update chagnelog

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Milan Kolar 2019-10-31 20:15:13 +01:00
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# Pype changelog #
Welcome to pype changelog
## 2.3.0 ##
_release date: 1 Oct 2019_
**new**:
- _(maya)_ support for yeti rigs and yeti caches
- _(maya)_ validator for comparing arbitrary attributes against ftrack
- _(pype)_ burnins can now show current date and time
- _(muster)_ pools can now be set in render globals in maya
- _(pype)_ Rest API has been implemented in beta stage
- _(nuke)_ LUT loader has been added
- _(pype)_ rudimentary user module has been added as preparation for user management
- _(pype)_ a simple logging GUI has been added to pype tray
- _(nuke)_ nuke can now bake input process into mov
- _(maya)_ imported models now have selection handle displayed by defaulting
- _(avalon)_ it's is now possible to load multiple assets at once using loader
**changed**:
- _(ftrack)_ event server now runs two paraller processes and is able to keep queue of events to process.
- _(nuke)_ task name is now added to all rendered subsets
- _(pype)_ adding more families to standalone publisher
- _(pype)_ standalone publisher now uses pyblish-lite
- _(pype)_ standalone publisher can now create review quicktimes
- _(ftrack)_ queries to ftrack were sped up
- _(ftrack)_ multiple ftrack action have been deprecated
- _(avalon)_ avalon upstream has been updated to 5.5.0
- _(nukestudio)_ published transforms can now be animated
-
**fix**:
- _(maya)_ fps popup button didn't work in some cases
- _(maya)_ geometry instances and references in maya were losing shader assignments
- _(muster)_ muster rendering templates were not working correctly
- _(maya)_ arnold tx texture conversion wasn't respecting colorspace set by the artist
- _(pype)_ problems with avalon db sync
- _(maya)_ ftrack was rounding FPS making it inconsistent
- _(pype)_ wrong icon names in Creator
- _(avalon)_ updated to
## 2.2.0 ##
_release date: 8 Sept 2019_