change the token/description display for the reference loader in maya docs

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Thomas Fricard 2023-02-23 11:12:04 +01:00
parent 1c207b91f4
commit 3597b73ce6

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@ -174,14 +174,25 @@ These options are set on the camera shape when publishing the review. They corre
## Load Plugins
### Reference Loader > Namespace
Here you can create your own custom naming for the reference loader. <br>
Here you can create your own custom naming for the reference loader.
The custom naming is split into two parts separated by a ":" symbol. The first half is the namespace and the second half is the group name of the reference. If you don't set the namespace or the group name (or both), the default namespace and group name will be applied.
Here's the different variables you can use: <br>
Asset name: {asset[name]} <br>
Asset type: {asset[type]} <br>
Subset name: {subset[name]} <br>
Subset family: {subset[data][family]} <br>
Example: {asset[name]}_{subset[name]}:GRP
Here's the different variables you can use:
<div class="row markdown">
<div class="col col--5 markdown">
| Token | Description |
|---|---|
|`{asset[name]}` | Asset name |
|`{asset[type]}` | Asset type |
|`{subset[name]}` | Subset name |
|`{subset[data][family]}` | Subset family |
</div>
</div>
Example: `{asset[name]}_{subset[name]}:GRP`
## Custom Menu
You can add your custom tools menu into Maya by extending definitions in **Maya -> Scripts Menu Definition**.