diff --git a/openpype/hosts/maya/plugins/publish/validate_rendersettings.py b/openpype/hosts/maya/plugins/publish/validate_rendersettings.py index ebf7b3138d..0ca7c6f5a7 100644 --- a/openpype/hosts/maya/plugins/publish/validate_rendersettings.py +++ b/openpype/hosts/maya/plugins/publish/validate_rendersettings.py @@ -274,16 +274,18 @@ class ValidateRenderSettings(pyblish.api.InstancePlugin): # go through definitions and test if such node.attribute exists. # if so, compare its value from the one required. - for attribute, data in cls.get_nodes(instance, renderer).items(): + for data in cls.get_nodes(instance, renderer): for node in data["nodes"]: try: render_value = cmds.getAttr( - "{}.{}".format(node, attribute) + "{}.{}".format(node, data["attribute"]) ) except RuntimeError: invalid = True cls.log.error( - "Cannot get value of {}.{}".format(node, attribute) + "Cannot get value of {}.{}".format( + node, data["attribute"] + ) ) else: if render_value not in data["values"]: @@ -291,7 +293,10 @@ class ValidateRenderSettings(pyblish.api.InstancePlugin): cls.log.error( "Invalid value {} set on {}.{}. Expecting " "{}".format( - render_value, node, attribute, data["values"] + render_value, + node, + data["attribute"], + data["values"] ) ) @@ -305,7 +310,7 @@ class ValidateRenderSettings(pyblish.api.InstancePlugin): "{}_render_attributes".format(renderer) ) or [] ) - result = {} + result = [] for attr, values in OrderedDict(validation_settings).items(): values = [convert_to_int_or_float(v) for v in values if v] @@ -335,7 +340,13 @@ class ValidateRenderSettings(pyblish.api.InstancePlugin): ) continue - result[attribute_name] = {"nodes": nodes, "values": values} + result.append( + { + "attribute": attribute_name, + "nodes": nodes, + "values": values + } + ) return result @@ -350,11 +361,11 @@ class ValidateRenderSettings(pyblish.api.InstancePlugin): "{aov_separator}", instance.data.get("aovSeparator", "_") ) - for attribute, data in cls.get_nodes(instance, renderer).items(): + for data in cls.get_nodes(instance, renderer): if not data["values"]: continue for node in data["nodes"]: - lib.set_attribute(attribute, data["values"][0], node) + lib.set_attribute(data["attribute"], data["values"][0], node) with lib.renderlayer(layer_node): default = lib.RENDER_ATTRS['default']