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moved description to testing plugin
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2 changed files with 26 additions and 26 deletions
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@ -13,7 +13,31 @@ class ValidateInstanceAssetRepair(pyblish.api.Action):
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pass
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class ValidateInstanceAsset(pyblish.api.InstancePlugin):
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description = """
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## Publish plugins
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### Validate Scene Settings
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#### Skip Resolution Check for Tasks
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Set regex pattern(s) to look for in a Task name to skip resolution check against values from DB.
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#### Skip Timeline Check for Tasks
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Set regex pattern(s) to look for in a Task name to skip `frameStart`, `frameEnd` check against values from DB.
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### AfterEffects Submit to Deadline
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* `Use Published scene` - Set to True (green) when Deadline should take published scene as a source instead of uploaded local one.
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* `Priority` - priority of job on farm
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* `Primary Pool` - here is list of pool fetched from server you can select from.
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* `Secondary Pool`
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* `Frames Per Task` - number of sequence division between individual tasks (chunks)
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making one job on farm.
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"""
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class ValidateWithError(pyblish.api.InstancePlugin):
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"""Validate the instance asset is the current selected context asset.
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As it might happen that multiple worfiles are opened, switching
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@ -30,4 +54,4 @@ class ValidateInstanceAsset(pyblish.api.InstancePlugin):
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order = pyblish.api.ValidatorOrder
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def process(self, instance):
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raise PublishValidationError("Crashing")
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raise PublishValidationError("Crashing", "Errored out", description)
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@ -1,30 +1,6 @@
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from Qt import QtWidgets, QtCore
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global_msg = """
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## Publish plugins
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### Validate Scene Settings
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#### Skip Resolution Check for Tasks
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Set regex pattern(s) to look for in a Task name to skip resolution check against values from DB.
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#### Skip Timeline Check for Tasks
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Set regex pattern(s) to look for in a Task name to skip `frameStart`, `frameEnd` check against values from DB.
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### AfterEffects Submit to Deadline
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* `Use Published scene` - Set to True (green) when Deadline should take published scene as a source instead of uploaded local one.
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* `Priority` - priority of job on farm
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* `Primary Pool` - here is list of pool fetched from server you can select from.
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* `Secondary Pool`
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* `Frames Per Task` - number of sequence division between individual tasks (chunks)
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making one job on farm.
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"""
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class ValidationErrorTitleWidget(QtWidgets.QFrame):
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checked = QtCore.Signal(int)
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