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Merge pull request #5824 from ynput/enhancement/OP-7071_Validate-Attributes
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commit
20eaa0b83e
8 changed files with 222 additions and 3 deletions
131
openpype/hosts/max/plugins/publish/validate_attributes.py
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131
openpype/hosts/max/plugins/publish/validate_attributes.py
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# -*- coding: utf-8 -*-
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"""Validator for Attributes."""
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from pyblish.api import ContextPlugin, ValidatorOrder
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from pymxs import runtime as rt
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from openpype.pipeline.publish import (
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OptionalPyblishPluginMixin,
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PublishValidationError,
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RepairContextAction
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)
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def has_property(object_name, property_name):
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"""Return whether an object has a property with given name"""
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return rt.Execute(f'isProperty {object_name} "{property_name}"')
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def is_matching_value(object_name, property_name, value):
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"""Return whether an existing property matches value `value"""
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property_value = rt.Execute(f"{object_name}.{property_name}")
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# Wrap property value if value is a string valued attributes
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# starting with a `#`
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if (
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isinstance(value, str) and
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value.startswith("#") and
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not value.endswith(")")
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):
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# prefix value with `#`
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# not applicable for #() array value type
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# and only applicable for enum i.e. #bob, #sally
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property_value = f"#{property_value}"
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return property_value == value
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class ValidateAttributes(OptionalPyblishPluginMixin,
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ContextPlugin):
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"""Validates attributes in the project setting are consistent
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with the nodes from MaxWrapper Class in 3ds max.
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E.g. "renderers.current.separateAovFiles",
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"renderers.production.PrimaryGIEngine"
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Admin(s) need to put the dict below and enable this validator for a check:
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{
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"renderers.current":{
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"separateAovFiles" : True
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},
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"renderers.production":{
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"PrimaryGIEngine": "#RS_GIENGINE_BRUTE_FORCE"
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}
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....
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}
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"""
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order = ValidatorOrder
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hosts = ["max"]
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label = "Attributes"
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actions = [RepairContextAction]
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optional = True
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@classmethod
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def get_invalid(cls, context):
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attributes = (
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context.data["project_settings"]["max"]["publish"]
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["ValidateAttributes"]["attributes"]
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)
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if not attributes:
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return
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invalid = []
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for object_name, required_properties in attributes.items():
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if not rt.Execute(f"isValidValue {object_name}"):
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# Skip checking if the node does not
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# exist in MaxWrapper Class
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cls.log.debug(f"Unable to find '{object_name}'."
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" Skipping validation of attributes.")
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continue
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for property_name, value in required_properties.items():
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if not has_property(object_name, property_name):
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cls.log.error(
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"Non-existing property: "
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f"{object_name}.{property_name}")
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invalid.append((object_name, property_name))
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if not is_matching_value(object_name, property_name, value):
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cls.log.error(
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f"Invalid value for: {object_name}.{property_name}"
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f" should be: {value}")
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invalid.append((object_name, property_name))
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return invalid
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def process(self, context):
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if not self.is_active(context.data):
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self.log.debug("Skipping Validate Attributes...")
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return
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invalid_attributes = self.get_invalid(context)
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if invalid_attributes:
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bullet_point_invalid_statement = "\n".join(
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"- {}".format(invalid) for invalid
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in invalid_attributes
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)
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report = (
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"Required Attribute(s) have invalid value(s).\n\n"
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f"{bullet_point_invalid_statement}\n\n"
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"You can use repair action to fix them if they are not\n"
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"unknown property value(s)."
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)
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raise PublishValidationError(
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report, title="Invalid Value(s) for Required Attribute(s)")
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@classmethod
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def repair(cls, context):
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attributes = (
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context.data["project_settings"]["max"]["publish"]
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["ValidateAttributes"]["attributes"]
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)
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invalid_attributes = cls.get_invalid(context)
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for attrs in invalid_attributes:
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prop, attr = attrs
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value = attributes[prop][attr]
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if isinstance(value, str) and not value.startswith("#"):
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attribute_fix = '{}.{}="{}"'.format(
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prop, attr, value
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)
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else:
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attribute_fix = "{}.{}={}".format(
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prop, attr, value
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)
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rt.Execute(attribute_fix)
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