Validate Maya render output folder to not be scene dependent.

This commit is contained in:
Toke Jepsen 2019-07-24 23:17:52 +01:00
parent 34df8bae3f
commit 3ba5478d0f

View file

@ -9,9 +9,9 @@ class ValidateRenderSettings(pyblish.api.InstancePlugin):
"""Validates the global render settings
* File Name Prefix must be as followed:
* vray: <Scene>/<Layer>/<Layer>
* arnold: <Scene>/<RenderLayer>/<RenderLayer>
* default: <Scene>/<RenderLayer>/<RenderLayer>
* vray: maya/<Layer>/<Layer>
* arnold: maya/<RenderLayer>/<RenderLayer>
* default: maya/<RenderLayer>/<RenderLayer>
* Frame Padding must be:
* default: 4
@ -34,8 +34,8 @@ class ValidateRenderSettings(pyblish.api.InstancePlugin):
actions = [pype.api.RepairAction]
DEFAULT_PADDING = 4
RENDERER_PREFIX = {"vray": "<Scene>/<Layer>/<Layer>"}
DEFAULT_PREFIX = "<Scene>/<RenderLayer>/<RenderLayer>_<RenderPass>"
RENDERER_PREFIX = {"vray": "maya/<Layer>/<Layer>"}
DEFAULT_PREFIX = "maya/<RenderLayer>/<RenderLayer>_<RenderPass>"
def process(self, instance):