From 28dff4ed3880a008f5a5d3a2cccecb46b16ec4c2 Mon Sep 17 00:00:00 2001 From: Roy Nieterau Date: Sat, 30 Sep 2023 13:16:02 +0200 Subject: [PATCH] Use project settings from context data --- .../plugins/publish/validate_unreal_staticmesh_naming.py | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/openpype/hosts/maya/plugins/publish/validate_unreal_staticmesh_naming.py b/openpype/hosts/maya/plugins/publish/validate_unreal_staticmesh_naming.py index 5ba256f9f5..58fa9d02bd 100644 --- a/openpype/hosts/maya/plugins/publish/validate_unreal_staticmesh_naming.py +++ b/openpype/hosts/maya/plugins/publish/validate_unreal_staticmesh_naming.py @@ -69,11 +69,8 @@ class ValidateUnrealStaticMeshName(pyblish.api.InstancePlugin, invalid = [] - project_settings = get_project_settings( - legacy_io.Session["AVALON_PROJECT"] - ) collision_prefixes = ( - project_settings + instance.context.data["project_settings"] ["maya"] ["create"] ["CreateUnrealStaticMesh"]