diff --git a/openpype/hosts/maya/api/lib.py b/openpype/hosts/maya/api/lib.py index 4324d321dc..954576f02e 100644 --- a/openpype/hosts/maya/api/lib.py +++ b/openpype/hosts/maya/api/lib.py @@ -4,7 +4,6 @@ import os import sys import platform import uuid -import math import re import json @@ -2064,13 +2063,8 @@ def set_scene_resolution(width, height, pixelAspect): cmds.setAttr("%s.pixelAspect" % control_node, pixelAspect) -def reset_frame_range(): - """Set frame range to current asset""" - - fps = convert_to_maya_fps( - float(legacy_io.Session.get("AVALON_FPS", 25)) - ) - set_scene_fps(fps) +def get_frame_range(): + """Get the current assets frame range and handles.""" # Set frame start/end project_name = legacy_io.active_project() @@ -2097,8 +2091,26 @@ def reset_frame_range(): if handle_end is None: handle_end = handles - frame_start -= int(handle_start) - frame_end += int(handle_end) + return { + "frameStart": frame_start, + "frameEnd": frame_end, + "handleStart": handle_start, + "handleEnd": handle_end + } + + +def reset_frame_range(): + """Set frame range to current asset""" + + fps = convert_to_maya_fps( + float(legacy_io.Session.get("AVALON_FPS", 25)) + ) + set_scene_fps(fps) + + frame_range = get_frame_range() + + frame_start = frame_range["frameStart"] - int(frame_range["handleStart"]) + frame_end = frame_range["frameEnd"] + int(frame_range["handleEnd"]) cmds.playbackOptions(minTime=frame_start) cmds.playbackOptions(maxTime=frame_end) @@ -3562,3 +3574,34 @@ def get_color_management_output_transform(): if preferences["output_transform_enabled"]: colorspace = preferences["output_transform"] return colorspace + + +def len_flattened(components): + """Return the length of the list as if it was flattened. + + Maya will return consecutive components as a single entry + when requesting with `maya.cmds.ls` without the `flatten` + flag. Though enabling `flatten` on a large list (e.g. millions) + will result in a slow result. This command will return the amount + of entries in a non-flattened list by parsing the result with + regex. + + Args: + components (list): The non-flattened components. + + Returns: + int: The amount of entries. + + """ + assert isinstance(components, (list, tuple)) + n = 0 + + pattern = re.compile(r"\[(\d+):(\d+)\]") + for c in components: + match = pattern.search(c) + if match: + start, end = match.groups() + n += int(end) - int(start) + 1 + else: + n += 1 + return n diff --git a/openpype/hosts/maya/plugins/create/create_review.py b/openpype/hosts/maya/plugins/create/create_review.py index ba51ffa009..f1b626c06b 100644 --- a/openpype/hosts/maya/plugins/create/create_review.py +++ b/openpype/hosts/maya/plugins/create/create_review.py @@ -25,16 +25,20 @@ class CreateReview(plugin.Creator): "depth peeling", "alpha cut" ] + useMayaTimeline = True def __init__(self, *args, **kwargs): super(CreateReview, self).__init__(*args, **kwargs) - - # get basic animation data : start / end / handles / steps data = OrderedDict(**self.data) - animation_data = lib.collect_animation_data(fps=True) - for key, value in animation_data.items(): + + # Option for using Maya or asset frame range in settings. + frame_range = lib.get_frame_range() + if self.useMayaTimeline: + frame_range = lib.collect_animation_data(fps=True) + for key, value in frame_range.items(): data[key] = value + data["fps"] = lib.collect_animation_data(fps=True)["fps"] data["review_width"] = self.Width data["review_height"] = self.Height data["isolate"] = self.isolate diff --git a/openpype/hosts/maya/plugins/publish/collect_instances.py b/openpype/hosts/maya/plugins/publish/collect_instances.py index 6c6819f0a2..c594626569 100644 --- a/openpype/hosts/maya/plugins/publish/collect_instances.py +++ b/openpype/hosts/maya/plugins/publish/collect_instances.py @@ -137,6 +137,7 @@ class CollectInstances(pyblish.api.ContextPlugin): # Create the instance instance = context.create_instance(objset) instance[:] = members_hierarchy + instance.data["objset"] = objset # Store the exact members of the object set instance.data["setMembers"] = members diff --git a/openpype/hosts/maya/plugins/publish/validate_frame_range.py b/openpype/hosts/maya/plugins/publish/validate_frame_range.py index d86925184e..59b06874b3 100644 --- a/openpype/hosts/maya/plugins/publish/validate_frame_range.py +++ b/openpype/hosts/maya/plugins/publish/validate_frame_range.py @@ -57,6 +57,10 @@ class ValidateFrameRange(pyblish.api.InstancePlugin): inst_start = int(instance.data.get("frameStartHandle")) inst_end = int(instance.data.get("frameEndHandle")) + inst_frame_start = int(instance.data.get("frameStart")) + inst_frame_end = int(instance.data.get("frameEnd")) + inst_handle_start = int(instance.data.get("handleStart")) + inst_handle_end = int(instance.data.get("handleEnd")) # basic sanity checks assert frame_start_handle <= frame_end_handle, ( @@ -69,24 +73,37 @@ class ValidateFrameRange(pyblish.api.InstancePlugin): if [ef for ef in self.exclude_families if instance.data["family"] in ef]: return - if(inst_start != frame_start_handle): + if (inst_start != frame_start_handle): errors.append("Instance start frame [ {} ] doesn't " - "match the one set on instance [ {} ]: " + "match the one set on asset [ {} ]: " "{}/{}/{}/{} (handle/start/end/handle)".format( inst_start, frame_start_handle, handle_start, frame_start, frame_end, handle_end )) - if(inst_end != frame_end_handle): + if (inst_end != frame_end_handle): errors.append("Instance end frame [ {} ] doesn't " - "match the one set on instance [ {} ]: " + "match the one set on asset [ {} ]: " "{}/{}/{}/{} (handle/start/end/handle)".format( inst_end, frame_end_handle, handle_start, frame_start, frame_end, handle_end )) + checks = { + "frame start": (frame_start, inst_frame_start), + "frame end": (frame_end, inst_frame_end), + "handle start": (handle_start, inst_handle_start), + "handle end": (handle_end, inst_handle_end) + } + for label, values in checks.items(): + if values[0] != values[1]: + errors.append( + "{} on instance ({}) does not match with the asset " + "({}).".format(label.title(), values[1], values[0]) + ) + for e in errors: self.log.error(e) diff --git a/openpype/hosts/maya/plugins/publish/validate_instance_attributes.py b/openpype/hosts/maya/plugins/publish/validate_instance_attributes.py new file mode 100644 index 0000000000..f870c9f8c4 --- /dev/null +++ b/openpype/hosts/maya/plugins/publish/validate_instance_attributes.py @@ -0,0 +1,60 @@ +from maya import cmds + +import pyblish.api +from openpype.pipeline.publish import ( + ValidateContentsOrder, PublishValidationError, RepairAction +) +from openpype.pipeline import discover_legacy_creator_plugins +from openpype.hosts.maya.api.lib import imprint + + +class ValidateInstanceAttributes(pyblish.api.InstancePlugin): + """Validate Instance Attributes. + + New attributes can be introduced as new features come in. Old instances + will need to be updated with these attributes for the documentation to make + sense, and users do not have to recreate the instances. + """ + + order = ValidateContentsOrder + hosts = ["maya"] + families = ["*"] + label = "Instance Attributes" + plugins_by_family = { + p.family: p for p in discover_legacy_creator_plugins() + } + actions = [RepairAction] + + @classmethod + def get_missing_attributes(self, instance): + plugin = self.plugins_by_family[instance.data["family"]] + subset = instance.data["subset"] + asset = instance.data["asset"] + objset = instance.data["objset"] + + missing_attributes = {} + for key, value in plugin(subset, asset).data.items(): + if not cmds.objExists("{}.{}".format(objset, key)): + missing_attributes[key] = value + + return missing_attributes + + def process(self, instance): + objset = instance.data.get("objset") + if objset is None: + self.log.debug( + "Skipping {} because no objectset found.".format(instance) + ) + return + + missing_attributes = self.get_missing_attributes(instance) + if missing_attributes: + raise PublishValidationError( + "Missing attributes on {}:\n{}".format( + objset, missing_attributes + ) + ) + + @classmethod + def repair(cls, instance): + imprint(instance.data["objset"], cls.get_missing_attributes(instance)) diff --git a/openpype/hosts/maya/plugins/publish/validate_mesh_empty.py b/openpype/hosts/maya/plugins/publish/validate_mesh_empty.py new file mode 100644 index 0000000000..848d66c4ae --- /dev/null +++ b/openpype/hosts/maya/plugins/publish/validate_mesh_empty.py @@ -0,0 +1,54 @@ +from maya import cmds + +import pyblish.api +import openpype.hosts.maya.api.action +from openpype.pipeline.publish import ( + RepairAction, + ValidateMeshOrder +) + + +class ValidateMeshEmpty(pyblish.api.InstancePlugin): + """Validate meshes have some vertices. + + Its possible to have meshes without any vertices. To replicate + this issue, delete all faces/polygons then all edges. + """ + + order = ValidateMeshOrder + hosts = ["maya"] + families = ["model"] + label = "Mesh Empty" + actions = [ + openpype.hosts.maya.api.action.SelectInvalidAction, RepairAction + ] + + @classmethod + def repair(cls, instance): + invalid = cls.get_invalid(instance) + for node in invalid: + cmds.delete(node) + + @classmethod + def get_invalid(cls, instance): + invalid = [] + + meshes = cmds.ls(instance, type="mesh", long=True) + for mesh in meshes: + num_vertices = cmds.polyEvaluate(mesh, vertex=True) + + if num_vertices == 0: + cls.log.warning( + "\"{}\" does not have any vertices.".format(mesh) + ) + invalid.append(mesh) + + return invalid + + def process(self, instance): + + invalid = self.get_invalid(instance) + if invalid: + raise RuntimeError( + "Meshes found in instance without any vertices: %s" % invalid + ) diff --git a/openpype/hosts/maya/plugins/publish/validate_mesh_has_uv.py b/openpype/hosts/maya/plugins/publish/validate_mesh_has_uv.py index 0eece1014e..b7836b3e92 100644 --- a/openpype/hosts/maya/plugins/publish/validate_mesh_has_uv.py +++ b/openpype/hosts/maya/plugins/publish/validate_mesh_has_uv.py @@ -1,39 +1,9 @@ -import re - from maya import cmds import pyblish.api import openpype.hosts.maya.api.action from openpype.pipeline.publish import ValidateMeshOrder - - -def len_flattened(components): - """Return the length of the list as if it was flattened. - - Maya will return consecutive components as a single entry - when requesting with `maya.cmds.ls` without the `flatten` - flag. Though enabling `flatten` on a large list (e.g. millions) - will result in a slow result. This command will return the amount - of entries in a non-flattened list by parsing the result with - regex. - - Args: - components (list): The non-flattened components. - - Returns: - int: The amount of entries. - - """ - assert isinstance(components, (list, tuple)) - n = 0 - for c in components: - match = re.search("\[([0-9]+):([0-9]+)\]", c) - if match: - start, end = match.groups() - n += int(end) - int(start) + 1 - else: - n += 1 - return n +from openpype.hosts.maya.api.lib import len_flattened class ValidateMeshHasUVs(pyblish.api.InstancePlugin): @@ -57,6 +27,15 @@ class ValidateMeshHasUVs(pyblish.api.InstancePlugin): invalid = [] for node in cmds.ls(instance, type='mesh'): + num_vertices = cmds.polyEvaluate(node, vertex=True) + + if num_vertices == 0: + cls.log.warning( + "Skipping \"{}\", cause it does not have any " + "vertices.".format(node) + ) + continue + uv = cmds.polyEvaluate(node, uv=True) if uv == 0: diff --git a/openpype/hosts/maya/plugins/publish/validate_mesh_non_zero_edge.py b/openpype/hosts/maya/plugins/publish/validate_mesh_non_zero_edge.py index 78e844d201..b49ba85648 100644 --- a/openpype/hosts/maya/plugins/publish/validate_mesh_non_zero_edge.py +++ b/openpype/hosts/maya/plugins/publish/validate_mesh_non_zero_edge.py @@ -28,7 +28,10 @@ class ValidateMeshNonZeroEdgeLength(pyblish.api.InstancePlugin): @classmethod def get_invalid(cls, instance): """Return the invalid edges. - Also see: http://help.autodesk.com/view/MAYAUL/2015/ENU/?guid=Mesh__Cleanup + + Also see: + + http://help.autodesk.com/view/MAYAUL/2015/ENU/?guid=Mesh__Cleanup """ @@ -36,8 +39,21 @@ class ValidateMeshNonZeroEdgeLength(pyblish.api.InstancePlugin): if not meshes: return list() + valid_meshes = [] + for mesh in meshes: + num_vertices = cmds.polyEvaluate(mesh, vertex=True) + + if num_vertices == 0: + cls.log.warning( + "Skipping \"{}\", cause it does not have any " + "vertices.".format(mesh) + ) + continue + + valid_meshes.append(mesh) + # Get all edges - edges = ['{0}.e[*]'.format(node) for node in meshes] + edges = ['{0}.e[*]'.format(node) for node in valid_meshes] # Filter by constraint on edge length invalid = lib.polyConstraint(edges, diff --git a/openpype/hosts/maya/plugins/publish/validate_mesh_vertices_have_edges.py b/openpype/hosts/maya/plugins/publish/validate_mesh_vertices_have_edges.py index 9ac7735501..d885158004 100644 --- a/openpype/hosts/maya/plugins/publish/validate_mesh_vertices_have_edges.py +++ b/openpype/hosts/maya/plugins/publish/validate_mesh_vertices_have_edges.py @@ -1,5 +1,3 @@ -import re - from maya import cmds import pyblish.api @@ -8,37 +6,7 @@ from openpype.pipeline.publish import ( RepairAction, ValidateMeshOrder, ) - - -def len_flattened(components): - """Return the length of the list as if it was flattened. - - Maya will return consecutive components as a single entry - when requesting with `maya.cmds.ls` without the `flatten` - flag. Though enabling `flatten` on a large list (e.g. millions) - will result in a slow result. This command will return the amount - of entries in a non-flattened list by parsing the result with - regex. - - Args: - components (list): The non-flattened components. - - Returns: - int: The amount of entries. - - """ - assert isinstance(components, (list, tuple)) - n = 0 - - pattern = re.compile(r"\[(\d+):(\d+)\]") - for c in components: - match = pattern.search(c) - if match: - start, end = match.groups() - n += int(end) - int(start) + 1 - else: - n += 1 - return n +from openpype.hosts.maya.api.lib import len_flattened class ValidateMeshVerticesHaveEdges(pyblish.api.InstancePlugin): @@ -87,6 +55,13 @@ class ValidateMeshVerticesHaveEdges(pyblish.api.InstancePlugin): for mesh in meshes: num_vertices = cmds.polyEvaluate(mesh, vertex=True) + if num_vertices == 0: + cls.log.warning( + "Skipping \"{}\", cause it does not have any " + "vertices.".format(mesh) + ) + continue + # Vertices from all edges edges = "%s.e[*]" % mesh vertices = cmds.polyListComponentConversion(edges, toVertex=True) diff --git a/openpype/modules/deadline/plugins/publish/submit_maya_deadline.py b/openpype/modules/deadline/plugins/publish/submit_maya_deadline.py index 22b5c02296..15025e47f2 100644 --- a/openpype/modules/deadline/plugins/publish/submit_maya_deadline.py +++ b/openpype/modules/deadline/plugins/publish/submit_maya_deadline.py @@ -419,8 +419,13 @@ class MayaSubmitDeadline(abstract_submit_deadline.AbstractSubmitDeadline): assembly_job_info.Name += " - Tile Assembly Job" assembly_job_info.Frames = 1 assembly_job_info.MachineLimit = 1 - assembly_job_info.Priority = instance.data.get("tile_priority", - self.tile_priority) + assembly_job_info.Priority = instance.data.get( + "tile_priority", self.tile_priority + ) + + pool = instance.context.data["project_settings"]["deadline"] + pool = pool["publish"]["ProcessSubmittedJobOnFarm"]["deadline_pool"] + assembly_job_info.Pool = pool or instance.data.get("primaryPool", "") assembly_plugin_info = { "CleanupTiles": 1, diff --git a/openpype/modules/deadline/plugins/publish/submit_publish_job.py b/openpype/modules/deadline/plugins/publish/submit_publish_job.py index 5325715e38..53c09ad22f 100644 --- a/openpype/modules/deadline/plugins/publish/submit_publish_job.py +++ b/openpype/modules/deadline/plugins/publish/submit_publish_job.py @@ -284,6 +284,9 @@ class ProcessSubmittedJobOnFarm(pyblish.api.InstancePlugin): args.append("--automatic-tests") # Generate the payload for Deadline submission + secondary_pool = ( + self.deadline_pool_secondary or instance.data.get("secondaryPool") + ) payload = { "JobInfo": { "Plugin": self.deadline_plugin, @@ -297,8 +300,8 @@ class ProcessSubmittedJobOnFarm(pyblish.api.InstancePlugin): "Priority": priority, "Group": self.deadline_group, - "Pool": instance.data.get("primaryPool"), - "SecondaryPool": instance.data.get("secondaryPool"), + "Pool": self.deadline_pool or instance.data.get("primaryPool"), + "SecondaryPool": secondary_pool, # ensure the outputdirectory with correct slashes "OutputDirectory0": output_dir.replace("\\", "/") }, @@ -588,7 +591,7 @@ class ProcessSubmittedJobOnFarm(pyblish.api.InstancePlugin): self.log.debug("instances:{}".format(instances)) return instances - def _get_representations(self, instance, exp_files, additional_data): + def _get_representations(self, instance, exp_files): """Create representations for file sequences. This will return representations of expected files if they are not @@ -933,20 +936,21 @@ class ProcessSubmittedJobOnFarm(pyblish.api.InstancePlugin): self.log.info(data.get("expectedFiles")) - additional_data = { - "renderProducts": instance.data["renderProducts"], - "colorspaceConfig": instance.data["colorspaceConfig"], - "display": instance.data["colorspaceDisplay"], - "view": instance.data["colorspaceView"], - "colorspaceTemplate": instance.data["colorspaceConfig"].replace( - str(context.data["anatomy"].roots["work"]), "{root[work]}" - ) - } - if isinstance(data.get("expectedFiles")[0], dict): # we cannot attach AOVs to other subsets as we consider every # AOV subset of its own. + config = instance.data["colorspaceConfig"] + additional_data = { + "renderProducts": instance.data["renderProducts"], + "colorspaceConfig": instance.data["colorspaceConfig"], + "display": instance.data["colorspaceDisplay"], + "view": instance.data["colorspaceView"], + "colorspaceTemplate": config.replace( + str(context.data["anatomy"].roots["work"]), "{root[work]}" + ) + } + if len(data.get("attachTo")) > 0: assert len(data.get("expectedFiles")[0].keys()) == 1, ( "attaching multiple AOVs or renderable cameras to " diff --git a/openpype/settings/defaults/project_settings/maya.json b/openpype/settings/defaults/project_settings/maya.json index 90334a6644..dca0b95293 100644 --- a/openpype/settings/defaults/project_settings/maya.json +++ b/openpype/settings/defaults/project_settings/maya.json @@ -179,6 +179,13 @@ "Main" ] }, + "CreateReview": { + "enabled": true, + "defaults": [ + "Main" + ], + "useMayaTimeline": true + }, "CreateAss": { "enabled": true, "defaults": [ @@ -255,12 +262,6 @@ "Main" ] }, - "CreateReview": { - "enabled": true, - "defaults": [ - "Main" - ] - }, "CreateRig": { "enabled": true, "defaults": [ diff --git a/openpype/settings/entities/schemas/projects_schema/schemas/schema_maya_create.json b/openpype/settings/entities/schemas/projects_schema/schemas/schema_maya_create.json index 49503cce83..1598f90643 100644 --- a/openpype/settings/entities/schemas/projects_schema/schemas/schema_maya_create.json +++ b/openpype/settings/entities/schemas/projects_schema/schemas/schema_maya_create.json @@ -240,6 +240,31 @@ } ] }, + { + "type": "dict", + "collapsible": true, + "key": "CreateReview", + "label": "Create Review", + "checkbox_key": "enabled", + "children": [ + { + "type": "boolean", + "key": "enabled", + "label": "Enabled" + }, + { + "type": "list", + "key": "defaults", + "label": "Default Subsets", + "object_type": "text" + }, + { + "type": "boolean", + "key": "useMayaTimeline", + "label": "Use Maya Timeline for Frame Range." + } + ] + }, { "type": "dict", "collapsible": true, @@ -398,10 +423,6 @@ "key": "CreateRenderSetup", "label": "Create Render Setup" }, - { - "key": "CreateReview", - "label": "Create Review" - }, { "key": "CreateRig", "label": "Create Rig" diff --git a/website/docs/module_deadline.md b/website/docs/module_deadline.md index c96da91909..ab1016788d 100644 --- a/website/docs/module_deadline.md +++ b/website/docs/module_deadline.md @@ -28,16 +28,16 @@ For [AWS Thinkbox Deadline](https://www.awsthinkbox.com/deadline) support you ne OpenPype integration for Deadline consists of two parts: - The `OpenPype` Deadline Plug-in -- A `GlobalJobPreLoad` Deadline Script (this gets triggered for each deadline job) +- A `GlobalJobPreLoad` Deadline Script (this gets triggered for each deadline job) The `GlobalJobPreLoad` handles populating render and publish jobs with proper environment variables using settings from the `OpenPype` Deadline Plug-in. -The `OpenPype` Deadline Plug-in must be configured to point to a valid OpenPype executable location. The executable need to be installed to +The `OpenPype` Deadline Plug-in must be configured to point to a valid OpenPype executable location. The executable need to be installed to destinations accessible by DL process. Check permissions (must be executable and accessible by Deadline process) - Enable `Tools > Super User Mode` in Deadline Monitor -- Go to `Tools > Configure Plugins...`, find `OpenPype` in the list on the left side, find location of OpenPype +- Go to `Tools > Configure Plugins...`, find `OpenPype` in the list on the left side, find location of OpenPype executable. It is recommended to use the `openpype_console` executable as it provides a bit more logging. - In case of multi OS farms, provide multiple locations, each Deadline Worker goes through the list and tries to find the first accessible @@ -45,12 +45,22 @@ executable. It is recommended to use the `openpype_console` executable as it pro ![Configure plugin](assets/deadline_configure_plugin.png) +### Pools + +The main pools can be configured at `project_settings/deadline/publish/CollectDeadlinePools/primary_pool`, which is applied to the rendering jobs. + +The dependent publishing job's pool uses `project_settings/deadline/publish/ProcessSubmittedJobOnFarm/deadline_pool`. If nothing is specified the pool will fallback to the primary pool above. + +:::note maya tile rendering +The logic for publishing job pool assignment applies to tiling jobs. +::: + ## Troubleshooting #### Publishing jobs fail directly in DCCs - Double check that all previously described steps were finished -- Check that `deadlinewebservice` is running on DL server +- Check that `deadlinewebservice` is running on DL server - Check that user's machine has access to deadline server on configured port #### Jobs are failing on DL side @@ -61,40 +71,40 @@ Each publishing from OpenPype consists of 2 jobs, first one is rendering, second - Jobs are failing with `OpenPype executable was not found` error - Check if OpenPype is installed on the Worker handling this job and ensure `OpenPype` Deadline Plug-in is properly [configured](#configuration) + Check if OpenPype is installed on the Worker handling this job and ensure `OpenPype` Deadline Plug-in is properly [configured](#configuration) - Publishing job is failing with `ffmpeg not installed` error - + OpenPype executable has to have access to `ffmpeg` executable, check OpenPype `Setting > General` ![FFmpeg setting](assets/ffmpeg_path.png) - Both jobs finished successfully, but there is no review on Ftrack - Make sure that you correctly set published family to be send to Ftrack. + Make sure that you correctly set published family to be send to Ftrack. ![Ftrack Family](assets/ftrack/ftrack-collect-main.png) Example: I want send to Ftrack review of rendered images from Harmony : - `Host names`: "harmony" - - `Families`: "render" + - `Families`: "render" - `Add Ftrack Family` to "Enabled" - + Make sure that you actually configured to create review for published subset in `project_settings/ftrack/publish/CollectFtrackFamily` ![Ftrack Family](assets/deadline_review.png) - Example: I want to create review for all reviewable subsets in Harmony : + Example: I want to create review for all reviewable subsets in Harmony : - Add "harmony" as a new key an ".*" as a value. - Rendering jobs are stuck in 'Queued' state or failing Make sure that your Deadline is not limiting specific jobs to be run only on specific machines. (Eg. only some machines have installed particular application.) - + Check `project_settings/deadline` - + ![Deadline group](assets/deadline_group.png) Example: I have separated machines with "Harmony" installed into "harmony" group on Deadline. I want rendering jobs published from Harmony to run only on those machines.