From 41ad5e09007eba53e0e91579157f39e29b596587 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?G=C3=A1bor=20Marinov?= Date: Sun, 12 Jun 2022 01:04:38 +0200 Subject: [PATCH] PEP-8 --- openpype/hosts/nuke/plugins/load/load_model.py | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/openpype/hosts/nuke/plugins/load/load_model.py b/openpype/hosts/nuke/plugins/load/load_model.py index 37670d8d4e..74f0b9731b 100644 --- a/openpype/hosts/nuke/plugins/load/load_model.py +++ b/openpype/hosts/nuke/plugins/load/load_model.py @@ -62,7 +62,9 @@ class AlembicModelLoader(load.LoaderPlugin): model_node.forceValidate() # workaround to load all geo nodes, not just top level ones - model_node.knob('scene_view').setAllItems(model_node.knob('scene_view').getAllItems(), True) + model_node.knob("scene_view").setAllItems( + model_node.knob("scene_view").getAllItems(), True + ) model_node["frame_rate"].setValue(float(fps)) @@ -147,7 +149,9 @@ class AlembicModelLoader(load.LoaderPlugin): model_node["file"].setValue(file) # workaround to load all geo nodes, not just top level ones - model_node.knob('scene_view').setAllItems(model_node.knob('scene_view').getAllItems(), True) + model_node.knob("scene_view").setAllItems( + model_node.knob("scene_view").getAllItems(), True + ) # workaround because nuke's bug is # not adding animation keys properly