From 24d87bf92a8be56fe837013860c2bb944f7520f6 Mon Sep 17 00:00:00 2001 From: Roy Nieterau Date: Mon, 25 Mar 2024 14:22:27 +0100 Subject: [PATCH] Remove redundant logic --- .../hosts/houdini/plugins/load/load_usd_sop.py | 12 ------------ 1 file changed, 12 deletions(-) diff --git a/client/ayon_core/hosts/houdini/plugins/load/load_usd_sop.py b/client/ayon_core/hosts/houdini/plugins/load/load_usd_sop.py index b32210e399..3607987e15 100644 --- a/client/ayon_core/hosts/houdini/plugins/load/load_usd_sop.py +++ b/client/ayon_core/hosts/houdini/plugins/load/load_usd_sop.py @@ -32,24 +32,12 @@ class SopUsdImportLoader(load.LoaderPlugin): # Create a new geo node container = obj.createNode("geo", node_name=node_name) - # Remove the file node, it only loads static meshes - # Houdini 17 has removed the file node from the geo node - file_node = container.node("file1") - if file_node: - file_node.destroy() - # Create a usdimport node usdimport = container.createNode("usdimport", node_name=node_name) usdimport.setParms({"filepath1": file_path}) - # Ensure display flag is on the first input node and not on the OUT - # node to optimize "debug" displaying in the viewport. - usdimport.setDisplayFlag(True) - # Set new position for unpack node else it gets cluttered nodes = [container, usdimport] - for nr, node in enumerate(nodes): - node.setPosition([0, (0 - nr)]) self[:] = nodes