n\t\t\t\t\t\"modelPanel\"\n"
+ "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Front View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n -camera \\\"|top\\\" \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -bluePencil 1\\n -greasePencils 0\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 477\\n -height 345\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
+ "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Front View\\\")) -mbv $menusOkayInPanels $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n -camera \\\"|top\\\" \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -bluePencil 1\\n -greasePencils 0\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 477\\n -height 345\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
+ "\t\t\t\t$configName;\n\n setNamedPanelLayout (localizedPanelLabel(\"Current Layout\"));\n }\n\n panelHistory -e -clear mainPanelHistory;\n sceneUIReplacement -clear;\n\t}\n\n\ngrid -spacing 5 -size 12 -divisions 5 -displayAxes yes -displayGridLines yes -displayDivisionLines yes -displayPerspectiveLabels no -displayOrthographicLabels no -displayAxesBold yes -perspectiveLabelPosition axis -orthographicLabelPosition edge;\nviewManip -drawCompass 0 -compassAngle 0 -frontParameters \"\" -homeParameters \"\" -selectionLockParameters \"\";\n}\n");
setAttr ".st" 3;
createNode script -n "sceneConfigurationScriptNode";
rename -uid "72B19BC2-43A2-E229-0A73-2CB861A291D1";
setAttr ".b" -type "string" "playbackOptions -min 1000 -max 1001 -ast 1000 -aet 1001 ";
setAttr ".st" 6;
createNode polyDisc -n "polyDisc1";
rename -uid "9ED8A7BD-4FFD-6107-4322-35ACD1D3AC42";
createNode aiOptions -s -n "defaultArnoldRenderOptions";
rename -uid "31A81965-48A6-B90D-503D-2FA162B7C982";
createNode aiAOVFilter -s -n "defaultArnoldFilter";
rename -uid "77A2BCB1-4613-905E-080E-B997FD5E1C6F";
setAttr ".ai_translator" -type "string" "gaussian";
createNode aiAOVDriver -s -n "defaultArnoldDriver";
rename -uid "C05729BE-4A33-F1DA-C222-3F8AB6EE7504";
setAttr ".ai_translator" -type "string" "exr";
createNode aiAOVDriver -s -n "defaultArnoldDisplayDriver";
rename -uid "806C25D7-4284-C09D-A8AE-4A80DBFFFAAF";
setAttr ".output_mode" 0;
setAttr ".ai_translator" -type "string" "maya";
createNode renderSetupLayer -n "Main";
rename -uid "DC3F077F-49F5-1D64-BFF3-AAAF06798636";
addAttr -ci true -sn "es" -ln "expandedState" -min 0 -max 1 -at "bool";
setAttr ".es" yes;
createNode renderLayer -n "rs_Main";
rename -uid "D798EE14-43EE-D8EF-F4C9-D6B19C9BC029";
setAttr ".do" 1;
createNode collection -n "defaultCollection";
rename -uid "0194FCB7-43C4-DC06-C8D6-D9BA2721CCFA";
addAttr -ci true -sn "es" -ln "expandedState" -min 0 -max 1 -at "bool";
setAttr ".es" yes;
createNode simpleSelector -n "defaultCollectionSelector";
rename -uid "37D69395-4785-D0BE-AEA0-EEA66D1FAEDF";
setAttr ".pat" -type "string" "*";
createNode objectSet -n "modelMain";
rename -uid "811E4501-4B64-3016-BE29-E18EC09D90B7";
addAttr -ci true -sn "cbId" -ln "cbId" -dt "string";
addAttr -ci true -sn "id" -ln "id" -dt "string";
addAttr -ci true -sn "family" -ln "family" -dt "string";
addAttr -ci true -sn "subset" -ln "subset" -dt "string";
addAttr -ci true -sn "active" -ln "active" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "creator_identifier" -ln "creator_identifier" -dt "string";
addAttr -ci true -sn "variant" -ln "variant" -dt "string";
addAttr -ci true -sn "asset" -ln "asset" -dt "string";
addAttr -ci true -sn "writeColorSets" -ln "writeColorSets" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "writeFaceSets" -ln "writeFaceSets" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "attr" -ln "attr" -dt "string";
addAttr -ci true -sn "attrPrefix" -ln "attrPrefix" -dt "string";
addAttr -ci true -sn "includeParentHierarchy" -ln "includeParentHierarchy" -min
0 -max 1 -at "bool";
addAttr -ci true -sn "task" -ln "task" -dt "string";
addAttr -ci true -sn "publish_attributes" -ln "publish_attributes" -dt "string";
addAttr -ci true -sn "creator_attributes" -ln "creator_attributes" -dt "string";
addAttr -ci true -sn "__creator_attributes_keys" -ln "__creator_attributes_keys"
-dt "string";
setAttr ".ihi" 0;
setAttr ".cbId" -type "string" "60df31e2be2b48bd3695c056:49991563bf50";
setAttr ".id" -type "string" "pyblish.avalon.instance";
setAttr ".family" -type "string" "model";
setAttr ".subset" -type "string" "modelMain";
setAttr -cb on ".active" yes;
setAttr ".creator_identifier" -type "string" "io.openpype.creators.maya.model";
setAttr ".variant" -type "string" "Main";
setAttr ".asset" -type "string" "test_asset";
setAttr -cb on ".writeColorSets";
setAttr -cb on ".writeFaceSets";
setAttr ".attr" -type "string" "";
setAttr ".attrPrefix" -type "string" "";
setAttr -cb on ".includeParentHierarchy";
setAttr ".task" -type "string" "test_task";
setAttr ".publish_attributes" -type "string" "{\"ValidateNodeIDsRelated\": {\"active\": true}, \"ValidateInstanceInContext\": {\"active\": true}, \"ValidateTransformNamingSuffix\": {\"active\": true}, \"ValidateColorSets\": {\"active\": true}, \"ValidateMeshHasUVs\": {\"active\": true}, \"ValidateMeshNonZeroEdgeLength\": {\"active\": true}, \"ExtractModel\": {\"active\": true}}";
setAttr ".creator_attributes" -type "string" "{}";
setAttr ".__creator_attributes_keys" -type "string" "writeColorSets,writeFaceSets,includeParentHierarchy,attr,attrPrefix";
createNode objectSet -n "_renderingMain:Main";
rename -uid "4E1D2600-482D-425C-352A-74BA418DC374";
addAttr -ci true -sn "cbId" -ln "cbId" -dt "string";
setAttr ".ihi" 0;
setAttr ".cbId" -type "string" "60df31e2be2b48bd3695c056:752f6f925fe6";
createNode objectSet -n "_renderingMain1:Main";
rename -uid "A6382090-4537-44CB-E6DC-A5A58B98D008";
addAttr -ci true -sn "cbId" -ln "cbId" -dt "string";
setAttr ".ihi" 0;
setAttr ".cbId" -type "string" "60df31e2be2b48bd3695c056:d587b60d712e";
createNode objectSet -n "workfileMain";
rename -uid "0F32608C-4AA1-F493-205C-25BDABF95CEC";
addAttr -ci true -sn "id" -ln "id" -dt "string";
addAttr -ci true -sn "family" -ln "family" -dt "string";
addAttr -ci true -sn "subset" -ln "subset" -dt "string";
addAttr -ci true -sn "active" -ln "active" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "creator_identifier" -ln "creator_identifier" -dt "string";
addAttr -ci true -sn "variant" -ln "variant" -dt "string";
addAttr -ci true -sn "asset" -ln "asset" -dt "string";
addAttr -ci true -sn "task" -ln "task" -dt "string";
addAttr -ci true -sn "publish_attributes" -ln "publish_attributes" -dt "string";
addAttr -ci true -sn "creator_attributes" -ln "creator_attributes" -dt "string";
addAttr -ci true -sn "__creator_attributes_keys" -ln "__creator_attributes_keys"
-dt "string";
addAttr -ci true -sn "cbId" -ln "cbId" -dt "string";
setAttr ".ihi" 0;
setAttr ".hio" yes;
setAttr ".id" -type "string" "pyblish.avalon.instance";
setAttr ".family" -type "string" "workfile";
setAttr ".subset" -type "string" "workfileTest_task";
setAttr -cb on ".active" yes;
setAttr ".creator_identifier" -type "string" "io.openpype.creators.maya.workfile";
setAttr ".variant" -type "string" "Main";
setAttr ".asset" -type "string" "test_asset";
setAttr ".task" -type "string" "test_task";
setAttr ".publish_attributes" -type "string" "{\"ValidateInstanceInContext\": {\"active\": true}, \"ExtractImportReference\": {\"active\": false}}";
setAttr ".creator_attributes" -type "string" "{}";
setAttr ".__creator_attributes_keys" -type "string" "";
setAttr ".cbId" -type "string" "60df31e2be2b48bd3695c056:eee200c4dd38";
createNode objectSet -n "renderingMain1";
rename -uid "9AC6AB5B-45EB-8439-BB6C-C197555E11E8";
addAttr -ci true -sn "pre_creator_identifier" -ln "pre_creator_identifier" -dt "string";
addAttr -ci true -sn "cbId" -ln "cbId" -dt "string";
setAttr ".ihi" 0;
setAttr ".pre_creator_identifier" -type "string" "io.openpype.creators.maya.renderlayer";
setAttr ".cbId" -type "string" "60df31e2be2b48bd3695c056:e72a7af3a6c5";
createNode objectSet -n "_renderingMain:Main1";
rename -uid "7CFC031E-42E2-E431-89AB-5A991800F6F2";
addAttr -s false -ci true -sn "renderlayer" -ln "renderlayer" -at "message";
addAttr -ci true -sn "cbId" -ln "cbId" -dt "string";
addAttr -ci true -sn "id" -ln "id" -dt "string";
addAttr -ci true -sn "family" -ln "family" -dt "string";
addAttr -ci true -sn "subset" -ln "subset" -dt "string";
addAttr -ci true -sn "active" -ln "active" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "creator_identifier" -ln "creator_identifier" -dt "string";
addAttr -ci true -sn "variant" -ln "variant" -dt "string";
addAttr -ci true -sn "asset" -ln "asset" -dt "string";
addAttr -ci true -sn "deadlineServers" -ln "deadlineServers" -dt "string";
addAttr -ci true -sn "suspendPublishJob" -ln "suspendPublishJob" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "priority" -ln "priority" -at "long";
addAttr -ci true -sn "tile_priority" -ln "tile_priority" -at "long";
addAttr -ci true -sn "framesPerTask" -ln "framesPerTask" -at "long";
addAttr -ci true -sn "whitelist" -ln "whitelist" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "machineList" -ln "machineList" -dt "string";
addAttr -ci true -sn "useMayaBatch" -ln "useMayaBatch" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "primaryPool" -ln "primaryPool" -dt "string";
addAttr -ci true -sn "secondaryPool" -ln "secondaryPool" -dt "string";
addAttr -ci true -sn "task" -ln "task" -dt "string";
addAttr -ci true -sn "review" -ln "review" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "extendFrames" -ln "extendFrames" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "overrideExistingFrame" -ln "overrideExistingFrame" -min 0
-max 1 -at "bool";
addAttr -ci true -sn "tileRendering" -ln "tileRendering" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "tilesX" -ln "tilesX" -at "long";
addAttr -ci true -sn "tilesY" -ln "tilesY" -at "long";
addAttr -ci true -sn "convertToScanline" -ln "convertToScanline" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "useReferencedAovs" -ln "useReferencedAovs" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "renderSetupIncludeLights" -ln "renderSetupIncludeLights" -min
0 -max 1 -at "bool";
addAttr -ci true -sn "publish_attributes" -ln "publish_attributes" -dt "string";
addAttr -ci true -sn "creator_attributes" -ln "creator_attributes" -dt "string";
addAttr -ci true -sn "__creator_attributes_keys" -ln "__creator_attributes_keys"
-dt "string";
setAttr ".ihi" 0;
setAttr ".cbId" -type "string" "60df31e2be2b48bd3695c056:0850eb5268f2";
setAttr ".id" -type "string" "pyblish.avalon.instance";
setAttr ".family" -type "string" "renderlayer";
setAttr ".subset" -type "string" "renderTest_taskMain";
setAttr -cb on ".active" yes;
setAttr ".creator_identifier" -type "string" "io.openpype.creators.maya.renderlayer";
setAttr ".variant" -type "string" "Main";
setAttr ".asset" -type "string" "test_asset";
setAttr ".deadlineServers" -type "string" "default";
setAttr -cb on ".suspendPublishJob";
setAttr -cb on ".priority" 50;
setAttr -cb on ".tile_priority" 50;
setAttr -cb on ".framesPerTask" 1;
setAttr -cb on ".whitelist";
setAttr ".machineList" -type "string" "";
setAttr -cb on ".useMayaBatch";
setAttr ".primaryPool" -type "string" "none";
setAttr ".secondaryPool" -type "string" "-";
setAttr ".task" -type "string" "test_task";
setAttr -cb on ".review" yes;
setAttr -cb on ".extendFrames";
setAttr -cb on ".overrideExistingFrame" yes;
setAttr -cb on ".tileRendering";
setAttr -cb on ".tilesX" 2;
setAttr -cb on ".tilesY" 2;
setAttr -cb on ".convertToScanline";
setAttr -cb on ".useReferencedAovs";
setAttr -cb on ".renderSetupIncludeLights" yes;
setAttr ".publish_attributes" -type "string" "{\"CollectDeadlinePools\": {\"primaryPool\": \"\", \"secondaryPool\": \"\"}, \"ValidateResolution\": {\"active\": true}, \"ValidateDeadlinePools\": {\"active\": true}, \"ValidateFrameRange\": {\"active\": true}, \"ValidateInstanceInContext\": {\"active\": true}, \"ExtractImportReference\": {\"active\": false}, \"MayaSubmitDeadline\": {\"priority\": 50, \"chunkSize\": 1, \"machineList\": \"\", \"whitelist\": false, \"tile_priority\": 50, \"strict_error_checking\": true}, \"ProcessSubmittedJobOnFarm\": {\"publishJobState\": \"Active\"}}";
setAttr ".creator_attributes" -type "string" "{}";
setAttr ".__creator_attributes_keys" -type "string" "review,extendFrames,overrideExistingFrame,tileRendering,tilesX,tilesY,convertToScanline,useReferencedAovs,renderSetupIncludeLights";
select -ne :time1;
setAttr ".o" 1001;
setAttr ".unw" 1001;
select -ne :hardwareRenderingGlobals;
setAttr ".otfna" -type "stringArray" 22 "NURBS Curves" "NURBS Surfaces" "Polygons" "Subdiv Surface" "Particles" "Particle Instance" "Fluids" "Strokes" "Image Planes" "UI" "Lights" "Cameras" "Locators" "Joints" "IK Handles" "Deformers" "Motion Trails" "Components" "Hair Systems" "Follicles" "Misc. UI" "Ornaments" ;
setAttr ".otfva" -type "Int32Array" 22 0 1 1 1 1 1
1 1 1 0 0 0 0 0 0 0 0 0
0 0 0 0 ;
setAttr ".fprt" yes;
select -ne :renderPartition;
setAttr -s 2 ".st";
select -ne :renderGlobalsList1;
select -ne :defaultShaderList1;
setAttr -s 5 ".s";
select -ne :postProcessList1;
setAttr -s 2 ".p";
select -ne :defaultRenderingList1;
setAttr -s 2 ".r";
select -ne :lightList1;
select -ne :standardSurface1;
setAttr ".b" 0.80000001192092896;
setAttr ".bc" -type "float3" 1 1 1 ;
setAttr ".s" 0.20000000298023224;
select -ne :initialShadingGroup;
setAttr -s 2 ".dsm";
setAttr ".ro" yes;
select -ne :initialParticleSE;
setAttr ".ro" yes;
select -ne :defaultRenderGlobals;
addAttr -ci true -h true -sn "dss" -ln "defaultSurfaceShader" -dt "string";
setAttr ".ren" -type "string" "arnold";
setAttr ".outf" 51;
setAttr ".imfkey" -type "string" "exr";
setAttr ".an" yes;
setAttr ".fs" 1001;
setAttr ".ef" 1001;
setAttr ".oft" -type "string" "";
setAttr ".pff" yes;
setAttr ".ifp" -type "string" "<Scene>/<RenderLayer>/<RenderLayer>_<RenderPass>";
setAttr ".rv" -type "string" "";
setAttr ".pram" -type "string" "";
setAttr ".poam" -type "string" "";
setAttr ".prlm" -type "string" "";
setAttr ".polm" -type "string" "";
setAttr ".prm" -type "string" "";
setAttr ".pom" -type "string" "";
setAttr ".dss" -type "string" "lambert1";
select -ne :defaultResolution;
setAttr ".w" 1920;
setAttr ".h" 1080;
setAttr ".pa" 1;
setAttr ".dar" 1.7777777910232544;
select -ne :defaultLightSet;
select -ne :defaultColorMgtGlobals;
setAttr ".cfe" yes;
setAttr ".cfp" -type "string" "<MAYA_RESOURCES>/OCIO-configs/Maya-legacy/config.ocio";
setAttr ".vtn" -type "string" "sRGB gamma (legacy)";
setAttr ".vn" -type "string" "sRGB gamma";
setAttr ".dn" -type "string" "legacy";
setAttr ".wsn" -type "string" "scene-linear Rec 709/sRGB";
setAttr ".ovt" no;
setAttr ".povt" no;
setAttr ".otn" -type "string" "sRGB gamma (legacy)";
setAttr ".potn" -type "string" "sRGB gamma (legacy)";
select -ne :hardwareRenderGlobals;
setAttr ".ctrs" 256;
setAttr ".btrs" 512;
connectAttr "rs_Main.ri" ":persp.rlio[0]";
connectAttr "rs_Main.ri" ":top.rlio[0]";
connectAttr "rs_Main.ri" ":front.rlio[0]";
connectAttr "rs_Main.ri" ":side.rlio[0]";
connectAttr "rs_Main.ri" "pDisc1.rlio[0]";
connectAttr "polyDisc1.output" "pDiscShape1.i";
connectAttr "rs_Main.ri" "aiSkyDomeLight1.rlio[0]";
connectAttr "rs_Main.ri" "mainCamera.rlio[0]";
connectAttr "rs_Main.ri" "model_GRP.rlio[0]";
connectAttr "polySphere1.out" "pSphere1_GEOShape1.i";
relationship "link" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message";
connectAttr "layerManager.dli[0]" "defaultLayer.id";
connectAttr "renderLayerManager.rlmi[0]" "defaultRenderLayer.rlid";
connectAttr "Main.msg" "renderSetup.frl";
connectAttr "Main.msg" "renderSetup.lrl";
connectAttr ":defaultArnoldDisplayDriver.msg" ":defaultArnoldRenderOptions.drivers"
-na;
connectAttr ":defaultArnoldFilter.msg" ":defaultArnoldRenderOptions.filt";
connectAttr ":defaultArnoldDriver.msg" ":defaultArnoldRenderOptions.drvr";
connectAttr "rs_Main.msg" "Main.lrl";
connectAttr "renderSetup.lit" "Main.pls";
connectAttr "defaultCollection.msg" "Main.cl";
connectAttr "defaultCollection.msg" "Main.ch";
connectAttr "renderLayerManager.rlmi[1]" "rs_Main.rlid";
connectAttr "defaultCollectionSelector.c" "defaultCollection.sel";
connectAttr "Main.lit" "defaultCollection.pls";
connectAttr "Main.nic" "defaultCollection.pic";
connectAttr "model_GRP.iog" "modelMain.dsm" -na;
connectAttr "modelMain.msg" "_renderingMain:Main.dnsm" -na;
connectAttr "model_GRP.iog" "_renderingMain1:Main.dsm" -na;
connectAttr "_renderingMain:Main1.msg" "renderingMain1.dnsm" -na;
connectAttr "Main.msg" "_renderingMain:Main1.renderlayer";
connectAttr "defaultRenderLayer.msg" ":defaultRenderingList1.r" -na;
connectAttr "rs_Main.msg" ":defaultRenderingList1.r" -na;
connectAttr "aiSkyDomeLightShape1.ltd" ":lightList1.l" -na;
connectAttr "pSphere1_GEOShape1.iog" ":initialShadingGroup.dsm" -na;
connectAttr "pDiscShape1.iog" ":initialShadingGroup.dsm" -na;
connectAttr "aiSkyDomeLight1.iog" ":defaultLightSet.dsm" -na;
// End of test_project_test_asset_test_task_v002.ma

View file

@ -0,0 +1,525 @@
//Maya ASCII 2023 scene
//Name: test_project_test_asset_test_task_v002.ma
//Last modified: Thu, Nov 09, 2023 11:59:33 AM
//Codeset: 1252
requires maya "2023";
requires -nodeType "simpleSelector" -nodeType "renderSetupLayer" -nodeType "renderSetup"
-nodeType "collection" "renderSetup.py" "1.0";
requires -nodeType "aiOptions" -nodeType "aiAOVDriver" -nodeType "aiAOVFilter" -nodeType "aiSkyDomeLight"
"mtoa" "5.2.1.1";
requires -nodeType "polyDisc" "modelingToolkit" "0.0.0.0";
currentUnit -l centimeter -a degree -t pal;
fileInfo "application" "maya";
fileInfo "product" "Maya 2023";
fileInfo "version" "2023";
fileInfo "cutIdentifier" "202211021031-847a9f9623";
fileInfo "osv" "Windows 10 Pro v2009 (Build: 19045)";
fileInfo "license" "education";
fileInfo "UUID" "591BA477-4DBF-D8A9-D1CE-AEB4E5E95DCA";
fileInfo "OpenPypeContext" "eyJwdWJsaXNoX2F0dHJpYnV0ZXMiOiB7IlZhbGlkYXRlQ29udGFpbmVycyI6IHsiYWN0aXZlIjogdHJ1ZX19fQ==";
createNode transform -s -n "persp";
rename -uid "D52C935B-47C9-D868-A875-D799DD17B3A1";
setAttr ".v" no;
setAttr ".t" -type "double3" 33.329836010894773 18.034068470832839 24.890981774804157 ;
setAttr ".r" -type "double3" 79.461647270402509 -44.999999999997357 183.99999999999159 ;
setAttr ".rp" -type "double3" -2.0401242849359917e-14 2.2609331405046354e-14 -44.821869662029947 ;
setAttr ".rpt" -type "double3" -27.999999999999989 -21.000000000000025 16.82186966202995 ;
createNode camera -s -n "perspShape" -p "persp";
rename -uid "2399E6C0-490F-BA1F-485F-5AA8A01D27BC";
setAttr -k off ".v" no;
setAttr ".rnd" no;
setAttr ".fl" 34.999999999999993;
setAttr ".coi" 50.609449488607154;
setAttr ".imn" -type "string" "persp";
setAttr ".den" -type "string" "persp_depth";
setAttr ".man" -type "string" "persp_mask";
setAttr ".hc" -type "string" "viewSet -p %camera";
setAttr ".ai_translator" -type "string" "perspective";
createNode transform -s -n "top";
rename -uid "415C7426-413E-0FAE-FCC3-3DAED7443A52";
setAttr ".v" no;
setAttr ".t" -type "double3" 0 1000.1 0 ;
setAttr ".r" -type "double3" 90 0 0 ;
setAttr ".rp" -type "double3" 0 0 -1000.1 ;
setAttr ".rpt" -type "double3" 0 -1000.1 1000.1 ;
createNode camera -s -n "topShape" -p "top";
rename -uid "3BD0CF60-40DB-5278-5D8B-06ACBDA32122";
setAttr -k off ".v" no;
setAttr ".rnd" no;
setAttr ".coi" 1000.1;
setAttr ".ow" 30;
setAttr ".imn" -type "string" "top";
setAttr ".den" -type "string" "top_depth";
setAttr ".man" -type "string" "top_mask";
setAttr ".hc" -type "string" "viewSet -t %camera";
setAttr ".o" yes;
setAttr ".ai_translator" -type "string" "orthographic";
createNode transform -s -n "front";
rename -uid "D83DD5CE-4FE0-AB1B-81B2-87A63F0B7A05";
setAttr ".v" no;
setAttr ".t" -type "double3" 0 0 1000.1 ;
setAttr ".r" -type "double3" 180 0 0 ;
setAttr ".rp" -type "double3" 0 0 -1000.1 ;
createNode camera -s -n "frontShape" -p "front";
rename -uid "23313CBA-42C2-0B3A-0FCF-EA965EAC5DEC";
setAttr -k off ".v" no;
setAttr ".rnd" no;
setAttr ".coi" 1000.1;
setAttr ".ow" 30;
setAttr ".imn" -type "string" "front";
setAttr ".den" -type "string" "front_depth";
setAttr ".man" -type "string" "front_mask";
setAttr ".hc" -type "string" "viewSet -f %camera";
setAttr ".o" yes;
setAttr ".ai_translator" -type "string" "orthographic";
createNode transform -s -n "side";
rename -uid "F70F692C-4A0D-BE64-9EE4-A99B6FA2D56E";
setAttr ".v" no;
setAttr ".t" -type "double3" 1000.1 0 0 ;
setAttr ".r" -type "double3" 180 -90 0 ;
setAttr ".rp" -type "double3" 0 0 -1000.1 ;
setAttr ".rpt" -type "double3" -1000.1 0 1000.1 ;
createNode camera -s -n "sideShape" -p "side";
rename -uid "C05669C3-420E-CA11-E5FC-7EB64EF8B632";
setAttr -k off ".v" no;
setAttr ".rnd" no;
setAttr ".coi" 1000.1;
setAttr ".ow" 30;
setAttr ".imn" -type "string" "side";
setAttr ".den" -type "string" "side_depth";
setAttr ".man" -type "string" "side_mask";
setAttr ".hc" -type "string" "viewSet -s %camera";
setAttr ".o" yes;
setAttr ".ai_translator" -type "string" "orthographic";
createNode transform -n "pDisc1";
rename -uid "DED70CCF-4C19-16E4-9E5D-66A05037BA47";
addAttr -ci true -sn "cbId" -ln "cbId" -dt "string";
setAttr ".cbId" -type "string" "60df31e2be2b48bd3695c056:90e762703f08";
createNode mesh -n "pDiscShape1" -p "pDisc1";
rename -uid "E1FCDCCF-4DE1-D3B9-C4F8-3285F1CF5B25";
addAttr -ci true -sn "cbId" -ln "cbId" -dt "string";
setAttr -k off ".v";
setAttr ".vir" yes;
setAttr ".vif" yes;
setAttr ".uvst[0].uvsn" -type "string" "map1";
setAttr ".cuvs" -type "string" "map1";
setAttr ".dcc" -type "string" "Ambient+Diffuse";
setAttr ".covm[0]" 0 1 1;
setAttr ".cdvm[0]" 0 1 1;
setAttr ".ai_translator" -type "string" "polymesh";
setAttr ".cbId" -type "string" "60df31e2be2b48bd3695c056:4ee3da11a1a4";
createNode transform -n "aiSkyDomeLight1";
rename -uid "402BF091-4305-22E3-7CF0-9BA3D7F948F7";
createNode aiSkyDomeLight -n "aiSkyDomeLightShape1" -p "aiSkyDomeLight1";
rename -uid "CEF32074-4066-553D-A4FD-65B508A56ABE";
addAttr -ci true -h true -sn "aal" -ln "attributeAliasList" -dt "attributeAlias";
setAttr -k off ".v";
setAttr ".csh" no;
setAttr ".rcsh" no;
setAttr ".aal" -type "attributeAlias" {"exposure","aiExposure"} ;
createNode transform -n "mainCamera";
rename -uid "58651370-474E-02EE-39A9-A2AB27E0DD87";
setAttr ".t" -type "double3" 33.329836010894773 18.034068470832839 24.890981774804157 ;
setAttr ".r" -type "double3" 79.461647270402509 -44.999999999997357 183.99999999999159 ;
setAttr ".rp" -type "double3" -2.0401242849359917e-14 2.2609331405046354e-14 -44.821869662029947 ;
setAttr ".rpt" -type "double3" -27.999999999999989 -21.000000000000025 16.82186966202995 ;
createNode camera -n "mainCameraShape" -p "mainCamera";
rename -uid "CCE11369-4101-EE5E-5381-3F87DA963CA2";
setAttr -k off ".v";
setAttr ".fl" 34.999999999999993;
setAttr ".coi" 50.609449488607154;
setAttr ".imn" -type "string" "persp";
setAttr ".den" -type "string" "persp_depth";
setAttr ".man" -type "string" "persp_mask";
setAttr ".hc" -type "string" "viewSet -p %camera";
setAttr ".ai_translator" -type "string" "perspective";
createNode transform -n "model_GRP";
rename -uid "445FDC20-4A9D-2C5B-C7BD-F98F6E660B5C";
createNode transform -n "pSphere1_GEO" -p "model_GRP";
rename -uid "7445A43F-444F-B2D3-4315-2AA013D2E0B6";
addAttr -ci true -sn "cbId" -ln "cbId" -dt "string";
setAttr ".cbId" -type "string" "60df31e2be2b48bd3695c056:302a4c6123a4";
createNode mesh -n "pSphere1_GEOShape1" -p "pSphere1_GEO";
rename -uid "7C731260-45C6-339E-07BF-359446B08EA1";
addAttr -ci true -sn "cbId" -ln "cbId" -dt "string";
setAttr -k off ".v";
setAttr ".vir" yes;
setAttr ".vif" yes;
setAttr ".uvst[0].uvsn" -type "string" "map1";
setAttr ".cuvs" -type "string" "map1";
setAttr ".dcc" -type "string" "Ambient+Diffuse";
setAttr ".covm[0]" 0 1 1;
setAttr ".cdvm[0]" 0 1 1;
setAttr ".ai_translator" -type "string" "polymesh";
setAttr ".cbId" -type "string" "60df31e2be2b48bd3695c056:6c77a15a98a9";
createNode lightLinker -s -n "lightLinker1";
rename -uid "D9ADDBD2-49DE-91E2-4166-99A362986A3A";
setAttr -s 2 ".lnk";
setAttr -s 2 ".slnk";
createNode shapeEditorManager -n "shapeEditorManager";
rename -uid "A232A3B1-4B62-92E7-A7C9-9D9FC5EF010A";
createNode poseInterpolatorManager -n "poseInterpolatorManager";
rename -uid "B30BA35D-492A-834B-3448-49A80BBBFC39";
createNode displayLayerManager -n "layerManager";
rename -uid "4417380F-4A6A-16CC-B1DE-AA95ED9C7FB2";
createNode displayLayer -n "defaultLayer";
rename -uid "4A776D1B-401F-7069-1C74-A7AAE84CEE03";
setAttr ".ufem" -type "stringArray" 0 ;
createNode renderLayerManager -n "renderLayerManager";
rename -uid "EE21C644-43B8-C754-0BED-709D2EEB204D";
setAttr -s 2 ".rlmi[1]" 1;
setAttr -s 2 ".rlmi";
createNode renderLayer -n "defaultRenderLayer";
rename -uid "B134920D-4508-23BD-A6CA-11B43DE03F53";
setAttr ".g" yes;
createNode renderSetup -n "renderSetup";
rename -uid "9A8F0D15-41AB-CA70-C2D8-B78840BF9BC1";
createNode polySphere -n "polySphere1";
rename -uid "DA319706-4ACF-B15C-53B2-48AC80D202EA";
createNode script -n "uiConfigurationScriptNode";
rename -uid "4B7AFB53-452E-E870-63E1-CCA1DD6EAF13";
setAttr ".b" -type "string" (
"// Maya Mel UI Configuration File.\n//\n// This script is machine generated. Edit at your own risk.\n//\n//\n\nglobal string $gMainPane;\nif (`paneLayout -exists $gMainPane`) {\n\n\tglobal int $gUseScenePanelConfig;\n\tint $useSceneConfig = $gUseScenePanelConfig;\n\tint $nodeEditorPanelVisible = stringArrayContains(\"nodeEditorPanel1\", `getPanel -vis`);\n\tint $nodeEditorWorkspaceControlOpen = (`workspaceControl -exists nodeEditorPanel1Window` && `workspaceControl -q -visible nodeEditorPanel1Window`);\n\tint $menusOkayInPanels = `optionVar -q allowMenusInPanels`;\n\tint $nVisPanes = `paneLayout -q -nvp $gMainPane`;\n\tint $nPanes = 0;\n\tstring $editorName;\n\tstring $panelName;\n\tstring $itemFilterName;\n\tstring $panelConfig;\n\n\t//\n\t// get current state of the UI\n\t//\n\tsceneUIReplacement -update $gMainPane;\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Top View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Top View\")) -mbv $menusOkayInPanels $panelName;\n"
+ "\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"|front\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n"
+ " -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n"
+ " -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -bluePencil 1\n -greasePencils 0\n -shadows 0\n -captureSequenceNumber -1\n -width 477\n -height 345\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Side View\")) `;\n"
+ "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Side View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"|front\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n"
+ " -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n"
+ " -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -bluePencil 1\n -greasePencils 0\n -shadows 0\n -captureSequenceNumber -1\n -width 476\n -height 345\n -sceneRenderFilter 0\n $editorName;\n"
+ " modelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Front View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Front View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"|top\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n"
+ " -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n"
+ " -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -bluePencil 1\n"
+ " -greasePencils 0\n -shadows 0\n -captureSequenceNumber -1\n -width 477\n -height 345\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Persp View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Persp View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"|mainCamera\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n"
+ " -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n"
+ " -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n"
+ " -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -bluePencil 1\n -greasePencils 0\n -shadows 0\n -captureSequenceNumber -1\n -width 476\n -height 345\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"ToggledOutliner\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"ToggledOutliner\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n outlinerEditor -e \n -docTag \"isolOutln_fromSeln\" \n -showShapes 0\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 1\n -showReferenceMembers 1\n"
+ " -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 1\n -showAssets 1\n -showContainedOnly 1\n -showPublishedAsConnected 0\n -showParentContainers 0\n -showContainerContents 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n"
+ " -isSet 0\n -isSetMember 0\n -showUfeItems 1\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -selectCommand \"print(\\\"\\\")\" \n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 0\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n -renderFilterIndex 0\n -selectionOrder \"chronological\" \n -expandAttribute 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"Outliner\")) `;\n"
+ "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"Outliner\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n outlinerEditor -e \n -showShapes 0\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 1\n -showAssets 1\n -showContainedOnly 1\n -showPublishedAsConnected 0\n -showParentContainers 0\n -showContainerContents 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n"
+ " -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -showUfeItems 1\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 0\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n"
+ " $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"graphEditor\" (localizedPanelLabel(\"Graph Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Graph Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 1\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 0\n"
+ " -showPublishedAsConnected 0\n -showParentContainers 1\n -showContainerContents 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 0\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 1\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 1\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -showUfeItems 1\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n"
+ " -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 1\n -mapMotionTrails 1\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n animCurveEditor -e \n -displayValues 0\n -snapTime \"integer\" \n -snapValue \"none\" \n -showPlayRangeShades \"on\" \n -lockPlayRangeShades \"off\" \n -smoothness \"fine\" \n -resultSamples 1.041667\n -resultScreenSamples 0\n -resultUpdate \"delayed\" \n -showUpstreamCurves 1\n -keyMinScale 1\n -stackedCurvesMin -1\n -stackedCurvesMax 1\n"
+ " -stackedCurvesSpace 0.2\n -preSelectionHighlight 0\n -constrainDrag 0\n -valueLinesToggle 1\n -highlightAffectedCurves 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dopeSheetPanel\" (localizedPanelLabel(\"Dope Sheet\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dope Sheet\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n"
+ " -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 0\n -showPublishedAsConnected 0\n -showParentContainers 1\n -showContainerContents 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUpstreamCurves 1\n -showUnitlessCurves 0\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 1\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -showUfeItems 1\n -displayMode \"DAG\" \n -expandObjects 0\n"
+ " -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 1\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n dopeSheetEditor -e \n -displayValues 0\n -snapTime \"integer\" \n -snapValue \"none\" \n -outliner \"dopeSheetPanel1OutlineEd\" \n -showSummary 1\n -showScene 0\n -hierarchyBelow 0\n"
+ " -showTicks 1\n -selectionWindow 0 0 0 0 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"timeEditorPanel\" (localizedPanelLabel(\"Time Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Time Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"clipEditorPanel\" (localizedPanelLabel(\"Trax Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Trax Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n clipEditor -e \n -displayValues 0\n -snapTime \"none\" \n -snapValue \"none\" \n -initialized 0\n -manageSequencer 0 \n"
+ " $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"sequenceEditorPanel\" (localizedPanelLabel(\"Camera Sequencer\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Camera Sequencer\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = sequenceEditorNameFromPanel($panelName);\n clipEditor -e \n -displayValues 0\n -snapTime \"none\" \n -snapValue \"none\" \n -initialized 0\n -manageSequencer 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperGraphPanel\" (localizedPanelLabel(\"Hypergraph Hierarchy\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypergraph Hierarchy\")) -mbv $menusOkayInPanels $panelName;\n"
+ "\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n hyperGraph -e \n -graphLayoutStyle \"hierarchicalLayout\" \n -orientation \"horiz\" \n -mergeConnections 0\n -zoom 1\n -animateTransition 0\n -showRelationships 1\n -showShapes 0\n -showDeformers 0\n -showExpressions 0\n -showConstraints 0\n -showConnectionFromSelected 0\n -showConnectionToSelected 0\n -showConstraintLabels 0\n -showUnderworld 0\n -showInvisible 0\n -transitionFrames 1\n -opaqueContainers 0\n -freeform 0\n -imagePosition 0 0 \n -imageScale 1\n -imageEnabled 0\n -graphType \"DAG\" \n -heatMapDisplay 0\n -updateSelection 1\n -updateNodeAdded 1\n -useDrawOverrideColor 0\n -limitGraphTraversal -1\n"
+ " -range 0 0 \n -iconSize \"smallIcons\" \n -showCachedConnections 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperShadePanel\" (localizedPanelLabel(\"Hypershade\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypershade\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"visorPanel\" (localizedPanelLabel(\"Visor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Visor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"nodeEditorPanel\" (localizedPanelLabel(\"Node Editor\")) `;\n\tif ($nodeEditorPanelVisible || $nodeEditorWorkspaceControlOpen) {\n"
+ "\t\tif (\"\" == $panelName) {\n\t\t\tif ($useSceneConfig) {\n\t\t\t\t$panelName = `scriptedPanel -unParent -type \"nodeEditorPanel\" -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n nodeEditor -e \n -allAttributes 0\n -allNodes 0\n -autoSizeNodes 1\n -consistentNameSize 1\n -createNodeCommand \"nodeEdCreateNodeCommand\" \n -connectNodeOnCreation 0\n -connectOnDrop 0\n -copyConnectionsOnPaste 0\n -connectionStyle \"bezier\" \n -defaultPinnedState 0\n -additiveGraphingMode 1\n -connectedGraphingMode 1\n -settingsChangedCallback \"nodeEdSyncControls\" \n -traversalDepthLimit -1\n -keyPressCommand \"nodeEdKeyPressCommand\" \n -nodeTitleMode \"name\" \n -gridSnap 0\n -gridVisibility 1\n -crosshairOnEdgeDragging 0\n"
+ " -popupMenuScript \"nodeEdBuildPanelMenus\" \n -showNamespace 1\n -showShapes 1\n -showSGShapes 0\n -showTransforms 1\n -useAssets 1\n -syncedSelection 1\n -extendToShapes 1\n -showUnitConversions 0\n -editorMode \"default\" \n -hasWatchpoint 0\n $editorName;\n\t\t\t}\n\t\t} else {\n\t\t\t$label = `panel -q -label $panelName`;\n\t\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n nodeEditor -e \n -allAttributes 0\n -allNodes 0\n -autoSizeNodes 1\n -consistentNameSize 1\n -createNodeCommand \"nodeEdCreateNodeCommand\" \n -connectNodeOnCreation 0\n -connectOnDrop 0\n -copyConnectionsOnPaste 0\n -connectionStyle \"bezier\" \n -defaultPinnedState 0\n"
+ " -additiveGraphingMode 1\n -connectedGraphingMode 1\n -settingsChangedCallback \"nodeEdSyncControls\" \n -traversalDepthLimit -1\n -keyPressCommand \"nodeEdKeyPressCommand\" \n -nodeTitleMode \"name\" \n -gridSnap 0\n -gridVisibility 1\n -crosshairOnEdgeDragging 0\n -popupMenuScript \"nodeEdBuildPanelMenus\" \n -showNamespace 1\n -showShapes 1\n -showSGShapes 0\n -showTransforms 1\n -useAssets 1\n -syncedSelection 1\n -extendToShapes 1\n -showUnitConversions 0\n -editorMode \"default\" \n -hasWatchpoint 0\n $editorName;\n\t\t\tif (!$useSceneConfig) {\n\t\t\t\tpanel -e -l $label $panelName;\n\t\t\t}\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"createNodePanel\" (localizedPanelLabel(\"Create Node\")) `;\n\tif (\"\" != $panelName) {\n"
+ "\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Create Node\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"polyTexturePlacementPanel\" (localizedPanelLabel(\"UV Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"UV Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"renderWindowPanel\" (localizedPanelLabel(\"Render View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Render View\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"shapePanel\" (localizedPanelLabel(\"Shape Editor\")) `;\n\tif (\"\" != $panelName) {\n"
+ "\t\t$label = `panel -q -label $panelName`;\n\t\tshapePanel -edit -l (localizedPanelLabel(\"Shape Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"posePanel\" (localizedPanelLabel(\"Pose Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tposePanel -edit -l (localizedPanelLabel(\"Pose Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynRelEdPanel\" (localizedPanelLabel(\"Dynamic Relationships\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dynamic Relationships\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"relationshipPanel\" (localizedPanelLabel(\"Relationship Editor\")) `;\n"
+ "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Relationship Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"referenceEditorPanel\" (localizedPanelLabel(\"Reference Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Reference Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynPaintScriptedPanelType\" (localizedPanelLabel(\"Paint Effects\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Paint Effects\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"scriptEditorPanel\" (localizedPanelLabel(\"Script Editor\")) `;\n"
+ "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Script Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"profilerPanel\" (localizedPanelLabel(\"Profiler Tool\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Profiler Tool\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"contentBrowserPanel\" (localizedPanelLabel(\"Content Browser\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Content Browser\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\tif ($useSceneConfig) {\n string $configName = `getPanel -cwl (localizedPanelLabel(\"Current Layout\"))`;\n"
+ " if (\"\" != $configName) {\n\t\t\tpanelConfiguration -edit -label (localizedPanelLabel(\"Current Layout\")) \n\t\t\t\t-userCreated false\n\t\t\t\t-defaultImage \"vacantCell.xP:/\"\n\t\t\t\t-image \"\"\n\t\t\t\t-sc false\n\t\t\t\t-configString \"global string $gMainPane; paneLayout -e -cn \\\"quad\\\" -ps 1 50 50 -ps 2 50 50 -ps 3 50 50 -ps 4 50 50 $gMainPane;\"\n\t\t\t\t-removeAllPanels\n\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Top View\")) \n\t\t\t\t\t\"modelPanel\"\n"
+ "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Top View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera top` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -bluePencil 1\\n -greasePencils 0\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 477\\n -height 345\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
+ "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Top View\\\")) -mbv $menusOkayInPanels $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera top` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -bluePencil 1\\n -greasePencils 0\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 477\\n -height 345\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
+ "\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Persp View\")) \n\t\t\t\t\t\"modelPanel\"\n"
+ "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n -camera \\\"|mainCamera\\\" \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -bluePencil 1\\n -greasePencils 0\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 476\\n -height 345\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
+ "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n -camera \\\"|mainCamera\\\" \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -bluePencil 1\\n -greasePencils 0\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 476\\n -height 345\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
+ "\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Side View\")) \n\t\t\t\t\t\"modelPanel\"\n"
+ "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Side View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera side` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -bluePencil 1\\n -greasePencils 0\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 476\\n -height 345\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
+ "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Side View\\\")) -mbv $menusOkayInPanels $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera side` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -bluePencil 1\\n -greasePencils 0\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 476\\n -height 345\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
+ "\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Front View\")) \n\t\t\t\t\t\"modelPanel\"\n"
+ "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Front View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n -camera \\\"|top\\\" \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -bluePencil 1\\n -greasePencils 0\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 477\\n -height 345\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
+ "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Front View\\\")) -mbv $menusOkayInPanels $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n -camera \\\"|top\\\" \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -bluePencil 1\\n -greasePencils 0\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 477\\n -height 345\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
+ "\t\t\t\t$configName;\n\n setNamedPanelLayout (localizedPanelLabel(\"Current Layout\"));\n }\n\n panelHistory -e -clear mainPanelHistory;\n sceneUIReplacement -clear;\n\t}\n\n\ngrid -spacing 5 -size 12 -divisions 5 -displayAxes yes -displayGridLines yes -displayDivisionLines yes -displayPerspectiveLabels no -displayOrthographicLabels no -displayAxesBold yes -perspectiveLabelPosition axis -orthographicLabelPosition edge;\nviewManip -drawCompass 0 -compassAngle 0 -frontParameters \"\" -homeParameters \"\" -selectionLockParameters \"\";\n}\n");
setAttr ".st" 3;
createNode script -n "sceneConfigurationScriptNode";
rename -uid "72B19BC2-43A2-E229-0A73-2CB861A291D1";
setAttr ".b" -type "string" "playbackOptions -min 1000 -max 1001 -ast 1000 -aet 1001 ";
setAttr ".st" 6;
createNode polyDisc -n "polyDisc1";
rename -uid "9ED8A7BD-4FFD-6107-4322-35ACD1D3AC42";
createNode aiOptions -s -n "defaultArnoldRenderOptions";
rename -uid "31A81965-48A6-B90D-503D-2FA162B7C982";
createNode aiAOVFilter -s -n "defaultArnoldFilter";
rename -uid "77A2BCB1-4613-905E-080E-B997FD5E1C6F";
setAttr ".ai_translator" -type "string" "gaussian";
createNode aiAOVDriver -s -n "defaultArnoldDriver";
rename -uid "C05729BE-4A33-F1DA-C222-3F8AB6EE7504";
setAttr ".ai_translator" -type "string" "exr";
createNode aiAOVDriver -s -n "defaultArnoldDisplayDriver";
rename -uid "806C25D7-4284-C09D-A8AE-4A80DBFFFAAF";
setAttr ".output_mode" 0;
setAttr ".ai_translator" -type "string" "maya";
createNode renderSetupLayer -n "Main";
rename -uid "DC3F077F-49F5-1D64-BFF3-AAAF06798636";
addAttr -ci true -sn "es" -ln "expandedState" -min 0 -max 1 -at "bool";
setAttr ".es" yes;
createNode renderLayer -n "rs_Main";
rename -uid "D798EE14-43EE-D8EF-F4C9-D6B19C9BC029";
setAttr ".do" 1;
createNode collection -n "defaultCollection";
rename -uid "0194FCB7-43C4-DC06-C8D6-D9BA2721CCFA";
addAttr -ci true -sn "es" -ln "expandedState" -min 0 -max 1 -at "bool";
setAttr ".es" yes;
createNode simpleSelector -n "defaultCollectionSelector";
rename -uid "37D69395-4785-D0BE-AEA0-EEA66D1FAEDF";
setAttr ".pat" -type "string" "*";
createNode objectSet -n "modelMain";
rename -uid "811E4501-4B64-3016-BE29-E18EC09D90B7";
addAttr -ci true -sn "cbId" -ln "cbId" -dt "string";
addAttr -ci true -sn "id" -ln "id" -dt "string";
addAttr -ci true -sn "family" -ln "family" -dt "string";
addAttr -ci true -sn "subset" -ln "subset" -dt "string";
addAttr -ci true -sn "active" -ln "active" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "creator_identifier" -ln "creator_identifier" -dt "string";
addAttr -ci true -sn "variant" -ln "variant" -dt "string";
addAttr -ci true -sn "asset" -ln "asset" -dt "string";
addAttr -ci true -sn "writeColorSets" -ln "writeColorSets" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "writeFaceSets" -ln "writeFaceSets" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "attr" -ln "attr" -dt "string";
addAttr -ci true -sn "attrPrefix" -ln "attrPrefix" -dt "string";
addAttr -ci true -sn "includeParentHierarchy" -ln "includeParentHierarchy" -min
0 -max 1 -at "bool";
addAttr -ci true -sn "task" -ln "task" -dt "string";
addAttr -ci true -sn "publish_attributes" -ln "publish_attributes" -dt "string";
addAttr -ci true -sn "creator_attributes" -ln "creator_attributes" -dt "string";
addAttr -ci true -sn "__creator_attributes_keys" -ln "__creator_attributes_keys"
-dt "string";
setAttr ".ihi" 0;
setAttr ".cbId" -type "string" "60df31e2be2b48bd3695c056:49991563bf50";
setAttr ".id" -type "string" "pyblish.avalon.instance";
setAttr ".family" -type "string" "model";
setAttr ".subset" -type "string" "modelMain";
setAttr -cb on ".active" yes;
setAttr ".creator_identifier" -type "string" "io.openpype.creators.maya.model";
setAttr ".variant" -type "string" "Main";
setAttr ".asset" -type "string" "test_asset";
setAttr -cb on ".writeColorSets";
setAttr -cb on ".writeFaceSets";
setAttr ".attr" -type "string" "";
setAttr ".attrPrefix" -type "string" "";
setAttr -cb on ".includeParentHierarchy";
setAttr ".task" -type "string" "test_task";
setAttr ".publish_attributes" -type "string" "{\"ValidateNodeIDsRelated\": {\"active\": true}, \"ValidateInstanceInContext\": {\"active\": true}, \"ValidateTransformNamingSuffix\": {\"active\": true}, \"ValidateColorSets\": {\"active\": true}, \"ValidateMeshHasUVs\": {\"active\": true}, \"ValidateMeshNonZeroEdgeLength\": {\"active\": true}, \"ExtractModel\": {\"active\": true}}";
setAttr ".creator_attributes" -type "string" "{}";
setAttr ".__creator_attributes_keys" -type "string" "writeColorSets,writeFaceSets,includeParentHierarchy,attr,attrPrefix";
createNode objectSet -n "_renderingMain:Main";
rename -uid "4E1D2600-482D-425C-352A-74BA418DC374";
addAttr -ci true -sn "cbId" -ln "cbId" -dt "string";
setAttr ".ihi" 0;
setAttr ".cbId" -type "string" "60df31e2be2b48bd3695c056:752f6f925fe6";
createNode objectSet -n "_renderingMain1:Main";
rename -uid "A6382090-4537-44CB-E6DC-A5A58B98D008";
addAttr -ci true -sn "cbId" -ln "cbId" -dt "string";
setAttr ".ihi" 0;
setAttr ".cbId" -type "string" "60df31e2be2b48bd3695c056:d587b60d712e";
createNode objectSet -n "workfileMain";
rename -uid "0F32608C-4AA1-F493-205C-25BDABF95CEC";
addAttr -ci true -sn "id" -ln "id" -dt "string";
addAttr -ci true -sn "family" -ln "family" -dt "string";
addAttr -ci true -sn "subset" -ln "subset" -dt "string";
addAttr -ci true -sn "active" -ln "active" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "creator_identifier" -ln "creator_identifier" -dt "string";
addAttr -ci true -sn "variant" -ln "variant" -dt "string";
addAttr -ci true -sn "asset" -ln "asset" -dt "string";
addAttr -ci true -sn "task" -ln "task" -dt "string";
addAttr -ci true -sn "publish_attributes" -ln "publish_attributes" -dt "string";
addAttr -ci true -sn "creator_attributes" -ln "creator_attributes" -dt "string";
addAttr -ci true -sn "__creator_attributes_keys" -ln "__creator_attributes_keys"
-dt "string";
addAttr -ci true -sn "cbId" -ln "cbId" -dt "string";
setAttr ".ihi" 0;
setAttr ".hio" yes;
setAttr ".id" -type "string" "pyblish.avalon.instance";
setAttr ".family" -type "string" "workfile";
setAttr ".subset" -type "string" "workfileTest_task";
setAttr -cb on ".active" yes;
setAttr ".creator_identifier" -type "string" "io.openpype.creators.maya.workfile";
setAttr ".variant" -type "string" "Main";
setAttr ".asset" -type "string" "test_asset";
setAttr ".task" -type "string" "test_task";
setAttr ".publish_attributes" -type "string" "{\"ValidateInstanceInContext\": {\"active\": true}, \"ExtractImportReference\": {\"active\": false}}";
setAttr ".creator_attributes" -type "string" "{}";
setAttr ".__creator_attributes_keys" -type "string" "";
setAttr ".cbId" -type "string" "60df31e2be2b48bd3695c056:eee200c4dd38";
createNode objectSet -n "renderingMain1";
rename -uid "9AC6AB5B-45EB-8439-BB6C-C197555E11E8";
addAttr -ci true -sn "pre_creator_identifier" -ln "pre_creator_identifier" -dt "string";
addAttr -ci true -sn "cbId" -ln "cbId" -dt "string";
setAttr ".ihi" 0;
setAttr ".pre_creator_identifier" -type "string" "io.openpype.creators.maya.renderlayer";
setAttr ".cbId" -type "string" "60df31e2be2b48bd3695c056:e72a7af3a6c5";
createNode objectSet -n "_renderingMain:Main1";
rename -uid "7CFC031E-42E2-E431-89AB-5A991800F6F2";
addAttr -s false -ci true -sn "renderlayer" -ln "renderlayer" -at "message";
addAttr -ci true -sn "cbId" -ln "cbId" -dt "string";
addAttr -ci true -sn "id" -ln "id" -dt "string";
addAttr -ci true -sn "family" -ln "family" -dt "string";
addAttr -ci true -sn "subset" -ln "subset" -dt "string";
addAttr -ci true -sn "active" -ln "active" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "creator_identifier" -ln "creator_identifier" -dt "string";
addAttr -ci true -sn "variant" -ln "variant" -dt "string";
addAttr -ci true -sn "asset" -ln "asset" -dt "string";
addAttr -ci true -sn "deadlineServers" -ln "deadlineServers" -dt "string";
addAttr -ci true -sn "suspendPublishJob" -ln "suspendPublishJob" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "priority" -ln "priority" -at "long";
addAttr -ci true -sn "tile_priority" -ln "tile_priority" -at "long";
addAttr -ci true -sn "framesPerTask" -ln "framesPerTask" -at "long";
addAttr -ci true -sn "whitelist" -ln "whitelist" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "machineList" -ln "machineList" -dt "string";
addAttr -ci true -sn "useMayaBatch" -ln "useMayaBatch" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "primaryPool" -ln "primaryPool" -dt "string";
addAttr -ci true -sn "secondaryPool" -ln "secondaryPool" -dt "string";
addAttr -ci true -sn "task" -ln "task" -dt "string";
addAttr -ci true -sn "review" -ln "review" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "extendFrames" -ln "extendFrames" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "overrideExistingFrame" -ln "overrideExistingFrame" -min 0
-max 1 -at "bool";
addAttr -ci true -sn "tileRendering" -ln "tileRendering" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "tilesX" -ln "tilesX" -at "long";
addAttr -ci true -sn "tilesY" -ln "tilesY" -at "long";
addAttr -ci true -sn "convertToScanline" -ln "convertToScanline" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "useReferencedAovs" -ln "useReferencedAovs" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "renderSetupIncludeLights" -ln "renderSetupIncludeLights" -min
0 -max 1 -at "bool";
addAttr -ci true -sn "publish_attributes" -ln "publish_attributes" -dt "string";
addAttr -ci true -sn "creator_attributes" -ln "creator_attributes" -dt "string";
addAttr -ci true -sn "__creator_attributes_keys" -ln "__creator_attributes_keys"
-dt "string";
setAttr ".ihi" 0;
setAttr ".cbId" -type "string" "60df31e2be2b48bd3695c056:0850eb5268f2";
setAttr ".id" -type "string" "pyblish.avalon.instance";
setAttr ".family" -type "string" "renderlayer";
setAttr ".subset" -type "string" "renderTest_taskMain";
setAttr -cb on ".active" yes;
setAttr ".creator_identifier" -type "string" "io.openpype.creators.maya.renderlayer";
setAttr ".variant" -type "string" "Main";
setAttr ".asset" -type "string" "test_asset";
setAttr ".deadlineServers" -type "string" "default";
setAttr -cb on ".suspendPublishJob";
setAttr -cb on ".priority" 50;
setAttr -cb on ".tile_priority" 50;
setAttr -cb on ".framesPerTask" 1;
setAttr -cb on ".whitelist";
setAttr ".machineList" -type "string" "";
setAttr -cb on ".useMayaBatch";
setAttr ".primaryPool" -type "string" "none";
setAttr ".secondaryPool" -type "string" "-";
setAttr ".task" -type "string" "test_task";
setAttr -cb on ".review" yes;
setAttr -cb on ".extendFrames";
setAttr -cb on ".overrideExistingFrame" yes;
setAttr -cb on ".tileRendering";
setAttr -cb on ".tilesX" 2;
setAttr -cb on ".tilesY" 2;
setAttr -cb on ".convertToScanline";
setAttr -cb on ".useReferencedAovs";
setAttr -cb on ".renderSetupIncludeLights" yes;
setAttr ".publish_attributes" -type "string" "{\"CollectDeadlinePools\": {\"primaryPool\": \"\", \"secondaryPool\": \"\"}, \"ValidateResolution\": {\"active\": true}, \"ValidateDeadlinePools\": {\"active\": true}, \"ValidateFrameRange\": {\"active\": true}, \"ValidateInstanceInContext\": {\"active\": true}, \"ExtractImportReference\": {\"active\": false}, \"MayaSubmitDeadline\": {\"priority\": 50, \"chunkSize\": 1, \"machineList\": \"\", \"whitelist\": false, \"tile_priority\": 50, \"strict_error_checking\": true}, \"ProcessSubmittedJobOnFarm\": {\"publishJobState\": \"Active\"}}";
setAttr ".creator_attributes" -type "string" "{}";
setAttr ".__creator_attributes_keys" -type "string" "review,extendFrames,overrideExistingFrame,tileRendering,tilesX,tilesY,convertToScanline,useReferencedAovs,renderSetupIncludeLights";
select -ne :time1;
setAttr ".o" 1001;
setAttr ".unw" 1001;
select -ne :hardwareRenderingGlobals;
setAttr ".otfna" -type "stringArray" 22 "NURBS Curves" "NURBS Surfaces" "Polygons" "Subdiv Surface" "Particles" "Particle Instance" "Fluids" "Strokes" "Image Planes" "UI" "Lights" "Cameras" "Locators" "Joints" "IK Handles" "Deformers" "Motion Trails" "Components" "Hair Systems" "Follicles" "Misc. UI" "Ornaments" ;
setAttr ".otfva" -type "Int32Array" 22 0 1 1 1 1 1
1 1 1 0 0 0 0 0 0 0 0 0
0 0 0 0 ;
setAttr ".fprt" yes;
select -ne :renderPartition;
setAttr -s 2 ".st";
select -ne :renderGlobalsList1;
select -ne :defaultShaderList1;
setAttr -s 5 ".s";
select -ne :postProcessList1;
setAttr -s 2 ".p";
select -ne :defaultRenderingList1;
setAttr -s 2 ".r";
select -ne :lightList1;
select -ne :standardSurface1;
setAttr ".b" 0.80000001192092896;
setAttr ".bc" -type "float3" 1 1 1 ;
setAttr ".s" 0.20000000298023224;
select -ne :initialShadingGroup;
setAttr -s 2 ".dsm";
setAttr ".ro" yes;
select -ne :initialParticleSE;
setAttr ".ro" yes;
select -ne :defaultRenderGlobals;
addAttr -ci true -h true -sn "dss" -ln "defaultSurfaceShader" -dt "string";
setAttr ".ren" -type "string" "arnold";
setAttr ".outf" 51;
setAttr ".imfkey" -type "string" "exr";
setAttr ".an" yes;
setAttr ".fs" 1001;
setAttr ".ef" 1001;
setAttr ".oft" -type "string" "";
setAttr ".pff" yes;
setAttr ".ifp" -type "string" "<Scene>/<RenderLayer>/<RenderLayer>_<RenderPass>";
setAttr ".rv" -type "string" "";
setAttr ".pram" -type "string" "";
setAttr ".poam" -type "string" "";
setAttr ".prlm" -type "string" "";
setAttr ".polm" -type "string" "";
setAttr ".prm" -type "string" "";
setAttr ".pom" -type "string" "";
setAttr ".dss" -type "string" "lambert1";
select -ne :defaultResolution;
setAttr ".w" 1920;
setAttr ".h" 1080;
setAttr ".pa" 1;
setAttr ".dar" 1.7777777910232544;
select -ne :defaultLightSet;
select -ne :defaultColorMgtGlobals;
setAttr ".cfe" yes;
setAttr ".cfp" -type "string" "<MAYA_RESOURCES>/OCIO-configs/Maya-legacy/config.ocio";
setAttr ".vtn" -type "string" "sRGB gamma (legacy)";
setAttr ".vn" -type "string" "sRGB gamma";
setAttr ".dn" -type "string" "legacy";
setAttr ".wsn" -type "string" "scene-linear Rec 709/sRGB";
setAttr ".ovt" no;
setAttr ".povt" no;
setAttr ".otn" -type "string" "sRGB gamma (legacy)";
setAttr ".potn" -type "string" "sRGB gamma (legacy)";
select -ne :hardwareRenderGlobals;
setAttr ".ctrs" 256;
setAttr ".btrs" 512;
connectAttr "rs_Main.ri" ":persp.rlio[0]";
connectAttr "rs_Main.ri" ":top.rlio[0]";
connectAttr "rs_Main.ri" ":front.rlio[0]";
connectAttr "rs_Main.ri" ":side.rlio[0]";
connectAttr "rs_Main.ri" "pDisc1.rlio[0]";
connectAttr "polyDisc1.output" "pDiscShape1.i";
connectAttr "rs_Main.ri" "aiSkyDomeLight1.rlio[0]";
connectAttr "rs_Main.ri" "mainCamera.rlio[0]";
connectAttr "rs_Main.ri" "model_GRP.rlio[0]";
connectAttr "polySphere1.out" "pSphere1_GEOShape1.i";
relationship "link" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message";
connectAttr "layerManager.dli[0]" "defaultLayer.id";
connectAttr "renderLayerManager.rlmi[0]" "defaultRenderLayer.rlid";
connectAttr "Main.msg" "renderSetup.frl";
connectAttr "Main.msg" "renderSetup.lrl";
connectAttr ":defaultArnoldDisplayDriver.msg" ":defaultArnoldRenderOptions.drivers"
-na;
connectAttr ":defaultArnoldFilter.msg" ":defaultArnoldRenderOptions.filt";
connectAttr ":defaultArnoldDriver.msg" ":defaultArnoldRenderOptions.drvr";
connectAttr "rs_Main.msg" "Main.lrl";
connectAttr "renderSetup.lit" "Main.pls";
connectAttr "defaultCollection.msg" "Main.cl";
connectAttr "defaultCollection.msg" "Main.ch";
connectAttr "renderLayerManager.rlmi[1]" "rs_Main.rlid";
connectAttr "defaultCollectionSelector.c" "defaultCollection.sel";
connectAttr "Main.lit" "defaultCollection.pls";
connectAttr "Main.nic" "defaultCollection.pic";
connectAttr "model_GRP.iog" "modelMain.dsm" -na;
connectAttr "modelMain.msg" "_renderingMain:Main.dnsm" -na;
connectAttr "model_GRP.iog" "_renderingMain1:Main.dsm" -na;
connectAttr "_renderingMain:Main1.msg" "renderingMain1.dnsm" -na;
connectAttr "Main.msg" "_renderingMain:Main1.renderlayer";
connectAttr "defaultRenderLayer.msg" ":defaultRenderingList1.r" -na;
connectAttr "rs_Main.msg" ":defaultRenderingList1.r" -na;
connectAttr "aiSkyDomeLightShape1.ltd" ":lightList1.l" -na;
connectAttr "pSphere1_GEOShape1.iog" ":initialShadingGroup.dsm" -na;
connectAttr "pDiscShape1.iog" ":initialShadingGroup.dsm" -na;
connectAttr "aiSkyDomeLight1.iog" ":defaultLightSet.dsm" -na;
// End of test_project_test_asset_test_task_v002.ma

View file

@ -0,0 +1,525 @@
//Maya ASCII 2023 scene
//Name: test_project_test_asset_test_task_v002.ma
//Last modified: Thu, Nov 09, 2023 11:59:33 AM
//Codeset: 1252
requires maya "2023";
requires -nodeType "simpleSelector" -nodeType "renderSetupLayer" -nodeType "renderSetup"
-nodeType "collection" "renderSetup.py" "1.0";
requires -nodeType "aiOptions" -nodeType "aiAOVDriver" -nodeType "aiAOVFilter" -nodeType "aiSkyDomeLight"
"mtoa" "5.2.1.1";
requires -nodeType "polyDisc" "modelingToolkit" "0.0.0.0";
currentUnit -l centimeter -a degree -t pal;
fileInfo "application" "maya";
fileInfo "product" "Maya 2023";
fileInfo "version" "2023";
fileInfo "cutIdentifier" "202211021031-847a9f9623";
fileInfo "osv" "Windows 10 Pro v2009 (Build: 19045)";
fileInfo "license" "education";
fileInfo "UUID" "591BA477-4DBF-D8A9-D1CE-AEB4E5E95DCA";
fileInfo "OpenPypeContext" "eyJwdWJsaXNoX2F0dHJpYnV0ZXMiOiB7IlZhbGlkYXRlQ29udGFpbmVycyI6IHsiYWN0aXZlIjogdHJ1ZX19fQ==";
createNode transform -s -n "persp";
rename -uid "D52C935B-47C9-D868-A875-D799DD17B3A1";
setAttr ".v" no;
setAttr ".t" -type "double3" 33.329836010894773 18.034068470832839 24.890981774804157 ;
setAttr ".r" -type "double3" 79.461647270402509 -44.999999999997357 183.99999999999159 ;
setAttr ".rp" -type "double3" -2.0401242849359917e-14 2.2609331405046354e-14 -44.821869662029947 ;
setAttr ".rpt" -type "double3" -27.999999999999989 -21.000000000000025 16.82186966202995 ;
createNode camera -s -n "perspShape" -p "persp";
rename -uid "2399E6C0-490F-BA1F-485F-5AA8A01D27BC";
setAttr -k off ".v" no;
setAttr ".rnd" no;
setAttr ".fl" 34.999999999999993;
setAttr ".coi" 50.609449488607154;
setAttr ".imn" -type "string" "persp";
setAttr ".den" -type "string" "persp_depth";
setAttr ".man" -type "string" "persp_mask";
setAttr ".hc" -type "string" "viewSet -p %camera";
setAttr ".ai_translator" -type "string" "perspective";
createNode transform -s -n "top";
rename -uid "415C7426-413E-0FAE-FCC3-3DAED7443A52";
setAttr ".v" no;
setAttr ".t" -type "double3" 0 1000.1 0 ;
setAttr ".r" -type "double3" 90 0 0 ;
setAttr ".rp" -type "double3" 0 0 -1000.1 ;
setAttr ".rpt" -type "double3" 0 -1000.1 1000.1 ;
createNode camera -s -n "topShape" -p "top";
rename -uid "3BD0CF60-40DB-5278-5D8B-06ACBDA32122";
setAttr -k off ".v" no;
setAttr ".rnd" no;
setAttr ".coi" 1000.1;
setAttr ".ow" 30;
setAttr ".imn" -type "string" "top";
setAttr ".den" -type "string" "top_depth";
setAttr ".man" -type "string" "top_mask";
setAttr ".hc" -type "string" "viewSet -t %camera";
setAttr ".o" yes;
setAttr ".ai_translator" -type "string" "orthographic";
createNode transform -s -n "front";
rename -uid "D83DD5CE-4FE0-AB1B-81B2-87A63F0B7A05";
setAttr ".v" no;
setAttr ".t" -type "double3" 0 0 1000.1 ;
setAttr ".r" -type "double3" 180 0 0 ;
setAttr ".rp" -type "double3" 0 0 -1000.1 ;
createNode camera -s -n "frontShape" -p "front";
rename -uid "23313CBA-42C2-0B3A-0FCF-EA965EAC5DEC";
setAttr -k off ".v" no;
setAttr ".rnd" no;
setAttr ".coi" 1000.1;
setAttr ".ow" 30;
setAttr ".imn" -type "string" "front";
setAttr ".den" -type "string" "front_depth";
setAttr ".man" -type "string" "front_mask";
setAttr ".hc" -type "string" "viewSet -f %camera";
setAttr ".o" yes;
setAttr ".ai_translator" -type "string" "orthographic";
createNode transform -s -n "side";
rename -uid "F70F692C-4A0D-BE64-9EE4-A99B6FA2D56E";
setAttr ".v" no;
setAttr ".t" -type "double3" 1000.1 0 0 ;
setAttr ".r" -type "double3" 180 -90 0 ;
setAttr ".rp" -type "double3" 0 0 -1000.1 ;
setAttr ".rpt" -type "double3" -1000.1 0 1000.1 ;
createNode camera -s -n "sideShape" -p "side";
rename -uid "C05669C3-420E-CA11-E5FC-7EB64EF8B632";
setAttr -k off ".v" no;
setAttr ".rnd" no;
setAttr ".coi" 1000.1;
setAttr ".ow" 30;
setAttr ".imn" -type "string" "side";
setAttr ".den" -type "string" "side_depth";
setAttr ".man" -type "string" "side_mask";
setAttr ".hc" -type "string" "viewSet -s %camera";
setAttr ".o" yes;
setAttr ".ai_translator" -type "string" "orthographic";
createNode transform -n "pDisc1";
rename -uid "DED70CCF-4C19-16E4-9E5D-66A05037BA47";
addAttr -ci true -sn "cbId" -ln "cbId" -dt "string";
setAttr ".cbId" -type "string" "60df31e2be2b48bd3695c056:90e762703f08";
createNode mesh -n "pDiscShape1" -p "pDisc1";
rename -uid "E1FCDCCF-4DE1-D3B9-C4F8-3285F1CF5B25";
addAttr -ci true -sn "cbId" -ln "cbId" -dt "string";
setAttr -k off ".v";
setAttr ".vir" yes;
setAttr ".vif" yes;
setAttr ".uvst[0].uvsn" -type "string" "map1";
setAttr ".cuvs" -type "string" "map1";
setAttr ".dcc" -type "string" "Ambient+Diffuse";
setAttr ".covm[0]" 0 1 1;
setAttr ".cdvm[0]" 0 1 1;
setAttr ".ai_translator" -type "string" "polymesh";
setAttr ".cbId" -type "string" "60df31e2be2b48bd3695c056:4ee3da11a1a4";
createNode transform -n "aiSkyDomeLight1";
rename -uid "402BF091-4305-22E3-7CF0-9BA3D7F948F7";
createNode aiSkyDomeLight -n "aiSkyDomeLightShape1" -p "aiSkyDomeLight1";
rename -uid "CEF32074-4066-553D-A4FD-65B508A56ABE";
addAttr -ci true -h true -sn "aal" -ln "attributeAliasList" -dt "attributeAlias";
setAttr -k off ".v";
setAttr ".csh" no;
setAttr ".rcsh" no;
setAttr ".aal" -type "attributeAlias" {"exposure","aiExposure"} ;
createNode transform -n "mainCamera";
rename -uid "58651370-474E-02EE-39A9-A2AB27E0DD87";
setAttr ".t" -type "double3" 33.329836010894773 18.034068470832839 24.890981774804157 ;
setAttr ".r" -type "double3" 79.461647270402509 -44.999999999997357 183.99999999999159 ;
setAttr ".rp" -type "double3" -2.0401242849359917e-14 2.2609331405046354e-14 -44.821869662029947 ;
setAttr ".rpt" -type "double3" -27.999999999999989 -21.000000000000025 16.82186966202995 ;
createNode camera -n "mainCameraShape" -p "mainCamera";
rename -uid "CCE11369-4101-EE5E-5381-3F87DA963CA2";
setAttr -k off ".v";
setAttr ".fl" 34.999999999999993;
setAttr ".coi" 50.609449488607154;
setAttr ".imn" -type "string" "persp";
setAttr ".den" -type "string" "persp_depth";
setAttr ".man" -type "string" "persp_mask";
setAttr ".hc" -type "string" "viewSet -p %camera";
setAttr ".ai_translator" -type "string" "perspective";
createNode transform -n "model_GRP";
rename -uid "445FDC20-4A9D-2C5B-C7BD-F98F6E660B5C";
createNode transform -n "pSphere1_GEO" -p "model_GRP";
rename -uid "7445A43F-444F-B2D3-4315-2AA013D2E0B6";
addAttr -ci true -sn "cbId" -ln "cbId" -dt "string";
setAttr ".cbId" -type "string" "60df31e2be2b48bd3695c056:302a4c6123a4";
createNode mesh -n "pSphere1_GEOShape1" -p "pSphere1_GEO";
rename -uid "7C731260-45C6-339E-07BF-359446B08EA1";
addAttr -ci true -sn "cbId" -ln "cbId" -dt "string";
setAttr -k off ".v";
setAttr ".vir" yes;
setAttr ".vif" yes;
setAttr ".uvst[0].uvsn" -type "string" "map1";
setAttr ".cuvs" -type "string" "map1";
setAttr ".dcc" -type "string" "Ambient+Diffuse";
setAttr ".covm[0]" 0 1 1;
setAttr ".cdvm[0]" 0 1 1;
setAttr ".ai_translator" -type "string" "polymesh";
setAttr ".cbId" -type "string" "60df31e2be2b48bd3695c056:6c77a15a98a9";
createNode lightLinker -s -n "lightLinker1";
rename -uid "D9ADDBD2-49DE-91E2-4166-99A362986A3A";
setAttr -s 2 ".lnk";
setAttr -s 2 ".slnk";
createNode shapeEditorManager -n "shapeEditorManager";
rename -uid "A232A3B1-4B62-92E7-A7C9-9D9FC5EF010A";
createNode poseInterpolatorManager -n "poseInterpolatorManager";
rename -uid "B30BA35D-492A-834B-3448-49A80BBBFC39";
createNode displayLayerManager -n "layerManager";
rename -uid "4417380F-4A6A-16CC-B1DE-AA95ED9C7FB2";
createNode displayLayer -n "defaultLayer";
rename -uid "4A776D1B-401F-7069-1C74-A7AAE84CEE03";
setAttr ".ufem" -type "stringArray" 0 ;
createNode renderLayerManager -n "renderLayerManager";
rename -uid "EE21C644-43B8-C754-0BED-709D2EEB204D";
setAttr -s 2 ".rlmi[1]" 1;
setAttr -s 2 ".rlmi";
createNode renderLayer -n "defaultRenderLayer";
rename -uid "B134920D-4508-23BD-A6CA-11B43DE03F53";
setAttr ".g" yes;
createNode renderSetup -n "renderSetup";
rename -uid "9A8F0D15-41AB-CA70-C2D8-B78840BF9BC1";
createNode polySphere -n "polySphere1";
rename -uid "DA319706-4ACF-B15C-53B2-48AC80D202EA";
createNode script -n "uiConfigurationScriptNode";
rename -uid "4B7AFB53-452E-E870-63E1-CCA1DD6EAF13";
setAttr ".b" -type "string" (
"// Maya Mel UI Configuration File.\n//\n// This script is machine generated. Edit at your own risk.\n//\n//\n\nglobal string $gMainPane;\nif (`paneLayout -exists $gMainPane`) {\n\n\tglobal int $gUseScenePanelConfig;\n\tint $useSceneConfig = $gUseScenePanelConfig;\n\tint $nodeEditorPanelVisible = stringArrayContains(\"nodeEditorPanel1\", `getPanel -vis`);\n\tint $nodeEditorWorkspaceControlOpen = (`workspaceControl -exists nodeEditorPanel1Window` && `workspaceControl -q -visible nodeEditorPanel1Window`);\n\tint $menusOkayInPanels = `optionVar -q allowMenusInPanels`;\n\tint $nVisPanes = `paneLayout -q -nvp $gMainPane`;\n\tint $nPanes = 0;\n\tstring $editorName;\n\tstring $panelName;\n\tstring $itemFilterName;\n\tstring $panelConfig;\n\n\t//\n\t// get current state of the UI\n\t//\n\tsceneUIReplacement -update $gMainPane;\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Top View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Top View\")) -mbv $menusOkayInPanels $panelName;\n"
+ "\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"|front\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n"
+ " -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n"
+ " -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -bluePencil 1\n -greasePencils 0\n -shadows 0\n -captureSequenceNumber -1\n -width 477\n -height 345\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Side View\")) `;\n"
+ "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Side View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"|front\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n"
+ " -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n"
+ " -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -bluePencil 1\n -greasePencils 0\n -shadows 0\n -captureSequenceNumber -1\n -width 476\n -height 345\n -sceneRenderFilter 0\n $editorName;\n"
+ " modelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Front View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Front View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"|top\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n"
+ " -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n"
+ " -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -bluePencil 1\n"
+ " -greasePencils 0\n -shadows 0\n -captureSequenceNumber -1\n -width 477\n -height 345\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Persp View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Persp View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"|mainCamera\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n"
+ " -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n"
+ " -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n"
+ " -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -bluePencil 1\n -greasePencils 0\n -shadows 0\n -captureSequenceNumber -1\n -width 476\n -height 345\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"ToggledOutliner\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"ToggledOutliner\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n outlinerEditor -e \n -docTag \"isolOutln_fromSeln\" \n -showShapes 0\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 1\n -showReferenceMembers 1\n"
+ " -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 1\n -showAssets 1\n -showContainedOnly 1\n -showPublishedAsConnected 0\n -showParentContainers 0\n -showContainerContents 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n"
+ " -isSet 0\n -isSetMember 0\n -showUfeItems 1\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -selectCommand \"print(\\\"\\\")\" \n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 0\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n -renderFilterIndex 0\n -selectionOrder \"chronological\" \n -expandAttribute 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"Outliner\")) `;\n"
+ "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"Outliner\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n outlinerEditor -e \n -showShapes 0\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 1\n -showAssets 1\n -showContainedOnly 1\n -showPublishedAsConnected 0\n -showParentContainers 0\n -showContainerContents 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n"
+ " -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -showUfeItems 1\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 0\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n"
+ " $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"graphEditor\" (localizedPanelLabel(\"Graph Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Graph Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 1\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 0\n"
+ " -showPublishedAsConnected 0\n -showParentContainers 1\n -showContainerContents 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 0\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 1\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 1\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -showUfeItems 1\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n"
+ " -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 1\n -mapMotionTrails 1\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n animCurveEditor -e \n -displayValues 0\n -snapTime \"integer\" \n -snapValue \"none\" \n -showPlayRangeShades \"on\" \n -lockPlayRangeShades \"off\" \n -smoothness \"fine\" \n -resultSamples 1.041667\n -resultScreenSamples 0\n -resultUpdate \"delayed\" \n -showUpstreamCurves 1\n -keyMinScale 1\n -stackedCurvesMin -1\n -stackedCurvesMax 1\n"
+ " -stackedCurvesSpace 0.2\n -preSelectionHighlight 0\n -constrainDrag 0\n -valueLinesToggle 1\n -highlightAffectedCurves 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dopeSheetPanel\" (localizedPanelLabel(\"Dope Sheet\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dope Sheet\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n"
+ " -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 0\n -showPublishedAsConnected 0\n -showParentContainers 1\n -showContainerContents 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUpstreamCurves 1\n -showUnitlessCurves 0\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 1\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -showUfeItems 1\n -displayMode \"DAG\" \n -expandObjects 0\n"
+ " -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 1\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n dopeSheetEditor -e \n -displayValues 0\n -snapTime \"integer\" \n -snapValue \"none\" \n -outliner \"dopeSheetPanel1OutlineEd\" \n -showSummary 1\n -showScene 0\n -hierarchyBelow 0\n"
+ " -showTicks 1\n -selectionWindow 0 0 0 0 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"timeEditorPanel\" (localizedPanelLabel(\"Time Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Time Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"clipEditorPanel\" (localizedPanelLabel(\"Trax Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Trax Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n clipEditor -e \n -displayValues 0\n -snapTime \"none\" \n -snapValue \"none\" \n -initialized 0\n -manageSequencer 0 \n"
+ " $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"sequenceEditorPanel\" (localizedPanelLabel(\"Camera Sequencer\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Camera Sequencer\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = sequenceEditorNameFromPanel($panelName);\n clipEditor -e \n -displayValues 0\n -snapTime \"none\" \n -snapValue \"none\" \n -initialized 0\n -manageSequencer 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperGraphPanel\" (localizedPanelLabel(\"Hypergraph Hierarchy\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypergraph Hierarchy\")) -mbv $menusOkayInPanels $panelName;\n"
+ "\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n hyperGraph -e \n -graphLayoutStyle \"hierarchicalLayout\" \n -orientation \"horiz\" \n -mergeConnections 0\n -zoom 1\n -animateTransition 0\n -showRelationships 1\n -showShapes 0\n -showDeformers 0\n -showExpressions 0\n -showConstraints 0\n -showConnectionFromSelected 0\n -showConnectionToSelected 0\n -showConstraintLabels 0\n -showUnderworld 0\n -showInvisible 0\n -transitionFrames 1\n -opaqueContainers 0\n -freeform 0\n -imagePosition 0 0 \n -imageScale 1\n -imageEnabled 0\n -graphType \"DAG\" \n -heatMapDisplay 0\n -updateSelection 1\n -updateNodeAdded 1\n -useDrawOverrideColor 0\n -limitGraphTraversal -1\n"
+ " -range 0 0 \n -iconSize \"smallIcons\" \n -showCachedConnections 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperShadePanel\" (localizedPanelLabel(\"Hypershade\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypershade\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"visorPanel\" (localizedPanelLabel(\"Visor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Visor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"nodeEditorPanel\" (localizedPanelLabel(\"Node Editor\")) `;\n\tif ($nodeEditorPanelVisible || $nodeEditorWorkspaceControlOpen) {\n"
+ "\t\tif (\"\" == $panelName) {\n\t\t\tif ($useSceneConfig) {\n\t\t\t\t$panelName = `scriptedPanel -unParent -type \"nodeEditorPanel\" -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n nodeEditor -e \n -allAttributes 0\n -allNodes 0\n -autoSizeNodes 1\n -consistentNameSize 1\n -createNodeCommand \"nodeEdCreateNodeCommand\" \n -connectNodeOnCreation 0\n -connectOnDrop 0\n -copyConnectionsOnPaste 0\n -connectionStyle \"bezier\" \n -defaultPinnedState 0\n -additiveGraphingMode 1\n -connectedGraphingMode 1\n -settingsChangedCallback \"nodeEdSyncControls\" \n -traversalDepthLimit -1\n -keyPressCommand \"nodeEdKeyPressCommand\" \n -nodeTitleMode \"name\" \n -gridSnap 0\n -gridVisibility 1\n -crosshairOnEdgeDragging 0\n"
+ " -popupMenuScript \"nodeEdBuildPanelMenus\" \n -showNamespace 1\n -showShapes 1\n -showSGShapes 0\n -showTransforms 1\n -useAssets 1\n -syncedSelection 1\n -extendToShapes 1\n -showUnitConversions 0\n -editorMode \"default\" \n -hasWatchpoint 0\n $editorName;\n\t\t\t}\n\t\t} else {\n\t\t\t$label = `panel -q -label $panelName`;\n\t\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n nodeEditor -e \n -allAttributes 0\n -allNodes 0\n -autoSizeNodes 1\n -consistentNameSize 1\n -createNodeCommand \"nodeEdCreateNodeCommand\" \n -connectNodeOnCreation 0\n -connectOnDrop 0\n -copyConnectionsOnPaste 0\n -connectionStyle \"bezier\" \n -defaultPinnedState 0\n"
+ " -additiveGraphingMode 1\n -connectedGraphingMode 1\n -settingsChangedCallback \"nodeEdSyncControls\" \n -traversalDepthLimit -1\n -keyPressCommand \"nodeEdKeyPressCommand\" \n -nodeTitleMode \"name\" \n -gridSnap 0\n -gridVisibility 1\n -crosshairOnEdgeDragging 0\n -popupMenuScript \"nodeEdBuildPanelMenus\" \n -showNamespace 1\n -showShapes 1\n -showSGShapes 0\n -showTransforms 1\n -useAssets 1\n -syncedSelection 1\n -extendToShapes 1\n -showUnitConversions 0\n -editorMode \"default\" \n -hasWatchpoint 0\n $editorName;\n\t\t\tif (!$useSceneConfig) {\n\t\t\t\tpanel -e -l $label $panelName;\n\t\t\t}\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"createNodePanel\" (localizedPanelLabel(\"Create Node\")) `;\n\tif (\"\" != $panelName) {\n"
+ "\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Create Node\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"polyTexturePlacementPanel\" (localizedPanelLabel(\"UV Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"UV Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"renderWindowPanel\" (localizedPanelLabel(\"Render View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Render View\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"shapePanel\" (localizedPanelLabel(\"Shape Editor\")) `;\n\tif (\"\" != $panelName) {\n"
+ "\t\t$label = `panel -q -label $panelName`;\n\t\tshapePanel -edit -l (localizedPanelLabel(\"Shape Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"posePanel\" (localizedPanelLabel(\"Pose Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tposePanel -edit -l (localizedPanelLabel(\"Pose Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynRelEdPanel\" (localizedPanelLabel(\"Dynamic Relationships\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dynamic Relationships\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"relationshipPanel\" (localizedPanelLabel(\"Relationship Editor\")) `;\n"
+ "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Relationship Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"referenceEditorPanel\" (localizedPanelLabel(\"Reference Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Reference Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynPaintScriptedPanelType\" (localizedPanelLabel(\"Paint Effects\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Paint Effects\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"scriptEditorPanel\" (localizedPanelLabel(\"Script Editor\")) `;\n"
+ "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Script Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"profilerPanel\" (localizedPanelLabel(\"Profiler Tool\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Profiler Tool\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"contentBrowserPanel\" (localizedPanelLabel(\"Content Browser\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Content Browser\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\tif ($useSceneConfig) {\n string $configName = `getPanel -cwl (localizedPanelLabel(\"Current Layout\"))`;\n"
+ " if (\"\" != $configName) {\n\t\t\tpanelConfiguration -edit -label (localizedPanelLabel(\"Current Layout\")) \n\t\t\t\t-userCreated false\n\t\t\t\t-defaultImage \"vacantCell.xP:/\"\n\t\t\t\t-image \"\"\n\t\t\t\t-sc false\n\t\t\t\t-configString \"global string $gMainPane; paneLayout -e -cn \\\"quad\\\" -ps 1 50 50 -ps 2 50 50 -ps 3 50 50 -ps 4 50 50 $gMainPane;\"\n\t\t\t\t-removeAllPanels\n\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Top View\")) \n\t\t\t\t\t\"modelPanel\"\n"
+ "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Top View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera top` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -bluePencil 1\\n -greasePencils 0\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 477\\n -height 345\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
+ "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Top View\\\")) -mbv $menusOkayInPanels $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera top` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -bluePencil 1\\n -greasePencils 0\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 477\\n -height 345\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
+ "\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Persp View\")) \n\t\t\t\t\t\"modelPanel\"\n"
+ "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n -camera \\\"|mainCamera\\\" \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -bluePencil 1\\n -greasePencils 0\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 476\\n -height 345\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
+ "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n -camera \\\"|mainCamera\\\" \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -bluePencil 1\\n -greasePencils 0\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 476\\n -height 345\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
+ "\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Side View\")) \n\t\t\t\t\t\"modelPanel\"\n"
+ "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Side View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera side` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -bluePencil 1\\n -greasePencils 0\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 476\\n -height 345\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
+ "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Side View\\\")) -mbv $menusOkayInPanels $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera side` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -bluePencil 1\\n -greasePencils 0\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 476\\n -height 345\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
+ "\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Front View\")) \n\t\t\t\t\t\"modelPanel\"\n"
+ "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Front View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n -camera \\\"|top\\\" \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -bluePencil 1\\n -greasePencils 0\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 477\\n -height 345\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
+ "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Front View\\\")) -mbv $menusOkayInPanels $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n -camera \\\"|top\\\" \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -bluePencil 1\\n -greasePencils 0\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 477\\n -height 345\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
+ "\t\t\t\t$configName;\n\n setNamedPanelLayout (localizedPanelLabel(\"Current Layout\"));\n }\n\n panelHistory -e -clear mainPanelHistory;\n sceneUIReplacement -clear;\n\t}\n\n\ngrid -spacing 5 -size 12 -divisions 5 -displayAxes yes -displayGridLines yes -displayDivisionLines yes -displayPerspectiveLabels no -displayOrthographicLabels no -displayAxesBold yes -perspectiveLabelPosition axis -orthographicLabelPosition edge;\nviewManip -drawCompass 0 -compassAngle 0 -frontParameters \"\" -homeParameters \"\" -selectionLockParameters \"\";\n}\n");
setAttr ".st" 3;
createNode script -n "sceneConfigurationScriptNode";
rename -uid "72B19BC2-43A2-E229-0A73-2CB861A291D1";
setAttr ".b" -type "string" "playbackOptions -min 1000 -max 1001 -ast 1000 -aet 1001 ";
setAttr ".st" 6;
createNode polyDisc -n "polyDisc1";
rename -uid "9ED8A7BD-4FFD-6107-4322-35ACD1D3AC42";
createNode aiOptions -s -n "defaultArnoldRenderOptions";
rename -uid "31A81965-48A6-B90D-503D-2FA162B7C982";
createNode aiAOVFilter -s -n "defaultArnoldFilter";
rename -uid "77A2BCB1-4613-905E-080E-B997FD5E1C6F";
setAttr ".ai_translator" -type "string" "gaussian";
createNode aiAOVDriver -s -n "defaultArnoldDriver";
rename -uid "C05729BE-4A33-F1DA-C222-3F8AB6EE7504";
setAttr ".ai_translator" -type "string" "exr";
createNode aiAOVDriver -s -n "defaultArnoldDisplayDriver";
rename -uid "806C25D7-4284-C09D-A8AE-4A80DBFFFAAF";
setAttr ".output_mode" 0;
setAttr ".ai_translator" -type "string" "maya";
createNode renderSetupLayer -n "Main";
rename -uid "DC3F077F-49F5-1D64-BFF3-AAAF06798636";
addAttr -ci true -sn "es" -ln "expandedState" -min 0 -max 1 -at "bool";
setAttr ".es" yes;
createNode renderLayer -n "rs_Main";
rename -uid "D798EE14-43EE-D8EF-F4C9-D6B19C9BC029";
setAttr ".do" 1;
createNode collection -n "defaultCollection";
rename -uid "0194FCB7-43C4-DC06-C8D6-D9BA2721CCFA";
addAttr -ci true -sn "es" -ln "expandedState" -min 0 -max 1 -at "bool";
setAttr ".es" yes;
createNode simpleSelector -n "defaultCollectionSelector";
rename -uid "37D69395-4785-D0BE-AEA0-EEA66D1FAEDF";
setAttr ".pat" -type "string" "*";
createNode objectSet -n "modelMain";
rename -uid "811E4501-4B64-3016-BE29-E18EC09D90B7";
addAttr -ci true -sn "cbId" -ln "cbId" -dt "string";
addAttr -ci true -sn "id" -ln "id" -dt "string";
addAttr -ci true -sn "family" -ln "family" -dt "string";
addAttr -ci true -sn "subset" -ln "subset" -dt "string";
addAttr -ci true -sn "active" -ln "active" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "creator_identifier" -ln "creator_identifier" -dt "string";
addAttr -ci true -sn "variant" -ln "variant" -dt "string";
addAttr -ci true -sn "asset" -ln "asset" -dt "string";
addAttr -ci true -sn "writeColorSets" -ln "writeColorSets" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "writeFaceSets" -ln "writeFaceSets" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "attr" -ln "attr" -dt "string";
addAttr -ci true -sn "attrPrefix" -ln "attrPrefix" -dt "string";
addAttr -ci true -sn "includeParentHierarchy" -ln "includeParentHierarchy" -min
0 -max 1 -at "bool";
addAttr -ci true -sn "task" -ln "task" -dt "string";
addAttr -ci true -sn "publish_attributes" -ln "publish_attributes" -dt "string";
addAttr -ci true -sn "creator_attributes" -ln "creator_attributes" -dt "string";
addAttr -ci true -sn "__creator_attributes_keys" -ln "__creator_attributes_keys"
-dt "string";
setAttr ".ihi" 0;
setAttr ".cbId" -type "string" "60df31e2be2b48bd3695c056:49991563bf50";
setAttr ".id" -type "string" "pyblish.avalon.instance";
setAttr ".family" -type "string" "model";
setAttr ".subset" -type "string" "modelMain";
setAttr -cb on ".active" yes;
setAttr ".creator_identifier" -type "string" "io.openpype.creators.maya.model";
setAttr ".variant" -type "string" "Main";
setAttr ".asset" -type "string" "test_asset";
setAttr -cb on ".writeColorSets";
setAttr -cb on ".writeFaceSets";
setAttr ".attr" -type "string" "";
setAttr ".attrPrefix" -type "string" "";
setAttr -cb on ".includeParentHierarchy";
setAttr ".task" -type "string" "test_task";
setAttr ".publish_attributes" -type "string" "{\"ValidateNodeIDsRelated\": {\"active\": true}, \"ValidateInstanceInContext\": {\"active\": true}, \"ValidateTransformNamingSuffix\": {\"active\": true}, \"ValidateColorSets\": {\"active\": true}, \"ValidateMeshHasUVs\": {\"active\": true}, \"ValidateMeshNonZeroEdgeLength\": {\"active\": true}, \"ExtractModel\": {\"active\": true}}";
setAttr ".creator_attributes" -type "string" "{}";
setAttr ".__creator_attributes_keys" -type "string" "writeColorSets,writeFaceSets,includeParentHierarchy,attr,attrPrefix";
createNode objectSet -n "_renderingMain:Main";
rename -uid "4E1D2600-482D-425C-352A-74BA418DC374";
addAttr -ci true -sn "cbId" -ln "cbId" -dt "string";
setAttr ".ihi" 0;
setAttr ".cbId" -type "string" "60df31e2be2b48bd3695c056:752f6f925fe6";
createNode objectSet -n "_renderingMain1:Main";
rename -uid "A6382090-4537-44CB-E6DC-A5A58B98D008";
addAttr -ci true -sn "cbId" -ln "cbId" -dt "string";
setAttr ".ihi" 0;
setAttr ".cbId" -type "string" "60df31e2be2b48bd3695c056:d587b60d712e";
createNode objectSet -n "workfileMain";
rename -uid "0F32608C-4AA1-F493-205C-25BDABF95CEC";
addAttr -ci true -sn "id" -ln "id" -dt "string";
addAttr -ci true -sn "family" -ln "family" -dt "string";
addAttr -ci true -sn "subset" -ln "subset" -dt "string";
addAttr -ci true -sn "active" -ln "active" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "creator_identifier" -ln "creator_identifier" -dt "string";
addAttr -ci true -sn "variant" -ln "variant" -dt "string";
addAttr -ci true -sn "asset" -ln "asset" -dt "string";
addAttr -ci true -sn "task" -ln "task" -dt "string";
addAttr -ci true -sn "publish_attributes" -ln "publish_attributes" -dt "string";
addAttr -ci true -sn "creator_attributes" -ln "creator_attributes" -dt "string";
addAttr -ci true -sn "__creator_attributes_keys" -ln "__creator_attributes_keys"
-dt "string";
addAttr -ci true -sn "cbId" -ln "cbId" -dt "string";
setAttr ".ihi" 0;
setAttr ".hio" yes;
setAttr ".id" -type "string" "pyblish.avalon.instance";
setAttr ".family" -type "string" "workfile";
setAttr ".subset" -type "string" "workfileTest_task";
setAttr -cb on ".active" yes;
setAttr ".creator_identifier" -type "string" "io.openpype.creators.maya.workfile";
setAttr ".variant" -type "string" "Main";
setAttr ".asset" -type "string" "test_asset";
setAttr ".task" -type "string" "test_task";
setAttr ".publish_attributes" -type "string" "{\"ValidateInstanceInContext\": {\"active\": true}, \"ExtractImportReference\": {\"active\": false}}";
setAttr ".creator_attributes" -type "string" "{}";
setAttr ".__creator_attributes_keys" -type "string" "";
setAttr ".cbId" -type "string" "60df31e2be2b48bd3695c056:eee200c4dd38";
createNode objectSet -n "renderingMain1";
rename -uid "9AC6AB5B-45EB-8439-BB6C-C197555E11E8";
addAttr -ci true -sn "pre_creator_identifier" -ln "pre_creator_identifier" -dt "string";
addAttr -ci true -sn "cbId" -ln "cbId" -dt "string";
setAttr ".ihi" 0;
setAttr ".pre_creator_identifier" -type "string" "io.openpype.creators.maya.renderlayer";
setAttr ".cbId" -type "string" "60df31e2be2b48bd3695c056:e72a7af3a6c5";
createNode objectSet -n "_renderingMain:Main1";
rename -uid "7CFC031E-42E2-E431-89AB-5A991800F6F2";
addAttr -s false -ci true -sn "renderlayer" -ln "renderlayer" -at "message";
addAttr -ci true -sn "cbId" -ln "cbId" -dt "string";
addAttr -ci true -sn "id" -ln "id" -dt "string";
addAttr -ci true -sn "family" -ln "family" -dt "string";
addAttr -ci true -sn "subset" -ln "subset" -dt "string";
addAttr -ci true -sn "active" -ln "active" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "creator_identifier" -ln "creator_identifier" -dt "string";
addAttr -ci true -sn "variant" -ln "variant" -dt "string";
addAttr -ci true -sn "asset" -ln "asset" -dt "string";
addAttr -ci true -sn "deadlineServers" -ln "deadlineServers" -dt "string";
addAttr -ci true -sn "suspendPublishJob" -ln "suspendPublishJob" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "priority" -ln "priority" -at "long";
addAttr -ci true -sn "tile_priority" -ln "tile_priority" -at "long";
addAttr -ci true -sn "framesPerTask" -ln "framesPerTask" -at "long";
addAttr -ci true -sn "whitelist" -ln "whitelist" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "machineList" -ln "machineList" -dt "string";
addAttr -ci true -sn "useMayaBatch" -ln "useMayaBatch" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "primaryPool" -ln "primaryPool" -dt "string";
addAttr -ci true -sn "secondaryPool" -ln "secondaryPool" -dt "string";
addAttr -ci true -sn "task" -ln "task" -dt "string";
addAttr -ci true -sn "review" -ln "review" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "extendFrames" -ln "extendFrames" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "overrideExistingFrame" -ln "overrideExistingFrame" -min 0
-max 1 -at "bool";
addAttr -ci true -sn "tileRendering" -ln "tileRendering" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "tilesX" -ln "tilesX" -at "long";
addAttr -ci true -sn "tilesY" -ln "tilesY" -at "long";
addAttr -ci true -sn "convertToScanline" -ln "convertToScanline" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "useReferencedAovs" -ln "useReferencedAovs" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "renderSetupIncludeLights" -ln "renderSetupIncludeLights" -min
0 -max 1 -at "bool";
addAttr -ci true -sn "publish_attributes" -ln "publish_attributes" -dt "string";
addAttr -ci true -sn "creator_attributes" -ln "creator_attributes" -dt "string";
addAttr -ci true -sn "__creator_attributes_keys" -ln "__creator_attributes_keys"
-dt "string";
setAttr ".ihi" 0;
setAttr ".cbId" -type "string" "60df31e2be2b48bd3695c056:0850eb5268f2";
setAttr ".id" -type "string" "pyblish.avalon.instance";
setAttr ".family" -type "string" "renderlayer";
setAttr ".subset" -type "string" "renderTest_taskMain";
setAttr -cb on ".active" yes;
setAttr ".creator_identifier" -type "string" "io.openpype.creators.maya.renderlayer";
setAttr ".variant" -type "string" "Main";
setAttr ".asset" -type "string" "test_asset";
setAttr ".deadlineServers" -type "string" "default";
setAttr -cb on ".suspendPublishJob";
setAttr -cb on ".priority" 50;
setAttr -cb on ".tile_priority" 50;
setAttr -cb on ".framesPerTask" 1;
setAttr -cb on ".whitelist";
setAttr ".machineList" -type "string" "";
setAttr -cb on ".useMayaBatch";
setAttr ".primaryPool" -type "string" "none";
setAttr ".secondaryPool" -type "string" "-";
setAttr ".task" -type "string" "test_task";
setAttr -cb on ".review" yes;
setAttr -cb on ".extendFrames";
setAttr -cb on ".overrideExistingFrame" yes;
setAttr -cb on ".tileRendering";
setAttr -cb on ".tilesX" 2;
setAttr -cb on ".tilesY" 2;
setAttr -cb on ".convertToScanline";
setAttr -cb on ".useReferencedAovs";
setAttr -cb on ".renderSetupIncludeLights" yes;
setAttr ".publish_attributes" -type "string" "{\"CollectDeadlinePools\": {\"primaryPool\": \"\", \"secondaryPool\": \"\"}, \"ValidateResolution\": {\"active\": true}, \"ValidateDeadlinePools\": {\"active\": true}, \"ValidateFrameRange\": {\"active\": true}, \"ValidateInstanceInContext\": {\"active\": true}, \"ExtractImportReference\": {\"active\": false}, \"MayaSubmitDeadline\": {\"priority\": 50, \"chunkSize\": 1, \"machineList\": \"\", \"whitelist\": false, \"tile_priority\": 50, \"strict_error_checking\": true}, \"ProcessSubmittedJobOnFarm\": {\"publishJobState\": \"Active\"}}";
setAttr ".creator_attributes" -type "string" "{}";
setAttr ".__creator_attributes_keys" -type "string" "review,extendFrames,overrideExistingFrame,tileRendering,tilesX,tilesY,convertToScanline,useReferencedAovs,renderSetupIncludeLights";
select -ne :time1;
setAttr ".o" 1001;
setAttr ".unw" 1001;
select -ne :hardwareRenderingGlobals;
setAttr ".otfna" -type "stringArray" 22 "NURBS Curves" "NURBS Surfaces" "Polygons" "Subdiv Surface" "Particles" "Particle Instance" "Fluids" "Strokes" "Image Planes" "UI" "Lights" "Cameras" "Locators" "Joints" "IK Handles" "Deformers" "Motion Trails" "Components" "Hair Systems" "Follicles" "Misc. UI" "Ornaments" ;
setAttr ".otfva" -type "Int32Array" 22 0 1 1 1 1 1
1 1 1 0 0 0 0 0 0 0 0 0
0 0 0 0 ;
setAttr ".fprt" yes;
select -ne :renderPartition;
setAttr -s 2 ".st";
select -ne :renderGlobalsList1;
select -ne :defaultShaderList1;
setAttr -s 5 ".s";
select -ne :postProcessList1;
setAttr -s 2 ".p";
select -ne :defaultRenderingList1;
setAttr -s 2 ".r";
select -ne :lightList1;
select -ne :standardSurface1;
setAttr ".b" 0.80000001192092896;
setAttr ".bc" -type "float3" 1 1 1 ;
setAttr ".s" 0.20000000298023224;
select -ne :initialShadingGroup;
setAttr -s 2 ".dsm";
setAttr ".ro" yes;
select -ne :initialParticleSE;
setAttr ".ro" yes;
select -ne :defaultRenderGlobals;
addAttr -ci true -h true -sn "dss" -ln "defaultSurfaceShader" -dt "string";
setAttr ".ren" -type "string" "arnold";
setAttr ".outf" 51;
setAttr ".imfkey" -type "string" "exr";
setAttr ".an" yes;
setAttr ".fs" 1001;
setAttr ".ef" 1001;
setAttr ".oft" -type "string" "";
setAttr ".pff" yes;
setAttr ".ifp" -type "string" "<Scene>/<RenderLayer>/<RenderLayer>_<RenderPass>";
setAttr ".rv" -type "string" "";
setAttr ".pram" -type "string" "";
setAttr ".poam" -type "string" "";
setAttr ".prlm" -type "string" "";
setAttr ".polm" -type "string" "";
setAttr ".prm" -type "string" "";
setAttr ".pom" -type "string" "";
setAttr ".dss" -type "string" "lambert1";
select -ne :defaultResolution;
setAttr ".w" 1920;
setAttr ".h" 1080;
setAttr ".pa" 1;
setAttr ".dar" 1.7777777910232544;
select -ne :defaultLightSet;
select -ne :defaultColorMgtGlobals;
setAttr ".cfe" yes;
setAttr ".cfp" -type "string" "<MAYA_RESOURCES>/OCIO-configs/Maya-legacy/config.ocio";
setAttr ".vtn" -type "string" "sRGB gamma (legacy)";
setAttr ".vn" -type "string" "sRGB gamma";
setAttr ".dn" -type "string" "legacy";
setAttr ".wsn" -type "string" "scene-linear Rec 709/sRGB";
setAttr ".ovt" no;
setAttr ".povt" no;
setAttr ".otn" -type "string" "sRGB gamma (legacy)";
setAttr ".potn" -type "string" "sRGB gamma (legacy)";
select -ne :hardwareRenderGlobals;
setAttr ".ctrs" 256;
setAttr ".btrs" 512;
connectAttr "rs_Main.ri" ":persp.rlio[0]";
connectAttr "rs_Main.ri" ":top.rlio[0]";
connectAttr "rs_Main.ri" ":front.rlio[0]";
connectAttr "rs_Main.ri" ":side.rlio[0]";
connectAttr "rs_Main.ri" "pDisc1.rlio[0]";
connectAttr "polyDisc1.output" "pDiscShape1.i";
connectAttr "rs_Main.ri" "aiSkyDomeLight1.rlio[0]";
connectAttr "rs_Main.ri" "mainCamera.rlio[0]";
connectAttr "rs_Main.ri" "model_GRP.rlio[0]";
connectAttr "polySphere1.out" "pSphere1_GEOShape1.i";
relationship "link" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message";
connectAttr "layerManager.dli[0]" "defaultLayer.id";
connectAttr "renderLayerManager.rlmi[0]" "defaultRenderLayer.rlid";
connectAttr "Main.msg" "renderSetup.frl";
connectAttr "Main.msg" "renderSetup.lrl";
connectAttr ":defaultArnoldDisplayDriver.msg" ":defaultArnoldRenderOptions.drivers"
-na;
connectAttr ":defaultArnoldFilter.msg" ":defaultArnoldRenderOptions.filt";
connectAttr ":defaultArnoldDriver.msg" ":defaultArnoldRenderOptions.drvr";
connectAttr "rs_Main.msg" "Main.lrl";
connectAttr "renderSetup.lit" "Main.pls";
connectAttr "defaultCollection.msg" "Main.cl";
connectAttr "defaultCollection.msg" "Main.ch";
connectAttr "renderLayerManager.rlmi[1]" "rs_Main.rlid";
connectAttr "defaultCollectionSelector.c" "defaultCollection.sel";
connectAttr "Main.lit" "defaultCollection.pls";
connectAttr "Main.nic" "defaultCollection.pic";
connectAttr "model_GRP.iog" "modelMain.dsm" -na;
connectAttr "modelMain.msg" "_renderingMain:Main.dnsm" -na;
connectAttr "model_GRP.iog" "_renderingMain1:Main.dsm" -na;
connectAttr "_renderingMain:Main1.msg" "renderingMain1.dnsm" -na;
connectAttr "Main.msg" "_renderingMain:Main1.renderlayer";
connectAttr "defaultRenderLayer.msg" ":defaultRenderingList1.r" -na;
connectAttr "rs_Main.msg" ":defaultRenderingList1.r" -na;
connectAttr "aiSkyDomeLightShape1.ltd" ":lightList1.l" -na;
connectAttr "pSphere1_GEOShape1.iog" ":initialShadingGroup.dsm" -na;
connectAttr "pDiscShape1.iog" ":initialShadingGroup.dsm" -na;
connectAttr "aiSkyDomeLight1.iog" ":defaultLightSet.dsm" -na;
// End of test_project_test_asset_test_task_v002.ma

View file

@ -0,0 +1,10 @@
workspace -fr "shaders" "renderData/shaders";
workspace -fr "images" "renders/maya";
workspace -fr "particles" "particles";
workspace -fr "mayaAscii" "";
workspace -fr "mayaBinary" "";
workspace -fr "scene" "";
workspace -fr "alembicCache" "cache/alembic";
workspace -fr "renderData" "renderData";
workspace -fr "sourceImages" "sourceimages";
workspace -fr "fileCache" "cache/nCache";

View file

@ -0,0 +1 @@
{"indexes":[{"v":{"$numberInt":"2"},"key":{"_id":{"$numberInt":"1"}},"name":"_id_"}],"uuid":"0fe6204d5115481a93ff43a1ad4b5fdd","collectionName":"test_project"}

View file

@ -0,0 +1 @@
{"indexes":[{"v":{"$numberInt":"2"},"key":{"_id":{"$numberInt":"1"}},"name":"_id_"}],"uuid":"feec494c3f8045e9a23a5092522d157c","collectionName":"settings"}

View file

@ -0,0 +1,11 @@
{
"OPENPYPE_MONGO": "{TEST_OPENPYPE_MONGO}",
"AVALON_MONGO": "{TEST_OPENPYPE_MONGO}",
"OPENPYPE_DATABASE_NAME": "{TEST_OPENPYPE_NAME}",
"AVALON_TIMEOUT": "3000",
"AVALON_DB": "{TEST_DB_NAME}",
"AVALON_PROJECT": "{TEST_PROJECT_NAME}",
"PYPE_DEBUG": "3",
"AVALON_CONFIG": "openpype",
"IS_TEST": "1"
}

View file

@ -0,0 +1,13 @@
import sys
print("\n".join(sys.path))
from maya import cmds
import pyblish.util
import openpype
print("starting OpenPype usersetup for testing")
cmds.evalDeferred("pyblish.util.publish()")
cmds.evalDeferred("cmds.quit(force=True)")
cmds.evalDeferred("cmds.quit")
print("finished OpenPype usersetup for testing")

View file

@ -0,0 +1,525 @@
//Maya ASCII 2023 scene
//Name: test_project_test_asset_test_task_v002.ma
//Last modified: Thu, Nov 09, 2023 11:59:33 AM
//Codeset: 1252
requires maya "2023";
requires -nodeType "simpleSelector" -nodeType "renderSetupLayer" -nodeType "renderSetup"
-nodeType "collection" "renderSetup.py" "1.0";
requires -nodeType "aiOptions" -nodeType "aiAOVDriver" -nodeType "aiAOVFilter" -nodeType "aiSkyDomeLight"
"mtoa" "5.2.1.1";
requires -nodeType "polyDisc" "modelingToolkit" "0.0.0.0";
currentUnit -l centimeter -a degree -t pal;
fileInfo "application" "maya";
fileInfo "product" "Maya 2023";
fileInfo "version" "2023";
fileInfo "cutIdentifier" "202211021031-847a9f9623";
fileInfo "osv" "Windows 10 Pro v2009 (Build: 19045)";
fileInfo "license" "education";
fileInfo "UUID" "591BA477-4DBF-D8A9-D1CE-AEB4E5E95DCA";
fileInfo "OpenPypeContext" "eyJwdWJsaXNoX2F0dHJpYnV0ZXMiOiB7IlZhbGlkYXRlQ29udGFpbmVycyI6IHsiYWN0aXZlIjogdHJ1ZX19fQ==";
createNode transform -s -n "persp";
rename -uid "D52C935B-47C9-D868-A875-D799DD17B3A1";
setAttr ".v" no;
setAttr ".t" -type "double3" 33.329836010894773 18.034068470832839 24.890981774804157 ;
setAttr ".r" -type "double3" 79.461647270402509 -44.999999999997357 183.99999999999159 ;
setAttr ".rp" -type "double3" -2.0401242849359917e-14 2.2609331405046354e-14 -44.821869662029947 ;
setAttr ".rpt" -type "double3" -27.999999999999989 -21.000000000000025 16.82186966202995 ;
createNode camera -s -n "perspShape" -p "persp";
rename -uid "2399E6C0-490F-BA1F-485F-5AA8A01D27BC";
setAttr -k off ".v" no;
setAttr ".rnd" no;
setAttr ".fl" 34.999999999999993;
setAttr ".coi" 50.609449488607154;
setAttr ".imn" -type "string" "persp";
setAttr ".den" -type "string" "persp_depth";
setAttr ".man" -type "string" "persp_mask";
setAttr ".hc" -type "string" "viewSet -p %camera";
setAttr ".ai_translator" -type "string" "perspective";
createNode transform -s -n "top";
rename -uid "415C7426-413E-0FAE-FCC3-3DAED7443A52";
setAttr ".v" no;
setAttr ".t" -type "double3" 0 1000.1 0 ;
setAttr ".r" -type "double3" 90 0 0 ;
setAttr ".rp" -type "double3" 0 0 -1000.1 ;
setAttr ".rpt" -type "double3" 0 -1000.1 1000.1 ;
createNode camera -s -n "topShape" -p "top";
rename -uid "3BD0CF60-40DB-5278-5D8B-06ACBDA32122";
setAttr -k off ".v" no;
setAttr ".rnd" no;
setAttr ".coi" 1000.1;
setAttr ".ow" 30;
setAttr ".imn" -type "string" "top";
setAttr ".den" -type "string" "top_depth";
setAttr ".man" -type "string" "top_mask";
setAttr ".hc" -type "string" "viewSet -t %camera";
setAttr ".o" yes;
setAttr ".ai_translator" -type "string" "orthographic";
createNode transform -s -n "front";
rename -uid "D83DD5CE-4FE0-AB1B-81B2-87A63F0B7A05";
setAttr ".v" no;
setAttr ".t" -type "double3" 0 0 1000.1 ;
setAttr ".r" -type "double3" 180 0 0 ;
setAttr ".rp" -type "double3" 0 0 -1000.1 ;
createNode camera -s -n "frontShape" -p "front";
rename -uid "23313CBA-42C2-0B3A-0FCF-EA965EAC5DEC";
setAttr -k off ".v" no;
setAttr ".rnd" no;
setAttr ".coi" 1000.1;
setAttr ".ow" 30;
setAttr ".imn" -type "string" "front";
setAttr ".den" -type "string" "front_depth";
setAttr ".man" -type "string" "front_mask";
setAttr ".hc" -type "string" "viewSet -f %camera";
setAttr ".o" yes;
setAttr ".ai_translator" -type "string" "orthographic";
createNode transform -s -n "side";
rename -uid "F70F692C-4A0D-BE64-9EE4-A99B6FA2D56E";
setAttr ".v" no;
setAttr ".t" -type "double3" 1000.1 0 0 ;
setAttr ".r" -type "double3" 180 -90 0 ;
setAttr ".rp" -type "double3" 0 0 -1000.1 ;
setAttr ".rpt" -type "double3" -1000.1 0 1000.1 ;
createNode camera -s -n "sideShape" -p "side";
rename -uid "C05669C3-420E-CA11-E5FC-7EB64EF8B632";
setAttr -k off ".v" no;
setAttr ".rnd" no;
setAttr ".coi" 1000.1;
setAttr ".ow" 30;
setAttr ".imn" -type "string" "side";
setAttr ".den" -type "string" "side_depth";
setAttr ".man" -type "string" "side_mask";
setAttr ".hc" -type "string" "viewSet -s %camera";
setAttr ".o" yes;
setAttr ".ai_translator" -type "string" "orthographic";
createNode transform -n "pDisc1";
rename -uid "DED70CCF-4C19-16E4-9E5D-66A05037BA47";
addAttr -ci true -sn "cbId" -ln "cbId" -dt "string";
setAttr ".cbId" -type "string" "60df31e2be2b48bd3695c056:90e762703f08";
createNode mesh -n "pDiscShape1" -p "pDisc1";
rename -uid "E1FCDCCF-4DE1-D3B9-C4F8-3285F1CF5B25";
addAttr -ci true -sn "cbId" -ln "cbId" -dt "string";
setAttr -k off ".v";
setAttr ".vir" yes;
setAttr ".vif" yes;
setAttr ".uvst[0].uvsn" -type "string" "map1";
setAttr ".cuvs" -type "string" "map1";
setAttr ".dcc" -type "string" "Ambient+Diffuse";
setAttr ".covm[0]" 0 1 1;
setAttr ".cdvm[0]" 0 1 1;
setAttr ".ai_translator" -type "string" "polymesh";
setAttr ".cbId" -type "string" "60df31e2be2b48bd3695c056:4ee3da11a1a4";
createNode transform -n "aiSkyDomeLight1";
rename -uid "402BF091-4305-22E3-7CF0-9BA3D7F948F7";
createNode aiSkyDomeLight -n "aiSkyDomeLightShape1" -p "aiSkyDomeLight1";
rename -uid "CEF32074-4066-553D-A4FD-65B508A56ABE";
addAttr -ci true -h true -sn "aal" -ln "attributeAliasList" -dt "attributeAlias";
setAttr -k off ".v";
setAttr ".csh" no;
setAttr ".rcsh" no;
setAttr ".aal" -type "attributeAlias" {"exposure","aiExposure"} ;
createNode transform -n "mainCamera";
rename -uid "58651370-474E-02EE-39A9-A2AB27E0DD87";
setAttr ".t" -type "double3" 33.329836010894773 18.034068470832839 24.890981774804157 ;
setAttr ".r" -type "double3" 79.461647270402509 -44.999999999997357 183.99999999999159 ;
setAttr ".rp" -type "double3" -2.0401242849359917e-14 2.2609331405046354e-14 -44.821869662029947 ;
setAttr ".rpt" -type "double3" -27.999999999999989 -21.000000000000025 16.82186966202995 ;
createNode camera -n "mainCameraShape" -p "mainCamera";
rename -uid "CCE11369-4101-EE5E-5381-3F87DA963CA2";
setAttr -k off ".v";
setAttr ".fl" 34.999999999999993;
setAttr ".coi" 50.609449488607154;
setAttr ".imn" -type "string" "persp";
setAttr ".den" -type "string" "persp_depth";
setAttr ".man" -type "string" "persp_mask";
setAttr ".hc" -type "string" "viewSet -p %camera";
setAttr ".ai_translator" -type "string" "perspective";
createNode transform -n "model_GRP";
rename -uid "445FDC20-4A9D-2C5B-C7BD-F98F6E660B5C";
createNode transform -n "pSphere1_GEO" -p "model_GRP";
rename -uid "7445A43F-444F-B2D3-4315-2AA013D2E0B6";
addAttr -ci true -sn "cbId" -ln "cbId" -dt "string";
setAttr ".cbId" -type "string" "60df31e2be2b48bd3695c056:302a4c6123a4";
createNode mesh -n "pSphere1_GEOShape1" -p "pSphere1_GEO";
rename -uid "7C731260-45C6-339E-07BF-359446B08EA1";
addAttr -ci true -sn "cbId" -ln "cbId" -dt "string";
setAttr -k off ".v";
setAttr ".vir" yes;
setAttr ".vif" yes;
setAttr ".uvst[0].uvsn" -type "string" "map1";
setAttr ".cuvs" -type "string" "map1";
setAttr ".dcc" -type "string" "Ambient+Diffuse";
setAttr ".covm[0]" 0 1 1;
setAttr ".cdvm[0]" 0 1 1;
setAttr ".ai_translator" -type "string" "polymesh";
setAttr ".cbId" -type "string" "60df31e2be2b48bd3695c056:6c77a15a98a9";
createNode lightLinker -s -n "lightLinker1";
rename -uid "D9ADDBD2-49DE-91E2-4166-99A362986A3A";
setAttr -s 2 ".lnk";
setAttr -s 2 ".slnk";
createNode shapeEditorManager -n "shapeEditorManager";
rename -uid "A232A3B1-4B62-92E7-A7C9-9D9FC5EF010A";
createNode poseInterpolatorManager -n "poseInterpolatorManager";
rename -uid "B30BA35D-492A-834B-3448-49A80BBBFC39";
createNode displayLayerManager -n "layerManager";
rename -uid "4417380F-4A6A-16CC-B1DE-AA95ED9C7FB2";
createNode displayLayer -n "defaultLayer";
rename -uid "4A776D1B-401F-7069-1C74-A7AAE84CEE03";
setAttr ".ufem" -type "stringArray" 0 ;
createNode renderLayerManager -n "renderLayerManager";
rename -uid "EE21C644-43B8-C754-0BED-709D2EEB204D";
setAttr -s 2 ".rlmi[1]" 1;
setAttr -s 2 ".rlmi";
createNode renderLayer -n "defaultRenderLayer";
rename -uid "B134920D-4508-23BD-A6CA-11B43DE03F53";
setAttr ".g" yes;
createNode renderSetup -n "renderSetup";
rename -uid "9A8F0D15-41AB-CA70-C2D8-B78840BF9BC1";
createNode polySphere -n "polySphere1";
rename -uid "DA319706-4ACF-B15C-53B2-48AC80D202EA";
createNode script -n "uiConfigurationScriptNode";
rename -uid "4B7AFB53-452E-E870-63E1-CCA1DD6EAF13";
setAttr ".b" -type "string" (
"// Maya Mel UI Configuration File.\n//\n// This script is machine generated. Edit at your own risk.\n//\n//\n\nglobal string $gMainPane;\nif (`paneLayout -exists $gMainPane`) {\n\n\tglobal int $gUseScenePanelConfig;\n\tint $useSceneConfig = $gUseScenePanelConfig;\n\tint $nodeEditorPanelVisible = stringArrayContains(\"nodeEditorPanel1\", `getPanel -vis`);\n\tint $nodeEditorWorkspaceControlOpen = (`workspaceControl -exists nodeEditorPanel1Window` && `workspaceControl -q -visible nodeEditorPanel1Window`);\n\tint $menusOkayInPanels = `optionVar -q allowMenusInPanels`;\n\tint $nVisPanes = `paneLayout -q -nvp $gMainPane`;\n\tint $nPanes = 0;\n\tstring $editorName;\n\tstring $panelName;\n\tstring $itemFilterName;\n\tstring $panelConfig;\n\n\t//\n\t// get current state of the UI\n\t//\n\tsceneUIReplacement -update $gMainPane;\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Top View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Top View\")) -mbv $menusOkayInPanels $panelName;\n"
+ "\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"|front\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n"
+ " -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n"
+ " -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -bluePencil 1\n -greasePencils 0\n -shadows 0\n -captureSequenceNumber -1\n -width 477\n -height 345\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Side View\")) `;\n"
+ "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Side View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"|front\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n"
+ " -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n"
+ " -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -bluePencil 1\n -greasePencils 0\n -shadows 0\n -captureSequenceNumber -1\n -width 476\n -height 345\n -sceneRenderFilter 0\n $editorName;\n"
+ " modelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Front View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Front View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"|top\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n"
+ " -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n"
+ " -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -bluePencil 1\n"
+ " -greasePencils 0\n -shadows 0\n -captureSequenceNumber -1\n -width 477\n -height 345\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Persp View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Persp View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"|mainCamera\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n"
+ " -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 32768\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n"
+ " -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -controllers 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n"
+ " -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -bluePencil 1\n -greasePencils 0\n -shadows 0\n -captureSequenceNumber -1\n -width 476\n -height 345\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"ToggledOutliner\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"ToggledOutliner\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n outlinerEditor -e \n -docTag \"isolOutln_fromSeln\" \n -showShapes 0\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 1\n -showReferenceMembers 1\n"
+ " -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 1\n -showAssets 1\n -showContainedOnly 1\n -showPublishedAsConnected 0\n -showParentContainers 0\n -showContainerContents 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n"
+ " -isSet 0\n -isSetMember 0\n -showUfeItems 1\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -selectCommand \"print(\\\"\\\")\" \n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 0\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n -renderFilterIndex 0\n -selectionOrder \"chronological\" \n -expandAttribute 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"Outliner\")) `;\n"
+ "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"Outliner\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n outlinerEditor -e \n -showShapes 0\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 1\n -showAssets 1\n -showContainedOnly 1\n -showPublishedAsConnected 0\n -showParentContainers 0\n -showContainerContents 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n"
+ " -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -showUfeItems 1\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 0\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n"
+ " $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"graphEditor\" (localizedPanelLabel(\"Graph Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Graph Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 1\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 0\n"
+ " -showPublishedAsConnected 0\n -showParentContainers 1\n -showContainerContents 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 0\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 1\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 1\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -showUfeItems 1\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n"
+ " -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 1\n -mapMotionTrails 1\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n animCurveEditor -e \n -displayValues 0\n -snapTime \"integer\" \n -snapValue \"none\" \n -showPlayRangeShades \"on\" \n -lockPlayRangeShades \"off\" \n -smoothness \"fine\" \n -resultSamples 1.041667\n -resultScreenSamples 0\n -resultUpdate \"delayed\" \n -showUpstreamCurves 1\n -keyMinScale 1\n -stackedCurvesMin -1\n -stackedCurvesMax 1\n"
+ " -stackedCurvesSpace 0.2\n -preSelectionHighlight 0\n -constrainDrag 0\n -valueLinesToggle 1\n -highlightAffectedCurves 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dopeSheetPanel\" (localizedPanelLabel(\"Dope Sheet\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dope Sheet\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -organizeByLayer 1\n -organizeByClip 1\n"
+ " -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 0\n -showPublishedAsConnected 0\n -showParentContainers 1\n -showContainerContents 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUpstreamCurves 1\n -showUnitlessCurves 0\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 1\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -showUfeItems 1\n -displayMode \"DAG\" \n -expandObjects 0\n"
+ " -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 1\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n dopeSheetEditor -e \n -displayValues 0\n -snapTime \"integer\" \n -snapValue \"none\" \n -outliner \"dopeSheetPanel1OutlineEd\" \n -showSummary 1\n -showScene 0\n -hierarchyBelow 0\n"
+ " -showTicks 1\n -selectionWindow 0 0 0 0 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"timeEditorPanel\" (localizedPanelLabel(\"Time Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Time Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"clipEditorPanel\" (localizedPanelLabel(\"Trax Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Trax Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n clipEditor -e \n -displayValues 0\n -snapTime \"none\" \n -snapValue \"none\" \n -initialized 0\n -manageSequencer 0 \n"
+ " $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"sequenceEditorPanel\" (localizedPanelLabel(\"Camera Sequencer\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Camera Sequencer\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = sequenceEditorNameFromPanel($panelName);\n clipEditor -e \n -displayValues 0\n -snapTime \"none\" \n -snapValue \"none\" \n -initialized 0\n -manageSequencer 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperGraphPanel\" (localizedPanelLabel(\"Hypergraph Hierarchy\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypergraph Hierarchy\")) -mbv $menusOkayInPanels $panelName;\n"
+ "\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n hyperGraph -e \n -graphLayoutStyle \"hierarchicalLayout\" \n -orientation \"horiz\" \n -mergeConnections 0\n -zoom 1\n -animateTransition 0\n -showRelationships 1\n -showShapes 0\n -showDeformers 0\n -showExpressions 0\n -showConstraints 0\n -showConnectionFromSelected 0\n -showConnectionToSelected 0\n -showConstraintLabels 0\n -showUnderworld 0\n -showInvisible 0\n -transitionFrames 1\n -opaqueContainers 0\n -freeform 0\n -imagePosition 0 0 \n -imageScale 1\n -imageEnabled 0\n -graphType \"DAG\" \n -heatMapDisplay 0\n -updateSelection 1\n -updateNodeAdded 1\n -useDrawOverrideColor 0\n -limitGraphTraversal -1\n"
+ " -range 0 0 \n -iconSize \"smallIcons\" \n -showCachedConnections 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperShadePanel\" (localizedPanelLabel(\"Hypershade\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypershade\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"visorPanel\" (localizedPanelLabel(\"Visor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Visor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"nodeEditorPanel\" (localizedPanelLabel(\"Node Editor\")) `;\n\tif ($nodeEditorPanelVisible || $nodeEditorWorkspaceControlOpen) {\n"
+ "\t\tif (\"\" == $panelName) {\n\t\t\tif ($useSceneConfig) {\n\t\t\t\t$panelName = `scriptedPanel -unParent -type \"nodeEditorPanel\" -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n nodeEditor -e \n -allAttributes 0\n -allNodes 0\n -autoSizeNodes 1\n -consistentNameSize 1\n -createNodeCommand \"nodeEdCreateNodeCommand\" \n -connectNodeOnCreation 0\n -connectOnDrop 0\n -copyConnectionsOnPaste 0\n -connectionStyle \"bezier\" \n -defaultPinnedState 0\n -additiveGraphingMode 1\n -connectedGraphingMode 1\n -settingsChangedCallback \"nodeEdSyncControls\" \n -traversalDepthLimit -1\n -keyPressCommand \"nodeEdKeyPressCommand\" \n -nodeTitleMode \"name\" \n -gridSnap 0\n -gridVisibility 1\n -crosshairOnEdgeDragging 0\n"
+ " -popupMenuScript \"nodeEdBuildPanelMenus\" \n -showNamespace 1\n -showShapes 1\n -showSGShapes 0\n -showTransforms 1\n -useAssets 1\n -syncedSelection 1\n -extendToShapes 1\n -showUnitConversions 0\n -editorMode \"default\" \n -hasWatchpoint 0\n $editorName;\n\t\t\t}\n\t\t} else {\n\t\t\t$label = `panel -q -label $panelName`;\n\t\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n nodeEditor -e \n -allAttributes 0\n -allNodes 0\n -autoSizeNodes 1\n -consistentNameSize 1\n -createNodeCommand \"nodeEdCreateNodeCommand\" \n -connectNodeOnCreation 0\n -connectOnDrop 0\n -copyConnectionsOnPaste 0\n -connectionStyle \"bezier\" \n -defaultPinnedState 0\n"
+ " -additiveGraphingMode 1\n -connectedGraphingMode 1\n -settingsChangedCallback \"nodeEdSyncControls\" \n -traversalDepthLimit -1\n -keyPressCommand \"nodeEdKeyPressCommand\" \n -nodeTitleMode \"name\" \n -gridSnap 0\n -gridVisibility 1\n -crosshairOnEdgeDragging 0\n -popupMenuScript \"nodeEdBuildPanelMenus\" \n -showNamespace 1\n -showShapes 1\n -showSGShapes 0\n -showTransforms 1\n -useAssets 1\n -syncedSelection 1\n -extendToShapes 1\n -showUnitConversions 0\n -editorMode \"default\" \n -hasWatchpoint 0\n $editorName;\n\t\t\tif (!$useSceneConfig) {\n\t\t\t\tpanel -e -l $label $panelName;\n\t\t\t}\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"createNodePanel\" (localizedPanelLabel(\"Create Node\")) `;\n\tif (\"\" != $panelName) {\n"
+ "\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Create Node\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"polyTexturePlacementPanel\" (localizedPanelLabel(\"UV Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"UV Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"renderWindowPanel\" (localizedPanelLabel(\"Render View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Render View\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"shapePanel\" (localizedPanelLabel(\"Shape Editor\")) `;\n\tif (\"\" != $panelName) {\n"
+ "\t\t$label = `panel -q -label $panelName`;\n\t\tshapePanel -edit -l (localizedPanelLabel(\"Shape Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"posePanel\" (localizedPanelLabel(\"Pose Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tposePanel -edit -l (localizedPanelLabel(\"Pose Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynRelEdPanel\" (localizedPanelLabel(\"Dynamic Relationships\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dynamic Relationships\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"relationshipPanel\" (localizedPanelLabel(\"Relationship Editor\")) `;\n"
+ "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Relationship Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"referenceEditorPanel\" (localizedPanelLabel(\"Reference Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Reference Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynPaintScriptedPanelType\" (localizedPanelLabel(\"Paint Effects\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Paint Effects\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"scriptEditorPanel\" (localizedPanelLabel(\"Script Editor\")) `;\n"
+ "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Script Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"profilerPanel\" (localizedPanelLabel(\"Profiler Tool\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Profiler Tool\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"contentBrowserPanel\" (localizedPanelLabel(\"Content Browser\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Content Browser\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\tif ($useSceneConfig) {\n string $configName = `getPanel -cwl (localizedPanelLabel(\"Current Layout\"))`;\n"
+ " if (\"\" != $configName) {\n\t\t\tpanelConfiguration -edit -label (localizedPanelLabel(\"Current Layout\")) \n\t\t\t\t-userCreated false\n\t\t\t\t-defaultImage \"vacantCell.xP:/\"\n\t\t\t\t-image \"\"\n\t\t\t\t-sc false\n\t\t\t\t-configString \"global string $gMainPane; paneLayout -e -cn \\\"quad\\\" -ps 1 50 50 -ps 2 50 50 -ps 3 50 50 -ps 4 50 50 $gMainPane;\"\n\t\t\t\t-removeAllPanels\n\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Top View\")) \n\t\t\t\t\t\"modelPanel\"\n"
+ "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Top View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera top` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -bluePencil 1\\n -greasePencils 0\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 477\\n -height 345\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
+ "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Top View\\\")) -mbv $menusOkayInPanels $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera top` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -bluePencil 1\\n -greasePencils 0\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 477\\n -height 345\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
+ "\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Persp View\")) \n\t\t\t\t\t\"modelPanel\"\n"
+ "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n -camera \\\"|mainCamera\\\" \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -bluePencil 1\\n -greasePencils 0\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 476\\n -height 345\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
+ "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n -camera \\\"|mainCamera\\\" \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -bluePencil 1\\n -greasePencils 0\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 476\\n -height 345\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
+ "\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Side View\")) \n\t\t\t\t\t\"modelPanel\"\n"
+ "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Side View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera side` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -bluePencil 1\\n -greasePencils 0\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 476\\n -height 345\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
+ "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Side View\\\")) -mbv $menusOkayInPanels $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera side` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -bluePencil 1\\n -greasePencils 0\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 476\\n -height 345\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
+ "\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Front View\")) \n\t\t\t\t\t\"modelPanel\"\n"
+ "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Front View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n -camera \\\"|top\\\" \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -bluePencil 1\\n -greasePencils 0\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 477\\n -height 345\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
+ "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Front View\\\")) -mbv $menusOkayInPanels $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n -camera \\\"|top\\\" \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 32768\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -controllers 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -bluePencil 1\\n -greasePencils 0\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 477\\n -height 345\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
+ "\t\t\t\t$configName;\n\n setNamedPanelLayout (localizedPanelLabel(\"Current Layout\"));\n }\n\n panelHistory -e -clear mainPanelHistory;\n sceneUIReplacement -clear;\n\t}\n\n\ngrid -spacing 5 -size 12 -divisions 5 -displayAxes yes -displayGridLines yes -displayDivisionLines yes -displayPerspectiveLabels no -displayOrthographicLabels no -displayAxesBold yes -perspectiveLabelPosition axis -orthographicLabelPosition edge;\nviewManip -drawCompass 0 -compassAngle 0 -frontParameters \"\" -homeParameters \"\" -selectionLockParameters \"\";\n}\n");
setAttr ".st" 3;
createNode script -n "sceneConfigurationScriptNode";
rename -uid "72B19BC2-43A2-E229-0A73-2CB861A291D1";
setAttr ".b" -type "string" "playbackOptions -min 1000 -max 1001 -ast 1000 -aet 1001 ";
setAttr ".st" 6;
createNode polyDisc -n "polyDisc1";
rename -uid "9ED8A7BD-4FFD-6107-4322-35ACD1D3AC42";
createNode aiOptions -s -n "defaultArnoldRenderOptions";
rename -uid "31A81965-48A6-B90D-503D-2FA162B7C982";
createNode aiAOVFilter -s -n "defaultArnoldFilter";
rename -uid "77A2BCB1-4613-905E-080E-B997FD5E1C6F";
setAttr ".ai_translator" -type "string" "gaussian";
createNode aiAOVDriver -s -n "defaultArnoldDriver";
rename -uid "C05729BE-4A33-F1DA-C222-3F8AB6EE7504";
setAttr ".ai_translator" -type "string" "exr";
createNode aiAOVDriver -s -n "defaultArnoldDisplayDriver";
rename -uid "806C25D7-4284-C09D-A8AE-4A80DBFFFAAF";
setAttr ".output_mode" 0;
setAttr ".ai_translator" -type "string" "maya";
createNode renderSetupLayer -n "Main";
rename -uid "DC3F077F-49F5-1D64-BFF3-AAAF06798636";
addAttr -ci true -sn "es" -ln "expandedState" -min 0 -max 1 -at "bool";
setAttr ".es" yes;
createNode renderLayer -n "rs_Main";
rename -uid "D798EE14-43EE-D8EF-F4C9-D6B19C9BC029";
setAttr ".do" 1;
createNode collection -n "defaultCollection";
rename -uid "0194FCB7-43C4-DC06-C8D6-D9BA2721CCFA";
addAttr -ci true -sn "es" -ln "expandedState" -min 0 -max 1 -at "bool";
setAttr ".es" yes;
createNode simpleSelector -n "defaultCollectionSelector";
rename -uid "37D69395-4785-D0BE-AEA0-EEA66D1FAEDF";
setAttr ".pat" -type "string" "*";
createNode objectSet -n "modelMain";
rename -uid "811E4501-4B64-3016-BE29-E18EC09D90B7";
addAttr -ci true -sn "cbId" -ln "cbId" -dt "string";
addAttr -ci true -sn "id" -ln "id" -dt "string";
addAttr -ci true -sn "family" -ln "family" -dt "string";
addAttr -ci true -sn "subset" -ln "subset" -dt "string";
addAttr -ci true -sn "active" -ln "active" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "creator_identifier" -ln "creator_identifier" -dt "string";
addAttr -ci true -sn "variant" -ln "variant" -dt "string";
addAttr -ci true -sn "asset" -ln "asset" -dt "string";
addAttr -ci true -sn "writeColorSets" -ln "writeColorSets" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "writeFaceSets" -ln "writeFaceSets" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "attr" -ln "attr" -dt "string";
addAttr -ci true -sn "attrPrefix" -ln "attrPrefix" -dt "string";
addAttr -ci true -sn "includeParentHierarchy" -ln "includeParentHierarchy" -min
0 -max 1 -at "bool";
addAttr -ci true -sn "task" -ln "task" -dt "string";
addAttr -ci true -sn "publish_attributes" -ln "publish_attributes" -dt "string";
addAttr -ci true -sn "creator_attributes" -ln "creator_attributes" -dt "string";
addAttr -ci true -sn "__creator_attributes_keys" -ln "__creator_attributes_keys"
-dt "string";
setAttr ".ihi" 0;
setAttr ".cbId" -type "string" "60df31e2be2b48bd3695c056:49991563bf50";
setAttr ".id" -type "string" "pyblish.avalon.instance";
setAttr ".family" -type "string" "model";
setAttr ".subset" -type "string" "modelMain";
setAttr -cb on ".active" yes;
setAttr ".creator_identifier" -type "string" "io.openpype.creators.maya.model";
setAttr ".variant" -type "string" "Main";
setAttr ".asset" -type "string" "test_asset";
setAttr -cb on ".writeColorSets";
setAttr -cb on ".writeFaceSets";
setAttr ".attr" -type "string" "";
setAttr ".attrPrefix" -type "string" "";
setAttr -cb on ".includeParentHierarchy";
setAttr ".task" -type "string" "test_task";
setAttr ".publish_attributes" -type "string" "{\"ValidateNodeIDsRelated\": {\"active\": true}, \"ValidateInstanceInContext\": {\"active\": true}, \"ValidateTransformNamingSuffix\": {\"active\": true}, \"ValidateColorSets\": {\"active\": true}, \"ValidateMeshHasUVs\": {\"active\": true}, \"ValidateMeshNonZeroEdgeLength\": {\"active\": true}, \"ExtractModel\": {\"active\": true}}";
setAttr ".creator_attributes" -type "string" "{}";
setAttr ".__creator_attributes_keys" -type "string" "writeColorSets,writeFaceSets,includeParentHierarchy,attr,attrPrefix";
createNode objectSet -n "_renderingMain:Main";
rename -uid "4E1D2600-482D-425C-352A-74BA418DC374";
addAttr -ci true -sn "cbId" -ln "cbId" -dt "string";
setAttr ".ihi" 0;
setAttr ".cbId" -type "string" "60df31e2be2b48bd3695c056:752f6f925fe6";
createNode objectSet -n "_renderingMain1:Main";
rename -uid "A6382090-4537-44CB-E6DC-A5A58B98D008";
addAttr -ci true -sn "cbId" -ln "cbId" -dt "string";
setAttr ".ihi" 0;
setAttr ".cbId" -type "string" "60df31e2be2b48bd3695c056:d587b60d712e";
createNode objectSet -n "workfileMain";
rename -uid "0F32608C-4AA1-F493-205C-25BDABF95CEC";
addAttr -ci true -sn "id" -ln "id" -dt "string";
addAttr -ci true -sn "family" -ln "family" -dt "string";
addAttr -ci true -sn "subset" -ln "subset" -dt "string";
addAttr -ci true -sn "active" -ln "active" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "creator_identifier" -ln "creator_identifier" -dt "string";
addAttr -ci true -sn "variant" -ln "variant" -dt "string";
addAttr -ci true -sn "asset" -ln "asset" -dt "string";
addAttr -ci true -sn "task" -ln "task" -dt "string";
addAttr -ci true -sn "publish_attributes" -ln "publish_attributes" -dt "string";
addAttr -ci true -sn "creator_attributes" -ln "creator_attributes" -dt "string";
addAttr -ci true -sn "__creator_attributes_keys" -ln "__creator_attributes_keys"
-dt "string";
addAttr -ci true -sn "cbId" -ln "cbId" -dt "string";
setAttr ".ihi" 0;
setAttr ".hio" yes;
setAttr ".id" -type "string" "pyblish.avalon.instance";
setAttr ".family" -type "string" "workfile";
setAttr ".subset" -type "string" "workfileTest_task";
setAttr -cb on ".active" yes;
setAttr ".creator_identifier" -type "string" "io.openpype.creators.maya.workfile";
setAttr ".variant" -type "string" "Main";
setAttr ".asset" -type "string" "test_asset";
setAttr ".task" -type "string" "test_task";
setAttr ".publish_attributes" -type "string" "{\"ValidateInstanceInContext\": {\"active\": true}, \"ExtractImportReference\": {\"active\": false}}";
setAttr ".creator_attributes" -type "string" "{}";
setAttr ".__creator_attributes_keys" -type "string" "";
setAttr ".cbId" -type "string" "60df31e2be2b48bd3695c056:eee200c4dd38";
createNode objectSet -n "renderingMain1";
rename -uid "9AC6AB5B-45EB-8439-BB6C-C197555E11E8";
addAttr -ci true -sn "pre_creator_identifier" -ln "pre_creator_identifier" -dt "string";
addAttr -ci true -sn "cbId" -ln "cbId" -dt "string";
setAttr ".ihi" 0;
setAttr ".pre_creator_identifier" -type "string" "io.openpype.creators.maya.renderlayer";
setAttr ".cbId" -type "string" "60df31e2be2b48bd3695c056:e72a7af3a6c5";
createNode objectSet -n "_renderingMain:Main1";
rename -uid "7CFC031E-42E2-E431-89AB-5A991800F6F2";
addAttr -s false -ci true -sn "renderlayer" -ln "renderlayer" -at "message";
addAttr -ci true -sn "cbId" -ln "cbId" -dt "string";
addAttr -ci true -sn "id" -ln "id" -dt "string";
addAttr -ci true -sn "family" -ln "family" -dt "string";
addAttr -ci true -sn "subset" -ln "subset" -dt "string";
addAttr -ci true -sn "active" -ln "active" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "creator_identifier" -ln "creator_identifier" -dt "string";
addAttr -ci true -sn "variant" -ln "variant" -dt "string";
addAttr -ci true -sn "asset" -ln "asset" -dt "string";
addAttr -ci true -sn "deadlineServers" -ln "deadlineServers" -dt "string";
addAttr -ci true -sn "suspendPublishJob" -ln "suspendPublishJob" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "priority" -ln "priority" -at "long";
addAttr -ci true -sn "tile_priority" -ln "tile_priority" -at "long";
addAttr -ci true -sn "framesPerTask" -ln "framesPerTask" -at "long";
addAttr -ci true -sn "whitelist" -ln "whitelist" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "machineList" -ln "machineList" -dt "string";
addAttr -ci true -sn "useMayaBatch" -ln "useMayaBatch" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "primaryPool" -ln "primaryPool" -dt "string";
addAttr -ci true -sn "secondaryPool" -ln "secondaryPool" -dt "string";
addAttr -ci true -sn "task" -ln "task" -dt "string";
addAttr -ci true -sn "review" -ln "review" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "extendFrames" -ln "extendFrames" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "overrideExistingFrame" -ln "overrideExistingFrame" -min 0
-max 1 -at "bool";
addAttr -ci true -sn "tileRendering" -ln "tileRendering" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "tilesX" -ln "tilesX" -at "long";
addAttr -ci true -sn "tilesY" -ln "tilesY" -at "long";
addAttr -ci true -sn "convertToScanline" -ln "convertToScanline" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "useReferencedAovs" -ln "useReferencedAovs" -min 0 -max 1 -at "bool";
addAttr -ci true -sn "renderSetupIncludeLights" -ln "renderSetupIncludeLights" -min
0 -max 1 -at "bool";
addAttr -ci true -sn "publish_attributes" -ln "publish_attributes" -dt "string";
addAttr -ci true -sn "creator_attributes" -ln "creator_attributes" -dt "string";
addAttr -ci true -sn "__creator_attributes_keys" -ln "__creator_attributes_keys"
-dt "string";
setAttr ".ihi" 0;
setAttr ".cbId" -type "string" "60df31e2be2b48bd3695c056:0850eb5268f2";
setAttr ".id" -type "string" "pyblish.avalon.instance";
setAttr ".family" -type "string" "renderlayer";
setAttr ".subset" -type "string" "renderTest_taskMain";
setAttr -cb on ".active" yes;
setAttr ".creator_identifier" -type "string" "io.openpype.creators.maya.renderlayer";
setAttr ".variant" -type "string" "Main";
setAttr ".asset" -type "string" "test_asset";
setAttr ".deadlineServers" -type "string" "default";
setAttr -cb on ".suspendPublishJob";
setAttr -cb on ".priority" 50;
setAttr -cb on ".tile_priority" 50;
setAttr -cb on ".framesPerTask" 1;
setAttr -cb on ".whitelist";
setAttr ".machineList" -type "string" "";
setAttr -cb on ".useMayaBatch";
setAttr ".primaryPool" -type "string" "none";
setAttr ".secondaryPool" -type "string" "-";
setAttr ".task" -type "string" "test_task";
setAttr -cb on ".review" yes;
setAttr -cb on ".extendFrames";
setAttr -cb on ".overrideExistingFrame" yes;
setAttr -cb on ".tileRendering";
setAttr -cb on ".tilesX" 2;
setAttr -cb on ".tilesY" 2;
setAttr -cb on ".convertToScanline";
setAttr -cb on ".useReferencedAovs";
setAttr -cb on ".renderSetupIncludeLights" yes;
setAttr ".publish_attributes" -type "string" "{\"CollectDeadlinePools\": {\"primaryPool\": \"\", \"secondaryPool\": \"\"}, \"ValidateResolution\": {\"active\": true}, \"ValidateDeadlinePools\": {\"active\": true}, \"ValidateFrameRange\": {\"active\": true}, \"ValidateInstanceInContext\": {\"active\": true}, \"ExtractImportReference\": {\"active\": false}, \"MayaSubmitDeadline\": {\"priority\": 50, \"chunkSize\": 1, \"machineList\": \"\", \"whitelist\": false, \"tile_priority\": 50, \"strict_error_checking\": true}, \"ProcessSubmittedJobOnFarm\": {\"publishJobState\": \"Active\"}}";
setAttr ".creator_attributes" -type "string" "{}";
setAttr ".__creator_attributes_keys" -type "string" "review,extendFrames,overrideExistingFrame,tileRendering,tilesX,tilesY,convertToScanline,useReferencedAovs,renderSetupIncludeLights";
select -ne :time1;
setAttr ".o" 1001;
setAttr ".unw" 1001;
select -ne :hardwareRenderingGlobals;
setAttr ".otfna" -type "stringArray" 22 "NURBS Curves" "NURBS Surfaces" "Polygons" "Subdiv Surface" "Particles" "Particle Instance" "Fluids" "Strokes" "Image Planes" "UI" "Lights" "Cameras" "Locators" "Joints" "IK Handles" "Deformers" "Motion Trails" "Components" "Hair Systems" "Follicles" "Misc. UI" "Ornaments" ;
setAttr ".otfva" -type "Int32Array" 22 0 1 1 1 1 1
1 1 1 0 0 0 0 0 0 0 0 0
0 0 0 0 ;
setAttr ".fprt" yes;
select -ne :renderPartition;
setAttr -s 2 ".st";
select -ne :renderGlobalsList1;
select -ne :defaultShaderList1;
setAttr -s 5 ".s";
select -ne :postProcessList1;
setAttr -s 2 ".p";
select -ne :defaultRenderingList1;
setAttr -s 2 ".r";
select -ne :lightList1;
select -ne :standardSurface1;
setAttr ".b" 0.80000001192092896;
setAttr ".bc" -type "float3" 1 1 1 ;
setAttr ".s" 0.20000000298023224;
select -ne :initialShadingGroup;
setAttr -s 2 ".dsm";
setAttr ".ro" yes;
select -ne :initialParticleSE;
setAttr ".ro" yes;
select -ne :defaultRenderGlobals;
addAttr -ci true -h true -sn "dss" -ln "defaultSurfaceShader" -dt "string";
setAttr ".ren" -type "string" "arnold";
setAttr ".outf" 51;
setAttr ".imfkey" -type "string" "exr";
setAttr ".an" yes;
setAttr ".fs" 1001;
setAttr ".ef" 1001;
setAttr ".oft" -type "string" "";
setAttr ".pff" yes;
setAttr ".ifp" -type "string" "<Scene>/<RenderLayer>/<RenderLayer>_<RenderPass>";
setAttr ".rv" -type "string" "";
setAttr ".pram" -type "string" "";
setAttr ".poam" -type "string" "";
setAttr ".prlm" -type "string" "";
setAttr ".polm" -type "string" "";
setAttr ".prm" -type "string" "";
setAttr ".pom" -type "string" "";
setAttr ".dss" -type "string" "lambert1";
select -ne :defaultResolution;
setAttr ".w" 1920;
setAttr ".h" 1080;
setAttr ".pa" 1;
setAttr ".dar" 1.7777777910232544;
select -ne :defaultLightSet;
select -ne :defaultColorMgtGlobals;
setAttr ".cfe" yes;
setAttr ".cfp" -type "string" "<MAYA_RESOURCES>/OCIO-configs/Maya-legacy/config.ocio";
setAttr ".vtn" -type "string" "sRGB gamma (legacy)";
setAttr ".vn" -type "string" "sRGB gamma";
setAttr ".dn" -type "string" "legacy";
setAttr ".wsn" -type "string" "scene-linear Rec 709/sRGB";
setAttr ".ovt" no;
setAttr ".povt" no;
setAttr ".otn" -type "string" "sRGB gamma (legacy)";
setAttr ".potn" -type "string" "sRGB gamma (legacy)";
select -ne :hardwareRenderGlobals;
setAttr ".ctrs" 256;
setAttr ".btrs" 512;
connectAttr "rs_Main.ri" ":persp.rlio[0]";
connectAttr "rs_Main.ri" ":top.rlio[0]";
connectAttr "rs_Main.ri" ":front.rlio[0]";
connectAttr "rs_Main.ri" ":side.rlio[0]";
connectAttr "rs_Main.ri" "pDisc1.rlio[0]";
connectAttr "polyDisc1.output" "pDiscShape1.i";
connectAttr "rs_Main.ri" "aiSkyDomeLight1.rlio[0]";
connectAttr "rs_Main.ri" "mainCamera.rlio[0]";
connectAttr "rs_Main.ri" "model_GRP.rlio[0]";
connectAttr "polySphere1.out" "pSphere1_GEOShape1.i";
relationship "link" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message";
connectAttr "layerManager.dli[0]" "defaultLayer.id";
connectAttr "renderLayerManager.rlmi[0]" "defaultRenderLayer.rlid";
connectAttr "Main.msg" "renderSetup.frl";
connectAttr "Main.msg" "renderSetup.lrl";
connectAttr ":defaultArnoldDisplayDriver.msg" ":defaultArnoldRenderOptions.drivers"
-na;
connectAttr ":defaultArnoldFilter.msg" ":defaultArnoldRenderOptions.filt";
connectAttr ":defaultArnoldDriver.msg" ":defaultArnoldRenderOptions.drvr";
connectAttr "rs_Main.msg" "Main.lrl";
connectAttr "renderSetup.lit" "Main.pls";
connectAttr "defaultCollection.msg" "Main.cl";
connectAttr "defaultCollection.msg" "Main.ch";
connectAttr "renderLayerManager.rlmi[1]" "rs_Main.rlid";
connectAttr "defaultCollectionSelector.c" "defaultCollection.sel";
connectAttr "Main.lit" "defaultCollection.pls";
connectAttr "Main.nic" "defaultCollection.pic";
connectAttr "model_GRP.iog" "modelMain.dsm" -na;
connectAttr "modelMain.msg" "_renderingMain:Main.dnsm" -na;
connectAttr "model_GRP.iog" "_renderingMain1:Main.dsm" -na;
connectAttr "_renderingMain:Main1.msg" "renderingMain1.dnsm" -na;
connectAttr "Main.msg" "_renderingMain:Main1.renderlayer";
connectAttr "defaultRenderLayer.msg" ":defaultRenderingList1.r" -na;
connectAttr "rs_Main.msg" ":defaultRenderingList1.r" -na;
connectAttr "aiSkyDomeLightShape1.ltd" ":lightList1.l" -na;
connectAttr "pSphere1_GEOShape1.iog" ":initialShadingGroup.dsm" -na;
connectAttr "pDiscShape1.iog" ":initialShadingGroup.dsm" -na;
connectAttr "aiSkyDomeLight1.iog" ":defaultLightSet.dsm" -na;
// End of test_project_test_asset_test_task_v002.ma

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