diff --git a/.github/ISSUE_TEMPLATE/bug_report.yml b/.github/ISSUE_TEMPLATE/bug_report.yml index 5050d37c7a..a9f1f1cc02 100644 --- a/.github/ISSUE_TEMPLATE/bug_report.yml +++ b/.github/ISSUE_TEMPLATE/bug_report.yml @@ -35,6 +35,13 @@ body: label: Version description: What version are you running? Look to OpenPype Tray options: + - 3.15.8-nightly.3 + - 3.15.8-nightly.2 + - 3.15.8-nightly.1 + - 3.15.7 + - 3.15.7-nightly.3 + - 3.15.7-nightly.2 + - 3.15.7-nightly.1 - 3.15.6 - 3.15.6-nightly.3 - 3.15.6-nightly.2 @@ -128,13 +135,6 @@ body: - 3.14.2-nightly.3 - 3.14.2-nightly.2 - 3.14.2-nightly.1 - - 3.14.1 - - 3.14.1-nightly.4 - - 3.14.1-nightly.3 - - 3.14.1-nightly.2 - - 3.14.1-nightly.1 - - 3.14.0 - - 3.14.0-nightly.1 validations: required: true - type: dropdown diff --git a/.gitignore b/.gitignore index 18e7cd7bf2..50f52f65a3 100644 --- a/.gitignore +++ b/.gitignore @@ -112,3 +112,9 @@ tools/run_eventserver.* tools/dev_* .github_changelog_generator + + +# Addons +######## +/openpype/addons/* +!/openpype/addons/README.md diff --git a/.gitmodules b/.gitmodules index fe93791c4e..4de92471f7 100644 --- a/.gitmodules +++ b/.gitmodules @@ -4,4 +4,7 @@ [submodule "tools/modules/powershell/PSWriteColor"] path = tools/modules/powershell/PSWriteColor - url = https://github.com/EvotecIT/PSWriteColor.git \ No newline at end of file + url = https://github.com/EvotecIT/PSWriteColor.git +[submodule "openpype/hosts/unreal/integration"] + path = openpype/hosts/unreal/integration + url = https://github.com/ynput/ayon-unreal-plugin.git diff --git a/CHANGELOG.md b/CHANGELOG.md index 07c1e7d5fd..bba6b64bfe 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,6 +1,303 @@ # Changelog +## [3.15.7](https://github.com/ynput/OpenPype/tree/3.15.7) + + +[Full Changelog](https://github.com/ynput/OpenPype/compare/3.15.6...3.15.7) + +### **πŸ†• New features** + + +
+Addons directory #4893 + +This adds a directory for Addons, for easier distribution of studio specific code. + + +___ + +
+ + +
+Kitsu - Add "image", "online" and "plate" to review families #4923 + +This PR adds "image", "online" and "plate" to the review families so they also can be uploaded to Kitsu.It also adds the `Add review to Kitsu` tag to the default png review. Without it the user would manually need to add it for single image uploads to Kitsu and might confuse users (it confused me first for a while as movies did work). + + +___ + +
+ + +
+Feature/remove and load inv action #4930 + +Added the ability to remove and load a container, as a way to reset it.This can be useful in cases where a container breaks in a way that can be fixed by removing it, then reloading it.Also added the ability to add `InventoryAction` plugins by placing them in `openpype/plugins/inventory`. + + +___ + +
+ +### **πŸš€ Enhancements** + + +
+Load Rig References - Change Rig to Animation in Animation instance #4877 + +We are using the template builder to build an animation scene. All the rig placeholders are imported correctly, but the automatically created animation instances retain the rig family in their names and subsets. In our example, we need animationMain instead of rigMain, because this name will be used in the following steps like lighting.Here is the result we need. I checked, and it's not a template builder problem, because even if I load a rig as a reference, the result is the same. For me, since we are in the animation instance, it makes more sense to have animation instead of rig in the name. The naming is just fine if we use create from the Openpype menu. + + +___ + +
+ + +
+Maya template builder - preserve all references when importing a template #4797 + +When building a template with Maya template builder, we import the template and also the references inside the template file. This causes some problems: +- We cannot use the references to version assets imported by the template. +- When we import the file, the internal reference files are also imported. As a side effect, Maya complains about a reference that no longer exists.`// Error: file: /xxx/maya/2023.3/linux/scripts/AETemplates/AEtransformRelated.mel line 58: Reference node 'turntable_mayaSceneMain_01_RN' is not associated with a reference file.` + + +___ + +
+ + +
+Unreal: Renaming the integration plugin to Ayon. #4646 + +Renamed the .h, and .cpp files to Ayon. Also renamed the classes to with the Ayon keyword. + + +___ + +
+ + +
+3dsMax: render dialogue needs to be closed #4729 + +Make sure the render setup dialog is in a closed state for the update of resolution and other render settings + + +___ + +
+ + +
+Maya Template Builder - Remove default cameras from renderable cameras #4815 + +When we build an asset workfile with build workfile from template inside Maya, we load our turntable camera. But then we end up with 2 renderables camera : **persp** the one imported from the template.We need to remove the **persp** camera (or any other default camera) from renderable cameras when building the work file. + + +___ + +
+ + +
+Validators for Frame Range in Max #4914 + +Switch Render Frame Range Type to 3 for specific ranges (initial setup for the range type is 4)Reset Frame Range will also set the frame range for render settingsRender Collector won't take the frame range from context data but take the range directly from render settingAdd validators for render frame range type and frame range respectively with repair action + + +___ + +
+ + +
+Fusion: Saver creator settings #4943 + +Adding Saver creator settings and enhanced rendering path with template. + + +___ + +
+ + +
+General: Project Anatomy on creators #4962 + +Anatomy object of current project is available on `CreateContext` and create plugins. + + +___ + +
+ +### **πŸ› Bug fixes** + + +
+Maya: Validate shader name - OP-5903 #4971 + +Running the plugin would error with: +``` +// TypeError: 'str' object cannot be interpreted as an integer +```Fixed and added setting `active`. + + +___ + +
+ + +
+Houdini: Fix slow Houdini launch due to shelves generation #4829 + +Shelf generation during Houdini startup would add an insane amount of delay for the Houdini UI to launch correctly. By deferring the shelf generation this takes away the 5+ minutes of delay for the Houdini UI to launch. + + +___ + +
+ + +
+Fusion - Fixed "optional validation" #4912 + +Added OptionalPyblishPluginMixin and is_active checks for all publish tools that should be optional + + +___ + +
+ + +
+Bug: add missing `pyblish.util` import #4937 + +remote publishing was missing import of `remote_publish`. This is adding it back. + + +___ + +
+ + +
+Unreal: Fix missing 'object_path' property #4938 + +Epic removed the `object_path` property from `AssetData`. This PR fixes usages of that property.Fixes #4936 + + +___ + +
+ + +
+Remove obsolete global validator #4939 + +Removing `Validate Sequence Frames` validator from global plugins as it wasn't handling correctly many things and was by mistake enabled, breaking functionality on Deadline. + + +___ + +
+ + +
+General: fix build_workfile get_linked_assets missing project_name arg #4940 + +Linked assets collection don't work within `build_workfile` because `get_linked_assets` function call has a missing `project_name`argument. +- Added the `project_name` arg to the `get_linked_assets` function call. + + +___ + +
+ + +
+General: fix Scene Inventory switch version error dialog missing parent arg on init #4941 + +QuickFix for the switch version error dialog to set inventory widget as parent. + + +___ + +
+ + +
+Unreal: Fix camera frame range #4956 + +Fix the frame range of the level sequence for the Camera in Unreal. + + +___ + +
+ + +
+Unreal: Fix missing parameter when updating Alembic StaticMesh #4957 + +Fix an error when updating an Alembic StaticMesh in Unreal, due to a missing parameter in a function call. + + +___ + +
+ + +
+Unreal: Fix render extraction #4963 + +Fix a problem with the extraction of renders in Unreal. + + +___ + +
+ + +
+Unreal: Remove Python 3.8 syntax from addon #4965 + +Removed Python 3.8 syntax from addon. + + +___ + +
+ + +
+Ftrack: Fix editorial task creation #4966 + +Fix key assignment on instance data during editorial publishing in ftrack hierarchy integration. + + +___ + +
+ +### **Merged pull requests** + + +
+Add "shortcut" to Scripts Menu Definition #4927 + +Add the possibility to associate a shorcut for an entry in the script menu definition with the key "shortcut" + + +___ + +
+ + + + ## [3.15.6](https://github.com/ynput/OpenPype/tree/3.15.6) diff --git a/openpype/addons/README.md b/openpype/addons/README.md new file mode 100644 index 0000000000..92b8b8c07c --- /dev/null +++ b/openpype/addons/README.md @@ -0,0 +1,3 @@ +This directory is for storing external addons that needs to be included in the pipeline when distributed. + +The directory is ignored by Git, but included in the zip and installation files. diff --git a/openpype/hosts/aftereffects/api/__init__.py b/openpype/hosts/aftereffects/api/__init__.py index a7137ba8fb..28062cc35d 100644 --- a/openpype/hosts/aftereffects/api/__init__.py +++ b/openpype/hosts/aftereffects/api/__init__.py @@ -4,9 +4,8 @@ Anything that isn't defined here is INTERNAL and unreliable for external use. """ -from .launch_logic import ( +from .ws_stub import ( get_stub, - stub, ) from .pipeline import ( @@ -18,7 +17,8 @@ from .pipeline import ( from .lib import ( maintained_selection, get_extension_manifest_path, - get_asset_settings + get_asset_settings, + set_settings ) from .plugin import ( @@ -27,9 +27,8 @@ from .plugin import ( __all__ = [ - # launch_logic + # ws_stub "get_stub", - "stub", # pipeline "ls", @@ -39,6 +38,7 @@ __all__ = [ "maintained_selection", "get_extension_manifest_path", "get_asset_settings", + "set_settings", # plugin "AfterEffectsLoader" diff --git a/openpype/hosts/aftereffects/api/extension.zxp b/openpype/hosts/aftereffects/api/extension.zxp index b436f0ca0b..50fda416f8 100644 Binary files a/openpype/hosts/aftereffects/api/extension.zxp and b/openpype/hosts/aftereffects/api/extension.zxp differ diff --git a/openpype/hosts/aftereffects/api/extension/CSXS/manifest.xml b/openpype/hosts/aftereffects/api/extension/CSXS/manifest.xml index f96e80c503..9f65720ef0 100644 --- a/openpype/hosts/aftereffects/api/extension/CSXS/manifest.xml +++ b/openpype/hosts/aftereffects/api/extension/CSXS/manifest.xml @@ -1,6 +1,6 @@ - + diff --git a/openpype/hosts/aftereffects/api/extension/index.html b/openpype/hosts/aftereffects/api/extension/index.html index 52a7c4964f..291965559f 100644 --- a/openpype/hosts/aftereffects/api/extension/index.html +++ b/openpype/hosts/aftereffects/api/extension/index.html @@ -2,7 +2,7 @@ - + @@ -25,11 +25,11 @@ - + - + - + - + - + + + + + + + - - + + + - - + @@ -107,6 +143,6 @@ - + - \ No newline at end of file + diff --git a/openpype/hosts/aftereffects/api/extension/js/main.js b/openpype/hosts/aftereffects/api/extension/js/main.js index bb0f3b1f0c..ffc41f0937 100644 --- a/openpype/hosts/aftereffects/api/extension/js/main.js +++ b/openpype/hosts/aftereffects/api/extension/js/main.js @@ -4,7 +4,7 @@ indent: 4, maxerr: 50 */ var csInterface = new CSInterface(); - + log.warn("script start"); WSRPC.DEBUG = false; @@ -14,7 +14,7 @@ WSRPC.TRACE = false; async function startUp(url){ promis = runEvalScript("getEnv('" + url + "')"); - var res = await promis; + var res = await promis; log.warn("res: " + res); promis = runEvalScript("getEnv('OPENPYPE_DEBUG')"); @@ -56,7 +56,7 @@ function get_extension_version(){ } function main(websocket_url){ - // creates connection to 'websocket_url', registers routes + // creates connection to 'websocket_url', registers routes var default_url = 'ws://localhost:8099/ws/'; if (websocket_url == ''){ @@ -66,7 +66,7 @@ function main(websocket_url){ RPC.connect(); - log.warn("connected"); + log.warn("connected"); RPC.addRoute('AfterEffects.open', function (data) { log.warn('Server called client route "open":', data); @@ -88,7 +88,7 @@ function main(websocket_url){ }); RPC.addRoute('AfterEffects.get_active_document_name', function (data) { - log.warn('Server called client route ' + + log.warn('Server called client route ' + '"get_active_document_name":', data); return runEvalScript("getActiveDocumentName()") .then(function(result){ @@ -98,7 +98,7 @@ function main(websocket_url){ }); RPC.addRoute('AfterEffects.get_active_document_full_name', function (data){ - log.warn('Server called client route ' + + log.warn('Server called client route ' + '"get_active_document_full_name":', data); return runEvalScript("getActiveDocumentFullName()") .then(function(result){ @@ -118,7 +118,7 @@ function main(websocket_url){ }); }); - + RPC.addRoute('AfterEffects.get_selected_items', function (data) { log.warn('Server called client route "get_selected_items":', data); return runEvalScript("getSelectedItems(" + data.comps + "," + @@ -194,23 +194,25 @@ function main(websocket_url){ }); }); - RPC.addRoute('AfterEffects.get_work_area', function (data) { - log.warn('Server called client route "get_work_area":', data); - return runEvalScript("getWorkArea(" + data.item_id + ")") + RPC.addRoute('AfterEffects.get_comp_properties', function (data) { + log.warn('Server called client route "get_comp_properties":', data); + return runEvalScript("getCompProperties(" + data.item_id + ")") .then(function(result){ - log.warn("getWorkArea: " + result); + log.warn("get_comp_properties: " + result); return result; }); }); - RPC.addRoute('AfterEffects.set_work_area', function (data) { + RPC.addRoute('AfterEffects.set_comp_properties', function (data) { log.warn('Server called client route "set_work_area":', data); - return runEvalScript("setWorkArea(" + data.item_id + ',' + + return runEvalScript("setCompProperties(" + data.item_id + ',' + data.start + ',' + data.duration + ',' + - data.frame_rate + ")") + data.frame_rate + ',' + + data.width + ',' + + data.height + ")") .then(function(result){ - log.warn("getWorkArea: " + result); + log.warn("set_comp_properties: " + result); return result; }); }); @@ -255,7 +257,7 @@ function main(websocket_url){ RPC.addRoute('AfterEffects.import_background', function (data) { log.warn('Server called client route "import_background":', data); - return runEvalScript("importBackground(" + data.comp_id + ", " + + return runEvalScript("importBackground(" + data.comp_id + ", " + "'" + data.comp_name + "', " + JSON.stringify(data.files) + ")") .then(function(result){ @@ -266,7 +268,7 @@ function main(websocket_url){ RPC.addRoute('AfterEffects.reload_background', function (data) { log.warn('Server called client route "reload_background":', data); - return runEvalScript("reloadBackground(" + data.comp_id + ", " + + return runEvalScript("reloadBackground(" + data.comp_id + ", " + "'" + data.comp_name + "', " + JSON.stringify(data.files) + ")") .then(function(result){ @@ -314,6 +316,16 @@ function main(websocket_url){ log.warn('Server called client route "close":', data); return runEvalScript("close()"); }); + + RPC.addRoute('AfterEffects.print_msg', function (data) { + log.warn('Server called client route "print_msg":', data); + var escaped_msg = EscapeStringForJSX(data.msg); + return runEvalScript("printMsg('" + escaped_msg +"')") + .then(function(result){ + log.warn("print_msg: " + result); + return result; + }); + }); } /** main entry point **/ @@ -323,17 +335,17 @@ startUp("WEBSOCKET_URL"); 'use strict'; var csInterface = new CSInterface(); - - + + function init() { - + themeManager.init(); - + $("#btn_test").click(function () { csInterface.evalScript('sayHello()'); }); } - + init(); }()); diff --git a/openpype/hosts/aftereffects/api/extension/jsx/hostscript.jsx b/openpype/hosts/aftereffects/api/extension/jsx/hostscript.jsx index 5c1d163439..7d0b20bbb4 100644 --- a/openpype/hosts/aftereffects/api/extension/jsx/hostscript.jsx +++ b/openpype/hosts/aftereffects/api/extension/jsx/hostscript.jsx @@ -1,7 +1,7 @@ /*jslint vars: true, plusplus: true, devel: true, nomen: true, regexp: true, indent: 4, maxerr: 50 */ /*global $, Folder*/ -#include "../js/libs/json.js"; +//@include "../js/libs/json.js" /* All public API function should return JSON! */ @@ -29,13 +29,13 @@ function getEnv(variable){ function getMetadata(){ /** * Returns payload in 'Label' field of project's metadata - * + * **/ if (ExternalObject.AdobeXMPScript === undefined){ ExternalObject.AdobeXMPScript = new ExternalObject('lib:AdobeXMPScript'); } - + var proj = app.project; var meta = new XMPMeta(app.project.xmpPacket); var schemaNS = XMPMeta.getNamespaceURI("xmp"); @@ -53,7 +53,7 @@ function getMetadata(){ function imprint(payload){ /** * Stores payload in 'Label' field of project's metadata - * + * * Args: * payload (string): json content */ @@ -61,14 +61,14 @@ function imprint(payload){ ExternalObject.AdobeXMPScript = new ExternalObject('lib:AdobeXMPScript'); } - + var proj = app.project; var meta = new XMPMeta(app.project.xmpPacket); var schemaNS = XMPMeta.getNamespaceURI("xmp"); var label = "xmp:Label"; meta.setProperty(schemaNS, label, payload); - + app.project.xmpPacket = meta.serialize(); } @@ -116,14 +116,14 @@ function getItems(comps, folders, footages){ /** * Returns JSON representation of compositions and * if 'collectLayers' then layers in comps too. - * + * * Args: * comps (bool): return selected compositions * folders (bool): return folders * footages (bool): return FootageItem * Returns: * (list) of JSON items - */ + */ var items = [] for (i = 1; i <= app.project.items.length; ++i){ var item = app.project.items[i]; @@ -142,14 +142,14 @@ function getItems(comps, folders, footages){ function getSelectedItems(comps, folders, footages){ /** * Returns list of selected items from Project menu - * + * * Args: * comps (bool): return selected compositions * folders (bool): return folders * footages (bool): return FootageItem * Returns: * (list) of JSON items - */ + */ var items = [] for (i = 0; i < app.project.selection.length; ++i){ var item = app.project.selection[i]; @@ -166,9 +166,9 @@ function getSelectedItems(comps, folders, footages){ function _getItem(item, comps, folders, footages){ /** - * Auxiliary function as project items and selections + * Auxiliary function as project items and selections * are indexed in different way :/ - * Refactor + * Refactor */ var item_type = ''; if (item instanceof FolderItem){ @@ -189,7 +189,7 @@ function _getItem(item, comps, folders, footages){ return "{}"; } } - + var item = {"name": item.name, "id": item.id, "type": item_type}; @@ -200,7 +200,7 @@ function importFile(path, item_name, import_options){ /** * Imports file (image tested for now) as a FootageItem. * Creates new composition - * + * * Args: * path (string): absolute path to image file * item_name (string): label for composition @@ -218,7 +218,7 @@ function importFile(path, item_name, import_options){ app.beginUndoGroup("Import File"); fp = new File(path); if (fp.exists){ - try { + try { im_opt = new ImportOptions(fp); importAsType = import_options["ImportAsType"]; @@ -234,18 +234,18 @@ function importFile(path, item_name, import_options){ } if (importAsType.indexOf('PROJECT') > 0){ im_opt.importAs = ImportAsType.PROJECT; - } - + } + } if ('sequence' in import_options){ im_opt.sequence = true; } - + comp = app.project.importFile(im_opt); if (app.project.selection.length == 2 && app.project.selection[0] instanceof FolderItem){ - comp.parentFolder = app.project.selection[0] + comp.parentFolder = app.project.selection[0] } } catch (error) { return _prepareError(error.toString() + importOptions.file.fsName); @@ -283,14 +283,14 @@ function setLabelColor(comp_id, color_idx){ function replaceItem(comp_id, path, item_name){ /** * Replaces loaded file with new file and updates name - * + * * Args: * comp_id (int): id of composition, not a index! * path (string): absolute path to new file * item_name (string): new composition name */ app.beginUndoGroup("Replace File"); - + fp = new File(path); if (!fp.exists){ return _prepareError("File " + path + " not found."); @@ -303,7 +303,7 @@ function replaceItem(comp_id, path, item_name){ }else{ item.replace(fp); } - + item.name = item_name; } catch (error) { return _prepareError(error.toString() + path); @@ -319,7 +319,7 @@ function replaceItem(comp_id, path, item_name){ function renameItem(item_id, new_name){ /** * Renames item with 'item_id' to 'new_name' - * + * * Args: * item_id (int): id to search item * new_name (str) @@ -335,7 +335,7 @@ function renameItem(item_id, new_name){ function deleteItem(item_id){ /** * Delete any 'item_id' - * + * * Not restricted only to comp, it could delete * any item with 'id' */ @@ -347,38 +347,76 @@ function deleteItem(item_id){ } } -function getWorkArea(comp_id){ +function getCompProperties(comp_id){ /** - * Returns information about workarea - are that will be - * rendered. All calculation will be done in OpenPype, - * easier to modify without redeploy of extension. - * + * Returns information about composition - are that will be + * rendered. + * * Returns * (dict) */ - var item = app.project.itemByID(comp_id); - if (item){ - return JSON.stringify({ - "workAreaStart": item.displayStartFrame, - "workAreaDuration": item.duration, - "frameRate": item.frameRate}); - }else{ + var comp = app.project.itemByID(comp_id); + if (!comp){ return _prepareError("There is no composition with "+ comp_id); } + + return JSON.stringify({ + "id": comp.id, + "name": comp.name, + "frameStart": comp.displayStartFrame, + "framesDuration": comp.duration * comp.frameRate, + "frameRate": comp.frameRate, + "width": comp.width, + "height": comp.height}); } -function setWorkArea(comp_id, workAreaStart, workAreaDuration, frameRate){ +function setCompProperties(comp_id, frameStart, framesCount, frameRate, + width, height){ /** * Sets work area info from outside (from Ftrack via OpenPype) */ - var item = app.project.itemByID(comp_id); - if (item){ - item.displayStartTime = workAreaStart; - item.duration = workAreaDuration; - item.frameRate = frameRate; - }else{ + var comp = app.project.itemByID(comp_id); + if (!comp){ return _prepareError("There is no composition with "+ comp_id); } + + app.beginUndoGroup('change comp properties'); + if (frameStart && framesCount && frameRate){ + comp.displayStartFrame = frameStart; + comp.duration = framesCount / frameRate; + comp.frameRate = frameRate; + } + if (width && height){ + var widthOld = comp.width; + var widthNew = width; + var widthDelta = widthNew - widthOld; + + var heightOld = comp.height; + var heightNew = height; + var heightDelta = heightNew - heightOld; + + var offset = [widthDelta / 2, heightDelta / 2]; + + comp.width = widthNew; + comp.height = heightNew; + + for (var i = 1, il = comp.numLayers; i <= il; i++) { + var layer = comp.layer(i); + var positionProperty = layer.property('ADBE Transform Group').property('ADBE Position'); + + if (positionProperty.numKeys > 0) { + for (var j = 1, jl = positionProperty.numKeys; j <= jl; j++) { + var keyValue = positionProperty.keyValue(j); + positionProperty.setValueAtKey(j, keyValue + offset); + } + } else { + var positionValue = positionProperty.value; + positionProperty.setValue(positionValue + offset); + } + } + } + + app.endUndoGroup(); } function save(){ @@ -504,7 +542,7 @@ function addItemAsLayerToComp(comp_id, item_id, found_comp){ * Args: * comp_id (int): id of target composition * item_id (int): FootageItem.id - * found_comp (CompItem, optional): to limit querying if + * found_comp (CompItem, optional): to limit quering if * comp already found previously */ var comp = found_comp || app.project.itemByID(comp_id); @@ -749,7 +787,7 @@ function render(target_folder, comp_id){ var om1 = app.project.renderQueue.item(i).outputModule(1); var file_name = File.decode( om1.file.name ).replace('β„—', ''); // Name contains special character, space? - + var omItem1_settable_str = app.project.renderQueue.item(i).outputModule(1).getSettings( GetSettingsFormat.STRING_SETTABLE ); var targetFolder = new Folder(target_folder); @@ -763,7 +801,7 @@ function render(target_folder, comp_id){ render_item.render = false; } } - + } app.beginSuppressDialogs(); app.project.renderQueue.render(); @@ -779,6 +817,10 @@ function getAppVersion(){ return _prepareSingleValue(app.version); } +function printMsg(msg){ + alert(msg); +} + function _prepareSingleValue(value){ return JSON.stringify({"result": value}) } diff --git a/openpype/hosts/aftereffects/api/launch_logic.py b/openpype/hosts/aftereffects/api/launch_logic.py index c428043d99..77c2b0b6ca 100644 --- a/openpype/hosts/aftereffects/api/launch_logic.py +++ b/openpype/hosts/aftereffects/api/launch_logic.py @@ -1,49 +1,77 @@ import os +import sys import subprocess import collections import logging import asyncio import functools +import traceback + from wsrpc_aiohttp import ( WebSocketRoute, WebSocketAsync ) -from qtpy import QtCore +from qtpy import QtCore, QtWidgets from openpype.lib import Logger -from openpype.pipeline import legacy_io from openpype.tools.utils import host_tools +from openpype.tests.lib import is_in_tests +from openpype.pipeline import install_host, legacy_io +from openpype.modules import ModulesManager from openpype.tools.adobe_webserver.app import WebServerTool -from .ws_stub import AfterEffectsServerStub +from .ws_stub import get_stub +from .lib import set_settings log = logging.getLogger(__name__) log.setLevel(logging.DEBUG) -class ConnectionNotEstablishedYet(Exception): - pass +def safe_excepthook(*args): + traceback.print_exception(*args) -def get_stub(): - """ - Convenience function to get server RPC stub to call methods directed - for host (Photoshop). - It expects already created connection, started from client. - Currently created when panel is opened (PS: Window>Extensions>Avalon) - :return: where functions could be called from - """ - ae_stub = AfterEffectsServerStub() - if not ae_stub.client: - raise ConnectionNotEstablishedYet("Connection is not created yet") +def main(*subprocess_args): + """Main entrypoint to AE launching, called from pre hook.""" + sys.excepthook = safe_excepthook - return ae_stub + from openpype.hosts.aftereffects.api import AfterEffectsHost + host = AfterEffectsHost() + install_host(host) -def stub(): - return get_stub() + os.environ["OPENPYPE_LOG_NO_COLORS"] = "False" + app = QtWidgets.QApplication([]) + app.setQuitOnLastWindowClosed(False) + + launcher = ProcessLauncher(subprocess_args) + launcher.start() + + if os.environ.get("HEADLESS_PUBLISH"): + manager = ModulesManager() + webpublisher_addon = manager["webpublisher"] + + launcher.execute_in_main_thread( + functools.partial( + webpublisher_addon.headless_publish, + log, + "CloseAE", + is_in_tests() + ) + ) + + elif os.environ.get("AVALON_PHOTOSHOP_WORKFILES_ON_LAUNCH", True): + save = False + if os.getenv("WORKFILES_SAVE_AS"): + save = True + + launcher.execute_in_main_thread( + lambda: host_tools.show_tool_by_name("workfiles", save=save) + ) + + sys.exit(app.exec_()) def show_tool_by_name(tool_name): @@ -55,6 +83,7 @@ def show_tool_by_name(tool_name): class ProcessLauncher(QtCore.QObject): + """Launches webserver, connects to it, runs main thread.""" route_name = "AfterEffects" _main_thread_callbacks = collections.deque() @@ -296,6 +325,15 @@ class AfterEffectsRoute(WebSocketRoute): async def sceneinventory_route(self): self._tool_route("sceneinventory") + async def setresolution_route(self): + self._settings_route(False, True) + + async def setframes_route(self): + self._settings_route(True, False) + + async def setall_route(self): + self._settings_route(True, True) + async def experimental_tools_route(self): self._tool_route("experimental_tools") @@ -309,3 +347,13 @@ class AfterEffectsRoute(WebSocketRoute): # Required return statement. return "nothing" + + def _settings_route(self, frames, resolution): + partial_method = functools.partial(set_settings, + frames, + resolution) + + ProcessLauncher.execute_in_main_thread(partial_method) + + # Required return statement. + return "nothing" diff --git a/openpype/hosts/aftereffects/api/lib.py b/openpype/hosts/aftereffects/api/lib.py index a39af5c81f..e8352c382b 100644 --- a/openpype/hosts/aftereffects/api/lib.py +++ b/openpype/hosts/aftereffects/api/lib.py @@ -1,69 +1,17 @@ import os -import sys import re import json import contextlib -import traceback import logging -from functools import partial -from qtpy import QtWidgets - -from openpype.pipeline import install_host -from openpype.modules import ModulesManager - -from openpype.tools.utils import host_tools -from openpype.tests.lib import is_in_tests -from .launch_logic import ProcessLauncher, get_stub +from openpype.pipeline.context_tools import get_current_context +from openpype.client import get_asset_by_name +from .ws_stub import get_stub log = logging.getLogger(__name__) log.setLevel(logging.DEBUG) -def safe_excepthook(*args): - traceback.print_exception(*args) - - -def main(*subprocess_args): - sys.excepthook = safe_excepthook - - from openpype.hosts.aftereffects.api import AfterEffectsHost - - host = AfterEffectsHost() - install_host(host) - - os.environ["OPENPYPE_LOG_NO_COLORS"] = "False" - app = QtWidgets.QApplication([]) - app.setQuitOnLastWindowClosed(False) - - launcher = ProcessLauncher(subprocess_args) - launcher.start() - - if os.environ.get("HEADLESS_PUBLISH"): - manager = ModulesManager() - webpublisher_addon = manager["webpublisher"] - - launcher.execute_in_main_thread( - partial( - webpublisher_addon.headless_publish, - log, - "CloseAE", - is_in_tests() - ) - ) - - elif os.environ.get("AVALON_PHOTOSHOP_WORKFILES_ON_LAUNCH", True): - save = False - if os.getenv("WORKFILES_SAVE_AS"): - save = True - - launcher.execute_in_main_thread( - lambda: host_tools.show_tool_by_name("workfiles", save=save) - ) - - sys.exit(app.exec_()) - - @contextlib.contextmanager def maintained_selection(): """Maintain selection during context.""" @@ -145,13 +93,13 @@ def get_asset_settings(asset_doc): """ asset_data = asset_doc["data"] - fps = asset_data.get("fps") - frame_start = asset_data.get("frameStart") - frame_end = asset_data.get("frameEnd") - handle_start = asset_data.get("handleStart") - handle_end = asset_data.get("handleEnd") - resolution_width = asset_data.get("resolutionWidth") - resolution_height = asset_data.get("resolutionHeight") + fps = asset_data.get("fps", 0) + frame_start = asset_data.get("frameStart", 0) + frame_end = asset_data.get("frameEnd", 0) + handle_start = asset_data.get("handleStart", 0) + handle_end = asset_data.get("handleEnd", 0) + resolution_width = asset_data.get("resolutionWidth", 0) + resolution_height = asset_data.get("resolutionHeight", 0) duration = (frame_end - frame_start + 1) + handle_start + handle_end return { @@ -164,3 +112,49 @@ def get_asset_settings(asset_doc): "resolutionHeight": resolution_height, "duration": duration } + + +def set_settings(frames, resolution, comp_ids=None, print_msg=True): + """Sets number of frames and resolution to selected comps. + + Args: + frames (bool): True if set frame info + resolution (bool): True if set resolution + comp_ids (list): specific composition ids, if empty + it tries to look for currently selected + print_msg (bool): True throw JS alert with msg + """ + frame_start = frames_duration = fps = width = height = None + current_context = get_current_context() + + asset_doc = get_asset_by_name(current_context["project_name"], + current_context["asset_name"]) + settings = get_asset_settings(asset_doc) + + msg = '' + if frames: + frame_start = settings["frameStart"] - settings["handleStart"] + frames_duration = settings["duration"] + fps = settings["fps"] + msg += f"frame start:{frame_start}, duration:{frames_duration}, "\ + f"fps:{fps}" + if resolution: + width = settings["resolutionWidth"] + height = settings["resolutionHeight"] + msg += f"width:{width} and height:{height}" + + stub = get_stub() + if not comp_ids: + comps = stub.get_selected_items(True, False, False) + comp_ids = [comp.id for comp in comps] + if not comp_ids: + stub.print_msg("Select at least one composition to apply settings.") + return + + for comp_id in comp_ids: + msg = f"Setting for comp {comp_id} " + msg + log.debug(msg) + stub.set_comp_properties(comp_id, frame_start, frames_duration, + fps, width, height) + if print_msg: + stub.print_msg(msg) diff --git a/openpype/hosts/aftereffects/api/pipeline.py b/openpype/hosts/aftereffects/api/pipeline.py index 95f6f3235b..27aee8c7ce 100644 --- a/openpype/hosts/aftereffects/api/pipeline.py +++ b/openpype/hosts/aftereffects/api/pipeline.py @@ -8,10 +8,7 @@ from openpype.lib import Logger, register_event_callback from openpype.pipeline import ( register_loader_plugin_path, register_creator_plugin_path, - deregister_loader_plugin_path, - deregister_creator_plugin_path, AVALON_CONTAINER_ID, - legacy_io, ) from openpype.pipeline.load import any_outdated_containers import openpype.hosts.aftereffects @@ -23,7 +20,8 @@ from openpype.host import ( IPublishHost ) -from .launch_logic import get_stub, ConnectionNotEstablishedYet +from .launch_logic import get_stub +from .ws_stub import ConnectionNotEstablishedYet log = Logger.get_logger(__name__) @@ -60,9 +58,6 @@ class AfterEffectsHost(HostBase, IWorkfileHost, ILoadHost, IPublishHost): print("Not connected yet, ignoring") return - if not stub.get_active_document_name(): - return - self._stub = stub return self._stub diff --git a/openpype/hosts/aftereffects/api/ws_stub.py b/openpype/hosts/aftereffects/api/ws_stub.py index f094c7fa2a..576c997f49 100644 --- a/openpype/hosts/aftereffects/api/ws_stub.py +++ b/openpype/hosts/aftereffects/api/ws_stub.py @@ -11,6 +11,10 @@ from wsrpc_aiohttp import WebSocketAsync from openpype.tools.adobe_webserver.app import WebServerTool +class ConnectionNotEstablishedYet(Exception): + pass + + @attr.s class AEItem(object): """ @@ -24,8 +28,8 @@ class AEItem(object): # all imported elements, single for # regular image, array for Backgrounds members = attr.ib(factory=list) - workAreaStart = attr.ib(default=None) - workAreaDuration = attr.ib(default=None) + frameStart = attr.ib(default=None) + framesDuration = attr.ib(default=None) frameRate = attr.ib(default=None) file_name = attr.ib(default=None) instance_id = attr.ib(default=None) # New Publisher @@ -355,42 +359,50 @@ class AfterEffectsServerStub(): return self._handle_return(res) - def get_work_area(self, item_id): - """ Get work are information for render purposes + def get_comp_properties(self, comp_id): + """ Get composition information for render purposes + + Returns startFrame, frameDuration, fps, width, height. + Args: - item_id (int): + comp_id (int): Returns: (AEItem) """ res = self.websocketserver.call(self.client.call - ('AfterEffects.get_work_area', - item_id=item_id + ('AfterEffects.get_comp_properties', + item_id=comp_id )) records = self._to_records(self._handle_return(res)) if records: return records.pop() - def set_work_area(self, item, start, duration, frame_rate): + def set_comp_properties(self, comp_id, start, duration, frame_rate, + width, height): """ Set work area to predefined values (from Ftrack). Work area directs what gets rendered. Beware of rounding, AE expects seconds, not frames directly. Args: - item (dict): - start (float): workAreaStart in seconds - duration (float): in seconds + comp_id (int): + start (int): workAreaStart in frames + duration (int): in frames frame_rate (float): frames in seconds + width (int): resolution width + height (int): resolution height """ res = self.websocketserver.call(self.client.call - ('AfterEffects.set_work_area', - item_id=item.id, + ('AfterEffects.set_comp_properties', + item_id=comp_id, start=start, duration=duration, - frame_rate=frame_rate)) + frame_rate=frame_rate, + width=width, + height=height)) return self._handle_return(res) def save(self): @@ -554,6 +566,12 @@ class AfterEffectsServerStub(): return self._handle_return(res) + def print_msg(self, msg): + """Triggers Javascript alert dialog.""" + self.websocketserver.call(self.client.call + ('AfterEffects.print_msg', + msg=msg)) + def _handle_return(self, res): """Wraps return, throws ValueError if 'error' key is present.""" if res and isinstance(res, str) and res != "undefined": @@ -608,8 +626,8 @@ class AfterEffectsServerStub(): d.get('name'), d.get('type'), d.get('members'), - d.get('workAreaStart'), - d.get('workAreaDuration'), + d.get('frameStart'), + d.get('framesDuration'), d.get('frameRate'), d.get('file_name'), d.get("instance_id"), @@ -618,3 +636,18 @@ class AfterEffectsServerStub(): ret.append(item) return ret + + +def get_stub(): + """ + Convenience function to get server RPC stub to call methods directed + for host (Photoshop). + It expects already created connection, started from client. + Currently created when panel is opened (PS: Window>Extensions>Avalon) + :return: where functions could be called from + """ + ae_stub = AfterEffectsServerStub() + if not ae_stub.client: + raise ConnectionNotEstablishedYet("Connection is not created yet") + + return ae_stub diff --git a/openpype/hosts/aftereffects/plugins/create/create_render.py b/openpype/hosts/aftereffects/plugins/create/create_render.py index 171d7053ce..fa79fac78f 100644 --- a/openpype/hosts/aftereffects/plugins/create/create_render.py +++ b/openpype/hosts/aftereffects/plugins/create/create_render.py @@ -9,6 +9,7 @@ from openpype.pipeline import ( CreatorError ) from openpype.hosts.aftereffects.api.pipeline import cache_and_get_instances +from openpype.hosts.aftereffects.api.lib import set_settings from openpype.lib import prepare_template_data from openpype.pipeline.create import SUBSET_NAME_ALLOWED_SYMBOLS @@ -32,6 +33,14 @@ class RenderCreator(Creator): def create(self, subset_name_from_ui, data, pre_create_data): stub = api.get_stub() # only after After Effects is up + + try: + _ = stub.get_active_document_full_name() + except ValueError: + raise CreatorError( + "Please save workfile via Workfile app first!" + ) + if pre_create_data.get("use_selection"): comps = stub.get_selected_items( comps=True, folders=False, footages=False @@ -41,8 +50,8 @@ class RenderCreator(Creator): if not comps: raise CreatorError( - "Nothing to create. Select composition " - "if 'useSelection' or create at least " + "Nothing to create. Select composition in Project Bin if " + "'Use selection' is toggled or create at least " "one composition." ) use_composition_name = (pre_create_data.get("use_composition_name") or @@ -87,10 +96,14 @@ class RenderCreator(Creator): self._add_instance_to_context(new_instance) stub.rename_item(comp.id, subset_name) + set_settings(True, True, [comp.id], print_msg=False) def get_pre_create_attr_defs(self): output = [ - BoolDef("use_selection", default=True, label="Use selection"), + BoolDef("use_selection", + tooltip="Composition for publishable instance should be " + "selected by default.", + default=True, label="Use selection"), BoolDef("use_composition_name", label="Use composition name in subset"), UISeparatorDef(), diff --git a/openpype/hosts/aftereffects/plugins/publish/collect_render.py b/openpype/hosts/aftereffects/plugins/publish/collect_render.py index b01b707246..aa46461915 100644 --- a/openpype/hosts/aftereffects/plugins/publish/collect_render.py +++ b/openpype/hosts/aftereffects/plugins/publish/collect_render.py @@ -66,19 +66,19 @@ class CollectAERender(publish.AbstractCollectRender): comp_id = int(inst.data["members"][0]) - work_area_info = CollectAERender.get_stub().get_work_area(comp_id) + comp_info = CollectAERender.get_stub().get_comp_properties( + comp_id) - if not work_area_info: + if not comp_info: self.log.warning("Orphaned instance, deleting metadata") - inst_id = inst.get("instance_id") or str(comp_id) + inst_id = inst.data.get("instance_id") or str(comp_id) CollectAERender.get_stub().remove_instance(inst_id) continue - frame_start = work_area_info.workAreaStart - frame_end = round(work_area_info.workAreaStart + - float(work_area_info.workAreaDuration) * - float(work_area_info.frameRate)) - 1 - fps = work_area_info.frameRate + frame_start = comp_info.frameStart + frame_end = round(comp_info.frameStart + + comp_info.framesDuration) - 1 + fps = comp_info.frameRate # TODO add resolution when supported by extension task_name = inst.data.get("task") # legacy diff --git a/openpype/hosts/blender/plugins/load/load_abc.py b/openpype/hosts/blender/plugins/load/load_abc.py index 1b2e800769..c1d73eff02 100644 --- a/openpype/hosts/blender/plugins/load/load_abc.py +++ b/openpype/hosts/blender/plugins/load/load_abc.py @@ -65,37 +65,19 @@ class CacheModelLoader(plugin.AssetLoader): imported = lib.get_selection() - empties = [obj for obj in imported if obj.type == 'EMPTY'] - - container = None - - for empty in empties: - if not empty.parent: - container = empty - break - - assert container, "No asset group found" - # Children must be linked before parents, # otherwise the hierarchy will break objects = [] - nodes = list(container.children) - for obj in nodes: + for obj in imported: obj.parent = asset_group - bpy.data.objects.remove(container) - - for obj in nodes: + for obj in imported: objects.append(obj) - nodes.extend(list(obj.children)) + imported.extend(list(obj.children)) objects.reverse() - for obj in objects: - parent.objects.link(obj) - collection.objects.unlink(obj) - for obj in objects: name = obj.name obj.name = f"{group_name}:{name}" @@ -138,13 +120,14 @@ class CacheModelLoader(plugin.AssetLoader): group_name = plugin.asset_name(asset, subset, unique_number) namespace = namespace or f"{asset}_{unique_number}" - avalon_container = bpy.data.collections.get(AVALON_CONTAINERS) - if not avalon_container: - avalon_container = bpy.data.collections.new(name=AVALON_CONTAINERS) - bpy.context.scene.collection.children.link(avalon_container) + avalon_containers = bpy.data.collections.get(AVALON_CONTAINERS) + if not avalon_containers: + avalon_containers = bpy.data.collections.new( + name=AVALON_CONTAINERS) + bpy.context.scene.collection.children.link(avalon_containers) asset_group = bpy.data.objects.new(group_name, object_data=None) - avalon_container.objects.link(asset_group) + avalon_containers.objects.link(asset_group) objects = self._process(libpath, asset_group, group_name) diff --git a/openpype/hosts/fusion/api/__init__.py b/openpype/hosts/fusion/api/__init__.py index 495fe286d5..dba55a98d9 100644 --- a/openpype/hosts/fusion/api/__init__.py +++ b/openpype/hosts/fusion/api/__init__.py @@ -13,6 +13,7 @@ from .lib import ( update_frame_range, set_asset_framerange, get_current_comp, + get_bmd_library, comp_lock_and_undo_chunk ) diff --git a/openpype/hosts/fusion/api/lib.py b/openpype/hosts/fusion/api/lib.py index 40cc4d2963..cba8c38c2f 100644 --- a/openpype/hosts/fusion/api/lib.py +++ b/openpype/hosts/fusion/api/lib.py @@ -256,8 +256,11 @@ def switch_item(container, @contextlib.contextmanager -def maintained_selection(): - comp = get_current_comp() +def maintained_selection(comp=None): + """Reset comp selection from before the context after the context""" + if comp is None: + comp = get_current_comp() + previous_selection = comp.GetToolList(True).values() try: yield @@ -269,6 +272,33 @@ def maintained_selection(): flow.Select(tool, True) +@contextlib.contextmanager +def maintained_comp_range(comp=None, + global_start=True, + global_end=True, + render_start=True, + render_end=True): + """Reset comp frame ranges from before the context after the context""" + if comp is None: + comp = get_current_comp() + + comp_attrs = comp.GetAttrs() + preserve_attrs = {} + if global_start: + preserve_attrs["COMPN_GlobalStart"] = comp_attrs["COMPN_GlobalStart"] + if global_end: + preserve_attrs["COMPN_GlobalEnd"] = comp_attrs["COMPN_GlobalEnd"] + if render_start: + preserve_attrs["COMPN_RenderStart"] = comp_attrs["COMPN_RenderStart"] + if render_end: + preserve_attrs["COMPN_RenderEnd"] = comp_attrs["COMPN_RenderEnd"] + + try: + yield + finally: + comp.SetAttrs(preserve_attrs) + + def get_frame_path(path): """Get filename for the Fusion Saver with padded number as '#' @@ -309,6 +339,12 @@ def get_fusion_module(): return fusion +def get_bmd_library(): + """Get bmd library""" + bmd = getattr(sys.modules["__main__"], "bmd", None) + return bmd + + def get_current_comp(): """Get current comp in this session""" fusion = get_fusion_module() diff --git a/openpype/hosts/fusion/plugins/create/create_saver.py b/openpype/hosts/fusion/plugins/create/create_saver.py index cedc4029fa..04898d0a45 100644 --- a/openpype/hosts/fusion/plugins/create/create_saver.py +++ b/openpype/hosts/fusion/plugins/create/create_saver.py @@ -1,3 +1,4 @@ +from copy import deepcopy import os from openpype.hosts.fusion.api import ( @@ -11,15 +12,13 @@ from openpype.lib import ( ) from openpype.pipeline import ( legacy_io, - Creator, + Creator as NewCreator, CreatedInstance, -) -from openpype.client import ( - get_asset_by_name, + Anatomy ) -class CreateSaver(Creator): +class CreateSaver(NewCreator): identifier = "io.openpype.creators.fusion.saver" label = "Render (saver)" name = "render" @@ -28,9 +27,29 @@ class CreateSaver(Creator): description = "Fusion Saver to generate image sequence" icon = "fa5.eye" - instance_attributes = ["reviewable"] + instance_attributes = [ + "reviewable" + ] + default_variants = [ + "Main", + "Mask" + ] + + # TODO: This should be renamed together with Nuke so it is aligned + temp_rendering_path_template = ( + "{workdir}/renders/fusion/{subset}/{subset}.{frame}.{ext}") def create(self, subset_name, instance_data, pre_create_data): + self.pass_pre_attributes_to_instance( + instance_data, + pre_create_data + ) + + instance_data.update({ + "id": "pyblish.avalon.instance", + "subset": subset_name + }) + # TODO: Add pre_create attributes to choose file format? file_format = "OpenEXRFormat" @@ -39,7 +58,6 @@ class CreateSaver(Creator): args = (-32768, -32768) # Magical position numbers saver = comp.AddTool("Saver", *args) - instance_data["subset"] = subset_name self._update_tool_with_data(saver, data=instance_data) saver["OutputFormat"] = file_format @@ -78,7 +96,7 @@ class CreateSaver(Creator): for tool in tools: data = self.get_managed_tool_data(tool) if not data: - data = self._collect_unmanaged_saver(tool) + continue # Add instance created_instance = CreatedInstance.from_existing(data, self) @@ -125,60 +143,35 @@ class CreateSaver(Creator): original_subset = tool.GetData("openpype.subset") subset = data["subset"] if original_subset != subset: - # Subset change detected - # Update output filepath - workdir = os.path.normpath(legacy_io.Session["AVALON_WORKDIR"]) - filename = f"{subset}..exr" - filepath = os.path.join(workdir, "render", subset, filename) - tool["Clip"] = filepath + self._configure_saver_tool(data, tool, subset) - # Rename tool - if tool.Name != subset: - print(f"Renaming {tool.Name} -> {subset}") - tool.SetAttrs({"TOOLS_Name": subset}) + def _configure_saver_tool(self, data, tool, subset): + formatting_data = deepcopy(data) - def _collect_unmanaged_saver(self, tool): - # TODO: this should not be done this way - this should actually - # get the data as stored on the tool explicitly (however) - # that would disallow any 'regular saver' to be collected - # unless the instance data is stored on it to begin with - - print("Collecting unmanaged saver..") - comp = tool.Comp() - - # Allow regular non-managed savers to also be picked up - project = legacy_io.Session["AVALON_PROJECT"] - asset = legacy_io.Session["AVALON_ASSET"] - task = legacy_io.Session["AVALON_TASK"] - - asset_doc = get_asset_by_name(project_name=project, asset_name=asset) - - path = tool["Clip"][comp.TIME_UNDEFINED] - fname = os.path.basename(path) - fname, _ext = os.path.splitext(fname) - variant = fname.rstrip(".") - subset = self.get_subset_name( - variant=variant, - task_name=task, - asset_doc=asset_doc, - project_name=project, + # get frame padding from anatomy templates + anatomy = Anatomy() + frame_padding = int( + anatomy.templates["render"].get("frame_padding", 4) ) - attrs = tool.GetAttrs() - passthrough = attrs["TOOLB_PassThrough"] - return { - # Required data - "project": project, - "asset": asset, - "subset": subset, - "task": task, - "variant": variant, - "active": not passthrough, - "family": self.family, - # Unique identifier for instance and this creator - "id": "pyblish.avalon.instance", - "creator_identifier": self.identifier, - } + # Subset change detected + workdir = os.path.normpath(legacy_io.Session["AVALON_WORKDIR"]) + formatting_data.update({ + "workdir": workdir, + "frame": "0" * frame_padding, + "ext": "exr" + }) + + # build file path to render + filepath = self.temp_rendering_path_template.format( + **formatting_data) + + tool["Clip"] = os.path.normpath(filepath) + + # Rename tool + if tool.Name != subset: + print(f"Renaming {tool.Name} -> {subset}") + tool.SetAttrs({"TOOLS_Name": subset}) def get_managed_tool_data(self, tool): """Return data of the tool if it matches creator identifier""" @@ -206,20 +199,25 @@ class CreateSaver(Creator): attr_defs = [ self._get_render_target_enum(), self._get_reviewable_bool(), + self._get_frame_range_enum() ] return attr_defs def get_instance_attr_defs(self): """Settings for publish page""" - attr_defs = [ - self._get_render_target_enum(), - self._get_reviewable_bool(), - ] - return attr_defs + return self.get_pre_create_attr_defs() + + def pass_pre_attributes_to_instance( + self, + instance_data, + pre_create_data + ): + creator_attrs = instance_data["creator_attributes"] = {} + for pass_key in pre_create_data.keys(): + creator_attrs[pass_key] = pre_create_data[pass_key] # These functions below should be moved to another file # so it can be used by other plugins. plugin.py ? - def _get_render_target_enum(self): rendering_targets = { "local": "Local machine rendering", @@ -232,9 +230,44 @@ class CreateSaver(Creator): "render_target", items=rendering_targets, label="Render target" ) + def _get_frame_range_enum(self): + frame_range_options = { + "asset_db": "Current asset context", + "render_range": "From render in/out", + "comp_range": "From composition timeline" + } + + return EnumDef( + "frame_range_source", + items=frame_range_options, + label="Frame range source" + ) + def _get_reviewable_bool(self): return BoolDef( "review", default=("reviewable" in self.instance_attributes), label="Review", ) + + def apply_settings( + self, + project_settings, + system_settings + ): + """Method called on initialization of plugin to apply settings.""" + + # plugin settings + plugin_settings = ( + project_settings["fusion"]["create"][self.__class__.__name__] + ) + + # individual attributes + self.instance_attributes = plugin_settings.get( + "instance_attributes") or self.instance_attributes + self.default_variants = plugin_settings.get( + "default_variants") or self.default_variants + self.temp_rendering_path_template = ( + plugin_settings.get("temp_rendering_path_template") + or self.temp_rendering_path_template + ) diff --git a/openpype/hosts/fusion/plugins/load/load_fbx.py b/openpype/hosts/fusion/plugins/load/load_fbx.py index b8f501ae7e..c73ad78394 100644 --- a/openpype/hosts/fusion/plugins/load/load_fbx.py +++ b/openpype/hosts/fusion/plugins/load/load_fbx.py @@ -1,4 +1,3 @@ - from openpype.pipeline import ( load, get_representation_path, @@ -6,7 +5,7 @@ from openpype.pipeline import ( from openpype.hosts.fusion.api import ( imprint_container, get_current_comp, - comp_lock_and_undo_chunk + comp_lock_and_undo_chunk, ) @@ -15,7 +14,21 @@ class FusionLoadFBXMesh(load.LoaderPlugin): families = ["*"] representations = ["*"] - extensions = {"fbx"} + extensions = { + "3ds", + "amc", + "aoa", + "asf", + "bvh", + "c3d", + "dae", + "dxf", + "fbx", + "htr", + "mcd", + "obj", + "trc", + } label = "Load FBX mesh" order = -10 @@ -27,23 +40,24 @@ class FusionLoadFBXMesh(load.LoaderPlugin): def load(self, context, name, namespace, data): # Fallback to asset name when namespace is None if namespace is None: - namespace = context['asset']['name'] + namespace = context["asset"]["name"] # Create the Loader with the filename path set comp = get_current_comp() with comp_lock_and_undo_chunk(comp, "Create tool"): - path = self.fname args = (-32768, -32768) tool = comp.AddTool(self.tool_type, *args) tool["ImportFile"] = path - imprint_container(tool, - name=name, - namespace=namespace, - context=context, - loader=self.__class__.__name__) + imprint_container( + tool, + name=name, + namespace=namespace, + context=context, + loader=self.__class__.__name__, + ) def switch(self, container, representation): self.update(container, representation) diff --git a/openpype/hosts/fusion/plugins/load/load_sequence.py b/openpype/hosts/fusion/plugins/load/load_sequence.py index 38fd41c8b2..552e282587 100644 --- a/openpype/hosts/fusion/plugins/load/load_sequence.py +++ b/openpype/hosts/fusion/plugins/load/load_sequence.py @@ -3,17 +3,14 @@ import contextlib import openpype.pipeline.load as load from openpype.pipeline.load import ( get_representation_context, - get_representation_path_from_context + get_representation_path_from_context, ) from openpype.hosts.fusion.api import ( imprint_container, get_current_comp, - comp_lock_and_undo_chunk -) -from openpype.lib.transcoding import ( - IMAGE_EXTENSIONS, - VIDEO_EXTENSIONS + comp_lock_and_undo_chunk, ) +from openpype.lib.transcoding import IMAGE_EXTENSIONS, VIDEO_EXTENSIONS comp = get_current_comp() @@ -57,20 +54,23 @@ def preserve_trim(loader, log=None): try: yield finally: - length = loader.GetAttrs()["TOOLIT_Clip_Length"][1] - 1 if trim_from_start > length: trim_from_start = length if log: - log.warning("Reducing trim in to %d " - "(because of less frames)" % trim_from_start) + log.warning( + "Reducing trim in to %d " + "(because of less frames)" % trim_from_start + ) remainder = length - trim_from_start if trim_from_end > remainder: trim_from_end = remainder if log: - log.warning("Reducing trim in to %d " - "(because of less frames)" % trim_from_end) + log.warning( + "Reducing trim in to %d " + "(because of less frames)" % trim_from_end + ) loader["ClipTimeStart"][time] = trim_from_start loader["ClipTimeEnd"][time] = length - trim_from_end @@ -109,11 +109,15 @@ def loader_shift(loader, frame, relative=True): # Shifting global in will try to automatically compensate for the change # in the "ClipTimeStart" and "HoldFirstFrame" inputs, so we preserve those # input values to "just shift" the clip - with preserve_inputs(loader, inputs=["ClipTimeStart", - "ClipTimeEnd", - "HoldFirstFrame", - "HoldLastFrame"]): - + with preserve_inputs( + loader, + inputs=[ + "ClipTimeStart", + "ClipTimeEnd", + "HoldFirstFrame", + "HoldLastFrame", + ], + ): # GlobalIn cannot be set past GlobalOut or vice versa # so we must apply them in the order of the shift. if shift > 0: @@ -129,7 +133,14 @@ def loader_shift(loader, frame, relative=True): class FusionLoadSequence(load.LoaderPlugin): """Load image sequence into Fusion""" - families = ["imagesequence", "review", "render", "plate"] + families = [ + "imagesequence", + "review", + "render", + "plate", + "image", + "onilne", + ] representations = ["*"] extensions = set( ext.lstrip(".") for ext in IMAGE_EXTENSIONS.union(VIDEO_EXTENSIONS) @@ -143,7 +154,7 @@ class FusionLoadSequence(load.LoaderPlugin): def load(self, context, name, namespace, data): # Fallback to asset name when namespace is None if namespace is None: - namespace = context['asset']['name'] + namespace = context["asset"]["name"] # Use the first file for now path = get_representation_path_from_context(context) @@ -151,7 +162,6 @@ class FusionLoadSequence(load.LoaderPlugin): # Create the Loader with the filename path set comp = get_current_comp() with comp_lock_and_undo_chunk(comp, "Create Loader"): - args = (-32768, -32768) tool = comp.AddTool("Loader", *args) tool["Clip"] = path @@ -160,11 +170,13 @@ class FusionLoadSequence(load.LoaderPlugin): start = self._get_start(context["version"], tool) loader_shift(tool, start, relative=False) - imprint_container(tool, - name=name, - namespace=namespace, - context=context, - loader=self.__class__.__name__) + imprint_container( + tool, + name=name, + namespace=namespace, + context=context, + loader=self.__class__.__name__, + ) def switch(self, container, representation): self.update(container, representation) @@ -222,24 +234,28 @@ class FusionLoadSequence(load.LoaderPlugin): start = self._get_start(context["version"], tool) with comp_lock_and_undo_chunk(comp, "Update Loader"): - # Update the loader's path whilst preserving some values with preserve_trim(tool, log=self.log): - with preserve_inputs(tool, - inputs=("HoldFirstFrame", - "HoldLastFrame", - "Reverse", - "Depth", - "KeyCode", - "TimeCodeOffset")): + with preserve_inputs( + tool, + inputs=( + "HoldFirstFrame", + "HoldLastFrame", + "Reverse", + "Depth", + "KeyCode", + "TimeCodeOffset", + ), + ): tool["Clip"] = path # Set the global in to the start frame of the sequence global_in_changed = loader_shift(tool, start, relative=False) if global_in_changed: # Log this change to the user - self.log.debug("Changed '%s' global in: %d" % (tool.Name, - start)) + self.log.debug( + "Changed '%s' global in: %d" % (tool.Name, start) + ) # Update the imprinted representation tool.SetData("avalon.representation", str(representation["_id"])) @@ -264,9 +280,11 @@ class FusionLoadSequence(load.LoaderPlugin): # Get frame start without handles start = data.get("frameStart") if start is None: - self.log.warning("Missing start frame for version " - "assuming starts at frame 0 for: " - "{}".format(tool.Name)) + self.log.warning( + "Missing start frame for version " + "assuming starts at frame 0 for: " + "{}".format(tool.Name) + ) return 0 # Use `handleStart` if the data is available diff --git a/openpype/hosts/fusion/plugins/load/load_workfile.py b/openpype/hosts/fusion/plugins/load/load_workfile.py new file mode 100644 index 0000000000..b49d104a15 --- /dev/null +++ b/openpype/hosts/fusion/plugins/load/load_workfile.py @@ -0,0 +1,32 @@ +"""Import workfiles into your current comp. +As all imported nodes are free floating and will probably be changed there +is no update or reload function added for this plugin +""" + +from openpype.pipeline import load + +from openpype.hosts.fusion.api import ( + get_current_comp, + get_bmd_library, +) + + +class FusionLoadWorkfile(load.LoaderPlugin): + """Load the content of a workfile into Fusion""" + + families = ["workfile"] + representations = ["*"] + extensions = {"comp"} + + label = "Load Workfile" + order = -10 + icon = "code-fork" + color = "orange" + + def load(self, context, name, namespace, data): + # Get needed elements + bmd = get_bmd_library() + comp = get_current_comp() + + # Paste the content of the file into the current comp + comp.Paste(bmd.readfile(self.fname)) diff --git a/openpype/hosts/fusion/plugins/publish/collect_comp_frame_range.py b/openpype/hosts/fusion/plugins/publish/collect_comp_frame_range.py index fbd7606cd7..24a9a92337 100644 --- a/openpype/hosts/fusion/plugins/publish/collect_comp_frame_range.py +++ b/openpype/hosts/fusion/plugins/publish/collect_comp_frame_range.py @@ -35,9 +35,10 @@ class CollectFusionCompFrameRanges(pyblish.api.ContextPlugin): # Store comp render ranges start, end, global_start, global_end = get_comp_render_range(comp) - context.data["frameStart"] = int(start) - context.data["frameEnd"] = int(end) - context.data["frameStartHandle"] = int(global_start) - context.data["frameEndHandle"] = int(global_end) - context.data["handleStart"] = int(start) - int(global_start) - context.data["handleEnd"] = int(global_end) - int(end) + + context.data.update({ + "renderFrameStart": int(start), + "renderFrameEnd": int(end), + "compFrameStart": int(global_start), + "compFrameEnd": int(global_end) + }) diff --git a/openpype/hosts/fusion/plugins/publish/collect_expected_frames.py b/openpype/hosts/fusion/plugins/publish/collect_expected_frames.py deleted file mode 100644 index 0ba777629f..0000000000 --- a/openpype/hosts/fusion/plugins/publish/collect_expected_frames.py +++ /dev/null @@ -1,50 +0,0 @@ -import pyblish.api -from openpype.pipeline import publish -import os - - -class CollectFusionExpectedFrames( - pyblish.api.InstancePlugin, publish.ColormanagedPyblishPluginMixin -): - """Collect all frames needed to publish expected frames""" - - order = pyblish.api.CollectorOrder + 0.5 - label = "Collect Expected Frames" - hosts = ["fusion"] - families = ["render"] - - def process(self, instance): - context = instance.context - - frame_start = context.data["frameStartHandle"] - frame_end = context.data["frameEndHandle"] - path = instance.data["path"] - output_dir = instance.data["outputDir"] - - basename = os.path.basename(path) - head, ext = os.path.splitext(basename) - files = [ - f"{head}{str(frame).zfill(4)}{ext}" - for frame in range(frame_start, frame_end + 1) - ] - repre = { - "name": ext[1:], - "ext": ext[1:], - "frameStart": f"%0{len(str(frame_end))}d" % frame_start, - "files": files, - "stagingDir": output_dir, - } - - self.set_representation_colorspace( - representation=repre, - context=context, - ) - - # review representation - if instance.data.get("review", False): - repre["tags"] = ["review"] - - # add the repre to the instance - if "representations" not in instance.data: - instance.data["representations"] = [] - instance.data["representations"].append(repre) diff --git a/openpype/hosts/fusion/plugins/publish/collect_fusion_version.py b/openpype/hosts/fusion/plugins/publish/collect_fusion_version.py deleted file mode 100644 index 65d8386f33..0000000000 --- a/openpype/hosts/fusion/plugins/publish/collect_fusion_version.py +++ /dev/null @@ -1,22 +0,0 @@ -import pyblish.api - - -class CollectFusionVersion(pyblish.api.ContextPlugin): - """Collect current comp""" - - order = pyblish.api.CollectorOrder - label = "Collect Fusion Version" - hosts = ["fusion"] - - def process(self, context): - """Collect all image sequence tools""" - - comp = context.data.get("currentComp") - if not comp: - raise RuntimeError("No comp previously collected, unable to " - "retrieve Fusion version.") - - version = comp.GetApp().Version - context.data["fusionVersion"] = version - - self.log.info("Fusion version: %s" % version) diff --git a/openpype/hosts/fusion/plugins/publish/collect_instances.py b/openpype/hosts/fusion/plugins/publish/collect_instances.py index af227f03db..6016baa2a9 100644 --- a/openpype/hosts/fusion/plugins/publish/collect_instances.py +++ b/openpype/hosts/fusion/plugins/publish/collect_instances.py @@ -1,5 +1,3 @@ -import os - import pyblish.api @@ -24,23 +22,63 @@ class CollectInstanceData(pyblish.api.InstancePlugin): creator_attributes = instance.data["creator_attributes"] instance.data.update(creator_attributes) - # Include start and end render frame in label - subset = instance.data["subset"] + frame_range_source = creator_attributes.get("frame_range_source") + instance.data["frame_range_source"] = frame_range_source + + # get asset frame ranges to all instances + # render family instances `asset_db` render target start = context.data["frameStart"] end = context.data["frameEnd"] - label = "{subset} ({start}-{end})".format(subset=subset, - start=int(start), - end=int(end)) + handle_start = context.data["handleStart"] + handle_end = context.data["handleEnd"] + start_with_handle = start - handle_start + end_with_handle = end + handle_end + + # conditions for render family instances + if frame_range_source == "render_range": + # set comp render frame ranges + start = context.data["renderFrameStart"] + end = context.data["renderFrameEnd"] + handle_start = 0 + handle_end = 0 + start_with_handle = start + end_with_handle = end + + if frame_range_source == "comp_range": + comp_start = context.data["compFrameStart"] + comp_end = context.data["compFrameEnd"] + render_start = context.data["renderFrameStart"] + render_end = context.data["renderFrameEnd"] + # set comp frame ranges + start = render_start + end = render_end + handle_start = render_start - comp_start + handle_end = comp_end - render_end + start_with_handle = comp_start + end_with_handle = comp_end + + # Include start and end render frame in label + subset = instance.data["subset"] + label = ( + "{subset} ({start}-{end}) [{handle_start}-{handle_end}]" + ).format( + subset=subset, + start=int(start), + end=int(end), + handle_start=int(handle_start), + handle_end=int(handle_end) + ) + instance.data.update({ "label": label, # todo: Allow custom frame range per instance - "frameStart": context.data["frameStart"], - "frameEnd": context.data["frameEnd"], - "frameStartHandle": context.data["frameStartHandle"], - "frameEndHandle": context.data["frameStartHandle"], - "handleStart": context.data["handleStart"], - "handleEnd": context.data["handleEnd"], + "frameStart": start, + "frameEnd": end, + "frameStartHandle": start_with_handle, + "frameEndHandle": end_with_handle, + "handleStart": handle_start, + "handleEnd": handle_end, "fps": context.data["fps"], }) @@ -49,31 +87,3 @@ class CollectInstanceData(pyblish.api.InstancePlugin): if instance.data.get("review", False): self.log.info("Adding review family..") instance.data["families"].append("review") - - if instance.data["family"] == "render": - # TODO: This should probably move into a collector of - # its own for the "render" family - from openpype.hosts.fusion.api.lib import get_frame_path - comp = context.data["currentComp"] - - # This is only the case for savers currently but not - # for workfile instances. So we assume saver here. - tool = instance.data["transientData"]["tool"] - path = tool["Clip"][comp.TIME_UNDEFINED] - - filename = os.path.basename(path) - head, padding, tail = get_frame_path(filename) - ext = os.path.splitext(path)[1] - assert tail == ext, ("Tail does not match %s" % ext) - - instance.data.update({ - "path": path, - "outputDir": os.path.dirname(path), - "ext": ext, # todo: should be redundant? - - # Backwards compatibility: embed tool in instance.data - "tool": tool - }) - - # Add tool itself as member - instance.append(tool) diff --git a/openpype/hosts/fusion/plugins/publish/collect_render.py b/openpype/hosts/fusion/plugins/publish/collect_render.py new file mode 100644 index 0000000000..a20a142701 --- /dev/null +++ b/openpype/hosts/fusion/plugins/publish/collect_render.py @@ -0,0 +1,209 @@ +import os +import attr +import pyblish.api + +from openpype.pipeline import publish +from openpype.pipeline.publish import RenderInstance +from openpype.hosts.fusion.api.lib import get_frame_path + + +@attr.s +class FusionRenderInstance(RenderInstance): + # extend generic, composition name is needed + fps = attr.ib(default=None) + projectEntity = attr.ib(default=None) + stagingDir = attr.ib(default=None) + app_version = attr.ib(default=None) + tool = attr.ib(default=None) + workfileComp = attr.ib(default=None) + publish_attributes = attr.ib(default={}) + frameStartHandle = attr.ib(default=None) + frameEndHandle = attr.ib(default=None) + + +class CollectFusionRender( + publish.AbstractCollectRender, + publish.ColormanagedPyblishPluginMixin +): + + order = pyblish.api.CollectorOrder + 0.09 + label = "Collect Fusion Render" + hosts = ["fusion"] + + def get_instances(self, context): + + comp = context.data.get("currentComp") + comp_frame_format_prefs = comp.GetPrefs("Comp.FrameFormat") + aspect_x = comp_frame_format_prefs["AspectX"] + aspect_y = comp_frame_format_prefs["AspectY"] + + instances = [] + instances_to_remove = [] + + current_file = context.data["currentFile"] + version = context.data["version"] + + project_entity = context.data["projectEntity"] + + for inst in context: + if not inst.data.get("active", True): + continue + + family = inst.data["family"] + if family != "render": + continue + + task_name = context.data["task"] + tool = inst.data["transientData"]["tool"] + + instance_families = inst.data.get("families", []) + subset_name = inst.data["subset"] + instance = FusionRenderInstance( + family="render", + tool=tool, + workfileComp=comp, + families=instance_families, + version=version, + time="", + source=current_file, + label=inst.data["label"], + subset=subset_name, + asset=inst.data["asset"], + task=task_name, + attachTo=False, + setMembers='', + publish=True, + name=subset_name, + resolutionWidth=comp_frame_format_prefs.get("Width"), + resolutionHeight=comp_frame_format_prefs.get("Height"), + pixelAspect=aspect_x / aspect_y, + tileRendering=False, + tilesX=0, + tilesY=0, + review="review" in instance_families, + frameStart=inst.data["frameStart"], + frameEnd=inst.data["frameEnd"], + handleStart=inst.data["handleStart"], + handleEnd=inst.data["handleEnd"], + frameStartHandle=inst.data["frameStartHandle"], + frameEndHandle=inst.data["frameEndHandle"], + frameStep=1, + fps=comp_frame_format_prefs.get("Rate"), + app_version=comp.GetApp().Version, + publish_attributes=inst.data.get("publish_attributes", {}) + ) + + render_target = inst.data["creator_attributes"]["render_target"] + + # Add render target family + render_target_family = f"render.{render_target}" + if render_target_family not in instance.families: + instance.families.append(render_target_family) + + # Add render target specific data + if render_target in {"local", "frames"}: + instance.projectEntity = project_entity + + if render_target == "farm": + fam = "render.farm" + if fam not in instance.families: + instance.families.append(fam) + instance.toBeRenderedOn = "deadline" + instance.farm = True # to skip integrate + if "review" in instance.families: + # to skip ExtractReview locally + instance.families.remove("review") + + # add new instance to the list and remove the original + # instance since it is not needed anymore + instances.append(instance) + instances_to_remove.append(inst) + + for instance in instances_to_remove: + context.remove(instance) + + return instances + + def post_collecting_action(self): + for instance in self._context: + if "render.frames" in instance.data.get("families", []): + # adding representation data to the instance + self._update_for_frames(instance) + + def get_expected_files(self, render_instance): + """ + Returns list of rendered files that should be created by + Deadline. These are not published directly, they are source + for later 'submit_publish_job'. + + Args: + render_instance (RenderInstance): to pull anatomy and parts used + in url + + Returns: + (list) of absolute urls to rendered file + """ + start = render_instance.frameStart - render_instance.handleStart + end = render_instance.frameEnd + render_instance.handleEnd + + path = ( + render_instance.tool["Clip"] + [render_instance.workfileComp.TIME_UNDEFINED] + ) + output_dir = os.path.dirname(path) + render_instance.outputDir = output_dir + + basename = os.path.basename(path) + + head, padding, ext = get_frame_path(basename) + + expected_files = [] + for frame in range(start, end + 1): + expected_files.append( + os.path.join( + output_dir, + f"{head}{str(frame).zfill(padding)}{ext}" + ) + ) + + return expected_files + + def _update_for_frames(self, instance): + """Updating instance for render.frames family + + Adding representation data to the instance. Also setting + colorspaceData to the representation based on file rules. + """ + + expected_files = instance.data["expectedFiles"] + + start = instance.data["frameStart"] - instance.data["handleStart"] + + path = expected_files[0] + basename = os.path.basename(path) + staging_dir = os.path.dirname(path) + _, padding, ext = get_frame_path(basename) + + repre = { + "name": ext[1:], + "ext": ext[1:], + "frameStart": f"%0{padding}d" % start, + "files": [os.path.basename(f) for f in expected_files], + "stagingDir": staging_dir, + } + + self.set_representation_colorspace( + representation=repre, + context=instance.context, + ) + + # review representation + if instance.data.get("review", False): + repre["tags"] = ["review"] + + # add the repre to the instance + if "representations" not in instance.data: + instance.data["representations"] = [] + instance.data["representations"].append(repre) + + return instance diff --git a/openpype/hosts/fusion/plugins/publish/collect_renders.py b/openpype/hosts/fusion/plugins/publish/collect_renders.py deleted file mode 100644 index 7f38e68447..0000000000 --- a/openpype/hosts/fusion/plugins/publish/collect_renders.py +++ /dev/null @@ -1,25 +0,0 @@ -import pyblish.api - - -class CollectFusionRenders(pyblish.api.InstancePlugin): - """Collect current saver node's render Mode - - Options: - local (Render locally) - frames (Use existing frames) - - """ - - order = pyblish.api.CollectorOrder + 0.4 - label = "Collect Renders" - hosts = ["fusion"] - families = ["render"] - - def process(self, instance): - render_target = instance.data["render_target"] - family = instance.data["family"] - - # add targeted family to families - instance.data["families"].append( - "{}.{}".format(family, render_target) - ) diff --git a/openpype/hosts/fusion/plugins/publish/extract_render_local.py b/openpype/hosts/fusion/plugins/publish/extract_render_local.py index 5a0140c525..25c101cf00 100644 --- a/openpype/hosts/fusion/plugins/publish/extract_render_local.py +++ b/openpype/hosts/fusion/plugins/publish/extract_render_local.py @@ -1,8 +1,12 @@ +import os import logging import contextlib +import collections import pyblish.api -from openpype.hosts.fusion.api import comp_lock_and_undo_chunk +from openpype.pipeline import publish +from openpype.hosts.fusion.api import comp_lock_and_undo_chunk +from openpype.hosts.fusion.api.lib import get_frame_path, maintained_comp_range log = logging.getLogger(__name__) @@ -38,7 +42,10 @@ def enabled_savers(comp, savers): saver.SetAttrs({"TOOLB_PassThrough": original_state}) -class FusionRenderLocal(pyblish.api.InstancePlugin): +class FusionRenderLocal( + pyblish.api.InstancePlugin, + publish.ColormanagedPyblishPluginMixin +): """Render the current Fusion composition locally.""" order = pyblish.api.ExtractorOrder - 0.2 @@ -46,11 +53,16 @@ class FusionRenderLocal(pyblish.api.InstancePlugin): hosts = ["fusion"] families = ["render.local"] + is_rendered_key = "_fusionrenderlocal_has_rendered" + def process(self, instance): - context = instance.context # Start render - self.render_once(context) + result = self.render(instance) + if result is False: + raise RuntimeError(f"Comp render failed for {instance}") + + self._add_representation(instance) # Log render status self.log.info( @@ -61,39 +73,48 @@ class FusionRenderLocal(pyblish.api.InstancePlugin): ) ) - def render_once(self, context): - """Render context comp only once, even with more render instances""" + def render(self, instance): + """Render instance. - # This plug-in assumes all render nodes get rendered at the same time - # to speed up the rendering. The check below makes sure that we only - # execute the rendering once and not for each instance. - key = f"__hasRun{self.__class__.__name__}" + We try to render the minimal amount of times by combining the instances + that have a matching frame range in one Fusion render. Then for the + batch of instances we store whether the render succeeded or failed. - savers_to_render = [ - # Get the saver tool from the instance - instance[0] for instance in context if - # Only active instances - instance.data.get("publish", True) and - # Only render.local instances - "render.local" in instance.data["families"] - ] + """ - if key not in context.data: - # We initialize as false to indicate it wasn't successful yet - # so we can keep track of whether Fusion succeeded - context.data[key] = False + if self.is_rendered_key in instance.data: + # This instance was already processed in batch with another + # instance, so we just return the render result directly + self.log.debug(f"Instance {instance} was already rendered") + return instance.data[self.is_rendered_key] - current_comp = context.data["currentComp"] - frame_start = context.data["frameStartHandle"] - frame_end = context.data["frameEndHandle"] + instances_by_frame_range = self.get_render_instances_by_frame_range( + instance.context + ) - self.log.info("Starting Fusion render") - self.log.info(f"Start frame: {frame_start}") - self.log.info(f"End frame: {frame_end}") - saver_names = ", ".join(saver.Name for saver in savers_to_render) - self.log.info(f"Rendering tools: {saver_names}") + # Render matching batch of instances that share the same frame range + frame_range = self.get_instance_render_frame_range(instance) + render_instances = instances_by_frame_range[frame_range] - with comp_lock_and_undo_chunk(current_comp): + # We initialize render state false to indicate it wasn't successful + # yet to keep track of whether Fusion succeeded. This is for cases + # where an error below this might cause the comp render result not + # to be stored for the instances of this batch + for render_instance in render_instances: + render_instance.data[self.is_rendered_key] = False + + savers_to_render = [inst.data["tool"] for inst in render_instances] + current_comp = instance.context.data["currentComp"] + frame_start, frame_end = frame_range + + self.log.info( + f"Starting Fusion render frame range {frame_start}-{frame_end}" + ) + saver_names = ", ".join(saver.Name for saver in savers_to_render) + self.log.info(f"Rendering tools: {saver_names}") + + with comp_lock_and_undo_chunk(current_comp): + with maintained_comp_range(current_comp): with enabled_savers(current_comp, savers_to_render): result = current_comp.Render( { @@ -103,7 +124,76 @@ class FusionRenderLocal(pyblish.api.InstancePlugin): } ) - context.data[key] = bool(result) + # Store the render state for all the rendered instances + for render_instance in render_instances: + render_instance.data[self.is_rendered_key] = bool(result) - if context.data[key] is False: - raise RuntimeError("Comp render failed") + return result + + def _add_representation(self, instance): + """Add representation to instance""" + + expected_files = instance.data["expectedFiles"] + + start = instance.data["frameStart"] - instance.data["handleStart"] + + path = expected_files[0] + _, padding, ext = get_frame_path(path) + + staging_dir = os.path.dirname(path) + + repre = { + "name": ext[1:], + "ext": ext[1:], + "frameStart": f"%0{padding}d" % start, + "files": [os.path.basename(f) for f in expected_files], + "stagingDir": staging_dir, + } + + self.set_representation_colorspace( + representation=repre, + context=instance.context, + ) + + # review representation + if instance.data.get("review", False): + repre["tags"] = ["review"] + + # add the repre to the instance + if "representations" not in instance.data: + instance.data["representations"] = [] + instance.data["representations"].append(repre) + + return instance + + def get_render_instances_by_frame_range(self, context): + """Return enabled render.local instances grouped by their frame range. + + Arguments: + context (pyblish.Context): The pyblish context + + Returns: + dict: (start, end): instances mapping + + """ + + instances_to_render = [ + instance for instance in context if + # Only active instances + instance.data.get("publish", True) and + # Only render.local instances + "render.local" in instance.data.get("families", []) + ] + + # Instances by frame ranges + instances_by_frame_range = collections.defaultdict(list) + for instance in instances_to_render: + start, end = self.get_instance_render_frame_range(instance) + instances_by_frame_range[(start, end)].append(instance) + + return dict(instances_by_frame_range) + + def get_instance_render_frame_range(self, instance): + start = instance.data["frameStartHandle"] + end = instance.data["frameEndHandle"] + return start, end diff --git a/openpype/hosts/fusion/plugins/publish/increment_current_file.py b/openpype/hosts/fusion/plugins/publish/increment_current_file.py index 42891446f7..08a65bf52d 100644 --- a/openpype/hosts/fusion/plugins/publish/increment_current_file.py +++ b/openpype/hosts/fusion/plugins/publish/increment_current_file.py @@ -1,29 +1,39 @@ import pyblish.api +from openpype.pipeline import OptionalPyblishPluginMixin +from openpype.pipeline import KnownPublishError -class FusionIncrementCurrentFile(pyblish.api.ContextPlugin): + +class FusionIncrementCurrentFile( + pyblish.api.ContextPlugin, OptionalPyblishPluginMixin +): """Increment the current file. Saves the current file with an increased version number. """ - label = "Increment current file" + label = "Increment workfile version" order = pyblish.api.IntegratorOrder + 9.0 hosts = ["fusion"] - families = ["workfile"] optional = True def process(self, context): + if not self.is_active(context.data): + return from openpype.lib import version_up from openpype.pipeline.publish import get_errored_plugins_from_context errored_plugins = get_errored_plugins_from_context(context) - if any(plugin.__name__ == "FusionSubmitDeadline" - for plugin in errored_plugins): - raise RuntimeError("Skipping incrementing current file because " - "submission to render farm failed.") + if any( + plugin.__name__ == "FusionSubmitDeadline" + for plugin in errored_plugins + ): + raise KnownPublishError( + "Skipping incrementing current file because " + "submission to render farm failed." + ) comp = context.data.get("currentComp") assert comp, "Must have comp" diff --git a/openpype/hosts/fusion/plugins/publish/validate_background_depth.py b/openpype/hosts/fusion/plugins/publish/validate_background_depth.py index db2c4f0dd9..6908889eb4 100644 --- a/openpype/hosts/fusion/plugins/publish/validate_background_depth.py +++ b/openpype/hosts/fusion/plugins/publish/validate_background_depth.py @@ -1,12 +1,17 @@ import pyblish.api -from openpype.pipeline.publish import RepairAction -from openpype.pipeline import PublishValidationError +from openpype.pipeline import ( + publish, + OptionalPyblishPluginMixin, + PublishValidationError, +) from openpype.hosts.fusion.api.action import SelectInvalidAction -class ValidateBackgroundDepth(pyblish.api.InstancePlugin): +class ValidateBackgroundDepth( + pyblish.api.InstancePlugin, OptionalPyblishPluginMixin +): """Validate if all Background tool are set to float32 bit""" order = pyblish.api.ValidatorOrder @@ -15,11 +20,10 @@ class ValidateBackgroundDepth(pyblish.api.InstancePlugin): families = ["render"] optional = True - actions = [SelectInvalidAction, RepairAction] + actions = [SelectInvalidAction, publish.RepairAction] @classmethod def get_invalid(cls, instance): - context = instance.context comp = context.data.get("currentComp") assert comp, "Must have Comp object" @@ -31,12 +35,16 @@ class ValidateBackgroundDepth(pyblish.api.InstancePlugin): return [i for i in backgrounds if i.GetInput("Depth") != 4.0] def process(self, instance): + if not self.is_active(instance.data): + return + invalid = self.get_invalid(instance) if invalid: raise PublishValidationError( "Found {} Backgrounds tools which" " are not set to float32".format(len(invalid)), - title=self.label) + title=self.label, + ) @classmethod def repair(cls, instance): diff --git a/openpype/hosts/fusion/plugins/publish/validate_create_folder_checked.py b/openpype/hosts/fusion/plugins/publish/validate_create_folder_checked.py index 8a91f23578..35c92163eb 100644 --- a/openpype/hosts/fusion/plugins/publish/validate_create_folder_checked.py +++ b/openpype/hosts/fusion/plugins/publish/validate_create_folder_checked.py @@ -21,7 +21,7 @@ class ValidateCreateFolderChecked(pyblish.api.InstancePlugin): @classmethod def get_invalid(cls, instance): - tool = instance[0] + tool = instance.data["tool"] create_dir = tool.GetInput("CreateDir") if create_dir == 0.0: cls.log.error( diff --git a/openpype/hosts/fusion/plugins/publish/validate_expected_frames_existence.py b/openpype/hosts/fusion/plugins/publish/validate_expected_frames_existence.py index c208b8ef15..3f84f59678 100644 --- a/openpype/hosts/fusion/plugins/publish/validate_expected_frames_existence.py +++ b/openpype/hosts/fusion/plugins/publish/validate_expected_frames_existence.py @@ -14,7 +14,7 @@ class ValidateLocalFramesExistence(pyblish.api.InstancePlugin): order = pyblish.api.ValidatorOrder label = "Validate Expected Frames Exists" - families = ["render"] + families = ["render.frames"] hosts = ["fusion"] actions = [RepairAction, SelectInvalidAction] @@ -23,31 +23,20 @@ class ValidateLocalFramesExistence(pyblish.api.InstancePlugin): if non_existing_frames is None: non_existing_frames = [] - if instance.data.get("render_target") == "frames": - tool = instance[0] + tool = instance.data["tool"] - frame_start = instance.data["frameStart"] - frame_end = instance.data["frameEnd"] - path = instance.data["path"] - output_dir = instance.data["outputDir"] + expected_files = instance.data["expectedFiles"] - basename = os.path.basename(path) - head, ext = os.path.splitext(basename) - files = [ - f"{head}{str(frame).zfill(4)}{ext}" - for frame in range(frame_start, frame_end + 1) - ] + for file in expected_files: + if not os.path.exists(file): + cls.log.error( + f"Missing file: {file}" + ) + non_existing_frames.append(file) - for file in files: - if not os.path.exists(os.path.join(output_dir, file)): - cls.log.error( - f"Missing file: {os.path.join(output_dir, file)}" - ) - non_existing_frames.append(file) - - if len(non_existing_frames) > 0: - cls.log.error(f"Some of {tool.Name}'s files does not exist") - return [tool] + if len(non_existing_frames) > 0: + cls.log.error(f"Some of {tool.Name}'s files does not exist") + return [tool] def process(self, instance): non_existing_frames = [] @@ -67,8 +56,7 @@ class ValidateLocalFramesExistence(pyblish.api.InstancePlugin): def repair(cls, instance): invalid = cls.get_invalid(instance) if invalid: - tool = invalid[0] - + tool = instance.data["tool"] # Change render target to local to render locally tool.SetData("openpype.creator_attributes.render_target", "local") diff --git a/openpype/hosts/fusion/plugins/publish/validate_filename_has_extension.py b/openpype/hosts/fusion/plugins/publish/validate_filename_has_extension.py index bbba2dde6e..537e43c875 100644 --- a/openpype/hosts/fusion/plugins/publish/validate_filename_has_extension.py +++ b/openpype/hosts/fusion/plugins/publish/validate_filename_has_extension.py @@ -30,11 +30,11 @@ class ValidateFilenameHasExtension(pyblish.api.InstancePlugin): @classmethod def get_invalid(cls, instance): - path = instance.data["path"] + path = instance.data["expectedFiles"][0] fname, ext = os.path.splitext(path) if not ext: - tool = instance[0] + tool = instance.data["tool"] cls.log.error("%s has no extension specified" % tool.Name) return [tool] diff --git a/openpype/hosts/fusion/plugins/publish/validate_instance_frame_range.py b/openpype/hosts/fusion/plugins/publish/validate_instance_frame_range.py new file mode 100644 index 0000000000..06cd0ca186 --- /dev/null +++ b/openpype/hosts/fusion/plugins/publish/validate_instance_frame_range.py @@ -0,0 +1,41 @@ +import pyblish.api + +from openpype.pipeline import PublishValidationError + + +class ValidateInstanceFrameRange(pyblish.api.InstancePlugin): + """Validate instance frame range is within comp's global render range.""" + + order = pyblish.api.ValidatorOrder + label = "Validate Filename Has Extension" + families = ["render"] + hosts = ["fusion"] + + def process(self, instance): + + context = instance.context + global_start = context.data["compFrameStart"] + global_end = context.data["compFrameEnd"] + + render_start = instance.data["frameStartHandle"] + render_end = instance.data["frameEndHandle"] + + if render_start < global_start or render_end > global_end: + + message = ( + f"Instance {instance} render frame range " + f"({render_start}-{render_end}) is outside of the comp's " + f"global render range ({global_start}-{global_end}) and thus " + f"can't be rendered. " + ) + description = ( + f"{message}\n\n" + f"Either update the comp's global range or the instance's " + f"frame range to ensure the comp's frame range includes the " + f"to render frame range for the instance." + ) + raise PublishValidationError( + title="Frame range outside of comp range", + message=message, + description=description + ) diff --git a/openpype/hosts/fusion/plugins/publish/validate_saver_has_input.py b/openpype/hosts/fusion/plugins/publish/validate_saver_has_input.py index e02125f531..faf2102a8b 100644 --- a/openpype/hosts/fusion/plugins/publish/validate_saver_has_input.py +++ b/openpype/hosts/fusion/plugins/publish/validate_saver_has_input.py @@ -20,7 +20,7 @@ class ValidateSaverHasInput(pyblish.api.InstancePlugin): @classmethod def get_invalid(cls, instance): - saver = instance[0] + saver = instance.data["tool"] if not saver.Input.GetConnectedOutput(): return [saver] diff --git a/openpype/hosts/fusion/plugins/publish/validate_saver_passthrough.py b/openpype/hosts/fusion/plugins/publish/validate_saver_passthrough.py index 56f2e7e6b8..9004976dc5 100644 --- a/openpype/hosts/fusion/plugins/publish/validate_saver_passthrough.py +++ b/openpype/hosts/fusion/plugins/publish/validate_saver_passthrough.py @@ -37,7 +37,7 @@ class ValidateSaverPassthrough(pyblish.api.ContextPlugin): def is_invalid(self, instance): - saver = instance[0] + saver = instance.data["tool"] attr = saver.GetAttrs() active = not attr["TOOLB_PassThrough"] diff --git a/openpype/hosts/houdini/api/pipeline.py b/openpype/hosts/houdini/api/pipeline.py index 61274e6028..b8b8fefb52 100644 --- a/openpype/hosts/houdini/api/pipeline.py +++ b/openpype/hosts/houdini/api/pipeline.py @@ -81,7 +81,13 @@ class HoudiniHost(HostBase, IWorkfileHost, ILoadHost, IPublishHost): # TODO: make sure this doesn't trigger when # opening with last workfile. _set_context_settings() - shelves.generate_shelves() + + if not IS_HEADLESS: + import hdefereval # noqa, hdefereval is only available in ui mode + # Defer generation of shelves due to issue on Windows where shelf + # initialization during start up delays Houdini UI by minutes + # making it extremely slow to launch. + hdefereval.executeDeferred(shelves.generate_shelves) if not IS_HEADLESS: import hdefereval # noqa, hdefereval is only available in ui mode diff --git a/openpype/hosts/max/api/lib.py b/openpype/hosts/max/api/lib.py index ad9a450cad..d9213863b1 100644 --- a/openpype/hosts/max/api/lib.py +++ b/openpype/hosts/max/api/lib.py @@ -138,7 +138,7 @@ def get_default_render_folder(project_setting=None): ["default_render_image_folder"]) -def set_framerange(start_frame, end_frame): +def set_render_frame_range(start_frame, end_frame): """ Note: Frame range can be specified in different types. Possible values are: @@ -150,10 +150,10 @@ def set_framerange(start_frame, end_frame): Todo: Current type is hard-coded, there should be a custom setting for this. """ - rt.rendTimeType = 4 + rt.rendTimeType = 3 if start_frame is not None and end_frame is not None: - frame_range = "{0}-{1}".format(start_frame, end_frame) - rt.rendPickupFrames = frame_range + rt.rendStart = int(start_frame) + rt.rendEnd = int(end_frame) def get_multipass_setting(project_setting=None): @@ -173,10 +173,16 @@ def set_scene_resolution(width: int, height: int): None """ + # make sure the render dialog is closed + # for the update of resolution + # Changing the Render Setup dialog settingsshould be done + # with the actual Render Setup dialog in a closed state. + if rt.renderSceneDialog.isOpen(): + rt.renderSceneDialog.close() + rt.renderWidth = width rt.renderHeight = height - def reset_scene_resolution(): """Apply the scene resolution from the project definition @@ -239,10 +245,15 @@ def reset_frame_range(fps: bool = True): fps_number = float(data_fps["data"]["fps"]) rt.frameRate = fps_number frame_range = get_frame_range() - frame_start = frame_range["frameStart"] - int(frame_range["handleStart"]) - frame_end = frame_range["frameEnd"] + int(frame_range["handleEnd"]) - frange_cmd = f"animationRange = interval {frame_start} {frame_end}" + frame_start_handle = frame_range["frameStart"] - int( + frame_range["handleStart"] + ) + frame_end_handle = frame_range["frameEnd"] + int(frame_range["handleEnd"]) + frange_cmd = ( + f"animationRange = interval {frame_start_handle} {frame_end_handle}" + ) rt.execute(frange_cmd) + set_render_frame_range(frame_start_handle, frame_end_handle) def set_context_setting(): @@ -259,6 +270,7 @@ def set_context_setting(): None """ reset_scene_resolution() + reset_frame_range() def get_max_version(): diff --git a/openpype/hosts/max/api/lib_renderproducts.py b/openpype/hosts/max/api/lib_renderproducts.py index 350eb97661..8224d589ad 100644 --- a/openpype/hosts/max/api/lib_renderproducts.py +++ b/openpype/hosts/max/api/lib_renderproducts.py @@ -36,8 +36,9 @@ class RenderProducts(object): container) context = get_current_project_asset() - startFrame = context["data"].get("frameStart") - endFrame = context["data"].get("frameEnd") + 1 + # TODO: change the frame range follows the current render setting + startFrame = int(rt.rendStart) + endFrame = int(rt.rendEnd) + 1 img_fmt = self._project_settings["max"]["RenderSettings"]["image_format"] # noqa full_render_list = self.beauty_render_product(output_file, diff --git a/openpype/hosts/max/api/lib_rendersettings.py b/openpype/hosts/max/api/lib_rendersettings.py index 4940265a23..91e4a5bf9b 100644 --- a/openpype/hosts/max/api/lib_rendersettings.py +++ b/openpype/hosts/max/api/lib_rendersettings.py @@ -6,7 +6,7 @@ from openpype.pipeline import legacy_io from openpype.pipeline.context_tools import get_current_project_asset from openpype.hosts.max.api.lib import ( - set_framerange, + set_render_frame_range, get_current_renderer, get_default_render_folder ) @@ -68,7 +68,7 @@ class RenderSettings(object): # Set Frame Range frame_start = context["data"].get("frame_start") frame_end = context["data"].get("frame_end") - set_framerange(frame_start, frame_end) + set_render_frame_range(frame_start, frame_end) # get the production render renderer_class = get_current_renderer() renderer = str(renderer_class).split(":")[0] @@ -105,6 +105,9 @@ class RenderSettings(object): rt.rendSaveFile = True + if rt.renderSceneDialog.isOpen(): + rt.renderSceneDialog.close() + def arnold_setup(self): # get Arnold RenderView run in the background # for setting up renderable camera diff --git a/openpype/hosts/max/api/pipeline.py b/openpype/hosts/max/api/pipeline.py index dacc402318..50fe30b299 100644 --- a/openpype/hosts/max/api/pipeline.py +++ b/openpype/hosts/max/api/pipeline.py @@ -52,6 +52,7 @@ class MaxHost(HostBase, IWorkfileHost, ILoadHost, INewPublisher): def context_setting(): return lib.set_context_setting() + rt.callbacks.addScript(rt.Name('systemPostNew'), context_setting) diff --git a/openpype/hosts/max/plugins/create/create_render.py b/openpype/hosts/max/plugins/create/create_render.py index 269fff2e32..68ae5eac72 100644 --- a/openpype/hosts/max/plugins/create/create_render.py +++ b/openpype/hosts/max/plugins/create/create_render.py @@ -27,6 +27,11 @@ class CreateRender(plugin.MaxCreator): # for additional work on the node: # instance_node = rt.getNodeByName(instance.get("instance_node")) + # make sure the render dialog is closed + # for the update of resolution + # Changing the Render Setup dialog settings should be done + # with the actual Render Setup dialog in a closed state. + # set viewport camera for rendering(mandatory for deadline) RenderSettings().set_render_camera(sel_obj) # set output paths for rendering(mandatory for deadline) diff --git a/openpype/hosts/max/plugins/load/load_camera_fbx.py b/openpype/hosts/max/plugins/load/load_camera_fbx.py index 3a6947798e..0c5dd762cf 100644 --- a/openpype/hosts/max/plugins/load/load_camera_fbx.py +++ b/openpype/hosts/max/plugins/load/load_camera_fbx.py @@ -20,28 +20,25 @@ class FbxLoader(load.LoaderPlugin): from pymxs import runtime as rt filepath = os.path.normpath(self.fname) + rt.FBXImporterSetParam("Animation", True) + rt.FBXImporterSetParam("Camera", True) + rt.FBXImporterSetParam("AxisConversionMethod", True) + rt.FBXImporterSetParam("Preserveinstances", True) + rt.importFile( + filepath, + rt.name("noPrompt"), + using=rt.FBXIMP) - fbx_import_cmd = ( - f""" + container = rt.getNodeByName(f"{name}") + if not container: + container = rt.container() + container.name = f"{name}" -FBXImporterSetParam "Animation" true -FBXImporterSetParam "Cameras" true -FBXImporterSetParam "AxisConversionMethod" true -FbxExporterSetParam "UpAxis" "Y" -FbxExporterSetParam "Preserveinstances" true - -importFile @"{filepath}" #noPrompt using:FBXIMP - """) - - self.log.debug(f"Executing command: {fbx_import_cmd}") - rt.execute(fbx_import_cmd) - - container_name = f"{name}_CON" - - asset = rt.getNodeByName(f"{name}") + for selection in rt.getCurrentSelection(): + selection.Parent = container return containerise( - name, [asset], context, loader=self.__class__.__name__) + name, [container], context, loader=self.__class__.__name__) def update(self, container, representation): from pymxs import runtime as rt diff --git a/openpype/hosts/max/plugins/load/load_model_fbx.py b/openpype/hosts/max/plugins/load/load_model_fbx.py index 88b8f1ed89..01e6acae12 100644 --- a/openpype/hosts/max/plugins/load/load_model_fbx.py +++ b/openpype/hosts/max/plugins/load/load_model_fbx.py @@ -21,26 +21,24 @@ class FbxModelLoader(load.LoaderPlugin): from pymxs import runtime as rt filepath = os.path.normpath(self.fname) + rt.FBXImporterSetParam("Animation", False) + rt.FBXImporterSetParam("Cameras", False) + rt.FBXImporterSetParam("Preserveinstances", True) + rt.importFile( + filepath, + rt.name("noPrompt"), + using=rt.FBXIMP) - fbx_import_cmd = ( - f""" + container = rt.getNodeByName(f"{name}") + if not container: + container = rt.container() + container.name = f"{name}" -FBXImporterSetParam "Animation" false -FBXImporterSetParam "Cameras" false -FBXImporterSetParam "AxisConversionMethod" true -FbxExporterSetParam "UpAxis" "Y" -FbxExporterSetParam "Preserveinstances" true - -importFile @"{filepath}" #noPrompt using:FBXIMP - """) - - self.log.debug(f"Executing command: {fbx_import_cmd}") - rt.execute(fbx_import_cmd) - - asset = rt.getNodeByName(f"{name}") + for selection in rt.getCurrentSelection(): + selection.Parent = container return containerise( - name, [asset], context, loader=self.__class__.__name__) + name, [container], context, loader=self.__class__.__name__) def update(self, container, representation): from pymxs import runtime as rt diff --git a/openpype/hosts/max/plugins/publish/collect_render.py b/openpype/hosts/max/plugins/publish/collect_render.py index b040467522..00e00a8eb5 100644 --- a/openpype/hosts/max/plugins/publish/collect_render.py +++ b/openpype/hosts/max/plugins/publish/collect_render.py @@ -46,7 +46,6 @@ class CollectRender(pyblish.api.InstancePlugin): self.log.debug(f"Setting {version_int} to context.") context.data["version"] = version_int - # setup the plugin as 3dsmax for the internal renderer data = { "subset": instance.name, @@ -59,8 +58,8 @@ class CollectRender(pyblish.api.InstancePlugin): "source": filepath, "expectedFiles": render_layer_files, "plugin": "3dsmax", - "frameStart": context.data['frameStart'], - "frameEnd": context.data['frameEnd'], + "frameStart": int(rt.rendStart), + "frameEnd": int(rt.rendEnd), "version": version_int, "farm": True } diff --git a/openpype/hosts/max/plugins/publish/extract_camera_abc.py b/openpype/hosts/max/plugins/publish/extract_camera_abc.py index 8c23ff9878..6b3bb178a3 100644 --- a/openpype/hosts/max/plugins/publish/extract_camera_abc.py +++ b/openpype/hosts/max/plugins/publish/extract_camera_abc.py @@ -1,18 +1,11 @@ import os import pyblish.api -from openpype.pipeline import ( - publish, - OptionalPyblishPluginMixin -) +from openpype.pipeline import publish, OptionalPyblishPluginMixin from pymxs import runtime as rt -from openpype.hosts.max.api import ( - maintained_selection, - get_all_children -) +from openpype.hosts.max.api import maintained_selection, get_all_children -class ExtractCameraAlembic(publish.Extractor, - OptionalPyblishPluginMixin): +class ExtractCameraAlembic(publish.Extractor, OptionalPyblishPluginMixin): """ Extract Camera with AlembicExport """ @@ -38,38 +31,33 @@ class ExtractCameraAlembic(publish.Extractor, path = os.path.join(stagingdir, filename) # We run the render - self.log.info("Writing alembic '%s' to '%s'" % (filename, - stagingdir)) + self.log.info("Writing alembic '%s' to '%s'" % (filename, stagingdir)) - export_cmd = ( - f""" -AlembicExport.ArchiveType = #ogawa -AlembicExport.CoordinateSystem = #maya -AlembicExport.StartFrame = {start} -AlembicExport.EndFrame = {end} -AlembicExport.CustomAttributes = true - -exportFile @"{path}" #noPrompt selectedOnly:on using:AlembicExport - - """) - - self.log.debug(f"Executing command: {export_cmd}") + rt.AlembicExport.ArchiveType = rt.name("ogawa") + rt.AlembicExport.CoordinateSystem = rt.name("maya") + rt.AlembicExport.StartFrame = start + rt.AlembicExport.EndFrame = end + rt.AlembicExport.CustomAttributes = True with maintained_selection(): # select and export rt.select(get_all_children(rt.getNodeByName(container))) - rt.execute(export_cmd) + rt.exportFile( + path, + rt.name("noPrompt"), + selectedOnly=True, + using=rt.AlembicExport, + ) self.log.info("Performing Extraction ...") if "representations" not in instance.data: instance.data["representations"] = [] representation = { - 'name': 'abc', - 'ext': 'abc', - 'files': filename, + "name": "abc", + "ext": "abc", + "files": filename, "stagingDir": stagingdir, } instance.data["representations"].append(representation) - self.log.info("Extracted instance '%s' to: %s" % (instance.name, - path)) + self.log.info("Extracted instance '%s' to: %s" % (instance.name, path)) diff --git a/openpype/hosts/max/plugins/publish/extract_camera_fbx.py b/openpype/hosts/max/plugins/publish/extract_camera_fbx.py index 7e92f355ed..4b4b349e19 100644 --- a/openpype/hosts/max/plugins/publish/extract_camera_fbx.py +++ b/openpype/hosts/max/plugins/publish/extract_camera_fbx.py @@ -1,18 +1,11 @@ import os import pyblish.api -from openpype.pipeline import ( - publish, - OptionalPyblishPluginMixin -) +from openpype.pipeline import publish, OptionalPyblishPluginMixin from pymxs import runtime as rt -from openpype.hosts.max.api import ( - maintained_selection, - get_all_children -) +from openpype.hosts.max.api import maintained_selection, get_all_children -class ExtractCameraFbx(publish.Extractor, - OptionalPyblishPluginMixin): +class ExtractCameraFbx(publish.Extractor, OptionalPyblishPluginMixin): """ Extract Camera with FbxExporter """ @@ -33,43 +26,35 @@ class ExtractCameraFbx(publish.Extractor, filename = "{name}.fbx".format(**instance.data) filepath = os.path.join(stagingdir, filename) - self.log.info("Writing fbx file '%s' to '%s'" % (filename, - filepath)) + self.log.info("Writing fbx file '%s' to '%s'" % (filename, filepath)) - # Need to export: - # Animation = True - # Cameras = True - # AxisConversionMethod - fbx_export_cmd = ( - f""" - -FBXExporterSetParam "Animation" true -FBXExporterSetParam "Cameras" true -FBXExporterSetParam "AxisConversionMethod" "Animation" -FbxExporterSetParam "UpAxis" "Y" -FbxExporterSetParam "Preserveinstances" true - -exportFile @"{filepath}" #noPrompt selectedOnly:true using:FBXEXP - - """) - - self.log.debug(f"Executing command: {fbx_export_cmd}") + rt.FBXExporterSetParam("Animation", True) + rt.FBXExporterSetParam("Cameras", True) + rt.FBXExporterSetParam("AxisConversionMethod", "Animation") + rt.FBXExporterSetParam("UpAxis", "Y") + rt.FBXExporterSetParam("Preserveinstances", True) with maintained_selection(): # select and export rt.select(get_all_children(rt.getNodeByName(container))) - rt.execute(fbx_export_cmd) + rt.exportFile( + filepath, + rt.name("noPrompt"), + selectedOnly=True, + using=rt.FBXEXP, + ) self.log.info("Performing Extraction ...") if "representations" not in instance.data: instance.data["representations"] = [] representation = { - 'name': 'fbx', - 'ext': 'fbx', - 'files': filename, + "name": "fbx", + "ext": "fbx", + "files": filename, "stagingDir": stagingdir, } instance.data["representations"].append(representation) - self.log.info("Extracted instance '%s' to: %s" % (instance.name, - filepath)) + self.log.info( + "Extracted instance '%s' to: %s" % (instance.name, filepath) + ) diff --git a/openpype/hosts/max/plugins/publish/extract_max_scene_raw.py b/openpype/hosts/max/plugins/publish/extract_max_scene_raw.py index c14fcdbd0b..f0c2aff7f3 100644 --- a/openpype/hosts/max/plugins/publish/extract_max_scene_raw.py +++ b/openpype/hosts/max/plugins/publish/extract_max_scene_raw.py @@ -1,18 +1,11 @@ import os import pyblish.api -from openpype.pipeline import ( - publish, - OptionalPyblishPluginMixin -) +from openpype.pipeline import publish, OptionalPyblishPluginMixin from pymxs import runtime as rt -from openpype.hosts.max.api import ( - maintained_selection, - get_all_children -) +from openpype.hosts.max.api import get_all_children -class ExtractMaxSceneRaw(publish.Extractor, - OptionalPyblishPluginMixin): +class ExtractMaxSceneRaw(publish.Extractor, OptionalPyblishPluginMixin): """ Extract Raw Max Scene with SaveSelected """ @@ -20,9 +13,7 @@ class ExtractMaxSceneRaw(publish.Extractor, order = pyblish.api.ExtractorOrder - 0.2 label = "Extract Max Scene (Raw)" hosts = ["max"] - families = ["camera", - "maxScene", - "model"] + families = ["camera", "maxScene", "model"] optional = True def process(self, instance): @@ -37,26 +28,23 @@ class ExtractMaxSceneRaw(publish.Extractor, filename = "{name}.max".format(**instance.data) max_path = os.path.join(stagingdir, filename) - self.log.info("Writing max file '%s' to '%s'" % (filename, - max_path)) + self.log.info("Writing max file '%s' to '%s'" % (filename, max_path)) if "representations" not in instance.data: instance.data["representations"] = [] - # saving max scene - with maintained_selection(): - # need to figure out how to select the camera - rt.select(get_all_children(rt.getNodeByName(container))) - rt.execute(f'saveNodes selection "{max_path}" quiet:true') + nodes = get_all_children(rt.getNodeByName(container)) + rt.saveNodes(nodes, max_path, quiet=True) self.log.info("Performing Extraction ...") representation = { - 'name': 'max', - 'ext': 'max', - 'files': filename, + "name": "max", + "ext": "max", + "files": filename, "stagingDir": stagingdir, } instance.data["representations"].append(representation) - self.log.info("Extracted instance '%s' to: %s" % (instance.name, - max_path)) + self.log.info( + "Extracted instance '%s' to: %s" % (instance.name, max_path) + ) diff --git a/openpype/hosts/max/plugins/publish/extract_model.py b/openpype/hosts/max/plugins/publish/extract_model.py index 710ad5f97d..4c7c98e2cc 100644 --- a/openpype/hosts/max/plugins/publish/extract_model.py +++ b/openpype/hosts/max/plugins/publish/extract_model.py @@ -1,18 +1,11 @@ import os import pyblish.api -from openpype.pipeline import ( - publish, - OptionalPyblishPluginMixin -) +from openpype.pipeline import publish, OptionalPyblishPluginMixin from pymxs import runtime as rt -from openpype.hosts.max.api import ( - maintained_selection, - get_all_children -) +from openpype.hosts.max.api import maintained_selection, get_all_children -class ExtractModel(publish.Extractor, - OptionalPyblishPluginMixin): +class ExtractModel(publish.Extractor, OptionalPyblishPluginMixin): """ Extract Geometry in Alembic Format """ @@ -36,39 +29,36 @@ class ExtractModel(publish.Extractor, filepath = os.path.join(stagingdir, filename) # We run the render - self.log.info("Writing alembic '%s' to '%s'" % (filename, - stagingdir)) + self.log.info("Writing alembic '%s' to '%s'" % (filename, stagingdir)) - export_cmd = ( - f""" -AlembicExport.ArchiveType = #ogawa -AlembicExport.CoordinateSystem = #maya -AlembicExport.CustomAttributes = true -AlembicExport.UVs = true -AlembicExport.VertexColors = true -AlembicExport.PreserveInstances = true - -exportFile @"{filepath}" #noPrompt selectedOnly:on using:AlembicExport - - """) - - self.log.debug(f"Executing command: {export_cmd}") + rt.AlembicExport.ArchiveType = rt.name("ogawa") + rt.AlembicExport.CoordinateSystem = rt.name("maya") + rt.AlembicExport.CustomAttributes = True + rt.AlembicExport.UVs = True + rt.AlembicExport.VertexColors = True + rt.AlembicExport.PreserveInstances = True with maintained_selection(): # select and export rt.select(get_all_children(rt.getNodeByName(container))) - rt.execute(export_cmd) + rt.exportFile( + filepath, + rt.name("noPrompt"), + selectedOnly=True, + using=rt.AlembicExport, + ) self.log.info("Performing Extraction ...") if "representations" not in instance.data: instance.data["representations"] = [] representation = { - 'name': 'abc', - 'ext': 'abc', - 'files': filename, + "name": "abc", + "ext": "abc", + "files": filename, "stagingDir": stagingdir, } instance.data["representations"].append(representation) - self.log.info("Extracted instance '%s' to: %s" % (instance.name, - filepath)) + self.log.info( + "Extracted instance '%s' to: %s" % (instance.name, filepath) + ) diff --git a/openpype/hosts/max/plugins/publish/extract_model_fbx.py b/openpype/hosts/max/plugins/publish/extract_model_fbx.py index ce58e8cc17..e6ccb24cdd 100644 --- a/openpype/hosts/max/plugins/publish/extract_model_fbx.py +++ b/openpype/hosts/max/plugins/publish/extract_model_fbx.py @@ -1,18 +1,11 @@ import os import pyblish.api -from openpype.pipeline import ( - publish, - OptionalPyblishPluginMixin -) +from openpype.pipeline import publish, OptionalPyblishPluginMixin from pymxs import runtime as rt -from openpype.hosts.max.api import ( - maintained_selection, - get_all_children -) +from openpype.hosts.max.api import maintained_selection, get_all_children -class ExtractModelFbx(publish.Extractor, - OptionalPyblishPluginMixin): +class ExtractModelFbx(publish.Extractor, OptionalPyblishPluginMixin): """ Extract Geometry in FBX Format """ @@ -33,42 +26,38 @@ class ExtractModelFbx(publish.Extractor, stagingdir = self.staging_dir(instance) filename = "{name}.fbx".format(**instance.data) - filepath = os.path.join(stagingdir, - filename) - self.log.info("Writing FBX '%s' to '%s'" % (filepath, - stagingdir)) + filepath = os.path.join(stagingdir, filename) + self.log.info("Writing FBX '%s' to '%s'" % (filepath, stagingdir)) - export_fbx_cmd = ( - f""" -FBXExporterSetParam "Animation" false -FBXExporterSetParam "Cameras" false -FBXExporterSetParam "Lights" false -FBXExporterSetParam "PointCache" false -FBXExporterSetParam "AxisConversionMethod" "Animation" -FbxExporterSetParam "UpAxis" "Y" -FbxExporterSetParam "Preserveinstances" true - -exportFile @"{filepath}" #noPrompt selectedOnly:true using:FBXEXP - - """) - - self.log.debug(f"Executing command: {export_fbx_cmd}") + rt.FBXExporterSetParam("Animation", False) + rt.FBXExporterSetParam("Cameras", False) + rt.FBXExporterSetParam("Lights", False) + rt.FBXExporterSetParam("PointCache", False) + rt.FBXExporterSetParam("AxisConversionMethod", "Animation") + rt.FBXExporterSetParam("UpAxis", "Y") + rt.FBXExporterSetParam("Preserveinstances", True) with maintained_selection(): # select and export rt.select(get_all_children(rt.getNodeByName(container))) - rt.execute(export_fbx_cmd) + rt.exportFile( + filepath, + rt.name("noPrompt"), + selectedOnly=True, + using=rt.FBXEXP, + ) self.log.info("Performing Extraction ...") if "representations" not in instance.data: instance.data["representations"] = [] representation = { - 'name': 'fbx', - 'ext': 'fbx', - 'files': filename, + "name": "fbx", + "ext": "fbx", + "files": filename, "stagingDir": stagingdir, } instance.data["representations"].append(representation) - self.log.info("Extracted instance '%s' to: %s" % (instance.name, - filepath)) + self.log.info( + "Extracted instance '%s' to: %s" % (instance.name, filepath) + ) diff --git a/openpype/hosts/max/plugins/publish/extract_model_obj.py b/openpype/hosts/max/plugins/publish/extract_model_obj.py index 7bda237880..ed3d68c990 100644 --- a/openpype/hosts/max/plugins/publish/extract_model_obj.py +++ b/openpype/hosts/max/plugins/publish/extract_model_obj.py @@ -1,18 +1,11 @@ import os import pyblish.api -from openpype.pipeline import ( - publish, - OptionalPyblishPluginMixin -) +from openpype.pipeline import publish, OptionalPyblishPluginMixin from pymxs import runtime as rt -from openpype.hosts.max.api import ( - maintained_selection, - get_all_children -) +from openpype.hosts.max.api import maintained_selection, get_all_children -class ExtractModelObj(publish.Extractor, - OptionalPyblishPluginMixin): +class ExtractModelObj(publish.Extractor, OptionalPyblishPluginMixin): """ Extract Geometry in OBJ Format """ @@ -33,27 +26,31 @@ class ExtractModelObj(publish.Extractor, stagingdir = self.staging_dir(instance) filename = "{name}.obj".format(**instance.data) - filepath = os.path.join(stagingdir, - filename) - self.log.info("Writing OBJ '%s' to '%s'" % (filepath, - stagingdir)) + filepath = os.path.join(stagingdir, filename) + self.log.info("Writing OBJ '%s' to '%s'" % (filepath, stagingdir)) with maintained_selection(): # select and export rt.select(get_all_children(rt.getNodeByName(container))) - rt.execute(f'exportFile @"{filepath}" #noPrompt selectedOnly:true using:ObjExp') # noqa + rt.exportFile( + filepath, + rt.name("noPrompt"), + selectedOnly=True, + using=rt.ObjExp, + ) self.log.info("Performing Extraction ...") if "representations" not in instance.data: instance.data["representations"] = [] representation = { - 'name': 'obj', - 'ext': 'obj', - 'files': filename, + "name": "obj", + "ext": "obj", + "files": filename, "stagingDir": stagingdir, } instance.data["representations"].append(representation) - self.log.info("Extracted instance '%s' to: %s" % (instance.name, - filepath)) + self.log.info( + "Extracted instance '%s' to: %s" % (instance.name, filepath) + ) diff --git a/openpype/hosts/max/plugins/publish/extract_pointcache.py b/openpype/hosts/max/plugins/publish/extract_pointcache.py index 75d8a7972c..8658cecb1b 100644 --- a/openpype/hosts/max/plugins/publish/extract_pointcache.py +++ b/openpype/hosts/max/plugins/publish/extract_pointcache.py @@ -41,10 +41,7 @@ import os import pyblish.api from openpype.pipeline import publish from pymxs import runtime as rt -from openpype.hosts.max.api import ( - maintained_selection, - get_all_children -) +from openpype.hosts.max.api import maintained_selection, get_all_children class ExtractAlembic(publish.Extractor): @@ -66,35 +63,30 @@ class ExtractAlembic(publish.Extractor): path = os.path.join(parent_dir, file_name) # We run the render - self.log.info("Writing alembic '%s' to '%s'" % (file_name, - parent_dir)) + self.log.info("Writing alembic '%s' to '%s'" % (file_name, parent_dir)) - abc_export_cmd = ( - f""" -AlembicExport.ArchiveType = #ogawa -AlembicExport.CoordinateSystem = #maya -AlembicExport.StartFrame = {start} -AlembicExport.EndFrame = {end} - -exportFile @"{path}" #noPrompt selectedOnly:on using:AlembicExport - - """) - - self.log.debug(f"Executing command: {abc_export_cmd}") + rt.AlembicExport.ArchiveType = rt.name("ogawa") + rt.AlembicExport.CoordinateSystem = rt.name("maya") + rt.AlembicExport.StartFrame = start + rt.AlembicExport.EndFrame = end with maintained_selection(): # select and export - rt.select(get_all_children(rt.getNodeByName(container))) - rt.execute(abc_export_cmd) + rt.exportFile( + path, + rt.name("noPrompt"), + selectedOnly=True, + using=rt.AlembicExport, + ) if "representations" not in instance.data: instance.data["representations"] = [] representation = { - 'name': 'abc', - 'ext': 'abc', - 'files': file_name, + "name": "abc", + "ext": "abc", + "files": file_name, "stagingDir": parent_dir, } instance.data["representations"].append(representation) diff --git a/openpype/hosts/max/plugins/publish/validate_frame_range.py b/openpype/hosts/max/plugins/publish/validate_frame_range.py new file mode 100644 index 0000000000..21e847405e --- /dev/null +++ b/openpype/hosts/max/plugins/publish/validate_frame_range.py @@ -0,0 +1,64 @@ +import pyblish.api + +from pymxs import runtime as rt +from openpype.pipeline import ( + OptionalPyblishPluginMixin +) +from openpype.pipeline.publish import ( + RepairAction, + ValidateContentsOrder, + PublishValidationError +) + + +class ValidateFrameRange(pyblish.api.InstancePlugin, + OptionalPyblishPluginMixin): + """Validates the frame ranges. + + This is an optional validator checking if the frame range on instance + matches the frame range specified for the asset. + + It also validates render frame ranges of render layers. + + Repair action will change everything to match the asset frame range. + + This can be turned off by the artist to allow custom ranges. + """ + + label = "Validate Frame Range" + order = ValidateContentsOrder + families = ["maxrender"] + hosts = ["max"] + optional = True + actions = [RepairAction] + + def process(self, instance): + if not self.is_active(instance.data): + self.log.info("Skipping validation...") + return + context = instance.context + + frame_start = int(context.data.get("frameStart")) + frame_end = int(context.data.get("frameEnd")) + + inst_frame_start = int(instance.data.get("frameStart")) + inst_frame_end = int(instance.data.get("frameEnd")) + + errors = [] + if frame_start != inst_frame_start: + errors.append( + f"Start frame ({inst_frame_start}) on instance does not match " # noqa + f"with the start frame ({frame_start}) set on the asset data. ") # noqa + if frame_end != inst_frame_end: + errors.append( + f"End frame ({inst_frame_end}) on instance does not match " + f"with the end frame ({frame_start}) from the asset data. ") + + if errors: + errors.append("You can use repair action to fix it.") + raise PublishValidationError("\n".join(errors)) + + @classmethod + def repair(cls, instance): + rt.rendStart = instance.context.data.get("frameStart") + rt.rendEnd = instance.context.data.get("frameEnd") diff --git a/openpype/hosts/max/plugins/publish/validate_resolution_setting.py b/openpype/hosts/max/plugins/publish/validate_resolution_setting.py new file mode 100644 index 0000000000..5fcb843b20 --- /dev/null +++ b/openpype/hosts/max/plugins/publish/validate_resolution_setting.py @@ -0,0 +1,65 @@ +import pyblish.api +from openpype.pipeline import ( + PublishValidationError, + OptionalPyblishPluginMixin +) +from pymxs import runtime as rt +from openpype.hosts.max.api.lib import reset_scene_resolution + +from openpype.pipeline.context_tools import ( + get_current_project_asset, + get_current_project +) + + +class ValidateResolutionSetting(pyblish.api.InstancePlugin, + OptionalPyblishPluginMixin): + """Validate the resolution setting aligned with DB""" + + order = pyblish.api.ValidatorOrder - 0.01 + families = ["maxrender"] + hosts = ["max"] + label = "Validate Resolution Setting" + optional = True + + def process(self, instance): + if not self.is_active(instance.data): + return + width, height = self.get_db_resolution(instance) + current_width = rt.renderwidth + current_height = rt.renderHeight + if current_width != width and current_height != height: + raise PublishValidationError("Resolution Setting " + "not matching resolution " + "set on asset or shot.") + if current_width != width: + raise PublishValidationError("Width in Resolution Setting " + "not matching resolution set " + "on asset or shot.") + + if current_height != height: + raise PublishValidationError("Height in Resolution Setting " + "not matching resolution set " + "on asset or shot.") + + def get_db_resolution(self, instance): + data = ["data.resolutionWidth", "data.resolutionHeight"] + project_resolution = get_current_project(fields=data) + project_resolution_data = project_resolution["data"] + asset_resolution = get_current_project_asset(fields=data) + asset_resolution_data = asset_resolution["data"] + # Set project resolution + project_width = int( + project_resolution_data.get("resolutionWidth", 1920)) + project_height = int( + project_resolution_data.get("resolutionHeight", 1080)) + width = int( + asset_resolution_data.get("resolutionWidth", project_width)) + height = int( + asset_resolution_data.get("resolutionHeight", project_height)) + + return width, height + + @classmethod + def repair(cls, instance): + reset_scene_resolution() diff --git a/openpype/hosts/maya/api/lib.py b/openpype/hosts/maya/api/lib.py index d79883cd1d..b02d3c9b39 100644 --- a/openpype/hosts/maya/api/lib.py +++ b/openpype/hosts/maya/api/lib.py @@ -191,6 +191,44 @@ def maintained_selection(): cmds.select(clear=True) +def get_custom_namespace(custom_namespace): + """Return unique namespace. + + The input namespace can contain a single group + of '#' number tokens to indicate where the namespace's + unique index should go. The amount of tokens defines + the zero padding of the number, e.g ### turns into 001. + + Warning: Note that a namespace will always be + prefixed with a _ if it starts with a digit + + Example: + >>> get_custom_namespace("myspace_##_") + # myspace_01_ + >>> get_custom_namespace("##_myspace") + # _01_myspace + >>> get_custom_namespace("myspace##") + # myspace01 + + """ + split = re.split("([#]+)", custom_namespace, 1) + + if len(split) == 3: + base, padding, suffix = split + padding = "%0{}d".format(len(padding)) + else: + base = split[0] + padding = "%02d" # default padding + suffix = "" + + return unique_namespace( + base, + format=padding, + prefix="_" if not base or base[0].isdigit() else "", + suffix=suffix + ) + + def unique_namespace(namespace, format="%02d", prefix="", suffix=""): """Return unique namespace @@ -317,11 +355,13 @@ def collect_animation_data(fps=False): # get scene values as defaults frame_start = cmds.playbackOptions(query=True, minTime=True) frame_end = cmds.playbackOptions(query=True, maxTime=True) - handle_start = cmds.playbackOptions(query=True, animationStartTime=True) - handle_end = cmds.playbackOptions(query=True, animationEndTime=True) + frame_start_handle = cmds.playbackOptions( + query=True, animationStartTime=True + ) + frame_end_handle = cmds.playbackOptions(query=True, animationEndTime=True) - handle_start = frame_start - handle_start - handle_end = handle_end - frame_end + handle_start = frame_start - frame_start_handle + handle_end = frame_end_handle - frame_end # build attributes data = OrderedDict() @@ -3926,7 +3966,9 @@ def get_capture_preset(task_name, task_type, subset, project_settings, log): return capture_preset or {} -def create_rig_animation_instance(nodes, context, namespace, log=None): +def create_rig_animation_instance( + nodes, context, namespace, options=None, log=None +): """Create an animation publish instance for loaded rigs. See the RecreateRigAnimationInstance inventory action on how to use this @@ -3936,12 +3978,16 @@ def create_rig_animation_instance(nodes, context, namespace, log=None): nodes (list): Member nodes of the rig instance. context (dict): Representation context of the rig container namespace (str): Namespace of the rig container + options (dict, optional): Additional loader data log (logging.Logger, optional): Logger to log to if provided Returns: None """ + if options is None: + options = {} + output = next((node for node in nodes if node.endswith("out_SET")), None) controls = next((node for node in nodes if @@ -3960,6 +4006,23 @@ def create_rig_animation_instance(nodes, context, namespace, log=None): asset = legacy_io.Session["AVALON_ASSET"] dependency = str(context["representation"]["_id"]) + custom_subset = options.get("animationSubsetName") + if custom_subset: + formatting_data = { + "asset_name": context['asset']['name'], + "asset_type": context['asset']['type'], + "subset": context['subset']['name'], + "family": ( + context['subset']['data'].get('family') or + context['subset']['data']['families'][0] + ) + } + namespace = get_custom_namespace( + custom_subset.format( + **formatting_data + ) + ) + if log: log.info("Creating subset: {}".format(namespace)) diff --git a/openpype/hosts/maya/api/plugin.py b/openpype/hosts/maya/api/plugin.py index 714278ba6c..604ff101db 100644 --- a/openpype/hosts/maya/api/plugin.py +++ b/openpype/hosts/maya/api/plugin.py @@ -84,44 +84,6 @@ def get_reference_node_parents(ref): return parents -def get_custom_namespace(custom_namespace): - """Return unique namespace. - - The input namespace can contain a single group - of '#' number tokens to indicate where the namespace's - unique index should go. The amount of tokens defines - the zero padding of the number, e.g ### turns into 001. - - Warning: Note that a namespace will always be - prefixed with a _ if it starts with a digit - - Example: - >>> get_custom_namespace("myspace_##_") - # myspace_01_ - >>> get_custom_namespace("##_myspace") - # _01_myspace - >>> get_custom_namespace("myspace##") - # myspace01 - - """ - split = re.split("([#]+)", custom_namespace, 1) - - if len(split) == 3: - base, padding, suffix = split - padding = "%0{}d".format(len(padding)) - else: - base = split[0] - padding = "%02d" # default padding - suffix = "" - - return lib.unique_namespace( - base, - format=padding, - prefix="_" if not base or base[0].isdigit() else "", - suffix=suffix - ) - - class Creator(LegacyCreator): defaults = ['Main'] @@ -216,7 +178,7 @@ class ReferenceLoader(Loader): count = options.get("count") or 1 for c in range(0, count): - namespace = get_custom_namespace(custom_namespace) + namespace = lib.get_custom_namespace(custom_namespace) group_name = "{}:{}".format( namespace, custom_group_name diff --git a/openpype/hosts/maya/api/workfile_template_builder.py b/openpype/hosts/maya/api/workfile_template_builder.py index d65e4c74d2..6e6166c2ef 100644 --- a/openpype/hosts/maya/api/workfile_template_builder.py +++ b/openpype/hosts/maya/api/workfile_template_builder.py @@ -43,7 +43,24 @@ class MayaTemplateBuilder(AbstractTemplateBuilder): )) cmds.sets(name=PLACEHOLDER_SET, empty=True) - new_nodes = cmds.file(path, i=True, returnNewNodes=True) + new_nodes = cmds.file( + path, + i=True, + returnNewNodes=True, + preserveReferences=True, + loadReferenceDepth="all", + ) + + # make default cameras non-renderable + default_cameras = [cam for cam in cmds.ls(cameras=True) + if cmds.camera(cam, query=True, startupCamera=True)] + for cam in default_cameras: + if not cmds.attributeQuery("renderable", node=cam, exists=True): + self.log.debug( + "Camera {} has no attribute 'renderable'".format(cam) + ) + continue + cmds.setAttr("{}.renderable".format(cam), 0) cmds.setAttr(PLACEHOLDER_SET + ".hiddenInOutliner", True) diff --git a/openpype/hosts/maya/plugins/load/load_reference.py b/openpype/hosts/maya/plugins/load/load_reference.py index 7d717dcd44..f4a4a44344 100644 --- a/openpype/hosts/maya/plugins/load/load_reference.py +++ b/openpype/hosts/maya/plugins/load/load_reference.py @@ -223,7 +223,7 @@ class ReferenceLoader(openpype.hosts.maya.api.plugin.ReferenceLoader): def _post_process_rig(self, name, namespace, context, options): nodes = self[:] create_rig_animation_instance( - nodes, context, namespace, log=self.log + nodes, context, namespace, options=options, log=self.log ) def _lock_camera_transforms(self, nodes): diff --git a/openpype/hosts/maya/plugins/publish/validate_shader_name.py b/openpype/hosts/maya/plugins/publish/validate_shader_name.py index b3e51f011d..034db471da 100644 --- a/openpype/hosts/maya/plugins/publish/validate_shader_name.py +++ b/openpype/hosts/maya/plugins/publish/validate_shader_name.py @@ -50,7 +50,8 @@ class ValidateShaderName(pyblish.api.InstancePlugin): asset_name = instance.data.get("asset", None) # Check the number of connected shadingEngines per shape - r = re.compile(cls.regex) + regex_compile = re.compile(cls.regex) + error_message = "object {0} has invalid shader name {1}" for shape in shapes: shading_engines = cmds.listConnections(shape, destination=True, @@ -60,19 +61,18 @@ class ValidateShaderName(pyblish.api.InstancePlugin): ) for shader in shaders: - m = r.match(cls.regex, shader) + m = regex_compile.match(shader) if m is None: invalid.append(shape) - cls.log.error( - "object {0} has invalid shader name {1}".format(shape, - shader) - ) + cls.log.error(error_message.format(shape, shader)) else: - if 'asset' in r.groupindex: + if 'asset' in regex_compile.groupindex: if m.group('asset') != asset_name: invalid.append(shape) - cls.log.error(("object {0} has invalid " - "shader name {1}").format(shape, - shader)) + message = error_message + message += " with missing asset name \"{2}\"" + cls.log.error( + message.format(shape, shader, asset_name) + ) return invalid diff --git a/openpype/hosts/nuke/api/lib.py b/openpype/hosts/nuke/api/lib.py index a75921ca8c..f341a78ad5 100644 --- a/openpype/hosts/nuke/api/lib.py +++ b/openpype/hosts/nuke/api/lib.py @@ -2220,13 +2220,13 @@ class WorkfileSettings(object): handle_end = data["handleEnd"] fps = float(data["fps"]) - frame_start = int(data["frameStart"]) - handle_start - frame_end = int(data["frameEnd"]) + handle_end + frame_start_handle = int(data["frameStart"]) - handle_start + frame_end_handle = int(data["frameEnd"]) + handle_end self._root_node["lock_range"].setValue(False) self._root_node["fps"].setValue(fps) - self._root_node["first_frame"].setValue(frame_start) - self._root_node["last_frame"].setValue(frame_end) + self._root_node["first_frame"].setValue(frame_start_handle) + self._root_node["last_frame"].setValue(frame_end_handle) self._root_node["lock_range"].setValue(True) # setting active viewers diff --git a/openpype/hosts/nuke/plugins/publish/collect_writes.py b/openpype/hosts/nuke/plugins/publish/collect_writes.py index 6697a1e59a..2d1caacdc3 100644 --- a/openpype/hosts/nuke/plugins/publish/collect_writes.py +++ b/openpype/hosts/nuke/plugins/publish/collect_writes.py @@ -133,11 +133,11 @@ class CollectNukeWrites(pyblish.api.InstancePlugin, else: representation['files'] = collected_frames - # inject colorspace data - self.set_representation_colorspace( - representation, instance.context, - colorspace=colorspace - ) + # inject colorspace data + self.set_representation_colorspace( + representation, instance.context, + colorspace=colorspace + ) instance.data["representations"].append(representation) self.log.info("Publishing rendered frames ...") diff --git a/openpype/hosts/resolve/hooks/pre_resolve_setup.py b/openpype/hosts/resolve/hooks/pre_resolve_setup.py index 8574b3ad01..d066fc2da2 100644 --- a/openpype/hosts/resolve/hooks/pre_resolve_setup.py +++ b/openpype/hosts/resolve/hooks/pre_resolve_setup.py @@ -1,4 +1,5 @@ import os +from pathlib import Path import platform from openpype.lib import PreLaunchHook from openpype.hosts.resolve.utils import setup @@ -6,33 +7,57 @@ from openpype.hosts.resolve.utils import setup class ResolvePrelaunch(PreLaunchHook): """ - This hook will check if current workfile path has Resolve - project inside. IF not, it initialize it and finally it pass - path to the project by environment variable to Premiere launcher - shell script. + This hook will set up the Resolve scripting environment as described in + Resolve's documentation found with the installed application at + {resolve}/Support/Developer/Scripting/README.txt + + Prepares the following environment variables: + - `RESOLVE_SCRIPT_API` + - `RESOLVE_SCRIPT_LIB` + + It adds $RESOLVE_SCRIPT_API/Modules to PYTHONPATH. + + Additionally it sets up the Python home for Python 3 based on the + RESOLVE_PYTHON3_HOME in the environment (usually defined in OpenPype's + Application environment for Resolve by the admin). For this it sets + PYTHONHOME and PATH variables. + + It also defines: + - `RESOLVE_UTILITY_SCRIPTS_DIR`: Destination directory for OpenPype + Fusion scripts to be copied to for Resolve to pick them up. + - `OPENPYPE_LOG_NO_COLORS` to True to ensure OP doesn't try to + use logging with terminal colors as it fails in Resolve. + """ + app_groups = ["resolve"] def execute(self): current_platform = platform.system().lower() - PROGRAMDATA = self.launch_context.env.get("PROGRAMDATA", "") - RESOLVE_SCRIPT_API_ = { + programdata = self.launch_context.env.get("PROGRAMDATA", "") + resolve_script_api_locations = { "windows": ( - f"{PROGRAMDATA}/Blackmagic Design/" + f"{programdata}/Blackmagic Design/" "DaVinci Resolve/Support/Developer/Scripting" ), "darwin": ( "/Library/Application Support/Blackmagic Design" "/DaVinci Resolve/Developer/Scripting" ), - "linux": "/opt/resolve/Developer/Scripting" + "linux": "/opt/resolve/Developer/Scripting", } - RESOLVE_SCRIPT_API = os.path.normpath( - RESOLVE_SCRIPT_API_[current_platform]) - self.launch_context.env["RESOLVE_SCRIPT_API"] = RESOLVE_SCRIPT_API + resolve_script_api = Path( + resolve_script_api_locations[current_platform] + ) + self.log.info( + f"setting RESOLVE_SCRIPT_API variable to {resolve_script_api}" + ) + self.launch_context.env[ + "RESOLVE_SCRIPT_API" + ] = resolve_script_api.as_posix() - RESOLVE_SCRIPT_LIB_ = { + resolve_script_lib_dirs = { "windows": ( "C:/Program Files/Blackmagic Design" "/DaVinci Resolve/fusionscript.dll" @@ -41,61 +66,69 @@ class ResolvePrelaunch(PreLaunchHook): "/Applications/DaVinci Resolve/DaVinci Resolve.app" "/Contents/Libraries/Fusion/fusionscript.so" ), - "linux": "/opt/resolve/libs/Fusion/fusionscript.so" + "linux": "/opt/resolve/libs/Fusion/fusionscript.so", } - RESOLVE_SCRIPT_LIB = os.path.normpath( - RESOLVE_SCRIPT_LIB_[current_platform]) - self.launch_context.env["RESOLVE_SCRIPT_LIB"] = RESOLVE_SCRIPT_LIB + resolve_script_lib = Path(resolve_script_lib_dirs[current_platform]) + self.launch_context.env[ + "RESOLVE_SCRIPT_LIB" + ] = resolve_script_lib.as_posix() + self.log.info( + f"setting RESOLVE_SCRIPT_LIB variable to {resolve_script_lib}" + ) - # TODO: add OTIO installation from `openpype/requirements.py` + # TODO: add OTIO installation from `openpype/requirements.py` # making sure python <3.9.* is installed at provided path - python3_home = os.path.normpath( - self.launch_context.env.get("RESOLVE_PYTHON3_HOME", "")) + python3_home = Path( + self.launch_context.env.get("RESOLVE_PYTHON3_HOME", "") + ) - assert os.path.isdir(python3_home), ( + assert python3_home.is_dir(), ( "Python 3 is not installed at the provided folder path. Either " "make sure the `environments\resolve.json` is having correctly " "set `RESOLVE_PYTHON3_HOME` or make sure Python 3 is installed " f"in given path. \nRESOLVE_PYTHON3_HOME: `{python3_home}`" ) - self.launch_context.env["PYTHONHOME"] = python3_home - self.log.info(f"Path to Resolve Python folder: `{python3_home}`...") - - # add to the python path to path - env_path = self.launch_context.env["PATH"] - self.launch_context.env["PATH"] = os.pathsep.join([ - python3_home, - os.path.join(python3_home, "Scripts") - ] + env_path.split(os.pathsep)) - - self.log.debug(f"PATH: {self.launch_context.env['PATH']}") + python3_home_str = python3_home.as_posix() + self.launch_context.env["PYTHONHOME"] = python3_home_str + self.log.info(f"Path to Resolve Python folder: `{python3_home_str}`") # add to the PYTHONPATH env_pythonpath = self.launch_context.env["PYTHONPATH"] - self.launch_context.env["PYTHONPATH"] = os.pathsep.join([ - os.path.join(python3_home, "Lib", "site-packages"), - os.path.join(RESOLVE_SCRIPT_API, "Modules"), - ] + env_pythonpath.split(os.pathsep)) + modules_path = Path(resolve_script_api, "Modules").as_posix() + self.launch_context.env[ + "PYTHONPATH" + ] = f"{modules_path}{os.pathsep}{env_pythonpath}" self.log.debug(f"PYTHONPATH: {self.launch_context.env['PYTHONPATH']}") - RESOLVE_UTILITY_SCRIPTS_DIR_ = { + # add the pythonhome folder to PATH because on Windows + # this is needed for Py3 to be correctly detected within Resolve + env_path = self.launch_context.env["PATH"] + self.log.info(f"Adding `{python3_home_str}` to the PATH variable") + self.launch_context.env[ + "PATH" + ] = f"{python3_home_str}{os.pathsep}{env_path}" + + self.log.debug(f"PATH: {self.launch_context.env['PATH']}") + + resolve_utility_scripts_dirs = { "windows": ( - f"{PROGRAMDATA}/Blackmagic Design" + f"{programdata}/Blackmagic Design" "/DaVinci Resolve/Fusion/Scripts/Comp" ), "darwin": ( "/Library/Application Support/Blackmagic Design" "/DaVinci Resolve/Fusion/Scripts/Comp" ), - "linux": "/opt/resolve/Fusion/Scripts/Comp" + "linux": "/opt/resolve/Fusion/Scripts/Comp", } - RESOLVE_UTILITY_SCRIPTS_DIR = os.path.normpath( - RESOLVE_UTILITY_SCRIPTS_DIR_[current_platform] + resolve_utility_scripts_dir = Path( + resolve_utility_scripts_dirs[current_platform] ) # setting utility scripts dir for scripts syncing - self.launch_context.env["RESOLVE_UTILITY_SCRIPTS_DIR"] = ( - RESOLVE_UTILITY_SCRIPTS_DIR) + self.launch_context.env[ + "RESOLVE_UTILITY_SCRIPTS_DIR" + ] = resolve_utility_scripts_dir.as_posix() # remove terminal coloring tags self.launch_context.env["OPENPYPE_LOG_NO_COLORS"] = "True" diff --git a/openpype/hosts/resolve/utils.py b/openpype/hosts/resolve/utils.py index 5881f153ae..8e5dd9a188 100644 --- a/openpype/hosts/resolve/utils.py +++ b/openpype/hosts/resolve/utils.py @@ -8,30 +8,30 @@ RESOLVE_ROOT_DIR = os.path.dirname(os.path.abspath(__file__)) def setup(env): log = Logger.get_logger("ResolveSetup") scripts = {} - us_env = env.get("RESOLVE_UTILITY_SCRIPTS_SOURCE_DIR") - us_dir = env["RESOLVE_UTILITY_SCRIPTS_DIR"] + util_scripts_env = env.get("RESOLVE_UTILITY_SCRIPTS_SOURCE_DIR") + util_scripts_dir = env["RESOLVE_UTILITY_SCRIPTS_DIR"] - us_paths = [os.path.join( + util_scripts_paths = [os.path.join( RESOLVE_ROOT_DIR, "utility_scripts" )] # collect script dirs - if us_env: - log.info("Utility Scripts Env: `{}`".format(us_env)) - us_paths = us_env.split( - os.pathsep) + us_paths + if util_scripts_env: + log.info("Utility Scripts Env: `{}`".format(util_scripts_env)) + util_scripts_paths = util_scripts_env.split( + os.pathsep) + util_scripts_paths # collect scripts from dirs - for path in us_paths: + for path in util_scripts_paths: scripts.update({path: os.listdir(path)}) - log.info("Utility Scripts Dir: `{}`".format(us_paths)) + log.info("Utility Scripts Dir: `{}`".format(util_scripts_paths)) log.info("Utility Scripts: `{}`".format(scripts)) # make sure no script file is in folder - for s in os.listdir(us_dir): - path = os.path.join(us_dir, s) + for script in os.listdir(util_scripts_dir): + path = os.path.join(util_scripts_dir, script) log.info("Removing `{}`...".format(path)) if os.path.isdir(path): shutil.rmtree(path, onerror=None) @@ -39,12 +39,10 @@ def setup(env): os.remove(path) # copy scripts into Resolve's utility scripts dir - for d, sl in scripts.items(): - # directory and scripts list - for s in sl: - # script in script list - src = os.path.join(d, s) - dst = os.path.join(us_dir, s) + for directory, scripts in scripts.items(): + for script in scripts: + src = os.path.join(directory, script) + dst = os.path.join(util_scripts_dir, script) log.info("Copying `{}` to `{}`...".format(src, dst)) if os.path.isdir(src): shutil.copytree( diff --git a/openpype/hosts/unreal/README.md b/openpype/hosts/unreal/README.md index 0a69b9e0cf..d131105659 100644 --- a/openpype/hosts/unreal/README.md +++ b/openpype/hosts/unreal/README.md @@ -4,6 +4,6 @@ Supported Unreal Engine version is 4.26+ (mainly because of major Python changes ### Project naming Unreal doesn't support project names starting with non-alphabetic character. So names like `123_myProject` are -invalid. If OpenPype detects such name it automatically prepends letter **P** to make it valid name, so `123_myProject` +invalid. If Ayon detects such name it automatically prepends letter **P** to make it valid name, so `123_myProject` will become `P123_myProject`. There is also soft-limit on project name length to be shorter than 20 characters. -Longer names will issue warning in Unreal Editor that there might be possible side effects. \ No newline at end of file +Longer names will issue warning in Unreal Editor that there might be possible side effects. diff --git a/openpype/hosts/unreal/addon.py b/openpype/hosts/unreal/addon.py index 24e2db975d..1119b5c16c 100644 --- a/openpype/hosts/unreal/addon.py +++ b/openpype/hosts/unreal/addon.py @@ -1,5 +1,5 @@ import os -from openpype.modules import OpenPypeModule, IHostAddon +from openpype.modules import IHostAddon, OpenPypeModule UNREAL_ROOT_DIR = os.path.dirname(os.path.abspath(__file__)) @@ -13,15 +13,27 @@ class UnrealAddon(OpenPypeModule, IHostAddon): def add_implementation_envs(self, env, app): """Modify environments to contain all required for implementation.""" - # Set OPENPYPE_UNREAL_PLUGIN required for Unreal implementation + # Set AYON_UNREAL_PLUGIN required for Unreal implementation + # Imports are in this method for Python 2 compatiblity of an addon + from pathlib import Path - ue_plugin = "UE_5.0" if app.name[:1] == "5" else "UE_4.7" + from .lib import get_compatible_integration + + ue_version = app.name.replace("-", ".") unreal_plugin_path = os.path.join( - UNREAL_ROOT_DIR, "integration", ue_plugin, "OpenPype" + UNREAL_ROOT_DIR, "integration", "UE_{}".format(ue_version), "Ayon" ) - if not env.get("OPENPYPE_UNREAL_PLUGIN") or \ - env.get("OPENPYPE_UNREAL_PLUGIN") != unreal_plugin_path: - env["OPENPYPE_UNREAL_PLUGIN"] = unreal_plugin_path + if not Path(unreal_plugin_path).exists(): + compatible_versions = get_compatible_integration( + ue_version, Path(UNREAL_ROOT_DIR) / "integration" + ) + if compatible_versions: + unreal_plugin_path = compatible_versions[-1] / "Ayon" + unreal_plugin_path = unreal_plugin_path.as_posix() + + if not env.get("AYON_UNREAL_PLUGIN") or \ + env.get("AYON_UNREAL_PLUGIN") != unreal_plugin_path: + env["AYON_UNREAL_PLUGIN"] = unreal_plugin_path # Set default environments if are not set via settings defaults = { diff --git a/openpype/hosts/unreal/api/__init__.py b/openpype/hosts/unreal/api/__init__.py index 2618a7677c..de0fce13d5 100644 --- a/openpype/hosts/unreal/api/__init__.py +++ b/openpype/hosts/unreal/api/__init__.py @@ -1,5 +1,5 @@ # -*- coding: utf-8 -*- -"""Unreal Editor OpenPype host API.""" +"""Unreal Editor Ayon host API.""" from .plugin import ( UnrealActorCreator, diff --git a/openpype/hosts/unreal/api/helpers.py b/openpype/hosts/unreal/api/helpers.py index 0b6f07f52f..e9ab3fb4c5 100644 --- a/openpype/hosts/unreal/api/helpers.py +++ b/openpype/hosts/unreal/api/helpers.py @@ -2,15 +2,15 @@ import unreal # noqa -class OpenPypeUnrealException(Exception): +class AyonUnrealException(Exception): pass @unreal.uclass() -class OpenPypeHelpers(unreal.OpenPypeLib): - """Class wrapping some useful functions for OpenPype. +class AyonHelpers(unreal.AyonLib): + """Class wrapping some useful functions for Ayon. - This class is extending native BP class in OpenPype Integration Plugin. + This class is extending native BP class in Ayon Integration Plugin. """ @@ -29,13 +29,13 @@ class OpenPypeHelpers(unreal.OpenPypeLib): Example: - OpenPypeHelpers().set_folder_color( + AyonHelpers().set_folder_color( "/Game/Path", unreal.LinearColor(a=1.0, r=1.0, g=0.5, b=0) ) Note: This will take effect only after Editor is restarted. I couldn't - find a way to refresh it. Also this saves the color definition + find a way to refresh it. Also, this saves the color definition into the project config, binding this path with color. So if you delete this path and later re-create, it will set this color again. diff --git a/openpype/hosts/unreal/api/pipeline.py b/openpype/hosts/unreal/api/pipeline.py index 1a7c626984..bb45fa8c01 100644 --- a/openpype/hosts/unreal/api/pipeline.py +++ b/openpype/hosts/unreal/api/pipeline.py @@ -14,7 +14,7 @@ from openpype.pipeline import ( register_creator_plugin_path, deregister_loader_plugin_path, deregister_creator_plugin_path, - AVALON_CONTAINER_ID, + AYON_CONTAINER_ID, ) from openpype.tools.utils import host_tools import openpype.hosts.unreal @@ -22,12 +22,13 @@ from openpype.host import HostBase, ILoadHost, IPublishHost import unreal # noqa +# Rename to Ayon once parent module renames logger = logging.getLogger("openpype.hosts.unreal") -OPENPYPE_CONTAINERS = "OpenPypeContainers" -CONTEXT_CONTAINER = "OpenPype/context.json" +AYON_CONTAINERS = "AyonContainers" +CONTEXT_CONTAINER = "Ayon/context.json" UNREAL_VERSION = semver.VersionInfo( - *os.getenv("OPENPYPE_UNREAL_VERSION").split(".") + *os.getenv("AYON_UNREAL_VERSION").split(".") ) HOST_DIR = os.path.dirname(os.path.abspath(openpype.hosts.unreal.__file__)) @@ -53,14 +54,14 @@ class UnrealHost(HostBase, ILoadHost, IPublishHost): def get_containers(self): return ls() - def show_tools_popup(self): + @staticmethod + def show_tools_popup(): """Show tools popup with actions leading to show other tools.""" - show_tools_popup() - def show_tools_dialog(self): + @staticmethod + def show_tools_dialog(): """Show tools dialog with actions leading to show other tools.""" - show_tools_dialog() def update_context_data(self, data, changes): @@ -72,9 +73,10 @@ class UnrealHost(HostBase, ILoadHost, IPublishHost): with open(op_ctx, "w+") as f: json.dump(data, f) break - except IOError: + except IOError as e: if i == attempts - 1: - raise Exception("Failed to write context data. Aborting.") + raise Exception( + "Failed to write context data. Aborting.") from e unreal.log_warning("Failed to write context data. Retrying...") i += 1 time.sleep(3) @@ -95,19 +97,30 @@ def install(): print("-=" * 40) logo = '''. . - ____________ - / \\ __ \\ - \\ \\ \\/_\\ \\ - \\ \\ _____/ ______ - \\ \\ \\___// \\ \\ - \\ \\____\\ \\ \\_____\\ - \\/_____/ \\/______/ PYPE Club . + Β· + β”‚ + Β·βˆ™/ + Β·-βˆ™β€’βˆ™-Β· + / \\ /βˆ™Β· / \\ + βˆ™ \\ β”‚ / βˆ™ + \\ \\ Β· / / + \\\\ βˆ™ βˆ™ // + \\\\/ \\// + ___ + β”‚ β”‚ + β”‚ β”‚ + β”‚ β”‚ + β”‚___β”‚ + -Β· + + Β·-─═─-βˆ™ A Y O N βˆ™-─═─-Β· + by YNPUT . ''' print(logo) - print("installing OpenPype for Unreal ...") + print("installing Ayon for Unreal ...") print("-=" * 40) - logger.info("installing OpenPype for Unreal") + logger.info("installing Ayon for Unreal") pyblish.api.register_host("unreal") pyblish.api.register_plugin_path(str(PUBLISH_PATH)) register_loader_plugin_path(str(LOAD_PATH)) @@ -117,7 +130,7 @@ def install(): def uninstall(): - """Uninstall Unreal configuration for Avalon.""" + """Uninstall Unreal configuration for Ayon.""" pyblish.api.deregister_plugin_path(str(PUBLISH_PATH)) deregister_loader_plugin_path(str(LOAD_PATH)) deregister_creator_plugin_path(str(CREATE_PATH)) @@ -125,14 +138,14 @@ def uninstall(): def _register_callbacks(): """ - TODO: Implement callbacks if supported by UE4 + TODO: Implement callbacks if supported by UE """ pass def _register_events(): """ - TODO: Implement callbacks if supported by UE4 + TODO: Implement callbacks if supported by UE """ pass @@ -146,32 +159,30 @@ def ls(): """ ar = unreal.AssetRegistryHelpers.get_asset_registry() # UE 5.1 changed how class name is specified - class_name = ["/Script/OpenPype", "AssetContainer"] if UNREAL_VERSION.major == 5 and UNREAL_VERSION.minor > 0 else "AssetContainer" # noqa - openpype_containers = ar.get_assets_by_class(class_name, True) + class_name = ["/Script/Ayon", "AyonAssetContainer"] if UNREAL_VERSION.major == 5 and UNREAL_VERSION.minor > 0 else "AyonAssetContainer" # noqa + ayon_containers = ar.get_assets_by_class(class_name, True) # get_asset_by_class returns AssetData. To get all metadata we need to # load asset. get_tag_values() work only on metadata registered in # Asset Registry Project settings (and there is no way to set it with # python short of editing ini configuration file). - for asset_data in openpype_containers: + for asset_data in ayon_containers: asset = asset_data.get_asset() data = unreal.EditorAssetLibrary.get_metadata_tag_values(asset) data["objectName"] = asset_data.asset_name - data = cast_map_to_str_dict(data) - - yield data + yield cast_map_to_str_dict(data) def ls_inst(): ar = unreal.AssetRegistryHelpers.get_asset_registry() # UE 5.1 changed how class name is specified class_name = [ - "/Script/OpenPype", - "OpenPypePublishInstance" + "/Script/Ayon", + "AyonPublishInstance" ] if ( UNREAL_VERSION.major == 5 and UNREAL_VERSION.minor > 0 - ) else "OpenPypePublishInstance" # noqa + ) else "AyonPublishInstance" # noqa instances = ar.get_assets_by_class(class_name, True) # get_asset_by_class returns AssetData. To get all metadata we need to @@ -182,13 +193,11 @@ def ls_inst(): asset = asset_data.get_asset() data = unreal.EditorAssetLibrary.get_metadata_tag_values(asset) data["objectName"] = asset_data.asset_name - data = cast_map_to_str_dict(data) - - yield data + yield cast_map_to_str_dict(data) def parse_container(container): - """To get data from container, AssetContainer must be loaded. + """To get data from container, AyonAssetContainer must be loaded. Args: container(str): path to container @@ -217,7 +226,7 @@ def containerise(name, namespace, nodes, context, loader=None, suffix="_CON"): Unreal doesn't support *groups* of assets that you can add metadata to. But it does support folders that helps to organize asset. Unfortunately those folders are just that - you cannot add any additional information - to them. OpenPype Integration Plugin is providing way out - Implementing + to them. Ayon Integration Plugin is providing way out - Implementing `AssetContainer` Blueprint class. This class when added to folder can handle metadata on it using standard :func:`unreal.EditorAssetLibrary.set_metadata_tag()` and @@ -226,30 +235,30 @@ def containerise(name, namespace, nodes, context, loader=None, suffix="_CON"): those assets is available as `assets` property. This is list of strings starting with asset type and ending with its path: - `Material /Game/OpenPype/Test/TestMaterial.TestMaterial` + `Material /Game/Ayon/Test/TestMaterial.TestMaterial` """ # 1 - create directory for container root = "/Game" - container_name = "{}{}".format(name, suffix) + container_name = f"{name}{suffix}" new_name = move_assets_to_path(root, container_name, nodes) # 2 - create Asset Container there - path = "{}/{}".format(root, new_name) + path = f"{root}/{new_name}" create_container(container=container_name, path=path) namespace = path data = { - "schema": "openpype:container-2.0", - "id": AVALON_CONTAINER_ID, + "schema": "ayon:container-2.0", + "id": AYON_CONTAINER_ID, "name": new_name, "namespace": namespace, "loader": str(loader), "representation": context["representation"]["_id"], } # 3 - imprint data - imprint("{}/{}".format(path, container_name), data) + imprint(f"{path}/{container_name}", data) return path @@ -257,7 +266,7 @@ def instantiate(root, name, data, assets=None, suffix="_INS"): """Bundles *nodes* into *container*. Marking it with metadata as publishable instance. If assets are provided, - they are moved to new path where `OpenPypePublishInstance` class asset is + they are moved to new path where `AyonPublishInstance` class asset is created and imprinted with metadata. This can then be collected for publishing by Pyblish for example. @@ -271,7 +280,7 @@ def instantiate(root, name, data, assets=None, suffix="_INS"): suffix (str): suffix string to append to instance name """ - container_name = "{}{}".format(name, suffix) + container_name = f"{name}{suffix}" # if we specify assets, create new folder and move them there. If not, # just create empty folder @@ -280,10 +289,10 @@ def instantiate(root, name, data, assets=None, suffix="_INS"): else: new_name = create_folder(root, name) - path = "{}/{}".format(root, new_name) + path = f"{root}/{new_name}" create_publish_instance(instance=container_name, path=path) - imprint("{}/{}".format(path, container_name), data) + imprint(f"{path}/{container_name}", data) def imprint(node, data): @@ -299,7 +308,7 @@ def imprint(node, data): loaded_asset, key, str(value) ) - with unreal.ScopedEditorTransaction("OpenPype containerising"): + with unreal.ScopedEditorTransaction("Ayon containerising"): unreal.EditorAssetLibrary.save_asset(node) @@ -366,11 +375,11 @@ def create_folder(root: str, name: str) -> str: eal = unreal.EditorAssetLibrary index = 1 while True: - if eal.does_directory_exist("{}/{}".format(root, name)): - name = "{}{}".format(name, index) + if eal.does_directory_exist(f"{root}/{name}"): + name = f"{name}{index}" index += 1 else: - eal.make_directory("{}/{}".format(root, name)) + eal.make_directory(f"{root}/{name}") break return name @@ -403,9 +412,7 @@ def move_assets_to_path(root: str, name: str, assets: List[str]) -> str: unreal.log(assets) for asset in assets: loaded = eal.load_asset(asset) - eal.rename_asset( - asset, "{}/{}/{}".format(root, name, loaded.get_name()) - ) + eal.rename_asset(asset, f"{root}/{name}/{loaded.get_name()}") return name @@ -432,17 +439,16 @@ def create_container(container: str, path: str) -> unreal.Object: ) """ - factory = unreal.AssetContainerFactory() + factory = unreal.AyonAssetContainerFactory() tools = unreal.AssetToolsHelpers().get_asset_tools() - asset = tools.create_asset(container, path, None, factory) - return asset + return tools.create_asset(container, path, None, factory) def create_publish_instance(instance: str, path: str) -> unreal.Object: - """Helper function to create OpenPype Publish Instance on given path. + """Helper function to create Ayon Publish Instance on given path. - This behaves similarly as :func:`create_openpype_container`. + This behaves similarly as :func:`create_ayon_container`. Args: path (str): Path where to create Publish Instance. @@ -460,10 +466,9 @@ def create_publish_instance(instance: str, path: str) -> unreal.Object: ) """ - factory = unreal.OpenPypePublishInstanceFactory() + factory = unreal.AyonPublishInstanceFactory() tools = unreal.AssetToolsHelpers().get_asset_tools() - asset = tools.create_asset(instance, path, None, factory) - return asset + return tools.create_asset(instance, path, None, factory) def cast_map_to_str_dict(umap) -> dict: @@ -494,11 +499,14 @@ def get_subsequences(sequence: unreal.LevelSequence): """ tracks = sequence.get_master_tracks() - subscene_track = None - for t in tracks: - if t.get_class() == unreal.MovieSceneSubTrack.static_class(): - subscene_track = t - break + subscene_track = next( + ( + t + for t in tracks + if t.get_class() == unreal.MovieSceneSubTrack.static_class() + ), + None, + ) if subscene_track is not None and subscene_track.get_sections(): return subscene_track.get_sections() return [] diff --git a/openpype/hosts/unreal/api/plugin.py b/openpype/hosts/unreal/api/plugin.py index d60050a696..26ef69af86 100644 --- a/openpype/hosts/unreal/api/plugin.py +++ b/openpype/hosts/unreal/api/plugin.py @@ -31,7 +31,7 @@ from openpype.pipeline import ( @six.add_metaclass(ABCMeta) class UnrealBaseCreator(Creator): """Base class for Unreal creator plugins.""" - root = "/Game/OpenPype/PublishInstances" + root = "/Game/Ayon/AyonPublishInstances" suffix = "_INS" @staticmethod @@ -243,5 +243,5 @@ class UnrealActorCreator(UnrealBaseCreator): class Loader(LoaderPlugin, ABC): - """This serves as skeleton for future OpenPype specific functionality""" + """This serves as skeleton for future Ayon specific functionality""" pass diff --git a/openpype/hosts/unreal/api/rendering.py b/openpype/hosts/unreal/api/rendering.py index 3b54ab08a2..efe6fc54ad 100644 --- a/openpype/hosts/unreal/api/rendering.py +++ b/openpype/hosts/unreal/api/rendering.py @@ -51,7 +51,7 @@ def start_rendering(): # instances = pipeline.ls_inst() instances = [ a for a in assets - if a.get_class().get_name() == "OpenPypePublishInstance"] + if a.get_class().get_name() == "AyonPublishInstance"] inst_data = [] @@ -64,8 +64,9 @@ def start_rendering(): project = os.environ.get("AVALON_PROJECT") anatomy = Anatomy(project) root = anatomy.roots['renders'] - except Exception: - raise Exception("Could not find render root in anatomy settings.") + except Exception as e: + raise Exception( + "Could not find render root in anatomy settings.") from e render_dir = f"{root}/{project}" @@ -121,7 +122,7 @@ def start_rendering(): job = queue.allocate_new_job(unreal.MoviePipelineExecutorJob) job.sequence = unreal.SoftObjectPath(i["master_sequence"]) job.map = unreal.SoftObjectPath(i["master_level"]) - job.author = "OpenPype" + job.author = "Ayon" # If we have a saved configuration, copy it to the job. if config: @@ -129,7 +130,7 @@ def start_rendering(): # User data could be used to pass data to the job, that can be # read in the job's OnJobFinished callback. We could, - # for instance, pass the AvalonPublishInstance's path to the job. + # for instance, pass the AyonPublishInstance's path to the job. # job.user_data = "" output_dir = render_setting.get('output') diff --git a/openpype/hosts/unreal/api/tools_ui.py b/openpype/hosts/unreal/api/tools_ui.py index 8531472142..5a4c689918 100644 --- a/openpype/hosts/unreal/api/tools_ui.py +++ b/openpype/hosts/unreal/api/tools_ui.py @@ -64,7 +64,7 @@ class ToolsDialog(QtWidgets.QDialog): def __init__(self, *args, **kwargs): super(ToolsDialog, self).__init__(*args, **kwargs) - self.setWindowTitle("OpenPype tools") + self.setWindowTitle("Ayon tools") icon = QtGui.QIcon(resources.get_openpype_icon_filepath()) self.setWindowIcon(icon) diff --git a/openpype/hosts/unreal/hooks/pre_workfile_preparation.py b/openpype/hosts/unreal/hooks/pre_workfile_preparation.py index efbacc3b16..f01609d314 100644 --- a/openpype/hosts/unreal/hooks/pre_workfile_preparation.py +++ b/openpype/hosts/unreal/hooks/pre_workfile_preparation.py @@ -186,15 +186,15 @@ class UnrealPrelaunchHook(PreLaunchHook): project_path.mkdir(parents=True, exist_ok=True) - # Set "OPENPYPE_UNREAL_PLUGIN" to current process environment for + # Set "AYON_UNREAL_PLUGIN" to current process environment for # execution of `create_unreal_project` - if self.launch_context.env.get("OPENPYPE_UNREAL_PLUGIN"): + if self.launch_context.env.get("AYON_UNREAL_PLUGIN"): self.log.info(( - f"{self.signature} using OpenPype plugin from " - f"{self.launch_context.env.get('OPENPYPE_UNREAL_PLUGIN')}" + f"{self.signature} using Ayon plugin from " + f"{self.launch_context.env.get('AYON_UNREAL_PLUGIN')}" )) - env_key = "OPENPYPE_UNREAL_PLUGIN" + env_key = "AYON_UNREAL_PLUGIN" if self.launch_context.env.get(env_key): os.environ[env_key] = self.launch_context.env[env_key] @@ -213,7 +213,7 @@ class UnrealPrelaunchHook(PreLaunchHook): engine_path, project_path) - self.launch_context.env["OPENPYPE_UNREAL_VERSION"] = engine_version + self.launch_context.env["AYON_UNREAL_VERSION"] = engine_version # Append project file to launch arguments self.launch_context.launch_args.append( f"\"{project_file.as_posix()}\"") diff --git a/openpype/hosts/unreal/integration b/openpype/hosts/unreal/integration new file mode 160000 index 0000000000..ff15c70077 --- /dev/null +++ b/openpype/hosts/unreal/integration @@ -0,0 +1 @@ +Subproject commit ff15c700771e719cc5f3d561ac5d6f7590623986 diff --git a/openpype/hosts/unreal/integration/UE_4.7/CommandletProject/.gitignore b/openpype/hosts/unreal/integration/UE_4.7/CommandletProject/.gitignore deleted file mode 100644 index e74e6886b7..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.7/CommandletProject/.gitignore +++ /dev/null @@ -1,8 +0,0 @@ -/Saved -/DerivedDataCache -/Intermediate -/Content -/Config -/Binaries -/.idea -/.vs \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_4.7/CommandletProject/CommandletProject.uproject b/openpype/hosts/unreal/integration/UE_4.7/CommandletProject/CommandletProject.uproject deleted file mode 100644 index 4d75e03bf3..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.7/CommandletProject/CommandletProject.uproject +++ /dev/null @@ -1,12 +0,0 @@ -{ - "FileVersion": 3, - "EngineAssociation": "4.27", - "Category": "", - "Description": "", - "Plugins": [ - { - "Name": "OpenPype", - "Enabled": true - } - ] -} \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/.gitignore b/openpype/hosts/unreal/integration/UE_4.7/OpenPype/.gitignore deleted file mode 100644 index b32a6f55e5..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/.gitignore +++ /dev/null @@ -1,35 +0,0 @@ -# Prerequisites -*.d - -# Compiled Object files -*.slo -*.lo -*.o -*.obj - -# Precompiled Headers -*.gch -*.pch - -# Compiled Dynamic libraries -*.so -*.dylib -*.dll - -# Fortran module files -*.mod -*.smod - -# Compiled Static libraries -*.lai -*.la -*.a -*.lib - -# Executables -*.exe -*.out -*.app - -/Binaries -/Intermediate diff --git a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Config/DefaultOpenPypeSettings.ini b/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Config/DefaultOpenPypeSettings.ini deleted file mode 100644 index 8a883cf1db..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Config/DefaultOpenPypeSettings.ini +++ /dev/null @@ -1,2 +0,0 @@ -ο»Ώ[/Script/OpenPype.OpenPypeSettings] -FolderColor=(R=91,G=197,B=220,A=255) \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Config/FilterPlugin.ini b/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Config/FilterPlugin.ini deleted file mode 100644 index ccebca2f32..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Config/FilterPlugin.ini +++ /dev/null @@ -1,8 +0,0 @@ -[FilterPlugin] -; This section lists additional files which will be packaged along with your plugin. Paths should be listed relative to the root plugin directory, and -; may include "...", "*", and "?" wildcards to match directories, files, and individual characters respectively. -; -; Examples: -; /README.txt -; /Extras/... -; /Binaries/ThirdParty/*.dll diff --git a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Content/Python/init_unreal.py b/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Content/Python/init_unreal.py deleted file mode 100644 index b85f970699..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Content/Python/init_unreal.py +++ /dev/null @@ -1,30 +0,0 @@ -import unreal - -openpype_detected = True -try: - from openpype.pipeline import install_host - from openpype.hosts.unreal.api import UnrealHost - - openpype_host = UnrealHost() -except ImportError as exc: - openpype_host = None - openpype_detected = False - unreal.log_error("OpenPype: cannot load OpenPype [ {} ]".format(exc)) - -if openpype_detected: - install_host(openpype_host) - - -@unreal.uclass() -class OpenPypeIntegration(unreal.OpenPypePythonBridge): - @unreal.ufunction(override=True) - def RunInPython_Popup(self): - unreal.log_warning("OpenPype: showing tools popup") - if openpype_detected: - openpype_host.show_tools_popup() - - @unreal.ufunction(override=True) - def RunInPython_Dialog(self): - unreal.log_warning("OpenPype: showing tools dialog") - if openpype_detected: - openpype_host.show_tools_dialog() diff --git a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/OpenPype.uplugin b/openpype/hosts/unreal/integration/UE_4.7/OpenPype/OpenPype.uplugin deleted file mode 100644 index b2cbe3cff3..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/OpenPype.uplugin +++ /dev/null @@ -1,23 +0,0 @@ -{ - "FileVersion": 3, - "Version": 1, - "VersionName": "1.0", - "FriendlyName": "OpenPype", - "Description": "OpenPype Integration", - "Category": "OpenPype.Integration", - "CreatedBy": "Ondrej Samohel", - "CreatedByURL": "https://openpype.io", - "DocsURL": "https://openpype.io/docs/artist_hosts_unreal", - "MarketplaceURL": "", - "SupportURL": "https://pype.club/", - "EngineVersion": "4.27", - "CanContainContent": true, - "Installed": true, - "Modules": [ - { - "Name": "OpenPype", - "Type": "Editor", - "LoadingPhase": "Default" - } - ] -} \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/README.md b/openpype/hosts/unreal/integration/UE_4.7/OpenPype/README.md deleted file mode 100644 index a08c1ada39..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/README.md +++ /dev/null @@ -1,11 +0,0 @@ -# OpenPype Unreal Integration plugin - UE 4.x - -This is plugin for Unreal Editor, creating menu for [OpenPype](https://github.com/getavalon) tools to run. - -## How does this work - -Plugin is creating basic menu items in **Window/OpenPype** section of Unreal Editor main menu and a button -on the main toolbar with associated menu. Clicking on those menu items is calling callbacks that are -declared in c++ but needs to be implemented during Unreal Editor -startup in `Plugins/OpenPype/Content/Python/init_unreal.py` - this should be executed by Unreal Editor -automatically. diff --git a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Resources/openpype128.png b/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Resources/openpype128.png deleted file mode 100644 index abe8a807ef..0000000000 Binary files a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Resources/openpype128.png and /dev/null differ diff --git a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Resources/openpype40.png b/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Resources/openpype40.png deleted file mode 100644 index f983e7a1f2..0000000000 Binary files a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Resources/openpype40.png and /dev/null differ diff --git a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Resources/openpype512.png b/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Resources/openpype512.png deleted file mode 100644 index 97c4d4326b..0000000000 Binary files a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Resources/openpype512.png and /dev/null differ diff --git a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/OpenPype.Build.cs b/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/OpenPype.Build.cs deleted file mode 100644 index f77c1383eb..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/OpenPype.Build.cs +++ /dev/null @@ -1,59 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. - -using UnrealBuildTool; - -public class OpenPype : ModuleRules -{ - public OpenPype(ReadOnlyTargetRules Target) : base(Target) - { - PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs; - - PublicIncludePaths.AddRange( - new string[] { - // ... add public include paths required here ... - } - ); - - - PrivateIncludePaths.AddRange( - new string[] { - // ... add other private include paths required here ... - } - ); - - - PublicDependencyModuleNames.AddRange( - new string[] - { - "Core", - // ... add other public dependencies that you statically link with here ... - } - ); - - - PrivateDependencyModuleNames.AddRange( - new string[] - { - "GameProjectGeneration", - "Projects", - "InputCore", - "UnrealEd", - "LevelEditor", - "CoreUObject", - "Engine", - "Slate", - "SlateCore", - "AssetTools" - // ... add private dependencies that you statically link with here ... - } - ); - - - DynamicallyLoadedModuleNames.AddRange( - new string[] - { - // ... add any modules that your module loads dynamically here ... - } - ); - } -} diff --git a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Private/Commandlets/Implementations/OPGenerateProjectCommandlet.cpp b/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Private/Commandlets/Implementations/OPGenerateProjectCommandlet.cpp deleted file mode 100644 index abb1975027..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Private/Commandlets/Implementations/OPGenerateProjectCommandlet.cpp +++ /dev/null @@ -1,141 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#include "Commandlets/Implementations/OPGenerateProjectCommandlet.h" - -#include "Editor.h" -#include "GameProjectUtils.h" -#include "OPConstants.h" -#include "Commandlets/OPActionResult.h" -#include "ProjectDescriptor.h" - -int32 UOPGenerateProjectCommandlet::Main(const FString& CommandLineParams) -{ - //Parses command line parameters & creates structure FProjectInformation - const FOPGenerateProjectParams ParsedParams = FOPGenerateProjectParams(CommandLineParams); - ProjectInformation = ParsedParams.GenerateUEProjectInformation(); - - //Creates .uproject & other UE files - EVALUATE_OP_ACTION_RESULT(TryCreateProject()); - - //Loads created .uproject - EVALUATE_OP_ACTION_RESULT(TryLoadProjectDescriptor()); - - //Adds needed plugin to .uproject - AttachPluginsToProjectDescriptor(); - - //Saves .uproject - EVALUATE_OP_ACTION_RESULT(TrySave()); - - //When we are here, there should not be problems in generating Unreal Project for OpenPype - return 0; -} - - -FOPGenerateProjectParams::FOPGenerateProjectParams(): FOPGenerateProjectParams("") -{ -} - -FOPGenerateProjectParams::FOPGenerateProjectParams(const FString& CommandLineParams): CommandLineParams( - CommandLineParams) -{ - UCommandlet::ParseCommandLine(*CommandLineParams, Tokens, Switches); -} - -FProjectInformation FOPGenerateProjectParams::GenerateUEProjectInformation() const -{ - FProjectInformation ProjectInformation = FProjectInformation(); - ProjectInformation.ProjectFilename = GetProjectFileName(); - - ProjectInformation.bShouldGenerateCode = IsSwitchPresent("GenerateCode"); - - return ProjectInformation; -} - -FString FOPGenerateProjectParams::TryGetToken(const int32 Index) const -{ - return Tokens.IsValidIndex(Index) ? Tokens[Index] : ""; -} - -FString FOPGenerateProjectParams::GetProjectFileName() const -{ - return TryGetToken(0); -} - -bool FOPGenerateProjectParams::IsSwitchPresent(const FString& Switch) const -{ - return INDEX_NONE != Switches.IndexOfByPredicate([&Switch](const FString& Item) -> bool - { - return Item.Equals(Switch); - } - ); -} - - -UOPGenerateProjectCommandlet::UOPGenerateProjectCommandlet() -{ - LogToConsole = true; -} - -FOP_ActionResult UOPGenerateProjectCommandlet::TryCreateProject() const -{ - FText FailReason; - FText FailLog; - TArray OutCreatedFiles; - - if (!GameProjectUtils::CreateProject(ProjectInformation, FailReason, FailLog, &OutCreatedFiles)) - return FOP_ActionResult(EOP_ActionResult::ProjectNotCreated, FailReason); - return FOP_ActionResult(); -} - -FOP_ActionResult UOPGenerateProjectCommandlet::TryLoadProjectDescriptor() -{ - FText FailReason; - const bool bLoaded = ProjectDescriptor.Load(ProjectInformation.ProjectFilename, FailReason); - - return FOP_ActionResult(bLoaded ? EOP_ActionResult::Ok : EOP_ActionResult::ProjectNotLoaded, FailReason); -} - -void UOPGenerateProjectCommandlet::AttachPluginsToProjectDescriptor() -{ - FPluginReferenceDescriptor OPPluginDescriptor; - OPPluginDescriptor.bEnabled = true; - OPPluginDescriptor.Name = OPConstants::OP_PluginName; - ProjectDescriptor.Plugins.Add(OPPluginDescriptor); - - FPluginReferenceDescriptor PythonPluginDescriptor; - PythonPluginDescriptor.bEnabled = true; - PythonPluginDescriptor.Name = OPConstants::PythonScript_PluginName; - ProjectDescriptor.Plugins.Add(PythonPluginDescriptor); - - FPluginReferenceDescriptor SequencerScriptingPluginDescriptor; - SequencerScriptingPluginDescriptor.bEnabled = true; - SequencerScriptingPluginDescriptor.Name = OPConstants::SequencerScripting_PluginName; - ProjectDescriptor.Plugins.Add(SequencerScriptingPluginDescriptor); - - FPluginReferenceDescriptor MovieRenderPipelinePluginDescriptor; - MovieRenderPipelinePluginDescriptor.bEnabled = true; - MovieRenderPipelinePluginDescriptor.Name = OPConstants::MovieRenderPipeline_PluginName; - ProjectDescriptor.Plugins.Add(MovieRenderPipelinePluginDescriptor); - - FPluginReferenceDescriptor EditorScriptingPluginDescriptor; - EditorScriptingPluginDescriptor.bEnabled = true; - EditorScriptingPluginDescriptor.Name = OPConstants::EditorScriptingUtils_PluginName; - ProjectDescriptor.Plugins.Add(EditorScriptingPluginDescriptor); -} - -FOP_ActionResult UOPGenerateProjectCommandlet::TrySave() -{ - FText FailReason; - const bool bSaved = ProjectDescriptor.Save(ProjectInformation.ProjectFilename, FailReason); - - return FOP_ActionResult(bSaved ? EOP_ActionResult::Ok : EOP_ActionResult::ProjectNotSaved, FailReason); -} - -FOPGenerateProjectParams UOPGenerateProjectCommandlet::ParseParameters(const FString& Params) const -{ - FOPGenerateProjectParams ParamsResult; - - TArray Tokens, Switches; - ParseCommandLine(*Params, Tokens, Switches); - - return ParamsResult; -} diff --git a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Private/Commandlets/OPActionResult.cpp b/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Private/Commandlets/OPActionResult.cpp deleted file mode 100644 index 6e50ef2221..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Private/Commandlets/OPActionResult.cpp +++ /dev/null @@ -1,41 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. - - -#include "Commandlets/OPActionResult.h" -#include "Logging/OP_Log.h" - -EOP_ActionResult::Type& FOP_ActionResult::GetStatus() -{ - return Status; -} - -FText& FOP_ActionResult::GetReason() -{ - return Reason; -} - -FOP_ActionResult::FOP_ActionResult():Status(EOP_ActionResult::Type::Ok) -{ - -} - -FOP_ActionResult::FOP_ActionResult(const EOP_ActionResult::Type& InEnum):Status(InEnum) -{ - TryLog(); -} - -FOP_ActionResult::FOP_ActionResult(const EOP_ActionResult::Type& InEnum, const FText& InReason):Status(InEnum), Reason(InReason) -{ - TryLog(); -}; - -bool FOP_ActionResult::IsProblem() const -{ - return Status != EOP_ActionResult::Ok; -} - -void FOP_ActionResult::TryLog() const -{ - if(IsProblem()) - UE_LOG(LogCommandletOPGenerateProject, Error, TEXT("%s"), *Reason.ToString()); -} diff --git a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Private/Logging/OP_Log.cpp b/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Private/Logging/OP_Log.cpp deleted file mode 100644 index 29b1068c21..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Private/Logging/OP_Log.cpp +++ /dev/null @@ -1 +0,0 @@ -#include "Logging/OP_Log.h" diff --git a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Private/OpenPype.cpp b/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Private/OpenPype.cpp deleted file mode 100644 index 9bf7b341c5..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Private/OpenPype.cpp +++ /dev/null @@ -1,155 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#include "OpenPype.h" - -#include "ISettingsContainer.h" -#include "ISettingsModule.h" -#include "ISettingsSection.h" -#include "LevelEditor.h" -#include "OpenPypePythonBridge.h" -#include "OpenPypeSettings.h" -#include "OpenPypeStyle.h" - - -static const FName OpenPypeTabName("OpenPype"); - -#define LOCTEXT_NAMESPACE "FOpenPypeModule" - -// This function is triggered when the plugin is staring up -void FOpenPypeModule::StartupModule() -{ - if (!IsRunningCommandlet()) { - FOpenPypeStyle::Initialize(); - FOpenPypeStyle::SetIcon("Logo", "openpype40"); - - // Create the Extender that will add content to the menu - FLevelEditorModule& LevelEditorModule = FModuleManager::LoadModuleChecked("LevelEditor"); - - TSharedPtr MenuExtender = MakeShareable(new FExtender()); - TSharedPtr ToolbarExtender = MakeShareable(new FExtender()); - - MenuExtender->AddMenuExtension( - "LevelEditor", - EExtensionHook::After, - NULL, - FMenuExtensionDelegate::CreateRaw(this, &FOpenPypeModule::AddMenuEntry) - ); - ToolbarExtender->AddToolBarExtension( - "Settings", - EExtensionHook::After, - NULL, - FToolBarExtensionDelegate::CreateRaw(this, &FOpenPypeModule::AddToobarEntry)); - - - LevelEditorModule.GetMenuExtensibilityManager()->AddExtender(MenuExtender); - LevelEditorModule.GetToolBarExtensibilityManager()->AddExtender(ToolbarExtender); - - RegisterSettings(); - } -} - -void FOpenPypeModule::ShutdownModule() -{ - FOpenPypeStyle::Shutdown(); -} - - -void FOpenPypeModule::AddMenuEntry(FMenuBuilder& MenuBuilder) -{ - // Create Section - MenuBuilder.BeginSection("OpenPype", TAttribute(FText::FromString("OpenPype"))); - { - // Create a Submenu inside of the Section - MenuBuilder.AddMenuEntry( - FText::FromString("Tools..."), - FText::FromString("Pipeline tools"), - FSlateIcon(FOpenPypeStyle::GetStyleSetName(), "OpenPype.Logo"), - FUIAction(FExecuteAction::CreateRaw(this, &FOpenPypeModule::MenuPopup)) - ); - - MenuBuilder.AddMenuEntry( - FText::FromString("Tools dialog..."), - FText::FromString("Pipeline tools dialog"), - FSlateIcon(FOpenPypeStyle::GetStyleSetName(), "OpenPype.Logo"), - FUIAction(FExecuteAction::CreateRaw(this, &FOpenPypeModule::MenuDialog)) - ); - } - MenuBuilder.EndSection(); -} - -void FOpenPypeModule::AddToobarEntry(FToolBarBuilder& ToolbarBuilder) -{ - ToolbarBuilder.BeginSection(TEXT("OpenPype")); - { - ToolbarBuilder.AddToolBarButton( - FUIAction( - FExecuteAction::CreateRaw(this, &FOpenPypeModule::MenuPopup), - NULL, - FIsActionChecked() - - ), - NAME_None, - LOCTEXT("OpenPype_label", "OpenPype"), - LOCTEXT("OpenPype_tooltip", "OpenPype Tools"), - FSlateIcon(FOpenPypeStyle::GetStyleSetName(), "OpenPype.Logo") - ); - } - ToolbarBuilder.EndSection(); -} - -void FOpenPypeModule::RegisterSettings() -{ - ISettingsModule& SettingsModule = FModuleManager::LoadModuleChecked("Settings"); - - // Create the new category - // TODO: After the movement of the plugin from the game to editor, it might be necessary to move this! - ISettingsContainerPtr SettingsContainer = SettingsModule.GetContainer("Project"); - - UOpenPypeSettings* Settings = GetMutableDefault(); - - // Register the settings - ISettingsSectionPtr SettingsSection = SettingsModule.RegisterSettings("Project", "OpenPype", "General", - LOCTEXT("RuntimeGeneralSettingsName", - "General"), - LOCTEXT("RuntimeGeneralSettingsDescription", - "Base configuration for Open Pype Module"), - Settings - ); - - // Register the save handler to your settings, you might want to use it to - // validate those or just act to settings changes. - if (SettingsSection.IsValid()) - { - SettingsSection->OnModified().BindRaw(this, &FOpenPypeModule::HandleSettingsSaved); - } -} - -bool FOpenPypeModule::HandleSettingsSaved() -{ - UOpenPypeSettings* Settings = GetMutableDefault(); - bool ResaveSettings = false; - - // You can put any validation code in here and resave the settings in case an invalid - // value has been entered - - if (ResaveSettings) - { - Settings->SaveConfig(); - } - - return true; -} - - -void FOpenPypeModule::MenuPopup() -{ - UOpenPypePythonBridge* bridge = UOpenPypePythonBridge::Get(); - bridge->RunInPython_Popup(); -} - -void FOpenPypeModule::MenuDialog() -{ - UOpenPypePythonBridge* bridge = UOpenPypePythonBridge::Get(); - bridge->RunInPython_Dialog(); -} - -IMPLEMENT_MODULE(FOpenPypeModule, OpenPype) diff --git a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Private/OpenPypeLib.cpp b/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Private/OpenPypeLib.cpp deleted file mode 100644 index 34faba1f49..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Private/OpenPypeLib.cpp +++ /dev/null @@ -1,53 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#include "OpenPypeLib.h" - -#include "AssetViewUtils.h" -#include "Misc/Paths.h" -#include "Misc/ConfigCacheIni.h" -#include "UObject/UnrealType.h" - -/** - * Sets color on folder icon on given path - * @param InPath - path to folder - * @param InFolderColor - color of the folder - * @warning This color will appear only after Editor restart. Is there a better way? - */ - -bool UOpenPypeLib::SetFolderColor(const FString& FolderPath, const FLinearColor& FolderColor, const bool& bForceAdd) -{ - if (AssetViewUtils::DoesFolderExist(FolderPath)) - { - const TSharedPtr LinearColor = MakeShared(FolderColor); - - AssetViewUtils::SaveColor(FolderPath, LinearColor, true); - UE_LOG(LogAssetData, Display, TEXT("A color {%s} has been set to folder \"%s\""), *LinearColor->ToString(), - *FolderPath) - return true; - } - - UE_LOG(LogAssetData, Display, TEXT("Setting a color {%s} to folder \"%s\" has failed! Directory doesn't exist!"), - *FolderColor.ToString(), *FolderPath) - return false; -} - -/** - * Returns all properties on given object - * @param cls - class - * @return TArray of properties - */ -TArray UOpenPypeLib::GetAllProperties(UClass* cls) -{ - TArray Ret; - if (cls != nullptr) - { - for (TFieldIterator It(cls); It; ++It) - { - FProperty* Property = *It; - if (Property->HasAnyPropertyFlags(EPropertyFlags::CPF_Edit)) - { - Ret.Add(Property->GetName()); - } - } - } - return Ret; -} diff --git a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Private/OpenPypePublishInstance.cpp b/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Private/OpenPypePublishInstance.cpp deleted file mode 100644 index 05638fbd0b..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Private/OpenPypePublishInstance.cpp +++ /dev/null @@ -1,201 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#pragma once - -#include "OpenPypePublishInstance.h" -#include "AssetRegistryModule.h" -#include "OpenPypeLib.h" -#include "OpenPypeSettings.h" -#include "Framework/Notifications/NotificationManager.h" -#include "Widgets/Notifications/SNotificationList.h" - -//Moves all the invalid pointers to the end to prepare them for the shrinking -#define REMOVE_INVALID_ENTRIES(VAR) VAR.CompactStable(); \ - VAR.Shrink(); - -UOpenPypePublishInstance::UOpenPypePublishInstance(const FObjectInitializer& ObjectInitializer) - : UPrimaryDataAsset(ObjectInitializer) -{ - const FAssetRegistryModule& AssetRegistryModule = FModuleManager::LoadModuleChecked< - FAssetRegistryModule>("AssetRegistry"); - - const FPropertyEditorModule& PropertyEditorModule = FModuleManager::LoadModuleChecked( - "PropertyEditor"); - - FString Left, Right; - GetPathName().Split("/" + GetName(), &Left, &Right); - - FARFilter Filter; - Filter.PackagePaths.Emplace(FName(Left)); - - TArray FoundAssets; - AssetRegistryModule.GetRegistry().GetAssets(Filter, FoundAssets); - - for (const FAssetData& AssetData : FoundAssets) - OnAssetCreated(AssetData); - - REMOVE_INVALID_ENTRIES(AssetDataInternal) - REMOVE_INVALID_ENTRIES(AssetDataExternal) - - AssetRegistryModule.Get().OnAssetAdded().AddUObject(this, &UOpenPypePublishInstance::OnAssetCreated); - AssetRegistryModule.Get().OnAssetRemoved().AddUObject(this, &UOpenPypePublishInstance::OnAssetRemoved); - AssetRegistryModule.Get().OnAssetUpdated().AddUObject(this, &UOpenPypePublishInstance::OnAssetUpdated); - -#ifdef WITH_EDITOR - ColorOpenPypeDirs(); -#endif - -} - -void UOpenPypePublishInstance::OnAssetCreated(const FAssetData& InAssetData) -{ - TArray split; - - UObject* Asset = InAssetData.GetAsset(); - - if (!IsValid(Asset)) - { - UE_LOG(LogAssetData, Warning, TEXT("Asset \"%s\" is not valid! Skipping the addition."), - *InAssetData.ObjectPath.ToString()); - return; - } - - const bool result = IsUnderSameDir(Asset) && Cast(Asset) == nullptr; - - if (result) - { - if (AssetDataInternal.Emplace(Asset).IsValidId()) - { - UE_LOG(LogTemp, Log, TEXT("Added an Asset to PublishInstance - Publish Instance: %s, Asset %s"), - *this->GetName(), *Asset->GetName()); - } - } -} - -void UOpenPypePublishInstance::OnAssetRemoved(const FAssetData& InAssetData) -{ - if (Cast(InAssetData.GetAsset()) == nullptr) - { - if (AssetDataInternal.Contains(nullptr)) - { - AssetDataInternal.Remove(nullptr); - REMOVE_INVALID_ENTRIES(AssetDataInternal) - } - else - { - AssetDataExternal.Remove(nullptr); - REMOVE_INVALID_ENTRIES(AssetDataExternal) - } - } -} - -void UOpenPypePublishInstance::OnAssetUpdated(const FAssetData& InAssetData) -{ - REMOVE_INVALID_ENTRIES(AssetDataInternal); - REMOVE_INVALID_ENTRIES(AssetDataExternal); -} - -bool UOpenPypePublishInstance::IsUnderSameDir(const UObject* InAsset) const -{ - FString ThisLeft, ThisRight; - this->GetPathName().Split(this->GetName(), &ThisLeft, &ThisRight); - - return InAsset->GetPathName().StartsWith(ThisLeft); -} - -#ifdef WITH_EDITOR - -void UOpenPypePublishInstance::ColorOpenPypeDirs() -{ - FString PathName = this->GetPathName(); - - //Check whether the path contains the defined OpenPype folder - if (!PathName.Contains(TEXT("OpenPype"))) return; - - //Get the base path for open pype - FString PathLeft, PathRight; - PathName.Split(FString("OpenPype"), &PathLeft, &PathRight); - - if (PathLeft.IsEmpty() || PathRight.IsEmpty()) - { - UE_LOG(LogAssetData, Error, TEXT("Failed to retrieve the base OpenPype directory!")) - return; - } - - PathName.RemoveFromEnd(PathRight, ESearchCase::CaseSensitive); - - //Get the current settings - const UOpenPypeSettings* Settings = GetMutableDefault(); - - //Color the base folder - UOpenPypeLib::SetFolderColor(PathName, Settings->GetFolderFColor(), false); - - //Get Sub paths, iterate through them and color them according to the folder color in UOpenPypeSettings - const FAssetRegistryModule& AssetRegistryModule = FModuleManager::LoadModuleChecked( - "AssetRegistry"); - - TArray PathList; - - AssetRegistryModule.Get().GetSubPaths(PathName, PathList, true); - - if (PathList.Num() > 0) - { - for (const FString& Path : PathList) - { - UOpenPypeLib::SetFolderColor(Path, Settings->GetFolderFColor(), false); - } - } -} - -void UOpenPypePublishInstance::SendNotification(const FString& Text) const -{ - FNotificationInfo Info{FText::FromString(Text)}; - - Info.bFireAndForget = true; - Info.bUseLargeFont = false; - Info.bUseThrobber = false; - Info.bUseSuccessFailIcons = false; - Info.ExpireDuration = 4.f; - Info.FadeOutDuration = 2.f; - - FSlateNotificationManager::Get().AddNotification(Info); - - UE_LOG(LogAssetData, Warning, - TEXT( - "Removed duplicated asset from the AssetsDataExternal in Container \"%s\", Asset is already included in the AssetDataInternal!" - ), *GetName() - ) -} - - -void UOpenPypePublishInstance::PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) -{ - Super::PostEditChangeProperty(PropertyChangedEvent); - - if (PropertyChangedEvent.ChangeType == EPropertyChangeType::ValueSet && - PropertyChangedEvent.Property->GetFName() == GET_MEMBER_NAME_CHECKED( - UOpenPypePublishInstance, AssetDataExternal)) - { - // Check for duplicated assets - for (const auto& Asset : AssetDataInternal) - { - if (AssetDataExternal.Contains(Asset)) - { - AssetDataExternal.Remove(Asset); - return SendNotification( - "You are not allowed to add assets into AssetDataExternal which are already included in AssetDataInternal!"); - } - } - - // Check if no UOpenPypePublishInstance type assets are included - for (const auto& Asset : AssetDataExternal) - { - if (Cast(Asset.Get()) != nullptr) - { - AssetDataExternal.Remove(Asset); - return SendNotification("You are not allowed to add publish instances!"); - } - } - } -} - -#endif diff --git a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Private/OpenPypePublishInstanceFactory.cpp b/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Private/OpenPypePublishInstanceFactory.cpp deleted file mode 100644 index a32ebe32cb..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Private/OpenPypePublishInstanceFactory.cpp +++ /dev/null @@ -1,21 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#include "OpenPypePublishInstanceFactory.h" -#include "OpenPypePublishInstance.h" - -UOpenPypePublishInstanceFactory::UOpenPypePublishInstanceFactory(const FObjectInitializer& ObjectInitializer) - : UFactory(ObjectInitializer) -{ - SupportedClass = UOpenPypePublishInstance::StaticClass(); - bCreateNew = false; - bEditorImport = true; -} - -UObject* UOpenPypePublishInstanceFactory::FactoryCreateNew(UClass* InClass, UObject* InParent, FName InName, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) -{ - check(InClass->IsChildOf(UOpenPypePublishInstance::StaticClass())); - return NewObject(InParent, InClass, InName, Flags); -} - -bool UOpenPypePublishInstanceFactory::ShouldShowInNewMenu() const { - return false; -} diff --git a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Private/OpenPypePythonBridge.cpp b/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Private/OpenPypePythonBridge.cpp deleted file mode 100644 index 6ebfc528f0..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Private/OpenPypePythonBridge.cpp +++ /dev/null @@ -1,14 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#include "OpenPypePythonBridge.h" - -UOpenPypePythonBridge* UOpenPypePythonBridge::Get() -{ - TArray OpenPypePythonBridgeClasses; - GetDerivedClasses(UOpenPypePythonBridge::StaticClass(), OpenPypePythonBridgeClasses); - int32 NumClasses = OpenPypePythonBridgeClasses.Num(); - if (NumClasses > 0) - { - return Cast(OpenPypePythonBridgeClasses[NumClasses - 1]->GetDefaultObject()); - } - return nullptr; -}; \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Private/OpenPypeSettings.cpp b/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Private/OpenPypeSettings.cpp deleted file mode 100644 index dd4228dfd0..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Private/OpenPypeSettings.cpp +++ /dev/null @@ -1,20 +0,0 @@ -ο»Ώ// Copyright 2023, Ayon, All rights reserved. - -#include "OpenPypeSettings.h" - -#include "Interfaces/IPluginManager.h" - -/** - * Mainly is used for initializing default values if the DefaultOpenPypeSettings.ini file does not exist in the saved config - */ -UOpenPypeSettings::UOpenPypeSettings(const FObjectInitializer& ObjectInitializer) -{ - - const FString ConfigFilePath = OPENPYPE_SETTINGS_FILEPATH; - - // This has to be probably in the future set using the UE Reflection system - FColor Color; - GConfig->GetColor(TEXT("/Script/OpenPype.OpenPypeSettings"), TEXT("FolderColor"), Color, ConfigFilePath); - - FolderColor = Color; -} \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Private/OpenPypeStyle.cpp b/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Private/OpenPypeStyle.cpp deleted file mode 100644 index 0cc854c5ef..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Private/OpenPypeStyle.cpp +++ /dev/null @@ -1,70 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#include "OpenPypeStyle.h" -#include "Framework/Application/SlateApplication.h" -#include "Styling/SlateStyle.h" -#include "Styling/SlateStyleRegistry.h" - - -TUniquePtr< FSlateStyleSet > FOpenPypeStyle::OpenPypeStyleInstance = nullptr; - -void FOpenPypeStyle::Initialize() -{ - if (!OpenPypeStyleInstance.IsValid()) - { - OpenPypeStyleInstance = Create(); - FSlateStyleRegistry::RegisterSlateStyle(*OpenPypeStyleInstance); - } -} - -void FOpenPypeStyle::Shutdown() -{ - if (OpenPypeStyleInstance.IsValid()) - { - FSlateStyleRegistry::UnRegisterSlateStyle(*OpenPypeStyleInstance); - OpenPypeStyleInstance.Reset(); - } -} - -FName FOpenPypeStyle::GetStyleSetName() -{ - static FName StyleSetName(TEXT("OpenPypeStyle")); - return StyleSetName; -} - -FName FOpenPypeStyle::GetContextName() -{ - static FName ContextName(TEXT("OpenPype")); - return ContextName; -} - -#define IMAGE_BRUSH(RelativePath, ...) FSlateImageBrush( Style->RootToContentDir( RelativePath, TEXT(".png") ), __VA_ARGS__ ) - -const FVector2D Icon40x40(40.0f, 40.0f); - -TUniquePtr< FSlateStyleSet > FOpenPypeStyle::Create() -{ - TUniquePtr< FSlateStyleSet > Style = MakeUnique(GetStyleSetName()); - Style->SetContentRoot(FPaths::EnginePluginsDir() / TEXT("Marketplace/OpenPype/Resources")); - - return Style; -} - -void FOpenPypeStyle::SetIcon(const FString& StyleName, const FString& ResourcePath) -{ - FSlateStyleSet* Style = OpenPypeStyleInstance.Get(); - - FString Name(GetContextName().ToString()); - Name = Name + "." + StyleName; - Style->Set(*Name, new FSlateImageBrush(Style->RootToContentDir(ResourcePath, TEXT(".png")), Icon40x40)); - - - FSlateApplication::Get().GetRenderer()->ReloadTextureResources(); -} - -#undef IMAGE_BRUSH - -const ISlateStyle& FOpenPypeStyle::Get() -{ - check(OpenPypeStyleInstance); - return *OpenPypeStyleInstance; -} diff --git a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Public/Commandlets/Implementations/OPGenerateProjectCommandlet.h b/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Public/Commandlets/Implementations/OPGenerateProjectCommandlet.h deleted file mode 100644 index d1129aa070..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Public/Commandlets/Implementations/OPGenerateProjectCommandlet.h +++ /dev/null @@ -1,60 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#pragma once - -#include "GameProjectUtils.h" -#include "Commandlets/OPActionResult.h" -#include "ProjectDescriptor.h" -#include "Commandlets/Commandlet.h" -#include "OPGenerateProjectCommandlet.generated.h" - -struct FProjectDescriptor; -struct FProjectInformation; - -/** -* @brief Structure which parses command line parameters and generates FProjectInformation -*/ -USTRUCT() -struct FOPGenerateProjectParams -{ - GENERATED_BODY() - -private: - FString CommandLineParams; - TArray Tokens; - TArray Switches; - -public: - FOPGenerateProjectParams(); - FOPGenerateProjectParams(const FString& CommandLineParams); - - FProjectInformation GenerateUEProjectInformation() const; - -private: - FString TryGetToken(const int32 Index) const; - FString GetProjectFileName() const; - - bool IsSwitchPresent(const FString& Switch) const; -}; - -UCLASS() -class OPENPYPE_API UOPGenerateProjectCommandlet : public UCommandlet -{ - GENERATED_BODY() - -private: - FProjectInformation ProjectInformation; - FProjectDescriptor ProjectDescriptor; - -public: - UOPGenerateProjectCommandlet(); - - virtual int32 Main(const FString& CommandLineParams) override; - -private: - FOPGenerateProjectParams ParseParameters(const FString& Params) const; - FOP_ActionResult TryCreateProject() const; - FOP_ActionResult TryLoadProjectDescriptor(); - void AttachPluginsToProjectDescriptor(); - FOP_ActionResult TrySave(); -}; - diff --git a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Public/Commandlets/OPActionResult.h b/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Public/Commandlets/OPActionResult.h deleted file mode 100644 index 322a23a3e8..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Public/Commandlets/OPActionResult.h +++ /dev/null @@ -1,83 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. - -#pragma once - -#include "CoreMinimal.h" -#include "OPActionResult.generated.h" - -/** - * @brief This macro returns error code when is problem or does nothing when there is no problem. - * @param ActionResult FOP_ActionResult structure - */ -#define EVALUATE_OP_ACTION_RESULT(ActionResult) \ - if(ActionResult.IsProblem()) \ - return ActionResult.GetStatus(); - -/** -* @brief This enum values are humanly readable mapping of error codes. -* Here should be all error codes to be possible find what went wrong. -* TODO: In the future a web document should exists with the mapped error code & what problem occurred & how to repair it... -*/ -UENUM() -namespace EOP_ActionResult -{ - enum Type - { - Ok, - ProjectNotCreated, - ProjectNotLoaded, - ProjectNotSaved, - //....Here insert another values - - //Do not remove! - //Usable for looping through enum values - __Last UMETA(Hidden) - }; -} - - -/** - * @brief This struct holds action result enum and optionally reason of fail - */ -USTRUCT() -struct FOP_ActionResult -{ - GENERATED_BODY() - -public: - /** @brief Default constructor usable when there is no problem */ - FOP_ActionResult(); - - /** - * @brief This constructor initializes variables & attempts to log when is error - * @param InEnum Status - */ - FOP_ActionResult(const EOP_ActionResult::Type& InEnum); - - /** - * @brief This constructor initializes variables & attempts to log when is error - * @param InEnum Status - * @param InReason Reason of potential fail - */ - FOP_ActionResult(const EOP_ActionResult::Type& InEnum, const FText& InReason); - -private: - /** @brief Action status */ - EOP_ActionResult::Type Status; - - /** @brief Optional reason of fail */ - FText Reason; - -public: - /** - * @brief Checks if there is problematic state - * @return true when status is not equal to EOP_ActionResult::Ok - */ - bool IsProblem() const; - EOP_ActionResult::Type& GetStatus(); - FText& GetReason(); - -private: - void TryLog() const; -}; - diff --git a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Public/Logging/OP_Log.h b/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Public/Logging/OP_Log.h deleted file mode 100644 index 3740c5285a..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Public/Logging/OP_Log.h +++ /dev/null @@ -1,4 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#pragma once - -DEFINE_LOG_CATEGORY_STATIC(LogCommandletOPGenerateProject, Log, All); \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Public/OPConstants.h b/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Public/OPConstants.h deleted file mode 100644 index f4587f7a50..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Public/OPConstants.h +++ /dev/null @@ -1,13 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#pragma once - -namespace OPConstants -{ - const FString OP_PluginName = "OpenPype"; - const FString PythonScript_PluginName = "PythonScriptPlugin"; - const FString SequencerScripting_PluginName = "SequencerScripting"; - const FString MovieRenderPipeline_PluginName = "MovieRenderPipeline"; - const FString EditorScriptingUtils_PluginName = "EditorScriptingUtilities"; -} - - diff --git a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Public/OpenPype.h b/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Public/OpenPype.h deleted file mode 100644 index 2454344128..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Public/OpenPype.h +++ /dev/null @@ -1,22 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. - -#pragma once - -#include "Engine.h" - - -class FOpenPypeModule : public IModuleInterface -{ -public: - virtual void StartupModule() override; - virtual void ShutdownModule() override; - -private: - void RegisterSettings(); - bool HandleSettingsSaved(); - - void AddMenuEntry(FMenuBuilder& MenuBuilder); - void AddToobarEntry(FToolBarBuilder& ToolbarBuilder); - void MenuPopup(); - void MenuDialog(); -}; diff --git a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Public/OpenPypeLib.h b/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Public/OpenPypeLib.h deleted file mode 100644 index ef4d1027ea..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Public/OpenPypeLib.h +++ /dev/null @@ -1,20 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#pragma once - -#include "Engine.h" -#include "OpenPypeLib.generated.h" - - -UCLASS(Blueprintable) -class OPENPYPE_API UOpenPypeLib : public UBlueprintFunctionLibrary -{ - - GENERATED_BODY() - -public: - UFUNCTION(BlueprintCallable, Category = Python) - static bool SetFolderColor(const FString& FolderPath, const FLinearColor& FolderColor,const bool& bForceAdd); - - UFUNCTION(BlueprintCallable, Category = Python) - static TArray GetAllProperties(UClass* cls); -}; \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Public/OpenPypePublishInstance.h b/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Public/OpenPypePublishInstance.h deleted file mode 100644 index 8cfcd067c0..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Public/OpenPypePublishInstance.h +++ /dev/null @@ -1,102 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#pragma once - -#include "Engine.h" -#include "OpenPypePublishInstance.generated.h" - - -UCLASS(Blueprintable) -class OPENPYPE_API UOpenPypePublishInstance : public UPrimaryDataAsset -{ - GENERATED_UCLASS_BODY() - -public: - /** - * Retrieves all the assets which are monitored by the Publish Instance (Monitors assets in the directory which is - * placed in) - * - * @return - Set of UObjects. Careful! They are returning raw pointers. Seems like an issue in UE5 - */ - UFUNCTION(BlueprintCallable, BlueprintPure, Category="Python") - TSet GetInternalAssets() const - { - //For some reason it can only return Raw Pointers? Seems like an issue which they haven't fixed. - TSet ResultSet; - - for (const auto& Asset : AssetDataInternal) - ResultSet.Add(Asset.LoadSynchronous()); - - return ResultSet; - } - - /** - * Retrieves all the assets which have been added manually by the Publish Instance - * - * @return - TSet of assets (UObjects). Careful! They are returning raw pointers. Seems like an issue in UE5 - */ - UFUNCTION(BlueprintCallable, BlueprintPure, Category="Python") - TSet GetExternalAssets() const - { - //For some reason it can only return Raw Pointers? Seems like an issue which they haven't fixed. - TSet ResultSet; - - for (const auto& Asset : AssetDataExternal) - ResultSet.Add(Asset.LoadSynchronous()); - - return ResultSet; - } - - /** - * Function for returning all the assets in the container combined. - * - * @return Returns all the internal and externally added assets into one set (TSet of UObjects). Careful! They are - * returning raw pointers. Seems like an issue in UE5 - * - * @attention If the bAddExternalAssets variable is false, external assets won't be included! - */ - UFUNCTION(BlueprintCallable, BlueprintPure, Category="Python") - TSet GetAllAssets() const - { - const TSet>& IteratedSet = bAddExternalAssets - ? AssetDataInternal.Union(AssetDataExternal) - : AssetDataInternal; - - //Create a new TSet only with raw pointers. - TSet ResultSet; - - for (auto& Asset : IteratedSet) - ResultSet.Add(Asset.LoadSynchronous()); - - return ResultSet; - } - -private: - UPROPERTY(VisibleAnywhere, Category="Assets") - TSet> AssetDataInternal; - - /** - * This property allows exposing the array to include other assets from any other directory than what it's currently - * monitoring. NOTE: that these assets have to be added manually! They are not automatically registered or added! - */ - UPROPERTY(EditAnywhere, Category = "Assets") - bool bAddExternalAssets = false; - - UPROPERTY(EditAnywhere, meta=(EditCondition="bAddExternalAssets"), Category="Assets") - TSet> AssetDataExternal; - - - void OnAssetCreated(const FAssetData& InAssetData); - void OnAssetRemoved(const FAssetData& InAssetData); - void OnAssetUpdated(const FAssetData& InAssetData); - - bool IsUnderSameDir(const UObject* InAsset) const; - -#ifdef WITH_EDITOR - - void ColorOpenPypeDirs(); - - void SendNotification(const FString& Text) const; - virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override; - -#endif -}; diff --git a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Public/OpenPypePublishInstanceFactory.h b/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Public/OpenPypePublishInstanceFactory.h deleted file mode 100644 index 3fdb984411..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Public/OpenPypePublishInstanceFactory.h +++ /dev/null @@ -1,20 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#pragma once - -#include "CoreMinimal.h" -#include "Factories/Factory.h" -#include "OpenPypePublishInstanceFactory.generated.h" - -/** - * - */ -UCLASS() -class OPENPYPE_API UOpenPypePublishInstanceFactory : public UFactory -{ - GENERATED_BODY() - -public: - UOpenPypePublishInstanceFactory(const FObjectInitializer& ObjectInitializer); - virtual UObject* FactoryCreateNew(UClass* InClass, UObject* InParent, FName InName, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) override; - virtual bool ShouldShowInNewMenu() const override; -}; diff --git a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Public/OpenPypePythonBridge.h b/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Public/OpenPypePythonBridge.h deleted file mode 100644 index 827f76f56b..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Public/OpenPypePythonBridge.h +++ /dev/null @@ -1,21 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#pragma once -#include "Engine.h" -#include "OpenPypePythonBridge.generated.h" - -UCLASS(Blueprintable) -class UOpenPypePythonBridge : public UObject -{ - GENERATED_BODY() - -public: - UFUNCTION(BlueprintCallable, Category = Python) - static UOpenPypePythonBridge* Get(); - - UFUNCTION(BlueprintImplementableEvent, Category = Python) - void RunInPython_Popup() const; - - UFUNCTION(BlueprintImplementableEvent, Category = Python) - void RunInPython_Dialog() const; - -}; diff --git a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Public/OpenPypeSettings.h b/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Public/OpenPypeSettings.h deleted file mode 100644 index 88defaa773..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Public/OpenPypeSettings.h +++ /dev/null @@ -1,31 +0,0 @@ -ο»Ώ// Copyright 2023, Ayon, All rights reserved. - -#pragma once - -#include "CoreMinimal.h" -#include "OpenPypeSettings.generated.h" - -#define OPENPYPE_SETTINGS_FILEPATH IPluginManager::Get().FindPlugin("OpenPype")->GetBaseDir() / TEXT("Config") / TEXT("DefaultOpenPypeSettings.ini") - -UCLASS(Config=OpenPypeSettings, DefaultConfig) -class OPENPYPE_API UOpenPypeSettings : public UObject -{ - GENERATED_UCLASS_BODY() - - UFUNCTION(BlueprintCallable, BlueprintPure, Category = Settings) - FColor GetFolderFColor() const - { - return FolderColor; - } - - UFUNCTION(BlueprintCallable, BlueprintPure, Category = Settings) - FLinearColor GetFolderFLinearColor() const - { - return FLinearColor(FolderColor); - } - -protected: - - UPROPERTY(config, EditAnywhere, Category = Folders) - FColor FolderColor = FColor(25,45,223); -}; \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Public/OpenPypeStyle.h b/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Public/OpenPypeStyle.h deleted file mode 100644 index 0e4af129d0..0000000000 --- a/openpype/hosts/unreal/integration/UE_4.7/OpenPype/Source/OpenPype/Public/OpenPypeStyle.h +++ /dev/null @@ -1,23 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#pragma once -#include "CoreMinimal.h" - -class FSlateStyleSet; -class ISlateStyle; - - -class FOpenPypeStyle -{ -public: - static void Initialize(); - static void Shutdown(); - static const ISlateStyle& Get(); - static FName GetStyleSetName(); - static FName GetContextName(); - - static void SetIcon(const FString& StyleName, const FString& ResourcePath); - -private: - static TUniquePtr< FSlateStyleSet > Create(); - static TUniquePtr< FSlateStyleSet > OpenPypeStyleInstance; -}; \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_5.0/CommandletProject/.gitignore b/openpype/hosts/unreal/integration/UE_5.0/CommandletProject/.gitignore deleted file mode 100644 index 80814ef0a6..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/CommandletProject/.gitignore +++ /dev/null @@ -1,41 +0,0 @@ -# Prerequisites -*.d - -# Compiled Object files -*.slo -*.lo -*.o -*.obj - -# Precompiled Headers -*.gch -*.pch - -# Compiled Dynamic libraries -*.so -*.dylib -*.dll - -# Fortran module files -*.mod -*.smod - -# Compiled Static libraries -*.lai -*.la -*.a -*.lib - -# Executables -*.exe -*.out -*.app - -/Saved -/DerivedDataCache -/Intermediate -/Binaries -/Content -/Config -/.idea -/.vs \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_5.0/CommandletProject/CommandletProject.uproject b/openpype/hosts/unreal/integration/UE_5.0/CommandletProject/CommandletProject.uproject deleted file mode 100644 index c8dc1c673e..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/CommandletProject/CommandletProject.uproject +++ /dev/null @@ -1,20 +0,0 @@ -{ - "FileVersion": 3, - "EngineAssociation": "5.0", - "Category": "", - "Description": "", - "Plugins": [ - { - "Name": "ModelingToolsEditorMode", - "Enabled": true, - "TargetAllowList": [ - "Editor" - ] - }, - { - "Name": "OpenPype", - "Enabled": true, - "Type": "Editor" - } - ] -} \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/.gitignore b/openpype/hosts/unreal/integration/UE_5.0/OpenPype/.gitignore deleted file mode 100644 index b32a6f55e5..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/.gitignore +++ /dev/null @@ -1,35 +0,0 @@ -# Prerequisites -*.d - -# Compiled Object files -*.slo -*.lo -*.o -*.obj - -# Precompiled Headers -*.gch -*.pch - -# Compiled Dynamic libraries -*.so -*.dylib -*.dll - -# Fortran module files -*.mod -*.smod - -# Compiled Static libraries -*.lai -*.la -*.a -*.lib - -# Executables -*.exe -*.out -*.app - -/Binaries -/Intermediate diff --git a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Config/DefaultOpenPypeSettings.ini b/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Config/DefaultOpenPypeSettings.ini deleted file mode 100644 index 8a883cf1db..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Config/DefaultOpenPypeSettings.ini +++ /dev/null @@ -1,2 +0,0 @@ -ο»Ώ[/Script/OpenPype.OpenPypeSettings] -FolderColor=(R=91,G=197,B=220,A=255) \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Config/FilterPlugin.ini b/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Config/FilterPlugin.ini deleted file mode 100644 index ccebca2f32..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Config/FilterPlugin.ini +++ /dev/null @@ -1,8 +0,0 @@ -[FilterPlugin] -; This section lists additional files which will be packaged along with your plugin. Paths should be listed relative to the root plugin directory, and -; may include "...", "*", and "?" wildcards to match directories, files, and individual characters respectively. -; -; Examples: -; /README.txt -; /Extras/... -; /Binaries/ThirdParty/*.dll diff --git a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Content/Python/init_unreal.py b/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Content/Python/init_unreal.py deleted file mode 100644 index b85f970699..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Content/Python/init_unreal.py +++ /dev/null @@ -1,30 +0,0 @@ -import unreal - -openpype_detected = True -try: - from openpype.pipeline import install_host - from openpype.hosts.unreal.api import UnrealHost - - openpype_host = UnrealHost() -except ImportError as exc: - openpype_host = None - openpype_detected = False - unreal.log_error("OpenPype: cannot load OpenPype [ {} ]".format(exc)) - -if openpype_detected: - install_host(openpype_host) - - -@unreal.uclass() -class OpenPypeIntegration(unreal.OpenPypePythonBridge): - @unreal.ufunction(override=True) - def RunInPython_Popup(self): - unreal.log_warning("OpenPype: showing tools popup") - if openpype_detected: - openpype_host.show_tools_popup() - - @unreal.ufunction(override=True) - def RunInPython_Dialog(self): - unreal.log_warning("OpenPype: showing tools dialog") - if openpype_detected: - openpype_host.show_tools_dialog() diff --git a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/OpenPype.uplugin b/openpype/hosts/unreal/integration/UE_5.0/OpenPype/OpenPype.uplugin deleted file mode 100644 index ff08edc13e..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/OpenPype.uplugin +++ /dev/null @@ -1,24 +0,0 @@ -{ - "FileVersion": 3, - "Version": 1, - "VersionName": "1.0", - "FriendlyName": "OpenPype", - "Description": "OpenPype Integration", - "Category": "OpenPype.Integration", - "CreatedBy": "Ondrej Samohel", - "CreatedByURL": "https://openpype.io", - "DocsURL": "https://openpype.io/docs/artist_hosts_unreal", - "MarketplaceURL": "", - "SupportURL": "https://pype.club/", - "CanContainContent": true, - "EngineVersion": "5.0", - "IsExperimentalVersion": false, - "Installed": true, - "Modules": [ - { - "Name": "OpenPype", - "Type": "Editor", - "LoadingPhase": "Default" - } - ] -} \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/README.md b/openpype/hosts/unreal/integration/UE_5.0/OpenPype/README.md deleted file mode 100644 index cf0aa622c2..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/README.md +++ /dev/null @@ -1,11 +0,0 @@ -# OpenPype Unreal Integration plugin - UE 5.x - -This is plugin for Unreal Editor, creating menu for [OpenPype](https://github.com/getavalon) tools to run. - -## How does this work - -Plugin is creating basic menu items in **Window/OpenPype** section of Unreal Editor main menu and a button -on the main toolbar with associated menu. Clicking on those menu items is calling callbacks that are -declared in C++ but needs to be implemented during Unreal Editor -startup in `Plugins/OpenPype/Content/Python/init_unreal.py` - this should be executed by Unreal Editor -automatically. diff --git a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Resources/openpype128.png b/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Resources/openpype128.png deleted file mode 100644 index abe8a807ef..0000000000 Binary files a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Resources/openpype128.png and /dev/null differ diff --git a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Resources/openpype40.png b/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Resources/openpype40.png deleted file mode 100644 index f983e7a1f2..0000000000 Binary files a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Resources/openpype40.png and /dev/null differ diff --git a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Resources/openpype512.png b/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Resources/openpype512.png deleted file mode 100644 index 97c4d4326b..0000000000 Binary files a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Resources/openpype512.png and /dev/null differ diff --git a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/OpenPype.Build.cs b/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/OpenPype.Build.cs deleted file mode 100644 index e1087fd720..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/OpenPype.Build.cs +++ /dev/null @@ -1,65 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. - -using UnrealBuildTool; - -public class OpenPype : ModuleRules -{ - public OpenPype(ReadOnlyTargetRules Target) : base(Target) - { - DefaultBuildSettings = BuildSettingsVersion.V2; - bLegacyPublicIncludePaths = false; - ShadowVariableWarningLevel = WarningLevel.Error; - PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs; - //IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_0; - - PublicIncludePaths.AddRange( - new string[] { - // ... add public include paths required here ... - } - ); - - - PrivateIncludePaths.AddRange( - new string[] { - // ... add other private include paths required here ... - } - ); - - - PublicDependencyModuleNames.AddRange( - new string[] - { - "Core", - "CoreUObject" - // ... add other public dependencies that you statically link with here ... - } - ); - - PrivateDependencyModuleNames.AddRange( - new string[] - { - "GameProjectGeneration", - "Projects", - "InputCore", - "EditorFramework", - "UnrealEd", - "ToolMenus", - "LevelEditor", - "CoreUObject", - "Engine", - "Slate", - "SlateCore", - "AssetTools" - // ... add private dependencies that you statically link with here ... - } - ); - - - DynamicallyLoadedModuleNames.AddRange( - new string[] - { - // ... add any modules that your module loads dynamically here ... - } - ); - } -} diff --git a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Private/AssetContainer.cpp b/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Private/AssetContainer.cpp deleted file mode 100644 index 06dcd67808..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Private/AssetContainer.cpp +++ /dev/null @@ -1,114 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#include "AssetContainer.h" -#include "AssetRegistry/AssetRegistryModule.h" -#include "Misc/PackageName.h" -#include "Engine.h" -#include "Containers/UnrealString.h" - -UAssetContainer::UAssetContainer(const FObjectInitializer& ObjectInitializer) -: UAssetUserData(ObjectInitializer) -{ - FAssetRegistryModule& AssetRegistryModule = FModuleManager::LoadModuleChecked("AssetRegistry"); - FString path = UAssetContainer::GetPathName(); - UE_LOG(LogTemp, Warning, TEXT("UAssetContainer %s"), *path); - FARFilter Filter; - Filter.PackagePaths.Add(FName(*path)); - - AssetRegistryModule.Get().OnAssetAdded().AddUObject(this, &UAssetContainer::OnAssetAdded); - AssetRegistryModule.Get().OnAssetRemoved().AddUObject(this, &UAssetContainer::OnAssetRemoved); - AssetRegistryModule.Get().OnAssetRenamed().AddUObject(this, &UAssetContainer::OnAssetRenamed); -} - -void UAssetContainer::OnAssetAdded(const FAssetData& AssetData) -{ - TArray split; - - // get directory of current container - FString selfFullPath = UAssetContainer::GetPathName(); - FString selfDir = FPackageName::GetLongPackagePath(*selfFullPath); - - // get asset path and class - FString assetPath = AssetData.GetFullName(); - FString assetFName = AssetData.ObjectPath.ToString(); - UE_LOG(LogTemp, Log, TEXT("asset name %s"), *assetFName); - // split path - assetPath.ParseIntoArray(split, TEXT(" "), true); - - FString assetDir = FPackageName::GetLongPackagePath(*split[1]); - - // take interest only in paths starting with path of current container - if (assetDir.StartsWith(*selfDir)) - { - // exclude self - if (assetFName != "AssetContainer") - { - assets.Add(assetPath); - assetsData.Add(AssetData); - UE_LOG(LogTemp, Log, TEXT("%s: asset added to %s"), *selfFullPath, *selfDir); - } - } -} - -void UAssetContainer::OnAssetRemoved(const FAssetData& AssetData) -{ - TArray split; - - // get directory of current container - FString selfFullPath = UAssetContainer::GetPathName(); - FString selfDir = FPackageName::GetLongPackagePath(*selfFullPath); - - // get asset path and class - FString assetPath = AssetData.GetFullName(); - FString assetFName = AssetData.ObjectPath.ToString(); - - // split path - assetPath.ParseIntoArray(split, TEXT(" "), true); - - FString assetDir = FPackageName::GetLongPackagePath(*split[1]); - - // take interest only in paths starting with path of current container - FString path = UAssetContainer::GetPathName(); - FString lpp = FPackageName::GetLongPackagePath(*path); - - if (assetDir.StartsWith(*selfDir)) - { - // exclude self - if (assetFName != "AssetContainer") - { - // UE_LOG(LogTemp, Warning, TEXT("%s: asset removed"), *lpp); - assets.Remove(assetPath); - assetsData.Remove(AssetData); - } - } -} - -void UAssetContainer::OnAssetRenamed(const FAssetData& AssetData, const FString& str) -{ - TArray split; - - // get directory of current container - FString selfFullPath = UAssetContainer::GetPathName(); - FString selfDir = FPackageName::GetLongPackagePath(*selfFullPath); - - // get asset path and class - FString assetPath = AssetData.GetFullName(); - FString assetFName = AssetData.ObjectPath.ToString(); - - // split path - assetPath.ParseIntoArray(split, TEXT(" "), true); - - FString assetDir = FPackageName::GetLongPackagePath(*split[1]); - if (assetDir.StartsWith(*selfDir)) - { - // exclude self - if (assetFName != "AssetContainer") - { - - assets.Remove(str); - assets.Add(assetPath); - assetsData.Remove(AssetData); - // UE_LOG(LogTemp, Warning, TEXT("%s: asset renamed %s"), *lpp, *str); - } - } -} diff --git a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Private/AssetContainerFactory.cpp b/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Private/AssetContainerFactory.cpp deleted file mode 100644 index b943150bdd..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Private/AssetContainerFactory.cpp +++ /dev/null @@ -1,20 +0,0 @@ -#include "AssetContainerFactory.h" -#include "AssetContainer.h" - -UAssetContainerFactory::UAssetContainerFactory(const FObjectInitializer& ObjectInitializer) - : UFactory(ObjectInitializer) -{ - SupportedClass = UAssetContainer::StaticClass(); - bCreateNew = false; - bEditorImport = true; -} - -UObject* UAssetContainerFactory::FactoryCreateNew(UClass* Class, UObject* InParent, FName Name, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) -{ - UAssetContainer* AssetContainer = NewObject(InParent, Class, Name, Flags); - return AssetContainer; -} - -bool UAssetContainerFactory::ShouldShowInNewMenu() const { - return false; -} diff --git a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Private/Commandlets/Implementations/OPGenerateProjectCommandlet.cpp b/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Private/Commandlets/Implementations/OPGenerateProjectCommandlet.cpp deleted file mode 100644 index abb1975027..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Private/Commandlets/Implementations/OPGenerateProjectCommandlet.cpp +++ /dev/null @@ -1,141 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#include "Commandlets/Implementations/OPGenerateProjectCommandlet.h" - -#include "Editor.h" -#include "GameProjectUtils.h" -#include "OPConstants.h" -#include "Commandlets/OPActionResult.h" -#include "ProjectDescriptor.h" - -int32 UOPGenerateProjectCommandlet::Main(const FString& CommandLineParams) -{ - //Parses command line parameters & creates structure FProjectInformation - const FOPGenerateProjectParams ParsedParams = FOPGenerateProjectParams(CommandLineParams); - ProjectInformation = ParsedParams.GenerateUEProjectInformation(); - - //Creates .uproject & other UE files - EVALUATE_OP_ACTION_RESULT(TryCreateProject()); - - //Loads created .uproject - EVALUATE_OP_ACTION_RESULT(TryLoadProjectDescriptor()); - - //Adds needed plugin to .uproject - AttachPluginsToProjectDescriptor(); - - //Saves .uproject - EVALUATE_OP_ACTION_RESULT(TrySave()); - - //When we are here, there should not be problems in generating Unreal Project for OpenPype - return 0; -} - - -FOPGenerateProjectParams::FOPGenerateProjectParams(): FOPGenerateProjectParams("") -{ -} - -FOPGenerateProjectParams::FOPGenerateProjectParams(const FString& CommandLineParams): CommandLineParams( - CommandLineParams) -{ - UCommandlet::ParseCommandLine(*CommandLineParams, Tokens, Switches); -} - -FProjectInformation FOPGenerateProjectParams::GenerateUEProjectInformation() const -{ - FProjectInformation ProjectInformation = FProjectInformation(); - ProjectInformation.ProjectFilename = GetProjectFileName(); - - ProjectInformation.bShouldGenerateCode = IsSwitchPresent("GenerateCode"); - - return ProjectInformation; -} - -FString FOPGenerateProjectParams::TryGetToken(const int32 Index) const -{ - return Tokens.IsValidIndex(Index) ? Tokens[Index] : ""; -} - -FString FOPGenerateProjectParams::GetProjectFileName() const -{ - return TryGetToken(0); -} - -bool FOPGenerateProjectParams::IsSwitchPresent(const FString& Switch) const -{ - return INDEX_NONE != Switches.IndexOfByPredicate([&Switch](const FString& Item) -> bool - { - return Item.Equals(Switch); - } - ); -} - - -UOPGenerateProjectCommandlet::UOPGenerateProjectCommandlet() -{ - LogToConsole = true; -} - -FOP_ActionResult UOPGenerateProjectCommandlet::TryCreateProject() const -{ - FText FailReason; - FText FailLog; - TArray OutCreatedFiles; - - if (!GameProjectUtils::CreateProject(ProjectInformation, FailReason, FailLog, &OutCreatedFiles)) - return FOP_ActionResult(EOP_ActionResult::ProjectNotCreated, FailReason); - return FOP_ActionResult(); -} - -FOP_ActionResult UOPGenerateProjectCommandlet::TryLoadProjectDescriptor() -{ - FText FailReason; - const bool bLoaded = ProjectDescriptor.Load(ProjectInformation.ProjectFilename, FailReason); - - return FOP_ActionResult(bLoaded ? EOP_ActionResult::Ok : EOP_ActionResult::ProjectNotLoaded, FailReason); -} - -void UOPGenerateProjectCommandlet::AttachPluginsToProjectDescriptor() -{ - FPluginReferenceDescriptor OPPluginDescriptor; - OPPluginDescriptor.bEnabled = true; - OPPluginDescriptor.Name = OPConstants::OP_PluginName; - ProjectDescriptor.Plugins.Add(OPPluginDescriptor); - - FPluginReferenceDescriptor PythonPluginDescriptor; - PythonPluginDescriptor.bEnabled = true; - PythonPluginDescriptor.Name = OPConstants::PythonScript_PluginName; - ProjectDescriptor.Plugins.Add(PythonPluginDescriptor); - - FPluginReferenceDescriptor SequencerScriptingPluginDescriptor; - SequencerScriptingPluginDescriptor.bEnabled = true; - SequencerScriptingPluginDescriptor.Name = OPConstants::SequencerScripting_PluginName; - ProjectDescriptor.Plugins.Add(SequencerScriptingPluginDescriptor); - - FPluginReferenceDescriptor MovieRenderPipelinePluginDescriptor; - MovieRenderPipelinePluginDescriptor.bEnabled = true; - MovieRenderPipelinePluginDescriptor.Name = OPConstants::MovieRenderPipeline_PluginName; - ProjectDescriptor.Plugins.Add(MovieRenderPipelinePluginDescriptor); - - FPluginReferenceDescriptor EditorScriptingPluginDescriptor; - EditorScriptingPluginDescriptor.bEnabled = true; - EditorScriptingPluginDescriptor.Name = OPConstants::EditorScriptingUtils_PluginName; - ProjectDescriptor.Plugins.Add(EditorScriptingPluginDescriptor); -} - -FOP_ActionResult UOPGenerateProjectCommandlet::TrySave() -{ - FText FailReason; - const bool bSaved = ProjectDescriptor.Save(ProjectInformation.ProjectFilename, FailReason); - - return FOP_ActionResult(bSaved ? EOP_ActionResult::Ok : EOP_ActionResult::ProjectNotSaved, FailReason); -} - -FOPGenerateProjectParams UOPGenerateProjectCommandlet::ParseParameters(const FString& Params) const -{ - FOPGenerateProjectParams ParamsResult; - - TArray Tokens, Switches; - ParseCommandLine(*Params, Tokens, Switches); - - return ParamsResult; -} diff --git a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Private/Commandlets/OPActionResult.cpp b/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Private/Commandlets/OPActionResult.cpp deleted file mode 100644 index 23ae2dd329..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Private/Commandlets/OPActionResult.cpp +++ /dev/null @@ -1,40 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. - -#include "Commandlets/OPActionResult.h" -#include "Logging/OP_Log.h" - -EOP_ActionResult::Type& FOP_ActionResult::GetStatus() -{ - return Status; -} - -FText& FOP_ActionResult::GetReason() -{ - return Reason; -} - -FOP_ActionResult::FOP_ActionResult():Status(EOP_ActionResult::Type::Ok) -{ - -} - -FOP_ActionResult::FOP_ActionResult(const EOP_ActionResult::Type& InEnum):Status(InEnum) -{ - TryLog(); -} - -FOP_ActionResult::FOP_ActionResult(const EOP_ActionResult::Type& InEnum, const FText& InReason):Status(InEnum), Reason(InReason) -{ - TryLog(); -}; - -bool FOP_ActionResult::IsProblem() const -{ - return Status != EOP_ActionResult::Ok; -} - -void FOP_ActionResult::TryLog() const -{ - if(IsProblem()) - UE_LOG(LogCommandletOPGenerateProject, Error, TEXT("%s"), *Reason.ToString()); -} diff --git a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Private/Logging/OP_Log.cpp b/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Private/Logging/OP_Log.cpp deleted file mode 100644 index 198fb9df0c..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Private/Logging/OP_Log.cpp +++ /dev/null @@ -1,3 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. - -#include "Logging/OP_Log.h" diff --git a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Private/OpenPype.cpp b/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Private/OpenPype.cpp deleted file mode 100644 index 65da29da35..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Private/OpenPype.cpp +++ /dev/null @@ -1,140 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#include "OpenPype.h" - -#include "ISettingsContainer.h" -#include "ISettingsModule.h" -#include "ISettingsSection.h" -#include "OpenPypeStyle.h" -#include "OpenPypeCommands.h" -#include "OpenPypePythonBridge.h" -#include "OpenPypeSettings.h" -#include "Misc/MessageDialog.h" -#include "ToolMenus.h" - - -static const FName OpenPypeTabName("OpenPype"); - -#define LOCTEXT_NAMESPACE "FOpenPypeModule" - -// This function is triggered when the plugin is staring up -void FOpenPypeModule::StartupModule() -{ - FOpenPypeStyle::Initialize(); - FOpenPypeStyle::ReloadTextures(); - FOpenPypeCommands::Register(); - - PluginCommands = MakeShareable(new FUICommandList); - - PluginCommands->MapAction( - FOpenPypeCommands::Get().OpenPypeTools, - FExecuteAction::CreateRaw(this, &FOpenPypeModule::MenuPopup), - FCanExecuteAction()); - PluginCommands->MapAction( - FOpenPypeCommands::Get().OpenPypeToolsDialog, - FExecuteAction::CreateRaw(this, &FOpenPypeModule::MenuDialog), - FCanExecuteAction()); - - UToolMenus::RegisterStartupCallback( - FSimpleMulticastDelegate::FDelegate::CreateRaw(this, &FOpenPypeModule::RegisterMenus)); - - RegisterSettings(); -} - -void FOpenPypeModule::ShutdownModule() -{ - UToolMenus::UnRegisterStartupCallback(this); - - UToolMenus::UnregisterOwner(this); - - FOpenPypeStyle::Shutdown(); - - FOpenPypeCommands::Unregister(); -} - - -void FOpenPypeModule::RegisterSettings() -{ - ISettingsModule& SettingsModule = FModuleManager::LoadModuleChecked("Settings"); - - // Create the new category - // TODO: After the movement of the plugin from the game to editor, it might be necessary to move this! - ISettingsContainerPtr SettingsContainer = SettingsModule.GetContainer("Project"); - - UOpenPypeSettings* Settings = GetMutableDefault(); - - // Register the settings - ISettingsSectionPtr SettingsSection = SettingsModule.RegisterSettings("Project", "OpenPype", "General", - LOCTEXT("RuntimeGeneralSettingsName", - "General"), - LOCTEXT("RuntimeGeneralSettingsDescription", - "Base configuration for Open Pype Module"), - Settings - ); - - // Register the save handler to your settings, you might want to use it to - // validate those or just act to settings changes. - if (SettingsSection.IsValid()) - { - SettingsSection->OnModified().BindRaw(this, &FOpenPypeModule::HandleSettingsSaved); - } -} - -bool FOpenPypeModule::HandleSettingsSaved() -{ - UOpenPypeSettings* Settings = GetMutableDefault(); - bool ResaveSettings = false; - - // You can put any validation code in here and resave the settings in case an invalid - // value has been entered - - if (ResaveSettings) - { - Settings->SaveConfig(); - } - - return true; -} - -void FOpenPypeModule::RegisterMenus() -{ - // Owner will be used for cleanup in call to UToolMenus::UnregisterOwner - FToolMenuOwnerScoped OwnerScoped(this); - - { - UToolMenu* Menu = UToolMenus::Get()->ExtendMenu("LevelEditor.MainMenu.Tools"); - { - // FToolMenuSection& Section = Menu->FindOrAddSection("OpenPype"); - FToolMenuSection& Section = Menu->AddSection( - "OpenPype", - TAttribute(FText::FromString("OpenPype")), - FToolMenuInsert("Programming", EToolMenuInsertType::Before) - ); - Section.AddMenuEntryWithCommandList(FOpenPypeCommands::Get().OpenPypeTools, PluginCommands); - Section.AddMenuEntryWithCommandList(FOpenPypeCommands::Get().OpenPypeToolsDialog, PluginCommands); - } - UToolMenu* ToolbarMenu = UToolMenus::Get()->ExtendMenu("LevelEditor.LevelEditorToolBar.PlayToolBar"); - { - FToolMenuSection& Section = ToolbarMenu->FindOrAddSection("PluginTools"); - { - FToolMenuEntry& Entry = Section.AddEntry( - FToolMenuEntry::InitToolBarButton(FOpenPypeCommands::Get().OpenPypeTools)); - Entry.SetCommandList(PluginCommands); - } - } - } -} - - -void FOpenPypeModule::MenuPopup() -{ - UOpenPypePythonBridge* bridge = UOpenPypePythonBridge::Get(); - bridge->RunInPython_Popup(); -} - -void FOpenPypeModule::MenuDialog() -{ - UOpenPypePythonBridge* bridge = UOpenPypePythonBridge::Get(); - bridge->RunInPython_Dialog(); -} - -IMPLEMENT_MODULE(FOpenPypeModule, OpenPype) diff --git a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Private/OpenPypeCommands.cpp b/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Private/OpenPypeCommands.cpp deleted file mode 100644 index 881814e278..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Private/OpenPypeCommands.cpp +++ /dev/null @@ -1,13 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. - -#include "OpenPypeCommands.h" - -#define LOCTEXT_NAMESPACE "FOpenPypeModule" - -void FOpenPypeCommands::RegisterCommands() -{ - UI_COMMAND(OpenPypeTools, "OpenPype Tools", "Pipeline tools", EUserInterfaceActionType::Button, FInputChord()); - UI_COMMAND(OpenPypeToolsDialog, "OpenPype Tools Dialog", "Pipeline tools dialog", EUserInterfaceActionType::Button, FInputChord()); -} - -#undef LOCTEXT_NAMESPACE diff --git a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Private/OpenPypeLib.cpp b/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Private/OpenPypeLib.cpp deleted file mode 100644 index 34faba1f49..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Private/OpenPypeLib.cpp +++ /dev/null @@ -1,53 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#include "OpenPypeLib.h" - -#include "AssetViewUtils.h" -#include "Misc/Paths.h" -#include "Misc/ConfigCacheIni.h" -#include "UObject/UnrealType.h" - -/** - * Sets color on folder icon on given path - * @param InPath - path to folder - * @param InFolderColor - color of the folder - * @warning This color will appear only after Editor restart. Is there a better way? - */ - -bool UOpenPypeLib::SetFolderColor(const FString& FolderPath, const FLinearColor& FolderColor, const bool& bForceAdd) -{ - if (AssetViewUtils::DoesFolderExist(FolderPath)) - { - const TSharedPtr LinearColor = MakeShared(FolderColor); - - AssetViewUtils::SaveColor(FolderPath, LinearColor, true); - UE_LOG(LogAssetData, Display, TEXT("A color {%s} has been set to folder \"%s\""), *LinearColor->ToString(), - *FolderPath) - return true; - } - - UE_LOG(LogAssetData, Display, TEXT("Setting a color {%s} to folder \"%s\" has failed! Directory doesn't exist!"), - *FolderColor.ToString(), *FolderPath) - return false; -} - -/** - * Returns all properties on given object - * @param cls - class - * @return TArray of properties - */ -TArray UOpenPypeLib::GetAllProperties(UClass* cls) -{ - TArray Ret; - if (cls != nullptr) - { - for (TFieldIterator It(cls); It; ++It) - { - FProperty* Property = *It; - if (Property->HasAnyPropertyFlags(EPropertyFlags::CPF_Edit)) - { - Ret.Add(Property->GetName()); - } - } - } - return Ret; -} diff --git a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Private/OpenPypePublishInstance.cpp b/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Private/OpenPypePublishInstance.cpp deleted file mode 100644 index 05d5c8a87d..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Private/OpenPypePublishInstance.cpp +++ /dev/null @@ -1,202 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#pragma once - -#include "OpenPypePublishInstance.h" -#include "AssetRegistry/AssetRegistryModule.h" -#include "AssetToolsModule.h" -#include "Framework/Notifications/NotificationManager.h" -#include "OpenPypeLib.h" -#include "OpenPypeSettings.h" -#include "Widgets/Notifications/SNotificationList.h" - - -//Moves all the invalid pointers to the end to prepare them for the shrinking -#define REMOVE_INVALID_ENTRIES(VAR) VAR.CompactStable(); \ - VAR.Shrink(); - -UOpenPypePublishInstance::UOpenPypePublishInstance(const FObjectInitializer& ObjectInitializer) - : UPrimaryDataAsset(ObjectInitializer) -{ - const FAssetRegistryModule& AssetRegistryModule = FModuleManager::LoadModuleChecked< - FAssetRegistryModule>("AssetRegistry"); - - const FPropertyEditorModule& PropertyEditorModule = FModuleManager::LoadModuleChecked( - "PropertyEditor"); - - FString Left, Right; - GetPathName().Split("/" + GetName(), &Left, &Right); - - FARFilter Filter; - Filter.PackagePaths.Emplace(FName(Left)); - - TArray FoundAssets; - AssetRegistryModule.GetRegistry().GetAssets(Filter, FoundAssets); - - for (const FAssetData& AssetData : FoundAssets) - OnAssetCreated(AssetData); - - REMOVE_INVALID_ENTRIES(AssetDataInternal) - REMOVE_INVALID_ENTRIES(AssetDataExternal) - - AssetRegistryModule.Get().OnAssetAdded().AddUObject(this, &UOpenPypePublishInstance::OnAssetCreated); - AssetRegistryModule.Get().OnAssetRemoved().AddUObject(this, &UOpenPypePublishInstance::OnAssetRemoved); - AssetRegistryModule.Get().OnAssetUpdated().AddUObject(this, &UOpenPypePublishInstance::OnAssetUpdated); - -#ifdef WITH_EDITOR - ColorOpenPypeDirs(); -#endif -} - -void UOpenPypePublishInstance::OnAssetCreated(const FAssetData& InAssetData) -{ - TArray split; - - UObject* Asset = InAssetData.GetAsset(); - - if (!IsValid(Asset)) - { - UE_LOG(LogAssetData, Warning, TEXT("Asset \"%s\" is not valid! Skipping the addition."), - *InAssetData.ObjectPath.ToString()); - return; - } - - const bool result = IsUnderSameDir(Asset) && Cast(Asset) == nullptr; - - if (result) - { - if (AssetDataInternal.Emplace(Asset).IsValidId()) - { - UE_LOG(LogTemp, Log, TEXT("Added an Asset to PublishInstance - Publish Instance: %s, Asset %s"), - *this->GetName(), *Asset->GetName()); - } - } -} - -void UOpenPypePublishInstance::OnAssetRemoved(const FAssetData& InAssetData) -{ - if (Cast(InAssetData.GetAsset()) == nullptr) - { - if (AssetDataInternal.Contains(nullptr)) - { - AssetDataInternal.Remove(nullptr); - REMOVE_INVALID_ENTRIES(AssetDataInternal) - } - else - { - AssetDataExternal.Remove(nullptr); - REMOVE_INVALID_ENTRIES(AssetDataExternal) - } - } -} - -void UOpenPypePublishInstance::OnAssetUpdated(const FAssetData& InAssetData) -{ - REMOVE_INVALID_ENTRIES(AssetDataInternal); - REMOVE_INVALID_ENTRIES(AssetDataExternal); -} - -bool UOpenPypePublishInstance::IsUnderSameDir(const UObject* InAsset) const -{ - FString ThisLeft, ThisRight; - this->GetPathName().Split(this->GetName(), &ThisLeft, &ThisRight); - - return InAsset->GetPathName().StartsWith(ThisLeft); -} - -#ifdef WITH_EDITOR - -void UOpenPypePublishInstance::ColorOpenPypeDirs() -{ - FString PathName = this->GetPathName(); - - //Check whether the path contains the defined OpenPype folder - if (!PathName.Contains(TEXT("OpenPype"))) return; - - //Get the base path for open pype - FString PathLeft, PathRight; - PathName.Split(FString("OpenPype"), &PathLeft, &PathRight); - - if (PathLeft.IsEmpty() || PathRight.IsEmpty()) - { - UE_LOG(LogAssetData, Error, TEXT("Failed to retrieve the base OpenPype directory!")) - return; - } - - PathName.RemoveFromEnd(PathRight, ESearchCase::CaseSensitive); - - //Get the current settings - const UOpenPypeSettings* Settings = GetMutableDefault(); - - //Color the base folder - UOpenPypeLib::SetFolderColor(PathName, Settings->GetFolderFColor(), false); - - //Get Sub paths, iterate through them and color them according to the folder color in UOpenPypeSettings - const FAssetRegistryModule& AssetRegistryModule = FModuleManager::LoadModuleChecked( - "AssetRegistry"); - - TArray PathList; - - AssetRegistryModule.Get().GetSubPaths(PathName, PathList, true); - - if (PathList.Num() > 0) - { - for (const FString& Path : PathList) - { - UOpenPypeLib::SetFolderColor(Path, Settings->GetFolderFColor(), false); - } - } -} - -void UOpenPypePublishInstance::SendNotification(const FString& Text) const -{ - FNotificationInfo Info{FText::FromString(Text)}; - - Info.bFireAndForget = true; - Info.bUseLargeFont = false; - Info.bUseThrobber = false; - Info.bUseSuccessFailIcons = false; - Info.ExpireDuration = 4.f; - Info.FadeOutDuration = 2.f; - - FSlateNotificationManager::Get().AddNotification(Info); - - UE_LOG(LogAssetData, Warning, - TEXT( - "Removed duplicated asset from the AssetsDataExternal in Container \"%s\", Asset is already included in the AssetDataInternal!" - ), *GetName() - ) -} - - -void UOpenPypePublishInstance::PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) -{ - Super::PostEditChangeProperty(PropertyChangedEvent); - - if (PropertyChangedEvent.ChangeType == EPropertyChangeType::ValueSet && - PropertyChangedEvent.Property->GetFName() == GET_MEMBER_NAME_CHECKED( - UOpenPypePublishInstance, AssetDataExternal)) - { - // Check for duplicated assets - for (const auto& Asset : AssetDataInternal) - { - if (AssetDataExternal.Contains(Asset)) - { - AssetDataExternal.Remove(Asset); - return SendNotification( - "You are not allowed to add assets into AssetDataExternal which are already included in AssetDataInternal!"); - } - } - - // Check if no UOpenPypePublishInstance type assets are included - for (const auto& Asset : AssetDataExternal) - { - if (Cast(Asset.Get()) != nullptr) - { - AssetDataExternal.Remove(Asset); - return SendNotification("You are not allowed to add publish instances!"); - } - } - } -} - -#endif diff --git a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Private/OpenPypePublishInstanceFactory.cpp b/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Private/OpenPypePublishInstanceFactory.cpp deleted file mode 100644 index a32ebe32cb..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Private/OpenPypePublishInstanceFactory.cpp +++ /dev/null @@ -1,21 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#include "OpenPypePublishInstanceFactory.h" -#include "OpenPypePublishInstance.h" - -UOpenPypePublishInstanceFactory::UOpenPypePublishInstanceFactory(const FObjectInitializer& ObjectInitializer) - : UFactory(ObjectInitializer) -{ - SupportedClass = UOpenPypePublishInstance::StaticClass(); - bCreateNew = false; - bEditorImport = true; -} - -UObject* UOpenPypePublishInstanceFactory::FactoryCreateNew(UClass* InClass, UObject* InParent, FName InName, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) -{ - check(InClass->IsChildOf(UOpenPypePublishInstance::StaticClass())); - return NewObject(InParent, InClass, InName, Flags); -} - -bool UOpenPypePublishInstanceFactory::ShouldShowInNewMenu() const { - return false; -} diff --git a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Private/OpenPypePythonBridge.cpp b/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Private/OpenPypePythonBridge.cpp deleted file mode 100644 index 6ebfc528f0..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Private/OpenPypePythonBridge.cpp +++ /dev/null @@ -1,14 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#include "OpenPypePythonBridge.h" - -UOpenPypePythonBridge* UOpenPypePythonBridge::Get() -{ - TArray OpenPypePythonBridgeClasses; - GetDerivedClasses(UOpenPypePythonBridge::StaticClass(), OpenPypePythonBridgeClasses); - int32 NumClasses = OpenPypePythonBridgeClasses.Num(); - if (NumClasses > 0) - { - return Cast(OpenPypePythonBridgeClasses[NumClasses - 1]->GetDefaultObject()); - } - return nullptr; -}; \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Private/OpenPypeSettings.cpp b/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Private/OpenPypeSettings.cpp deleted file mode 100644 index 6562a81138..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Private/OpenPypeSettings.cpp +++ /dev/null @@ -1,21 +0,0 @@ -ο»Ώ// Copyright 2023, Ayon, All rights reserved. - -#include "OpenPypeSettings.h" - -#include "Interfaces/IPluginManager.h" -#include "UObject/UObjectGlobals.h" - -/** - * Mainly is used for initializing default values if the DefaultOpenPypeSettings.ini file does not exist in the saved config - */ -UOpenPypeSettings::UOpenPypeSettings(const FObjectInitializer& ObjectInitializer) -{ - - const FString ConfigFilePath = OPENPYPE_SETTINGS_FILEPATH; - - // This has to be probably in the future set using the UE Reflection system - FColor Color; - GConfig->GetColor(TEXT("/Script/OpenPype.OpenPypeSettings"), TEXT("FolderColor"), Color, ConfigFilePath); - - FolderColor = Color; -} \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Private/OpenPypeStyle.cpp b/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Private/OpenPypeStyle.cpp deleted file mode 100644 index a4d75e048e..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Private/OpenPypeStyle.cpp +++ /dev/null @@ -1,63 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. - -#include "OpenPypeStyle.h" -#include "OpenPype.h" -#include "Framework/Application/SlateApplication.h" -#include "Styling/SlateStyleRegistry.h" -#include "Slate/SlateGameResources.h" -#include "Interfaces/IPluginManager.h" -#include "Styling/SlateStyleMacros.h" - -#define RootToContentDir Style->RootToContentDir - -TSharedPtr FOpenPypeStyle::OpenPypeStyleInstance = nullptr; - -void FOpenPypeStyle::Initialize() -{ - if (!OpenPypeStyleInstance.IsValid()) - { - OpenPypeStyleInstance = Create(); - FSlateStyleRegistry::RegisterSlateStyle(*OpenPypeStyleInstance); - } -} - -void FOpenPypeStyle::Shutdown() -{ - FSlateStyleRegistry::UnRegisterSlateStyle(*OpenPypeStyleInstance); - ensure(OpenPypeStyleInstance.IsUnique()); - OpenPypeStyleInstance.Reset(); -} - -FName FOpenPypeStyle::GetStyleSetName() -{ - static FName StyleSetName(TEXT("OpenPypeStyle")); - return StyleSetName; -} - -const FVector2D Icon16x16(16.0f, 16.0f); -const FVector2D Icon20x20(20.0f, 20.0f); -const FVector2D Icon40x40(40.0f, 40.0f); - -TSharedRef< FSlateStyleSet > FOpenPypeStyle::Create() -{ - TSharedRef< FSlateStyleSet > Style = MakeShareable(new FSlateStyleSet("OpenPypeStyle")); - Style->SetContentRoot(IPluginManager::Get().FindPlugin("OpenPype")->GetBaseDir() / TEXT("Resources")); - - Style->Set("OpenPype.OpenPypeTools", new IMAGE_BRUSH(TEXT("openpype40"), Icon40x40)); - Style->Set("OpenPype.OpenPypeToolsDialog", new IMAGE_BRUSH(TEXT("openpype40"), Icon40x40)); - - return Style; -} - -void FOpenPypeStyle::ReloadTextures() -{ - if (FSlateApplication::IsInitialized()) - { - FSlateApplication::Get().GetRenderer()->ReloadTextureResources(); - } -} - -const ISlateStyle& FOpenPypeStyle::Get() -{ - return *OpenPypeStyleInstance; -} diff --git a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Public/AssetContainer.h b/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Public/AssetContainer.h deleted file mode 100644 index 9157569c08..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Public/AssetContainer.h +++ /dev/null @@ -1,37 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "UObject/NoExportTypes.h" -#include "Engine/AssetUserData.h" -#include "AssetRegistry/AssetData.h" -#include "AssetContainer.generated.h" - -/** - * - */ -UCLASS(Blueprintable) -class OPENPYPE_API UAssetContainer : public UAssetUserData -{ - GENERATED_BODY() - -public: - - UAssetContainer(const FObjectInitializer& ObjectInitalizer); - // ~UAssetContainer(); - - UPROPERTY(EditAnywhere, BlueprintReadOnly, Category="Assets") - TArray assets; - - // There seems to be no reflection option to expose array of FAssetData - /* - UPROPERTY(Transient, BlueprintReadOnly, Category = "Python", meta=(DisplayName="Assets Data")) - TArray assetsData; - */ -private: - TArray assetsData; - void OnAssetAdded(const FAssetData& AssetData); - void OnAssetRemoved(const FAssetData& AssetData); - void OnAssetRenamed(const FAssetData& AssetData, const FString& str); -}; diff --git a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Public/AssetContainerFactory.h b/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Public/AssetContainerFactory.h deleted file mode 100644 index 9095f8a3d7..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Public/AssetContainerFactory.h +++ /dev/null @@ -1,21 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Factories/Factory.h" -#include "AssetContainerFactory.generated.h" - -/** - * - */ -UCLASS() -class OPENPYPE_API UAssetContainerFactory : public UFactory -{ - GENERATED_BODY() - -public: - UAssetContainerFactory(const FObjectInitializer& ObjectInitializer); - virtual UObject* FactoryCreateNew(UClass* Class, UObject* InParent, FName Name, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) override; - virtual bool ShouldShowInNewMenu() const override; -}; diff --git a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Public/Commandlets/Implementations/OPGenerateProjectCommandlet.h b/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Public/Commandlets/Implementations/OPGenerateProjectCommandlet.h deleted file mode 100644 index 6a6c6406e7..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Public/Commandlets/Implementations/OPGenerateProjectCommandlet.h +++ /dev/null @@ -1,61 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#pragma once - - -#include "GameProjectUtils.h" -#include "Commandlets/OPActionResult.h" -#include "ProjectDescriptor.h" -#include "Commandlets/Commandlet.h" -#include "OPGenerateProjectCommandlet.generated.h" - -struct FProjectDescriptor; -struct FProjectInformation; - -/** -* @brief Structure which parses command line parameters and generates FProjectInformation -*/ -USTRUCT() -struct FOPGenerateProjectParams -{ - GENERATED_BODY() - -private: - FString CommandLineParams; - TArray Tokens; - TArray Switches; - -public: - FOPGenerateProjectParams(); - FOPGenerateProjectParams(const FString& CommandLineParams); - - FProjectInformation GenerateUEProjectInformation() const; - -private: - FString TryGetToken(const int32 Index) const; - FString GetProjectFileName() const; - - bool IsSwitchPresent(const FString& Switch) const; -}; - -UCLASS() -class OPENPYPE_API UOPGenerateProjectCommandlet : public UCommandlet -{ - GENERATED_BODY() - -private: - FProjectInformation ProjectInformation; - FProjectDescriptor ProjectDescriptor; - -public: - UOPGenerateProjectCommandlet(); - - virtual int32 Main(const FString& CommandLineParams) override; - -private: - FOPGenerateProjectParams ParseParameters(const FString& Params) const; - FOP_ActionResult TryCreateProject() const; - FOP_ActionResult TryLoadProjectDescriptor(); - void AttachPluginsToProjectDescriptor(); - FOP_ActionResult TrySave(); -}; - diff --git a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Public/Commandlets/OPActionResult.h b/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Public/Commandlets/OPActionResult.h deleted file mode 100644 index 322a23a3e8..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Public/Commandlets/OPActionResult.h +++ /dev/null @@ -1,83 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. - -#pragma once - -#include "CoreMinimal.h" -#include "OPActionResult.generated.h" - -/** - * @brief This macro returns error code when is problem or does nothing when there is no problem. - * @param ActionResult FOP_ActionResult structure - */ -#define EVALUATE_OP_ACTION_RESULT(ActionResult) \ - if(ActionResult.IsProblem()) \ - return ActionResult.GetStatus(); - -/** -* @brief This enum values are humanly readable mapping of error codes. -* Here should be all error codes to be possible find what went wrong. -* TODO: In the future a web document should exists with the mapped error code & what problem occurred & how to repair it... -*/ -UENUM() -namespace EOP_ActionResult -{ - enum Type - { - Ok, - ProjectNotCreated, - ProjectNotLoaded, - ProjectNotSaved, - //....Here insert another values - - //Do not remove! - //Usable for looping through enum values - __Last UMETA(Hidden) - }; -} - - -/** - * @brief This struct holds action result enum and optionally reason of fail - */ -USTRUCT() -struct FOP_ActionResult -{ - GENERATED_BODY() - -public: - /** @brief Default constructor usable when there is no problem */ - FOP_ActionResult(); - - /** - * @brief This constructor initializes variables & attempts to log when is error - * @param InEnum Status - */ - FOP_ActionResult(const EOP_ActionResult::Type& InEnum); - - /** - * @brief This constructor initializes variables & attempts to log when is error - * @param InEnum Status - * @param InReason Reason of potential fail - */ - FOP_ActionResult(const EOP_ActionResult::Type& InEnum, const FText& InReason); - -private: - /** @brief Action status */ - EOP_ActionResult::Type Status; - - /** @brief Optional reason of fail */ - FText Reason; - -public: - /** - * @brief Checks if there is problematic state - * @return true when status is not equal to EOP_ActionResult::Ok - */ - bool IsProblem() const; - EOP_ActionResult::Type& GetStatus(); - FText& GetReason(); - -private: - void TryLog() const; -}; - diff --git a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Public/Logging/OP_Log.h b/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Public/Logging/OP_Log.h deleted file mode 100644 index 3740c5285a..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Public/Logging/OP_Log.h +++ /dev/null @@ -1,4 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#pragma once - -DEFINE_LOG_CATEGORY_STATIC(LogCommandletOPGenerateProject, Log, All); \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Public/OPConstants.h b/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Public/OPConstants.h deleted file mode 100644 index f4587f7a50..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Public/OPConstants.h +++ /dev/null @@ -1,13 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#pragma once - -namespace OPConstants -{ - const FString OP_PluginName = "OpenPype"; - const FString PythonScript_PluginName = "PythonScriptPlugin"; - const FString SequencerScripting_PluginName = "SequencerScripting"; - const FString MovieRenderPipeline_PluginName = "MovieRenderPipeline"; - const FString EditorScriptingUtils_PluginName = "EditorScriptingUtilities"; -} - - diff --git a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Public/OpenPype.h b/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Public/OpenPype.h deleted file mode 100644 index b89760099b..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Public/OpenPype.h +++ /dev/null @@ -1,25 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. - -#pragma once - -#include "CoreMinimal.h" -#include "Modules/ModuleManager.h" - - -class FOpenPypeModule : public IModuleInterface -{ -public: - virtual void StartupModule() override; - virtual void ShutdownModule() override; - -private: - void RegisterMenus(); - void RegisterSettings(); - bool HandleSettingsSaved(); - - void MenuPopup(); - void MenuDialog(); - -private: - TSharedPtr PluginCommands; -}; diff --git a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Public/OpenPypeCommands.h b/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Public/OpenPypeCommands.h deleted file mode 100644 index 99b0be26f0..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Public/OpenPypeCommands.h +++ /dev/null @@ -1,24 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. - -#pragma once - -#include "CoreMinimal.h" -#include "Framework/Commands/Commands.h" -#include "OpenPypeStyle.h" - -class FOpenPypeCommands : public TCommands -{ -public: - - FOpenPypeCommands() - : TCommands(TEXT("OpenPype"), NSLOCTEXT("Contexts", "OpenPype", "OpenPype Tools"), NAME_None, FOpenPypeStyle::GetStyleSetName()) - { - } - - // TCommands<> interface - virtual void RegisterCommands() override; - -public: - TSharedPtr< FUICommandInfo > OpenPypeTools; - TSharedPtr< FUICommandInfo > OpenPypeToolsDialog; -}; diff --git a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Public/OpenPypeLib.h b/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Public/OpenPypeLib.h deleted file mode 100644 index ef4d1027ea..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Public/OpenPypeLib.h +++ /dev/null @@ -1,20 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#pragma once - -#include "Engine.h" -#include "OpenPypeLib.generated.h" - - -UCLASS(Blueprintable) -class OPENPYPE_API UOpenPypeLib : public UBlueprintFunctionLibrary -{ - - GENERATED_BODY() - -public: - UFUNCTION(BlueprintCallable, Category = Python) - static bool SetFolderColor(const FString& FolderPath, const FLinearColor& FolderColor,const bool& bForceAdd); - - UFUNCTION(BlueprintCallable, Category = Python) - static TArray GetAllProperties(UClass* cls); -}; \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Public/OpenPypePublishInstance.h b/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Public/OpenPypePublishInstance.h deleted file mode 100644 index bce41ef1b1..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Public/OpenPypePublishInstance.h +++ /dev/null @@ -1,103 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#pragma once - -#include "Engine.h" -#include "OpenPypePublishInstance.generated.h" - - -UCLASS(Blueprintable) -class OPENPYPE_API UOpenPypePublishInstance : public UPrimaryDataAsset -{ - GENERATED_UCLASS_BODY() - -public: - /** - /** - * Retrieves all the assets which are monitored by the Publish Instance (Monitors assets in the directory which is - * placed in) - * - * @return - Set of UObjects. Careful! They are returning raw pointers. Seems like an issue in UE5 - */ - UFUNCTION(BlueprintCallable, BlueprintPure, Category="Python") - TSet GetInternalAssets() const - { - //For some reason it can only return Raw Pointers? Seems like an issue which they haven't fixed. - TSet ResultSet; - - for (const auto& Asset : AssetDataInternal) - ResultSet.Add(Asset.LoadSynchronous()); - - return ResultSet; - } - - /** - * Retrieves all the assets which have been added manually by the Publish Instance - * - * @return - TSet of assets (UObjects). Careful! They are returning raw pointers. Seems like an issue in UE5 - */ - UFUNCTION(BlueprintCallable, BlueprintPure, Category="Python") - TSet GetExternalAssets() const - { - //For some reason it can only return Raw Pointers? Seems like an issue which they haven't fixed. - TSet ResultSet; - - for (const auto& Asset : AssetDataExternal) - ResultSet.Add(Asset.LoadSynchronous()); - - return ResultSet; - } - - /** - * Function for returning all the assets in the container combined. - * - * @return Returns all the internal and externally added assets into one set (TSet of UObjects). Careful! They are - * returning raw pointers. Seems like an issue in UE5 - * - * @attention If the bAddExternalAssets variable is false, external assets won't be included! - */ - UFUNCTION(BlueprintCallable, BlueprintPure, Category="Python") - TSet GetAllAssets() const - { - const TSet>& IteratedSet = bAddExternalAssets - ? AssetDataInternal.Union(AssetDataExternal) - : AssetDataInternal; - - //Create a new TSet only with raw pointers. - TSet ResultSet; - - for (auto& Asset : IteratedSet) - ResultSet.Add(Asset.LoadSynchronous()); - - return ResultSet; - } - -private: - UPROPERTY(VisibleAnywhere, Category="Assets") - TSet> AssetDataInternal; - - /** - * This property allows exposing the array to include other assets from any other directory than what it's currently - * monitoring. NOTE: that these assets have to be added manually! They are not automatically registered or added! - */ - UPROPERTY(EditAnywhere, Category = "Assets") - bool bAddExternalAssets = false; - - UPROPERTY(EditAnywhere, meta=(EditCondition="bAddExternalAssets"), Category="Assets") - TSet> AssetDataExternal; - - - void OnAssetCreated(const FAssetData& InAssetData); - void OnAssetRemoved(const FAssetData& InAssetData); - void OnAssetUpdated(const FAssetData& InAssetData); - - bool IsUnderSameDir(const UObject* InAsset) const; - -#ifdef WITH_EDITOR - - void ColorOpenPypeDirs(); - - void SendNotification(const FString& Text) const; - virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override; - -#endif -}; diff --git a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Public/OpenPypePublishInstanceFactory.h b/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Public/OpenPypePublishInstanceFactory.h deleted file mode 100644 index 3fdb984411..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Public/OpenPypePublishInstanceFactory.h +++ /dev/null @@ -1,20 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#pragma once - -#include "CoreMinimal.h" -#include "Factories/Factory.h" -#include "OpenPypePublishInstanceFactory.generated.h" - -/** - * - */ -UCLASS() -class OPENPYPE_API UOpenPypePublishInstanceFactory : public UFactory -{ - GENERATED_BODY() - -public: - UOpenPypePublishInstanceFactory(const FObjectInitializer& ObjectInitializer); - virtual UObject* FactoryCreateNew(UClass* InClass, UObject* InParent, FName InName, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) override; - virtual bool ShouldShowInNewMenu() const override; -}; diff --git a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Public/OpenPypePythonBridge.h b/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Public/OpenPypePythonBridge.h deleted file mode 100644 index 827f76f56b..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Public/OpenPypePythonBridge.h +++ /dev/null @@ -1,21 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#pragma once -#include "Engine.h" -#include "OpenPypePythonBridge.generated.h" - -UCLASS(Blueprintable) -class UOpenPypePythonBridge : public UObject -{ - GENERATED_BODY() - -public: - UFUNCTION(BlueprintCallable, Category = Python) - static UOpenPypePythonBridge* Get(); - - UFUNCTION(BlueprintImplementableEvent, Category = Python) - void RunInPython_Popup() const; - - UFUNCTION(BlueprintImplementableEvent, Category = Python) - void RunInPython_Dialog() const; - -}; diff --git a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Public/OpenPypeSettings.h b/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Public/OpenPypeSettings.h deleted file mode 100644 index b818fe0e95..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Public/OpenPypeSettings.h +++ /dev/null @@ -1,32 +0,0 @@ -ο»Ώ// Copyright 2023, Ayon, All rights reserved. - -#pragma once - -#include "CoreMinimal.h" -#include "UObject/Object.h" -#include "OpenPypeSettings.generated.h" - -#define OPENPYPE_SETTINGS_FILEPATH IPluginManager::Get().FindPlugin("OpenPype")->GetBaseDir() / TEXT("Config") / TEXT("DefaultOpenPypeSettings.ini") - -UCLASS(Config=OpenPypeSettings, DefaultConfig) -class OPENPYPE_API UOpenPypeSettings : public UObject -{ - GENERATED_UCLASS_BODY() - - UFUNCTION(BlueprintCallable, BlueprintPure, Category = Settings) - FColor GetFolderFColor() const - { - return FolderColor; - } - - UFUNCTION(BlueprintCallable, BlueprintPure, Category = Settings) - FLinearColor GetFolderFLinearColor() const - { - return FLinearColor(FolderColor); - } - -protected: - - UPROPERTY(config, EditAnywhere, Category = Folders) - FColor FolderColor = FColor(25,45,223); -}; \ No newline at end of file diff --git a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Public/OpenPypeStyle.h b/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Public/OpenPypeStyle.h deleted file mode 100644 index 039abe96ef..0000000000 --- a/openpype/hosts/unreal/integration/UE_5.0/OpenPype/Source/OpenPype/Public/OpenPypeStyle.h +++ /dev/null @@ -1,19 +0,0 @@ -// Copyright 2023, Ayon, All rights reserved. -#pragma once -#include "CoreMinimal.h" -#include "Styling/SlateStyle.h" - -class FOpenPypeStyle -{ -public: - static void Initialize(); - static void Shutdown(); - static void ReloadTextures(); - static const ISlateStyle& Get(); - static FName GetStyleSetName(); - - -private: - static TSharedRef< class FSlateStyleSet > Create(); - static TSharedPtr< class FSlateStyleSet > OpenPypeStyleInstance; -}; \ No newline at end of file diff --git a/openpype/hosts/unreal/lib.py b/openpype/hosts/unreal/lib.py index 05fc87b318..97771472cf 100644 --- a/openpype/hosts/unreal/lib.py +++ b/openpype/hosts/unreal/lib.py @@ -7,7 +7,6 @@ import json from typing import List -import openpype from distutils import dir_util import subprocess import re @@ -189,7 +188,7 @@ def create_unreal_project(project_name: str, As there is no way I know to create a project via command line, this is easiest option. Unreal project file is basically a JSON file. If we find - the `OPENPYPE_UNREAL_PLUGIN` environment variable we assume this is the + the `AYON_UNREAL_PLUGIN` environment variable we assume this is the location of the Integration Plugin and we copy its content to the project folder and enable this plugin. @@ -203,8 +202,7 @@ def create_unreal_project(project_name: str, sources. This will trigger automatically if `Binaries` directory is not found in plugin folders as this indicates this is only source distribution of the plugin. Dev mode - is also set by preset file `unreal/project_setup.json` in - **OPENPYPE_CONFIG**. + is also set in Settings. env (dict, optional): Environment to use. If not set, `os.environ`. Throws: @@ -237,7 +235,7 @@ def create_unreal_project(project_name: str, print("--- Generating a new project ...") commandlet_cmd = [f'{ue_editor_exe.as_posix()}', f'{cmdlet_project.as_posix()}', - f'-run=OPGenerateProject', + f'-run=AyonGenerateProject', f'{project_file.resolve().as_posix()}'] if dev_mode or preset["dev_mode"]: @@ -318,21 +316,73 @@ def get_path_to_uat(engine_path: Path) -> Path: if platform.system().lower() == "windows": return engine_path / "Engine/Build/BatchFiles/RunUAT.bat" - if platform.system().lower() == "linux" \ - or platform.system().lower() == "darwin": + if platform.system().lower() in ["linux", "darwin"]: return engine_path / "Engine/Build/BatchFiles/RunUAT.sh" +def get_compatible_integration( + ue_version: str, integration_root: Path) -> List[Path]: + """Get path to compatible version of integration plugin. + + This will try to get the closest compatible versions to the one + specified in sorted list. + + Args: + ue_version (str): version of the current Unreal Engine. + integration_root (Path): path to built-in integration plugins. + + Returns: + list of Path: Sorted list of paths closest to the specified + version. + + """ + major, minor = ue_version.split(".") + integration_paths = [p for p in integration_root.iterdir() + if p.is_dir()] + + compatible_versions = [] + for i in integration_paths: + # parse version from path + try: + i_major, i_minor = re.search( + r"(?P\d+).(?P\d+)$", i.name).groups() + except AttributeError: + # in case there is no match, just skip to next + continue + + # consider versions with different major so different that they + # are incompatible + if int(major) != int(i_major): + continue + + compatible_versions.append(i) + + sorted(set(compatible_versions)) + return compatible_versions + + def get_path_to_cmdlet_project(ue_version: str) -> Path: - cmd_project = Path(os.path.dirname(os.path.abspath(openpype.__file__))) + cmd_project = Path( + os.path.abspath(os.getenv("OPENPYPE_ROOT"))) - # For now, only tested on Windows (For Linux and Mac it has to be implemented) - if ue_version.split(".")[0] == "4": - cmd_project /= "hosts/unreal/integration/UE_4.7" - elif ue_version.split(".")[0] == "5": - cmd_project /= "hosts/unreal/integration/UE_5.0" + # For now, only tested on Windows (For Linux and Mac + # it has to be implemented) + cmd_project /= f"openpype/hosts/unreal/integration/UE_{ue_version}" - return cmd_project / "CommandletProject/CommandletProject.uproject" + # if the integration doesn't exist for current engine version + # try to find the closest to it. + if cmd_project.exists(): + return cmd_project / "CommandletProject/CommandletProject.uproject" + + if compatible_versions := get_compatible_integration( + ue_version, cmd_project.parent + ): + return compatible_versions[-1] / "CommandletProject/CommandletProject.uproject" # noqa: E501 + else: + raise RuntimeError( + ("There are no compatible versions of Unreal " + "integration plugin compatible with running version " + f"of Unreal Engine {ue_version}")) def get_path_to_ubt(engine_path: Path, ue_version: str) -> Path: @@ -375,13 +425,13 @@ def get_build_id(engine_path: Path, ue_version: str) -> str: def check_plugin_existence(engine_path: Path, env: dict = None) -> bool: env = env or os.environ - integration_plugin_path: Path = Path(env.get("OPENPYPE_UNREAL_PLUGIN", "")) + integration_plugin_path: Path = Path(env.get("AYON_UNREAL_PLUGIN", "")) if not os.path.isdir(integration_plugin_path): raise RuntimeError("Path to the integration plugin is null!") # Create a path to the plugin in the engine - op_plugin_path: Path = engine_path / "Engine/Plugins/Marketplace/OpenPype" + op_plugin_path: Path = engine_path / "Engine/Plugins/Marketplace/Ayon" if not op_plugin_path.is_dir(): return False @@ -396,13 +446,13 @@ def check_plugin_existence(engine_path: Path, env: dict = None) -> bool: def try_installing_plugin(engine_path: Path, env: dict = None) -> None: env = env or os.environ - integration_plugin_path: Path = Path(env.get("OPENPYPE_UNREAL_PLUGIN", "")) + integration_plugin_path: Path = Path(env.get("AYON_UNREAL_PLUGIN", "")) if not os.path.isdir(integration_plugin_path): raise RuntimeError("Path to the integration plugin is null!") # Create a path to the plugin in the engine - op_plugin_path: Path = engine_path / "Engine/Plugins/Marketplace/OpenPype" + op_plugin_path: Path = engine_path / "Engine/Plugins/Marketplace/Ayon" if not op_plugin_path.is_dir(): op_plugin_path.mkdir(parents=True, exist_ok=True) @@ -423,12 +473,12 @@ def _build_and_move_plugin(engine_path: Path, uat_path: Path = get_path_to_uat(engine_path) env = env or os.environ - integration_plugin_path: Path = Path(env.get("OPENPYPE_UNREAL_PLUGIN", "")) + integration_plugin_path: Path = Path(env.get("AYON_UNREAL_PLUGIN", "")) if uat_path.is_file(): temp_dir: Path = integration_plugin_path.parent / "Temp" temp_dir.mkdir(exist_ok=True) - uplugin_path: Path = integration_plugin_path / "OpenPype.uplugin" + uplugin_path: Path = integration_plugin_path / "Ayon.uplugin" # in order to successfully build the plugin, # It must be built outside the Engine directory and then moved @@ -439,7 +489,7 @@ def _build_and_move_plugin(engine_path: Path, subprocess.run(build_plugin_cmd) # Copy the contents of the 'Temp' dir into the - # 'OpenPype' directory in the engine + # 'Ayon' directory in the engine dir_util.copy_tree(temp_dir.as_posix(), plugin_build_path.as_posix()) # We need to also copy the config folder. diff --git a/openpype/hosts/unreal/plugins/create/create_camera.py b/openpype/hosts/unreal/plugins/create/create_camera.py index 642924e2d6..73afb6cefd 100644 --- a/openpype/hosts/unreal/plugins/create/create_camera.py +++ b/openpype/hosts/unreal/plugins/create/create_camera.py @@ -11,7 +11,7 @@ from openpype.hosts.unreal.api.plugin import ( class CreateCamera(UnrealAssetCreator): """Create Camera.""" - identifier = "io.openpype.creators.unreal.camera" + identifier = "io.ayon.creators.unreal.camera" label = "Camera" family = "camera" icon = "fa.camera" diff --git a/openpype/hosts/unreal/plugins/create/create_layout.py b/openpype/hosts/unreal/plugins/create/create_layout.py index 1d2e800a13..e5c7b8ee19 100644 --- a/openpype/hosts/unreal/plugins/create/create_layout.py +++ b/openpype/hosts/unreal/plugins/create/create_layout.py @@ -7,7 +7,7 @@ from openpype.hosts.unreal.api.plugin import ( class CreateLayout(UnrealActorCreator): """Layout output for character rigs.""" - identifier = "io.openpype.creators.unreal.layout" + identifier = "io.ayon.creators.unreal.layout" label = "Layout" family = "layout" icon = "cubes" diff --git a/openpype/hosts/unreal/plugins/create/create_look.py b/openpype/hosts/unreal/plugins/create/create_look.py index f6c73e47e6..e15b57b2ee 100644 --- a/openpype/hosts/unreal/plugins/create/create_look.py +++ b/openpype/hosts/unreal/plugins/create/create_look.py @@ -14,7 +14,7 @@ from openpype.lib import UILabelDef class CreateLook(UnrealAssetCreator): """Shader connections defining shape look.""" - identifier = "io.openpype.creators.unreal.look" + identifier = "io.ayon.creators.unreal.look" label = "Look" family = "look" icon = "paint-brush" @@ -30,7 +30,7 @@ class CreateLook(UnrealAssetCreator): selected_asset = selection[0] - look_directory = "/Game/OpenPype/Looks" + look_directory = "/Game/Ayon/Looks" # Create the folder folder_name = create_folder(look_directory, subset_name) diff --git a/openpype/hosts/unreal/plugins/create/create_render.py b/openpype/hosts/unreal/plugins/create/create_render.py index b9c443c456..5f561e68ad 100644 --- a/openpype/hosts/unreal/plugins/create/create_render.py +++ b/openpype/hosts/unreal/plugins/create/create_render.py @@ -22,7 +22,7 @@ from openpype.lib import ( class CreateRender(UnrealAssetCreator): """Create instance for sequence for rendering""" - identifier = "io.openpype.creators.unreal.render" + identifier = "io.ayon.creators.unreal.render" label = "Render" family = "render" icon = "eye" @@ -50,7 +50,7 @@ class CreateRender(UnrealAssetCreator): # If the option to create a new level sequence is selected, # create a new level sequence and a master level. - root = f"/Game/OpenPype/Sequences" + root = f"/Game/Ayon/Sequences" # Create a new folder for the sequence in root sequence_dir_name = create_folder(root, subset_name) @@ -142,9 +142,9 @@ class CreateRender(UnrealAssetCreator): # "/Game/OpenPype/" and then we split the path by "/". sel_path = selected_asset_path asset_name = sel_path.replace( - "/Game/OpenPype/", "").split("/")[0] + "/Game/Ayon/", "").split("/")[0] - search_path = f"/Game/OpenPype/{asset_name}" + search_path = f"/Game/Ayon/{asset_name}" else: search_path = Path(selected_asset_path).parent.as_posix() diff --git a/openpype/hosts/unreal/plugins/create/create_staticmeshfbx.py b/openpype/hosts/unreal/plugins/create/create_staticmeshfbx.py index 1acf7084d1..80816d8386 100644 --- a/openpype/hosts/unreal/plugins/create/create_staticmeshfbx.py +++ b/openpype/hosts/unreal/plugins/create/create_staticmeshfbx.py @@ -7,7 +7,7 @@ from openpype.hosts.unreal.api.plugin import ( class CreateStaticMeshFBX(UnrealAssetCreator): """Create Static Meshes as FBX geometry.""" - identifier = "io.openpype.creators.unreal.staticmeshfbx" + identifier = "io.ayon.creators.unreal.staticmeshfbx" label = "Static Mesh (FBX)" family = "unrealStaticMesh" icon = "cube" diff --git a/openpype/hosts/unreal/plugins/create/create_uasset.py b/openpype/hosts/unreal/plugins/create/create_uasset.py index 70f17d478b..c78518e86b 100644 --- a/openpype/hosts/unreal/plugins/create/create_uasset.py +++ b/openpype/hosts/unreal/plugins/create/create_uasset.py @@ -12,7 +12,7 @@ from openpype.hosts.unreal.api.plugin import ( class CreateUAsset(UnrealAssetCreator): """Create UAsset.""" - identifier = "io.openpype.creators.unreal.uasset" + identifier = "io.ayon.creators.unreal.uasset" label = "UAsset" family = "uasset" icon = "cube" diff --git a/openpype/hosts/unreal/plugins/load/load_alembic_animation.py b/openpype/hosts/unreal/plugins/load/load_alembic_animation.py index 496b6056ea..52eea4122a 100644 --- a/openpype/hosts/unreal/plugins/load/load_alembic_animation.py +++ b/openpype/hosts/unreal/plugins/load/load_alembic_animation.py @@ -4,7 +4,7 @@ import os from openpype.pipeline import ( get_representation_path, - AVALON_CONTAINER_ID + AYON_CONTAINER_ID ) from openpype.hosts.unreal.api import plugin from openpype.hosts.unreal.api import pipeline as unreal_pipeline @@ -68,8 +68,8 @@ class AnimationAlembicLoader(plugin.Loader): list(str): list of container content """ - # Create directory for asset and openpype container - root = "/Game/OpenPype/Assets" + # Create directory for asset and ayon container + root = "/Game/Ayon/Assets" asset = context.get('asset').get('name') suffix = "_CON" if asset: @@ -97,8 +97,8 @@ class AnimationAlembicLoader(plugin.Loader): container=container_name, path=asset_dir) data = { - "schema": "openpype:container-2.0", - "id": AVALON_CONTAINER_ID, + "schema": "ayon:container-2.0", + "id": AYON_CONTAINER_ID, "asset": asset, "namespace": asset_dir, "container_name": container_name, @@ -109,7 +109,7 @@ class AnimationAlembicLoader(plugin.Loader): "family": context["representation"]["context"]["family"] } unreal_pipeline.imprint( - "{}/{}".format(asset_dir, container_name), data) + f"{asset_dir}/{container_name}", data) asset_content = unreal.EditorAssetLibrary.list_assets( asset_dir, recursive=True, include_folder=True diff --git a/openpype/hosts/unreal/plugins/load/load_animation.py b/openpype/hosts/unreal/plugins/load/load_animation.py index f0c08680d3..778ddf693d 100644 --- a/openpype/hosts/unreal/plugins/load/load_animation.py +++ b/openpype/hosts/unreal/plugins/load/load_animation.py @@ -11,7 +11,7 @@ from unreal import MovieSceneSkeletalAnimationSection from openpype.pipeline.context_tools import get_current_project_asset from openpype.pipeline import ( get_representation_path, - AVALON_CONTAINER_ID + AYON_CONTAINER_ID ) from openpype.hosts.unreal.api import plugin from openpype.hosts.unreal.api import pipeline as unreal_pipeline @@ -139,9 +139,9 @@ class AnimationFBXLoader(plugin.Loader): Returns: list(str): list of container content """ - # Create directory for asset and avalon container + # Create directory for asset and Ayon container hierarchy = context.get('asset').get('data').get('parents') - root = "/Game/OpenPype" + root = "/Game/Ayon" asset = context.get('asset').get('name') suffix = "_CON" asset_name = f"{asset}_{name}" if asset else f"{name}" @@ -223,8 +223,8 @@ class AnimationFBXLoader(plugin.Loader): container=container_name, path=asset_dir) data = { - "schema": "openpype:container-2.0", - "id": AVALON_CONTAINER_ID, + "schema": "ayon:container-2.0", + "id": AYON_CONTAINER_ID, "asset": asset, "namespace": asset_dir, "container_name": container_name, diff --git a/openpype/hosts/unreal/plugins/load/load_camera.py b/openpype/hosts/unreal/plugins/load/load_camera.py index 2496440e5f..1bd398349f 100644 --- a/openpype/hosts/unreal/plugins/load/load_camera.py +++ b/openpype/hosts/unreal/plugins/load/load_camera.py @@ -8,7 +8,7 @@ from unreal import EditorLevelLibrary from unreal import EditorLevelUtils from openpype.client import get_assets, get_asset_by_name from openpype.pipeline import ( - AVALON_CONTAINER_ID, + AYON_CONTAINER_ID, legacy_io, ) from openpype.hosts.unreal.api import plugin @@ -100,9 +100,9 @@ class CameraLoader(plugin.Loader): list(str): list of container content """ - # Create directory for asset and avalon container + # Create directory for asset and Ayon container hierarchy = context.get('asset').get('data').get('parents') - root = "/Game/OpenPype" + root = "/Game/Ayon" hierarchy_dir = root hierarchy_dir_list = [] for h in hierarchy: @@ -268,8 +268,8 @@ class CameraLoader(plugin.Loader): data = get_asset_by_name(project_name, asset)["data"] cam_seq.set_display_rate( unreal.FrameRate(data.get("fps"), 1.0)) - cam_seq.set_playback_start(0) - cam_seq.set_playback_end(data.get('clipOut') - data.get('clipIn') + 1) + cam_seq.set_playback_start(data.get('clipIn')) + cam_seq.set_playback_end(data.get('clipOut') + 1) self._set_sequence_hierarchy( sequences[-1], cam_seq, data.get('clipIn'), data.get('clipOut')) @@ -286,13 +286,33 @@ class CameraLoader(plugin.Loader): self.fname ) + # Set range of all sections + # Changing the range of the section is not enough. We need to change + # the frame of all the keys in the section. + for possessable in cam_seq.get_possessables(): + for tracks in possessable.get_tracks(): + for section in tracks.get_sections(): + section.set_range( + data.get('clipIn'), + data.get('clipOut') + 1) + for channel in section.get_all_channels(): + for key in channel.get_keys(): + old_time = key.get_time().get_editor_property( + 'frame_number') + old_time_value = old_time.get_editor_property( + 'value') + new_time = old_time_value + ( + data.get('clipIn') - data.get('frameStart') + ) + key.set_time(unreal.FrameNumber(value=new_time)) + # Create Asset Container unreal_pipeline.create_container( container=container_name, path=asset_dir) data = { - "schema": "openpype:container-2.0", - "id": AVALON_CONTAINER_ID, + "schema": "ayon:container-2.0", + "id": AYON_CONTAINER_ID, "asset": asset, "namespace": asset_dir, "container_name": container_name, @@ -320,7 +340,7 @@ class CameraLoader(plugin.Loader): def update(self, container, representation): ar = unreal.AssetRegistryHelpers.get_asset_registry() - root = "/Game/OpenPype" + root = "/Game/ayon" asset_dir = container.get('namespace') @@ -378,7 +398,7 @@ class CameraLoader(plugin.Loader): # Remove the Level Sequence from the parent. # We need to traverse the hierarchy from the master sequence to find # the level sequence. - root = "/Game/OpenPype" + root = "/Game/Ayon" namespace = container.get('namespace').replace(f"{root}/", "") ms_asset = namespace.split('/')[0] filter = unreal.ARFilter( @@ -511,7 +531,7 @@ class CameraLoader(plugin.Loader): # Remove the Level Sequence from the parent. # We need to traverse the hierarchy from the master sequence to find # the level sequence. - root = "/Game/OpenPype" + root = "/Game/Ayon" namespace = container.get('namespace').replace(f"{root}/", "") ms_asset = namespace.split('/')[0] filter = unreal.ARFilter( diff --git a/openpype/hosts/unreal/plugins/load/load_geometrycache_abc.py b/openpype/hosts/unreal/plugins/load/load_geometrycache_abc.py index 6ac3531b40..3a292fdbd1 100644 --- a/openpype/hosts/unreal/plugins/load/load_geometrycache_abc.py +++ b/openpype/hosts/unreal/plugins/load/load_geometrycache_abc.py @@ -4,7 +4,7 @@ import os from openpype.pipeline import ( get_representation_path, - AVALON_CONTAINER_ID + AYON_CONTAINER_ID ) from openpype.hosts.unreal.api import plugin from openpype.hosts.unreal.api import pipeline as unreal_pipeline @@ -22,7 +22,8 @@ class PointCacheAlembicLoader(plugin.Loader): color = "orange" def get_task( - self, filename, asset_dir, asset_name, replace, frame_start, frame_end + self, filename, asset_dir, asset_name, replace, + frame_start=None, frame_end=None ): task = unreal.AssetImportTask() options = unreal.AbcImportSettings() @@ -51,8 +52,10 @@ class PointCacheAlembicLoader(plugin.Loader): conversion_settings.set_editor_property( 'rotation', unreal.Vector(x=-90.0, y=0.0, z=180.0)) - sampling_settings.set_editor_property('frame_start', frame_start) - sampling_settings.set_editor_property('frame_end', frame_end) + if frame_start is not None: + sampling_settings.set_editor_property('frame_start', frame_start) + if frame_end is not None: + sampling_settings.set_editor_property('frame_end', frame_end) options.geometry_cache_settings = gc_settings options.conversion_settings = conversion_settings @@ -83,8 +86,8 @@ class PointCacheAlembicLoader(plugin.Loader): list(str): list of container content """ - # Create directory for asset and OpenPype container - root = "/Game/OpenPype/Assets" + # Create directory for asset and Ayon container + root = "/Game/Ayon/Assets" asset = context.get('asset').get('name') suffix = "_CON" if asset: @@ -118,8 +121,8 @@ class PointCacheAlembicLoader(plugin.Loader): container=container_name, path=asset_dir) data = { - "schema": "openpype:container-2.0", - "id": AVALON_CONTAINER_ID, + "schema": "ayon:container-2.0", + "id": AYON_CONTAINER_ID, "asset": asset, "namespace": asset_dir, "container_name": container_name, @@ -145,9 +148,9 @@ class PointCacheAlembicLoader(plugin.Loader): name = container["asset_name"] source_path = get_representation_path(representation) destination_path = container["namespace"] + representation["context"] - task = self.get_task(source_path, destination_path, name, True) - + task = self.get_task(source_path, destination_path, name, False) # do import fbx and replace existing data unreal.AssetToolsHelpers.get_asset_tools().import_asset_tasks([task]) diff --git a/openpype/hosts/unreal/plugins/load/load_layout.py b/openpype/hosts/unreal/plugins/load/load_layout.py index f0663a8778..e5f32c3412 100644 --- a/openpype/hosts/unreal/plugins/load/load_layout.py +++ b/openpype/hosts/unreal/plugins/load/load_layout.py @@ -19,7 +19,7 @@ from openpype.pipeline import ( loaders_from_representation, load_container, get_representation_path, - AVALON_CONTAINER_ID, + AYON_CONTAINER_ID, legacy_io, ) from openpype.pipeline.context_tools import get_current_project_asset @@ -37,7 +37,7 @@ class LayoutLoader(plugin.Loader): label = "Load Layout" icon = "code-fork" color = "orange" - ASSET_ROOT = "/Game/OpenPype" + ASSET_ROOT = "/Game/Ayon" def _get_asset_containers(self, path): ar = unreal.AssetRegistryHelpers.get_asset_registry() @@ -50,7 +50,7 @@ class LayoutLoader(plugin.Loader): # Get all the asset containers for a in asset_content: obj = ar.get_asset_by_object_path(a) - if obj.get_asset().get_class().get_name() == 'AssetContainer': + if obj.get_asset().get_class().get_name() == 'AyonAssetContainer': asset_containers.append(obj) return asset_containers @@ -338,7 +338,7 @@ class LayoutLoader(plugin.Loader): ).replace('\\', '/') _filter = unreal.ARFilter( - class_names=["AssetContainer"], + class_names=["AyonAssetContainer"], package_paths=[anim_path], recursive_paths=False) containers = ar.get_assets(_filter) @@ -519,7 +519,7 @@ class LayoutLoader(plugin.Loader): for asset in assets: obj = ar.get_asset_by_object_path(asset).get_asset() - if obj.get_class().get_name() == 'AssetContainer': + if obj.get_class().get_name() == 'AyonAssetContainer': container = obj if obj.get_class().get_name() == 'Skeleton': skeleton = obj @@ -634,7 +634,7 @@ class LayoutLoader(plugin.Loader): data = get_current_project_settings() create_sequences = data["unreal"]["level_sequences_for_layouts"] - # Create directory for asset and avalon container + # Create directory for asset and Ayon container hierarchy = context.get('asset').get('data').get('parents') root = self.ASSET_ROOT hierarchy_dir = root @@ -749,8 +749,8 @@ class LayoutLoader(plugin.Loader): container=container_name, path=asset_dir) data = { - "schema": "openpype:container-2.0", - "id": AVALON_CONTAINER_ID, + "schema": "ayon:container-2.0", + "id": AYON_CONTAINER_ID, "asset": asset, "namespace": asset_dir, "container_name": container_name, @@ -781,7 +781,7 @@ class LayoutLoader(plugin.Loader): ar = unreal.AssetRegistryHelpers.get_asset_registry() - root = "/Game/OpenPype" + root = "/Game/Ayon" asset_dir = container.get('namespace') context = representation.get("context") @@ -867,7 +867,7 @@ class LayoutLoader(plugin.Loader): data = get_current_project_settings() create_sequences = data["unreal"]["level_sequences_for_layouts"] - root = "/Game/OpenPype" + root = "/Game/Ayon" path = Path(container.get("namespace")) containers = unreal_pipeline.ls() diff --git a/openpype/hosts/unreal/plugins/load/load_layout_existing.py b/openpype/hosts/unreal/plugins/load/load_layout_existing.py index 092b273ded..929a9a1399 100644 --- a/openpype/hosts/unreal/plugins/load/load_layout_existing.py +++ b/openpype/hosts/unreal/plugins/load/load_layout_existing.py @@ -10,7 +10,7 @@ from openpype.pipeline import ( loaders_from_representation, load_container, get_representation_path, - AVALON_CONTAINER_ID, + AYON_CONTAINER_ID, legacy_io, ) from openpype.hosts.unreal.api import plugin @@ -28,7 +28,7 @@ class ExistingLayoutLoader(plugin.Loader): label = "Load Layout on Existing Scene" icon = "code-fork" color = "orange" - ASSET_ROOT = "/Game/OpenPype" + ASSET_ROOT = "/Game/Ayon" delete_unmatched_assets = True @@ -59,8 +59,8 @@ class ExistingLayoutLoader(plugin.Loader): container = obj.get_asset() data = { - "schema": "openpype:container-2.0", - "id": AVALON_CONTAINER_ID, + "schema": "ayon:container-2.0", + "id": AYON_CONTAINER_ID, "asset": asset, "namespace": asset_dir, "container_name": container_name, @@ -89,50 +89,26 @@ class ExistingLayoutLoader(plugin.Loader): raise NotImplementedError( f"Unreal version {ue_major} not supported") - def _get_transform(self, ext, import_data, lasset): - conversion = unreal.Matrix.IDENTITY.transform() - fbx_tuning = unreal.Matrix.IDENTITY.transform() + def _transform_from_basis(self, transform, basis): + """Transform a transform from a basis to a new basis.""" + # Get the basis matrix + basis_matrix = unreal.Matrix( + basis[0], + basis[1], + basis[2], + basis[3] + ) + transform_matrix = unreal.Matrix( + transform[0], + transform[1], + transform[2], + transform[3] + ) - basis = unreal.Matrix( - lasset.get('basis')[0], - lasset.get('basis')[1], - lasset.get('basis')[2], - lasset.get('basis')[3] - ).transform() - transform = unreal.Matrix( - lasset.get('transform_matrix')[0], - lasset.get('transform_matrix')[1], - lasset.get('transform_matrix')[2], - lasset.get('transform_matrix')[3] - ).transform() + new_transform = ( + basis_matrix.get_inverse() * transform_matrix * basis_matrix) - # Check for the conversion settings. We cannot access - # the alembic conversion settings, so we assume that - # the maya ones have been applied. - if ext == '.fbx': - loc = import_data.import_translation - rot = import_data.import_rotation.to_vector() - scale = import_data.import_uniform_scale - conversion = unreal.Transform( - location=[loc.x, loc.y, loc.z], - rotation=[rot.x, rot.y, rot.z], - scale=[-scale, scale, scale] - ) - fbx_tuning = unreal.Transform( - rotation=[180.0, 0.0, 90.0], - scale=[1.0, 1.0, 1.0] - ) - elif ext == '.abc': - # This is the standard conversion settings for - # alembic files from Maya. - conversion = unreal.Transform( - location=[0.0, 0.0, 0.0], - rotation=[0.0, 0.0, 0.0], - scale=[1.0, -1.0, 1.0] - ) - - new_transform = (basis.inverse() * transform * basis) - return fbx_tuning * conversion.inverse() * new_transform + return new_transform.transform() def _spawn_actor(self, obj, lasset): actor = EditorLevelLibrary.spawn_actor_from_object( @@ -140,16 +116,13 @@ class ExistingLayoutLoader(plugin.Loader): ) actor.set_actor_label(lasset.get('instance_name')) - smc = actor.get_editor_property('static_mesh_component') - mesh = smc.get_editor_property('static_mesh') - import_data = mesh.get_editor_property('asset_import_data') - filename = import_data.get_first_filename() - path = Path(filename) - transform = self._get_transform( - path.suffix, import_data, lasset) + transform = lasset.get('transform_matrix') + basis = lasset.get('basis') - actor.set_actor_transform(transform, False, True) + computed_transform = self._transform_from_basis(transform, basis) + + actor.set_actor_transform(computed_transform, False, True) @staticmethod def _get_fbx_loader(loaders, family): @@ -320,9 +293,12 @@ class ExistingLayoutLoader(plugin.Loader): containers.append(container) # Set the transform for the actor. - transform = self._get_transform( - path.suffix, import_data, lasset) - actor.set_actor_transform(transform, False, True) + transform = lasset.get('transform_matrix') + basis = lasset.get('basis') + + computed_transform = self._transform_from_basis( + transform, basis) + actor.set_actor_transform(computed_transform, False, True) actors_matched.append(actor) found = True @@ -416,8 +392,8 @@ class ExistingLayoutLoader(plugin.Loader): container=container_name, path=curr_level_path) data = { - "schema": "openpype:container-2.0", - "id": AVALON_CONTAINER_ID, + "schema": "ayon:container-2.0", + "id": AYON_CONTAINER_ID, "asset": asset, "namespace": curr_level_path, "container_name": container_name, diff --git a/openpype/hosts/unreal/plugins/load/load_skeletalmesh_abc.py b/openpype/hosts/unreal/plugins/load/load_skeletalmesh_abc.py index e316d255e9..7591d5582f 100644 --- a/openpype/hosts/unreal/plugins/load/load_skeletalmesh_abc.py +++ b/openpype/hosts/unreal/plugins/load/load_skeletalmesh_abc.py @@ -4,7 +4,7 @@ import os from openpype.pipeline import ( get_representation_path, - AVALON_CONTAINER_ID + AYON_CONTAINER_ID ) from openpype.hosts.unreal.api import plugin from openpype.hosts.unreal.api import pipeline as unreal_pipeline @@ -70,8 +70,8 @@ class SkeletalMeshAlembicLoader(plugin.Loader): list(str): list of container content """ - # Create directory for asset and openpype container - root = "/Game/OpenPype/Assets" + # Create directory for asset and ayon container + root = "/Game/Ayon/Assets" asset = context.get('asset').get('name') suffix = "_CON" if asset: @@ -98,8 +98,8 @@ class SkeletalMeshAlembicLoader(plugin.Loader): container=container_name, path=asset_dir) data = { - "schema": "openpype:container-2.0", - "id": AVALON_CONTAINER_ID, + "schema": "ayon:container-2.0", + "id": AYON_CONTAINER_ID, "asset": asset, "namespace": asset_dir, "container_name": container_name, @@ -110,7 +110,7 @@ class SkeletalMeshAlembicLoader(plugin.Loader): "family": context["representation"]["context"]["family"] } unreal_pipeline.imprint( - "{}/{}".format(asset_dir, container_name), data) + f"{asset_dir}/{container_name}", data) asset_content = unreal.EditorAssetLibrary.list_assets( asset_dir, recursive=True, include_folder=True diff --git a/openpype/hosts/unreal/plugins/load/load_skeletalmesh_fbx.py b/openpype/hosts/unreal/plugins/load/load_skeletalmesh_fbx.py index 227c5c9292..e9676cde3a 100644 --- a/openpype/hosts/unreal/plugins/load/load_skeletalmesh_fbx.py +++ b/openpype/hosts/unreal/plugins/load/load_skeletalmesh_fbx.py @@ -4,7 +4,7 @@ import os from openpype.pipeline import ( get_representation_path, - AVALON_CONTAINER_ID + AYON_CONTAINER_ID ) from openpype.hosts.unreal.api import plugin from openpype.hosts.unreal.api import pipeline as unreal_pipeline @@ -42,8 +42,8 @@ class SkeletalMeshFBXLoader(plugin.Loader): list(str): list of container content """ - # Create directory for asset and OpenPype container - root = "/Game/OpenPype/Assets" + # Create directory for asset and Ayon container + root = "/Game/Ayon/Assets" if options and options.get("asset_dir"): root = options["asset_dir"] asset = context.get('asset').get('name') @@ -103,8 +103,8 @@ class SkeletalMeshFBXLoader(plugin.Loader): container=container_name, path=asset_dir) data = { - "schema": "openpype:container-2.0", - "id": AVALON_CONTAINER_ID, + "schema": "ayon:container-2.0", + "id": AYON_CONTAINER_ID, "asset": asset, "namespace": asset_dir, "container_name": container_name, @@ -115,7 +115,7 @@ class SkeletalMeshFBXLoader(plugin.Loader): "family": context["representation"]["context"]["family"] } unreal_pipeline.imprint( - "{}/{}".format(asset_dir, container_name), data) + f"{asset_dir}/{container_name}", data) asset_content = unreal.EditorAssetLibrary.list_assets( asset_dir, recursive=True, include_folder=True diff --git a/openpype/hosts/unreal/plugins/load/load_staticmesh_abc.py b/openpype/hosts/unreal/plugins/load/load_staticmesh_abc.py index c7841cef53..befc7b0ac9 100644 --- a/openpype/hosts/unreal/plugins/load/load_staticmesh_abc.py +++ b/openpype/hosts/unreal/plugins/load/load_staticmesh_abc.py @@ -4,7 +4,7 @@ import os from openpype.pipeline import ( get_representation_path, - AVALON_CONTAINER_ID + AYON_CONTAINER_ID ) from openpype.hosts.unreal.api import plugin from openpype.hosts.unreal.api import pipeline as unreal_pipeline @@ -75,8 +75,8 @@ class StaticMeshAlembicLoader(plugin.Loader): list(str): list of container content """ - # Create directory for asset and OpenPype container - root = "/Game/OpenPype/Assets" + # Create directory for asset and Ayon container + root = "/Game/Ayon/Assets" asset = context.get('asset').get('name') suffix = "_CON" if asset: @@ -108,8 +108,8 @@ class StaticMeshAlembicLoader(plugin.Loader): container=container_name, path=asset_dir) data = { - "schema": "openpype:container-2.0", - "id": AVALON_CONTAINER_ID, + "schema": "ayon:container-2.0", + "id": AYON_CONTAINER_ID, "asset": asset, "namespace": asset_dir, "container_name": container_name, @@ -119,8 +119,7 @@ class StaticMeshAlembicLoader(plugin.Loader): "parent": context["representation"]["parent"], "family": context["representation"]["context"]["family"] } - unreal_pipeline.imprint( - "{}/{}".format(asset_dir, container_name), data) + unreal_pipeline.imprint(f"{asset_dir}/{container_name}", data) asset_content = unreal.EditorAssetLibrary.list_assets( asset_dir, recursive=True, include_folder=True @@ -136,7 +135,7 @@ class StaticMeshAlembicLoader(plugin.Loader): source_path = get_representation_path(representation) destination_path = container["namespace"] - task = self.get_task(source_path, destination_path, name, True) + task = self.get_task(source_path, destination_path, name, True, False) # do import fbx and replace existing data unreal.AssetToolsHelpers.get_asset_tools().import_asset_tasks([task]) diff --git a/openpype/hosts/unreal/plugins/load/load_staticmesh_fbx.py b/openpype/hosts/unreal/plugins/load/load_staticmesh_fbx.py index 351c686095..e416256486 100644 --- a/openpype/hosts/unreal/plugins/load/load_staticmesh_fbx.py +++ b/openpype/hosts/unreal/plugins/load/load_staticmesh_fbx.py @@ -4,7 +4,7 @@ import os from openpype.pipeline import ( get_representation_path, - AVALON_CONTAINER_ID + AYON_CONTAINER_ID ) from openpype.hosts.unreal.api import plugin from openpype.hosts.unreal.api import pipeline as unreal_pipeline @@ -68,8 +68,8 @@ class StaticMeshFBXLoader(plugin.Loader): list(str): list of container content """ - # Create directory for asset and OpenPype container - root = "/Game/OpenPype/Assets" + # Create directory for asset and Ayon container + root = "/Game/Ayon/Assets" if options and options.get("asset_dir"): root = options["asset_dir"] asset = context.get('asset').get('name') @@ -81,7 +81,8 @@ class StaticMeshFBXLoader(plugin.Loader): tools = unreal.AssetToolsHelpers().get_asset_tools() asset_dir, container_name = tools.create_unique_asset_name( - "{}/{}/{}".format(root, asset, name), suffix="") + f"{root}/{asset}/{name}", suffix="" + ) container_name += suffix @@ -96,8 +97,8 @@ class StaticMeshFBXLoader(plugin.Loader): container=container_name, path=asset_dir) data = { - "schema": "openpype:container-2.0", - "id": AVALON_CONTAINER_ID, + "schema": "ayon:container-2.0", + "id": AYON_CONTAINER_ID, "asset": asset, "namespace": asset_dir, "container_name": container_name, @@ -107,8 +108,7 @@ class StaticMeshFBXLoader(plugin.Loader): "parent": context["representation"]["parent"], "family": context["representation"]["context"]["family"] } - unreal_pipeline.imprint( - "{}/{}".format(asset_dir, container_name), data) + unreal_pipeline.imprint(f"{asset_dir}/{container_name}", data) asset_content = unreal.EditorAssetLibrary.list_assets( asset_dir, recursive=True, include_folder=True diff --git a/openpype/hosts/unreal/plugins/load/load_uasset.py b/openpype/hosts/unreal/plugins/load/load_uasset.py index eccfc7b445..7606bc14e4 100644 --- a/openpype/hosts/unreal/plugins/load/load_uasset.py +++ b/openpype/hosts/unreal/plugins/load/load_uasset.py @@ -5,7 +5,7 @@ import shutil from openpype.pipeline import ( get_representation_path, - AVALON_CONTAINER_ID + AYON_CONTAINER_ID ) from openpype.hosts.unreal.api import plugin from openpype.hosts.unreal.api import pipeline as unreal_pipeline @@ -38,8 +38,8 @@ class UAssetLoader(plugin.Loader): list(str): list of container content """ - # Create directory for asset and OpenPype container - root = "/Game/OpenPype/Assets" + # Create directory for asset and Ayon container + root = "/Game/Ayon/Assets" asset = context.get('asset').get('name') suffix = "_CON" if asset: @@ -49,7 +49,8 @@ class UAssetLoader(plugin.Loader): tools = unreal.AssetToolsHelpers().get_asset_tools() asset_dir, container_name = tools.create_unique_asset_name( - "{}/{}/{}".format(root, asset, name), suffix="") + f"{root}/{asset}/{name}", suffix="" + ) container_name += suffix @@ -67,8 +68,8 @@ class UAssetLoader(plugin.Loader): container=container_name, path=asset_dir) data = { - "schema": "openpype:container-2.0", - "id": AVALON_CONTAINER_ID, + "schema": "ayon:container-2.0", + "id": AYON_CONTAINER_ID, "asset": asset, "namespace": asset_dir, "container_name": container_name, @@ -78,8 +79,7 @@ class UAssetLoader(plugin.Loader): "parent": context["representation"]["parent"], "family": context["representation"]["context"]["family"] } - unreal_pipeline.imprint( - "{}/{}".format(asset_dir, container_name), data) + unreal_pipeline.imprint(f"{asset_dir}/{container_name}", data) asset_content = unreal.EditorAssetLibrary.list_assets( asset_dir, recursive=True, include_folder=True @@ -107,7 +107,7 @@ class UAssetLoader(plugin.Loader): for asset in asset_content: obj = ar.get_asset_by_object_path(asset).get_asset() - if not obj.get_class().get_name() == 'AssetContainer': + if not obj.get_class().get_name() == 'AyonAssetContainer': unreal.EditorAssetLibrary.delete_asset(asset) update_filepath = get_representation_path(representation) diff --git a/openpype/hosts/unreal/plugins/publish/collect_render_instances.py b/openpype/hosts/unreal/plugins/publish/collect_render_instances.py index cb28f4bf60..a352b2c3f3 100644 --- a/openpype/hosts/unreal/plugins/publish/collect_render_instances.py +++ b/openpype/hosts/unreal/plugins/publish/collect_render_instances.py @@ -3,6 +3,7 @@ from pathlib import Path import unreal +from openpype.pipeline import get_current_project_name from openpype.pipeline import Anatomy from openpype.hosts.unreal.api import pipeline import pyblish.api @@ -72,8 +73,8 @@ class CollectRenderInstances(pyblish.api.InstancePlugin): new_data["level"] = data.get("level") new_data["output"] = s.get('output') new_data["fps"] = seq.get_display_rate().numerator - new_data["frameStart"] = s.get('frame_range')[0] - new_data["frameEnd"] = s.get('frame_range')[1] + new_data["frameStart"] = int(s.get('frame_range')[0]) + new_data["frameEnd"] = int(s.get('frame_range')[1]) new_data["sequence"] = seq.get_path_name() new_data["master_sequence"] = data["master_sequence"] new_data["master_level"] = data["master_level"] @@ -81,12 +82,13 @@ class CollectRenderInstances(pyblish.api.InstancePlugin): self.log.debug(f"new instance data: {new_data}") try: - project = os.environ.get("AVALON_PROJECT") + project = get_current_project_name() anatomy = Anatomy(project) root = anatomy.roots['renders'] - except Exception: - raise Exception( - "Could not find render root in anatomy settings.") + except Exception as e: + raise Exception(( + "Could not find render root " + "in anatomy settings.")) from e render_dir = f"{root}/{project}/{s.get('output')}" render_path = Path(render_dir) diff --git a/openpype/hosts/unreal/plugins/publish/extract_layout.py b/openpype/hosts/unreal/plugins/publish/extract_layout.py index cac7991f00..57e7957575 100644 --- a/openpype/hosts/unreal/plugins/publish/extract_layout.py +++ b/openpype/hosts/unreal/plugins/publish/extract_layout.py @@ -48,7 +48,7 @@ class ExtractLayout(publish.Extractor): # Search the reference to the Asset Container for the object path = unreal.Paths.get_path(mesh.get_path_name()) filter = unreal.ARFilter( - class_names=["AssetContainer"], package_paths=[path]) + class_names=["AyonAssetContainer"], package_paths=[path]) ar = unreal.AssetRegistryHelpers.get_asset_registry() try: asset_container = ar.get_assets(filter)[0].get_asset() diff --git a/openpype/hosts/unreal/plugins/publish/extract_render.py b/openpype/hosts/unreal/plugins/publish/extract_render.py deleted file mode 100644 index 8ff38fbee0..0000000000 --- a/openpype/hosts/unreal/plugins/publish/extract_render.py +++ /dev/null @@ -1,48 +0,0 @@ -from pathlib import Path - -import unreal - -from openpype.pipeline import publish - - -class ExtractRender(publish.Extractor): - """Extract render.""" - - label = "Extract Render" - hosts = ["unreal"] - families = ["render"] - optional = True - - def process(self, instance): - # Define extract output file path - stagingdir = self.staging_dir(instance) - - # Perform extraction - self.log.info("Performing extraction..") - - # Get the render output directory - project_dir = unreal.Paths.project_dir() - render_dir = (f"{project_dir}/Saved/MovieRenders/" - f"{instance.data['subset']}") - - assert unreal.Paths.directory_exists(render_dir), \ - "Render directory does not exist" - - render_path = Path(render_dir) - - frames = [] - - for x in render_path.iterdir(): - if x.is_file() and x.suffix == '.png': - frames.append(str(x)) - - if "representations" not in instance.data: - instance.data["representations"] = [] - - render_representation = { - 'name': 'png', - 'ext': 'png', - 'files': frames, - "stagingDir": stagingdir, - } - instance.data["representations"].append(render_representation) diff --git a/openpype/hosts/unreal/ue_workers.py b/openpype/hosts/unreal/ue_workers.py index d1740124a8..e7a690ac9c 100644 --- a/openpype/hosts/unreal/ue_workers.py +++ b/openpype/hosts/unreal/ue_workers.py @@ -93,7 +93,7 @@ class UEProjectGenerationWorker(QtCore.QObject): commandlet_cmd = [ f"{ue_editor_exe.as_posix()}", f"{cmdlet_project.as_posix()}", - "-run=OPGenerateProject", + "-run=AyonGenerateProject", f"{project_file.resolve().as_posix()}", ] @@ -286,7 +286,7 @@ class UEPluginInstallWorker(QtCore.QObject): def _build_and_move_plugin(self, plugin_build_path: Path): uat_path: Path = ue_lib.get_path_to_uat(self.engine_path) - src_plugin_dir = Path(self.env.get("OPENPYPE_UNREAL_PLUGIN", "")) + src_plugin_dir = Path(self.env.get("AYON_UNREAL_PLUGIN", "")) if not os.path.isdir(src_plugin_dir): msg = "Path to the integration plugin is null!" @@ -300,7 +300,7 @@ class UEPluginInstallWorker(QtCore.QObject): temp_dir: Path = src_plugin_dir.parent / "Temp" temp_dir.mkdir(exist_ok=True) - uplugin_path: Path = src_plugin_dir / "OpenPype.uplugin" + uplugin_path: Path = src_plugin_dir / "Ayon.uplugin" # in order to successfully build the plugin, # It must be built outside the Engine directory and then moved @@ -332,7 +332,7 @@ class UEPluginInstallWorker(QtCore.QObject): raise RuntimeError(msg) # Copy the contents of the 'Temp' dir into the - # 'OpenPype' directory in the engine + # 'Ayon' directory in the engine dir_util.copy_tree(temp_dir.as_posix(), plugin_build_path.as_posix()) @@ -347,7 +347,7 @@ class UEPluginInstallWorker(QtCore.QObject): dir_util.remove_tree(temp_dir.as_posix()) def run(self): - src_plugin_dir = Path(self.env.get("OPENPYPE_UNREAL_PLUGIN", "")) + src_plugin_dir = Path(self.env.get("AYON_UNREAL_PLUGIN", "")) if not os.path.isdir(src_plugin_dir): msg = "Path to the integration plugin is null!" @@ -356,7 +356,7 @@ class UEPluginInstallWorker(QtCore.QObject): # Create a path to the plugin in the engine op_plugin_path = self.engine_path / "Engine/Plugins/Marketplace" \ - "/OpenPype" + "/Ayon" if not op_plugin_path.is_dir(): self.installing.emit("Installing and building the plugin ...") diff --git a/openpype/modules/base.py b/openpype/modules/base.py index ed1eeb04cd..732525b6eb 100644 --- a/openpype/modules/base.py +++ b/openpype/modules/base.py @@ -311,6 +311,7 @@ def _load_modules(): # Look for OpenPype modules in paths defined with `get_module_dirs` # - dynamically imported OpenPype modules and addons module_dirs = get_module_dirs() + # Add current directory at first place # - has small differences in import logic current_dir = os.path.abspath(os.path.dirname(__file__)) @@ -318,8 +319,11 @@ def _load_modules(): module_dirs.insert(0, hosts_dir) module_dirs.insert(0, current_dir) + addons_dir = os.path.join(os.path.dirname(current_dir), "addons") + module_dirs.append(addons_dir) + processed_paths = set() - for dirpath in module_dirs: + for dirpath in frozenset(module_dirs): # Skip already processed paths if dirpath in processed_paths: continue diff --git a/openpype/modules/deadline/plugins/publish/collect_default_deadline_server.py b/openpype/modules/deadline/plugins/publish/collect_default_deadline_server.py index e6ad6a9aa1..cb2b0cf156 100644 --- a/openpype/modules/deadline/plugins/publish/collect_default_deadline_server.py +++ b/openpype/modules/deadline/plugins/publish/collect_default_deadline_server.py @@ -4,7 +4,18 @@ import pyblish.api class CollectDefaultDeadlineServer(pyblish.api.ContextPlugin): - """Collect default Deadline Webservice URL.""" + """Collect default Deadline Webservice URL. + + DL webservice addresses must be configured first in System Settings for + project settings enum to work. + + Default webservice could be overriden by + `project_settings/deadline/deadline_servers`. Currently only single url + is expected. + + This url could be overriden by some hosts directly on instances with + `CollectDeadlineServerFromInstance`. + """ order = pyblish.api.CollectorOrder + 0.410 label = "Default Deadline Webservice" @@ -23,3 +34,16 @@ class CollectDefaultDeadlineServer(pyblish.api.ContextPlugin): context.data["defaultDeadline"] = deadline_module.deadline_urls["default"] # noqa: E501 context.data["deadlinePassMongoUrl"] = self.pass_mongo_url + + deadline_servers = (context.data + ["project_settings"] + ["deadline"] + ["deadline_servers"]) + if deadline_servers: + deadline_server_name = deadline_servers[0] + deadline_webservice = deadline_module.deadline_urls.get( + deadline_server_name) + if deadline_webservice: + context.data["defaultDeadline"] = deadline_webservice + self.log.debug("Overriding from project settings with {}".format( # noqa: E501 + deadline_webservice)) diff --git a/openpype/modules/deadline/plugins/publish/submit_fusion_deadline.py b/openpype/modules/deadline/plugins/publish/submit_fusion_deadline.py index 8570c759bc..717391100d 100644 --- a/openpype/modules/deadline/plugins/publish/submit_fusion_deadline.py +++ b/openpype/modules/deadline/plugins/publish/submit_fusion_deadline.py @@ -7,9 +7,19 @@ import requests import pyblish.api from openpype.pipeline import legacy_io +from openpype.pipeline.publish import ( + OpenPypePyblishPluginMixin +) +from openpype.lib import ( + BoolDef, + NumberDef +) -class FusionSubmitDeadline(pyblish.api.InstancePlugin): +class FusionSubmitDeadline( + pyblish.api.InstancePlugin, + OpenPypePyblishPluginMixin +): """Submit current Comp to Deadline Renders are submitted to a Deadline Web Service as @@ -17,12 +27,62 @@ class FusionSubmitDeadline(pyblish.api.InstancePlugin): """ - label = "Submit to Deadline" + label = "Submit Fusion to Deadline" order = pyblish.api.IntegratorOrder hosts = ["fusion"] - families = ["render.farm"] + families = ["render"] + targets = ["local"] + + # presets + priority = 50 + chunk_size = 1 + concurrent_tasks = 1 + group = "" + + @classmethod + def get_attribute_defs(cls): + return [ + NumberDef( + "priority", + label="Priority", + default=cls.priority, + decimals=0 + ), + NumberDef( + "chunk", + label="Frames Per Task", + default=cls.chunk_size, + decimals=0, + minimum=1, + maximum=1000 + ), + NumberDef( + "concurrency", + label="Concurrency", + default=cls.concurrent_tasks, + decimals=0, + minimum=1, + maximum=10 + ), + BoolDef( + "suspend_publish", + default=False, + label="Suspend publish" + ) + ] def process(self, instance): + if not instance.data.get("farm"): + self.log.info("Skipping local instance.") + return + + attribute_values = self.get_attr_values_from_data( + instance.data) + + # add suspend_publish attributeValue to instance data + instance.data["suspend_publish"] = attribute_values[ + "suspend_publish"] + context = instance.context key = "__hasRun{}".format(self.__class__.__name__) @@ -33,36 +93,55 @@ class FusionSubmitDeadline(pyblish.api.InstancePlugin): from openpype.hosts.fusion.api.lib import get_frame_path - deadline_url = ( - context.data["system_settings"] - ["modules"] - ["deadline"] - ["DEADLINE_REST_URL"] - ) - assert deadline_url, "Requires DEADLINE_REST_URL" + # get default deadline webservice url from deadline module + deadline_url = instance.context.data["defaultDeadline"] + # if custom one is set in instance, use that + if instance.data.get("deadlineUrl"): + deadline_url = instance.data.get("deadlineUrl") + assert deadline_url, "Requires Deadline Webservice URL" # Collect all saver instances in context that are to be rendered saver_instances = [] - for instance in context[:]: - if not self.families[0] in instance.data.get("families"): + for instance in context: + if instance.data["family"] != "render": # Allow only saver family instances continue if not instance.data.get("publish", True): # Skip inactive instances continue + self.log.debug(instance.data["name"]) saver_instances.append(instance) if not saver_instances: - raise RuntimeError("No instances found for Deadline submittion") + raise RuntimeError("No instances found for Deadline submission") - fusion_version = int(context.data["fusionVersion"]) - filepath = context.data["currentFile"] - filename = os.path.basename(filepath) - comment = context.data.get("comment", "") + comment = instance.data.get("comment", "") deadline_user = context.data.get("deadlineUser", getpass.getuser()) + script_path = context.data["currentFile"] + + for item in context: + if "workfile" in item.data["families"]: + msg = "Workfile (scene) must be published along" + assert item.data["publish"] is True, msg + + template_data = item.data.get("anatomyData") + rep = item.data.get("representations")[0].get("name") + template_data["representation"] = rep + template_data["ext"] = rep + template_data["comment"] = None + anatomy_filled = context.data["anatomy"].format(template_data) + template_filled = anatomy_filled["publish"]["path"] + script_path = os.path.normpath(template_filled) + + self.log.info( + "Using published scene for render {}".format(script_path) + ) + + filename = os.path.basename(script_path) + # Documentation for keys available at: # https://docs.thinkboxsoftware.com # /products/deadline/8.0/1_User%20Manual/manual @@ -73,31 +152,41 @@ class FusionSubmitDeadline(pyblish.api.InstancePlugin): "BatchName": filename, # Asset dependency to wait for at least the scene file to sync. - "AssetDependency0": filepath, + "AssetDependency0": script_path, # Job name, as seen in Monitor "Name": filename, + "Priority": attribute_values.get( + "priority", self.priority), + "ChunkSize": attribute_values.get( + "chunk", self.chunk_size), + "ConcurrentTasks": attribute_values.get( + "concurrency", + self.concurrent_tasks + ), + # User, as seen in Monitor "UserName": deadline_user, - # Use a default submission pool for Fusion - "Pool": "fusion", + "Pool": instance.data.get("primaryPool"), + "SecondaryPool": instance.data.get("secondaryPool"), + "Group": self.group, "Plugin": "Fusion", "Frames": "{start}-{end}".format( - start=int(context.data["frameStart"]), - end=int(context.data["frameEnd"]) + start=int(instance.data["frameStartHandle"]), + end=int(instance.data["frameEndHandle"]) ), "Comment": comment, }, "PluginInfo": { # Input - "FlowFile": filepath, + "FlowFile": script_path, # Mandatory for Deadline - "Version": str(fusion_version), + "Version": str(instance.data["app_version"]), # Render in high quality "HighQuality": True, @@ -108,7 +197,7 @@ class FusionSubmitDeadline(pyblish.api.InstancePlugin): # Proxy: higher numbers smaller images for faster test renders # 1 = no proxy quality - "Proxy": 1, + "Proxy": 1 }, # Mandatory for Deadline, may be empty @@ -117,7 +206,9 @@ class FusionSubmitDeadline(pyblish.api.InstancePlugin): # Enable going to rendered frames from Deadline Monitor for index, instance in enumerate(saver_instances): - head, padding, tail = get_frame_path(instance.data["path"]) + head, padding, tail = get_frame_path( + instance.data["expectedFiles"][0] + ) path = "{}{}{}".format(head, "#" * padding, tail) folder, filename = os.path.split(path) payload["JobInfo"]["OutputDirectory%d" % index] = folder diff --git a/openpype/modules/ftrack/plugins/publish/integrate_hierarchy_ftrack.py b/openpype/modules/ftrack/plugins/publish/integrate_hierarchy_ftrack.py index 9f35424d42..6daaea5f18 100644 --- a/openpype/modules/ftrack/plugins/publish/integrate_hierarchy_ftrack.py +++ b/openpype/modules/ftrack/plugins/publish/integrate_hierarchy_ftrack.py @@ -378,7 +378,7 @@ class IntegrateHierarchyToFtrack(pyblish.api.ContextPlugin): existing_tasks.append(task_name_low) for instance in instances_by_task_name[task_name_low]: - instance["ftrackTask"] = child + instance.data["ftrackTask"] = child for task_name in tasks: task_type = tasks[task_name]["type"] diff --git a/openpype/modules/kitsu/plugins/publish/integrate_kitsu_note.py b/openpype/modules/kitsu/plugins/publish/integrate_kitsu_note.py index f8e56377bb..6e5dd056f3 100644 --- a/openpype/modules/kitsu/plugins/publish/integrate_kitsu_note.py +++ b/openpype/modules/kitsu/plugins/publish/integrate_kitsu_note.py @@ -9,7 +9,7 @@ class IntegrateKitsuNote(pyblish.api.ContextPlugin): order = pyblish.api.IntegratorOrder label = "Kitsu Note and Status" - families = ["render", "kitsu"] + families = ["render", "image", "online", "plate", "kitsu"] # status settings set_status_note = False @@ -52,8 +52,9 @@ class IntegrateKitsuNote(pyblish.api.ContextPlugin): for instance in context: # Check if instance is a review by checking its family # Allow a match to primary family or any of families - families = set([instance.data["family"]] + - instance.data.get("families", [])) + families = set( + [instance.data["family"]] + instance.data.get("families", []) + ) if "review" not in families: continue diff --git a/openpype/modules/kitsu/plugins/publish/integrate_kitsu_review.py b/openpype/modules/kitsu/plugins/publish/integrate_kitsu_review.py index e05ff05f50..bbed4a3024 100644 --- a/openpype/modules/kitsu/plugins/publish/integrate_kitsu_review.py +++ b/openpype/modules/kitsu/plugins/publish/integrate_kitsu_review.py @@ -8,11 +8,10 @@ class IntegrateKitsuReview(pyblish.api.InstancePlugin): order = pyblish.api.IntegratorOrder + 0.01 label = "Kitsu Review" - families = ["render", "kitsu"] + families = ["render", "image", "online", "plate", "kitsu"] optional = True def process(self, instance): - # Check comment has been created comment_id = instance.data.get("kitsu_comment", {}).get("id") if not comment_id: diff --git a/openpype/modules/sync_server/sync_server.py b/openpype/modules/sync_server/sync_server.py index d1d5c2863d..98065b68a0 100644 --- a/openpype/modules/sync_server/sync_server.py +++ b/openpype/modules/sync_server/sync_server.py @@ -237,8 +237,7 @@ def download_last_published_workfile( last_published_workfile_path = get_representation_path_with_anatomy( workfile_representation, anatomy ) - if (not last_published_workfile_path or - not os.path.exists(last_published_workfile_path)): + if not last_published_workfile_path: return # If representation isn't available on remote site, then return. diff --git a/openpype/pipeline/__init__.py b/openpype/pipeline/__init__.py index 7a2ef59a5a..d656d58adc 100644 --- a/openpype/pipeline/__init__.py +++ b/openpype/pipeline/__init__.py @@ -1,5 +1,6 @@ from .constants import ( AVALON_CONTAINER_ID, + AYON_CONTAINER_ID, HOST_WORKFILE_EXTENSIONS, ) @@ -99,6 +100,7 @@ uninstall = uninstall_host __all__ = ( "AVALON_CONTAINER_ID", + "AYON_CONTAINER_ID", "HOST_WORKFILE_EXTENSIONS", # --- MongoDB --- diff --git a/openpype/pipeline/constants.py b/openpype/pipeline/constants.py index e6496cbf95..755a5fb380 100644 --- a/openpype/pipeline/constants.py +++ b/openpype/pipeline/constants.py @@ -1,5 +1,5 @@ # Metadata ID of loaded container into scene -AVALON_CONTAINER_ID = "pyblish.avalon.container" +AVALON_CONTAINER_ID = AYON_CONTAINER_ID = "pyblish.avalon.container" # TODO get extensions from host implementations HOST_WORKFILE_EXTENSIONS = { diff --git a/openpype/pipeline/context_tools.py b/openpype/pipeline/context_tools.py index dede2b8fce..ada78b989d 100644 --- a/openpype/pipeline/context_tools.py +++ b/openpype/pipeline/context_tools.py @@ -35,6 +35,7 @@ from . import ( register_inventory_action_path, register_creator_plugin_path, deregister_loader_plugin_path, + deregister_inventory_action_path, ) @@ -54,6 +55,7 @@ PLUGINS_DIR = os.path.join(PACKAGE_DIR, "plugins") # Global plugin paths PUBLISH_PATH = os.path.join(PLUGINS_DIR, "publish") LOAD_PATH = os.path.join(PLUGINS_DIR, "load") +INVENTORY_PATH = os.path.join(PLUGINS_DIR, "inventory") def _get_modules_manager(): @@ -158,6 +160,7 @@ def install_openpype_plugins(project_name=None, host_name=None): pyblish.api.register_plugin_path(PUBLISH_PATH) pyblish.api.register_discovery_filter(filter_pyblish_plugins) register_loader_plugin_path(LOAD_PATH) + register_inventory_action_path(INVENTORY_PATH) if host_name is None: host_name = os.environ.get("AVALON_APP") @@ -223,6 +226,7 @@ def uninstall_host(): pyblish.api.deregister_plugin_path(PUBLISH_PATH) pyblish.api.deregister_discovery_filter(filter_pyblish_plugins) deregister_loader_plugin_path(LOAD_PATH) + deregister_inventory_action_path(INVENTORY_PATH) log.info("Global plug-ins unregistred") deregister_host() diff --git a/openpype/pipeline/create/context.py b/openpype/pipeline/create/context.py index 382bbea05e..2fc0669732 100644 --- a/openpype/pipeline/create/context.py +++ b/openpype/pipeline/create/context.py @@ -23,7 +23,7 @@ from openpype.lib.attribute_definitions import ( get_default_values, ) from openpype.host import IPublishHost, IWorkfileHost -from openpype.pipeline import legacy_io +from openpype.pipeline import legacy_io, Anatomy from openpype.pipeline.plugin_discover import DiscoverResult from .creator_plugins import ( @@ -1383,6 +1383,8 @@ class CreateContext: self._current_task_name = None self._current_workfile_path = None + self._current_project_anatomy = None + self._host_is_valid = host_is_valid # Currently unused variable self.headless = headless @@ -1546,6 +1548,18 @@ class CreateContext: return self._current_workfile_path + def get_current_project_anatomy(self): + """Project anatomy for current project. + + Returns: + Anatomy: Anatomy object ready to be used. + """ + + if self._current_project_anatomy is None: + self._current_project_anatomy = Anatomy( + self._current_project_name) + return self._current_project_anatomy + @property def context_has_changed(self): """Host context has changed. @@ -1568,6 +1582,7 @@ class CreateContext: ) project_name = property(get_current_project_name) + project_anatomy = property(get_current_project_anatomy) @property def log(self): @@ -1680,6 +1695,8 @@ class CreateContext: self._current_task_name = task_name self._current_workfile_path = workfile_path + self._current_project_anatomy = None + def reset_plugins(self, discover_publish_plugins=True): """Reload plugins. diff --git a/openpype/pipeline/create/creator_plugins.py b/openpype/pipeline/create/creator_plugins.py index bd3fbaf78f..9e47e9cc12 100644 --- a/openpype/pipeline/create/creator_plugins.py +++ b/openpype/pipeline/create/creator_plugins.py @@ -231,10 +231,24 @@ class BaseCreator: @property def project_name(self): - """Family that plugin represents.""" + """Current project name. + + Returns: + str: Name of a project. + """ return self.create_context.project_name + @property + def project_anatomy(self): + """Current project anatomy. + + Returns: + Anatomy: Project anatomy object. + """ + + return self.create_context.project_anatomy + @property def host(self): return self.create_context.host diff --git a/openpype/pipeline/publish/__init__.py b/openpype/pipeline/publish/__init__.py index 36252c9f3d..72f3774e1a 100644 --- a/openpype/pipeline/publish/__init__.py +++ b/openpype/pipeline/publish/__init__.py @@ -36,6 +36,9 @@ from .lib import ( context_plugin_should_run, get_instance_staging_dir, get_publish_repre_path, + + apply_plugin_settings_automatically, + get_plugin_settings, ) from .abstract_expected_files import ExpectedFiles @@ -80,6 +83,9 @@ __all__ = ( "get_instance_staging_dir", "get_publish_repre_path", + "apply_plugin_settings_automatically", + "get_plugin_settings", + "ExpectedFiles", "RenderInstance", diff --git a/openpype/pipeline/publish/abstract_collect_render.py b/openpype/pipeline/publish/abstract_collect_render.py index fd35ddb719..6877d556c3 100644 --- a/openpype/pipeline/publish/abstract_collect_render.py +++ b/openpype/pipeline/publish/abstract_collect_render.py @@ -167,16 +167,25 @@ class AbstractCollectRender(pyblish.api.ContextPlugin): frame_start_render = int(render_instance.frameStart) frame_end_render = int(render_instance.frameEnd) + # TODO: Refactor hacky frame range workaround below if (render_instance.ignoreFrameHandleCheck or int(context.data['frameStartHandle']) == frame_start_render and int(context.data['frameEndHandle']) == frame_end_render): # noqa: W503, E501 - + # only for Harmony where frame range cannot be set by DB handle_start = context.data['handleStart'] handle_end = context.data['handleEnd'] frame_start = context.data['frameStart'] frame_end = context.data['frameEnd'] frame_start_handle = context.data['frameStartHandle'] frame_end_handle = context.data['frameEndHandle'] + elif (hasattr(render_instance, "frameStartHandle") + and hasattr(render_instance, "frameEndHandle")): + handle_start = int(render_instance.handleStart) + handle_end = int(render_instance.handleEnd) + frame_start = int(render_instance.frameStart) + frame_end = int(render_instance.frameEnd) + frame_start_handle = int(render_instance.frameStartHandle) + frame_end_handle = int(render_instance.frameEndHandle) else: handle_start = 0 handle_end = 0 diff --git a/openpype/pipeline/publish/lib.py b/openpype/pipeline/publish/lib.py index 8b6212b3ef..40186238aa 100644 --- a/openpype/pipeline/publish/lib.py +++ b/openpype/pipeline/publish/lib.py @@ -320,6 +320,14 @@ def publish_plugins_discover(paths=None): continue for plugin in pyblish.plugin.plugins_from_module(module): + # Ignore base plugin classes + # NOTE 'pyblish.api.discover' does not ignore them! + if ( + plugin is pyblish.api.Plugin + or plugin is pyblish.api.ContextPlugin + or plugin is pyblish.api.InstancePlugin + ): + continue if not allow_duplicates and plugin.__name__ in plugin_names: result.duplicated_plugins.append(plugin) log.debug("Duplicate plug-in found: %s", plugin) @@ -355,29 +363,55 @@ def publish_plugins_discover(paths=None): return result -def _get_plugin_settings(host_name, project_settings, plugin, log): +def get_plugin_settings(plugin, project_settings, log, category=None): """Get plugin settings based on host name and plugin name. + Note: + Default implementation of automated settings is passing host name + into 'category'. + Args: - host_name (str): Name of host. + plugin (pyblish.Plugin): Plugin where settings are applied. project_settings (dict[str, Any]): Project settings. - plugin (pyliblish.Plugin): Plugin where settings are applied. log (logging.Logger): Logger to log messages. + category (Optional[str]): Settings category key where to look + for plugin settings. Returns: dict[str, Any]: Plugin settings {'attribute': 'value'}. """ - # Use project settings from host name category when available - try: - return ( - project_settings - [host_name] - ["publish"] - [plugin.__name__] - ) - except KeyError: - pass + # Plugin can define settings category by class attribute + # - it's impossible to set `settings_category` via settings because + # obviously settings are not applied before it. + # - if `settings_category` is set the fallback category method is ignored + settings_category = getattr(plugin, "settings_category", None) + if settings_category: + try: + return ( + project_settings + [settings_category] + ["publish"] + [plugin.__name__] + ) + except KeyError: + log.warning(( + "Couldn't find plugin '{}' settings" + " under settings category '{}'" + ).format(plugin.__name__, settings_category)) + return {} + + # Use project settings based on a category name + if category: + try: + return ( + project_settings + [category] + ["publish"] + [plugin.__name__] + ) + except KeyError: + pass # Settings category determined from path # - usually path is './/plugins/publish/' @@ -386,9 +420,10 @@ def _get_plugin_settings(host_name, project_settings, plugin, log): split_path = filepath.rsplit(os.path.sep, 5) if len(split_path) < 4: - log.warning( - 'plugin path too short to extract host {}'.format(filepath) - ) + log.debug(( + "Plugin path is too short to automatically" + " extract settings category. {}" + ).format(filepath)) return {} category_from_file = split_path[-4] @@ -410,6 +445,28 @@ def _get_plugin_settings(host_name, project_settings, plugin, log): return {} +def apply_plugin_settings_automatically(plugin, settings, logger=None): + """Automatically apply plugin settings to a plugin object. + + Note: + This function was created to be able to use it in custom overrides of + 'apply_settings' class method. + + Args: + plugin (type[pyblish.api.Plugin]): Class of a plugin. + settings (dict[str, Any]): Plugin specific settings. + logger (Optional[logging.Logger]): Logger to log debug messages about + applied settings values. + """ + + for option, value in settings.items(): + if logger: + logger.debug("Plugin {} - Attr: {} -> {}".format( + option, value, plugin.__name__ + )) + setattr(plugin, option, value) + + def filter_pyblish_plugins(plugins): """Pyblish plugin filter which applies OpenPype settings. @@ -453,13 +510,10 @@ def filter_pyblish_plugins(plugins): ) else: # Automated - plugin_settins = _get_plugin_settings( - host_name, project_settings, plugin, log + plugin_settins = get_plugin_settings( + plugin, project_settings, log, host_name ) - for option, value in plugin_settins.items(): - log.info("setting {}:{} on plugin {}".format( - option, value, plugin.__name__)) - setattr(plugin, option, value) + apply_plugin_settings_automatically(plugin, plugin_settins, log) # Remove disabled plugins if getattr(plugin, "enabled", True) is False: diff --git a/openpype/pipeline/workfile/build_workfile.py b/openpype/pipeline/workfile/build_workfile.py index 26b17fa151..8329487839 100644 --- a/openpype/pipeline/workfile/build_workfile.py +++ b/openpype/pipeline/workfile/build_workfile.py @@ -186,7 +186,7 @@ class BuildWorkfile: if link_context_profiles: # Find and append linked assets if preset has set linked mapping - link_assets = get_linked_assets(current_asset_entity) + link_assets = get_linked_assets(project_name, current_asset_entity) if link_assets: assets.extend(link_assets) diff --git a/openpype/plugins/inventory/remove_and_load.py b/openpype/plugins/inventory/remove_and_load.py new file mode 100644 index 0000000000..ae66b95f6e --- /dev/null +++ b/openpype/plugins/inventory/remove_and_load.py @@ -0,0 +1,51 @@ +from openpype.pipeline import InventoryAction +from openpype.pipeline import get_current_project_name +from openpype.pipeline.load.plugins import discover_loader_plugins +from openpype.pipeline.load.utils import ( + get_loader_identifier, + remove_container, + load_container, +) +from openpype.client import get_representation_by_id + + +class RemoveAndLoad(InventoryAction): + """Delete inventory item and reload it.""" + + label = "Remove and load" + icon = "refresh" + + def process(self, containers): + project_name = get_current_project_name() + loaders_by_name = { + get_loader_identifier(plugin): plugin + for plugin in discover_loader_plugins(project_name=project_name) + } + for container in containers: + # Get loader + loader_name = container["loader"] + loader = loaders_by_name.get(loader_name, None) + if not loader: + raise RuntimeError( + "Failed to get loader '{}', can't remove " + "and load container".format(loader_name) + ) + + # Get representation + representation = get_representation_by_id( + project_name, container["representation"] + ) + if not representation: + self.log.warning( + "Skipping remove and load because representation id is not" + " found in database: '{}'".format( + container["representation"] + ) + ) + continue + + # Remove container + remove_container(container) + + # Load container + load_container(loader, representation) diff --git a/openpype/plugins/load/open_djv.py b/openpype/plugins/load/open_djv.py index bc5fd64b87..9c36e7f405 100644 --- a/openpype/plugins/load/open_djv.py +++ b/openpype/plugins/load/open_djv.py @@ -19,12 +19,13 @@ class OpenInDJV(load.LoaderPlugin): djv_list = existing_djv_path() families = ["*"] if djv_list else [] - representations = [ + representations = ["*"] + extensions = { "cin", "dpx", "avi", "dv", "gif", "flv", "mkv", "mov", "mpg", "mpeg", "mp4", "m4v", "mxf", "iff", "z", "ifl", "jpeg", "jpg", "jfif", "lut", "1dl", "exr", "pic", "png", "ppm", "pnm", "pgm", "pbm", "rla", "rpf", "sgi", "rgba", "rgb", "bw", "tga", "tiff", "tif", "img", "h264", - ] + } label = "Open in DJV" order = -10 diff --git a/openpype/plugins/publish/validate_sequence_frames.py b/openpype/plugins/publish/validate_sequence_frames.py deleted file mode 100644 index 239008ee21..0000000000 --- a/openpype/plugins/publish/validate_sequence_frames.py +++ /dev/null @@ -1,66 +0,0 @@ -import os -import re - -import clique -import pyblish.api - - -class ValidateSequenceFrames(pyblish.api.InstancePlugin): - """Ensure the sequence of frames is complete - - The files found in the folder are checked against the startFrame and - endFrame of the instance. If the first or last file is not - corresponding with the first or last frame it is flagged as invalid. - - Used regular expression pattern handles numbers in the file names - (eg "Main_beauty.v001.1001.exr", "Main_beauty_v001.1001.exr", - "Main_beauty.1001.1001.exr") but not numbers behind frames (eg. - "Main_beauty.1001.v001.exr") - """ - - order = pyblish.api.ValidatorOrder - label = "Validate Sequence Frames" - families = ["imagesequence", "render"] - hosts = ["shell", "unreal"] - - def process(self, instance): - representations = instance.data.get("representations") - if not representations: - return - for repr in representations: - repr_files = repr["files"] - if isinstance(repr_files, str): - continue - - ext = repr.get("ext") - if not ext: - _, ext = os.path.splitext(repr_files[0]) - elif not ext.startswith("."): - ext = ".{}".format(ext) - pattern = r"\D?(?P(?P0*)\d+){}$".format( - re.escape(ext)) - patterns = [pattern] - - collections, remainder = clique.assemble( - repr_files, minimum_items=1, patterns=patterns) - - assert not remainder, "Must not have remainder" - assert len(collections) == 1, "Must detect single collection" - collection = collections[0] - frames = list(collection.indexes) - - if instance.data.get("slate"): - # Slate is not part of the frame range - frames = frames[1:] - - current_range = (frames[0], frames[-1]) - - required_range = (instance.data["frameStart"], - instance.data["frameEnd"]) - - if current_range != required_range: - raise ValueError(f"Invalid frame range: {current_range} - " - f"expected: {required_range}") - - missing = collection.holes().indexes - assert not missing, "Missing frames: %s" % (missing,) diff --git a/openpype/scripts/non_python_host_launch.py b/openpype/scripts/non_python_host_launch.py index 79fb1cbb52..c95a9df314 100644 --- a/openpype/scripts/non_python_host_launch.py +++ b/openpype/scripts/non_python_host_launch.py @@ -81,9 +81,10 @@ def main(argv): host_name = os.environ["AVALON_APP"].lower() if host_name == "photoshop": + # TODO refactor launch logic according to AE from openpype.hosts.photoshop.api.lib import main elif host_name == "aftereffects": - from openpype.hosts.aftereffects.api.lib import main + from openpype.hosts.aftereffects.api.launch_logic import main elif host_name == "harmony": from openpype.hosts.harmony.api.lib import main else: diff --git a/openpype/settings/defaults/project_settings/deadline.json b/openpype/settings/defaults/project_settings/deadline.json index fdd70f1a44..1b8c8397d7 100644 --- a/openpype/settings/defaults/project_settings/deadline.json +++ b/openpype/settings/defaults/project_settings/deadline.json @@ -45,6 +45,15 @@ "chunk_size": 10, "group": "none" }, + "FusionSubmitDeadline": { + "enabled": true, + "optional": false, + "active": true, + "priority": 50, + "chunk_size": 10, + "concurrent_tasks": 1, + "group": "" + }, "NukeSubmitDeadline": { "enabled": true, "optional": false, @@ -114,6 +123,9 @@ ], "max": [ ".*" + ], + "fusion": [ + ".*" ] } } diff --git a/openpype/settings/defaults/project_settings/fusion.json b/openpype/settings/defaults/project_settings/fusion.json index a506f0c182..822ec422df 100644 --- a/openpype/settings/defaults/project_settings/fusion.json +++ b/openpype/settings/defaults/project_settings/fusion.json @@ -14,5 +14,18 @@ "copy_path": "~/.openpype/hosts/fusion/profiles", "copy_status": false, "force_sync": false + }, + "create": { + "CreateSaver": { + "temp_rendering_path_template": "{workdir}/renders/fusion/{subset}/{subset}.{frame}.{ext}", + "default_variants": [ + "Main", + "Mask" + ], + "instance_attributes": [ + "reviewable", + "farm_rendering" + ] + } } } diff --git a/openpype/settings/defaults/project_settings/global.json b/openpype/settings/defaults/project_settings/global.json index dcc0fdb6b2..30883ab837 100644 --- a/openpype/settings/defaults/project_settings/global.json +++ b/openpype/settings/defaults/project_settings/global.json @@ -83,7 +83,8 @@ "png": { "ext": "png", "tags": [ - "ftrackreview" + "ftrackreview", + "kitsureview" ], "burnins": [], "ffmpeg_args": { diff --git a/openpype/settings/defaults/project_settings/max.json b/openpype/settings/defaults/project_settings/max.json index e69b64f6cf..db203f7f46 100644 --- a/openpype/settings/defaults/project_settings/max.json +++ b/openpype/settings/defaults/project_settings/max.json @@ -30,5 +30,12 @@ "custFloats": "custFloats", "custVecs": "custVecs" } + }, + "publish": { + "ValidateFrameRange": { + "enabled": true, + "optional": true, + "active": true + } } } diff --git a/openpype/settings/defaults/project_settings/maya.json b/openpype/settings/defaults/project_settings/maya.json index cf00568550..14d4408138 100644 --- a/openpype/settings/defaults/project_settings/maya.json +++ b/openpype/settings/defaults/project_settings/maya.json @@ -735,6 +735,7 @@ "ValidateShaderName": { "enabled": false, "optional": true, + "active": true, "regex": "(?P.*)_(.*)_SHD" }, "ValidateShadingEngine": { diff --git a/openpype/settings/defaults/system_settings/applications.json b/openpype/settings/defaults/system_settings/applications.json index b492bb9321..f2fc7d933a 100644 --- a/openpype/settings/defaults/system_settings/applications.json +++ b/openpype/settings/defaults/system_settings/applications.json @@ -1069,8 +1069,8 @@ "RESOLVE_UTILITY_SCRIPTS_SOURCE_DIR": [], "RESOLVE_PYTHON3_HOME": { "windows": "{LOCALAPPDATA}/Programs/Python/Python36", - "darwin": "~/Library/Python/3.6/bin", - "linux": "/opt/Python/3.6/bin" + "darwin": "/Library/Frameworks/Python.framework/Versions/3.6", + "linux": "/opt/Python/3.6" } }, "variants": { diff --git a/openpype/settings/entities/schemas/projects_schema/schema_project_deadline.json b/openpype/settings/entities/schemas/projects_schema/schema_project_deadline.json index d8b5e4dc1f..6d59b5a92b 100644 --- a/openpype/settings/entities/schemas/projects_schema/schema_project_deadline.json +++ b/openpype/settings/entities/schemas/projects_schema/schema_project_deadline.json @@ -248,6 +248,50 @@ } ] }, + { + "type": "dict", + "collapsible": true, + "key": "FusionSubmitDeadline", + "label": "Fusion submit to Deadline", + "checkbox_key": "enabled", + "children": [ + { + "type": "boolean", + "key": "enabled", + "label": "Enabled" + }, + { + "type": "boolean", + "key": "optional", + "label": "Optional" + }, + { + "type": "boolean", + "key": "active", + "label": "Active" + }, + { + "type": "number", + "key": "priority", + "label": "Priority" + }, + { + "type": "number", + "key": "chunk_size", + "label": "Frame per Task" + }, + { + "type": "number", + "key": "concurrent_tasks", + "label": "Number of concurrent tasks" + }, + { + "type": "text", + "key": "group", + "label": "Group Name" + } + ] + }, { "type": "dict", "collapsible": true, diff --git a/openpype/settings/entities/schemas/projects_schema/schema_project_fusion.json b/openpype/settings/entities/schemas/projects_schema/schema_project_fusion.json index 65584264c9..550e7a3cf4 100644 --- a/openpype/settings/entities/schemas/projects_schema/schema_project_fusion.json +++ b/openpype/settings/entities/schemas/projects_schema/schema_project_fusion.json @@ -53,6 +53,50 @@ "label": "Resync profile on each launch" } ] + }, + { + "type": "dict", + "collapsible": true, + "key": "create", + "label": "Creator plugins", + "children": [ + { + "type": "dict", + "collapsible": true, + "key": "CreateSaver", + "label": "Create Saver", + "is_group": true, + "children": [ + { + "type": "text", + "key": "temp_rendering_path_template", + "label": "Temporary rendering path template" + }, + { + "type": "list", + "key": "default_variants", + "label": "Default variants", + "object_type": { + "type": "text" + } + }, + { + "key": "instance_attributes", + "label": "Instance attributes", + "type": "enum", + "multiselection": true, + "enum_items": [ + { + "reviewable": "Reviewable" + }, + { + "farm_rendering": "Farm rendering" + } + ] + } + ] + } + ] } ] } diff --git a/openpype/settings/entities/schemas/projects_schema/schema_project_max.json b/openpype/settings/entities/schemas/projects_schema/schema_project_max.json index d1e8e333cc..ee2bbd4ffa 100644 --- a/openpype/settings/entities/schemas/projects_schema/schema_project_max.json +++ b/openpype/settings/entities/schemas/projects_schema/schema_project_max.json @@ -100,6 +100,10 @@ } } ] + }, + { + "type": "schema", + "name": "schema_max_publish" } ] } diff --git a/openpype/settings/entities/schemas/projects_schema/schemas/schema_max_publish.json b/openpype/settings/entities/schemas/projects_schema/schemas/schema_max_publish.json new file mode 100644 index 0000000000..ea08c735a6 --- /dev/null +++ b/openpype/settings/entities/schemas/projects_schema/schemas/schema_max_publish.json @@ -0,0 +1,33 @@ +{ + "type": "dict", + "collapsible": true, + "key": "publish", + "label": "Publish plugins", + "children": [ + { + "type": "dict", + "collapsible": true, + "checkbox_key": "enabled", + "key": "ValidateFrameRange", + "label": "Validate Frame Range", + "is_group": true, + "children": [ + { + "type": "boolean", + "key": "enabled", + "label": "Enabled" + }, + { + "type": "boolean", + "key": "optional", + "label": "Optional" + }, + { + "type": "boolean", + "key": "active", + "label": "Active" + } + ] + } + ] + } diff --git a/openpype/settings/entities/schemas/projects_schema/schemas/schema_maya_publish.json b/openpype/settings/entities/schemas/projects_schema/schemas/schema_maya_publish.json index 346948c658..07c8d8715b 100644 --- a/openpype/settings/entities/schemas/projects_schema/schemas/schema_maya_publish.json +++ b/openpype/settings/entities/schemas/projects_schema/schemas/schema_maya_publish.json @@ -126,6 +126,11 @@ "key": "optional", "label": "Optional" }, + { + "type": "boolean", + "key": "active", + "label": "Active" + }, { "type": "label", "label": "Shader name regex can use named capture group asset to validate against current asset name.

Example:
^.*(?P=<asset>.+)_SHD

" diff --git a/openpype/style/data.json b/openpype/style/data.json index bea2a3d407..7389387d97 100644 --- a/openpype/style/data.json +++ b/openpype/style/data.json @@ -26,8 +26,8 @@ "bg": "#2C313A", "bg-inputs": "#21252B", - "bg-buttons": "#434a56", - "bg-button-hover": "rgb(81, 86, 97)", + "bg-buttons": "rgb(67, 74, 86)", + "bg-buttons-hover": "rgb(81, 86, 97)", "bg-inputs-disabled": "#2C313A", "bg-buttons-disabled": "#434a56", @@ -66,7 +66,9 @@ "bg-success": "#458056", "bg-success-hover": "#55a066", "bg-error": "#AD2E2E", - "bg-error-hover": "#C93636" + "bg-error-hover": "#C93636", + "bg-info": "rgb(63, 98, 121)", + "bg-info-hover": "rgb(81, 146, 181)" }, "tab-widget": { "bg": "#21252B", @@ -94,6 +96,7 @@ "crash": "#FF6432", "success": "#458056", "warning": "#ffc671", + "progress": "rgb(194, 226, 236)", "tab-bg": "#16191d", "list-view-group": { "bg": "#434a56", diff --git a/openpype/style/style.css b/openpype/style/style.css index 827b103f94..5ce55aa658 100644 --- a/openpype/style/style.css +++ b/openpype/style/style.css @@ -136,7 +136,7 @@ QPushButton { } QPushButton:hover { - background: {color:bg-button-hover}; + background: {color:bg-buttons-hover}; color: {color:font-hover}; } @@ -166,7 +166,7 @@ QToolButton { } QToolButton:hover { - background: {color:bg-button-hover}; + background: {color:bg-buttons-hover}; color: {color:font-hover}; } @@ -722,6 +722,13 @@ OverlayMessageWidget[type="error"]:hover { background: {color:overlay-messages:bg-error-hover}; } +OverlayMessageWidget[type="info"] { + background: {color:overlay-messages:bg-info}; +} +OverlayMessageWidget[type="info"]:hover { + background: {color:overlay-messages:bg-info-hover}; +} + OverlayMessageWidget QWidget { background: transparent; } @@ -749,10 +756,11 @@ OverlayMessageWidget QWidget { } #InfoText { - padding-left: 30px; - padding-top: 20px; + padding-left: 0px; + padding-top: 0px; + padding-right: 20px; background: transparent; - border: 1px solid {color:border}; + border: none; } #TypeEditor, #ToolEditor, #NameEditor, #NumberEditor { @@ -914,7 +922,7 @@ PixmapButton{ background: {color:bg-buttons}; } PixmapButton:hover { - background: {color:bg-button-hover}; + background: {color:bg-buttons-hover}; } PixmapButton:disabled { background: {color:bg-buttons-disabled}; @@ -925,7 +933,7 @@ PixmapButton:disabled { background: {color:bg-view}; } #ThumbnailPixmapHoverButton:hover { - background: {color:bg-button-hover}; + background: {color:bg-buttons-hover}; } #CreatorDetailedDescription { @@ -946,7 +954,7 @@ PixmapButton:disabled { } #CreateDialogHelpButton:hover { - background: {color:bg-button-hover}; + background: {color:bg-buttons-hover}; } #CreateDialogHelpButton QWidget { background: transparent; @@ -1005,7 +1013,7 @@ PixmapButton:disabled { border-radius: 0.2em; } #CardViewWidget:hover { - background: {color:bg-button-hover}; + background: {color:bg-buttons-hover}; } #CardViewWidget[state="selected"] { background: {color:bg-view-selection}; @@ -1032,7 +1040,7 @@ PixmapButton:disabled { } #PublishInfoFrame[state="3"], #PublishInfoFrame[state="4"] { - background: rgb(194, 226, 236); + background: {color:publisher:progress}; } #PublishInfoFrame QLabel { @@ -1040,6 +1048,11 @@ PixmapButton:disabled { font-style: bold; } +#PublishReportHeader { + font-size: 14pt; + font-weight: bold; +} + #PublishInfoMainLabel { font-size: 12pt; } @@ -1060,7 +1073,7 @@ ValidationArtistMessage QLabel { } #ValidationActionButton:hover { - background: {color:bg-button-hover}; + background: {color:bg-buttons-hover}; color: {color:font-hover}; } @@ -1090,6 +1103,35 @@ ValidationArtistMessage QLabel { border-left: 1px solid {color:border}; } +#PublishInstancesDetails { + border: 1px solid {color:border}; + border-radius: 0.3em; +} + +#InstancesLogsView { + border: 1px solid {color:border}; + background: {color:bg-view}; + border-radius: 0.3em; +} + +#PublishLogMessage { + font-family: "Noto Sans Mono"; +} + +#PublishInstanceLogsLabel { + font-weight: bold; +} + +#PublishCrashMainLabel{ + font-weight: bold; + font-size: 16pt; +} + +#PublishCrashReportLabel { + font-weight: bold; + font-size: 13pt; +} + #AssetNameInputWidget { background: {color:bg-inputs}; border: 1px solid {color:border}; diff --git a/openpype/tools/attribute_defs/files_widget.py b/openpype/tools/attribute_defs/files_widget.py index 067866035f..076b33fb7c 100644 --- a/openpype/tools/attribute_defs/files_widget.py +++ b/openpype/tools/attribute_defs/files_widget.py @@ -198,29 +198,33 @@ class DropEmpty(QtWidgets.QWidget): def paintEvent(self, event): super(DropEmpty, self).paintEvent(event) - painter = QtGui.QPainter(self) + pen = QtGui.QPen() - pen.setWidth(1) pen.setBrush(QtCore.Qt.darkGray) pen.setStyle(QtCore.Qt.DashLine) - painter.setPen(pen) - content_margins = self.layout().contentsMargins() + pen.setWidth(1) - left_m = content_margins.left() - top_m = content_margins.top() - rect = QtCore.QRect( + content_margins = self.layout().contentsMargins() + rect = self.rect() + left_m = content_margins.left() + pen.width() + top_m = content_margins.top() + pen.width() + new_rect = QtCore.QRect( left_m, top_m, ( - self.rect().width() + rect.width() - (left_m + content_margins.right() + pen.width()) ), ( - self.rect().height() + rect.height() - (top_m + content_margins.bottom() + pen.width()) ) ) - painter.drawRect(rect) + + painter = QtGui.QPainter(self) + painter.setRenderHint(QtGui.QPainter.Antialiasing) + painter.setPen(pen) + painter.drawRect(new_rect) class FilesModel(QtGui.QStandardItemModel): diff --git a/openpype/tools/publisher/constants.py b/openpype/tools/publisher/constants.py index 660fccecf1..4630eb144b 100644 --- a/openpype/tools/publisher/constants.py +++ b/openpype/tools/publisher/constants.py @@ -35,9 +35,13 @@ ResetKeySequence = QtGui.QKeySequence( __all__ = ( "CONTEXT_ID", + "CONTEXT_LABEL", "VARIANT_TOOLTIP", + "INPUTS_LAYOUT_HSPACING", + "INPUTS_LAYOUT_VSPACING", + "INSTANCE_ID_ROLE", "SORT_VALUE_ROLE", "IS_GROUP_ROLE", @@ -47,4 +51,6 @@ __all__ = ( "FAMILY_ROLE", "GROUP_ROLE", "CONVERTER_IDENTIFIER_ROLE", + + "ResetKeySequence", ) diff --git a/openpype/tools/publisher/control.py b/openpype/tools/publisher/control.py index 4b083d4bc8..8095d00103 100644 --- a/openpype/tools/publisher/control.py +++ b/openpype/tools/publisher/control.py @@ -47,6 +47,7 @@ PLUGIN_ORDER_OFFSET = 0.5 class CardMessageTypes: standard = None + info = "info" error = "error" @@ -220,7 +221,12 @@ class PublishReportMaker: def _add_plugin_data_item(self, plugin): if plugin in self._stored_plugins: - raise ValueError("Plugin is already stored") + # A plugin would be processed more than once. What can cause it: + # - there is a bug in controller + # - plugin class is imported into multiple files + # - this can happen even with base classes from 'pyblish' + raise ValueError( + "Plugin '{}' is already stored".format(str(plugin))) self._stored_plugins.append(plugin) @@ -239,6 +245,7 @@ class PublishReportMaker: label = plugin.label return { + "id": plugin.id, "name": plugin.__name__, "label": label, "order": plugin.order, @@ -324,7 +331,7 @@ class PublishReportMaker: "instances": instances_details, "context": self._extract_context_data(self._current_context), "crashed_file_paths": crashed_file_paths, - "id": str(uuid.uuid4()), + "id": uuid.uuid4().hex, "report_version": "1.0.0" } @@ -342,7 +349,9 @@ class PublishReportMaker: "label": instance.data.get("label"), "family": instance.data["family"], "families": instance.data.get("families") or [], - "exists": exists + "exists": exists, + "creator_identifier": instance.data.get("creator_identifier"), + "instance_id": instance.data.get("instance_id"), } def _extract_instance_log_items(self, result): @@ -388,8 +397,11 @@ class PublishReportMaker: exception = result.get("error") if exception: fname, line_no, func, exc = exception.traceback + # Action result does not have 'is_validation_error' + is_validation_error = result.get("is_validation_error", False) output.append({ "type": "error", + "is_validation_error": is_validation_error, "msg": str(exception), "filename": str(fname), "lineno": str(line_no), @@ -426,13 +438,15 @@ class PublishPluginsProxy: plugin_id = plugin.id plugins_by_id[plugin_id] = plugin - action_ids = set() + action_ids = [] action_ids_by_plugin_id[plugin_id] = action_ids actions = getattr(plugin, "actions", None) or [] for action in actions: action_id = action.id - action_ids.add(action_id) + if action_id in actions_by_id: + continue + action_ids.append(action_id) actions_by_id[action_id] = action self._plugins_by_id = plugins_by_id @@ -461,7 +475,7 @@ class PublishPluginsProxy: return plugin.id def get_plugin_action_items(self, plugin_id): - """Get plugin action items for plugin by it's id. + """Get plugin action items for plugin by its id. Args: plugin_id (str): Publish plugin id. @@ -568,7 +582,7 @@ class ValidationErrorItem: context_validation, title, description, - detail, + detail ): self.instance_id = instance_id self.instance_label = instance_label @@ -677,6 +691,8 @@ class PublishValidationErrorsReport: for title in titles: grouped_error_items.append({ + "id": uuid.uuid4().hex, + "plugin_id": plugin_id, "plugin_action_items": list(plugin_action_items), "error_items": error_items_by_title[title], "title": title @@ -2379,7 +2395,8 @@ class PublisherController(BasePublisherController): yield MainThreadItem(self.stop_publish) # Add plugin to publish report - self._publish_report.add_plugin_iter(plugin, self._publish_context) + self._publish_report.add_plugin_iter( + plugin, self._publish_context) # WARNING This is hack fix for optional plugins if not self._is_publish_plugin_active(plugin): @@ -2461,14 +2478,14 @@ class PublisherController(BasePublisherController): plugin, self._publish_context, instance ) - self._publish_report.add_result(result) - exception = result.get("error") if exception: + has_validation_error = False if ( isinstance(exception, PublishValidationError) and not self.publish_has_validated ): + has_validation_error = True self._add_validation_error(result) else: @@ -2482,6 +2499,10 @@ class PublisherController(BasePublisherController): self.publish_error_msg = msg self.publish_has_crashed = True + result["is_validation_error"] = has_validation_error + + self._publish_report.add_result(result) + self._publish_next_process() diff --git a/openpype/tools/publisher/publish_report_viewer/widgets.py b/openpype/tools/publisher/publish_report_viewer/widgets.py index dc449b6b69..02c9b63a4e 100644 --- a/openpype/tools/publisher/publish_report_viewer/widgets.py +++ b/openpype/tools/publisher/publish_report_viewer/widgets.py @@ -163,7 +163,11 @@ class ZoomPlainText(QtWidgets.QPlainTextEdit): super(ZoomPlainText, self).wheelEvent(event) return - degrees = float(event.delta()) / 8 + if hasattr(event, "angleDelta"): + delta = event.angleDelta().y() + else: + delta = event.delta() + degrees = float(delta) / 8 steps = int(ceil(degrees / 5)) self._scheduled_scalings += steps if (self._scheduled_scalings * steps < 0): diff --git a/openpype/tools/publisher/widgets/__init__.py b/openpype/tools/publisher/widgets/__init__.py index f18e6cc61e..87a5f3914a 100644 --- a/openpype/tools/publisher/widgets/__init__.py +++ b/openpype/tools/publisher/widgets/__init__.py @@ -18,7 +18,7 @@ from .help_widget import ( from .publish_frame import PublishFrame from .tabs_widget import PublisherTabsWidget from .overview_widget import OverviewWidget -from .validations_widget import ValidationsWidget +from .report_page import ReportPageWidget __all__ = ( @@ -40,5 +40,5 @@ __all__ = ( "PublisherTabsWidget", "OverviewWidget", - "ValidationsWidget", + "ReportPageWidget", ) diff --git a/openpype/tools/publisher/widgets/card_view_widgets.py b/openpype/tools/publisher/widgets/card_view_widgets.py index 13715bc73c..eae8e0420a 100644 --- a/openpype/tools/publisher/widgets/card_view_widgets.py +++ b/openpype/tools/publisher/widgets/card_view_widgets.py @@ -93,7 +93,7 @@ class BaseGroupWidget(QtWidgets.QWidget): return self._group def get_widget_by_item_id(self, item_id): - """Get instance widget by it's id.""" + """Get instance widget by its id.""" return self._widgets_by_id.get(item_id) @@ -702,8 +702,8 @@ class InstanceCardView(AbstractInstanceView): for group_name in sorted_group_names: group_icons = { - idenfier: self._controller.get_creator_icon(idenfier) - for idenfier in identifiers_by_group[group_name] + identifier: self._controller.get_creator_icon(identifier) + for identifier in identifiers_by_group[group_name] } if group_name in self._widgets_by_group: group_widget = self._widgets_by_group[group_name] diff --git a/openpype/tools/publisher/widgets/images/error.png b/openpype/tools/publisher/widgets/images/error.png new file mode 100644 index 0000000000..7b09a57d7d Binary files /dev/null and b/openpype/tools/publisher/widgets/images/error.png differ diff --git a/openpype/tools/publisher/widgets/images/success.png b/openpype/tools/publisher/widgets/images/success.png new file mode 100644 index 0000000000..291b442df4 Binary files /dev/null and b/openpype/tools/publisher/widgets/images/success.png differ diff --git a/openpype/tools/publisher/widgets/images/warning.png b/openpype/tools/publisher/widgets/images/warning.png index 76d1e34b6c..531f62b741 100644 Binary files a/openpype/tools/publisher/widgets/images/warning.png and b/openpype/tools/publisher/widgets/images/warning.png differ diff --git a/openpype/tools/publisher/widgets/publish_frame.py b/openpype/tools/publisher/widgets/publish_frame.py index e4e6740532..d21130deff 100644 --- a/openpype/tools/publisher/widgets/publish_frame.py +++ b/openpype/tools/publisher/widgets/publish_frame.py @@ -468,45 +468,14 @@ class PublishFrame(QtWidgets.QWidget): widget.setProperty("state", state) widget.style().polish(widget) - def _copy_report(self): - logs = self._controller.get_publish_report() - logs_string = json.dumps(logs, indent=4) - - mime_data = QtCore.QMimeData() - mime_data.setText(logs_string) - QtWidgets.QApplication.instance().clipboard().setMimeData( - mime_data - ) - - def _export_report(self): - default_filename = "publish-report-{}".format( - time.strftime("%y%m%d-%H-%M") - ) - default_filepath = os.path.join( - os.path.expanduser("~"), - default_filename - ) - new_filepath, ext = QtWidgets.QFileDialog.getSaveFileName( - self, "Save report", default_filepath, ".json" - ) - if not ext or not new_filepath: - return - - logs = self._controller.get_publish_report() - full_path = new_filepath + ext - dir_path = os.path.dirname(full_path) - if not os.path.exists(dir_path): - os.makedirs(dir_path) - - with open(full_path, "w") as file_stream: - json.dump(logs, file_stream) - def _on_report_triggered(self, identifier): if identifier == "export_report": - self._export_report() + self._controller.event_system.emit( + "export_report.request", {}, "publish_frame") elif identifier == "copy_report": - self._copy_report() + self._controller.event_system.emit( + "copy_report.request", {}, "publish_frame") elif identifier == "go_to_report": self.details_page_requested.emit() diff --git a/openpype/tools/publisher/widgets/report_page.py b/openpype/tools/publisher/widgets/report_page.py new file mode 100644 index 0000000000..50a619f0a8 --- /dev/null +++ b/openpype/tools/publisher/widgets/report_page.py @@ -0,0 +1,1876 @@ +# -*- coding: utf-8 -*- +import collections +import logging + +try: + import commonmark +except Exception: + commonmark = None + +from qtpy import QtWidgets, QtCore, QtGui + +from openpype.style import get_objected_colors +from openpype.tools.utils import ( + BaseClickableFrame, + ClickableFrame, + ExpandingTextEdit, + FlowLayout, + ClassicExpandBtn, + paint_image_with_color, + SeparatorWidget, +) +from .widgets import IconValuePixmapLabel +from .icons import ( + get_pixmap, + get_image, +) +from ..constants import ( + INSTANCE_ID_ROLE, + CONTEXT_ID, + CONTEXT_LABEL, +) + +LOG_DEBUG_VISIBLE = 1 << 0 +LOG_INFO_VISIBLE = 1 << 1 +LOG_WARNING_VISIBLE = 1 << 2 +LOG_ERROR_VISIBLE = 1 << 3 +LOG_CRITICAL_VISIBLE = 1 << 4 +ERROR_VISIBLE = 1 << 5 +INFO_VISIBLE = 1 << 6 + + +class VerticalScrollArea(QtWidgets.QScrollArea): + """Scroll area for validation error titles. + + The biggest difference is that the scroll area has scroll bar on left side + and resize of content will also resize scrollarea itself. + + Resize if deferred by 100ms because at the moment of resize are not yet + propagated sizes and visibility of scroll bars. + """ + + def __init__(self, *args, **kwargs): + super(VerticalScrollArea, self).__init__(*args, **kwargs) + + self.setHorizontalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff) + self.setVerticalScrollBarPolicy(QtCore.Qt.ScrollBarAsNeeded) + self.setLayoutDirection(QtCore.Qt.RightToLeft) + + self.setAttribute(QtCore.Qt.WA_TranslucentBackground) + # Background of scrollbar will be transparent + scrollbar_bg = self.verticalScrollBar().parent() + if scrollbar_bg: + scrollbar_bg.setAttribute(QtCore.Qt.WA_TranslucentBackground) + self.setViewportMargins(0, 0, 0, 0) + + self.verticalScrollBar().installEventFilter(self) + + # Timer with 100ms offset after changing size + size_changed_timer = QtCore.QTimer() + size_changed_timer.setInterval(100) + size_changed_timer.setSingleShot(True) + + size_changed_timer.timeout.connect(self._on_timer_timeout) + self._size_changed_timer = size_changed_timer + + def setVerticalScrollBar(self, widget): + old_widget = self.verticalScrollBar() + if old_widget: + old_widget.removeEventFilter(self) + + super(VerticalScrollArea, self).setVerticalScrollBar(widget) + if widget: + widget.installEventFilter(self) + + def setWidget(self, widget): + old_widget = self.widget() + if old_widget: + old_widget.removeEventFilter(self) + + super(VerticalScrollArea, self).setWidget(widget) + if widget: + widget.installEventFilter(self) + + def _on_timer_timeout(self): + width = self.widget().width() + if self.verticalScrollBar().isVisible(): + width += self.verticalScrollBar().width() + self.setMinimumWidth(width) + + def eventFilter(self, obj, event): + if ( + event.type() == QtCore.QEvent.Resize + and (obj is self.widget() or obj is self.verticalScrollBar()) + ): + self._size_changed_timer.start() + return super(VerticalScrollArea, self).eventFilter(obj, event) + + +# --- Publish actions widget --- +class ActionButton(BaseClickableFrame): + """Plugin's action callback button. + + Action may have label or icon or both. + + Args: + plugin_action_item (PublishPluginActionItem): Action item that can be + triggered by its id. + """ + + action_clicked = QtCore.Signal(str, str) + + def __init__(self, plugin_action_item, parent): + super(ActionButton, self).__init__(parent) + + self.setObjectName("ValidationActionButton") + + self.plugin_action_item = plugin_action_item + + action_label = plugin_action_item.label + action_icon = plugin_action_item.icon + label_widget = QtWidgets.QLabel(action_label, self) + icon_label = None + if action_icon: + icon_label = IconValuePixmapLabel(action_icon, self) + + layout = QtWidgets.QHBoxLayout(self) + layout.setContentsMargins(5, 0, 5, 0) + layout.addWidget(label_widget, 1) + if icon_label: + layout.addWidget(icon_label, 0) + + self.setSizePolicy( + QtWidgets.QSizePolicy.Minimum, + self.sizePolicy().verticalPolicy() + ) + + def _mouse_release_callback(self): + self.action_clicked.emit( + self.plugin_action_item.plugin_id, + self.plugin_action_item.action_id + ) + + +class ValidateActionsWidget(QtWidgets.QFrame): + """Wrapper widget for plugin actions. + + Change actions based on selected validation error. + """ + + def __init__(self, controller, parent): + super(ValidateActionsWidget, self).__init__(parent) + + self.setAttribute(QtCore.Qt.WA_TranslucentBackground) + + content_widget = QtWidgets.QWidget(self) + content_layout = FlowLayout(content_widget) + content_layout.setContentsMargins(0, 0, 0, 0) + + layout = QtWidgets.QHBoxLayout(self) + layout.setContentsMargins(0, 0, 0, 0) + layout.addWidget(content_widget) + + self._controller = controller + self._content_widget = content_widget + self._content_layout = content_layout + + self._actions_mapping = {} + + self._visible_mode = True + + def _update_visibility(self): + self.setVisible( + self._visible_mode + and self._content_layout.count() > 0 + ) + + def set_visible_mode(self, visible): + if self._visible_mode is visible: + return + self._visible_mode = visible + self._update_visibility() + + def _clear(self): + """Remove actions from widget.""" + while self._content_layout.count(): + item = self._content_layout.takeAt(0) + widget = item.widget() + if widget: + widget.setVisible(False) + widget.deleteLater() + self._actions_mapping = {} + + def set_error_info(self, error_info): + """Set selected plugin and show it's actions. + + Clears current actions from widget and recreate them from the plugin. + + Args: + Dict[str, Any]: Object holding error items, title and possible + actions to run. + """ + + self._clear() + + if not error_info: + self.setVisible(False) + return + + plugin_action_items = error_info["plugin_action_items"] + for plugin_action_item in plugin_action_items: + if not plugin_action_item.active: + continue + + if plugin_action_item.on_filter not in ("failed", "all"): + continue + + action_id = plugin_action_item.action_id + self._actions_mapping[action_id] = plugin_action_item + + action_btn = ActionButton(plugin_action_item, self._content_widget) + action_btn.action_clicked.connect(self._on_action_click) + self._content_layout.addWidget(action_btn) + + self._update_visibility() + + def _on_action_click(self, plugin_id, action_id): + self._controller.run_action(plugin_id, action_id) + + +# --- Validation error titles --- +class ValidationErrorInstanceList(QtWidgets.QListView): + """List of publish instances that caused a validation error. + + Instances are collected per plugin's validation error title. + """ + def __init__(self, *args, **kwargs): + super(ValidationErrorInstanceList, self).__init__(*args, **kwargs) + + self.setObjectName("ValidationErrorInstanceList") + + self.setHorizontalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff) + self.setSelectionMode(QtWidgets.QAbstractItemView.ExtendedSelection) + + def minimumSizeHint(self): + return self.sizeHint() + + def sizeHint(self): + result = super(ValidationErrorInstanceList, self).sizeHint() + row_count = self.model().rowCount() + height = 0 + if row_count > 0: + height = self.sizeHintForRow(0) * row_count + result.setHeight(height) + return result + + +class ValidationErrorTitleWidget(QtWidgets.QWidget): + """Title of validation error. + + Widget is used as radio button so requires clickable functionality and + changing style on selection/deselection. + + Has toggle button to show/hide instances on which validation error happened + if there is a list (Valdation error may happen on context). + """ + + selected = QtCore.Signal(str) + instance_changed = QtCore.Signal(str) + + def __init__(self, title_id, error_info, parent): + super(ValidationErrorTitleWidget, self).__init__(parent) + + self._title_id = title_id + self._error_info = error_info + self._selected = False + + title_frame = ClickableFrame(self) + title_frame.setObjectName("ValidationErrorTitleFrame") + + toggle_instance_btn = QtWidgets.QToolButton(title_frame) + toggle_instance_btn.setObjectName("ArrowBtn") + toggle_instance_btn.setArrowType(QtCore.Qt.RightArrow) + toggle_instance_btn.setMaximumWidth(14) + + label_widget = QtWidgets.QLabel(error_info["title"], title_frame) + + title_frame_layout = QtWidgets.QHBoxLayout(title_frame) + title_frame_layout.addWidget(label_widget, 1) + title_frame_layout.addWidget(toggle_instance_btn, 0) + + instances_model = QtGui.QStandardItemModel() + + instance_ids = [] + + items = [] + context_validation = False + for error_item in error_info["error_items"]: + context_validation = error_item.context_validation + if context_validation: + toggle_instance_btn.setArrowType(QtCore.Qt.NoArrow) + instance_ids.append(CONTEXT_ID) + # Add fake item to have minimum size hint of view widget + items.append(QtGui.QStandardItem(CONTEXT_LABEL)) + continue + + label = error_item.instance_label + item = QtGui.QStandardItem(label) + item.setFlags( + QtCore.Qt.ItemIsEnabled | QtCore.Qt.ItemIsSelectable + ) + item.setData(label, QtCore.Qt.ToolTipRole) + item.setData(error_item.instance_id, INSTANCE_ID_ROLE) + items.append(item) + instance_ids.append(error_item.instance_id) + + if items: + root_item = instances_model.invisibleRootItem() + root_item.appendRows(items) + + instances_view = ValidationErrorInstanceList(self) + instances_view.setModel(instances_model) + + self.setLayoutDirection(QtCore.Qt.LeftToRight) + + view_widget = QtWidgets.QWidget(self) + view_layout = QtWidgets.QHBoxLayout(view_widget) + view_layout.setContentsMargins(0, 0, 0, 0) + view_layout.setSpacing(0) + view_layout.addSpacing(14) + view_layout.addWidget(instances_view, 0) + + layout = QtWidgets.QVBoxLayout(self) + layout.setSpacing(0) + layout.setContentsMargins(0, 0, 0, 0) + layout.addWidget(title_frame, 0) + layout.addWidget(view_widget, 0) + view_widget.setVisible(False) + + if not context_validation: + toggle_instance_btn.clicked.connect(self._on_toggle_btn_click) + + title_frame.clicked.connect(self._mouse_release_callback) + instances_view.selectionModel().selectionChanged.connect( + self._on_selection_change + ) + + self._title_frame = title_frame + + self._toggle_instance_btn = toggle_instance_btn + + self._view_widget = view_widget + + self._instances_model = instances_model + self._instances_view = instances_view + + self._context_validation = context_validation + + self._instance_ids = instance_ids + self._expanded = False + + def sizeHint(self): + result = super(ValidationErrorTitleWidget, self).sizeHint() + expected_width = max( + self._view_widget.minimumSizeHint().width(), + self._view_widget.sizeHint().width() + ) + + if expected_width < 200: + expected_width = 200 + + if result.width() < expected_width: + result.setWidth(expected_width) + + return result + + def minimumSizeHint(self): + return self.sizeHint() + + def _mouse_release_callback(self): + """Mark this widget as selected on click.""" + + self.set_selected(True) + + @property + def is_selected(self): + """Is widget marked a selected. + + Returns: + bool: Item is selected or not. + """ + + return self._selected + + @property + def id(self): + return self._title_id + + def _change_style_property(self, selected): + """Change style of widget based on selection.""" + + value = "1" if selected else "" + self._title_frame.setProperty("selected", value) + self._title_frame.style().polish(self._title_frame) + + def set_selected(self, selected=None): + """Change selected state of widget.""" + + if selected is None: + selected = not self._selected + + # Clear instance view selection on deselect + if not selected: + self._instances_view.clearSelection() + + # Skip if has same value + if selected == self._selected: + return + + self._selected = selected + self._change_style_property(selected) + if selected: + self.selected.emit(self._title_id) + self._set_expanded(True) + + def _on_toggle_btn_click(self): + """Show/hide instances list.""" + + self._set_expanded() + + def _set_expanded(self, expanded=None): + if expanded is None: + expanded = not self._expanded + + elif expanded is self._expanded: + return + + if expanded and self._context_validation: + return + + self._expanded = expanded + self._view_widget.setVisible(expanded) + if expanded: + self._toggle_instance_btn.setArrowType(QtCore.Qt.DownArrow) + else: + self._toggle_instance_btn.setArrowType(QtCore.Qt.RightArrow) + + def _on_selection_change(self): + self.instance_changed.emit(self._title_id) + + def get_selected_instances(self): + if self._context_validation: + return [CONTEXT_ID] + sel_model = self._instances_view.selectionModel() + return [ + index.data(INSTANCE_ID_ROLE) + for index in sel_model.selectedIndexes() + if index.isValid() + ] + + def get_available_instances(self): + return list(self._instance_ids) + + +class ValidationArtistMessage(QtWidgets.QWidget): + def __init__(self, message, parent): + super(ValidationArtistMessage, self).__init__(parent) + + artist_msg_label = QtWidgets.QLabel(message, self) + artist_msg_label.setAlignment(QtCore.Qt.AlignCenter) + + main_layout = QtWidgets.QHBoxLayout(self) + main_layout.setContentsMargins(0, 0, 0, 0) + main_layout.addWidget( + artist_msg_label, 1, QtCore.Qt.AlignCenter + ) + + +class ValidationErrorsView(QtWidgets.QWidget): + selection_changed = QtCore.Signal() + + def __init__(self, parent): + super(ValidationErrorsView, self).__init__(parent) + + errors_scroll = VerticalScrollArea(self) + errors_scroll.setWidgetResizable(True) + + errors_widget = QtWidgets.QWidget(errors_scroll) + errors_widget.setAttribute(QtCore.Qt.WA_TranslucentBackground) + + errors_scroll.setWidget(errors_widget) + + errors_layout = QtWidgets.QVBoxLayout(errors_widget) + errors_layout.setContentsMargins(0, 0, 0, 0) + + layout = QtWidgets.QVBoxLayout(self) + layout.addWidget(errors_scroll, 1) + + self._errors_widget = errors_widget + self._errors_layout = errors_layout + self._title_widgets = {} + self._previous_select = None + + def _clear(self): + """Delete all dynamic widgets and hide all wrappers.""" + + self._title_widgets = {} + self._previous_select = None + while self._errors_layout.count(): + item = self._errors_layout.takeAt(0) + widget = item.widget() + if widget: + widget.deleteLater() + + def set_errors(self, grouped_error_items): + """Set errors into context and created titles. + + Args: + validation_error_report (PublishValidationErrorsReport): Report + with information about validation errors and publish plugin + actions. + """ + + self._clear() + + first_id = None + for title_item in grouped_error_items: + title_id = title_item["id"] + if first_id is None: + first_id = title_id + widget = ValidationErrorTitleWidget(title_id, title_item, self) + widget.selected.connect(self._on_select) + widget.instance_changed.connect(self._on_instance_change) + self._errors_layout.addWidget(widget) + self._title_widgets[title_id] = widget + + self._errors_layout.addStretch(1) + + if first_id: + self._title_widgets[first_id].set_selected(True) + else: + self.selection_changed.emit() + + self.updateGeometry() + + def _on_select(self, title_id): + if self._previous_select: + if self._previous_select.id == title_id: + return + self._previous_select.set_selected(False) + + self._previous_select = self._title_widgets[title_id] + self.selection_changed.emit() + + def _on_instance_change(self, title_id): + if self._previous_select and self._previous_select.id != title_id: + self._title_widgets[title_id].set_selected(True) + else: + self.selection_changed.emit() + + def get_selected_items(self): + if not self._previous_select: + return None, [] + + title_id = self._previous_select.id + instance_ids = self._previous_select.get_selected_instances() + if not instance_ids: + instance_ids = self._previous_select.get_available_instances() + return title_id, instance_ids + + +# ----- Publish instance report ----- +class _InstanceItem: + """Publish instance item for report UI. + + Contains only data related to an instance in publishing. Has implemented + sorting methods and prepares information, e.g. if contains error or + warnings. + """ + + _attrs = ( + "creator_identifier", + "family", + "label", + "name", + ) + + def __init__( + self, + instance_id, + creator_identifier, + family, + name, + label, + exists, + logs, + errored, + warned + ): + self.id = instance_id + self.creator_identifier = creator_identifier + self.family = family + self.name = name + self.label = label + self.exists = exists + self.logs = logs + self.errored = errored + self.warned = warned + + def __eq__(self, other): + for attr in self._attrs: + if getattr(self, attr) != getattr(other, attr): + return False + return True + + def __ne__(self, other): + return not self.__eq__(other) + + def __gt__(self, other): + for attr in self._attrs: + self_value = getattr(self, attr) + other_value = getattr(other, attr) + if self_value == other_value: + continue + values = [self_value, other_value] + values.sort() + return values[0] == other_value + return None + + def __lt__(self, other): + for attr in self._attrs: + self_value = getattr(self, attr) + other_value = getattr(other, attr) + if self_value == other_value: + continue + if self_value is None: + return False + if other_value is None: + return True + values = [self_value, other_value] + values.sort() + return values[0] == self_value + return None + + def __ge__(self, other): + if self == other: + return True + return self.__gt__(other) + + def __le__(self, other): + if self == other: + return True + return self.__lt__(other) + + @classmethod + def from_report(cls, instance_id, instance_data, logs): + errored, warned = cls.extract_basic_log_info(logs) + + return cls( + instance_id, + instance_data["creator_identifier"], + instance_data["family"], + instance_data["name"], + instance_data["label"], + instance_data["exists"], + logs, + errored, + warned, + ) + + @classmethod + def create_context_item(cls, context_label, logs): + errored, warned = cls.extract_basic_log_info(logs) + return cls( + CONTEXT_ID, + None, + "", + CONTEXT_LABEL, + context_label, + True, + logs, + errored, + warned + ) + + @staticmethod + def extract_basic_log_info(logs): + warned = False + errored = False + for log in logs: + if log["type"] == "error": + errored = True + elif log["type"] == "record": + level_no = log["levelno"] + if level_no and level_no >= logging.WARNING: + warned = True + + if warned and errored: + break + return errored, warned + + +class FamilyGroupLabel(QtWidgets.QWidget): + def __init__(self, family, parent): + super(FamilyGroupLabel, self).__init__(parent) + + self.setLayoutDirection(QtCore.Qt.LeftToRight) + + label_widget = QtWidgets.QLabel(family, self) + + line_widget = QtWidgets.QWidget(self) + line_widget.setObjectName("Separator") + line_widget.setMinimumHeight(2) + line_widget.setMaximumHeight(2) + + main_layout = QtWidgets.QHBoxLayout(self) + main_layout.setAlignment(QtCore.Qt.AlignVCenter) + main_layout.setSpacing(10) + main_layout.setContentsMargins(0, 0, 0, 0) + main_layout.addWidget(label_widget, 0) + main_layout.addWidget(line_widget, 1) + + +class PublishInstanceCardWidget(BaseClickableFrame): + selection_requested = QtCore.Signal(str) + + _warning_pix = None + _error_pix = None + _success_pix = None + _in_progress_pix = None + + def __init__(self, instance, icon, publish_finished, parent): + super(PublishInstanceCardWidget, self).__init__(parent) + + self.setObjectName("CardViewWidget") + + icon_widget = IconValuePixmapLabel(icon, self) + icon_widget.setObjectName("FamilyIconLabel") + + label_widget = QtWidgets.QLabel(instance.label, self) + + if instance.errored: + state_pix = self.get_error_pix() + elif instance.warned: + state_pix = self.get_warning_pix() + elif publish_finished: + state_pix = self.get_success_pix() + else: + state_pix = self.get_in_progress_pix() + + state_label = IconValuePixmapLabel(state_pix, self) + + layout = QtWidgets.QHBoxLayout(self) + layout.setContentsMargins(10, 7, 10, 7) + layout.addWidget(icon_widget, 0) + layout.addWidget(label_widget, 1) + layout.addWidget(state_label, 0) + + # Change direction -> parent is scroll area where scrolls are on + # left side + self.setLayoutDirection(QtCore.Qt.LeftToRight) + + self._id = instance.id + + self._selected = False + + self._update_style_state() + + @classmethod + def _prepare_pixes(cls): + publisher_colors = get_objected_colors("publisher") + cls._warning_pix = paint_image_with_color( + get_image("warning"), + publisher_colors["warning"].get_qcolor() + ) + cls._error_pix = paint_image_with_color( + get_image("error"), + publisher_colors["error"].get_qcolor() + ) + cls._success_pix = paint_image_with_color( + get_image("success"), + publisher_colors["success"].get_qcolor() + ) + cls._in_progress_pix = paint_image_with_color( + get_image("success"), + publisher_colors["progress"].get_qcolor() + ) + + @classmethod + def get_warning_pix(cls): + if cls._warning_pix is None: + cls._prepare_pixes() + return cls._warning_pix + + @classmethod + def get_error_pix(cls): + if cls._error_pix is None: + cls._prepare_pixes() + return cls._error_pix + + @classmethod + def get_success_pix(cls): + if cls._success_pix is None: + cls._prepare_pixes() + return cls._success_pix + + @classmethod + def get_in_progress_pix(cls): + if cls._in_progress_pix is None: + cls._prepare_pixes() + return cls._in_progress_pix + + @property + def id(self): + """Id of card. + + Returns: + str: Id of item. + """ + + return self._id + + @property + def is_selected(self): + """Is card selected. + + Returns: + bool: Item widget is marked as selected. + """ + + return self._selected + + def set_selected(self, selected): + """Set card as selected. + + Args: + selected (bool): Item should be marked as selected. + """ + + if selected == self._selected: + return + self._selected = selected + self._update_style_state() + + def _update_style_state(self): + state = "" + if self._selected: + state = "selected" + + self.setProperty("state", state) + self.style().polish(self) + + def _mouse_release_callback(self): + """Trigger selected signal.""" + + self.selection_requested.emit(self.id) + + +class PublishInstancesViewWidget(QtWidgets.QWidget): + # Sane minimum width of instance cards - size calulated using font metrics + _min_width_measure_string = 24 * "O" + selection_changed = QtCore.Signal() + + def __init__(self, controller, parent): + super(PublishInstancesViewWidget, self).__init__(parent) + + scroll_area = VerticalScrollArea(self) + scroll_area.setWidgetResizable(True) + scroll_area.setHorizontalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff) + scroll_area.setVerticalScrollBarPolicy(QtCore.Qt.ScrollBarAsNeeded) + scrollbar_bg = scroll_area.verticalScrollBar().parent() + if scrollbar_bg: + scrollbar_bg.setAttribute(QtCore.Qt.WA_TranslucentBackground) + scroll_area.setViewportMargins(0, 0, 0, 0) + + instance_view = QtWidgets.QWidget(scroll_area) + + scroll_area.setWidget(instance_view) + + instance_layout = QtWidgets.QVBoxLayout(instance_view) + instance_layout.setContentsMargins(0, 0, 0, 0) + instance_layout.addStretch(1) + + layout = QtWidgets.QVBoxLayout(self) + layout.setContentsMargins(0, 0, 0, 0) + layout.addWidget(scroll_area, 1) + + self._controller = controller + self._scroll_area = scroll_area + self._instance_view = instance_view + self._instance_layout = instance_layout + + self._context_widget = None + + self._widgets_by_instance_id = {} + self._group_widgets = [] + self._ordered_widgets = [] + + self._explicitly_selected_instance_ids = [] + + self.setSizePolicy( + QtWidgets.QSizePolicy.Minimum, + self.sizePolicy().verticalPolicy() + ) + + def sizeHint(self): + """Modify sizeHint based on visibility of scroll bars.""" + # Calculate width hint by content widget and vertical scroll bar + scroll_bar = self._scroll_area.verticalScrollBar() + view_size = self._instance_view.sizeHint().width() + fm = self._instance_view.fontMetrics() + width = ( + max(view_size, fm.width(self._min_width_measure_string)) + + scroll_bar.sizeHint().width() + ) + + result = super(PublishInstancesViewWidget, self).sizeHint() + result.setWidth(width) + return result + + def _get_selected_widgets(self): + return [ + widget + for widget in self._ordered_widgets + if widget.is_selected + ] + + def get_selected_instance_ids(self): + return [ + widget.id + for widget in self._get_selected_widgets() + ] + + def clear(self): + """Remove actions from widget.""" + while self._instance_layout.count(): + item = self._instance_layout.takeAt(0) + widget = item.widget() + if widget: + widget.setVisible(False) + widget.deleteLater() + self._ordered_widgets = [] + self._group_widgets = [] + self._widgets_by_instance_id = {} + + def update_instances(self, instance_items): + self.clear() + identifiers = { + instance_item.creator_identifier + for instance_item in instance_items + } + identifier_icons = { + identifier: self._controller.get_creator_icon(identifier) + for identifier in identifiers + } + + widgets = [] + group_widgets = [] + + publish_finished = ( + self._controller.publish_has_crashed + or self._controller.publish_has_validation_errors + or self._controller.publish_has_finished + ) + instances_by_family = collections.defaultdict(list) + for instance_item in instance_items: + if not instance_item.exists: + continue + instances_by_family[instance_item.family].append(instance_item) + + sorted_by_family = sorted( + instances_by_family.items(), key=lambda i: i[0] + ) + for family, instance_items in sorted_by_family: + # Only instance without family is context + if family: + group_widget = FamilyGroupLabel(family, self._instance_view) + self._instance_layout.addWidget(group_widget, 0) + group_widgets.append(group_widget) + + sorted_items = sorted(instance_items, key=lambda i: i.label) + for instance_item in sorted_items: + icon = identifier_icons[instance_item.creator_identifier] + + widget = PublishInstanceCardWidget( + instance_item, icon, publish_finished, self._instance_view + ) + widget.selection_requested.connect(self._on_selection_request) + self._instance_layout.addWidget(widget, 0) + + widgets.append(widget) + self._widgets_by_instance_id[widget.id] = widget + self._instance_layout.addStretch(1) + self._ordered_widgets = widgets + self._group_widgets = group_widgets + + def _on_selection_request(self, instance_id): + instance_widget = self._widgets_by_instance_id[instance_id] + selected_widgets = self._get_selected_widgets() + if instance_widget in selected_widgets: + instance_widget.set_selected(False) + else: + instance_widget.set_selected(True) + for widget in selected_widgets: + widget.set_selected(False) + self.selection_changed.emit() + + +class LogIconFrame(QtWidgets.QFrame): + """Draw log item icon next to message. + + Todos: + Paint event could be slow, maybe we could cache the image into pixmaps + so each item does not have to redraw it again. + """ + + info_color = QtGui.QColor("#ffffff") + error_color = QtGui.QColor("#ff4a4a") + level_to_color = dict(( + (10, QtGui.QColor("#ff66e8")), + (20, QtGui.QColor("#66abff")), + (30, QtGui.QColor("#ffba66")), + (40, QtGui.QColor("#ff4d58")), + (50, QtGui.QColor("#ff4f75")), + )) + _error_pix = None + _validation_error_pix = None + + def __init__(self, parent, log_type, log_level, is_validation_error): + super(LogIconFrame, self).__init__(parent) + + self.setAttribute(QtCore.Qt.WA_TranslucentBackground) + + self._is_record = log_type == "record" + self._is_error = log_type == "error" + self._is_validation_error = bool(is_validation_error) + self._log_color = self.level_to_color.get(log_level) + + @classmethod + def get_validation_error_icon(cls): + if cls._validation_error_pix is None: + cls._validation_error_pix = get_pixmap("warning") + return cls._validation_error_pix + + @classmethod + def get_error_icon(cls): + if cls._error_pix is None: + cls._error_pix = get_pixmap("error") + return cls._error_pix + + def minimumSizeHint(self): + fm = self.fontMetrics() + size = fm.height() + return QtCore.QSize(size, size) + + def paintEvent(self, event): + painter = QtGui.QPainter(self) + painter.setRenderHints( + QtGui.QPainter.Antialiasing + | QtGui.QPainter.SmoothPixmapTransform + ) + painter.setPen(QtCore.Qt.NoPen) + rect = self.rect() + new_size = min(rect.width(), rect.height()) + new_rect = QtCore.QRect(1, 1, new_size - 2, new_size - 2) + if self._is_error: + if self._is_validation_error: + error_icon = self.get_validation_error_icon() + else: + error_icon = self.get_error_icon() + scaled_error_icon = error_icon.scaled( + new_rect.size(), + QtCore.Qt.KeepAspectRatio, + QtCore.Qt.SmoothTransformation + ) + painter.drawPixmap(new_rect, scaled_error_icon) + + else: + if self._is_record: + color = self._log_color + else: + color = QtGui.QColor(255, 255, 255) + painter.setBrush(color) + painter.drawEllipse(new_rect) + painter.end() + + +class LogItemWidget(QtWidgets.QWidget): + log_level_to_flag = { + 10: LOG_DEBUG_VISIBLE, + 20: LOG_INFO_VISIBLE, + 30: LOG_WARNING_VISIBLE, + 40: LOG_ERROR_VISIBLE, + 50: LOG_CRITICAL_VISIBLE, + } + + def __init__(self, log, parent): + super(LogItemWidget, self).__init__(parent) + + type_flag, level_n = self._get_log_info(log) + icon_label = LogIconFrame( + self, log["type"], level_n, log.get("is_validation_error")) + message_label = QtWidgets.QLabel(log["msg"].rstrip(), self) + message_label.setObjectName("PublishLogMessage") + message_label.setTextInteractionFlags( + QtCore.Qt.TextBrowserInteraction) + message_label.setCursor(QtGui.QCursor(QtCore.Qt.IBeamCursor)) + message_label.setWordWrap(True) + + main_layout = QtWidgets.QHBoxLayout(self) + main_layout.setContentsMargins(0, 0, 0, 0) + main_layout.setSpacing(8) + main_layout.addWidget(icon_label, 0) + main_layout.addWidget(message_label, 1) + + self._type_flag = type_flag + self._plugin_id = log["plugin_id"] + self._log_type_filtered = False + self._plugin_filtered = False + + @property + def type_flag(self): + return self._type_flag + + @property + def plugin_id(self): + return self._plugin_id + + def _get_log_info(self, log): + log_type = log["type"] + if log_type == "error": + return ERROR_VISIBLE, None + + if log_type != "record": + return INFO_VISIBLE, None + + level_n = log["levelno"] + if level_n < 10: + level_n = 10 + elif level_n % 10 != 0: + level_n -= (level_n % 10) + 10 + + flag = self.log_level_to_flag.get(level_n, LOG_CRITICAL_VISIBLE) + return flag, level_n + + def _update_visibility(self): + self.setVisible( + not self._log_type_filtered + and not self._plugin_filtered + ) + + def set_log_type_filtered(self, filtered): + if filtered is self._log_type_filtered: + return + self._log_type_filtered = filtered + self._update_visibility() + + def set_plugin_filtered(self, filtered): + if filtered is self._plugin_filtered: + return + self._plugin_filtered = filtered + self._update_visibility() + + +class LogsWithIconsView(QtWidgets.QWidget): + """Show logs in a grid with 2 columns. + + First column is for icon second is for message. + + Todos: + Add filtering by type (exception, debug, info, etc.). + """ + + def __init__(self, logs, parent): + super(LogsWithIconsView, self).__init__(parent) + self.setAttribute(QtCore.Qt.WA_TranslucentBackground) + + logs_layout = QtWidgets.QVBoxLayout(self) + logs_layout.setContentsMargins(0, 0, 0, 0) + logs_layout.setSpacing(4) + + widgets_by_flag = collections.defaultdict(list) + widgets_by_plugins_id = collections.defaultdict(list) + + for log in logs: + widget = LogItemWidget(log, self) + widgets_by_flag[widget.type_flag].append(widget) + widgets_by_plugins_id[widget.plugin_id].append(widget) + logs_layout.addWidget(widget, 0) + + self._widgets_by_flag = widgets_by_flag + self._widgets_by_plugins_id = widgets_by_plugins_id + + self._visibility_by_flags = { + LOG_DEBUG_VISIBLE: True, + LOG_INFO_VISIBLE: True, + LOG_WARNING_VISIBLE: True, + LOG_ERROR_VISIBLE: True, + LOG_CRITICAL_VISIBLE: True, + ERROR_VISIBLE: True, + INFO_VISIBLE: True, + } + self._flags_filter = sum(self._visibility_by_flags.keys()) + self._plugin_ids_filter = None + + def _update_flags_filtering(self): + for flag in ( + LOG_DEBUG_VISIBLE, + LOG_INFO_VISIBLE, + LOG_WARNING_VISIBLE, + LOG_ERROR_VISIBLE, + LOG_CRITICAL_VISIBLE, + ERROR_VISIBLE, + INFO_VISIBLE, + ): + visible = (self._flags_filter & flag) != 0 + if visible is not self._visibility_by_flags[flag]: + self._visibility_by_flags[flag] = visible + for widget in self._widgets_by_flag[flag]: + widget.set_log_type_filtered(not visible) + + def _update_plugin_filtering(self): + if self._plugin_ids_filter is None: + for widgets in self._widgets_by_plugins_id.values(): + for widget in widgets: + widget.set_plugin_filtered(False) + + else: + for plugin_id, widgets in self._widgets_by_plugins_id.items(): + filtered = plugin_id not in self._plugin_ids_filter + for widget in widgets: + widget.set_plugin_filtered(filtered) + + def set_log_filters(self, visibility_filter, plugin_ids): + if self._flags_filter != visibility_filter: + self._flags_filter = visibility_filter + self._update_flags_filtering() + + if self._plugin_ids_filter != plugin_ids: + if plugin_ids is not None: + plugin_ids = set(plugin_ids) + self._plugin_ids_filter = plugin_ids + self._update_plugin_filtering() + + +class InstanceLogsWidget(QtWidgets.QWidget): + """Widget showing logs of one publish instance. + + Args: + instance (_InstanceItem): Item of instance used as data source. + parent (QtWidgets.QWidget): Parent widget. + """ + + def __init__(self, instance, parent): + super(InstanceLogsWidget, self).__init__(parent) + + self.setAttribute(QtCore.Qt.WA_TranslucentBackground) + + label_widget = QtWidgets.QLabel(instance.label, self) + label_widget.setObjectName("PublishInstanceLogsLabel") + logs_grid = LogsWithIconsView(instance.logs, self) + + layout = QtWidgets.QVBoxLayout(self) + layout.setContentsMargins(0, 0, 0, 0) + layout.addWidget(label_widget, 0) + layout.addWidget(logs_grid, 0) + + self._logs_grid = logs_grid + + def set_log_filters(self, visibility_filter, plugin_ids): + """Change logs filter. + + Args: + visibility_filter (int): Number contained of flags for each log + type and level. + plugin_ids (Iterable[str]): Plugin ids to which are logs filtered. + """ + + self._logs_grid.set_log_filters(visibility_filter, plugin_ids) + + +class InstancesLogsView(QtWidgets.QFrame): + """Publish instances logs view widget.""" + + def __init__(self, parent): + super(InstancesLogsView, self).__init__(parent) + self.setObjectName("InstancesLogsView") + + scroll_area = QtWidgets.QScrollArea(self) + scroll_area.setWidgetResizable(True) + scroll_area.setHorizontalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff) + scroll_area.setVerticalScrollBarPolicy(QtCore.Qt.ScrollBarAsNeeded) + scroll_area.setAttribute(QtCore.Qt.WA_TranslucentBackground) + scrollbar_bg = scroll_area.verticalScrollBar().parent() + if scrollbar_bg: + scrollbar_bg.setAttribute(QtCore.Qt.WA_TranslucentBackground) + + content_wrap_widget = QtWidgets.QWidget(scroll_area) + content_wrap_widget.setAttribute(QtCore.Qt.WA_TranslucentBackground) + + content_widget = QtWidgets.QWidget(content_wrap_widget) + content_widget.setAttribute(QtCore.Qt.WA_TranslucentBackground) + content_layout = QtWidgets.QVBoxLayout(content_widget) + content_layout.setSpacing(15) + + scroll_area.setWidget(content_wrap_widget) + + content_wrap_layout = QtWidgets.QVBoxLayout(content_wrap_widget) + content_wrap_layout.setContentsMargins(0, 0, 0, 0) + content_wrap_layout.addWidget(content_widget, 0) + content_wrap_layout.addStretch(1) + + layout = QtWidgets.QVBoxLayout(self) + layout.setContentsMargins(0, 0, 0, 0) + layout.addWidget(scroll_area, 1) + + self._visible_filters = ( + LOG_INFO_VISIBLE + | LOG_WARNING_VISIBLE + | LOG_ERROR_VISIBLE + | LOG_CRITICAL_VISIBLE + | ERROR_VISIBLE + | INFO_VISIBLE + ) + + self._content_widget = content_widget + self._content_layout = content_layout + + self._instances_order = [] + self._instances_by_id = {} + self._views_by_instance_id = {} + self._is_showed = False + self._clear_needed = False + self._update_needed = False + self._instance_ids_filter = [] + self._plugin_ids_filter = None + + def showEvent(self, event): + super(InstancesLogsView, self).showEvent(event) + self._is_showed = True + self._update_instances() + + def hideEvent(self, event): + super(InstancesLogsView, self).hideEvent(event) + self._is_showed = False + + def closeEvent(self, event): + super(InstancesLogsView, self).closeEvent(event) + self._is_showed = False + + def _update_instances(self): + if not self._is_showed: + return + + if self._clear_needed: + self._clear_widgets() + self._clear_needed = False + + if not self._update_needed: + return + self._update_needed = False + + instance_ids = self._instance_ids_filter + to_hide = set() + if not instance_ids: + instance_ids = self._instances_by_id + else: + to_hide = set(self._instances_by_id) - set(instance_ids) + + for instance_id in instance_ids: + widget = self._views_by_instance_id.get(instance_id) + if widget is None: + instance = self._instances_by_id[instance_id] + widget = InstanceLogsWidget(instance, self._content_widget) + self._views_by_instance_id[instance_id] = widget + self._content_layout.addWidget(widget, 0) + + widget.setVisible(True) + widget.set_log_filters( + self._visible_filters, self._plugin_ids_filter + ) + + for instance_id in to_hide: + widget = self._views_by_instance_id.get(instance_id) + if widget is not None: + widget.setVisible(False) + + def _clear_widgets(self): + """Remove all widgets from layout and from cache.""" + + while self._content_layout.count(): + item = self._content_layout.takeAt(0) + widget = item.widget() + if widget: + widget.setVisible(False) + widget.deleteLater() + self._views_by_instance_id = {} + + def update_instances(self, instances): + """Update publish instance from report. + + Args: + instances (list[_InstanceItem]): Instance data from report. + """ + + self._instances_order = [ + instance.id for instance in instances + ] + self._instances_by_id = { + instance.id: instance + for instance in instances + } + self._instance_ids_filter = [] + self._plugin_ids_filter = None + self._clear_needed = True + self._update_needed = True + self._update_instances() + + def set_instances_filter(self, instance_ids=None): + """Set instance filter. + + Args: + instance_ids (Optional[list[str]]): List of instances to keep + visible. Pass empty list to hide all items. + """ + + self._instance_ids_filter = instance_ids + self._update_needed = True + self._update_instances() + + def set_plugins_filter(self, plugin_ids=None): + if self._plugin_ids_filter == plugin_ids: + return + self._plugin_ids_filter = plugin_ids + self._update_needed = True + self._update_instances() + + +class CrashWidget(QtWidgets.QWidget): + """Widget shown when publishing crashes. + + Contains only minimal information for artist with easy access to report + actions. + """ + + def __init__(self, controller, parent): + super(CrashWidget, self).__init__(parent) + + main_label = QtWidgets.QLabel("This is not your fault", self) + main_label.setAlignment(QtCore.Qt.AlignCenter) + main_label.setObjectName("PublishCrashMainLabel") + + report_label = QtWidgets.QLabel( + ( + "Please report the error to your pipeline support" + " using one of the options below." + ), + self + ) + report_label.setAlignment(QtCore.Qt.AlignCenter) + report_label.setWordWrap(True) + report_label.setObjectName("PublishCrashReportLabel") + + btns_widget = QtWidgets.QWidget(self) + copy_clipboard_btn = QtWidgets.QPushButton( + "Copy to clipboard", btns_widget) + save_to_disk_btn = QtWidgets.QPushButton( + "Save to disk", btns_widget) + + btns_layout = QtWidgets.QHBoxLayout(btns_widget) + btns_layout.addStretch(1) + btns_layout.addWidget(copy_clipboard_btn, 0) + btns_layout.addSpacing(20) + btns_layout.addWidget(save_to_disk_btn, 0) + btns_layout.addStretch(1) + + layout = QtWidgets.QVBoxLayout(self) + layout.addStretch(1) + layout.addWidget(main_label, 0) + layout.addSpacing(20) + layout.addWidget(report_label, 0) + layout.addSpacing(20) + layout.addWidget(btns_widget, 0) + layout.addStretch(2) + + copy_clipboard_btn.clicked.connect(self._on_copy_to_clipboard) + save_to_disk_btn.clicked.connect(self._on_save_to_disk_click) + + self._controller = controller + + def _on_copy_to_clipboard(self): + self._controller.event_system.emit( + "copy_report.request", {}, "report_page") + + def _on_save_to_disk_click(self): + self._controller.event_system.emit( + "export_report.request", {}, "report_page") + + +class ErrorDetailsWidget(QtWidgets.QWidget): + def __init__(self, parent): + super(ErrorDetailsWidget, self).__init__(parent) + + inputs_widget = QtWidgets.QWidget(self) + # Error 'Description' input + error_description_input = ExpandingTextEdit(inputs_widget) + error_description_input.setObjectName("InfoText") + error_description_input.setTextInteractionFlags( + QtCore.Qt.TextBrowserInteraction + ) + + # Error 'Details' widget -> Collapsible + error_details_widget = QtWidgets.QWidget(inputs_widget) + + error_details_top = ClickableFrame(error_details_widget) + + error_details_expand_btn = ClassicExpandBtn(error_details_top) + error_details_expand_label = QtWidgets.QLabel( + "Details", error_details_top) + + line_widget = SeparatorWidget(1, parent=error_details_top) + + error_details_top_l = QtWidgets.QHBoxLayout(error_details_top) + error_details_top_l.setContentsMargins(0, 0, 10, 0) + error_details_top_l.addWidget(error_details_expand_btn, 0) + error_details_top_l.addWidget(error_details_expand_label, 0) + error_details_top_l.addWidget(line_widget, 1) + + error_details_input = ExpandingTextEdit(error_details_widget) + error_details_input.setObjectName("InfoText") + error_details_input.setTextInteractionFlags( + QtCore.Qt.TextBrowserInteraction + ) + error_details_input.setVisible(not error_details_expand_btn.collapsed) + + error_details_layout = QtWidgets.QVBoxLayout(error_details_widget) + error_details_layout.setContentsMargins(0, 0, 0, 0) + error_details_layout.addWidget(error_details_top, 0) + error_details_layout.addWidget(error_details_input, 0) + error_details_layout.addStretch(1) + + # Description and Details layout + inputs_layout = QtWidgets.QVBoxLayout(inputs_widget) + inputs_layout.setContentsMargins(0, 0, 0, 0) + inputs_layout.setSpacing(10) + inputs_layout.addWidget(error_description_input, 0) + inputs_layout.addWidget(error_details_widget, 1) + + main_layout = QtWidgets.QHBoxLayout(self) + main_layout.setContentsMargins(0, 0, 0, 0) + main_layout.addWidget(inputs_widget, 1) + + error_details_top.clicked.connect(self._on_detail_toggle) + + self._error_details_widget = error_details_widget + self._error_description_input = error_description_input + self._error_details_expand_btn = error_details_expand_btn + self._error_details_input = error_details_input + + def _on_detail_toggle(self): + self._error_details_expand_btn.set_collapsed() + self._error_details_input.setVisible( + not self._error_details_expand_btn.collapsed) + + def set_error_item(self, error_item): + detail = "" + description = "" + if error_item: + description = error_item.description or description + detail = error_item.detail or detail + + if commonmark: + self._error_description_input.setHtml( + commonmark.commonmark(description) + ) + self._error_details_input.setHtml( + commonmark.commonmark(detail) + ) + + elif hasattr(self._error_details_input, "setMarkdown"): + self._error_description_input.setMarkdown(description) + self._error_details_input.setMarkdown(detail) + + else: + self._error_description_input.setText(description) + self._error_details_input.setText(detail) + + self._error_details_widget.setVisible(bool(detail)) + + +class ReportsWidget(QtWidgets.QWidget): + """ + # Crash layout + β”Œβ”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”€β”€β” + β”‚Views β”‚ Logs β”‚ Details β”‚ + β”‚ β”‚ β”‚ β”‚ + β”‚ β”‚ β”‚ β”‚ + β””β”€β”€β”€β”€β”€β”€β”΄β”€β”€β”€β”€β”€β”€β”€β”€β”€β”΄β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜ + # Success layout + β”Œβ”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β” + β”‚View β”‚ Logs β”‚ + β”‚ β”‚ β”‚ + β”‚ β”‚ β”‚ + β””β”€β”€β”€β”€β”€β”€β”΄β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜ + # Validation errors layout + β”Œβ”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”€β”€β” + β”‚Views β”‚ Actions β”‚ β”‚ + β”‚ β”œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€ Details β”‚ + β”‚ β”‚ Logs β”‚ β”‚ + β”‚ β”‚ β”‚ β”‚ + β””β”€β”€β”€β”€β”€β”€β”΄β”€β”€β”€β”€β”€β”€β”€β”€β”€β”΄β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜ + """ + + def __init__(self, controller, parent): + super(ReportsWidget, self).__init__(parent) + + # Instances view + views_widget = QtWidgets.QWidget(self) + + instances_view = PublishInstancesViewWidget(controller, views_widget) + + validation_error_view = ValidationErrorsView(views_widget) + + views_layout = QtWidgets.QStackedLayout(views_widget) + views_layout.setContentsMargins(0, 0, 0, 0) + views_layout.addWidget(instances_view) + views_layout.addWidget(validation_error_view) + + views_layout.setCurrentWidget(instances_view) + + # Error description with actions and optional detail + details_widget = QtWidgets.QFrame(self) + details_widget.setObjectName("PublishInstancesDetails") + + # Actions widget + actions_widget = ValidateActionsWidget(controller, details_widget) + + pages_widget = QtWidgets.QWidget(details_widget) + + # Logs view + logs_view = InstancesLogsView(pages_widget) + + # Validation details + # Description and details inputs are in scroll + # - single scroll for both inputs, they are forced to not use theirs + detail_inputs_spacer = QtWidgets.QWidget(pages_widget) + detail_inputs_spacer.setMinimumWidth(30) + detail_inputs_spacer.setMaximumWidth(30) + + detail_input_scroll = QtWidgets.QScrollArea(pages_widget) + + detail_inputs_widget = ErrorDetailsWidget(detail_input_scroll) + detail_inputs_widget.setAttribute(QtCore.Qt.WA_TranslucentBackground) + + detail_input_scroll.setWidget(detail_inputs_widget) + detail_input_scroll.setWidgetResizable(True) + detail_input_scroll.setViewportMargins(0, 0, 0, 0) + + # Crash information + crash_widget = CrashWidget(controller, details_widget) + + # Layout pages + pages_layout = QtWidgets.QHBoxLayout(pages_widget) + pages_layout.setContentsMargins(0, 0, 0, 0) + pages_layout.addWidget(logs_view, 1) + pages_layout.addWidget(detail_inputs_spacer, 0) + pages_layout.addWidget(detail_input_scroll, 1) + pages_layout.addWidget(crash_widget, 1) + + details_layout = QtWidgets.QVBoxLayout(details_widget) + margins = details_layout.contentsMargins() + margins.setTop(margins.top() * 2) + margins.setBottom(margins.bottom() * 2) + details_layout.setContentsMargins(margins) + details_layout.setSpacing(margins.top()) + details_layout.addWidget(actions_widget, 0) + details_layout.addWidget(pages_widget, 1) + + content_layout = QtWidgets.QHBoxLayout(self) + content_layout.setContentsMargins(0, 0, 0, 0) + content_layout.addWidget(views_widget, 0) + content_layout.addWidget(details_widget, 1) + + instances_view.selection_changed.connect(self._on_instance_selection) + validation_error_view.selection_changed.connect( + self._on_error_selection) + + self._views_layout = views_layout + self._instances_view = instances_view + self._validation_error_view = validation_error_view + + self._actions_widget = actions_widget + self._detail_inputs_widget = detail_inputs_widget + self._logs_view = logs_view + self._detail_inputs_spacer = detail_inputs_spacer + self._detail_input_scroll = detail_input_scroll + self._crash_widget = crash_widget + + self._controller = controller + + self._validation_errors_by_id = {} + + def _get_instance_items(self): + report = self._controller.get_publish_report() + context_label = report["context"]["label"] or CONTEXT_LABEL + instances_by_id = report["instances"] + plugins_info = report["plugins_data"] + logs_by_instance_id = collections.defaultdict(list) + for plugin_info in plugins_info: + plugin_id = plugin_info["id"] + for instance_info in plugin_info["instances_data"]: + instance_id = instance_info["id"] or CONTEXT_ID + for log in instance_info["logs"]: + log["plugin_id"] = plugin_id + logs_by_instance_id[instance_id].extend(instance_info["logs"]) + + context_item = _InstanceItem.create_context_item( + context_label, logs_by_instance_id[CONTEXT_ID]) + instance_items = [ + _InstanceItem.from_report( + instance_id, instance, logs_by_instance_id[instance_id] + ) + for instance_id, instance in instances_by_id.items() + if instance["exists"] + ] + instance_items.sort() + instance_items.insert(0, context_item) + return instance_items + + def update_data(self): + view = self._instances_view + validation_error_mode = False + if ( + not self._controller.publish_has_crashed + and self._controller.publish_has_validation_errors + ): + view = self._validation_error_view + validation_error_mode = True + + self._actions_widget.set_visible_mode(validation_error_mode) + self._detail_inputs_spacer.setVisible(validation_error_mode) + self._detail_input_scroll.setVisible(validation_error_mode) + self._views_layout.setCurrentWidget(view) + + self._crash_widget.setVisible(self._controller.publish_has_crashed) + self._logs_view.setVisible(not self._controller.publish_has_crashed) + + # Instance view & logs update + instance_items = self._get_instance_items() + self._instances_view.update_instances(instance_items) + self._logs_view.update_instances(instance_items) + + # Validation errors + validation_errors = self._controller.get_validation_errors() + grouped_error_items = validation_errors.group_items_by_title() + + validation_errors_by_id = { + title_item["id"]: title_item + for title_item in grouped_error_items + } + + self._validation_errors_by_id = validation_errors_by_id + self._validation_error_view.set_errors(grouped_error_items) + + def _on_instance_selection(self): + instance_ids = self._instances_view.get_selected_instance_ids() + self._logs_view.set_instances_filter(instance_ids) + + def _on_error_selection(self): + title_id, instance_ids = ( + self._validation_error_view.get_selected_items()) + error_info = self._validation_errors_by_id.get(title_id) + if error_info is None: + self._actions_widget.set_error_info(None) + self._detail_inputs_widget.set_error_item(None) + return + + self._logs_view.set_instances_filter(instance_ids) + self._logs_view.set_plugins_filter([error_info["plugin_id"]]) + + match_error_item = None + for error_item in error_info["error_items"]: + instance_id = error_item.instance_id or CONTEXT_ID + if instance_id in instance_ids: + match_error_item = error_item + break + + self._actions_widget.set_error_info(error_info) + self._detail_inputs_widget.set_error_item(match_error_item) + + +class ReportPageWidget(QtWidgets.QFrame): + """Widgets showing report for artis. + + There are 5 possible states: + 1. Publishing did not start yet. > Only label. + 2. Publishing is paused. ┐ + 3. Publishing successfully finished. β”‚> Instances with logs. + 4. Publishing crashed. β”˜ + 5. Crashed because of validation error. > Errors with logs. + + This widget is shown if validation errors happened during validation part. + + Shows validation error titles with instances on which they happened + and validation error detail with possible actions (repair). + """ + + def __init__(self, controller, parent): + super(ReportPageWidget, self).__init__(parent) + + header_label = QtWidgets.QLabel(self) + header_label.setAlignment(QtCore.Qt.AlignCenter) + header_label.setObjectName("PublishReportHeader") + + publish_instances_widget = ReportsWidget(controller, self) + + layout = QtWidgets.QVBoxLayout(self) + layout.setContentsMargins(0, 0, 0, 0) + layout.addWidget(header_label, 0) + layout.addWidget(publish_instances_widget, 0) + + controller.event_system.add_callback( + "publish.process.started", self._on_publish_start + ) + controller.event_system.add_callback( + "publish.reset.finished", self._on_publish_reset + ) + controller.event_system.add_callback( + "publish.process.stopped", self._on_publish_stop + ) + + self._header_label = header_label + self._publish_instances_widget = publish_instances_widget + + self._controller = controller + + def _update_label(self): + if not self._controller.publish_has_started: + # This probably never happen when this widget is visible + header_label = "Nothing to report until you run publish" + elif self._controller.publish_has_crashed: + header_label = "Publish error report" + elif self._controller.publish_has_validation_errors: + header_label = "Publish validation report" + elif self._controller.publish_has_finished: + header_label = "Publish success report" + else: + header_label = "Publish report" + self._header_label.setText(header_label) + + def _update_state(self): + self._update_label() + publish_started = self._controller.publish_has_started + self._publish_instances_widget.setVisible(publish_started) + if publish_started: + self._publish_instances_widget.update_data() + + self.updateGeometry() + + def _on_publish_start(self): + self._update_state() + + def _on_publish_reset(self): + self._update_state() + + def _on_publish_stop(self): + self._update_state() diff --git a/openpype/tools/publisher/widgets/thumbnail_widget.py b/openpype/tools/publisher/widgets/thumbnail_widget.py index e234f4cdc1..b17ca0adc8 100644 --- a/openpype/tools/publisher/widgets/thumbnail_widget.py +++ b/openpype/tools/publisher/widgets/thumbnail_widget.py @@ -75,6 +75,7 @@ class ThumbnailPainterWidget(QtWidgets.QWidget): painter = QtGui.QPainter() painter.begin(self) + painter.setRenderHint(QtGui.QPainter.Antialiasing) painter.drawPixmap(0, 0, self._cached_pix) painter.end() @@ -183,6 +184,18 @@ class ThumbnailPainterWidget(QtWidgets.QWidget): backgrounded_images.append(new_pix) return backgrounded_images + def _paint_dash_line(self, painter, rect): + pen = QtGui.QPen() + pen.setWidth(1) + pen.setBrush(QtCore.Qt.darkGray) + pen.setStyle(QtCore.Qt.DashLine) + + new_rect = rect.adjusted(1, 1, -1, -1) + painter.setPen(pen) + painter.setBrush(QtCore.Qt.transparent) + # painter.drawRect(rect) + painter.drawRect(new_rect) + def _cache_pix(self): rect = self.rect() rect_width = rect.width() @@ -264,13 +277,7 @@ class ThumbnailPainterWidget(QtWidgets.QWidget): # Draw drop enabled dashes if used_default_pix: - pen = QtGui.QPen() - pen.setWidth(1) - pen.setBrush(QtCore.Qt.darkGray) - pen.setStyle(QtCore.Qt.DashLine) - final_painter.setPen(pen) - final_painter.setBrush(QtCore.Qt.transparent) - final_painter.drawRect(rect) + self._paint_dash_line(final_painter, rect) final_painter.end() diff --git a/openpype/tools/publisher/widgets/validations_widget.py b/openpype/tools/publisher/widgets/validations_widget.py deleted file mode 100644 index 0abe85c0b8..0000000000 --- a/openpype/tools/publisher/widgets/validations_widget.py +++ /dev/null @@ -1,715 +0,0 @@ -# -*- coding: utf-8 -*- -try: - import commonmark -except Exception: - commonmark = None - -from qtpy import QtWidgets, QtCore, QtGui - -from openpype.tools.utils import BaseClickableFrame, ClickableFrame -from .widgets import ( - IconValuePixmapLabel -) -from ..constants import ( - INSTANCE_ID_ROLE -) - - -class ValidationErrorInstanceList(QtWidgets.QListView): - """List of publish instances that caused a validation error. - - Instances are collected per plugin's validation error title. - """ - def __init__(self, *args, **kwargs): - super(ValidationErrorInstanceList, self).__init__(*args, **kwargs) - - self.setObjectName("ValidationErrorInstanceList") - - self.setHorizontalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff) - self.setSelectionMode(QtWidgets.QAbstractItemView.ExtendedSelection) - - def minimumSizeHint(self): - return self.sizeHint() - - def sizeHint(self): - result = super(ValidationErrorInstanceList, self).sizeHint() - row_count = self.model().rowCount() - height = 0 - if row_count > 0: - height = self.sizeHintForRow(0) * row_count - result.setHeight(height) - return result - - -class ValidationErrorTitleWidget(QtWidgets.QWidget): - """Title of validation error. - - Widget is used as radio button so requires clickable functionality and - changing style on selection/deselection. - - Has toggle button to show/hide instances on which validation error happened - if there is a list (Valdation error may happen on context). - """ - - selected = QtCore.Signal(int) - instance_changed = QtCore.Signal(int) - - def __init__(self, index, error_info, parent): - super(ValidationErrorTitleWidget, self).__init__(parent) - - self._index = index - self._error_info = error_info - self._selected = False - - title_frame = ClickableFrame(self) - title_frame.setObjectName("ValidationErrorTitleFrame") - - toggle_instance_btn = QtWidgets.QToolButton(title_frame) - toggle_instance_btn.setObjectName("ArrowBtn") - toggle_instance_btn.setArrowType(QtCore.Qt.RightArrow) - toggle_instance_btn.setMaximumWidth(14) - - label_widget = QtWidgets.QLabel(error_info["title"], title_frame) - - title_frame_layout = QtWidgets.QHBoxLayout(title_frame) - title_frame_layout.addWidget(label_widget, 1) - title_frame_layout.addWidget(toggle_instance_btn, 0) - - instances_model = QtGui.QStandardItemModel() - - help_text_by_instance_id = {} - - items = [] - context_validation = False - for error_item in error_info["error_items"]: - context_validation = error_item.context_validation - if context_validation: - toggle_instance_btn.setArrowType(QtCore.Qt.NoArrow) - description = self._prepare_description(error_item) - help_text_by_instance_id[None] = description - # Add fake item to have minimum size hint of view widget - items.append(QtGui.QStandardItem("Context")) - continue - - label = error_item.instance_label - item = QtGui.QStandardItem(label) - item.setFlags( - QtCore.Qt.ItemIsEnabled | QtCore.Qt.ItemIsSelectable - ) - item.setData(label, QtCore.Qt.ToolTipRole) - item.setData(error_item.instance_id, INSTANCE_ID_ROLE) - items.append(item) - description = self._prepare_description(error_item) - help_text_by_instance_id[error_item.instance_id] = description - - if items: - root_item = instances_model.invisibleRootItem() - root_item.appendRows(items) - - instances_view = ValidationErrorInstanceList(self) - instances_view.setModel(instances_model) - - self.setLayoutDirection(QtCore.Qt.LeftToRight) - - view_widget = QtWidgets.QWidget(self) - view_layout = QtWidgets.QHBoxLayout(view_widget) - view_layout.setContentsMargins(0, 0, 0, 0) - view_layout.setSpacing(0) - view_layout.addSpacing(14) - view_layout.addWidget(instances_view, 0) - - layout = QtWidgets.QVBoxLayout(self) - layout.setSpacing(0) - layout.setContentsMargins(0, 0, 0, 0) - layout.addWidget(title_frame, 0) - layout.addWidget(view_widget, 0) - view_widget.setVisible(False) - - if not context_validation: - toggle_instance_btn.clicked.connect(self._on_toggle_btn_click) - - title_frame.clicked.connect(self._mouse_release_callback) - instances_view.selectionModel().selectionChanged.connect( - self._on_seleciton_change - ) - - self._title_frame = title_frame - - self._toggle_instance_btn = toggle_instance_btn - - self._view_widget = view_widget - - self._instances_model = instances_model - self._instances_view = instances_view - - self._context_validation = context_validation - self._help_text_by_instance_id = help_text_by_instance_id - - self._expanded = False - - def sizeHint(self): - result = super(ValidationErrorTitleWidget, self).sizeHint() - expected_width = max( - self._view_widget.minimumSizeHint().width(), - self._view_widget.sizeHint().width() - ) - - if expected_width < 200: - expected_width = 200 - - if result.width() < expected_width: - result.setWidth(expected_width) - - return result - - def minimumSizeHint(self): - return self.sizeHint() - - def _prepare_description(self, error_item): - """Prepare description text for detail intput. - - Args: - error_item (ValidationErrorItem): Item which hold information about - validation error. - - Returns: - str: Prepared detailed description. - """ - - dsc = error_item.description - detail = error_item.detail - if detail: - dsc += "

{}".format(detail) - - description = dsc - if commonmark: - description = commonmark.commonmark(dsc) - return description - - def _mouse_release_callback(self): - """Mark this widget as selected on click.""" - - self.set_selected(True) - - def current_description_text(self): - if self._context_validation: - return self._help_text_by_instance_id[None] - index = self._instances_view.currentIndex() - # TODO make sure instance is selected - if not index.isValid(): - index = self._instances_model.index(0, 0) - - indence_id = index.data(INSTANCE_ID_ROLE) - return self._help_text_by_instance_id[indence_id] - - @property - def is_selected(self): - """Is widget marked a selected. - - Returns: - bool: Item is selected or not. - """ - - return self._selected - - @property - def index(self): - """Widget's index set by parent. - - Returns: - int: Index of widget. - """ - - return self._index - - def set_index(self, index): - """Set index of widget (called by parent). - - Args: - int: New index of widget. - """ - - self._index = index - - def _change_style_property(self, selected): - """Change style of widget based on selection.""" - - value = "1" if selected else "" - self._title_frame.setProperty("selected", value) - self._title_frame.style().polish(self._title_frame) - - def set_selected(self, selected=None): - """Change selected state of widget.""" - - if selected is None: - selected = not self._selected - - # Clear instance view selection on deselect - if not selected: - self._instances_view.clearSelection() - - # Skip if has same value - if selected == self._selected: - return - - self._selected = selected - self._change_style_property(selected) - if selected: - self.selected.emit(self._index) - self._set_expanded(True) - - def _on_toggle_btn_click(self): - """Show/hide instances list.""" - - self._set_expanded() - - def _set_expanded(self, expanded=None): - if expanded is None: - expanded = not self._expanded - - elif expanded is self._expanded: - return - - if expanded and self._context_validation: - return - - self._expanded = expanded - self._view_widget.setVisible(expanded) - if expanded: - self._toggle_instance_btn.setArrowType(QtCore.Qt.DownArrow) - else: - self._toggle_instance_btn.setArrowType(QtCore.Qt.RightArrow) - - def _on_seleciton_change(self): - sel_model = self._instances_view.selectionModel() - if sel_model.selectedIndexes(): - self.instance_changed.emit(self._index) - - -class ActionButton(BaseClickableFrame): - """Plugin's action callback button. - - Action may have label or icon or both. - - Args: - plugin_action_item (PublishPluginActionItem): Action item that can be - triggered by it's id. - """ - - action_clicked = QtCore.Signal(str, str) - - def __init__(self, plugin_action_item, parent): - super(ActionButton, self).__init__(parent) - - self.setObjectName("ValidationActionButton") - - self.plugin_action_item = plugin_action_item - - action_label = plugin_action_item.label - action_icon = plugin_action_item.icon - label_widget = QtWidgets.QLabel(action_label, self) - icon_label = None - if action_icon: - icon_label = IconValuePixmapLabel(action_icon, self) - - layout = QtWidgets.QHBoxLayout(self) - layout.setContentsMargins(5, 0, 5, 0) - layout.addWidget(label_widget, 1) - if icon_label: - layout.addWidget(icon_label, 0) - - self.setSizePolicy( - QtWidgets.QSizePolicy.Minimum, - self.sizePolicy().verticalPolicy() - ) - - def _mouse_release_callback(self): - self.action_clicked.emit( - self.plugin_action_item.plugin_id, - self.plugin_action_item.action_id - ) - - -class ValidateActionsWidget(QtWidgets.QFrame): - """Wrapper widget for plugin actions. - - Change actions based on selected validation error. - """ - - def __init__(self, controller, parent): - super(ValidateActionsWidget, self).__init__(parent) - - self.setAttribute(QtCore.Qt.WA_TranslucentBackground) - - content_widget = QtWidgets.QWidget(self) - content_layout = QtWidgets.QVBoxLayout(content_widget) - - layout = QtWidgets.QHBoxLayout(self) - layout.setContentsMargins(0, 0, 0, 0) - layout.addWidget(content_widget) - - self._controller = controller - self._content_widget = content_widget - self._content_layout = content_layout - self._actions_mapping = {} - - def clear(self): - """Remove actions from widget.""" - while self._content_layout.count(): - item = self._content_layout.takeAt(0) - widget = item.widget() - if widget: - widget.setVisible(False) - widget.deleteLater() - self._actions_mapping = {} - - def set_error_item(self, error_item): - """Set selected plugin and show it's actions. - - Clears current actions from widget and recreate them from the plugin. - - Args: - Dict[str, Any]: Object holding error items, title and possible - actions to run. - """ - - self.clear() - - if not error_item: - self.setVisible(False) - return - - plugin_action_items = error_item["plugin_action_items"] - for plugin_action_item in plugin_action_items: - if not plugin_action_item.active: - continue - - if plugin_action_item.on_filter not in ("failed", "all"): - continue - - action_id = plugin_action_item.action_id - self._actions_mapping[action_id] = plugin_action_item - - action_btn = ActionButton(plugin_action_item, self._content_widget) - action_btn.action_clicked.connect(self._on_action_click) - self._content_layout.addWidget(action_btn) - - if self._content_layout.count() > 0: - self.setVisible(True) - self._content_layout.addStretch(1) - else: - self.setVisible(False) - - def _on_action_click(self, plugin_id, action_id): - self._controller.run_action(plugin_id, action_id) - - -class VerticallScrollArea(QtWidgets.QScrollArea): - """Scroll area for validation error titles. - - The biggest difference is that the scroll area has scroll bar on left side - and resize of content will also resize scrollarea itself. - - Resize if deferred by 100ms because at the moment of resize are not yet - propagated sizes and visibility of scroll bars. - """ - - def __init__(self, *args, **kwargs): - super(VerticallScrollArea, self).__init__(*args, **kwargs) - - self.setHorizontalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff) - self.setVerticalScrollBarPolicy(QtCore.Qt.ScrollBarAsNeeded) - self.setLayoutDirection(QtCore.Qt.RightToLeft) - - self.setAttribute(QtCore.Qt.WA_TranslucentBackground) - # Background of scrollbar will be transparent - scrollbar_bg = self.verticalScrollBar().parent() - if scrollbar_bg: - scrollbar_bg.setAttribute(QtCore.Qt.WA_TranslucentBackground) - self.setViewportMargins(0, 0, 0, 0) - - self.verticalScrollBar().installEventFilter(self) - - # Timer with 100ms offset after changing size - size_changed_timer = QtCore.QTimer() - size_changed_timer.setInterval(100) - size_changed_timer.setSingleShot(True) - - size_changed_timer.timeout.connect(self._on_timer_timeout) - self._size_changed_timer = size_changed_timer - - def setVerticalScrollBar(self, widget): - old_widget = self.verticalScrollBar() - if old_widget: - old_widget.removeEventFilter(self) - - super(VerticallScrollArea, self).setVerticalScrollBar(widget) - if widget: - widget.installEventFilter(self) - - def setWidget(self, widget): - old_widget = self.widget() - if old_widget: - old_widget.removeEventFilter(self) - - super(VerticallScrollArea, self).setWidget(widget) - if widget: - widget.installEventFilter(self) - - def _on_timer_timeout(self): - width = self.widget().width() - if self.verticalScrollBar().isVisible(): - width += self.verticalScrollBar().width() - self.setMinimumWidth(width) - - def eventFilter(self, obj, event): - if ( - event.type() == QtCore.QEvent.Resize - and (obj is self.widget() or obj is self.verticalScrollBar()) - ): - self._size_changed_timer.start() - return super(VerticallScrollArea, self).eventFilter(obj, event) - - -class ValidationArtistMessage(QtWidgets.QWidget): - def __init__(self, message, parent): - super(ValidationArtistMessage, self).__init__(parent) - - artist_msg_label = QtWidgets.QLabel(message, self) - artist_msg_label.setAlignment(QtCore.Qt.AlignCenter) - - main_layout = QtWidgets.QHBoxLayout(self) - main_layout.setContentsMargins(0, 0, 0, 0) - main_layout.addWidget( - artist_msg_label, 1, QtCore.Qt.AlignCenter - ) - - -class ValidationsWidget(QtWidgets.QFrame): - """Widgets showing validation error. - - This widget is shown if validation error/s happened during validation part. - - Shows validation error titles with instances on which happened and - validation error detail with possible actions (repair). - - β”Œβ”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β” - β”‚titlesβ”‚ β”‚actionsβ”‚ - β”‚ β”‚ β”‚ β”‚ - β”‚ β”‚ Error detail β”‚ β”‚ - β”‚ β”‚ β”‚ β”‚ - β”‚ β”‚ β”‚ β”‚ - β””β”€β”€β”€β”€β”€β”€β”΄β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”΄β”€β”€β”€β”€β”€β”€β”€β”˜ - """ - - def __init__(self, controller, parent): - super(ValidationsWidget, self).__init__(parent) - - # Before publishing - before_publish_widget = ValidationArtistMessage( - "Nothing to report until you run publish", self - ) - # After success publishing - publish_started_widget = ValidationArtistMessage( - "So far so good", self - ) - # After success publishing - publish_stop_ok_widget = ValidationArtistMessage( - "Publishing finished successfully", self - ) - # After failed publishing (not with validation error) - publish_stop_fail_widget = ValidationArtistMessage( - "This is not your fault...", self - ) - - # Validation errors - validations_widget = QtWidgets.QWidget(self) - - content_widget = QtWidgets.QWidget(validations_widget) - - errors_scroll = VerticallScrollArea(content_widget) - errors_scroll.setWidgetResizable(True) - - errors_widget = QtWidgets.QWidget(errors_scroll) - errors_widget.setAttribute(QtCore.Qt.WA_TranslucentBackground) - errors_layout = QtWidgets.QVBoxLayout(errors_widget) - errors_layout.setContentsMargins(0, 0, 0, 0) - - errors_scroll.setWidget(errors_widget) - - error_details_frame = QtWidgets.QFrame(content_widget) - error_details_input = QtWidgets.QTextEdit(error_details_frame) - error_details_input.setObjectName("InfoText") - error_details_input.setTextInteractionFlags( - QtCore.Qt.TextBrowserInteraction - ) - - actions_widget = ValidateActionsWidget(controller, content_widget) - actions_widget.setMinimumWidth(140) - - error_details_layout = QtWidgets.QHBoxLayout(error_details_frame) - error_details_layout.addWidget(error_details_input, 1) - error_details_layout.addWidget(actions_widget, 0) - - content_layout = QtWidgets.QHBoxLayout(content_widget) - content_layout.setSpacing(0) - content_layout.setContentsMargins(0, 0, 0, 0) - - content_layout.addWidget(errors_scroll, 0) - content_layout.addWidget(error_details_frame, 1) - - top_label = QtWidgets.QLabel( - "Publish validation report", content_widget - ) - top_label.setObjectName("PublishInfoMainLabel") - top_label.setAlignment(QtCore.Qt.AlignCenter) - - validation_layout = QtWidgets.QVBoxLayout(validations_widget) - validation_layout.setContentsMargins(0, 0, 0, 0) - validation_layout.addWidget(top_label, 0) - validation_layout.addWidget(content_widget, 1) - - main_layout = QtWidgets.QStackedLayout(self) - main_layout.addWidget(before_publish_widget) - main_layout.addWidget(publish_started_widget) - main_layout.addWidget(publish_stop_ok_widget) - main_layout.addWidget(publish_stop_fail_widget) - main_layout.addWidget(validations_widget) - - main_layout.setCurrentWidget(before_publish_widget) - - controller.event_system.add_callback( - "publish.process.started", self._on_publish_start - ) - controller.event_system.add_callback( - "publish.reset.finished", self._on_publish_reset - ) - controller.event_system.add_callback( - "publish.process.stopped", self._on_publish_stop - ) - - self._main_layout = main_layout - - self._before_publish_widget = before_publish_widget - self._publish_started_widget = publish_started_widget - self._publish_stop_ok_widget = publish_stop_ok_widget - self._publish_stop_fail_widget = publish_stop_fail_widget - self._validations_widget = validations_widget - - self._top_label = top_label - self._errors_widget = errors_widget - self._errors_layout = errors_layout - self._error_details_frame = error_details_frame - self._error_details_input = error_details_input - self._actions_widget = actions_widget - - self._title_widgets = {} - self._error_info = {} - self._previous_select = None - - self._controller = controller - - def clear(self): - """Delete all dynamic widgets and hide all wrappers.""" - self._title_widgets = {} - self._error_info = {} - self._previous_select = None - while self._errors_layout.count(): - item = self._errors_layout.takeAt(0) - widget = item.widget() - if widget: - widget.deleteLater() - - self._top_label.setVisible(False) - self._error_details_frame.setVisible(False) - self._errors_widget.setVisible(False) - self._actions_widget.setVisible(False) - - def _set_errors(self, validation_error_report): - """Set errors into context and created titles. - - Args: - validation_error_report (PublishValidationErrorsReport): Report - with information about validation errors and publish plugin - actions. - """ - - self.clear() - if not validation_error_report: - return - - self._top_label.setVisible(True) - self._error_details_frame.setVisible(True) - self._errors_widget.setVisible(True) - - grouped_error_items = validation_error_report.group_items_by_title() - for idx, error_info in enumerate(grouped_error_items): - widget = ValidationErrorTitleWidget(idx, error_info, self) - widget.selected.connect(self._on_select) - widget.instance_changed.connect(self._on_instance_change) - self._errors_layout.addWidget(widget) - self._title_widgets[idx] = widget - self._error_info[idx] = error_info - - self._errors_layout.addStretch(1) - - if self._title_widgets: - self._title_widgets[0].set_selected(True) - - self.updateGeometry() - - def _set_current_widget(self, widget): - self._main_layout.setCurrentWidget(widget) - - def _on_publish_start(self): - self._set_current_widget(self._publish_started_widget) - - def _on_publish_reset(self): - self._set_current_widget(self._before_publish_widget) - - def _on_publish_stop(self): - if self._controller.publish_has_crashed: - self._set_current_widget(self._publish_stop_fail_widget) - return - - if self._controller.publish_has_validation_errors: - validation_errors = self._controller.get_validation_errors() - self._set_current_widget(self._validations_widget) - self._set_errors(validation_errors) - return - - if self._controller.publish_has_finished: - self._set_current_widget(self._publish_stop_ok_widget) - return - - self._set_current_widget(self._publish_started_widget) - - def _on_select(self, index): - if self._previous_select: - if self._previous_select.index == index: - return - self._previous_select.set_selected(False) - - self._previous_select = self._title_widgets[index] - - error_item = self._error_info[index] - - self._actions_widget.set_error_item(error_item) - - self._update_description() - - def _on_instance_change(self, index): - if self._previous_select and self._previous_select.index != index: - self._title_widgets[index].set_selected(True) - else: - self._update_description() - - def _update_description(self): - description = self._previous_select.current_description_text() - if commonmark: - html = commonmark.commonmark(description) - self._error_details_input.setHtml(html) - elif hasattr(self._error_details_input, "setMarkdown"): - self._error_details_input.setMarkdown(description) - else: - self._error_details_input.setText(description) diff --git a/openpype/tools/publisher/widgets/widgets.py b/openpype/tools/publisher/widgets/widgets.py index cd1f1f5a96..0b13f26d57 100644 --- a/openpype/tools/publisher/widgets/widgets.py +++ b/openpype/tools/publisher/widgets/widgets.py @@ -40,6 +40,41 @@ from ..constants import ( INPUTS_LAYOUT_VSPACING, ) +FA_PREFIXES = ["", "fa.", "fa5.", "fa5b.", "fa5s.", "ei.", "mdi."] + + +def parse_icon_def( + icon_def, default_width=None, default_height=None, color=None +): + if not icon_def: + return None + + if isinstance(icon_def, QtGui.QPixmap): + return icon_def + + color = color or "white" + default_width = default_width or 512 + default_height = default_height or 512 + + if isinstance(icon_def, QtGui.QIcon): + return icon_def.pixmap(default_width, default_height) + + try: + if os.path.exists(icon_def): + return QtGui.QPixmap(icon_def) + except Exception: + # TODO logging + pass + + for prefix in FA_PREFIXES: + try: + icon_name = "{}{}".format(prefix, icon_def) + icon = qtawesome.icon(icon_name, color=color) + return icon.pixmap(default_width, default_height) + except Exception: + # TODO logging + continue + class PublishPixmapLabel(PixmapLabel): def _get_pix_size(self): @@ -54,7 +89,6 @@ class IconValuePixmapLabel(PublishPixmapLabel): Handle icon parsing from creators/instances. Using of QAwesome module of path to images. """ - fa_prefixes = ["", "fa."] default_size = 200 def __init__(self, icon_def, parent): @@ -77,31 +111,9 @@ class IconValuePixmapLabel(PublishPixmapLabel): return pix def _parse_icon_def(self, icon_def): - if not icon_def: - return self._default_pixmap() - - if isinstance(icon_def, QtGui.QPixmap): - return icon_def - - if isinstance(icon_def, QtGui.QIcon): - return icon_def.pixmap(self.default_size, self.default_size) - - try: - if os.path.exists(icon_def): - return QtGui.QPixmap(icon_def) - except Exception: - # TODO logging - pass - - for prefix in self.fa_prefixes: - try: - icon_name = "{}{}".format(prefix, icon_def) - icon = qtawesome.icon(icon_name, color="white") - return icon.pixmap(self.default_size, self.default_size) - except Exception: - # TODO logging - continue - + icon = parse_icon_def(icon_def, self.default_size, self.default_size) + if icon: + return icon return self._default_pixmap() @@ -692,6 +704,7 @@ class TasksCombobox(QtWidgets.QComboBox): style.drawControl( QtWidgets.QStyle.CE_ComboBoxLabel, opt, painter, self ) + painter.end() def is_valid(self): """Are all selected items valid.""" diff --git a/openpype/tools/publisher/window.py b/openpype/tools/publisher/window.py index b3471163ae..fc90e66f21 100644 --- a/openpype/tools/publisher/window.py +++ b/openpype/tools/publisher/window.py @@ -1,3 +1,6 @@ +import os +import json +import time import collections import copy from qtpy import QtWidgets, QtCore, QtGui @@ -15,10 +18,11 @@ from openpype.tools.utils import ( from .constants import ResetKeySequence from .publish_report_viewer import PublishReportViewerWidget +from .control import CardMessageTypes from .control_qt import QtPublisherController from .widgets import ( OverviewWidget, - ValidationsWidget, + ReportPageWidget, PublishFrame, PublisherTabsWidget, @@ -182,7 +186,7 @@ class PublisherWindow(QtWidgets.QDialog): controller, content_stacked_widget ) - report_widget = ValidationsWidget(controller, parent) + report_widget = ReportPageWidget(controller, parent) # Details - Publish details publish_details_widget = PublishReportViewerWidget( @@ -313,6 +317,13 @@ class PublisherWindow(QtWidgets.QDialog): controller.event_system.add_callback( "convertors.find.failed", self._on_convertor_error ) + controller.event_system.add_callback( + "export_report.request", self._export_report + ) + controller.event_system.add_callback( + "copy_report.request", self._copy_report + ) + # Store extra header widget for TrayPublisher # - can be used to add additional widgets to header between context @@ -825,6 +836,9 @@ class PublisherWindow(QtWidgets.QDialog): self._validate_btn.setEnabled(validate_enabled) self._publish_btn.setEnabled(publish_enabled) + if not publish_enabled: + self._publish_frame.set_shrunk_state(True) + self._update_publish_details_widget() def _validate_create_instances(self): @@ -941,6 +955,46 @@ class PublisherWindow(QtWidgets.QDialog): under_mouse = widget_x < global_pos.x() self._create_overlay_button.set_under_mouse(under_mouse) + def _copy_report(self): + logs = self._controller.get_publish_report() + logs_string = json.dumps(logs, indent=4) + + mime_data = QtCore.QMimeData() + mime_data.setText(logs_string) + QtWidgets.QApplication.instance().clipboard().setMimeData( + mime_data + ) + self._controller.emit_card_message( + "Report added to clipboard", + CardMessageTypes.info) + + def _export_report(self): + default_filename = "publish-report-{}".format( + time.strftime("%y%m%d-%H-%M") + ) + default_filepath = os.path.join( + os.path.expanduser("~"), + default_filename + ) + new_filepath, ext = QtWidgets.QFileDialog.getSaveFileName( + self, "Save report", default_filepath, ".json" + ) + if not ext or not new_filepath: + return + + logs = self._controller.get_publish_report() + full_path = new_filepath + ext + dir_path = os.path.dirname(full_path) + if not os.path.exists(dir_path): + os.makedirs(dir_path) + + with open(full_path, "w") as file_stream: + json.dump(logs, file_stream) + + self._controller.emit_card_message( + "Report saved", + CardMessageTypes.info) + class ErrorsMessageBox(ErrorMessageBox): def __init__(self, error_title, failed_info, message_start, parent): diff --git a/openpype/tools/sceneinventory/view.py b/openpype/tools/sceneinventory/view.py index 3279be6094..73d33392b9 100644 --- a/openpype/tools/sceneinventory/view.py +++ b/openpype/tools/sceneinventory/view.py @@ -791,7 +791,7 @@ class SceneInventoryView(QtWidgets.QTreeView): else: version_str = version - dialog = QtWidgets.QMessageBox() + dialog = QtWidgets.QMessageBox(self) dialog.setIcon(QtWidgets.QMessageBox.Warning) dialog.setStyleSheet(style.load_stylesheet()) dialog.setWindowTitle("Update failed") diff --git a/openpype/tools/utils/__init__.py b/openpype/tools/utils/__init__.py index 4149763f80..10bd527692 100644 --- a/openpype/tools/utils/__init__.py +++ b/openpype/tools/utils/__init__.py @@ -1,13 +1,16 @@ +from .layouts import FlowLayout from .widgets import ( FocusSpinBox, FocusDoubleSpinBox, ComboBox, CustomTextComboBox, PlaceholderLineEdit, + ExpandingTextEdit, BaseClickableFrame, ClickableFrame, ClickableLabel, ExpandBtn, + ClassicExpandBtn, PixmapLabel, IconButton, PixmapButton, @@ -37,15 +40,19 @@ from .overlay_messages import ( __all__ = ( + "FlowLayout", + "FocusSpinBox", "FocusDoubleSpinBox", "ComboBox", "CustomTextComboBox", "PlaceholderLineEdit", + "ExpandingTextEdit", "BaseClickableFrame", "ClickableFrame", "ClickableLabel", "ExpandBtn", + "ClassicExpandBtn", "PixmapLabel", "IconButton", "PixmapButton", diff --git a/openpype/tools/utils/layouts.py b/openpype/tools/utils/layouts.py new file mode 100644 index 0000000000..65ea087c27 --- /dev/null +++ b/openpype/tools/utils/layouts.py @@ -0,0 +1,150 @@ +from qtpy import QtWidgets, QtCore + + +class FlowLayout(QtWidgets.QLayout): + """Layout that organize widgets by minimum size into a flow layout. + + Layout is putting widget from left to right and top to bottom. When widget + can't fit a row it is added to next line. Minimum size matches widget with + biggest 'sizeHint' width and height using calculated geometry. + + Content margins are part of calculations. It is possible to define + horizontal and vertical spacing. + + Layout does not support stretch and spacing items. + + Todos: + Unified width concept -> use width of largest item so all of them are + same. This could allow to have minimum columns option too. + """ + + def __init__(self, parent=None): + super(FlowLayout, self).__init__(parent) + + # spaces between each item + self._horizontal_spacing = 5 + self._vertical_spacing = 5 + + self._items = [] + + def __del__(self): + while self.count(): + self.takeAt(0, False) + + def isEmpty(self): + for item in self._items: + if not item.isEmpty(): + return False + return True + + def setSpacing(self, spacing): + self._horizontal_spacing = spacing + self._vertical_spacing = spacing + self.invalidate() + + def setHorizontalSpacing(self, spacing): + self._horizontal_spacing = spacing + self.invalidate() + + def setVerticalSpacing(self, spacing): + self._vertical_spacing = spacing + self.invalidate() + + def addItem(self, item): + self._items.append(item) + self.invalidate() + + def count(self): + return len(self._items) + + def itemAt(self, index): + if 0 <= index < len(self._items): + return self._items[index] + return None + + def takeAt(self, index, invalidate=True): + if 0 <= index < len(self._items): + item = self._items.pop(index) + if invalidate: + self.invalidate() + return item + return None + + def expandingDirections(self): + return QtCore.Qt.Orientations(QtCore.Qt.Vertical) + + def hasHeightForWidth(self): + return True + + def heightForWidth(self, width): + return self._setup_geometry(QtCore.QRect(0, 0, width, 0), True) + + def setGeometry(self, rect): + super(FlowLayout, self).setGeometry(rect) + self._setup_geometry(rect) + + def sizeHint(self): + return self.minimumSize() + + def minimumSize(self): + size = QtCore.QSize(0, 0) + for item in self._items: + widget = item.widget() + if widget is not None: + parent = widget.parent() + if not widget.isVisibleTo(parent): + continue + size = size.expandedTo(item.minimumSize()) + + if size.width() < 1 or size.height() < 1: + return size + l_margin, t_margin, r_margin, b_margin = self.getContentsMargins() + size += QtCore.QSize(l_margin + r_margin, t_margin + b_margin) + return size + + def _setup_geometry(self, rect, only_calculate=False): + h_spacing = self._horizontal_spacing + v_spacing = self._vertical_spacing + l_margin, t_margin, r_margin, b_margin = self.getContentsMargins() + + left_x = rect.x() + l_margin + top_y = rect.y() + t_margin + pos_x = left_x + pos_y = top_y + row_height = 0 + for item in self._items: + item_hint = item.sizeHint() + item_width = item_hint.width() + item_height = item_hint.height() + if item_width < 1 or item_height < 1: + continue + + end_x = pos_x + item_width + + wrap = ( + row_height > 0 + and ( + end_x > rect.right() + or (end_x + r_margin) > rect.right() + ) + ) + if not wrap: + next_pos_x = end_x + h_spacing + else: + pos_x = left_x + pos_y += row_height + v_spacing + next_pos_x = pos_x + item_width + h_spacing + row_height = 0 + + if not only_calculate: + item.setGeometry( + QtCore.QRect(pos_x, pos_y, item_width, item_height) + ) + + pos_x = next_pos_x + row_height = max(row_height, item_height) + + height = (pos_y - top_y) + row_height + if height > 0: + height += b_margin + return height diff --git a/openpype/tools/utils/widgets.py b/openpype/tools/utils/widgets.py index bae89aeb09..5a8104611b 100644 --- a/openpype/tools/utils/widgets.py +++ b/openpype/tools/utils/widgets.py @@ -101,6 +101,46 @@ class PlaceholderLineEdit(QtWidgets.QLineEdit): self.setPalette(filter_palette) +class ExpandingTextEdit(QtWidgets.QTextEdit): + """QTextEdit which does not have sroll area but expands height.""" + + def __init__(self, parent=None): + super(ExpandingTextEdit, self).__init__(parent) + + size_policy = self.sizePolicy() + size_policy.setHeightForWidth(True) + size_policy.setVerticalPolicy(QtWidgets.QSizePolicy.Preferred) + self.setSizePolicy(size_policy) + + self.setHorizontalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff) + self.setVerticalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff) + + doc = self.document() + doc.contentsChanged.connect(self._on_doc_change) + + def _on_doc_change(self): + self.updateGeometry() + + def hasHeightForWidth(self): + return True + + def heightForWidth(self, width): + margins = self.contentsMargins() + + document_width = 0 + if width >= margins.left() + margins.right(): + document_width = width - margins.left() - margins.right() + + document = self.document().clone() + document.setTextWidth(document_width) + + return margins.top() + document.size().height() + margins.bottom() + + def sizeHint(self): + width = super(ExpandingTextEdit, self).sizeHint().width() + return QtCore.QSize(width, self.heightForWidth(width)) + + class BaseClickableFrame(QtWidgets.QFrame): """Widget that catch left mouse click and can trigger a callback. @@ -161,19 +201,34 @@ class ClickableLabel(QtWidgets.QLabel): class ExpandBtnLabel(QtWidgets.QLabel): """Label showing expand icon meant for ExpandBtn.""" + state_changed = QtCore.Signal() + + def __init__(self, parent): super(ExpandBtnLabel, self).__init__(parent) - self._source_collapsed_pix = QtGui.QPixmap( - get_style_image_path("branch_closed") - ) - self._source_expanded_pix = QtGui.QPixmap( - get_style_image_path("branch_open") - ) + self._source_collapsed_pix = self._create_collapsed_pixmap() + self._source_expanded_pix = self._create_expanded_pixmap() self._current_image = self._source_collapsed_pix self._collapsed = True - def set_collapsed(self, collapsed): + def _create_collapsed_pixmap(self): + return QtGui.QPixmap( + get_style_image_path("branch_closed") + ) + + def _create_expanded_pixmap(self): + return QtGui.QPixmap( + get_style_image_path("branch_open") + ) + + @property + def collapsed(self): + return self._collapsed + + def set_collapsed(self, collapsed=None): + if collapsed is None: + collapsed = not self._collapsed if self._collapsed == collapsed: return self._collapsed = collapsed @@ -182,6 +237,7 @@ class ExpandBtnLabel(QtWidgets.QLabel): else: self._current_image = self._source_expanded_pix self._set_resized_pix() + self.state_changed.emit() def resizeEvent(self, event): self._set_resized_pix() @@ -203,21 +259,55 @@ class ExpandBtnLabel(QtWidgets.QLabel): class ExpandBtn(ClickableFrame): + state_changed = QtCore.Signal() + def __init__(self, parent=None): super(ExpandBtn, self).__init__(parent) - pixmap_label = ExpandBtnLabel(self) + pixmap_label = self._create_pix_widget(self) layout = QtWidgets.QHBoxLayout(self) layout.setContentsMargins(0, 0, 0, 0) layout.addWidget(pixmap_label) + pixmap_label.state_changed.connect(self.state_changed) + self._pixmap_label = pixmap_label - def set_collapsed(self, collapsed): + def _create_pix_widget(self, parent=None): + if parent is None: + parent = self + return ExpandBtnLabel(parent) + + @property + def collapsed(self): + return self._pixmap_label.collapsed + + def set_collapsed(self, collapsed=None): self._pixmap_label.set_collapsed(collapsed) +class ClassicExpandBtnLabel(ExpandBtnLabel): + def _create_collapsed_pixmap(self): + return QtGui.QPixmap( + get_style_image_path("right_arrow") + ) + + def _create_expanded_pixmap(self): + return QtGui.QPixmap( + get_style_image_path("down_arrow") + ) + + +class ClassicExpandBtn(ExpandBtn): + """Same as 'ExpandBtn' but with arrow images.""" + + def _create_pix_widget(self, parent=None): + if parent is None: + parent = self + return ClassicExpandBtnLabel(parent) + + class ImageButton(QtWidgets.QPushButton): """PushButton with icon and size of font. diff --git a/openpype/vendor/python/common/scriptsmenu/scriptsmenu.py b/openpype/vendor/python/common/scriptsmenu/scriptsmenu.py index 6f6d0b5715..8ab621f757 100644 --- a/openpype/vendor/python/common/scriptsmenu/scriptsmenu.py +++ b/openpype/vendor/python/common/scriptsmenu/scriptsmenu.py @@ -19,9 +19,9 @@ class ScriptsMenu(QtWidgets.QMenu): Args: title (str): the name of the root menu which will be created - + parent (QtWidgets.QObject) : the QObject to parent the menu to - + Returns: None @@ -94,7 +94,7 @@ class ScriptsMenu(QtWidgets.QMenu): parent(QtWidgets.QWidget): the object to parent the menu to title(str): the title of the menu - + Returns: QtWidget.QMenu instance """ @@ -111,7 +111,7 @@ class ScriptsMenu(QtWidgets.QMenu): return menu def add_script(self, parent, title, command, sourcetype, icon=None, - tags=None, label=None, tooltip=None): + tags=None, label=None, tooltip=None, shortcut=None): """Create an action item which runs a script when clicked Args: @@ -134,6 +134,8 @@ class ScriptsMenu(QtWidgets.QMenu): tooltip (str): A tip for the user about the usage fo the tool + shortcut (str): A shortcut to run the command + Returns: QtWidget.QAction instance @@ -166,6 +168,9 @@ class ScriptsMenu(QtWidgets.QMenu): raise RuntimeError("Script action can't be " "processed: {}".format(e)) + if shortcut: + script_action.setShortcut(shortcut) + if icon: iconfile = os.path.expandvars(icon) script_action.iconfile = iconfile @@ -253,7 +258,7 @@ class ScriptsMenu(QtWidgets.QMenu): def _update_search(self, search): """Hide all the samples which do not match the user's import - + Returns: None diff --git a/openpype/version.py b/openpype/version.py index dc0a3a8c9f..3d7f64b991 100644 --- a/openpype/version.py +++ b/openpype/version.py @@ -1,3 +1,3 @@ # -*- coding: utf-8 -*- """Package declaring Pype version.""" -__version__ = "3.15.6" +__version__ = "3.15.8-nightly.3" diff --git a/pyproject.toml b/pyproject.toml index 003f6cf2d3..190ecb9329 100644 --- a/pyproject.toml +++ b/pyproject.toml @@ -1,6 +1,6 @@ [tool.poetry] name = "OpenPype" -version = "3.15.6" # OpenPype +version = "3.15.7" # OpenPype description = "Open VFX and Animation pipeline with support." authors = ["OpenPype Team "] license = "MIT License" diff --git a/tests/unit/openpype/plugins/publish/test_validate_sequence_frames.py b/tests/unit/openpype/hosts/unreal/plugins/publish/test_validate_sequence_frames.py similarity index 100% rename from tests/unit/openpype/plugins/publish/test_validate_sequence_frames.py rename to tests/unit/openpype/hosts/unreal/plugins/publish/test_validate_sequence_frames.py diff --git a/website/docs/admin_hosts_maya.md b/website/docs/admin_hosts_maya.md index f0b8710246..700822843f 100644 --- a/website/docs/admin_hosts_maya.md +++ b/website/docs/admin_hosts_maya.md @@ -247,15 +247,24 @@ Fill in the necessary fields (the optional fields are regex filters) ![new place holder](assets/maya-placeholder_new.png) - - Builder type: Whether the the placeholder should load current asset representations or linked assets representations + - ***Builder type***: Whether the the placeholder should load current asset representations or linked assets representations - - Representation: Representation that will be loaded (ex: ma, abc, png, etc...) + - ***Representation***: Representation that will be loaded (ex: ma, abc, png, etc...) - - Family: Family of the representation to load (main, look, image, etc ...) + - ***Family***: Family of the representation to load (main, look, image, etc ...) - - Loader: Placeholder loader name that will be used to load corresponding representations + - ***Loader***: Placeholder loader name that will be used to load corresponding representations + + - ***Order***: Priority for current placeholder loader (priority is lowest first, highest last) + + - ***Loader arguments***: Loader arguments dictionary can be used to pass optional data to loaders. + One use case is to define a custom Subset name for the animation instances created while loading Rig references.This follows the custom namespace system used by loaders. + + **Example** + ``` + {"animationSubsetName": "{asset_name}_animation_{subset}_##_"} + ``` - - Order: Priority for current placeholder loader (priority is lowest first, highet last) - **Save your template** diff --git a/website/docs/artist_hosts_aftereffects.md b/website/docs/artist_hosts_aftereffects.md index d9522d5765..d415a1d47d 100644 --- a/website/docs/artist_hosts_aftereffects.md +++ b/website/docs/artist_hosts_aftereffects.md @@ -15,18 +15,18 @@ sidebar_label: AfterEffects ## Setup -To install the extension, download, install [Anastasyi's Extension Manager](https://install.anastasiy.com/). Open Anastasyi's Extension Manager and select AfterEffects in menu. Then go to `{path to pype}hosts/aftereffects/api/extension.zxp`. +To install the extension, download, install [Anastasyi's Extension Manager](https://install.anastasiy.com/). Open Anastasyi's Extension Manager and select AfterEffects in menu. Then go to `{path to pype}hosts/aftereffects/api/extension.zxp`. -Drag extension.zxp and drop it to Anastasyi's Extension Manager. The extension will install itself. +Drag extension.zxp and drop it to Anastasyi's Extension Manager. The extension will install itself. ## Implemented functionality AfterEffects implementation currently allows you to import and add various media to composition (image plates, renders, audio files, video files etc.) -and send prepared composition for rendering to Deadline or render locally. +and send prepared composition for rendering to Deadline or render locally. ## Usage -When you launch AfterEffects you will be met with the Workfiles app. If don't +When you launch AfterEffects you will be met with the Workfiles app. If don't have any previous workfiles, you can just close this window. Workfiles tools takes care of saving your .AEP files in the correct location and under @@ -34,7 +34,7 @@ a correct name. You should use it instead of standard file saving dialog. In AfterEffects you'll find the tools in the `OpenPype` extension: -![Extension](assets/photoshop_extension.png) +![Extension](assets/photoshop_extension.png) You can show the extension panel by going to `Window` > `Extensions` > `OpenPype`. @@ -58,6 +58,9 @@ Name of publishable instance (eg. subset name) could be configured with a templa Trash icon under the list of instances allows to delete any selected `render` instance. +Frame information (frame start, duration, fps) and resolution (width and height) is applied to selected composition from Asset Management System (Ftrack or DB) automatically! +(Eg. number of rendered frames is controlled by settings inserted from supervisor. Artist can override this by disabling validation only in special cases.) + Workfile instance will be automatically recreated though. If you do not want to publish it, use pill toggle on the instance item. If you would like to modify publishable instance, click on `Publish` tab at the top. This would allow you to change name of publishable @@ -67,7 +70,7 @@ Publisher allows publishing into different context, just click on any instance, #### RenderQueue -AE's Render Queue is required for publishing locally or on a farm. Artist needs to configure expected result format (extension, resolution) in the Render Queue in an Output module. +AE's Render Queue is required for publishing locally or on a farm. Artist needs to configure expected result format (extension, resolution) in the Render Queue in an Output module. Currently its expected to have only single render item per composition in the Render Queue. @@ -151,3 +154,25 @@ You can switch to a previous version of the image or update to the latest. ![Loader](assets/photoshop_manage_switch.gif) ![Loader](assets/photoshop_manage_update.gif) + + +### Setting section + +Composition properties should be controlled by state in Asset Management System (Ftrack etc). Extension provides couple of buttons to trigger this propagation. + +#### Set Resolution + +Set width and height from AMS to composition. + +#### Set Frame Range + +Start frame and duration in workarea is set according to the settings in AMS. Handles are incorporated (not inclusive). +It is expected that composition(s) is selected first before pushing this button! + +#### Apply All Settings + +Both previous settings are triggered at same time. + +### Experimental tools + +Currently empty. Could contain special tools available only for specific hosts for early access testing. diff --git a/website/docs/assets/aftereffects_extension.png b/website/docs/assets/aftereffects_extension.png new file mode 100644 index 0000000000..b14992471a Binary files /dev/null and b/website/docs/assets/aftereffects_extension.png differ diff --git a/website/docs/dev_publishing.md b/website/docs/dev_publishing.md index 2c57537223..3ef6272373 100644 --- a/website/docs/dev_publishing.md +++ b/website/docs/dev_publishing.md @@ -506,6 +506,67 @@ or the scene file was copy pasted from different context. #### *Known errors* When there is a known error that can't be fixed by the user (e.g. can't connect to deadline service, etc.) `KnownPublishError` should be raised. The only difference is that its message is shown in UI to the artist otherwise a neutral message without context is shown. +### Plugins +Plugin is a single processing unit that can work with publish context and instances. + +#### Plugin types +There are 2 types of plugins - `InstancePlugin` and `ContextPlugin`. Be aware that inheritance of plugin from `InstancePlugin` or `ContextPlugin` actually does not affect if plugin is instance or context plugin, that is affected by argument name in `process` method. + +```python +import pyblish.api + + +# Context plugin +class MyContextPlugin(pyblish.api.ContextPlugin): + def process(self, context): + ... + +# Instance plugin +class MyInstancePlugin(pyblish.api.InstancePlugin): + def process(self, instance): + ... + +# Still an instance plugin +class MyOtherInstancePlugin(pyblish.api.ContextPlugin): + def process(self, instance): + ... +``` + +#### Plugin filtering +By pyblish logic, plugins have predefined filtering class attributes `hosts`, `targets` and `families`. Filter by `hosts` and `targets` are filters that are applied for current publishing process. Both filters are registered in `pyblish` module, `hosts` filtering may not match OpenPype host name (e.g. farm publishing uses `shell` in pyblish). Filter `families` works only on instance plugins and is dynamic during publish process by changing families of an instance. + +All filters are list of a strings `families = ["image"]`. Empty list is invalid filter and plugin will be skipped, to allow plugin for all values use a start `families = ["*"]`. For more detailed filtering options check [pyblish documentation](https://api.pyblish.com/pluginsystem). + +Each plugin must have order, there are 4 order milestones - Collect, Validate, Extract, Integration. Any plugin below collection order won't be processed. for more details check [pyblish documentation](https://api.pyblish.com/ordering). + +#### Plugin settings +Pyblish plugins may have settings. There are 2 ways how settings are applied, first is automated, and it's logic is based on function `filter_pyblish_plugins` in `./openpype/pipeline/publish/lib.py`, second is explicit by implementing class method `apply_settings` on a plugin. + + +Automated logic is expecting specific structure of project settings `project_settings[{category}]["plugins"]["publish"][{plugin class name}]`. The category is a key in root of project settings. There are currently 3 ways how the category key is received. +1. Use `settings_category` class attribute value from plugin. If `settings_category` is not `None` there is not any fallback to other way. +2. Use currently registered pyblish host. This will be probably deprecated soon. +3. Use 3rd folder name from a plugin filepath. From path `./maya/plugins/publish/collect_render.py` is used `maya` as the key. + +For any other use-case is recommended to use explicit approach by implementing `apply_settings` method. Must use `@classmethod` decorator and expect arguments for project settings and system settings. We're planning to support single argument with only project settings. +```python +import pyblish.api + + +class MyPlugin(pyblish.api.InstancePlugin): + profiles = [] + + @classmethod + def apply_settings(cls, project_settings, system_settings): + cls.profiles = ( + project_settings + ["addon"] + ["plugins"] + ["publish"] + ["vfx_profiles"] + ) +``` + ### Plugin extension Publish plugins can be extended by additional logic when inheriting from `OpenPypePyblishPluginMixin` which can be used as mixin (additional inheritance of class). Publish plugins that inherit from this mixin can define attributes that will be shown in **CreatedInstance**. One of the most important usages is to be able turn on/off optional plugins. @@ -596,4 +657,4 @@ Publish attributes work the same way as create attributes but the source of attr ### Create dialog ![Publisher UI - Create dialog](assets/publisher_create_dialog.png) -Create dialog is used by artist to create new instances in a context. The context selection can be enabled/disabled by changing `create_allow_context_change` on [creator plugin](#creator). In the middle part the artist selects what will be created and what variant it is. On the right side is information about the selected creator and its pre-create attributes. There is also a question mark button which extends the window and displays more detailed information about the creator. \ No newline at end of file +Create dialog is used by artist to create new instances in a context. The context selection can be enabled/disabled by changing `create_allow_context_change` on [creator plugin](#creator). In the middle part the artist selects what will be created and what variant it is. On the right side is information about the selected creator and its pre-create attributes. There is also a question mark button which extends the window and displays more detailed information about the creator. diff --git a/website/docs/module_deadline.md b/website/docs/module_deadline.md index 94b6a381c2..bca2a83936 100644 --- a/website/docs/module_deadline.md +++ b/website/docs/module_deadline.md @@ -22,6 +22,9 @@ For [AWS Thinkbox Deadline](https://www.awsthinkbox.com/deadline) support you ne 5. Install our custom plugin and scripts to your deadline repository. It should be as simple as copying content of `openpype/modules/deadline/repository/custom` to `path/to/your/deadline/repository/custom`. +Multiple different DL webservice could be configured. First set them in point 4., then they could be configured per project in `project_settings/deadline/deadline_servers`. +Only single webservice could be a target of publish though. + ## Configuration