Renderman setup for sample and display filters

This commit is contained in:
Kayla Man 2022-10-19 22:33:17 +08:00
parent 62a6f4c4ad
commit 28dfc7b9f6

View file

@ -4,7 +4,6 @@ from maya import cmds # noqa
import maya.mel as mel
import six
import sys
import os
from openpype.lib import Logger
from openpype.api import (
@ -178,7 +177,8 @@ class RenderSettings(object):
filter_nodes = d_node[0]
else:
filter_nodes = cmds.createNode(display_filters[i])
cmds.connectAttr(filter_nodes+".message",
cmds.connectAttr(filter_nodes + ".message",
"rmanGlobals.displayFilters[%i]"% i,
force=True)
@ -190,7 +190,8 @@ class RenderSettings(object):
filter_nodes = s_node[0]
else:
filter_nodes = cmds.createNode(sample_filters[n])
cmds.connectAttr(filter_nodes+".message",
cmds.connectAttr(filter_nodes + ".message",
"rmanGlobals.sampleFilters[%i]"% n,
force=True)