From 27319255417e8865a54f1cfd68ac61e577c35340 Mon Sep 17 00:00:00 2001 From: Simone Barbieri Date: Thu, 12 Oct 2023 17:27:23 +0100 Subject: [PATCH] Hound fixes --- openpype/hosts/unreal/plugins/load/load_geometrycache_abc.py | 2 -- openpype/hosts/unreal/plugins/load/load_skeletalmesh_abc.py | 3 --- openpype/hosts/unreal/plugins/load/load_skeletalmesh_fbx.py | 3 --- openpype/hosts/unreal/plugins/load/load_staticmesh_abc.py | 2 -- openpype/hosts/unreal/plugins/load/load_staticmesh_fbx.py | 2 -- 5 files changed, 12 deletions(-) diff --git a/openpype/hosts/unreal/plugins/load/load_geometrycache_abc.py b/openpype/hosts/unreal/plugins/load/load_geometrycache_abc.py index 3e128623a6..e64a5654a1 100644 --- a/openpype/hosts/unreal/plugins/load/load_geometrycache_abc.py +++ b/openpype/hosts/unreal/plugins/load/load_geometrycache_abc.py @@ -10,8 +10,6 @@ from openpype.hosts.unreal.api import plugin from openpype.hosts.unreal.api.pipeline import ( create_container, imprint, - replace_geometry_cache_actors, - delete_previous_asset_if_unused, ) import unreal # noqa diff --git a/openpype/hosts/unreal/plugins/load/load_skeletalmesh_abc.py b/openpype/hosts/unreal/plugins/load/load_skeletalmesh_abc.py index b7c09fc02b..03695bb93b 100644 --- a/openpype/hosts/unreal/plugins/load/load_skeletalmesh_abc.py +++ b/openpype/hosts/unreal/plugins/load/load_skeletalmesh_abc.py @@ -10,9 +10,6 @@ from openpype.hosts.unreal.api import plugin from openpype.hosts.unreal.api.pipeline import ( create_container, imprint, - replace_static_mesh_actors, - replace_skeletal_mesh_actors, - delete_previous_asset_if_unused, ) import unreal # noqa diff --git a/openpype/hosts/unreal/plugins/load/load_skeletalmesh_fbx.py b/openpype/hosts/unreal/plugins/load/load_skeletalmesh_fbx.py index 112eba51ff..7640ecfa9e 100644 --- a/openpype/hosts/unreal/plugins/load/load_skeletalmesh_fbx.py +++ b/openpype/hosts/unreal/plugins/load/load_skeletalmesh_fbx.py @@ -10,9 +10,6 @@ from openpype.hosts.unreal.api import plugin from openpype.hosts.unreal.api.pipeline import ( create_container, imprint, - replace_static_mesh_actors, - replace_skeletal_mesh_actors, - delete_previous_asset_if_unused, ) import unreal # noqa diff --git a/openpype/hosts/unreal/plugins/load/load_staticmesh_abc.py b/openpype/hosts/unreal/plugins/load/load_staticmesh_abc.py index af098b3ec9..a3ea2a2231 100644 --- a/openpype/hosts/unreal/plugins/load/load_staticmesh_abc.py +++ b/openpype/hosts/unreal/plugins/load/load_staticmesh_abc.py @@ -10,8 +10,6 @@ from openpype.hosts.unreal.api import plugin from openpype.hosts.unreal.api.pipeline import ( create_container, imprint, - replace_static_mesh_actors, - delete_previous_asset_if_unused, ) import unreal # noqa diff --git a/openpype/hosts/unreal/plugins/load/load_staticmesh_fbx.py b/openpype/hosts/unreal/plugins/load/load_staticmesh_fbx.py index 4b20bb485c..44d7ca631e 100644 --- a/openpype/hosts/unreal/plugins/load/load_staticmesh_fbx.py +++ b/openpype/hosts/unreal/plugins/load/load_staticmesh_fbx.py @@ -10,8 +10,6 @@ from openpype.hosts.unreal.api import plugin from openpype.hosts.unreal.api.pipeline import ( create_container, imprint, - replace_static_mesh_actors, - delete_previous_asset_if_unused, ) import unreal # noqa