validate the mesh has uv

This commit is contained in:
Kayla Man 2024-02-27 17:39:30 +08:00
parent 4a785268c8
commit 2c0cb76f35
3 changed files with 55 additions and 1 deletions

View file

@ -86,6 +86,10 @@ class PublishersModel(BaseSettingsModel):
default_factory=ValidateLoadedPluginModel,
title="Validate Loaded Plugin"
)
ValidateMeshHasUVs: BasicValidateModel = SettingsField(
default_factory=BasicValidateModel,
title="Validate Mesh Has UVs"
)
ExtractModelObj: BasicValidateModel = SettingsField(
default_factory=BasicValidateModel,
title="Extract OBJ",
@ -134,6 +138,11 @@ DEFAULT_PUBLISH_SETTINGS = {
"optional": True,
"family_plugins_mapping": []
},
"ValidateMeshHasUVs": {
"enabled": True,
"optional": True,
"active": False
},
"ExtractModelObj": {
"enabled": True,
"optional": True,

View file

@ -1 +1 @@
__version__ = "0.1.5"
__version__ = "0.1.6"