Alembic Loader as Arnold Standin

This commit is contained in:
Kayla Man 2022-10-31 19:36:44 +08:00
parent 24b4397db4
commit 3d55d4d955

View file

@ -0,0 +1,115 @@
import os
import clique
from openpype.pipeline import (
load,
get_representation_path
)
from openpype.settings import get_project_settings
class AlembicStandinLoader(load.LoaderPlugin):
"""Load Alembic as Arnold Standin"""
families = ["model", "pointcache"]
representations = ["abc"]
label = "Import Alembic as Standin"
order = -5
icon = "code-fork"
color = "orange"
def load(self, context, name, namespace, options):
import maya.cmds as cmds
import pymel.core as pm
import mtoa.ui.arnoldmenu
from openpype.hosts.maya.api.pipeline import containerise
from openpype.hosts.maya.api.lib import unique_namespace
version = context["version"]
version_data = version.get("data", {})
self.log.info("version_data: {}\n".format(version_data))
frameStart = version_data.get("frameStart", None)
asset = context["asset"]["name"]
namespace = namespace or unique_namespace(
asset + "_",
prefix="_" if asset[0].isdigit() else "",
suffix="_",
)
#Root group
label = "{}:{}".format(namespace, name)
root = pm.group(name=label, empty=True)
settings = get_project_settings(os.environ['AVALON_PROJECT'])
colors = settings["maya"]["load"]["colors"]
c = colors.get('ass')
if c is not None:
cmds.setAttr(root + ".useOutlinerColor", 1)
cmds.setAttr(root + ".outlinerColor",
c[0], c[1], c[2])
transform_name = label + "_ABC"
standinShape = pm.PyNode(mtoa.ui.arnoldmenu.createStandIn())
standin = standinShape.getParent()
standin.rename(transform_name)
pm.parent(standin, root)
# Set the standin filepath
standinShape.dso.set(self.fname)
if frameStart is not None:
standinShape.useFrameExtension.set(1)
nodes = [root, standin]
self[:] = nodes
return containerise(
name=name,
namespace=namespace,
nodes=nodes,
context=context,
loader=self.__class__.__name__)
def update(self, container, representation):
import pymel.core as pm
path = get_representation_path(representation)
# Update the standin
standins = list()
members = pm.sets(container['objectName'], query=True)
for member in members:
shape = member.getShape()
if (shape and shape.type() == "aiStandIn"):
standins.append(shape)
for standin in standins:
standin.dso.set(path)
standin.useFrameExtension.set(1)
container = pm.PyNode(container["objectName"])
container.representation.set(str(representation["_id"]))
def switch(self, container, representation):
self.update(container, representation)
def remove(self, container):
import maya.cmds as cmds
members = cmds.sets(container['objectName'], query=True)
cmds.lockNode(members, lock=False)
cmds.delete([container['objectName']] + members)
# Clean up the namespace
try:
cmds.namespace(removeNamespace=container['namespace'],
deleteNamespaceContent=True)
except RuntimeError:
pass