Add some documentations

This commit is contained in:
Seyedmohammadreza Hashemizadeh 2023-05-15 18:01:52 +02:00
parent a051bb281a
commit 3df6897876

View file

@ -247,15 +247,24 @@ Fill in the necessary fields (the optional fields are regex filters)
![new place holder](assets/maya-placeholder_new.png)
- Builder type: Whether the the placeholder should load current asset representations or linked assets representations
- ***Builder type***: Whether the the placeholder should load current asset representations or linked assets representations
- Representation: Representation that will be loaded (ex: ma, abc, png, etc...)
- ***Representation***: Representation that will be loaded (ex: ma, abc, png, etc...)
- Family: Family of the representation to load (main, look, image, etc ...)
- ***Family***: Family of the representation to load (main, look, image, etc ...)
- Loader: Placeholder loader name that will be used to load corresponding representations
- ***Loader***: Placeholder loader name that will be used to load corresponding representations
- ***Order***: Priority for current placeholder loader (priority is lowest first, highest last)
- ***Loader arguments***: Loader arguments dictionary can be used to pass optional data to loaders.
One use case is to define a custom Subset name for the animation instances created while loading Rig references.This follows the custom namespace system used by loaders.
**Example**
```
{"animationSubsetName": "{asset_name}_animation_{subset}_##_"}
```
- Order: Priority for current placeholder loader (priority is lowest first, highet last)
- **Save your template**