Merge branch 'develop' into instance_collect_no_asset_framerange

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Ondřej Samohel 2023-04-13 11:58:33 +02:00 committed by GitHub
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100 changed files with 1971 additions and 757 deletions

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@ -1,33 +0,0 @@
---
name: Bug report
about: Create a report to help us improve
title: ''
labels: bug
assignees: ''
---
**Running version**
[ex. 3.14.1-nightly.2]
**Describe the bug**
A clear and concise description of what the bug is.
**To Reproduce**
Steps to reproduce the behavior:
1. Go to '...'
2. Click on '....'
3. Scroll down to '....'
4. See error
**Expected behavior**
A clear and concise description of what you expected to happen.
**Screenshots**
If applicable, add screenshots to help explain your problem.
**Desktop (please complete the following information):**
- OS: [e.g. windows]
- Host: [e.g. Maya, Nuke, Houdini]
**Additional context**
Add any other context about the problem here.

183
.github/ISSUE_TEMPLATE/bug_report.yml vendored Normal file
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@ -0,0 +1,183 @@
name: Bug Report
description: File a bug report
title: 'Bug: '
labels:
- 'type: bug'
body:
- type: markdown
attributes:
value: |
Thanks for taking the time to fill out this bug report!
- type: checkboxes
attributes:
label: Is there an existing issue for this?
description: >-
Please search to see if an issue already exists for the bug you
encountered.
options:
- label: I have searched the existing issues
required: true
- type: textarea
attributes:
label: 'Current Behavior:'
description: A concise description of what you're experiencing.
validations:
required: true
- type: textarea
attributes:
label: 'Expected Behavior:'
description: A concise description of what you expected to happen.
validations:
required: false
- type: dropdown
id: _version
attributes:
label: Version
description: What version are you running? Look to OpenPype Tray
options:
- 3.15.4-nightly.3
- 3.15.4-nightly.2
- 3.15.4-nightly.1
- 3.15.3
- 3.15.3-nightly.4
- 3.15.3-nightly.3
- 3.15.3-nightly.2
- 3.15.3-nightly.1
- 3.15.2
- 3.15.2-nightly.6
- 3.15.2-nightly.5
- 3.15.2-nightly.4
- 3.15.2-nightly.3
- 3.15.2-nightly.2
- 3.15.2-nightly.1
- 3.15.1
- 3.15.1-nightly.6
- 3.15.1-nightly.5
- 3.15.1-nightly.4
- 3.15.1-nightly.3
- 3.15.1-nightly.2
- 3.15.1-nightly.1
- 3.15.0
- 3.15.0-nightly.1
- 3.14.11-nightly.4
- 3.14.11-nightly.3
- 3.14.11-nightly.2
- 3.14.11-nightly.1
- 3.14.10
- 3.14.10-nightly.9
- 3.14.10-nightly.8
- 3.14.10-nightly.7
- 3.14.10-nightly.6
- 3.14.10-nightly.5
- 3.14.10-nightly.4
- 3.14.10-nightly.3
- 3.14.10-nightly.2
- 3.14.10-nightly.1
- 3.14.9
- 3.14.9-nightly.5
- 3.14.9-nightly.4
- 3.14.9-nightly.3
- 3.14.9-nightly.2
- 3.14.9-nightly.1
- 3.14.8
- 3.14.8-nightly.4
- 3.14.8-nightly.3
- 3.14.8-nightly.2
- 3.14.8-nightly.1
- 3.14.7
- 3.14.7-nightly.8
- 3.14.7-nightly.7
- 3.14.7-nightly.6
- 3.14.7-nightly.5
- 3.14.7-nightly.4
- 3.14.7-nightly.3
- 3.14.7-nightly.2
- 3.14.7-nightly.1
- 3.14.6
- 3.14.6-nightly.3
- 3.14.6-nightly.2
- 3.14.6-nightly.1
- 3.14.5
- 3.14.5-nightly.3
- 3.14.5-nightly.2
- 3.14.5-nightly.1
- 3.14.4
- 3.14.4-nightly.4
- 3.14.4-nightly.3
- 3.14.4-nightly.2
- 3.14.4-nightly.1
- 3.14.3
- 3.14.3-nightly.7
- 3.14.3-nightly.6
- 3.14.3-nightly.5
- 3.14.3-nightly.4
- 3.14.3-nightly.3
- 3.14.3-nightly.2
- 3.14.3-nightly.1
- 3.14.2
- 3.14.2-nightly.5
- 3.14.2-nightly.4
- 3.14.2-nightly.3
- 3.14.2-nightly.2
- 3.14.2-nightly.1
- 3.14.1
- 3.14.1-nightly.4
- 3.14.1-nightly.3
- 3.14.1-nightly.2
- 3.14.1-nightly.1
- 3.14.0
- 3.14.0-nightly.1
- 3.13.1-nightly.3
- 3.13.1-nightly.2
- 3.13.1-nightly.1
- 3.13.0
- 3.13.0-nightly.1
- 3.12.3-nightly.3
- 3.12.3-nightly.2
- 3.12.3-nightly.1
validations:
required: true
- type: dropdown
validations:
required: true
attributes:
label: What platform you are running OpenPype on?
description: |
Please specify the operating systems you are running OpenPype with.
multiple: true
options:
- Windows
- Linux / Centos
- Linux / Ubuntu
- Linux / RedHat
- MacOS
- type: textarea
id: to-reproduce
attributes:
label: 'Steps To Reproduce:'
description: Steps to reproduce the behavior.
placeholder: |
1. How did the configuration look like
2. What type of action was made
validations:
required: true
- type: checkboxes
attributes:
label: Are there any labels you wish to add?
description: Please search labels and identify those related to your bug.
options:
- label: I have added the relevant labels to the bug report.
required: true
- type: textarea
id: logs
attributes:
label: 'Relevant log output:'
description: >-
Please copy and paste any relevant log output. This will be
automatically formatted into code, so no need for backticks.
render: shell
- type: textarea
id: additional-context
attributes:
label: 'Additional context:'
description: Add any other context about the problem here.

5
.github/ISSUE_TEMPLATE/config.yml vendored Normal file
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@ -0,0 +1,5 @@
blank_issues_enabled: false
contact_links:
- name: Ynput Discord Server
url: https://discord.gg/ynput
about: For community quick chats.

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@ -0,0 +1,52 @@
name: Enhancement Request
description: Create a report to help us enhance a particular feature
title: "Enhancement: "
labels:
- "type: enhancement"
body:
- type: markdown
attributes:
value: |
Thanks for taking the time to fill out this enhancement request report!
- type: checkboxes
attributes:
label: Is there an existing issue for this?
description: Please search to see if an issue already exists for the bug you encountered.
options:
- label: I have searched the existing issues.
required: true
- type: textarea
id: related-feature
attributes:
label: Please describe the feature you have in mind and explain what the current shortcomings are?
description: A clear and concise description of what the problem is.
validations:
required: true
- type: textarea
id: enhancement-proposal
attributes:
label: How would you imagine the implementation of the feature?
description: A clear and concise description of what you want to happen.
validations:
required: true
- type: checkboxes
attributes:
label: Are there any labels you wish to add?
description: Please search labels and identify those related to your enhancement.
options:
- label: I have added the relevant labels to the enhancement request.
required: true
- type: textarea
id: alternatives
attributes:
label: "Describe alternatives you've considered:"
description: A clear and concise description of any alternative solutions or features you've considered.
validations:
required: false
- type: textarea
id: additional-context
attributes:
label: "Additional context:"
description: Add any other context or screenshots about the enhancement request here.
validations:
required: false

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@ -1,20 +0,0 @@
---
name: Feature request
about: Suggest an idea for this project
title: ''
labels: enhancement
assignees: ''
---
**Is your feature request related to a problem? Please describe.**
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
**Describe the solution you'd like**
A clear and concise description of what you want to happen.
**Describe alternatives you've considered**
A clear and concise description of any alternative solutions or features you've considered.
**Additional context**
Add any other context or screenshots about the feature request here.

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@ -12,4 +12,4 @@
# Apply label "release" if base matches "release/*"
'Bump Minor':
base: "release/next-minor"
base: "release/next-minor"

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@ -1,4 +1,4 @@
name: documentation
name: 📜 Documentation
on:
pull_request:

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@ -1,4 +1,4 @@
name: Milestone - assign to PRs
name: 👉🏻 Milestone - assign to PRs
on:
pull_request_target:

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@ -1,4 +1,4 @@
name: Milestone - create default
name: Milestone - create default
on:
milestone:

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@ -1,4 +1,4 @@
name: Milestone Release [trigger]
name: 🚩 Milestone Release [trigger]
on:
workflow_dispatch:

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@ -1,4 +1,4 @@
name: Dev -> Main
name: 🔀 Dev -> Main
on:
schedule:

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@ -0,0 +1,49 @@
name: 🔖 PR labels
on:
pull_request_target:
types: [opened, assigned]
jobs:
size-label:
name: pr_size_label
runs-on: ubuntu-latest
if: github.event.action == 'assigned' || github.event.action == 'opened'
steps:
- name: Add size label
uses: "pascalgn/size-label-action@v0.4.3"
env:
GITHUB_TOKEN: "${{ secrets.YNPUT_BOT_TOKEN }}"
IGNORED: ".gitignore\n*.md\n*.json"
with:
sizes: >
{
"0": "XS",
"100": "S",
"500": "M",
"1000": "L",
"1500": "XL",
"2500": "XXL"
}
label_prs_branch:
name: pr_branch_label
runs-on: ubuntu-latest
if: github.event.action == 'assigned' || github.event.action == 'opened'
steps:
- name: Label PRs - Branch name detection
uses: ffittschen/pr-branch-labeler@v1
with:
repo-token: ${{ secrets.YNPUT_BOT_TOKEN }}
label_prs_globe:
name: pr_globe_label
runs-on: ubuntu-latest
if: github.event.action == 'assigned' || github.event.action == 'opened'
steps:
- name: Label PRs - Globe detection
uses: actions/labeler@v4.0.3
with:
repo-token: ${{ secrets.YNPUT_BOT_TOKEN }}
configuration-path: ".github/pr-glob-labeler.yml"
sync-labels: false

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@ -1,4 +1,4 @@
name: Nightly Prerelease
name: Nightly Prerelease
on:
workflow_dispatch:

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@ -1,8 +1,6 @@
name: project-actions
name: 📊 Project task statuses
on:
pull_request_target:
types: [opened, assigned]
pull_request_review:
types: [submitted]
issue_comment:
@ -20,11 +18,16 @@ jobs:
# - PR issue comment which is not form Ynbot
# - PR review comment which is not Hound (or any other bot)
# - PR review submitted which is not from Hound (or any other bot) and is not 'Changes requested'
# - make sure it only runs if not forked repo
# -----------------------------
if: |
(github.event_name == 'issue_comment' && github.event.comment.user.id != 82967070) ||
(github.event_name == 'pull_request_review_comment' && github.event.comment.user.type != 'Bot') ||
(github.event_name == 'pull_request_review' && github.event.review.state != 'changes_requested' && github.event.review.user.type != 'Bot')
(github.event_name == 'issue_comment' && github.event.pull_request.head.repo.owner.login == 'ynput' && github.event.comment.user.id != 82967070) ||
(github.event_name == 'pull_request_review_comment' && github.event.pull_request.head.repo.owner.login == 'ynput' && github.event.comment.user.type != 'Bot') ||
(github.event_name == 'pull_request_review' &&
github.event.pull_request.head.repo.owner.login == 'ynput' &&
github.event.review.state != 'changes_requested' &&
github.event.review.state != 'approved' &&
github.event.review.user.type != 'Bot')
steps:
- name: Move PR to 'Review In Progress'
uses: leonsteinhaeuser/project-beta-automations@v2.1.0
@ -42,7 +45,7 @@ jobs:
# -----------------------------
name: pr_review_requested
runs-on: ubuntu-latest
if: github.event_name == 'pull_request_review' && github.event.review.state == 'changes_requested'
if: github.event_name == 'pull_request_review' && github.event.pull_request.head.repo.owner.login == 'ynput' && github.event.review.state == 'changes_requested'
steps:
- name: Set branch env
run: echo "BRANCH_NAME=${{ github.event.pull_request.head.ref}}" >> $GITHUB_ENV
@ -65,53 +68,3 @@ jobs:
-d '{
"status": "in progress"
}'
size-label:
name: pr_size_label
runs-on: ubuntu-latest
if: |
(github.event_name == 'pull_request' && github.event.action == 'assigned') ||
(github.event_name == 'pull_request' && github.event.action == 'opened')
steps:
- name: Add size label
uses: "pascalgn/size-label-action@v0.4.3"
env:
GITHUB_TOKEN: "${{ secrets.YNPUT_BOT_TOKEN }}"
IGNORED: ".gitignore\n*.md\n*.json"
with:
sizes: >
{
"0": "XS",
"100": "S",
"500": "M",
"1000": "L",
"1500": "XL",
"2500": "XXL"
}
label_prs_branch:
name: pr_branch_label
runs-on: ubuntu-latest
if: |
(github.event_name == 'pull_request' && github.event.action == 'assigned') ||
(github.event_name == 'pull_request' && github.event.action == 'opened')
steps:
- name: Label PRs - Branch name detection
uses: ffittschen/pr-branch-labeler@v1
with:
repo-token: ${{ secrets.YNPUT_BOT_TOKEN }}
label_prs_globe:
name: pr_globe_label
runs-on: ubuntu-latest
if: |
(github.event_name == 'pull_request' && github.event.action == 'assigned') ||
(github.event_name == 'pull_request' && github.event.action == 'opened')
steps:
- name: Label PRs - Globe detection
uses: actions/labeler@v4.0.3
with:
repo-token: ${{ secrets.YNPUT_BOT_TOKEN }}
configuration-path: ".github/pr-glob-labeler.yml"
sync-labels: false

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@ -1,7 +1,7 @@
# This workflow will upload a Python Package using Twine when a release is created
# For more information see: https://help.github.com/en/actions/language-and-framework-guides/using-python-with-github-actions#publishing-to-package-registries
name: Test Build
name: 🏗️ Test Build
on:
pull_request:

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.github/workflows/update_bug_report.yml vendored Normal file
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@ -0,0 +1,25 @@
name: 🐞 Update Bug Report
on:
workflow_dispatch:
release:
# https://docs.github.com/en/actions/using-workflows/events-that-trigger-workflows#release
types: [published]
jobs:
update-bug-report:
runs-on: ubuntu-latest
name: Update bug report
steps:
- uses: actions/checkout@v3
with:
ref: ${{ github.event.release.target_commitish }}
- name: Update version
uses: ynput/gha-populate-form-version@main
with:
github_token: ${{ secrets.YNPUT_BOT_TOKEN }}
registry: github
dropdown: _version
limit_to: 100
form: .github/ISSUE_TEMPLATE/bug_report.yml
commit_message: 'chore(): update bug report / version'

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@ -72,8 +72,7 @@ class FusionSetFrameRangeWithHandlesLoader(load.LoaderPlugin):
return
# Include handles
handles = version_data.get("handles", 0)
start -= handles
end += handles
start -= version_data.get("handleStart", 0)
end += version_data.get("handleEnd", 0)
lib.update_frame_range(start, end)

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@ -242,9 +242,15 @@ def launch_zip_file(filepath):
print(f"Localizing {filepath}")
temp_path = get_local_harmony_path(filepath)
scene_name = os.path.basename(temp_path)
if os.path.exists(os.path.join(temp_path, scene_name)):
# unzipped with duplicated scene_name
temp_path = os.path.join(temp_path, scene_name)
scene_path = os.path.join(
temp_path, os.path.basename(temp_path) + ".xstage"
temp_path, scene_name + ".xstage"
)
unzip = False
if os.path.exists(scene_path):
# Check remote scene is newer than local.
@ -262,6 +268,10 @@ def launch_zip_file(filepath):
with _ZipFile(filepath, "r") as zip_ref:
zip_ref.extractall(temp_path)
if os.path.exists(os.path.join(temp_path, scene_name)):
# unzipped with duplicated scene_name
temp_path = os.path.join(temp_path, scene_name)
# Close existing scene.
if ProcessContext.pid:
os.kill(ProcessContext.pid, signal.SIGTERM)
@ -309,7 +319,7 @@ def launch_zip_file(filepath):
)
if not os.path.exists(scene_path):
print("error: cannot determine scene file")
print("error: cannot determine scene file {}".format(scene_path))
ProcessContext.server.stop()
return

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@ -0,0 +1,185 @@
"""Library to register OpenPype Creators for Houdini TAB node search menu.
This can be used to install custom houdini tools for the TAB search
menu which will trigger a publish instance to be created interactively.
The Creators are automatically registered on launch of Houdini through the
Houdini integration's `host.install()` method.
"""
import contextlib
import tempfile
import logging
import os
from openpype.pipeline import registered_host
from openpype.pipeline.create import CreateContext
from openpype.resources import get_openpype_icon_filepath
import hou
log = logging.getLogger(__name__)
CREATE_SCRIPT = """
from openpype.hosts.houdini.api.creator_node_shelves import create_interactive
create_interactive("{identifier}")
"""
def create_interactive(creator_identifier):
"""Create a Creator using its identifier interactively.
This is used by the generated shelf tools as callback when a user selects
the creator from the node tab search menu.
Args:
creator_identifier (str): The creator identifier of the Creator plugin
to create.
Return:
list: The created instances.
"""
# TODO Use Qt instead
result, variant = hou.ui.readInput('Define variant name',
buttons=("Ok", "Cancel"),
initial_contents='Main',
title="Define variant",
help="Set the variant for the "
"publish instance",
close_choice=1)
if result == 1:
# User interrupted
return
variant = variant.strip()
if not variant:
raise RuntimeError("Empty variant value entered.")
host = registered_host()
context = CreateContext(host)
before = context.instances_by_id.copy()
# Create the instance
context.create(
creator_identifier=creator_identifier,
variant=variant,
pre_create_data={"use_selection": True}
)
# For convenience we set the new node as current since that's much more
# familiar to the artist when creating a node interactively
# TODO Allow to disable auto-select in studio settings or user preferences
after = context.instances_by_id
new = set(after) - set(before)
if new:
# Select the new instance
for instance_id in new:
instance = after[instance_id]
node = hou.node(instance.get("instance_node"))
node.setCurrent(True)
return list(new)
@contextlib.contextmanager
def shelves_change_block():
"""Write shelf changes at the end of the context."""
hou.shelves.beginChangeBlock()
try:
yield
finally:
hou.shelves.endChangeBlock()
def install():
"""Install the Creator plug-ins to show in Houdini's TAB node search menu.
This function is re-entrant and can be called again to reinstall and
update the node definitions. For example during development it can be
useful to call it manually:
>>> from openpype.hosts.houdini.api.creator_node_shelves import install
>>> install()
Returns:
list: List of `hou.Tool` instances
"""
host = registered_host()
# Store the filepath on the host
# TODO: Define a less hacky static shelf path for current houdini session
filepath_attr = "_creator_node_shelf_filepath"
filepath = getattr(host, filepath_attr, None)
if filepath is None:
f = tempfile.NamedTemporaryFile(prefix="houdini_creator_nodes_",
suffix=".shelf",
delete=False)
f.close()
filepath = f.name
setattr(host, filepath_attr, filepath)
elif os.path.exists(filepath):
# Remove any existing shelf file so that we can completey regenerate
# and update the tools file if creator identifiers change
os.remove(filepath)
icon = get_openpype_icon_filepath()
# Create context only to get creator plugins, so we don't reset and only
# populate what we need to retrieve the list of creator plugins
create_context = CreateContext(host, reset=False)
create_context.reset_current_context()
create_context._reset_creator_plugins()
log.debug("Writing OpenPype Creator nodes to shelf: {}".format(filepath))
tools = []
with shelves_change_block():
for identifier, creator in create_context.manual_creators.items():
# TODO: Allow the creator plug-in itself to override the categories
# for where they are shown, by e.g. defining
# `Creator.get_network_categories()`
key = "openpype_create.{}".format(identifier)
log.debug(f"Registering {key}")
script = CREATE_SCRIPT.format(identifier=identifier)
data = {
"script": script,
"language": hou.scriptLanguage.Python,
"icon": icon,
"help": "Create OpenPype publish instance for {}".format(
creator.label
),
"help_url": None,
"network_categories": [
hou.ropNodeTypeCategory(),
hou.sopNodeTypeCategory()
],
"viewer_categories": [],
"cop_viewer_categories": [],
"network_op_type": None,
"viewer_op_type": None,
"locations": ["OpenPype"]
}
label = "Create {}".format(creator.label)
tool = hou.shelves.tool(key)
if tool:
tool.setData(**data)
tool.setLabel(label)
else:
tool = hou.shelves.newTool(
file_path=filepath,
name=key,
label=label,
**data
)
tools.append(tool)
# Ensure the shelf is reloaded
hou.shelves.loadFile(filepath)
return tools

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@ -127,6 +127,8 @@ def get_output_parameter(node):
return node.parm("filename")
elif node_type == "comp":
return node.parm("copoutput")
elif node_type == "opengl":
return node.parm("picture")
elif node_type == "arnold":
if node.evalParm("ar_ass_export_enable"):
return node.parm("ar_ass_file")
@ -479,23 +481,13 @@ def reset_framerange():
frame_start = asset_data.get("frameStart")
frame_end = asset_data.get("frameEnd")
# Backwards compatibility
if frame_start is None or frame_end is None:
frame_start = asset_data.get("edit_in")
frame_end = asset_data.get("edit_out")
if frame_start is None or frame_end is None:
log.warning("No edit information found for %s" % asset_name)
return
handles = asset_data.get("handles") or 0
handle_start = asset_data.get("handleStart")
if handle_start is None:
handle_start = handles
handle_end = asset_data.get("handleEnd")
if handle_end is None:
handle_end = handles
handle_start = asset_data.get("handleStart", 0)
handle_end = asset_data.get("handleEnd", 0)
frame_start -= int(handle_start)
frame_end += int(handle_end)

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@ -18,7 +18,7 @@ from openpype.pipeline import (
)
from openpype.pipeline.load import any_outdated_containers
from openpype.hosts.houdini import HOUDINI_HOST_DIR
from openpype.hosts.houdini.api import lib, shelves
from openpype.hosts.houdini.api import lib, shelves, creator_node_shelves
from openpype.lib import (
register_event_callback,
@ -83,6 +83,10 @@ class HoudiniHost(HostBase, IWorkfileHost, ILoadHost, IPublishHost):
_set_context_settings()
shelves.generate_shelves()
if not IS_HEADLESS:
import hdefereval # noqa, hdefereval is only available in ui mode
hdefereval.executeDeferred(creator_node_shelves.install)
def has_unsaved_changes(self):
return hou.hipFile.hasUnsavedChanges()
@ -144,13 +148,10 @@ class HoudiniHost(HostBase, IWorkfileHost, ILoadHost, IPublishHost):
"""
obj_network = hou.node("/obj")
op_ctx = obj_network.createNode("null", node_name="OpenPypeContext")
# A null in houdini by default comes with content inside to visualize
# the null. However since we explicitly want to hide the node lets
# remove the content and disable the display flag of the node
for node in op_ctx.children():
node.destroy()
op_ctx = obj_network.createNode("subnet",
node_name="OpenPypeContext",
run_init_scripts=False,
load_contents=False)
op_ctx.moveToGoodPosition()
op_ctx.setBuiltExplicitly(False)

View file

@ -0,0 +1,125 @@
# -*- coding: utf-8 -*-
"""Creator plugin for creating openGL reviews."""
from openpype.hosts.houdini.api import plugin
from openpype.lib import EnumDef, BoolDef, NumberDef
class CreateReview(plugin.HoudiniCreator):
"""Review with OpenGL ROP"""
identifier = "io.openpype.creators.houdini.review"
label = "Review"
family = "review"
icon = "video-camera"
def create(self, subset_name, instance_data, pre_create_data):
import hou
instance_data.pop("active", None)
instance_data.update({"node_type": "opengl"})
instance_data["imageFormat"] = pre_create_data.get("imageFormat")
instance_data["keepImages"] = pre_create_data.get("keepImages")
instance = super(CreateReview, self).create(
subset_name,
instance_data,
pre_create_data)
instance_node = hou.node(instance.get("instance_node"))
frame_range = hou.playbar.frameRange()
filepath = "{root}/{subset}/{subset}.$F4.{ext}".format(
root=hou.text.expandString("$HIP/pyblish"),
subset="`chs(\"subset\")`", # keep dynamic link to subset
ext=pre_create_data.get("image_format") or "png"
)
parms = {
"picture": filepath,
"trange": 1,
# Unlike many other ROP nodes the opengl node does not default
# to expression of $FSTART and $FEND so we preserve that behavior
# but do set the range to the frame range of the playbar
"f1": frame_range[0],
"f2": frame_range[1],
}
override_resolution = pre_create_data.get("override_resolution")
if override_resolution:
parms.update({
"tres": override_resolution,
"res1": pre_create_data.get("resx"),
"res2": pre_create_data.get("resy"),
"aspect": pre_create_data.get("aspect"),
})
if self.selected_nodes:
# The first camera found in selection we will use as camera
# Other node types we set in force objects
camera = None
force_objects = []
for node in self.selected_nodes:
path = node.path()
if node.type().name() == "cam":
if camera:
continue
camera = path
else:
force_objects.append(path)
if not camera:
self.log.warning("No camera found in selection.")
parms.update({
"camera": camera or "",
"scenepath": "/obj",
"forceobjects": " ".join(force_objects),
"vobjects": "" # clear candidate objects from '*' value
})
instance_node.setParms(parms)
to_lock = ["id", "family"]
self.lock_parameters(instance_node, to_lock)
def get_pre_create_attr_defs(self):
attrs = super(CreateReview, self).get_pre_create_attr_defs()
image_format_enum = [
"bmp", "cin", "exr", "jpg", "pic", "pic.gz", "png",
"rad", "rat", "rta", "sgi", "tga", "tif",
]
return attrs + [
BoolDef("keepImages",
label="Keep Image Sequences",
default=False),
EnumDef("imageFormat",
image_format_enum,
default="png",
label="Image Format Options"),
BoolDef("override_resolution",
label="Override resolution",
tooltip="When disabled the resolution set on the camera "
"is used instead.",
default=True),
NumberDef("resx",
label="Resolution Width",
default=1280,
minimum=2,
decimals=0),
NumberDef("resy",
label="Resolution Height",
default=720,
minimum=2,
decimals=0),
NumberDef("aspect",
label="Aspect Ratio",
default=1.0,
minimum=0.0001,
decimals=3)
]

View file

@ -14,7 +14,7 @@ class CollectFrames(pyblish.api.InstancePlugin):
order = pyblish.api.CollectorOrder
label = "Collect Frames"
families = ["vdbcache", "imagesequence", "ass", "redshiftproxy"]
families = ["vdbcache", "imagesequence", "ass", "redshiftproxy", "review"]
def process(self, instance):

View file

@ -0,0 +1,52 @@
import hou
import pyblish.api
class CollectHoudiniReviewData(pyblish.api.InstancePlugin):
"""Collect Review Data."""
label = "Collect Review Data"
order = pyblish.api.CollectorOrder + 0.1
hosts = ["houdini"]
families = ["review"]
def process(self, instance):
# This fixes the burnin having the incorrect start/end timestamps
# because without this it would take it from the context instead
# which isn't the actual frame range that this instance renders.
instance.data["handleStart"] = 0
instance.data["handleEnd"] = 0
# Get the camera from the rop node to collect the focal length
ropnode_path = instance.data["instance_node"]
ropnode = hou.node(ropnode_path)
camera_path = ropnode.parm("camera").eval()
camera_node = hou.node(camera_path)
if not camera_node:
raise RuntimeError("No valid camera node found on review node: "
"{}".format(camera_path))
# Collect focal length.
focal_length_parm = camera_node.parm("focal")
if not focal_length_parm:
self.log.warning("No 'focal' (focal length) parameter found on "
"camera: {}".format(camera_path))
return
if focal_length_parm.isTimeDependent():
start = instance.data["frameStart"]
end = instance.data["frameEnd"] + 1
focal_length = [
focal_length_parm.evalAsFloatAtFrame(t)
for t in range(int(start), int(end))
]
else:
focal_length = focal_length_parm.evalAsFloat()
# Store focal length in `burninDataMembers`
burnin_members = instance.data.setdefault("burninDataMembers", {})
burnin_members["focalLength"] = focal_length
instance.data.setdefault("families", []).append('ftrack')

View file

@ -0,0 +1,58 @@
import os
import pyblish.api
from openpype.pipeline import (
publish,
OptionalPyblishPluginMixin
)
from openpype.hosts.houdini.api.lib import render_rop
import hou
class ExtractOpenGL(publish.Extractor,
OptionalPyblishPluginMixin):
order = pyblish.api.ExtractorOrder - 0.01
label = "Extract OpenGL"
families = ["review"]
hosts = ["houdini"]
optional = True
def process(self, instance):
if not self.is_active(instance.data):
return
ropnode = hou.node(instance.data.get("instance_node"))
output = ropnode.evalParm("picture")
staging_dir = os.path.normpath(os.path.dirname(output))
instance.data["stagingDir"] = staging_dir
file_name = os.path.basename(output)
self.log.info("Extracting '%s' to '%s'" % (file_name,
staging_dir))
render_rop(ropnode)
output = instance.data["frames"]
tags = ["review"]
if not instance.data.get("keepImages"):
tags.append("delete")
representation = {
"name": instance.data["imageFormat"],
"ext": instance.data["imageFormat"],
"files": output,
"stagingDir": staging_dir,
"frameStart": instance.data["frameStart"],
"frameEnd": instance.data["frameEnd"],
"tags": tags,
"preview": True,
"camera_name": instance.data.get("review_camera")
}
if "representations" not in instance.data:
instance.data["representations"] = []
instance.data["representations"].append(representation)

View file

@ -0,0 +1,61 @@
# -*- coding: utf-8 -*-
import pyblish.api
from openpype.pipeline import PublishValidationError
import hou
class ValidateSceneReview(pyblish.api.InstancePlugin):
"""Validator Some Scene Settings before publishing the review
1. Scene Path
2. Resolution
"""
order = pyblish.api.ValidatorOrder
families = ["review"]
hosts = ["houdini"]
label = "Scene Setting for review"
def process(self, instance):
invalid = self.get_invalid_scene_path(instance)
report = []
if invalid:
report.append(
"Scene path does not exist: '%s'" % invalid[0],
)
invalid = self.get_invalid_resolution(instance)
if invalid:
report.extend(invalid)
if report:
raise PublishValidationError(
"\n\n".join(report),
title=self.label)
def get_invalid_scene_path(self, instance):
node = hou.node(instance.data.get("instance_node"))
scene_path_parm = node.parm("scenepath")
scene_path_node = scene_path_parm.evalAsNode()
if not scene_path_node:
return [scene_path_parm.evalAsString()]
def get_invalid_resolution(self, instance):
node = hou.node(instance.data.get("instance_node"))
# The resolution setting is only used when Override Camera Resolution
# is enabled. So we skip validation if it is disabled.
override = node.parm("tres").eval()
if not override:
return
invalid = []
res_width = node.parm("res1").eval()
res_height = node.parm("res2").eval()
if res_width == 0:
invalid.append("Override Resolution width is set to zero.")
if res_height == 0:
invalid.append("Override Resolution height is set to zero")
return invalid

View file

@ -209,19 +209,12 @@ def get_frame_range() -> dict:
asset = get_current_project_asset()
frame_start = asset["data"].get("frameStart")
frame_end = asset["data"].get("frameEnd")
# Backwards compatibility
if frame_start is None or frame_end is None:
frame_start = asset["data"].get("edit_in")
frame_end = asset["data"].get("edit_out")
if frame_start is None or frame_end is None:
return
handles = asset["data"].get("handles") or 0
handle_start = asset["data"].get("handleStart")
if handle_start is None:
handle_start = handles
handle_end = asset["data"].get("handleEnd")
if handle_end is None:
handle_end = handles
handle_start = asset["data"].get("handleStart", 0)
handle_end = asset["data"].get("handleEnd", 0)
return {
"frameStart": frame_start,
"frameEnd": frame_end,

View file

@ -32,7 +32,12 @@ from openpype.pipeline import (
load_container,
registered_host,
)
from openpype.pipeline.context_tools import get_current_project_asset
from openpype.pipeline.context_tools import (
get_current_asset_name,
get_current_project_asset,
get_current_project_name,
get_current_task_name
)
self = sys.modules[__name__]
@ -292,15 +297,20 @@ def collect_animation_data(fps=False):
"""
# get scene values as defaults
start = cmds.playbackOptions(query=True, animationStartTime=True)
end = cmds.playbackOptions(query=True, animationEndTime=True)
frame_start = cmds.playbackOptions(query=True, minTime=True)
frame_end = cmds.playbackOptions(query=True, maxTime=True)
handle_start = cmds.playbackOptions(query=True, animationStartTime=True)
handle_end = cmds.playbackOptions(query=True, animationEndTime=True)
handle_start = frame_start - handle_start
handle_end = handle_end - frame_end
# build attributes
data = OrderedDict()
data["frameStart"] = start
data["frameEnd"] = end
data["handleStart"] = 0
data["handleEnd"] = 0
data["frameStart"] = frame_start
data["frameEnd"] = frame_end
data["handleStart"] = handle_start
data["handleEnd"] = handle_end
data["step"] = 1.0
if fps:
@ -1367,6 +1377,71 @@ def set_id(node, unique_id, overwrite=False):
cmds.setAttr(attr, unique_id, type="string")
def get_attribute(plug,
asString=False,
expandEnvironmentVariables=False,
**kwargs):
"""Maya getAttr with some fixes based on `pymel.core.general.getAttr()`.
Like Pymel getAttr this applies some changes to `maya.cmds.getAttr`
- maya pointlessly returned vector results as a tuple wrapped in a list
(ex. '[(1,2,3)]'). This command unpacks the vector for you.
- when getting a multi-attr, maya would raise an error, but this will
return a list of values for the multi-attr
- added support for getting message attributes by returning the
connections instead
Note that the asString + expandEnvironmentVariables argument naming
convention matches the `maya.cmds.getAttr` arguments so that it can
act as a direct replacement for it.
Args:
plug (str): Node's attribute plug as `node.attribute`
asString (bool): Return string value for enum attributes instead
of the index. Note that the return value can be dependent on the
UI language Maya is running in.
expandEnvironmentVariables (bool): Expand any environment variable and
(tilde characters on UNIX) found in string attributes which are
returned.
Kwargs:
Supports the keyword arguments of `maya.cmds.getAttr`
Returns:
object: The value of the maya attribute.
"""
attr_type = cmds.getAttr(plug, type=True)
if asString:
kwargs["asString"] = True
if expandEnvironmentVariables:
kwargs["expandEnvironmentVariables"] = True
try:
res = cmds.getAttr(plug, **kwargs)
except RuntimeError:
if attr_type == "message":
return cmds.listConnections(plug)
node, attr = plug.split(".", 1)
children = cmds.attributeQuery(attr, node=node, listChildren=True)
if children:
return [
get_attribute("{}.{}".format(node, child))
for child in children
]
raise
# Convert vector result wrapped in tuple
if isinstance(res, list) and len(res):
if isinstance(res[0], tuple) and len(res):
if attr_type in {'pointArray', 'vectorArray'}:
return res
return res[0]
return res
def set_attribute(attribute, value, node):
"""Adjust attributes based on the value from the attribute data
@ -1881,6 +1956,12 @@ def remove_other_uv_sets(mesh):
cmds.removeMultiInstance(attr, b=True)
def get_node_parent(node):
"""Return full path name for parent of node"""
parents = cmds.listRelatives(node, parent=True, fullPath=True)
return parents[0] if parents else None
def get_id_from_sibling(node, history_only=True):
"""Return first node id in the history chain that matches this node.
@ -1904,10 +1985,6 @@ def get_id_from_sibling(node, history_only=True):
"""
def _get_parent(node):
"""Return full path name for parent of node"""
return cmds.listRelatives(node, parent=True, fullPath=True)
node = cmds.ls(node, long=True)[0]
# Find all similar nodes in history
@ -1919,8 +1996,8 @@ def get_id_from_sibling(node, history_only=True):
similar_nodes = [x for x in similar_nodes if x != node]
# The node *must be* under the same parent
parent = _get_parent(node)
similar_nodes = [i for i in similar_nodes if _get_parent(i) == parent]
parent = get_node_parent(node)
similar_nodes = [i for i in similar_nodes if get_node_parent(i) == parent]
# Check all of the remaining similar nodes and take the first one
# with an id and assume it's the original.
@ -2067,29 +2144,43 @@ def get_frame_range():
"""Get the current assets frame range and handles."""
# Set frame start/end
project_name = legacy_io.active_project()
asset_name = legacy_io.Session["AVALON_ASSET"]
project_name = get_current_project_name()
task_name = get_current_task_name()
asset_name = get_current_asset_name()
asset = get_asset_by_name(project_name, asset_name)
settings = get_project_settings(project_name)
include_handles_settings = settings["maya"]["include_handles"]
current_task = asset.get("data").get("tasks").get(task_name)
frame_start = asset["data"].get("frameStart")
frame_end = asset["data"].get("frameEnd")
# Backwards compatibility
if frame_start is None or frame_end is None:
frame_start = asset["data"].get("edit_in")
frame_end = asset["data"].get("edit_out")
if frame_start is None or frame_end is None:
cmds.warning("No edit information found for %s" % asset_name)
return
handles = asset["data"].get("handles") or 0
handle_start = asset["data"].get("handleStart")
if handle_start is None:
handle_start = handles
handle_start = asset["data"].get("handleStart") or 0
handle_end = asset["data"].get("handleEnd") or 0
handle_end = asset["data"].get("handleEnd")
if handle_end is None:
handle_end = handles
animation_start = frame_start
animation_end = frame_end
include_handles = include_handles_settings["include_handles_default"]
for item in include_handles_settings["per_task_type"]:
if current_task["type"] in item["task_type"]:
include_handles = item["include_handles"]
break
if include_handles:
animation_start -= int(handle_start)
animation_end += int(handle_end)
cmds.playbackOptions(
minTime=frame_start,
maxTime=frame_end,
animationStartTime=animation_start,
animationEndTime=animation_end
)
cmds.currentTime(frame_start)
return {
"frameStart": frame_start,
@ -2109,7 +2200,6 @@ def reset_frame_range(playback=True, render=True, fps=True):
Defaults to True.
fps (bool, Optional): Whether to set scene FPS. Defaults to True.
"""
if fps:
fps = convert_to_maya_fps(
float(legacy_io.Session.get("AVALON_FPS", 25))
@ -3176,38 +3266,78 @@ def set_colorspace():
def parent_nodes(nodes, parent=None):
# type: (list, str) -> list
"""Context manager to un-parent provided nodes and return them back."""
import pymel.core as pm # noqa
parent_node = None
def _as_mdagpath(node):
"""Return MDagPath for node path."""
if not node:
return
sel = OpenMaya.MSelectionList()
sel.add(node)
return sel.getDagPath(0)
# We can only parent dag nodes so we ensure input contains only dag nodes
nodes = cmds.ls(nodes, type="dagNode", long=True)
if not nodes:
# opt-out early
yield
return
parent_node_path = None
delete_parent = False
if parent:
if not cmds.objExists(parent):
parent_node = pm.createNode("transform", n=parent, ss=False)
parent_node = cmds.createNode("transform",
name=parent,
skipSelect=False)
delete_parent = True
else:
parent_node = pm.PyNode(parent)
parent_node = parent
parent_node_path = cmds.ls(parent_node, long=True)[0]
# Store original parents
node_parents = []
for node in nodes:
n = pm.PyNode(node)
try:
root = pm.listRelatives(n, parent=1)[0]
except IndexError:
root = None
node_parents.append((n, root))
node_parent = get_node_parent(node)
node_parents.append((_as_mdagpath(node), _as_mdagpath(node_parent)))
try:
for node in node_parents:
if not parent:
node[0].setParent(world=True)
for node, node_parent in node_parents:
node_parent_path = node_parent.fullPathName() if node_parent else None # noqa
if node_parent_path == parent_node_path:
# Already a child
continue
if parent_node_path:
cmds.parent(node.fullPathName(), parent_node_path)
else:
node[0].setParent(parent_node)
cmds.parent(node.fullPathName(), world=True)
yield
finally:
for node in node_parents:
if node[1]:
node[0].setParent(node[1])
# Reparent to original parents
for node, original_parent in node_parents:
node_path = node.fullPathName()
if not node_path:
# Node must have been deleted
continue
node_parent_path = get_node_parent(node_path)
original_parent_path = None
if original_parent:
original_parent_path = original_parent.fullPathName()
if not original_parent_path:
# Original parent node must have been deleted
continue
if node_parent_path != original_parent_path:
if not original_parent_path:
cmds.parent(node_path, world=True)
else:
cmds.parent(node_path, original_parent_path)
if delete_parent:
pm.delete(parent_node)
cmds.delete(parent_node_path)
@contextlib.contextmanager
@ -3558,7 +3688,17 @@ def get_color_management_preferences():
# Split view and display from view_transform. view_transform comes in
# format of "{view} ({display})".
regex = re.compile(r"^(?P<view>.+) \((?P<display>.+)\)$")
if int(cmds.about(version=True)) <= 2020:
# view_transform comes in format of "{view} {display}" in 2020.
regex = re.compile(r"^(?P<view>.+) (?P<display>.+)$")
match = regex.match(data["view_transform"])
if not match:
raise ValueError(
"Unable to parse view and display from Maya view transform: '{}' "
"using regex '{}'".format(data["view_transform"], regex.pattern)
)
data.update({
"display": match.group("display"),
"view": match.group("view")

View file

@ -19,6 +19,8 @@ from maya.app.renderSetup.model.override import (
UniqueOverride
)
from openpype.hosts.maya.api.lib import get_attribute
EXACT_MATCH = 0
PARENT_MATCH = 1
CLIENT_MATCH = 2
@ -96,9 +98,6 @@ def get_attr_in_layer(node_attr, layer):
"""
# Delay pymel import to here because it's slow to load
import pymel.core as pm
def _layer_needs_update(layer):
"""Return whether layer needs updating."""
# Use `getattr` as e.g. DEFAULT_RENDER_LAYER does not have
@ -125,7 +124,7 @@ def get_attr_in_layer(node_attr, layer):
node = history_overrides[-1] if history_overrides else override
node_attr_ = node + ".original"
return pm.getAttr(node_attr_, asString=True)
return get_attribute(node_attr_, asString=True)
layer = get_rendersetup_layer(layer)
rs = renderSetup.instance()
@ -145,7 +144,7 @@ def get_attr_in_layer(node_attr, layer):
# we will let it error out.
rs.switchToLayer(current_layer)
return pm.getAttr(node_attr, asString=True)
return get_attribute(node_attr, asString=True)
overrides = get_attr_overrides(node_attr, layer)
default_layer_value = get_default_layer_value(node_attr)
@ -156,7 +155,7 @@ def get_attr_in_layer(node_attr, layer):
for match, layer_override, index in overrides:
if isinstance(layer_override, AbsOverride):
# Absolute override
value = pm.getAttr(layer_override.name() + ".attrValue")
value = get_attribute(layer_override.name() + ".attrValue")
if match == EXACT_MATCH:
# value = value
pass
@ -168,8 +167,8 @@ def get_attr_in_layer(node_attr, layer):
elif isinstance(layer_override, RelOverride):
# Relative override
# Value = Original * Multiply + Offset
multiply = pm.getAttr(layer_override.name() + ".multiply")
offset = pm.getAttr(layer_override.name() + ".offset")
multiply = get_attribute(layer_override.name() + ".multiply")
offset = get_attribute(layer_override.name() + ".offset")
if match == EXACT_MATCH:
value = value * multiply + offset

View file

@ -1,4 +1,5 @@
import os
import re
from maya import cmds
@ -12,6 +13,7 @@ from openpype.pipeline import (
AVALON_CONTAINER_ID,
Anatomy,
)
from openpype.pipeline.load import LoadError
from openpype.settings import get_project_settings
from .pipeline import containerise
from . import lib
@ -82,6 +84,44 @@ def get_reference_node_parents(ref):
return parents
def get_custom_namespace(custom_namespace):
"""Return unique namespace.
The input namespace can contain a single group
of '#' number tokens to indicate where the namespace's
unique index should go. The amount of tokens defines
the zero padding of the number, e.g ### turns into 001.
Warning: Note that a namespace will always be
prefixed with a _ if it starts with a digit
Example:
>>> get_custom_namespace("myspace_##_")
# myspace_01_
>>> get_custom_namespace("##_myspace")
# _01_myspace
>>> get_custom_namespace("myspace##")
# myspace01
"""
split = re.split("([#]+)", custom_namespace, 1)
if len(split) == 3:
base, padding, suffix = split
padding = "%0{}d".format(len(padding))
else:
base = split[0]
padding = "%02d" # default padding
suffix = ""
return lib.unique_namespace(
base,
format=padding,
prefix="_" if not base or base[0].isdigit() else "",
suffix=suffix
)
class Creator(LegacyCreator):
defaults = ['Main']
@ -143,15 +183,46 @@ class ReferenceLoader(Loader):
assert os.path.exists(self.fname), "%s does not exist." % self.fname
asset = context['asset']
subset = context['subset']
settings = get_project_settings(context['project']['name'])
custom_naming = settings['maya']['load']['reference_loader']
loaded_containers = []
count = options.get("count") or 1
for c in range(0, count):
namespace = namespace or lib.unique_namespace(
"{}_{}_".format(asset["name"], context["subset"]["name"]),
prefix="_" if asset["name"][0].isdigit() else "",
suffix="_",
if not custom_naming['namespace']:
raise LoadError("No namespace specified in "
"Maya ReferenceLoader settings")
elif not custom_naming['group_name']:
raise LoadError("No group name specified in "
"Maya ReferenceLoader settings")
formatting_data = {
"asset_name": asset['name'],
"asset_type": asset['type'],
"subset": subset['name'],
"family": (
subset['data'].get('family') or
subset['data']['families'][0]
)
}
custom_namespace = custom_naming['namespace'].format(
**formatting_data
)
custom_group_name = custom_naming['group_name'].format(
**formatting_data
)
count = options.get("count") or 1
for c in range(0, count):
namespace = get_custom_namespace(custom_namespace)
group_name = "{}:{}".format(
namespace,
custom_group_name
)
options['group_name'] = group_name
# Offset loaded subset
if "offset" in options:
@ -187,7 +258,7 @@ class ReferenceLoader(Loader):
return loaded_containers
def process_reference(self, context, name, namespace, data):
def process_reference(self, context, name, namespace, options):
"""To be implemented by subclass"""
raise NotImplementedError("Must be implemented by subclass")

View file

@ -14,7 +14,7 @@ class AbcLoader(openpype.hosts.maya.api.plugin.ReferenceLoader):
icon = "code-fork"
color = "orange"
def process_reference(self, context, name, namespace, data):
def process_reference(self, context, name, namespace, options):
import maya.cmds as cmds
from openpype.hosts.maya.api.lib import unique_namespace
@ -41,7 +41,7 @@ class AbcLoader(openpype.hosts.maya.api.plugin.ReferenceLoader):
namespace=namespace,
sharedReferenceFile=False,
groupReference=True,
groupName="{}:{}".format(namespace, name),
groupName=options['group_name'],
reference=True,
returnNewNodes=True)

View file

@ -11,7 +11,7 @@ from openpype.pipeline import (
get_representation_path,
)
from openpype.hosts.maya.api.pipeline import containerise
from openpype.hosts.maya.api.lib import unique_namespace
from openpype.hosts.maya.api.lib import unique_namespace, get_container_members
class AudioLoader(load.LoaderPlugin):
@ -52,17 +52,15 @@ class AudioLoader(load.LoaderPlugin):
)
def update(self, container, representation):
import pymel.core as pm
audio_node = None
for node in pm.PyNode(container["objectName"]).members():
if node.nodeType() == "audio":
audio_node = node
members = get_container_members(container)
audio_nodes = cmds.ls(members, type="audio")
assert audio_node is not None, "Audio node not found."
assert audio_nodes is not None, "Audio node not found."
audio_node = audio_nodes[0]
path = get_representation_path(representation)
audio_node.filename.set(path)
cmds.setAttr("{}.filename".format(audio_node), path, type="string")
cmds.setAttr(
container["objectName"] + ".representation",
str(representation["_id"]),
@ -80,8 +78,12 @@ class AudioLoader(load.LoaderPlugin):
asset = get_asset_by_id(
project_name, subset["parent"], fields=["parent"]
)
audio_node.sourceStart.set(1 - asset["data"]["frameStart"])
audio_node.sourceEnd.set(asset["data"]["frameEnd"])
source_start = 1 - asset["data"]["frameStart"]
source_end = asset["data"]["frameEnd"]
cmds.setAttr("{}.sourceStart".format(audio_node), source_start)
cmds.setAttr("{}.sourceEnd".format(audio_node), source_end)
def switch(self, container, representation):
self.update(container, representation)

View file

@ -11,11 +11,26 @@ from openpype.pipeline import (
get_representation_path
)
from openpype.hosts.maya.api.pipeline import containerise
from openpype.hosts.maya.api.lib import unique_namespace
from openpype.hosts.maya.api.lib import (
unique_namespace,
namespaced,
pairwise,
get_container_members
)
from maya import cmds
def disconnect_inputs(plug):
overrides = cmds.listConnections(plug,
source=True,
destination=False,
plugs=True,
connections=True) or []
for dest, src in pairwise(overrides):
cmds.disconnectAttr(src, dest)
class CameraWindow(QtWidgets.QDialog):
def __init__(self, cameras):
@ -74,6 +89,7 @@ class CameraWindow(QtWidgets.QDialog):
self.camera = None
self.close()
class ImagePlaneLoader(load.LoaderPlugin):
"""Specific loader of plate for image planes on selected camera."""
@ -84,9 +100,7 @@ class ImagePlaneLoader(load.LoaderPlugin):
color = "orange"
def load(self, context, name, namespace, data, options=None):
import pymel.core as pm
new_nodes = []
image_plane_depth = 1000
asset = context['asset']['name']
namespace = namespace or unique_namespace(
@ -96,16 +110,20 @@ class ImagePlaneLoader(load.LoaderPlugin):
)
# Get camera from user selection.
camera = None
# is_static_image_plane = None
# is_in_all_views = None
if data:
camera = pm.PyNode(data.get("camera"))
camera = data.get("camera") if data else None
if not camera:
cameras = pm.ls(type="camera")
camera_names = {x.getParent().name(): x for x in cameras}
camera_names["Create new camera."] = "create_camera"
cameras = cmds.ls(type="camera")
# Cameras by names
camera_names = {}
for camera in cameras:
parent = cmds.listRelatives(camera, parent=True, path=True)[0]
camera_names[parent] = camera
camera_names["Create new camera."] = "create-camera"
window = CameraWindow(camera_names.keys())
window.exec_()
# Skip if no camera was selected (Dialog was closed)
@ -113,43 +131,48 @@ class ImagePlaneLoader(load.LoaderPlugin):
return
camera = camera_names[window.camera]
if camera == "create_camera":
camera = pm.createNode("camera")
if camera == "create-camera":
camera = cmds.createNode("camera")
if camera is None:
return
try:
camera.displayResolution.set(1)
camera.farClipPlane.set(image_plane_depth * 10)
cmds.setAttr("{}.displayResolution".format(camera), True)
cmds.setAttr("{}.farClipPlane".format(camera),
image_plane_depth * 10)
except RuntimeError:
pass
# Create image plane
image_plane_transform, image_plane_shape = pm.imagePlane(
fileName=context["representation"]["data"]["path"],
camera=camera)
image_plane_shape.depth.set(image_plane_depth)
with namespaced(namespace):
# Create inside the namespace
image_plane_transform, image_plane_shape = cmds.imagePlane(
fileName=context["representation"]["data"]["path"],
camera=camera
)
start_frame = cmds.playbackOptions(query=True, min=True)
end_frame = cmds.playbackOptions(query=True, max=True)
start_frame = pm.playbackOptions(q=True, min=True)
end_frame = pm.playbackOptions(q=True, max=True)
image_plane_shape.frameOffset.set(0)
image_plane_shape.frameIn.set(start_frame)
image_plane_shape.frameOut.set(end_frame)
image_plane_shape.frameCache.set(end_frame)
image_plane_shape.useFrameExtension.set(1)
for attr, value in {
"depth": image_plane_depth,
"frameOffset": 0,
"frameIn": start_frame,
"frameOut": end_frame,
"frameCache": end_frame,
"useFrameExtension": True
}.items():
plug = "{}.{}".format(image_plane_shape, attr)
cmds.setAttr(plug, value)
movie_representations = ["mov", "preview"]
if context["representation"]["name"] in movie_representations:
# Need to get "type" by string, because its a method as well.
pm.Attribute(image_plane_shape + ".type").set(2)
cmds.setAttr(image_plane_shape + ".type", 2)
# Ask user whether to use sequence or still image.
if context["representation"]["name"] == "exr":
# Ensure OpenEXRLoader plugin is loaded.
pm.loadPlugin("OpenEXRLoader.mll", quiet=True)
cmds.loadPlugin("OpenEXRLoader", quiet=True)
message = (
"Hold image sequence on first frame?"
@ -161,32 +184,18 @@ class ImagePlaneLoader(load.LoaderPlugin):
None,
"Frame Hold.",
message,
QtWidgets.QMessageBox.Ok,
QtWidgets.QMessageBox.Cancel
QtWidgets.QMessageBox.Yes,
QtWidgets.QMessageBox.No
)
if reply == QtWidgets.QMessageBox.Ok:
# find the input and output of frame extension
expressions = image_plane_shape.frameExtension.inputs()
frame_ext_output = image_plane_shape.frameExtension.outputs()
if expressions:
# the "time1" node is non-deletable attr
# in Maya, use disconnectAttr instead
pm.disconnectAttr(expressions, frame_ext_output)
if reply == QtWidgets.QMessageBox.Yes:
frame_extension_plug = "{}.frameExtension".format(image_plane_shape) # noqa
if not image_plane_shape.frameExtension.isFreeToChange():
raise RuntimeError("Can't set frame extension for {}".format(image_plane_shape)) # noqa
# get the node of time instead and set the time for it.
image_plane_shape.frameExtension.set(start_frame)
# Remove current frame expression
disconnect_inputs(frame_extension_plug)
new_nodes.extend(
[
image_plane_transform.longName().split("|")[-1],
image_plane_shape.longName().split("|")[-1]
]
)
cmds.setAttr(frame_extension_plug, start_frame)
for node in new_nodes:
pm.rename(node, "{}:{}".format(namespace, node))
new_nodes = [image_plane_transform, image_plane_shape]
return containerise(
name=name,
@ -197,21 +206,19 @@ class ImagePlaneLoader(load.LoaderPlugin):
)
def update(self, container, representation):
import pymel.core as pm
image_plane_shape = None
for node in pm.PyNode(container["objectName"]).members():
if node.nodeType() == "imagePlane":
image_plane_shape = node
assert image_plane_shape is not None, "Image plane not found."
members = get_container_members(container)
image_planes = cmds.ls(members, type="imagePlane")
assert image_planes, "Image plane not found."
image_plane_shape = image_planes[0]
path = get_representation_path(representation)
image_plane_shape.imageName.set(path)
cmds.setAttr(
container["objectName"] + ".representation",
str(representation["_id"]),
type="string"
)
cmds.setAttr("{}.imageName".format(image_plane_shape),
path,
type="string")
cmds.setAttr("{}.representation".format(container["objectName"]),
str(representation["_id"]),
type="string")
# Set frame range.
project_name = legacy_io.active_project()
@ -227,10 +234,14 @@ class ImagePlaneLoader(load.LoaderPlugin):
start_frame = asset["data"]["frameStart"]
end_frame = asset["data"]["frameEnd"]
image_plane_shape.frameOffset.set(0)
image_plane_shape.frameIn.set(start_frame)
image_plane_shape.frameOut.set(end_frame)
image_plane_shape.frameCache.set(end_frame)
for attr, value in {
"frameOffset": 0,
"frameIn": start_frame,
"frameOut": end_frame,
"frameCache": end_frame
}:
plug = "{}.{}".format(image_plane_shape, attr)
cmds.setAttr(plug, value)
def switch(self, container, representation):
self.update(container, representation)

View file

@ -12,7 +12,8 @@ from openpype.pipeline.create import (
import openpype.hosts.maya.api.plugin
from openpype.hosts.maya.api.lib import (
maintained_selection,
get_container_members
get_container_members,
parent_nodes
)
@ -118,21 +119,21 @@ class ReferenceLoader(openpype.hosts.maya.api.plugin.ReferenceLoader):
def process_reference(self, context, name, namespace, options):
import maya.cmds as cmds
import pymel.core as pm
try:
family = context["representation"]["context"]["family"]
except ValueError:
family = "model"
group_name = "{}:_GRP".format(namespace)
# True by default to keep legacy behaviours
attach_to_root = options.get("attach_to_root", True)
group_name = options["group_name"]
with maintained_selection():
cmds.loadPlugin("AbcImport.mll", quiet=True)
file_url = self.prepare_root_value(self.fname,
context["project"]["name"])
nodes = cmds.file(file_url,
namespace=namespace,
sharedReferenceFile=False,
@ -148,7 +149,7 @@ class ReferenceLoader(openpype.hosts.maya.api.plugin.ReferenceLoader):
# if there are cameras, try to lock their transforms
self._lock_camera_transforms(new_nodes)
current_namespace = pm.namespaceInfo(currentNamespace=True)
current_namespace = cmds.namespaceInfo(currentNamespace=True)
if current_namespace != ":":
group_name = current_namespace + ":" + group_name
@ -158,37 +159,29 @@ class ReferenceLoader(openpype.hosts.maya.api.plugin.ReferenceLoader):
self[:] = new_nodes
if attach_to_root:
group_node = pm.PyNode(group_name)
roots = set()
roots = cmds.listRelatives(group_name,
children=True,
fullPath=True) or []
for node in new_nodes:
try:
roots.add(pm.PyNode(node).getAllParents()[-2])
except: # noqa: E722
pass
if family not in {"layout", "setdress",
"mayaAscii", "mayaScene"}:
# QUESTION Why do we need to exclude these families?
with parent_nodes(roots, parent=None):
cmds.xform(group_name, zeroTransformPivots=True)
if family not in ["layout", "setdress",
"mayaAscii", "mayaScene"]:
for root in roots:
root.setParent(world=True)
group_node.zeroTransformPivots()
for root in roots:
root.setParent(group_node)
cmds.setAttr(group_name + ".displayHandle", 1)
cmds.setAttr("{}.displayHandle".format(group_name), 1)
settings = get_project_settings(os.environ['AVALON_PROJECT'])
colors = settings['maya']['load']['colors']
c = colors.get(family)
if c is not None:
group_node.useOutlinerColor.set(1)
group_node.outlinerColor.set(
(float(c[0]) / 255),
(float(c[1]) / 255),
(float(c[2]) / 255))
cmds.setAttr("{}.useOutlinerColor".format(group_name), 1)
cmds.setAttr("{}.outlinerColor".format(group_name),
(float(c[0]) / 255),
(float(c[1]) / 255),
(float(c[2]) / 255))
cmds.setAttr(group_name + ".displayHandle", 1)
cmds.setAttr("{}.displayHandle".format(group_name), 1)
# get bounding box
bbox = cmds.exactWorldBoundingBox(group_name)
# get pivot position on world space
@ -202,15 +195,16 @@ class ReferenceLoader(openpype.hosts.maya.api.plugin.ReferenceLoader):
cy = cy + pivot[1]
cz = cz + pivot[2]
# set selection handle offset to center of bounding box
cmds.setAttr(group_name + ".selectHandleX", cx)
cmds.setAttr(group_name + ".selectHandleY", cy)
cmds.setAttr(group_name + ".selectHandleZ", cz)
cmds.setAttr("{}.selectHandleX".format(group_name), cx)
cmds.setAttr("{}.selectHandleY".format(group_name), cy)
cmds.setAttr("{}.selectHandleZ".format(group_name), cz)
if family == "rig":
self._post_process_rig(name, namespace, context, options)
else:
if "translate" in options:
cmds.setAttr(group_name + ".t", *options["translate"])
cmds.setAttr("{}.translate".format(group_name),
*options["translate"])
return new_nodes
def switch(self, container, representation):

View file

@ -19,8 +19,7 @@ class YetiRigLoader(openpype.hosts.maya.api.plugin.ReferenceLoader):
def process_reference(
self, context, name=None, namespace=None, options=None
):
group_name = "{}:{}".format(namespace, name)
group_name = options['group_name']
with lib.maintained_selection():
file_url = self.prepare_root_value(
self.fname, context["project"]["name"]

View file

@ -109,13 +109,6 @@ class CollectInstances(pyblish.api.ContextPlugin):
# Append start frame and end frame to label if present
if "frameStart" and "frameEnd" in data:
# Backwards compatibility for 'handles' data
if "handles" in data:
data["handleStart"] = data["handles"]
data["handleEnd"] = data["handles"]
data.pop('handles')
# Take handles from context if not set locally on the instance
for key in ["handleStart", "handleEnd"]:
if key not in data:

View file

@ -1,5 +1,4 @@
from maya import cmds, mel
import pymel.core as pm
import pyblish.api
@ -83,7 +82,6 @@ class CollectReview(pyblish.api.InstancePlugin):
data['frameEndHandle'] = instance.data["frameEndHandle"]
data["frameStart"] = instance.data["frameStart"]
data["frameEnd"] = instance.data["frameEnd"]
data['handles'] = instance.data.get('handles', None)
data['step'] = instance.data['step']
data['fps'] = instance.data['fps']
data['review_width'] = instance.data['review_width']
@ -124,43 +122,42 @@ class CollectReview(pyblish.api.InstancePlugin):
# Collect audio
playback_slider = mel.eval('$tmpVar=$gPlayBackSlider')
audio_name = cmds.timeControl(playback_slider, q=True, s=True)
audio_name = cmds.timeControl(playback_slider,
query=True,
sound=True)
display_sounds = cmds.timeControl(
playback_slider, q=True, displaySound=True
playback_slider, query=True, displaySound=True
)
audio_nodes = []
def get_audio_node_data(node):
return {
"offset": cmds.getAttr("{}.offset".format(node)),
"filename": cmds.getAttr("{}.filename".format(node))
}
audio_data = []
if audio_name:
audio_nodes.append(pm.PyNode(audio_name))
audio_data.append(get_audio_node_data(audio_name))
if not audio_name and display_sounds:
start_frame = int(pm.playbackOptions(q=True, min=True))
end_frame = float(pm.playbackOptions(q=True, max=True))
frame_range = range(int(start_frame), int(end_frame))
elif display_sounds:
start_frame = int(cmds.playbackOptions(query=True, min=True))
end_frame = int(cmds.playbackOptions(query=True, max=True))
for node in pm.ls(type="audio"):
for node in cmds.ls(type="audio"):
# Check if frame range and audio range intersections,
# for whether to include this audio node or not.
start_audio = node.offset.get()
end_audio = node.offset.get() + node.duration.get()
audio_range = range(int(start_audio), int(end_audio))
duration = cmds.getAttr("{}.duration".format(node))
start_audio = cmds.getAttr("{}.offset".format(node))
end_audio = start_audio + duration
if bool(set(frame_range).intersection(audio_range)):
audio_nodes.append(node)
if start_audio <= end_frame and end_audio > start_frame:
audio_data.append(get_audio_node_data(node))
instance.data["audio"] = []
for node in audio_nodes:
instance.data["audio"].append(
{
"offset": node.offset.get(),
"filename": node.filename.get()
}
)
instance.data["audio"] = audio_data
# Collect focal length.
attr = camera + ".focalLength"
focal_length = None
if get_attribute_input(attr):
start = instance.data["frameStart"]
end = instance.data["frameEnd"] + 1

View file

@ -26,7 +26,7 @@ HARDLINK = 2
@attr.s
class TextureResult:
class TextureResult(object):
"""The resulting texture of a processed file for a resource"""
# Path to the file
path = attr.ib()

View file

@ -9,7 +9,6 @@ from openpype.pipeline import publish
from openpype.hosts.maya.api import lib
from maya import cmds
import pymel.core as pm
@contextlib.contextmanager
@ -110,11 +109,11 @@ class ExtractPlayblast(publish.Extractor):
preset["filename"] = path
preset["overwrite"] = True
pm.refresh(f=True)
cmds.refresh(force=True)
refreshFrameInt = int(pm.playbackOptions(q=True, minTime=True))
pm.currentTime(refreshFrameInt - 1, edit=True)
pm.currentTime(refreshFrameInt, edit=True)
refreshFrameInt = int(cmds.playbackOptions(q=True, minTime=True))
cmds.currentTime(refreshFrameInt - 1, edit=True)
cmds.currentTime(refreshFrameInt, edit=True)
# Override transparency if requested.
transparency = instance.data.get("transparency", 0)
@ -226,7 +225,7 @@ class ExtractPlayblast(publish.Extractor):
tags.append("delete")
# Add camera node name to representation data
camera_node_name = pm.ls(camera)[0].getTransform().name()
camera_node_name = cmds.listRelatives(camera, parent=True)[0]
collected_files = list(frame_collection)
# single frame file shouldn't be in list, only as a string

View file

@ -8,7 +8,6 @@ from openpype.pipeline import publish
from openpype.hosts.maya.api import lib
from maya import cmds
import pymel.core as pm
class ExtractThumbnail(publish.Extractor):
@ -99,11 +98,11 @@ class ExtractThumbnail(publish.Extractor):
preset["filename"] = path
preset["overwrite"] = True
pm.refresh(f=True)
cmds.refresh(force=True)
refreshFrameInt = int(pm.playbackOptions(q=True, minTime=True))
pm.currentTime(refreshFrameInt - 1, edit=True)
pm.currentTime(refreshFrameInt, edit=True)
refreshFrameInt = int(cmds.playbackOptions(q=True, minTime=True))
cmds.currentTime(refreshFrameInt - 1, edit=True)
cmds.currentTime(refreshFrameInt, edit=True)
# Override transparency if requested.
transparency = instance.data.get("transparency", 0)

View file

@ -30,9 +30,7 @@ class ExtractVRayProxy(publish.Extractor):
# non-animated subsets
keys = ["frameStart", "frameEnd",
"handleStart", "handleEnd",
"frameStartHandle", "frameEndHandle",
# Backwards compatibility
"handles"]
"frameStartHandle", "frameEndHandle"]
for key in keys:
instance.data.pop(key, None)

View file

@ -1,13 +1,17 @@
import pymel.core as pm
from collections import defaultdict
from maya import cmds
import pyblish.api
from openpype.hosts.maya.api.lib import set_attribute
from openpype.pipeline.publish import (
RepairContextAction,
ValidateContentsOrder,
)
class ValidateAttributes(pyblish.api.ContextPlugin):
class ValidateAttributes(pyblish.api.InstancePlugin):
"""Ensure attributes are consistent.
Attributes to validate and their values comes from the
@ -27,86 +31,80 @@ class ValidateAttributes(pyblish.api.ContextPlugin):
attributes = None
def process(self, context):
def process(self, instance):
# Check for preset existence.
if not self.attributes:
return
invalid = self.get_invalid(context, compute=True)
invalid = self.get_invalid(instance, compute=True)
if invalid:
raise RuntimeError(
"Found attributes with invalid values: {}".format(invalid)
)
@classmethod
def get_invalid(cls, context, compute=False):
invalid = context.data.get("invalid_attributes", [])
def get_invalid(cls, instance, compute=False):
if compute:
invalid = cls.get_invalid_attributes(context)
return invalid
return cls.get_invalid_attributes(instance)
else:
return instance.data.get("invalid_attributes", [])
@classmethod
def get_invalid_attributes(cls, context):
def get_invalid_attributes(cls, instance):
invalid_attributes = []
for instance in context:
# Filter publisable instances.
if not instance.data["publish"]:
# Filter families.
families = [instance.data["family"]]
families += instance.data.get("families", [])
families = set(families) & set(cls.attributes.keys())
if not families:
return []
# Get all attributes to validate.
attributes = defaultdict(dict)
for family in families:
if family not in cls.attributes:
# No attributes to validate for family
continue
# Filter families.
families = [instance.data["family"]]
families += instance.data.get("families", [])
families = list(set(families) & set(cls.attributes.keys()))
if not families:
for preset_attr, preset_value in cls.attributes[family].items():
node_name, attribute_name = preset_attr.split(".", 1)
attributes[node_name][attribute_name] = preset_value
if not attributes:
return []
# Get invalid attributes.
nodes = cmds.ls(long=True)
for node in nodes:
node_name = node.rsplit("|", 1)[-1].rsplit(":", 1)[-1]
if node_name not in attributes:
continue
# Get all attributes to validate.
attributes = {}
for family in families:
for preset in cls.attributes[family]:
[node_name, attribute_name] = preset.split(".")
try:
attributes[node_name].update(
{attribute_name: cls.attributes[family][preset]}
)
except KeyError:
attributes.update({
node_name: {
attribute_name: cls.attributes[family][preset]
}
})
for attr_name, expected in attributes.items():
# Get invalid attributes.
nodes = pm.ls()
for node in nodes:
name = node.name(stripNamespace=True)
if name not in attributes.keys():
# Skip if attribute does not exist
if not cmds.attributeQuery(attr_name, node=node, exists=True):
continue
presets_to_validate = attributes[name]
for attribute in node.listAttr():
names = [attribute.shortName(), attribute.longName()]
attribute_name = list(
set(names) & set(presets_to_validate.keys())
plug = "{}.{}".format(node, attr_name)
value = cmds.getAttr(plug)
if value != expected:
invalid_attributes.append(
{
"attribute": plug,
"expected": expected,
"current": value
}
)
if attribute_name:
expected = presets_to_validate[attribute_name[0]]
if attribute.get() != expected:
invalid_attributes.append(
{
"attribute": attribute,
"expected": expected,
"current": attribute.get()
}
)
context.data["invalid_attributes"] = invalid_attributes
instance.data["invalid_attributes"] = invalid_attributes
return invalid_attributes
@classmethod
def repair(cls, instance):
invalid = cls.get_invalid(instance)
for data in invalid:
data["attribute"].set(data["expected"])
node, attr = data["attribute"].split(".", 1)
value = data["expected"]
set_attribute(node=node, attribute=attr, value=value)

View file

@ -4,6 +4,7 @@ from maya import cmds
from openpype.pipeline.publish import (
RepairAction,
ValidateContentsOrder,
PublishValidationError
)
from openpype.hosts.maya.api.lib_rendersetup import (
get_attr_overrides,
@ -49,7 +50,6 @@ class ValidateFrameRange(pyblish.api.InstancePlugin):
frame_start_handle = int(context.data.get("frameStartHandle"))
frame_end_handle = int(context.data.get("frameEndHandle"))
handles = int(context.data.get("handles"))
handle_start = int(context.data.get("handleStart"))
handle_end = int(context.data.get("handleEnd"))
frame_start = int(context.data.get("frameStart"))
@ -66,8 +66,6 @@ class ValidateFrameRange(pyblish.api.InstancePlugin):
assert frame_start_handle <= frame_end_handle, (
"start frame is lower then end frame")
assert handles >= 0, ("handles cannot have negative values")
# compare with data on instance
errors = []
if [ef for ef in self.exclude_families

View file

@ -1,8 +1,14 @@
import pymel.core as pc
from maya import cmds
import pyblish.api
import openpype.hosts.maya.api.action
from openpype.hosts.maya.api.lib import maintained_selection
from openpype.hosts.maya.api.lib import (
maintained_selection,
delete_after,
undo_chunk,
get_attribute,
set_attribute
)
from openpype.pipeline.publish import (
RepairAction,
ValidateMeshOrder,
@ -31,60 +37,68 @@ class ValidateMeshArnoldAttributes(pyblish.api.InstancePlugin):
else:
active = False
@classmethod
def get_default_attributes(cls):
# Get default arnold attribute values for mesh type.
defaults = {}
with delete_after() as tmp:
transform = cmds.createNode("transform")
tmp.append(transform)
mesh = cmds.createNode("mesh", parent=transform)
for attr in cmds.listAttr(mesh, string="ai*"):
plug = "{}.{}".format(mesh, attr)
try:
defaults[attr] = get_attribute(plug)
except RuntimeError:
cls.log.debug("Ignoring arnold attribute: {}".format(attr))
return defaults
@classmethod
def get_invalid_attributes(cls, instance, compute=False):
invalid = []
if compute:
# Get default arnold attributes.
temp_transform = pc.polyCube()[0]
for shape in pc.ls(instance, type="mesh"):
for attr in temp_transform.getShape().listAttr():
if not attr.attrName().startswith("ai"):
continue
meshes = cmds.ls(instance, type="mesh", long=True)
if not meshes:
return []
target_attr = pc.PyNode(
"{}.{}".format(shape.name(), attr.attrName())
)
if attr.get() != target_attr.get():
invalid.append(target_attr)
pc.delete(temp_transform)
# Compare the values against the defaults
defaults = cls.get_default_attributes()
for mesh in meshes:
for attr_name, default_value in defaults.items():
plug = "{}.{}".format(mesh, attr_name)
if get_attribute(plug) != default_value:
invalid.append(plug)
instance.data["nondefault_arnold_attributes"] = invalid
else:
invalid.extend(instance.data["nondefault_arnold_attributes"])
return invalid
return instance.data.get("nondefault_arnold_attributes", [])
@classmethod
def get_invalid(cls, instance):
invalid = []
for attr in cls.get_invalid_attributes(instance, compute=False):
invalid.append(attr.node().name())
return invalid
invalid_attrs = cls.get_invalid_attributes(instance, compute=False)
invalid_nodes = set(attr.split(".", 1)[0] for attr in invalid_attrs)
return sorted(invalid_nodes)
@classmethod
def repair(cls, instance):
with maintained_selection():
with pc.UndoChunk():
temp_transform = pc.polyCube()[0]
with undo_chunk():
defaults = cls.get_default_attributes()
attributes = cls.get_invalid_attributes(
instance, compute=False
)
for attr in attributes:
source = pc.PyNode(
"{}.{}".format(
temp_transform.getShape(), attr.attrName()
)
node, attr_name = attr.split(".", 1)
value = defaults[attr_name]
set_attribute(
node=node,
attribute=attr_name,
value=value
)
attr.set(source.get())
pc.delete(temp_transform)
def process(self, instance):

View file

@ -1,10 +1,11 @@
import pyblish.api
import openpype.hosts.maya.api.action
import math
import maya.api.OpenMaya as om
import pymel.core as pm
from six.moves import xrange
from maya import cmds
import maya.api.OpenMaya as om
import pyblish.api
import openpype.hosts.maya.api.action
from openpype.pipeline.publish import ValidateMeshOrder
@ -185,8 +186,7 @@ class GetOverlappingUVs(object):
center, radius = self._createBoundingCircle(meshfn)
for i in xrange(meshfn.numPolygons): # noqa: F821
rayb1, face1Orig, face1Vec = self._createRayGivenFace(
meshfn, i)
rayb1, face1Orig, face1Vec = self._createRayGivenFace(meshfn, i)
if not rayb1:
continue
cui = center[2*i]
@ -206,8 +206,8 @@ class GetOverlappingUVs(object):
if (dsqr >= (ri + rj) * (ri + rj)):
continue
rayb2, face2Orig, face2Vec = self._createRayGivenFace(
meshfn, j)
rayb2, face2Orig, face2Vec = self._createRayGivenFace(meshfn,
j)
if not rayb2:
continue
# Exclude the degenerate face
@ -240,37 +240,45 @@ class ValidateMeshHasOverlappingUVs(pyblish.api.InstancePlugin):
optional = True
@classmethod
def _get_overlapping_uvs(cls, node):
""" Check if mesh has overlapping UVs.
def _get_overlapping_uvs(cls, mesh):
"""Return overlapping UVs of mesh.
Args:
mesh (str): Mesh node name
Returns:
list: Overlapping uvs for the input mesh in all uv sets.
:param node: node to check
:type node: str
:returns: True is has overlapping UVs, False otherwise
:rtype: bool
"""
ovl = GetOverlappingUVs()
# Store original uv set
original_current_uv_set = cmds.polyUVSet(mesh,
query=True,
currentUVSet=True)[0]
overlapping_faces = []
for i, uv in enumerate(pm.polyUVSet(node, q=1, auv=1)):
pm.polyUVSet(node, cuv=1, uvSet=uv)
overlapping_faces.extend(ovl._getOverlapUVFaces(str(node)))
for uv_set in cmds.polyUVSet(mesh, query=True, allUVSets=True):
cmds.polyUVSet(mesh, currentUVSet=True, uvSet=uv_set)
overlapping_faces.extend(ovl._getOverlapUVFaces(mesh))
# Restore original uv set
cmds.polyUVSet(mesh, currentUVSet=True, uvSet=original_current_uv_set)
return overlapping_faces
@classmethod
def get_invalid(cls, instance, compute=False):
invalid = []
if compute:
instance.data["overlapping_faces"] = []
for node in pm.ls(instance, type="mesh"):
invalid = []
for node in cmds.ls(instance, type="mesh"):
faces = cls._get_overlapping_uvs(node)
invalid.extend(faces)
# Store values for later.
instance.data["overlapping_faces"].extend(faces)
else:
invalid.extend(instance.data["overlapping_faces"])
return invalid
instance.data["overlapping_faces"] = invalid
return instance.data.get("overlapping_faces", [])
def process(self, instance):

View file

@ -1,4 +1,3 @@
import pymel.core as pm
import maya.cmds as cmds
import pyblish.api
@ -12,7 +11,7 @@ import openpype.hosts.maya.api.action
def get_namespace(node_name):
# ensure only node's name (not parent path)
node_name = node_name.rsplit("|")[-1]
node_name = node_name.rsplit("|", 1)[-1]
# ensure only namespace
return node_name.rpartition(":")[0]
@ -45,13 +44,11 @@ class ValidateNoNamespace(pyblish.api.InstancePlugin):
invalid = cls.get_invalid(instance)
# Get nodes with pymel since we'll be renaming them
# Since we don't want to keep checking the hierarchy
# or full paths
nodes = pm.ls(invalid)
# Iterate over the nodes by long to short names to iterate the lowest
# in hierarchy nodes first. This way we avoid having renamed parents
# before renaming children nodes
for node in sorted(invalid, key=len, reverse=True):
for node in nodes:
namespace = node.namespace()
if namespace:
name = node.nodeName()
node.rename(name[len(namespace):])
node_name = node.rsplit("|", 1)[-1]
node_name_without_namespace = node_name.rsplit(":")[-1]
cmds.rename(node, node_name_without_namespace)

View file

@ -1,14 +1,22 @@
import pymel.core as pc
from collections import defaultdict
from maya import cmds
import pyblish.api
import openpype.hosts.maya.api.action
from openpype.hosts.maya.api.lib import get_id, set_id
from openpype.pipeline.publish import (
RepairAction,
ValidateContentsOrder,
)
def get_basename(node):
"""Return node short name without namespace"""
return node.rsplit("|", 1)[-1].rsplit(":", 1)[-1]
class ValidateRigOutputIds(pyblish.api.InstancePlugin):
"""Validate rig output ids.
@ -30,43 +38,48 @@ class ValidateRigOutputIds(pyblish.api.InstancePlugin):
@classmethod
def get_invalid(cls, instance, compute=False):
invalid = cls.get_invalid_matches(instance, compute=compute)
return [x["node"].longName() for x in invalid]
invalid_matches = cls.get_invalid_matches(instance, compute=compute)
return list(invalid_matches.keys())
@classmethod
def get_invalid_matches(cls, instance, compute=False):
invalid = []
invalid = {}
if compute:
out_set = next(x for x in instance if x.endswith("out_SET"))
instance_nodes = pc.sets(out_set, query=True)
instance_nodes.extend(
[x.getShape() for x in instance_nodes if x.getShape()])
scene_nodes = pc.ls(type="transform") + pc.ls(type="mesh")
instance_nodes = cmds.sets(out_set, query=True, nodesOnly=True)
instance_nodes = cmds.ls(instance_nodes, long=True)
for node in instance_nodes:
shapes = cmds.listRelatives(node, shapes=True, fullPath=True)
if shapes:
instance_nodes.extend(shapes)
scene_nodes = cmds.ls(type="transform") + cmds.ls(type="mesh")
scene_nodes = set(scene_nodes) - set(instance_nodes)
scene_nodes_by_basename = defaultdict(list)
for node in scene_nodes:
basename = get_basename(node)
scene_nodes_by_basename[basename].append(node)
for instance_node in instance_nodes:
matches = []
basename = instance_node.name(stripNamespace=True)
for scene_node in scene_nodes:
if scene_node.name(stripNamespace=True) == basename:
matches.append(scene_node)
basename = get_basename(instance_node)
if basename not in scene_nodes_by_basename:
continue
if matches:
ids = [instance_node.cbId.get()]
ids.extend([x.cbId.get() for x in matches])
ids = set(ids)
matches = scene_nodes_by_basename[basename]
if len(ids) > 1:
cls.log.error(
"\"{}\" id mismatch to: {}".format(
instance_node.longName(), matches
)
)
invalid.append(
{"node": instance_node, "matches": matches}
ids = set(get_id(node) for node in matches)
ids.add(get_id(instance_node))
if len(ids) > 1:
cls.log.error(
"\"{}\" id mismatch to: {}".format(
instance_node.longName(), matches
)
)
invalid[instance_node] = matches
instance.data["mismatched_output_ids"] = invalid
else:
@ -76,19 +89,21 @@ class ValidateRigOutputIds(pyblish.api.InstancePlugin):
@classmethod
def repair(cls, instance):
invalid = cls.get_invalid_matches(instance)
invalid_matches = cls.get_invalid_matches(instance)
multiple_ids_match = []
for data in invalid:
ids = [x.cbId.get() for x in data["matches"]]
for instance_node, matches in invalid_matches.items():
ids = set(get_id(node) for node in matches)
# If there are multiple scene ids matched, and error needs to be
# raised for manual correction.
if len(ids) > 1:
multiple_ids_match.append(data)
multiple_ids_match.append({"node": instance_node,
"matches": matches})
continue
data["node"].cbId.set(ids[0])
id_to_set = next(iter(ids))
set_id(instance_node, id_to_set, overwrite=True)
if multiple_ids_match:
raise RuntimeError(

View file

@ -23,6 +23,9 @@ from openpype.client import (
from openpype.host import HostDirmap
from openpype.tools.utils import host_tools
from openpype.pipeline.workfile.workfile_template_builder import (
TemplateProfileNotFound
)
from openpype.lib import (
env_value_to_bool,
Logger,
@ -2684,7 +2687,10 @@ def start_workfile_template_builder():
# to avoid looping of the callback, remove it!
log.info("Starting workfile template builder...")
build_workfile_template(workfile_creation_enabled=True)
try:
build_workfile_template(workfile_creation_enabled=True)
except TemplateProfileNotFound:
log.warning("Template profile not found. Skipping...")
# remove callback since it would be duplicating the workfile
nuke.removeOnCreate(start_workfile_template_builder, nodeClass="Root")

View file

@ -208,6 +208,12 @@ class NukeCreator(NewCreator):
def collect_instances(self):
cached_instances = _collect_and_cache_nodes(self)
attr_def_keys = {
attr_def.key
for attr_def in self.get_instance_attr_defs()
}
attr_def_keys.discard(None)
for (node, data) in cached_instances[self.identifier]:
created_instance = CreatedInstance.from_existing(
data, self
@ -215,6 +221,12 @@ class NukeCreator(NewCreator):
created_instance.transient_data["node"] = node
self._add_instance_to_context(created_instance)
for key in (
set(created_instance["creator_attributes"].keys())
- attr_def_keys
):
created_instance["creator_attributes"].pop(key)
def update_instances(self, update_list):
for created_inst, _changes in update_list:
instance_node = created_inst.transient_data["node"]
@ -301,8 +313,11 @@ class NukeWriteCreator(NukeCreator):
def get_instance_attr_defs(self):
attr_defs = [
self._get_render_target_enum(),
self._get_reviewable_bool()
]
# add reviewable attribute
if "reviewable" in self.instance_attributes:
attr_defs.append(self._get_reviewable_bool())
return attr_defs
def _get_render_target_enum(self):
@ -322,7 +337,7 @@ class NukeWriteCreator(NukeCreator):
def _get_reviewable_bool(self):
return BoolDef(
"review",
default=("reviewable" in self.instance_attributes),
default=True,
label="Review"
)

View file

@ -219,14 +219,17 @@ class NukePlaceholderLoadPlugin(NukePlaceholderPlugin, PlaceholderLoadMixin):
# fix the problem of z_order for backdrops
self._fix_z_order(placeholder)
self._imprint_siblings(placeholder)
if placeholder.data.get("keep_placeholder"):
self._imprint_siblings(placeholder)
if placeholder.data["nb_children"] == 0:
# save initial nodes positions and dimensions, update them
# and set inputs and outputs of loaded nodes
if placeholder.data.get("keep_placeholder"):
self._imprint_inits()
self._update_nodes(placeholder, nuke.allNodes(), nodes_loaded)
self._imprint_inits()
self._update_nodes(placeholder, nuke.allNodes(), nodes_loaded)
self._set_loaded_connections(placeholder)
elif placeholder.data["siblings"]:
@ -629,14 +632,18 @@ class NukePlaceholderCreatePlugin(
# fix the problem of z_order for backdrops
self._fix_z_order(placeholder)
self._imprint_siblings(placeholder)
if placeholder.data.get("keep_placeholder"):
self._imprint_siblings(placeholder)
if placeholder.data["nb_children"] == 0:
# save initial nodes positions and dimensions, update them
# and set inputs and outputs of created nodes
self._imprint_inits()
self._update_nodes(placeholder, nuke.allNodes(), nodes_created)
if placeholder.data.get("keep_placeholder"):
self._imprint_inits()
self._update_nodes(placeholder, nuke.allNodes(), nodes_created)
self._set_created_connections(placeholder)
elif placeholder.data["siblings"]:

View file

@ -63,13 +63,6 @@ class CreateWriteImage(napi.NukeWriteCreator):
default=nuke.frame()
)
def get_instance_attr_defs(self):
attr_defs = [
self._get_render_target_enum(),
self._get_reviewable_bool()
]
return attr_defs
def create_instance_node(self, subset_name, instance_data):
linked_knobs_ = []
if "use_range_limit" in self.instance_attributes:

View file

@ -41,13 +41,6 @@ class CreateWritePrerender(napi.NukeWriteCreator):
]
return attr_defs
def get_instance_attr_defs(self):
attr_defs = [
self._get_render_target_enum(),
self._get_reviewable_bool()
]
return attr_defs
def create_instance_node(self, subset_name, instance_data):
linked_knobs_ = []
if "use_range_limit" in self.instance_attributes:

View file

@ -38,13 +38,6 @@ class CreateWriteRender(napi.NukeWriteCreator):
]
return attr_defs
def get_instance_attr_defs(self):
attr_defs = [
self._get_render_target_enum(),
self._get_reviewable_bool()
]
return attr_defs
def create_instance_node(self, subset_name, instance_data):
# add fpath_template
write_data = {

View file

@ -74,8 +74,7 @@ class SetFrameRangeWithHandlesLoader(load.LoaderPlugin):
return
# Include handles
handles = version_data.get("handles", 0)
start -= handles
end += handles
start -= version_data.get("handleStart", 0)
end += version_data.get("handleEnd", 0)
lib.update_frame_range(start, end)

View file

@ -138,7 +138,6 @@ class LinkAsGroup(load.LoaderPlugin):
"version": version_doc.get("name"),
"colorspace": version_data.get("colorspace"),
"source": version_data.get("source"),
"handles": version_data.get("handles"),
"fps": version_data.get("fps"),
"author": version_data.get("author")
})

View file

@ -49,8 +49,6 @@ class CollectContextData(pyblish.api.ContextPlugin):
"resolutionHeight": resolution_height,
"pixelAspect": pixel_aspect,
# backward compatibility handles
"handles": handle_start,
"handleStart": handle_start,
"handleEnd": handle_end,
"step": 1,

View file

@ -28,7 +28,6 @@ class CollectGizmo(pyblish.api.InstancePlugin):
# Add version data to instance
version_data = {
"handles": handle_start,
"handleStart": handle_start,
"handleEnd": handle_end,
"frameStart": first_frame + handle_start,

View file

@ -28,7 +28,6 @@ class CollectModel(pyblish.api.InstancePlugin):
# Add version data to instance
version_data = {
"handles": handle_start,
"handleStart": handle_start,
"handleEnd": handle_end,
"frameStart": first_frame + handle_start,

View file

@ -103,7 +103,6 @@ class CollectNukeReads(pyblish.api.InstancePlugin):
# Add version data to instance
version_data = {
"handles": handle_start,
"handleStart": handle_start,
"handleEnd": handle_end,
"frameStart": first_frame + handle_start,
@ -123,7 +122,8 @@ class CollectNukeReads(pyblish.api.InstancePlugin):
"frameStart": first_frame,
"frameEnd": last_frame,
"colorspace": colorspace,
"handles": int(asset_doc["data"].get("handles", 0)),
"handleStart": handle_start,
"handleEnd": handle_end,
"step": 1,
"fps": int(nuke.root()['fps'].value())
})

View file

@ -9,9 +9,9 @@ import openpype.hosts.nuke.api.lib as nlib
from openpype.pipeline.publish import (
ValidateContentsOrder,
PublishXmlValidationError,
OptionalPyblishPluginMixin
)
class SelectInvalidInstances(pyblish.api.Action):
"""Select invalid instances in Outliner."""
@ -92,7 +92,10 @@ class RepairSelectInvalidInstances(pyblish.api.Action):
nlib.set_node_data(node, nlib.INSTANCE_DATA_KNOB, node_data)
class ValidateCorrectAssetName(pyblish.api.InstancePlugin):
class ValidateCorrectAssetName(
pyblish.api.InstancePlugin,
OptionalPyblishPluginMixin
):
"""Validator to check if instance asset match context asset.
When working in per-shot style you always publish data in context of
@ -111,6 +114,9 @@ class ValidateCorrectAssetName(pyblish.api.InstancePlugin):
optional = True
def process(self, instance):
if not self.is_active(instance.data):
return
asset = instance.data.get("asset")
context_asset = instance.context.data["assetEntity"]["name"]
node = instance.data["transientData"]["node"]

View file

@ -1,8 +1,12 @@
import nuke
import pyblish
from openpype.hosts.nuke import api as napi
from openpype.pipeline import PublishXmlValidationError
from openpype.pipeline.publish import (
ValidateContentsOrder,
PublishXmlValidationError,
OptionalPyblishPluginMixin
)
class SelectCenterInNodeGraph(pyblish.api.Action):
"""
@ -46,12 +50,15 @@ class SelectCenterInNodeGraph(pyblish.api.Action):
nuke.zoom(2, [min(all_xC), min(all_yC)])
class ValidateBackdrop(pyblish.api.InstancePlugin):
class ValidateBackdrop(
pyblish.api.InstancePlugin,
OptionalPyblishPluginMixin
):
""" Validate amount of nodes on backdrop node in case user
forgotten to add nodes above the publishing backdrop node.
"""
order = pyblish.api.ValidatorOrder
order = ValidateContentsOrder
optional = True
families = ["nukenodes"]
label = "Validate Backdrop"
@ -59,6 +66,9 @@ class ValidateBackdrop(pyblish.api.InstancePlugin):
actions = [SelectCenterInNodeGraph]
def process(self, instance):
if not self.is_active(instance.data):
return
child_nodes = instance.data["transientData"]["childNodes"]
connections_out = instance.data["transientData"]["nodeConnectionsOut"]

View file

@ -18,7 +18,7 @@ class ValidateScriptAttributes(
order = pyblish.api.ValidatorOrder + 0.1
families = ["workfile"]
label = "Validatte script attributes"
label = "Validate script attributes"
hosts = ["nuke"]
optional = True
actions = [RepairAction]

View file

@ -504,14 +504,9 @@ def set_context_settings(project_name, asset_doc):
print("Frame range was not found!")
return
handles = asset_doc["data"].get("handles") or 0
handle_start = asset_doc["data"].get("handleStart")
handle_end = asset_doc["data"].get("handleEnd")
if handle_start is None or handle_end is None:
handle_start = handles
handle_end = handles
# Always start from 0 Mark In and set only Mark Out
mark_in = 0
mark_out = mark_in + (frame_end - frame_start) + handle_start + handle_end

View file

@ -256,17 +256,18 @@ class TemplatesDict(object):
elif isinstance(templates, dict):
self._raw_templates = copy.deepcopy(templates)
self._templates = templates
self._objected_templates = self.create_ojected_templates(templates)
self._objected_templates = self.create_objected_templates(
templates)
else:
raise TypeError("<{}> argument must be a dict, not {}.".format(
self.__class__.__name__, str(type(templates))
))
def __getitem__(self, key):
return self.templates[key]
return self.objected_templates[key]
def get(self, key, *args, **kwargs):
return self.templates.get(key, *args, **kwargs)
return self.objected_templates.get(key, *args, **kwargs)
@property
def raw_templates(self):
@ -280,8 +281,21 @@ class TemplatesDict(object):
def objected_templates(self):
return self._objected_templates
@classmethod
def create_ojected_templates(cls, templates):
def _create_template_object(self, template):
"""Create template object from a template string.
Separated into method to give option change class of templates.
Args:
template (str): Template string.
Returns:
StringTemplate: Object of template.
"""
return StringTemplate(template)
def create_objected_templates(self, templates):
if not isinstance(templates, dict):
raise TypeError("Expected dict object, got {}".format(
str(type(templates))
@ -297,7 +311,7 @@ class TemplatesDict(object):
for key in tuple(item.keys()):
value = item[key]
if isinstance(value, six.string_types):
item[key] = StringTemplate(value)
item[key] = self._create_template_object(value)
elif isinstance(value, dict):
inner_queue.append(value)
return objected_templates

View file

@ -142,10 +142,8 @@ class MayaSubmitDeadline(abstract_submit_deadline.AbstractSubmitDeadline):
job_info.Pool = instance.data.get("primaryPool")
job_info.SecondaryPool = instance.data.get("secondaryPool")
job_info.ChunkSize = instance.data.get("chunkSize", 10)
job_info.Comment = context.data.get("comment")
job_info.Priority = instance.data.get("priority", self.priority)
job_info.FramesPerTask = instance.data.get("framesPerTask", 1)
if self.group != "none" and self.group:
job_info.Group = self.group

View file

@ -76,6 +76,11 @@ class NukeSubmitDeadline(pyblish.api.InstancePlugin,
"use_gpu",
default=cls.use_gpu,
label="Use GPU"
),
BoolDef(
"suspend_publish",
default=False,
label="Suspend publish"
)
]
@ -87,6 +92,10 @@ class NukeSubmitDeadline(pyblish.api.InstancePlugin,
instance.data["attributeValues"] = self.get_attr_values_from_data(
instance.data)
# add suspend_publish attributeValue to instance data
instance.data["suspend_publish"] = instance.data["attributeValues"][
"suspend_publish"]
instance.data["toBeRenderedOn"] = "deadline"
families = instance.data["families"]

View file

@ -944,17 +944,28 @@ class ProcessSubmittedJobOnFarm(pyblish.api.InstancePlugin):
# we cannot attach AOVs to other subsets as we consider every
# AOV subset of its own.
config = instance.data["colorspaceConfig"]
additional_data = {
"renderProducts": instance.data["renderProducts"],
"colorspaceConfig": instance.data["colorspaceConfig"],
"display": instance.data["colorspaceDisplay"],
"view": instance.data["colorspaceView"],
"colorspaceTemplate": config.replace(
str(context.data["anatomy"].roots["work"]), "{root[work]}"
)
"view": instance.data["colorspaceView"]
}
# Get templated path from absolute config path.
anatomy = instance.context.data["anatomy"]
colorspaceTemplate = instance.data["colorspaceConfig"]
success, rootless_staging_dir = (
anatomy.find_root_template_from_path(colorspaceTemplate)
)
if success:
colorspaceTemplate = rootless_staging_dir
else:
self.log.warning((
"Could not find root path for remapping \"{}\"."
" This may cause issues on farm."
).format(colorspaceTemplate))
additional_data["colorspaceTemplate"] = colorspaceTemplate
if len(data.get("attachTo")) > 0:
assert len(data.get("expectedFiles")[0].keys()) == 1, (
"attaching multiple AOVs or renderable cameras to "

View file

@ -19,6 +19,7 @@ from openpype.client import get_project
from openpype.lib.path_templates import (
TemplateUnsolved,
TemplateResult,
StringTemplate,
TemplatesDict,
FormatObject,
)
@ -606,6 +607,32 @@ class AnatomyTemplateResult(TemplateResult):
return self.__class__(tmp, self.rootless)
class AnatomyStringTemplate(StringTemplate):
"""String template which has access to anatomy."""
def __init__(self, anatomy_templates, template):
self.anatomy_templates = anatomy_templates
super(AnatomyStringTemplate, self).__init__(template)
def format(self, data):
"""Format template and add 'root' key to data if not available.
Args:
data (dict[str, Any]): Formatting data for template.
Returns:
AnatomyTemplateResult: Formatting result.
"""
anatomy_templates = self.anatomy_templates
if not data.get("root"):
data = copy.deepcopy(data)
data["root"] = anatomy_templates.anatomy.roots
result = StringTemplate.format(self, data)
rootless_path = anatomy_templates.rootless_path_from_result(result)
return AnatomyTemplateResult(result, rootless_path)
class AnatomyTemplates(TemplatesDict):
inner_key_pattern = re.compile(r"(\{@.*?[^{}0]*\})")
inner_key_name_pattern = re.compile(r"\{@(.*?[^{}0]*)\}")
@ -615,12 +642,6 @@ class AnatomyTemplates(TemplatesDict):
self.anatomy = anatomy
self.loaded_project = None
def __getitem__(self, key):
return self.templates[key]
def get(self, key, default=None):
return self.templates.get(key, default)
def reset(self):
self._raw_templates = None
self._templates = None
@ -655,12 +676,7 @@ class AnatomyTemplates(TemplatesDict):
def _format_value(self, value, data):
if isinstance(value, RootItem):
return self._solve_dict(value, data)
result = super(AnatomyTemplates, self)._format_value(value, data)
if isinstance(result, TemplateResult):
rootless_path = self._rootless_path(result, data)
result = AnatomyTemplateResult(result, rootless_path)
return result
return super(AnatomyTemplates, self)._format_value(value, data)
def set_templates(self, templates):
if not templates:
@ -689,10 +705,13 @@ class AnatomyTemplates(TemplatesDict):
solved_templates = self.solve_template_inner_links(templates)
self._templates = solved_templates
self._objected_templates = self.create_ojected_templates(
self._objected_templates = self.create_objected_templates(
solved_templates
)
def _create_template_object(self, template):
return AnatomyStringTemplate(self, template)
def default_templates(self):
"""Return default templates data with solved inner keys."""
return self.solve_template_inner_links(
@ -886,7 +905,8 @@ class AnatomyTemplates(TemplatesDict):
return keys_by_subkey
def _dict_to_subkeys_list(self, subdict, pre_keys=None):
@classmethod
def _dict_to_subkeys_list(cls, subdict, pre_keys=None):
if pre_keys is None:
pre_keys = []
output = []
@ -895,7 +915,7 @@ class AnatomyTemplates(TemplatesDict):
result = list(pre_keys)
result.append(key)
if isinstance(value, dict):
for item in self._dict_to_subkeys_list(value, result):
for item in cls._dict_to_subkeys_list(value, result):
output.append(item)
else:
output.append(result)
@ -908,7 +928,17 @@ class AnatomyTemplates(TemplatesDict):
return {key_list[0]: value}
return {key_list[0]: self._keys_to_dicts(key_list[1:], value)}
def _rootless_path(self, result, final_data):
@classmethod
def rootless_path_from_result(cls, result):
"""Calculate rootless path from formatting result.
Args:
result (TemplateResult): Result of StringTemplate formatting.
Returns:
str: Rootless path if result contains one of anatomy roots.
"""
used_values = result.used_values
missing_keys = result.missing_keys
template = result.template
@ -924,7 +954,7 @@ class AnatomyTemplates(TemplatesDict):
if "root" in invalid_type:
return
root_keys = self._dict_to_subkeys_list({"root": used_values["root"]})
root_keys = cls._dict_to_subkeys_list({"root": used_values["root"]})
if not root_keys:
return

View file

@ -596,7 +596,14 @@ class AttributeValues(object):
self[_key] = _value
def pop(self, key, default=None):
return self._data.pop(key, default)
value = self._data.pop(key, default)
# Remove attribute definition if is 'UnknownDef'
# - gives option to get rid of unknown values
attr_def = self._attr_defs_by_key.get(key)
if isinstance(attr_def, UnknownDef):
self._attr_defs_by_key.pop(key)
self._attr_defs.remove(attr_def)
return value
def reset_values(self):
self._data = {}

View file

@ -354,6 +354,61 @@ def publish_plugins_discover(paths=None):
return result
def _get_plugin_settings(host_name, project_settings, plugin, log):
"""Get plugin settings based on host name and plugin name.
Args:
host_name (str): Name of host.
project_settings (dict[str, Any]): Project settings.
plugin (pyliblish.Plugin): Plugin where settings are applied.
log (logging.Logger): Logger to log messages.
Returns:
dict[str, Any]: Plugin settings {'attribute': 'value'}.
"""
# Use project settings from host name category when available
try:
return (
project_settings
[host_name]
["publish"]
[plugin.__name__]
)
except KeyError:
pass
# Settings category determined from path
# - usually path is './<category>/plugins/publish/<plugin file>'
# - category can be host name of addon name ('maya', 'deadline', ...)
filepath = os.path.normpath(inspect.getsourcefile(plugin))
split_path = filepath.rsplit(os.path.sep, 5)
if len(split_path) < 4:
log.warning(
'plugin path too short to extract host {}'.format(filepath)
)
return {}
category_from_file = split_path[-4]
plugin_kind = split_path[-2]
# TODO: change after all plugins are moved one level up
if category_from_file == "openpype":
category_from_file = "global"
try:
return (
project_settings
[category_from_file]
[plugin_kind]
[plugin.__name__]
)
except KeyError:
pass
return {}
def filter_pyblish_plugins(plugins):
"""Pyblish plugin filter which applies OpenPype settings.
@ -372,21 +427,21 @@ def filter_pyblish_plugins(plugins):
# TODO: Don't use host from 'pyblish.api' but from defined host by us.
# - kept becau on farm is probably used host 'shell' which propably
# affect how settings are applied there
host = pyblish.api.current_host()
host_name = pyblish.api.current_host()
project_name = os.environ.get("AVALON_PROJECT")
project_setting = get_project_settings(project_name)
project_settings = get_project_settings(project_name)
system_settings = get_system_settings()
# iterate over plugins
for plugin in plugins[:]:
# Apply settings to plugins
if hasattr(plugin, "apply_settings"):
# Use classmethod 'apply_settings'
# - can be used to target settings from custom settings place
# - skip default behavior when successful
try:
# Use classmethod 'apply_settings'
# - can be used to target settings from custom settings place
# - skip default behavior when successful
plugin.apply_settings(project_setting, system_settings)
continue
plugin.apply_settings(project_settings, system_settings)
except Exception:
log.warning(
@ -395,53 +450,20 @@ def filter_pyblish_plugins(plugins):
).format(plugin.__name__),
exc_info=True
)
try:
config_data = (
project_setting
[host]
["publish"]
[plugin.__name__]
else:
# Automated
plugin_settins = _get_plugin_settings(
host_name, project_settings, plugin, log
)
except KeyError:
# host determined from path
file = os.path.normpath(inspect.getsourcefile(plugin))
file = os.path.normpath(file)
split_path = file.split(os.path.sep)
if len(split_path) < 4:
log.warning(
'plugin path too short to extract host {}'.format(file)
)
continue
host_from_file = split_path[-4]
plugin_kind = split_path[-2]
# TODO: change after all plugins are moved one level up
if host_from_file == "openpype":
host_from_file = "global"
try:
config_data = (
project_setting
[host_from_file]
[plugin_kind]
[plugin.__name__]
)
except KeyError:
continue
for option, value in config_data.items():
if option == "enabled" and value is False:
log.info('removing plugin {}'.format(plugin.__name__))
plugins.remove(plugin)
else:
log.info('setting {}:{} on plugin {}'.format(
for option, value in plugin_settins.items():
log.info("setting {}:{} on plugin {}".format(
option, value, plugin.__name__))
setattr(plugin, option, value)
# Remove disabled plugins
if getattr(plugin, "enabled", True) is False:
plugins.remove(plugin)
def find_close_plugin(close_plugin_name, log):
if close_plugin_name:

View file

@ -72,24 +72,9 @@ class CollectContextEntities(pyblish.api.ContextPlugin):
context.data["frameStart"] = frame_start
context.data["frameEnd"] = frame_end
handles = data.get("handles") or 0
handle_start = data.get("handleStart")
if handle_start is None:
handle_start = handles
self.log.info((
"Key \"handleStart\" is not set."
" Using value from \"handles\" key {}."
).format(handle_start))
handle_start = data.get("handleStart") or 0
handle_end = data.get("handleEnd") or 0
handle_end = data.get("handleEnd")
if handle_end is None:
handle_end = handles
self.log.info((
"Key \"handleEnd\" is not set."
" Using value from \"handles\" key {}."
).format(handle_end))
context.data["handles"] = int(handles)
context.data["handleStart"] = int(handle_start)
context.data["handleEnd"] = int(handle_end)

View file

@ -87,7 +87,9 @@ class CollectOtioReview(pyblish.api.InstancePlugin):
otio_review_clips.append(otio_gap)
if otio_review_clips:
instance.data["label"] += " (review)"
# add review track to instance and change label to reflect it
label = instance.data.get("label", instance.data["subset"])
instance.data["label"] = label + " (review)"
instance.data["families"] += ["review", "ftrack"]
instance.data["otioReviewClips"] = otio_review_clips
self.log.info(

View file

@ -49,7 +49,8 @@ class ExtractBurnin(publish.Extractor):
"webpublisher",
"aftereffects",
"photoshop",
"flame"
"flame",
"houdini"
# "resolve"
]
@ -78,9 +79,10 @@ class ExtractBurnin(publish.Extractor):
self.log.warning("No profiles present for create burnin")
return
# QUESTION what is this for and should we raise an exception?
if "representations" not in instance.data:
raise RuntimeError("Burnin needs already created mov to work on.")
if not instance.data.get("representations"):
self.log.info(
"Instance does not have filled representations. Skipping")
return
self.main_process(instance)
@ -456,12 +458,6 @@ class ExtractBurnin(publish.Extractor):
frame_end = 1
frame_end = int(frame_end)
handles = instance.data.get("handles")
if handles is None:
handles = context.data.get("handles")
if handles is None:
handles = 0
handle_start = instance.data.get("handleStart")
if handle_start is None:
handle_start = context.data.get("handleStart")

View file

@ -44,6 +44,7 @@ class ExtractReview(pyblish.api.InstancePlugin):
"nuke",
"maya",
"blender",
"houdini",
"shell",
"hiero",
"premiere",

View file

@ -912,7 +912,7 @@ class IntegrateAsset(pyblish.api.InstancePlugin):
# Include optional data if present in
optionals = [
"frameStart", "frameEnd", "step", "handles",
"frameStart", "frameEnd", "step",
"handleEnd", "handleStart", "sourceHashes"
]
for key in optionals:

View file

@ -987,7 +987,7 @@ class IntegrateAssetNew(pyblish.api.InstancePlugin):
# Include optional data if present in
optionals = [
"frameStart", "frameEnd", "step", "handles",
"frameStart", "frameEnd", "step",
"handleEnd", "handleStart", "sourceHashes"
]
for key in optionals:

View file

@ -253,13 +253,14 @@
{
"families": [],
"hosts": [
"maya"
"maya",
"houdini"
],
"task_types": [],
"task_names": [],
"subsets": [],
"burnins": {
"maya_burnin": {
"focal_length_burnin": {
"TOP_LEFT": "{yy}-{mm}-{dd}",
"TOP_CENTERED": "{focalLength:.2f} mm",
"TOP_RIGHT": "{anatomy[version]}",

View file

@ -21,7 +21,8 @@
"floatLut": "linear",
"logLut": "Cineon",
"viewerLut": "sRGB",
"thumbnailLut": "sRGB"
"thumbnailLut": "sRGB",
"monitorOutLut": "sRGB"
},
"regexInputs": {
"inputs": [

View file

@ -1047,6 +1047,10 @@
125,
255
]
},
"reference_loader": {
"namespace": "{asset_name}_{subset}_##",
"group_name": "_GRP"
}
},
"workfile_build": {
@ -1140,6 +1144,10 @@
}
]
},
"include_handles": {
"include_handles_default": false,
"per_task_type": []
},
"templated_workfile_build": {
"profiles": []
},

View file

@ -363,6 +363,11 @@
"optional": true,
"active": true
},
"ValidateBackdrop": {
"enabled": true,
"optional": true,
"active": true
},
"ValidateScript": {
"enabled": true,
"optional": true,

View file

@ -42,10 +42,19 @@
"nuke-default": "nuke-default"
},
{
"aces_1.0.3": "aces_1.0.3"
"aces_1.0.3": "aces_1.0.3 (12)"
},
{
"aces_1.1": "aces_1.1"
"aces_1.1": "aces_1.1 (12, 13)"
},
{
"aces_1.2": "aces_1.2 (13, 14)"
},
{
"studio-config-v1.0.0_aces-v1.3_ocio-v2.1": "studio-config-v1.0.0_aces-v1.3_ocio-v2.1 (14)"
},
{
"cg-config-v1.0.0_aces-v1.3_ocio-v2.1": "cg-config-v1.0.0_aces-v1.3_ocio-v2.1 (14)"
},
{
"custom": "custom"
@ -93,6 +102,11 @@
"type": "text",
"key": "thumbnailLut",
"label": "Thumbnails"
},
{
"type": "text",
"key": "monitorOutLut",
"label": "Monitor"
}
]
}

View file

@ -151,6 +151,40 @@
}
]
},
{
"type": "dict",
"key": "include_handles",
"collapsible": true,
"label": "Include/Exclude Handles in default playback & render range",
"children": [
{
"key": "include_handles_default",
"label": "Include handles by default",
"type": "boolean"
},
{
"type": "list",
"key": "per_task_type",
"label": "Include/exclude handles by task type",
"use_label_wrap": true,
"object_type": {
"type": "dict",
"children": [
{
"type": "task-types-enum",
"key": "task_type",
"label": "Task types"
},
{
"type": "boolean",
"key": "include_handles",
"label": "Include handles"
}
]
}
}
]
},
{
"type": "schema",
"name": "schema_scriptsmenu"

View file

@ -91,6 +91,28 @@
"key": "yetiRig"
}
]
},
{
"type": "dict",
"collapsible": true,
"key": "reference_loader",
"label": "Reference Loader",
"children": [
{
"type": "text",
"label": "Namespace",
"key": "namespace"
},
{
"type": "text",
"label": "Group name",
"key": "group_name"
},
{
"type": "label",
"label": "Here's a link to the doc where you can find explanations about customing the naming of referenced assets: https://openpype.io/docs/admin_hosts_maya#load-plugins"
}
]
}
]
}

View file

@ -74,28 +74,34 @@
"nuke-default": "nuke-default"
},
{
"spi-vfx": "spi-vfx"
"spi-vfx": "spi-vfx (11)"
},
{
"spi-anim": "spi-anim"
"spi-anim": "spi-anim (11)"
},
{
"aces_0.1.1": "aces_0.1.1"
"aces_0.1.1": "aces_0.1.1 (11)"
},
{
"aces_0.7.1": "aces_0.7.1"
"aces_0.7.1": "aces_0.7.1 (11)"
},
{
"aces_1.0.1": "aces_1.0.1"
"aces_1.0.1": "aces_1.0.1 (11)"
},
{
"aces_1.0.3": "aces_1.0.3"
"aces_1.0.3": "aces_1.0.3 (11, 12)"
},
{
"aces_1.1": "aces_1.1"
"aces_1.1": "aces_1.1 (12, 13)"
},
{
"aces_1.2": "aces_1.2"
"aces_1.2": "aces_1.2 (13, 14)"
},
{
"studio-config-v1.0.0_aces-v1.3_ocio-v2.1": "studio-config-v1.0.0_aces-v1.3_ocio-v2.1 (14)"
},
{
"cg-config-v1.0.0_aces-v1.3_ocio-v2.1": "cg-config-v1.0.0_aces-v1.3_ocio-v2.1 (14)"
},
{
"custom": "custom"
@ -257,4 +263,4 @@
]
}
]
}
}

View file

@ -62,7 +62,7 @@
"template_data": [
{
"key": "ValidateCorrectAssetName",
"label": "Validate Correct Asset name"
"label": "Validate Correct Asset Name"
}
]
},
@ -72,7 +72,7 @@
"template_data": [
{
"key": "ValidateContainers",
"label": "ValidateContainers"
"label": "Validate Containers"
}
]
},
@ -81,7 +81,7 @@
"collapsible": true,
"checkbox_key": "enabled",
"key": "ValidateKnobs",
"label": "ValidateKnobs",
"label": "Validate Knobs",
"is_group": true,
"children": [
{
@ -104,6 +104,10 @@
"key": "ValidateOutputResolution",
"label": "Validate Output Resolution"
},
{
"key": "ValidateBackdrop",
"label": "Validate Backdrop"
},
{
"key": "ValidateGizmo",
"label": "Validate Gizmo (Group)"

View file

@ -361,12 +361,11 @@ class SubsetsModel(TreeModel, BaseRepresentationModel):
version_data.get("endFrame", None)
)
handles_label = None
handle_start = version_data.get("handleStart", None)
handle_end = version_data.get("handleEnd", None)
if handle_start is not None and handle_end is not None:
handles = "{}-{}".format(str(handle_start), str(handle_end))
else:
handles = version_data.get("handles", None)
handles_label = "{}-{}".format(str(handle_start), str(handle_end))
if frame_start is not None and frame_end is not None:
# Remove superfluous zeros from numbers (3.0 -> 3) to improve
@ -403,7 +402,7 @@ class SubsetsModel(TreeModel, BaseRepresentationModel):
"frameStart": frame_start,
"frameEnd": frame_end,
"duration": duration,
"handles": handles,
"handles": handles_label,
"frames": frames,
"step": version_data.get("step", None),
})

View file

@ -6,6 +6,7 @@ import collections
import uuid
import tempfile
import shutil
import inspect
from abc import ABCMeta, abstractmethod
import six
@ -26,8 +27,8 @@ from openpype.pipeline import (
PublishValidationError,
KnownPublishError,
registered_host,
legacy_io,
get_process_id,
OptionalPyblishPluginMixin,
)
from openpype.pipeline.create import (
CreateContext,
@ -2307,6 +2308,37 @@ class PublisherController(BasePublisherController):
def _process_main_thread_item(self, item):
item()
def _is_publish_plugin_active(self, plugin):
"""Decide if publish plugin is active.
This is hack because 'active' is mis-used in mixin
'OptionalPyblishPluginMixin' where 'active' is used for default value
of optional plugins. Because of that is 'active' state of plugin
which inherit from 'OptionalPyblishPluginMixin' ignored. That affects
headless publishing inside host, potentially remote publishing.
We have to change that to match pyblish base, but we can do that
only when all hosts use Publisher because the change requires
change of settings schemas.
Args:
plugin (pyblish.Plugin): Plugin which should be checked if is
active.
Returns:
bool: Is plugin active.
"""
if plugin.active:
return True
if not plugin.optional:
return False
if OptionalPyblishPluginMixin in inspect.getmro(plugin):
return True
return False
def _publish_iterator(self):
"""Main logic center of publishing.
@ -2315,11 +2347,9 @@ class PublisherController(BasePublisherController):
states of currently processed publish plugin and instance. Also
change state of processed orders like validation order has passed etc.
Also stops publishing if should stop on validation.
QUESTION:
Does validate button still make sense?
Also stops publishing, if should stop on validation.
"""
for idx, plugin in enumerate(self._publish_plugins):
self._publish_progress = idx
@ -2344,6 +2374,11 @@ class PublisherController(BasePublisherController):
# Add plugin to publish report
self._publish_report.add_plugin_iter(plugin, self._publish_context)
# WARNING This is hack fix for optional plugins
if not self._is_publish_plugin_active(plugin):
self._publish_report.set_plugin_skipped()
continue
# Trigger callback that new plugin is going to be processed
plugin_label = plugin.__name__
if hasattr(plugin, "label") and plugin.label:
@ -2450,7 +2485,11 @@ def collect_families_from_instances(instances, only_active=False):
instances(list<pyblish.api.Instance>): List of publish instances from
which are families collected.
only_active(bool): Return families only for active instances.
Returns:
list[str]: Families available on instances.
"""
all_families = set()
for instance in instances:
if only_active:

View file

@ -162,7 +162,8 @@ class PluginsModel(QtGui.QStandardItemModel):
items = []
for plugin_item in plugin_items:
item = QtGui.QStandardItem(plugin_item.label)
label = plugin_item.label or plugin_item.name
item = QtGui.QStandardItem(label)
item.setData(False, ITEM_IS_GROUP_ROLE)
item.setData(plugin_item.label, ITEM_LABEL_ROLE)
item.setData(plugin_item.id, ITEM_ID_ROLE)

View file

@ -4,7 +4,6 @@ from qtpy import QtWidgets, QtCore, QtGui
import qtawesome
from openpype.client import get_projects
from openpype.pipeline import AvalonMongoDB
from openpype.style import get_objected_colors
from openpype.tools.utils.widgets import ImageButton
from openpype.tools.utils.lib import paint_image_with_color
@ -97,6 +96,7 @@ class CompleterView(QtWidgets.QListView):
# Open the widget unactivated
self.setAttribute(QtCore.Qt.WA_ShowWithoutActivating)
self.setAttribute(QtCore.Qt.WA_NoMouseReplay)
delegate = QtWidgets.QStyledItemDelegate()
self.setItemDelegate(delegate)
@ -241,6 +241,18 @@ class SettingsLineEdit(PlaceholderLineEdit):
if self._completer is not None:
self._completer.set_text_filter(text)
def _completer_should_be_visible(self):
return (
self.isVisible()
and (self.hasFocus() or self._completer.hasFocus())
)
def _show_completer(self):
if self._completer_should_be_visible():
self._focus_timer.start()
self._completer.show()
self._update_completer()
def _update_completer(self):
if self._completer is None or not self._completer.isVisible():
return
@ -249,7 +261,7 @@ class SettingsLineEdit(PlaceholderLineEdit):
self._completer.move(new_point)
def _on_focus_timer(self):
if not self.hasFocus() and not self._completer.hasFocus():
if not self._completer_should_be_visible():
self._completer.hide()
self._focus_timer.stop()
@ -258,9 +270,7 @@ class SettingsLineEdit(PlaceholderLineEdit):
self.focused_in.emit()
if self._completer is not None:
self._focus_timer.start()
self._completer.show()
self._update_completer()
self._show_completer()
def paintEvent(self, event):
super(SettingsLineEdit, self).paintEvent(event)

View file

@ -1,3 +1,3 @@
# -*- coding: utf-8 -*-
"""Package declaring Pype version."""
__version__ = "3.15.4-nightly.2"
__version__ = "3.15.4-nightly.3"

View file

@ -106,6 +106,37 @@ or Deadlines **Draft Tile Assembler**.
This is useful to fix some specific renderer glitches and advanced hacking of Maya Scene files. `Patch name` is label for patch for easier orientation.
`Patch regex` is regex used to find line in file, after `Patch line` string is inserted. Note that you need to add line ending.
## Load Plugins
### Reference Loader
#### Namespace and Group Name
Here you can create your own custom naming for the reference loader.
The custom naming is split into two parts: namespace and group name. If you don't set the namespace or the group name, an error will occur.
Here's the different variables you can use:
<div class="row markdown">
<div class="col col--5 markdown">
| Token | Description |
|---|---|
|`{asset_name}` | Asset name |
|`{asset_type}` | Asset type |
|`{subset}` | Subset name |
|`{family}` | Subset family |
</div>
</div>
The namespace field can contain a single group of '#' number tokens to indicate where the namespace's unique index should go. The amount of tokens defines the zero padding of the number, e.g ### turns into 001.
Warning: Note that a namespace will always be prefixed with a _ if it starts with a digit.
Example:
![Namespace and Group Name](assets/maya-admin_custom_namespace.png)
### Extract GPU Cache
![Maya GPU Cache](assets/maya-admin_gpu_cache.png)
@ -169,6 +200,17 @@ Most settings to override in the viewport are self explanatory and can be found
These options are set on the camera shape when publishing the review. They correspond to attributes on the Maya camera shape node.
![Extract Playblast Settings](assets/maya-admin_extract_playblast_settings_camera_options.png)
## Include/exclude handles by task type
You can include or exclude handles, globally or by task type.
The "Include handles by default" defines whether by default handles are included. Additionally you can add a per task type override whether you want to include or exclude handles.
For example, in this image you can see that handles are included by default in all task types, except for the 'Lighting' task, where the toggle is disabled.
![Include/exclude handles](assets/maya-admin_exclude_handles.png)
And here you can see that the handles are disabled by default, except in 'Animation' task where it's enabled.
![Custom menu definition](assets/maya-admin_include_handles.png)
## Custom Menu
You can add your custom tools menu into Maya by extending definitions in **Maya -> Scripts Menu Definition**.

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@ -90,7 +90,7 @@ If there is an option of automatic repair, there will be `Repair` button on the
There are currently 2 options of `render` item:
- Render of farm - allows offload rendering and publishing to Deadline - requires Deadline module being enabled
- Validate Scene Settings - enables validation plugin which controls setting in DB (or asset control system like Ftrak) and scene itself
- Validate Scene Settings - enables validation plugin which controls setting in DB (or asset control system like Ftrack) and scene itself
![Configuration of render instance](assets/aftereffects_render_instance.png)
@ -100,6 +100,23 @@ There are currently 2 options of `render` item:
- `Validate` - if you would like to run only collecting and validating phases (nothing will be published yet)
- `Publish` - standard way how to kick off full publishing process
#### Support help
If you would like to ask for help admin or support, you could use any of the three options on the `Note` button on bottom left:
- `Go to details` - switches into a more detailed list of published instances and plugins.
- `Copy report` - stash full publishing log to a clipboard
- `Export report` - save log into a file for sending it via mail or any communication tool
If you are able to fix the workfile yourself, use the first button on the right to set the UI to initial state before publish. (Click the `Publish` button to start again.)
#### Legacy instances
All screenshots from Publish are from updated dialog, before publishing was being done by regular `Pyblish` tool.
New publishing process should be backward compatible, eg. if you have a workfile with instances created in the previous publishing approach, they will be translated automatically and
could be used right away.
If you hit on unexpected behaviour with old instances, contact support first, then you could try to delete and recreate instances from scratch.
Nuclear option is to purge workfile metadata in `Window > Metadata > Basic > Label`. This is only for most determined daredevils though!
### Load
When you want to load existing published work, you can use the `Loader` tool. You can reach it in the extension's panel.
@ -134,20 +151,3 @@ You can switch to a previous version of the image or update to the latest.
![Loader](assets/photoshop_manage_switch.gif)
![Loader](assets/photoshop_manage_update.gif)
#### Support help
If you would like to ask for help admin or support, you could use any of the three options on the `Note` button on bottom left:
- `Go to details` - switches into a more detailed list of published instances and plugins.
- `Copy report` - stash full publishing log to a clipboard
- `Export report` - save log into a file for sending it via mail or any communication tool
If you are able to fix the workfile yourself, use the first button on the right to set the UI to initial state before publish. (Click the `Publish` button to start again.)
#### Legacy instances
All screenshots from Publish are from updated dialog, before publishing was being done by regular `Pyblish` tool.
New publishing process should be backward compatible, eg. if you have a workfile with instances created in the previous publishing approach, they will be translated automatically and
could be used right away.
If you hit on unexpected behaviour with old instances, contact support first, then you could try to delete and recreate instances from scratch.
Nuclear option is to purge workfile metadata in `Window > Metadata > Basic > Label`. This is only for most determined daredevils though!

View file

@ -14,20 +14,29 @@ sidebar_label: Houdini
- [Library Loader](artist_tools_library-loader)
## Publishing Alembic Cameras
You can publish baked camera in Alembic format. Select your camera and go **OpenPype -> Create** and select **Camera (abc)**.
You can publish baked camera in Alembic format.
Select your camera and go **OpenPype -> Create** and select **Camera (abc)**.
This will create Alembic ROP in **out** with path and frame range already set. This node will have a name you've
assigned in the **Creator** menu. For example if you name the subset `Default`, output Alembic Driver will be named
`cameraDefault`. After that, you can **OpenPype -> Publish** and after some validations your camera will be published
to `abc` file.
## Publishing Composites - Image Sequences
You can publish image sequence directly from Houdini. You can use any `cop` network you have and publish image
sequence generated from it. For example I've created simple **cop** graph to generate some noise:
You can publish image sequences directly from Houdini's image COP networks.
You can use any COP node and publish the image sequence generated from it. For example this simple graph to generate some noise:
![Noise COP](assets/houdini_imagesequence_cop.png)
If I want to publish it, I'll select node I like - in this case `radialblur1` and go **OpenPype -> Create** and
select **Composite (Image Sequence)**. This will create `/out/imagesequenceNoise` Composite ROP (I've named my subset
*Noise*) with frame range set. When you hit **Publish** it will render image sequence from selected node.
To publish the output of the `radialblur1` go to **OpenPype -> Create** and
select **Composite (Image Sequence)**. If you name the variant *Noise* this will create the `/out/imagesequenceNoise` Composite ROP with the frame range set.
When you hit **Publish** it will render image sequence from selected node.
:::info Use selection
With *Use selection* is enabled on create the node you have selected when creating will be the node used for published. (It set the Composite ROP node's COP path to it). If you don't do this you'll have to manually set the path as needed on e.g. `/out/imagesequenceNoise` to ensure it outputs what you want.
:::
## Publishing Point Caches (alembic)
Publishing point caches in alembic format is pretty straightforward, but it is by default enforcing better compatibility
@ -46,6 +55,16 @@ you handle `path` attribute is up to you, this is just an example.*
Now select the `output0` node and go **OpenPype -> Create** and select **Point Cache**. It will create
Alembic ROP `/out/pointcacheStrange`
## Publishing Reviews (OpenGL)
To generate a review output from Houdini you need to create a **review** instance.
Go to **OpenPype -> Create** and select **Review**.
![Houdini Create Review](assets/houdini_review_create_attrs.png)
On create, with the **Use Selection** checkbox enabled it will set up the first
camera found in your selection as the camera for the OpenGL ROP node and other
non-cameras are set in **Force Objects**. It will then render those even if
their display flag is disabled in your scene.
## Redshift
:::note Work in progress

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@ -53,5 +53,5 @@ There are four settings available:
## Q&A
### Is it safe to rename an entity from Kitsu?
Absolutely! Entities are linked by their unique IDs between the two databases.
Absolutely! Entities are linked by their unique IDs between the two databases.
But renaming from the OP's Project Manager won't apply the change to Kitsu, it'll be overridden during the next synchronization.

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@ -255,7 +255,7 @@ suffix is **"client"** then the final suffix is **"h264_client"**.
| resolution_height | Resolution height. |
| fps | Fps of an output. |
| timecode | Timecode by frame start and fps. |
| focalLength | **Only available in Maya**<br /><br />Camera focal length per frame. Use syntax `{focalLength:.2f}` for decimal truncating. Eg. `35.234985` with `{focalLength:.2f}` would produce `35.23`, whereas `{focalLength:.0f}` would produce `35`. |
| focalLength | **Only available in Maya and Houdini**<br /><br />Camera focal length per frame. Use syntax `{focalLength:.2f}` for decimal truncating. Eg. `35.234985` with `{focalLength:.2f}` would produce `35.23`, whereas `{focalLength:.0f}` would produce `35`. |
:::warning
`timecode` is a specific key that can be **only at the end of content**. (`"BOTTOM_RIGHT": "TC: {timecode}"`)

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@ -304,7 +304,7 @@ If source representation has suffix **"h264"** and burnin suffix is **"client"**
| resolution_height | Resolution height. |
| fps | Fps of an output. |
| timecode | Timecode by frame start and fps. |
| focalLength | **Only available in Maya**<br /><br />Camera focal length per frame. Use syntax `{focalLength:.2f}` for decimal truncating. Eg. `35.234985` with `{focalLength:.2f}` would produce `35.23`, whereas `{focalLength:.0f}` would produce `35`. |
| focalLength | **Only available in Maya and Houdini**<br /><br />Camera focal length per frame. Use syntax `{focalLength:.2f}` for decimal truncating. Eg. `35.234985` with `{focalLength:.2f}` would produce `35.23`, whereas `{focalLength:.0f}` would produce `35`. |
:::warning
`timecode` is specific key that can be **only at the end of content**. (`"BOTTOM_RIGHT": "TC: {timecode}"`)