From 393187fef87e9771c3e04216be190c70842c1a2d Mon Sep 17 00:00:00 2001 From: Simone Barbieri Date: Wed, 27 Oct 2021 15:56:06 +0100 Subject: [PATCH] Fix trying to pack an image but the shader node has no texture --- openpype/hosts/blender/plugins/publish/extract_blend.py | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/openpype/hosts/blender/plugins/publish/extract_blend.py b/openpype/hosts/blender/plugins/publish/extract_blend.py index e880b1bde0..565e2fe425 100644 --- a/openpype/hosts/blender/plugins/publish/extract_blend.py +++ b/openpype/hosts/blender/plugins/publish/extract_blend.py @@ -37,7 +37,8 @@ class ExtractBlend(openpype.api.Extractor): if tree.type == 'SHADER': for node in tree.nodes: if node.bl_idname == 'ShaderNodeTexImage': - node.image.pack() + if node.image: + node.image.pack() bpy.data.libraries.write(filepath, data_blocks)