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Jakub Ježek 2025-12-19 11:17:41 +01:00 committed by GitHub
commit 24b84dcef3
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2 changed files with 149 additions and 36 deletions

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@ -1,7 +1,13 @@
import pyblish.api
from ayon_core.lib import BoolDef
import ayon_api
from ayon_core.pipeline import publish
class CollectHierarchy(pyblish.api.ContextPlugin):
class CollectHierarchy(
pyblish.api.ContextPlugin,
publish.AYONPyblishPluginMixin,
):
"""Collecting hierarchy from `parents`.
present in `clip` family instances coming from the request json data file
@ -13,20 +19,40 @@ class CollectHierarchy(pyblish.api.ContextPlugin):
label = "Collect Hierarchy"
order = pyblish.api.CollectorOrder - 0.076
hosts = ["resolve", "hiero", "flame", "traypublisher"]
settings_category = "core"
def process(self, context):
project_name = context.data["projectName"]
final_context = {
project_name: {
"entity_type": "project",
"children": {}
},
}
temp_context = {}
ignore_shot_attributes_on_update = False
@classmethod
def get_attr_defs_for_context(cls, create_context):
return [
BoolDef(
"ignore_shot_attributes_on_update",
label="Ignore shot attributes on update",
default=cls.ignore_shot_attributes_on_update
)
]
@classmethod
def apply_settings(cls, project_settings):
cls.ignore_shot_attributes_on_update = (
project_settings
["core"]
["CollectHierarchy"]
["ignore_shot_attributes_on_update"]
)
def _get_shot_instances(self, context):
"""Get shot instances from context.
Args:
context (pyblish.api.Context): Context is a list of instances.
Returns:
list[pyblish.api.Instance]: A list of shot instances.
"""
shot_instances = []
for instance in context:
self.log.debug("Processing instance: `{}` ...".format(instance))
# shot data dict
product_type = instance.data["productType"]
families = instance.data["families"]
@ -41,6 +67,67 @@ class CollectHierarchy(pyblish.api.ContextPlugin):
self.log.debug("Skipping not a shot from hero track")
continue
shot_instances.append(instance)
return shot_instances
def get_existing_folder_entities(self, project_name, shot_instances):
"""Get existing folder entities for given shot instances.
Args:
project_name (str): The name of the project.
shot_instances (list[pyblish.api.Instance]): A list of shot
instances.
Returns:
dict[str, dict]: A dictionary mapping folder paths to existing
folder entities.
"""
# first we need to get all folder paths from shot instances
folder_paths = {
instance.data["folderPath"]
for instance in shot_instances
}
# then we get all existing folder entities with one request
existing_entities = {
folder_entity["path"]: folder_entity
for folder_entity in ayon_api.get_folders(
project_name, folder_paths=folder_paths, fields={"path"})
}
for folder_path in folder_paths:
# add None value to non-existing folder entities
existing_entities.setdefault(folder_path, None)
return existing_entities
def process(self, context):
# get only shot instances from context
shot_instances = self._get_shot_instances(context)
if not shot_instances:
return
# get user input
values = self.get_attr_values_from_data(context.data)
ignore_shot_attributes_on_update = values.get(
"ignore_shot_attributes_on_update", None)
project_name = context.data["projectName"]
final_context = {
project_name: {
"entity_type": "project",
"children": {}
},
}
temp_context = {}
existing_entities = self.get_existing_folder_entities(
project_name, shot_instances)
for instance in shot_instances:
folder_path = instance.data["folderPath"]
self.log.debug(
f"Processing instance: `{folder_path} {instance}` ...")
shot_data = {
"entity_type": "folder",
# WARNING unless overwritten, default folder type is hardcoded
@ -51,32 +138,43 @@ class CollectHierarchy(pyblish.api.ContextPlugin):
}
shot_data["attributes"] = {}
SHOT_ATTRS = (
"handleStart",
"handleEnd",
"frameStart",
"frameEnd",
"clipIn",
"clipOut",
"fps",
"resolutionWidth",
"resolutionHeight",
"pixelAspect",
)
for shot_attr in SHOT_ATTRS:
attr_value = instance.data.get(shot_attr)
if attr_value is None:
# Shot attribute might not be defined (e.g. CSV ingest)
self.log.debug(
"%s shot attribute is not defined for instance.",
shot_attr
)
continue
# we need to check if the shot entity already exists
# and if not the attributes needs to be added in case the option
# is disabled by settings
if (
existing_entities.get(folder_path)
and not ignore_shot_attributes_on_update
):
SHOT_ATTRS = (
"handleStart",
"handleEnd",
"frameStart",
"frameEnd",
"clipIn",
"clipOut",
"fps",
"resolutionWidth",
"resolutionHeight",
"pixelAspect",
)
for shot_attr in SHOT_ATTRS:
attr_value = instance.data.get(shot_attr)
if attr_value is None:
# Shot attribute might not be defined (e.g. CSV ingest)
self.log.debug(
"%s shot attribute is not defined for instance.",
shot_attr
)
continue
shot_data["attributes"][shot_attr] = attr_value
shot_data["attributes"][shot_attr] = attr_value
else:
self.log.debug(
"Shot attributes will not be updated."
)
# Split by '/' for AYON where asset is a path
name = instance.data["folderPath"].split("/")[-1]
name = folder_path.split("/")[-1]
actual = {name: shot_data}
for parent in reversed(instance.data["parents"]):

View file

@ -49,6 +49,14 @@ class CollectAudioModel(BaseSettingsModel):
)
class CollectHierarchyModel(BaseSettingsModel):
_isGroup = True
ignore_shot_attributes_on_update: bool = SettingsField(
False,
title="Ignore shot attributes on update"
)
class CollectSceneVersionModel(BaseSettingsModel):
_isGroup = True
hosts: list[str] = SettingsField(
@ -1269,6 +1277,10 @@ class PublishPuginsModel(BaseSettingsModel):
default_factory=CollectExplicitResolutionModel,
title="Collect Explicit Resolution"
)
CollectHierarchy: CollectHierarchyModel = SettingsField(
default_factory=CollectHierarchyModel,
title="Collect Hierarchy"
)
ValidateEditorialAssetName: ValidateBaseModel = SettingsField(
default_factory=ValidateBaseModel,
title="Validate Editorial Asset Name"
@ -1466,6 +1478,9 @@ DEFAULT_PUBLISH_VALUES = {
],
"options": []
},
"CollectHierarchy": {
"ignore_shot_attributes_on_update": False,
},
"ValidateEditorialAssetName": {
"enabled": True,
"optional": False,