From 2b4d1a4ad70e4259d2caaa82d190e5aee77b6556 Mon Sep 17 00:00:00 2001 From: Roy Nieterau Date: Sat, 21 Oct 2017 12:05:35 +0200 Subject: [PATCH] Simplify ModelLoader logic --- colorbleed/plugins/maya/load/load_model.py | 9 --------- 1 file changed, 9 deletions(-) diff --git a/colorbleed/plugins/maya/load/load_model.py b/colorbleed/plugins/maya/load/load_model.py index d2a05efd35..e5d9dd960a 100644 --- a/colorbleed/plugins/maya/load/load_model.py +++ b/colorbleed/plugins/maya/load/load_model.py @@ -18,12 +18,6 @@ class ModelLoader(avalon.maya.pipeline.ReferenceLoader): import maya.cmds as cmds from avalon import maya - # Create a readable namespace - # Namespace should contain asset name and counter - # TEST_001{_descriptor} where `descriptor` can be `_abc` for example - assetname = "{}_".format(namespace.split("_")[0]) - namespace = maya.unique_namespace(assetname, format="%03d") - with maya.maintained_selection(): nodes = cmds.file(self.fname, namespace=namespace, @@ -52,9 +46,6 @@ class GpuCacheLoader(avalon.api.Loader): import avalon.maya.lib as lib asset = context['asset']['name'] - subset = context['subset']['name'] - - name = name or subset namespace = namespace or lib.unique_namespace( asset + "_", prefix="_" if asset[0].isdigit() else "",