Merge branch 'develop' into bugfix/resolve_fix_loader_slate_6124

This commit is contained in:
Jakub Ježek 2024-03-06 15:51:17 +01:00 committed by GitHub
commit 427ecdd62a
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
283 changed files with 6810 additions and 4877 deletions

View file

@ -35,6 +35,23 @@ body:
label: Version
description: What version are you running? Look to OpenPype Tray
options:
- 3.18.8-nightly.1
- 3.18.7
- 3.18.7-nightly.5
- 3.18.7-nightly.4
- 3.18.7-nightly.3
- 3.18.7-nightly.2
- 3.18.7-nightly.1
- 3.18.6
- 3.18.6-nightly.2
- 3.18.6-nightly.1
- 3.18.5
- 3.18.5-nightly.3
- 3.18.5-nightly.2
- 3.18.5-nightly.1
- 3.18.4
- 3.18.4-nightly.1
- 3.18.3
- 3.18.3-nightly.2
- 3.18.3-nightly.1
- 3.18.2
@ -118,23 +135,6 @@ body:
- 3.15.11-nightly.3
- 3.15.11-nightly.2
- 3.15.11-nightly.1
- 3.15.10
- 3.15.10-nightly.2
- 3.15.10-nightly.1
- 3.15.9
- 3.15.9-nightly.2
- 3.15.9-nightly.1
- 3.15.8
- 3.15.8-nightly.3
- 3.15.8-nightly.2
- 3.15.8-nightly.1
- 3.15.7
- 3.15.7-nightly.3
- 3.15.7-nightly.2
- 3.15.7-nightly.1
- 3.15.6
- 3.15.6-nightly.3
- 3.15.6-nightly.2
validations:
required: true
- type: dropdown

File diff suppressed because it is too large Load diff

View file

@ -1,53 +1,12 @@
## How to contribute to Pype
## How to contribute to OpenPype
We are always happy for any contributions for OpenPype improvements. Before making a PR and starting working on an issue, please read these simple guidelines.
OpenPype has reached the end of its life and is now in a limited maintenance mode (read more at https://community.ynput.io/t/openpype-end-of-life-timeline/877). As such we're no longer accepting contributions unless they are also ported to AYON at the same time.
#### **Did you find a bug?**
## Getting my PR merged during this period
1. Check in the issues and our [bug triage[(https://github.com/pypeclub/pype/projects/2) to make sure it wasn't reported already.
2. Ask on our [discord](http://pype.community/chat) Often, what appears as a bug, might be the intended behaviour for someone else.
3. Create a new issue.
4. Use the issue template for you PR please.
- Each OpenPype PR MUST have a corresponding AYON PR in github. Without AYON compatibility features will not be merged! Luckily most of the code is compatible, albeit sometimes in a different place after refactor. Porting from OpenPype to AYON should be really easy.
- Please keep the corresponding OpenPype and AYON PR names the same so they can be easily identified.
Inside each PR, put a link to the corresponding PR from the other product. OpenPype PRs should point to AYON PR and vice versa.
#### **Did you write a patch that fixes a bug?**
- Open a new GitHub pull request with the patch.
- Ensure the PR description clearly describes the problem and solution. Include the relevant issue number if applicable.
#### **Do you intend to add a new feature or change an existing one?**
- Open a new thread in the [github discussions](https://github.com/pypeclub/pype/discussions/new)
- Do not open issue until the suggestion is discussed. We will convert accepted suggestions into backlog and point them to the relevant discussion thread to keep the context.
- If you are already working on a new feature and you'd like it eventually merged to the main codebase, please consider making a DRAFT PR as soon as possible. This makes it a lot easier to give feedback, discuss the code and functionalit, plus it prevents multiple people tackling the same problem independently.
#### **Do you have questions about the source code?**
Open a new question on [github discussions](https://github.com/pypeclub/pype/discussions/new)
## Branching Strategy
As we move to 3.x as the primary supported version of pype and only keep 2.15 on bug bugfixes and client sponsored feature requests, we need to be very careful with merging strategy.
We also use this opportunity to switch the branch naming. 3.0 production branch will no longer be called MASTER, but will be renamed to MAIN. Develop will stay as it is.
A few important notes about 2.x and 3.x development:
- 3.x features are not backported to 2.x unless specifically requested
- 3.x bugs and hotfixes can be ported to 2.x if they are relevant or severe
- 2.x features and bugs MUST be ported to 3.x at the same time
## Pull Requests
- Each 2.x PR MUST have a corresponding 3.x PR in github. Without 3.x PR, 2.x features will not be merged! Luckily most of the code is compatible, albeit sometimes in a different place after refactor. Porting from 2.x to 3.x should be really easy.
- Please keep the corresponding 2 and 3 PR names the same so they can be easily identified from the PR list page.
- Each 2.x PR should be labeled with `2.x-dev` label.
Inside each PR, put a link to the corresponding PR for the other version
Of course if you want to contribute, feel free to make a PR to only 2.x/develop or develop, based on what you are using. While reviewing the PRs, we might convert the code to corresponding PR for the other release ourselves.
We might also change the target of you PR to and intermediate branch, rather than `develop` if we feel it requires some extra work on our end. That way, we preserve all your commits so you don't loose out on the contribution credits.
If a PR is targeted at 2.x release it must be labelled with 2x-dev label in Github.
AYON repository structure is a lot more granular compared to OpenPype. If you're unsure what repository your AYON equivalent PR should target, feel free to make OpenPype PR first and ask.

View file

@ -9,8 +9,13 @@ OpenPype
## Important Notice!
OpenPype as a standalone product has reach end of it's life and this repository is now used as a pipeline core code for [AYON](https://ynput.io/ayon/). You can read more details about the end of life process here https://community.ynput.io/t/openpype-end-of-life-timeline/877
OpenPype as a standalone product has reach end of it's life and this repository is now being phased out in favour of [ayon-core](https://github.com/ynput/ayon-core). You can read more details about the end of life process here https://community.ynput.io/t/openpype-end-of-life-timeline/877
As such, we no longer accept Pull Requests that are not ported to AYON at the same time!
```
Please refer to https://github.com/ynput/OpenPype/blob/develop/CONTRIBUTING.md for more information about the current PR process.
```
Introduction
------------

View file

@ -29,6 +29,7 @@ class RenderCreator(Creator):
# Settings
mark_for_review = True
force_setting_values = True
def create(self, subset_name_from_ui, data, pre_create_data):
stub = api.get_stub() # only after After Effects is up
@ -96,7 +97,9 @@ class RenderCreator(Creator):
self._add_instance_to_context(new_instance)
stub.rename_item(comp.id, subset_name)
set_settings(True, True, [comp.id], print_msg=False)
if self.force_setting_values:
set_settings(True, True, [comp.id], print_msg=False)
def get_pre_create_attr_defs(self):
output = [
@ -173,6 +176,7 @@ class RenderCreator(Creator):
)
self.mark_for_review = plugin_settings["mark_for_review"]
self.force_setting_values = plugin_settings["force_setting_values"]
self.default_variants = plugin_settings.get(
"default_variants",
plugin_settings.get("defaults") or []

View file

@ -127,8 +127,9 @@ def isolate_objects(window, objects):
context = create_blender_context(selected=objects, window=window)
bpy.ops.view3d.view_axis(context, type="FRONT")
bpy.ops.view3d.localview(context)
with bpy.context.temp_override(**context):
bpy.ops.view3d.view_axis(type="FRONT")
bpy.ops.view3d.localview()
deselect_all()
@ -270,10 +271,12 @@ def _independent_window():
"""Create capture-window context."""
context = create_blender_context()
current_windows = set(bpy.context.window_manager.windows)
bpy.ops.wm.window_new(context)
window = list(set(bpy.context.window_manager.windows) - current_windows)[0]
context["window"] = window
try:
yield window
finally:
bpy.ops.wm.window_close(context)
with bpy.context.temp_override(**context):
bpy.ops.wm.window_new()
window = list(
set(bpy.context.window_manager.windows) - current_windows)[0]
context["window"] = window
try:
yield window
finally:
bpy.ops.wm.window_close()

View file

@ -36,6 +36,12 @@ def prepare_scene_name(
if namespace:
name = f"{name}_{namespace}"
name = f"{name}_{subset}"
# Blender name for a collection or object cannot be longer than 63
# characters. If the name is longer, it will raise an error.
if len(name) > 63:
raise ValueError(f"Scene name '{name}' would be too long.")
return name
@ -226,7 +232,7 @@ class BaseCreator(Creator):
# Create asset group
if AYON_SERVER_ENABLED:
asset_name = instance_data["folderPath"]
asset_name = instance_data["folderPath"].split("/")[-1]
else:
asset_name = instance_data["asset"]
@ -305,12 +311,16 @@ class BaseCreator(Creator):
)
return
# Rename the instance node in the scene if subset or asset changed
# Rename the instance node in the scene if subset or asset changed.
# Do not rename the instance if the family is workfile, as the
# workfile instance is included in the AVALON_CONTAINER collection.
if (
"subset" in changes.changed_keys
or asset_name_key in changes.changed_keys
):
) and created_instance.family != "workfile":
asset_name = data[asset_name_key]
if AYON_SERVER_ENABLED:
asset_name = asset_name.split("/")[-1]
name = prepare_scene_name(
asset=asset_name, subset=data["subset"]
)

View file

@ -2,6 +2,7 @@ from pathlib import Path
import bpy
from openpype import AYON_SERVER_ENABLED
from openpype.settings import get_project_settings
from openpype.pipeline import get_current_project_name
@ -47,6 +48,22 @@ def get_multilayer(settings):
["multilayer_exr"])
def get_renderer(settings):
"""Get renderer from blender settings."""
return (settings["blender"]
["RenderSettings"]
["renderer"])
def get_compositing(settings):
"""Get compositing from blender settings."""
return (settings["blender"]
["RenderSettings"]
["compositing"])
def get_render_product(output_path, name, aov_sep):
"""
Generate the path to the render product. Blender interprets the `#`
@ -91,66 +108,121 @@ def set_render_format(ext, multilayer):
image_settings.file_format = "TIFF"
def set_render_passes(settings):
aov_list = (settings["blender"]
["RenderSettings"]
["aov_list"])
custom_passes = (settings["blender"]
["RenderSettings"]
["custom_passes"])
def set_render_passes(settings, renderer):
aov_list = set(settings["blender"]["RenderSettings"]["aov_list"])
custom_passes = settings["blender"]["RenderSettings"]["custom_passes"]
# Common passes for both renderers
vl = bpy.context.view_layer
# Data Passes
vl.use_pass_combined = "combined" in aov_list
vl.use_pass_z = "z" in aov_list
vl.use_pass_mist = "mist" in aov_list
vl.use_pass_normal = "normal" in aov_list
# Light Passes
vl.use_pass_diffuse_direct = "diffuse_light" in aov_list
vl.use_pass_diffuse_color = "diffuse_color" in aov_list
vl.use_pass_glossy_direct = "specular_light" in aov_list
vl.use_pass_glossy_color = "specular_color" in aov_list
vl.eevee.use_pass_volume_direct = "volume_light" in aov_list
vl.use_pass_emit = "emission" in aov_list
vl.use_pass_environment = "environment" in aov_list
vl.use_pass_shadow = "shadow" in aov_list
vl.use_pass_ambient_occlusion = "ao" in aov_list
cycles = vl.cycles
# Cryptomatte Passes
vl.use_pass_cryptomatte_object = "cryptomatte_object" in aov_list
vl.use_pass_cryptomatte_material = "cryptomatte_material" in aov_list
vl.use_pass_cryptomatte_asset = "cryptomatte_asset" in aov_list
cycles.denoising_store_passes = "denoising" in aov_list
cycles.use_pass_volume_direct = "volume_direct" in aov_list
cycles.use_pass_volume_indirect = "volume_indirect" in aov_list
if renderer == "BLENDER_EEVEE":
# Eevee exclusive passes
eevee = vl.eevee
# Light Passes
vl.use_pass_shadow = "shadow" in aov_list
eevee.use_pass_volume_direct = "volume_light" in aov_list
# Effects Passes
eevee.use_pass_bloom = "bloom" in aov_list
eevee.use_pass_transparent = "transparent" in aov_list
# Cryptomatte Passes
vl.use_pass_cryptomatte_accurate = "cryptomatte_accurate" in aov_list
elif renderer == "CYCLES":
# Cycles exclusive passes
cycles = vl.cycles
# Data Passes
vl.use_pass_position = "position" in aov_list
vl.use_pass_vector = "vector" in aov_list
vl.use_pass_uv = "uv" in aov_list
cycles.denoising_store_passes = "denoising" in aov_list
vl.use_pass_object_index = "object_index" in aov_list
vl.use_pass_material_index = "material_index" in aov_list
cycles.pass_debug_sample_count = "sample_count" in aov_list
# Light Passes
vl.use_pass_diffuse_indirect = "diffuse_indirect" in aov_list
vl.use_pass_glossy_indirect = "specular_indirect" in aov_list
vl.use_pass_transmission_direct = "transmission_direct" in aov_list
vl.use_pass_transmission_indirect = "transmission_indirect" in aov_list
vl.use_pass_transmission_color = "transmission_color" in aov_list
cycles.use_pass_volume_direct = "volume_light" in aov_list
cycles.use_pass_volume_indirect = "volume_indirect" in aov_list
cycles.use_pass_shadow_catcher = "shadow" in aov_list
aovs_names = [aov.name for aov in vl.aovs]
for cp in custom_passes:
cp_name = cp[0]
cp_name = cp["attribute"] if AYON_SERVER_ENABLED else cp[0]
if cp_name not in aovs_names:
aov = vl.aovs.add()
aov.name = cp_name
else:
aov = vl.aovs[cp_name]
aov.type = cp[1].get("type", "VALUE")
aov.type = (cp["value"]
if AYON_SERVER_ENABLED else cp[1].get("type", "VALUE"))
return aov_list, custom_passes
return list(aov_list), custom_passes
def set_node_tree(output_path, name, aov_sep, ext, multilayer):
def _create_aov_slot(name, aov_sep, slots, rpass_name, multi_exr, output_path):
filename = f"{name}{aov_sep}{rpass_name}.####"
slot = slots.new(rpass_name if multi_exr else filename)
filepath = str(output_path / filename.lstrip("/"))
return slot, filepath
def set_node_tree(
output_path, render_product, name, aov_sep, ext, multilayer, compositing
):
# Set the scene to use the compositor node tree to render
bpy.context.scene.use_nodes = True
tree = bpy.context.scene.node_tree
# Get the Render Layers node
rl_node = None
comp_layer_type = "CompositorNodeRLayers"
output_type = "CompositorNodeOutputFile"
compositor_type = "CompositorNodeComposite"
# Get the Render Layer, Composite and the previous output nodes
render_layer_node = None
composite_node = None
old_output_node = None
for node in tree.nodes:
if node.bl_idname == "CompositorNodeRLayers":
rl_node = node
if node.bl_idname == comp_layer_type:
render_layer_node = node
elif node.bl_idname == compositor_type:
composite_node = node
elif node.bl_idname == output_type and "AYON" in node.name:
old_output_node = node
if render_layer_node and composite_node and old_output_node:
break
# If there's not a Render Layers node, we create it
if not rl_node:
rl_node = tree.nodes.new("CompositorNodeRLayers")
if not render_layer_node:
render_layer_node = tree.nodes.new(comp_layer_type)
# Get the enabled output sockets, that are the active passes for the
# render.
@ -158,48 +230,81 @@ def set_node_tree(output_path, name, aov_sep, ext, multilayer):
exclude_sockets = ["Image", "Alpha", "Noisy Image"]
passes = [
socket
for socket in rl_node.outputs
for socket in render_layer_node.outputs
if socket.enabled and socket.name not in exclude_sockets
]
# Remove all output nodes
for node in tree.nodes:
if node.bl_idname == "CompositorNodeOutputFile":
tree.nodes.remove(node)
# Create a new output node
output = tree.nodes.new("CompositorNodeOutputFile")
output = tree.nodes.new(output_type)
image_settings = bpy.context.scene.render.image_settings
output.format.file_format = image_settings.file_format
slots = None
# In case of a multilayer exr, we don't need to use the output node,
# because the blender render already outputs a multilayer exr.
if ext == "exr" and multilayer:
output.layer_slots.clear()
return []
multi_exr = ext == "exr" and multilayer
slots = output.layer_slots if multi_exr else output.file_slots
output.base_path = render_product if multi_exr else str(output_path)
output.file_slots.clear()
output.base_path = str(output_path)
slots.clear()
aov_file_products = []
old_links = {
link.from_socket.name: link for link in tree.links
if link.to_node == old_output_node}
# Create a new socket for the beauty output
pass_name = "rgba" if multi_exr else "beauty"
slot, _ = _create_aov_slot(
name, aov_sep, slots, pass_name, multi_exr, output_path)
tree.links.new(render_layer_node.outputs["Image"], slot)
if compositing:
# Create a new socket for the composite output
pass_name = "composite"
comp_socket, filepath = _create_aov_slot(
name, aov_sep, slots, pass_name, multi_exr, output_path)
aov_file_products.append(("Composite", filepath))
# For each active render pass, we add a new socket to the output node
# and link it
for render_pass in passes:
filepath = f"{name}{aov_sep}{render_pass.name}.####"
for rpass in passes:
slot, filepath = _create_aov_slot(
name, aov_sep, slots, rpass.name, multi_exr, output_path)
aov_file_products.append((rpass.name, filepath))
output.file_slots.new(filepath)
# If the rpass was not connected with the old output node, we connect
# it with the new one.
if not old_links.get(rpass.name):
tree.links.new(rpass, slot)
filename = str(output_path / filepath.lstrip("/"))
for link in list(old_links.values()):
# Check if the socket is still available in the new output node.
socket = output.inputs.get(link.to_socket.name)
# If it is, we connect it with the new output node.
if socket:
tree.links.new(link.from_socket, socket)
# Then, we remove the old link.
tree.links.remove(link)
aov_file_products.append((render_pass.name, filename))
# If there's a composite node, we connect its input with the new output
if compositing and composite_node:
for link in tree.links:
if link.to_node == composite_node:
tree.links.new(link.from_socket, comp_socket)
break
node_input = output.inputs[-1]
if old_output_node:
output.location = old_output_node.location
tree.nodes.remove(old_output_node)
tree.links.new(render_pass, node_input)
output.name = "AYON File Output"
output.label = "AYON File Output"
return aov_file_products
return [] if multi_exr else aov_file_products
def imprint_render_settings(node, data):
@ -228,17 +333,23 @@ def prepare_rendering(asset_group):
aov_sep = get_aov_separator(settings)
ext = get_image_format(settings)
multilayer = get_multilayer(settings)
renderer = get_renderer(settings)
compositing = get_compositing(settings)
set_render_format(ext, multilayer)
aov_list, custom_passes = set_render_passes(settings)
bpy.context.scene.render.engine = renderer
aov_list, custom_passes = set_render_passes(settings, renderer)
output_path = Path.joinpath(dirpath, render_folder, file_name)
render_product = get_render_product(output_path, name, aov_sep)
aov_file_product = set_node_tree(
output_path, name, aov_sep, ext, multilayer)
output_path, render_product, name, aov_sep,
ext, multilayer, compositing)
bpy.context.scene.render.filepath = render_product
# Clear the render filepath, so that the output is handled only by the
# output node in the compositor.
bpy.context.scene.render.filepath = ""
render_settings = {
"render_folder": render_folder,

View file

@ -1,8 +1,10 @@
"""Create render."""
import bpy
from openpype.lib import version_up
from openpype.hosts.blender.api import plugin
from openpype.hosts.blender.api.render_lib import prepare_rendering
from openpype.hosts.blender.api.workio import save_file
class CreateRenderlayer(plugin.BaseCreator):
@ -37,6 +39,7 @@ class CreateRenderlayer(plugin.BaseCreator):
# settings. Even the validator to check that the file is saved will
# detect the file as saved, even if it isn't. The only solution for
# now it is to force the file to be saved.
bpy.ops.wm.save_as_mainfile(filepath=bpy.data.filepath)
filepath = version_up(bpy.data.filepath)
save_file(filepath, copy=False)
return collection

View file

@ -61,5 +61,10 @@ class BlendAnimationLoader(plugin.AssetLoader):
bpy.data.objects.remove(container)
library = bpy.data.libraries.get(bpy.path.basename(libpath))
filename = bpy.path.basename(libpath)
# Blender has a limit of 63 characters for any data name.
# If the filename is longer, it will be truncated.
if len(filename) > 63:
filename = filename[:63]
library = bpy.data.libraries.get(filename)
bpy.data.libraries.remove(library)

View file

@ -67,7 +67,8 @@ class AudioLoader(plugin.AssetLoader):
oc = bpy.context.copy()
oc["area"] = window_manager.windows[-1].screen.areas[0]
bpy.ops.sequencer.sound_strip_add(oc, filepath=libpath, frame_start=1)
with bpy.context.temp_override(**oc):
bpy.ops.sequencer.sound_strip_add(filepath=libpath, frame_start=1)
window_manager.windows[-1].screen.areas[0].type = old_type
@ -156,17 +157,18 @@ class AudioLoader(plugin.AssetLoader):
oc = bpy.context.copy()
oc["area"] = window_manager.windows[-1].screen.areas[0]
# We deselect all sequencer strips, and then select the one we
# need to remove.
bpy.ops.sequencer.select_all(oc, action='DESELECT')
scene = bpy.context.scene
scene.sequence_editor.sequences_all[old_audio].select = True
with bpy.context.temp_override(**oc):
# We deselect all sequencer strips, and then select the one we
# need to remove.
bpy.ops.sequencer.select_all(action='DESELECT')
scene = bpy.context.scene
scene.sequence_editor.sequences_all[old_audio].select = True
bpy.ops.sequencer.delete(oc)
bpy.data.sounds.remove(bpy.data.sounds[old_audio])
bpy.ops.sequencer.delete()
bpy.data.sounds.remove(bpy.data.sounds[old_audio])
bpy.ops.sequencer.sound_strip_add(
oc, filepath=str(libpath), frame_start=1)
bpy.ops.sequencer.sound_strip_add(
filepath=str(libpath), frame_start=1)
window_manager.windows[-1].screen.areas[0].type = old_type
@ -205,12 +207,13 @@ class AudioLoader(plugin.AssetLoader):
oc = bpy.context.copy()
oc["area"] = window_manager.windows[-1].screen.areas[0]
# We deselect all sequencer strips, and then select the one we
# need to remove.
bpy.ops.sequencer.select_all(oc, action='DESELECT')
bpy.context.scene.sequence_editor.sequences_all[audio].select = True
bpy.ops.sequencer.delete(oc)
with bpy.context.temp_override(**oc):
# We deselect all sequencer strips, and then select the one we
# need to remove.
bpy.ops.sequencer.select_all(action='DESELECT')
scene = bpy.context.scene
scene.sequence_editor.sequences_all[audio].select = True
bpy.ops.sequencer.delete()
window_manager.windows[-1].screen.areas[0].type = old_type

View file

@ -102,11 +102,15 @@ class BlendLoader(plugin.AssetLoader):
# Link all the container children to the collection
for obj in container.children_recursive:
print(obj)
bpy.context.scene.collection.objects.link(obj)
# Remove the library from the blend file
library = bpy.data.libraries.get(bpy.path.basename(libpath))
filepath = bpy.path.basename(libpath)
# Blender has a limit of 63 characters for any data name.
# If the filepath is longer, it will be truncated.
if len(filepath) > 63:
filepath = filepath[:63]
library = bpy.data.libraries.get(filepath)
bpy.data.libraries.remove(library)
return container, members
@ -189,8 +193,20 @@ class BlendLoader(plugin.AssetLoader):
transform = asset_group.matrix_basis.copy()
old_data = dict(asset_group.get(AVALON_PROPERTY))
old_members = old_data.get("members", [])
parent = asset_group.parent
actions = {}
objects_with_anim = [
obj for obj in asset_group.children_recursive
if obj.animation_data]
for obj in objects_with_anim:
# Check if the object has an action and, if so, add it to a dict
# so we can restore it later. Save and restore the action only
# if it wasn't originally loaded from the current asset.
if obj.animation_data.action not in old_members:
actions[obj.name] = obj.animation_data.action
self.exec_remove(container)
asset_group, members = self._process_data(libpath, group_name)
@ -201,6 +217,13 @@ class BlendLoader(plugin.AssetLoader):
asset_group.matrix_basis = transform
asset_group.parent = parent
# Restore the actions
for obj in asset_group.children_recursive:
if obj.name in actions:
if not obj.animation_data:
obj.animation_data_create()
obj.animation_data.action = actions[obj.name]
# Restore the old data, but reset memebers, as they don't exist anymore
# This avoids a crash, because the memory addresses of those members
# are not valid anymore

View file

@ -60,7 +60,12 @@ class BlendSceneLoader(plugin.AssetLoader):
bpy.context.scene.collection.children.link(container)
# Remove the library from the blend file
library = bpy.data.libraries.get(bpy.path.basename(libpath))
filepath = bpy.path.basename(libpath)
# Blender has a limit of 63 characters for any data name.
# If the filepath is longer, it will be truncated.
if len(filepath) > 63:
filepath = filepath[:63]
library = bpy.data.libraries.get(filepath)
bpy.data.libraries.remove(library)
return container, members

View file

@ -55,13 +55,13 @@ class ExtractAnimationABC(
context = plugin.create_blender_context(
active=asset_group, selected=selected)
# We export the abc
bpy.ops.wm.alembic_export(
context,
filepath=filepath,
selected=True,
flatten=False
)
with bpy.context.temp_override(**context):
# We export the abc
bpy.ops.wm.alembic_export(
filepath=filepath,
selected=True,
flatten=False
)
plugin.deselect_all()

View file

@ -50,19 +50,19 @@ class ExtractCamera(publish.Extractor, publish.OptionalPyblishPluginMixin):
scale_length = bpy.context.scene.unit_settings.scale_length
bpy.context.scene.unit_settings.scale_length = 0.01
# We export the fbx
bpy.ops.export_scene.fbx(
context,
filepath=filepath,
use_active_collection=False,
use_selection=True,
bake_anim_use_nla_strips=False,
bake_anim_use_all_actions=False,
add_leaf_bones=False,
armature_nodetype='ROOT',
object_types={'CAMERA'},
bake_anim_simplify_factor=0.0
)
with bpy.context.temp_override(**context):
# We export the fbx
bpy.ops.export_scene.fbx(
filepath=filepath,
use_active_collection=False,
use_selection=True,
bake_anim_use_nla_strips=False,
bake_anim_use_all_actions=False,
add_leaf_bones=False,
armature_nodetype='ROOT',
object_types={'CAMERA'},
bake_anim_simplify_factor=0.0
)
bpy.context.scene.unit_settings.scale_length = scale_length

View file

@ -57,15 +57,15 @@ class ExtractFBX(publish.Extractor, publish.OptionalPyblishPluginMixin):
scale_length = bpy.context.scene.unit_settings.scale_length
bpy.context.scene.unit_settings.scale_length = 0.01
# We export the fbx
bpy.ops.export_scene.fbx(
context,
filepath=filepath,
use_active_collection=False,
use_selection=True,
mesh_smooth_type='FACE',
add_leaf_bones=False
)
with bpy.context.temp_override(**context):
# We export the fbx
bpy.ops.export_scene.fbx(
filepath=filepath,
use_active_collection=False,
use_selection=True,
mesh_smooth_type='FACE',
add_leaf_bones=False
)
bpy.context.scene.unit_settings.scale_length = scale_length

View file

@ -153,17 +153,20 @@ class ExtractAnimationFBX(
override = plugin.create_blender_context(
active=root, selected=[root, armature])
bpy.ops.export_scene.fbx(
override,
filepath=filepath,
use_active_collection=False,
use_selection=True,
bake_anim_use_nla_strips=False,
bake_anim_use_all_actions=False,
add_leaf_bones=False,
armature_nodetype='ROOT',
object_types={'EMPTY', 'ARMATURE'}
)
with bpy.context.temp_override(**override):
# We export the fbx
bpy.ops.export_scene.fbx(
filepath=filepath,
use_active_collection=False,
use_selection=True,
bake_anim_use_nla_strips=False,
bake_anim_use_all_actions=False,
add_leaf_bones=False,
armature_nodetype='ROOT',
object_types={'EMPTY', 'ARMATURE'}
)
armature.name = armature_name
asset_group.name = asset_group_name
root.select_set(True)

View file

@ -80,17 +80,18 @@ class ExtractLayout(publish.Extractor, publish.OptionalPyblishPluginMixin):
override = plugin.create_blender_context(
active=asset, selected=[asset, obj])
bpy.ops.export_scene.fbx(
override,
filepath=filepath,
use_active_collection=False,
use_selection=True,
bake_anim_use_nla_strips=False,
bake_anim_use_all_actions=False,
add_leaf_bones=False,
armature_nodetype='ROOT',
object_types={'EMPTY', 'ARMATURE'}
)
with bpy.context.temp_override(**override):
# We export the fbx
bpy.ops.export_scene.fbx(
filepath=filepath,
use_active_collection=False,
use_selection=True,
bake_anim_use_nla_strips=False,
bake_anim_use_all_actions=False,
add_leaf_bones=False,
armature_nodetype='ROOT',
object_types={'EMPTY', 'ARMATURE'}
)
obj.name = armature_name
asset.name = asset_group_name
asset.select_set(False)

View file

@ -28,15 +28,27 @@ class ValidateDeadlinePublish(pyblish.api.InstancePlugin,
def process(self, instance):
if not self.is_active(instance.data):
return
tree = bpy.context.scene.node_tree
output_type = "CompositorNodeOutputFile"
output_node = None
# Remove all output nodes that inlcude "AYON" in the name.
# There should be only one.
for node in tree.nodes:
if node.bl_idname == output_type and "AYON" in node.name:
output_node = node
break
if not output_node:
raise PublishValidationError(
"No output node found in the compositor tree."
)
filepath = bpy.data.filepath
file = os.path.basename(filepath)
filename, ext = os.path.splitext(file)
if filename not in bpy.context.scene.render.filepath:
if filename not in output_node.base_path:
raise PublishValidationError(
"Render output folder "
"doesn't match the blender scene name! "
"Use Repair action to "
"fix the folder file path."
"Render output folder doesn't match the blender scene name! "
"Use Repair action to fix the folder file path."
)
@classmethod

View file

@ -15,6 +15,7 @@ from openpype.hosts.fusion.api.lib import (
)
from openpype.pipeline import get_current_asset_name
from openpype.resources import get_openpype_icon_filepath
from openpype.tools.utils import get_qt_app
from .pipeline import FusionEventHandler
from .pulse import FusionPulse
@ -174,7 +175,8 @@ class OpenPypeMenu(QtWidgets.QWidget):
def launch_openpype_menu():
app = QtWidgets.QApplication(sys.argv)
app = get_qt_app()
pype_menu = OpenPypeMenu()

View file

@ -0,0 +1,221 @@
from copy import deepcopy
import os
from openpype.hosts.fusion.api import (
get_current_comp,
comp_lock_and_undo_chunk,
)
from openpype.lib import (
BoolDef,
EnumDef,
)
from openpype.pipeline import (
legacy_io,
Creator,
CreatedInstance
)
class GenericCreateSaver(Creator):
default_variants = ["Main", "Mask"]
description = "Fusion Saver to generate image sequence"
icon = "fa5.eye"
instance_attributes = [
"reviewable"
]
settings_category = "fusion"
image_format = "exr"
# TODO: This should be renamed together with Nuke so it is aligned
temp_rendering_path_template = (
"{workdir}/renders/fusion/{subset}/{subset}.{frame}.{ext}")
def create(self, subset_name, instance_data, pre_create_data):
self.pass_pre_attributes_to_instance(instance_data, pre_create_data)
instance = CreatedInstance(
family=self.family,
subset_name=subset_name,
data=instance_data,
creator=self,
)
data = instance.data_to_store()
comp = get_current_comp()
with comp_lock_and_undo_chunk(comp):
args = (-32768, -32768) # Magical position numbers
saver = comp.AddTool("Saver", *args)
self._update_tool_with_data(saver, data=data)
# Register the CreatedInstance
self._imprint(saver, data)
# Insert the transient data
instance.transient_data["tool"] = saver
self._add_instance_to_context(instance)
return instance
def collect_instances(self):
comp = get_current_comp()
tools = comp.GetToolList(False, "Saver").values()
for tool in tools:
data = self.get_managed_tool_data(tool)
if not data:
continue
# Add instance
created_instance = CreatedInstance.from_existing(data, self)
# Collect transient data
created_instance.transient_data["tool"] = tool
self._add_instance_to_context(created_instance)
def update_instances(self, update_list):
for created_inst, _changes in update_list:
new_data = created_inst.data_to_store()
tool = created_inst.transient_data["tool"]
self._update_tool_with_data(tool, new_data)
self._imprint(tool, new_data)
def remove_instances(self, instances):
for instance in instances:
# Remove the tool from the scene
tool = instance.transient_data["tool"]
if tool:
tool.Delete()
# Remove the collected CreatedInstance to remove from UI directly
self._remove_instance_from_context(instance)
def _imprint(self, tool, data):
# Save all data in a "openpype.{key}" = value data
# Instance id is the tool's name so we don't need to imprint as data
data.pop("instance_id", None)
active = data.pop("active", None)
if active is not None:
# Use active value to set the passthrough state
tool.SetAttrs({"TOOLB_PassThrough": not active})
for key, value in data.items():
tool.SetData(f"openpype.{key}", value)
def _update_tool_with_data(self, tool, data):
"""Update tool node name and output path based on subset data"""
if "subset" not in data:
return
original_subset = tool.GetData("openpype.subset")
original_format = tool.GetData(
"openpype.creator_attributes.image_format"
)
subset = data["subset"]
if (
original_subset != subset
or original_format != data["creator_attributes"]["image_format"]
):
self._configure_saver_tool(data, tool, subset)
def _configure_saver_tool(self, data, tool, subset):
formatting_data = deepcopy(data)
# get frame padding from anatomy templates
frame_padding = self.project_anatomy.templates["frame_padding"]
# get output format
ext = data["creator_attributes"]["image_format"]
# Subset change detected
workdir = os.path.normpath(legacy_io.Session["AVALON_WORKDIR"])
formatting_data.update({
"workdir": workdir,
"frame": "0" * frame_padding,
"ext": ext,
"product": {
"name": formatting_data["subset"],
"type": formatting_data["family"],
},
})
# build file path to render
filepath = self.temp_rendering_path_template.format(**formatting_data)
comp = get_current_comp()
tool["Clip"] = comp.ReverseMapPath(os.path.normpath(filepath))
# Rename tool
if tool.Name != subset:
print(f"Renaming {tool.Name} -> {subset}")
tool.SetAttrs({"TOOLS_Name": subset})
def get_managed_tool_data(self, tool):
"""Return data of the tool if it matches creator identifier"""
data = tool.GetData("openpype")
if not isinstance(data, dict):
return
required = {
"id": "pyblish.avalon.instance",
"creator_identifier": self.identifier,
}
for key, value in required.items():
if key not in data or data[key] != value:
return
# Get active state from the actual tool state
attrs = tool.GetAttrs()
passthrough = attrs["TOOLB_PassThrough"]
data["active"] = not passthrough
# Override publisher's UUID generation because tool names are
# already unique in Fusion in a comp
data["instance_id"] = tool.Name
return data
def get_instance_attr_defs(self):
"""Settings for publish page"""
return self.get_pre_create_attr_defs()
def pass_pre_attributes_to_instance(self, instance_data, pre_create_data):
creator_attrs = instance_data["creator_attributes"] = {}
for pass_key in pre_create_data.keys():
creator_attrs[pass_key] = pre_create_data[pass_key]
def _get_render_target_enum(self):
rendering_targets = {
"local": "Local machine rendering",
"frames": "Use existing frames",
}
if "farm_rendering" in self.instance_attributes:
rendering_targets["farm"] = "Farm rendering"
return EnumDef(
"render_target", items=rendering_targets, label="Render target"
)
def _get_reviewable_bool(self):
return BoolDef(
"review",
default=("reviewable" in self.instance_attributes),
label="Review",
)
def _get_image_format_enum(self):
image_format_options = ["exr", "tga", "tif", "png", "jpg"]
return EnumDef(
"image_format",
items=image_format_options,
default=self.image_format,
label="Output Image Format",
)

View file

@ -0,0 +1,64 @@
from openpype.lib import NumberDef
from openpype.hosts.fusion.api.plugin import GenericCreateSaver
from openpype.hosts.fusion.api import get_current_comp
class CreateImageSaver(GenericCreateSaver):
"""Fusion Saver to generate single image.
Created to explicitly separate single ('image') or
multi frame('render) outputs.
This might be temporary creator until 'alias' functionality will be
implemented to limit creation of additional product types with similar, but
not the same workflows.
"""
identifier = "io.openpype.creators.fusion.imagesaver"
label = "Image (saver)"
name = "image"
family = "image"
description = "Fusion Saver to generate image"
default_frame = 0
def get_detail_description(self):
return """Fusion Saver to generate single image.
This creator is expected for publishing of single frame `image` product
type.
Artist should provide frame number (integer) to specify which frame
should be published. It must be inside of global timeline frame range.
Supports local and deadline rendering.
Supports selection from predefined set of output file extensions:
- exr
- tga
- png
- tif
- jpg
Created to explicitly separate single frame ('image') or
multi frame ('render') outputs.
"""
def get_pre_create_attr_defs(self):
"""Settings for create page"""
attr_defs = [
self._get_render_target_enum(),
self._get_reviewable_bool(),
self._get_frame_int(),
self._get_image_format_enum(),
]
return attr_defs
def _get_frame_int(self):
return NumberDef(
"frame",
default=self.default_frame,
label="Frame",
tooltip="Set frame to be rendered, must be inside of global "
"timeline range"
)

View file

@ -1,187 +1,42 @@
from copy import deepcopy
import os
from openpype.lib import EnumDef
from openpype.hosts.fusion.api import (
get_current_comp,
comp_lock_and_undo_chunk,
)
from openpype.lib import (
BoolDef,
EnumDef,
)
from openpype.pipeline import (
legacy_io,
Creator as NewCreator,
CreatedInstance,
Anatomy,
)
from openpype.hosts.fusion.api.plugin import GenericCreateSaver
class CreateSaver(NewCreator):
class CreateSaver(GenericCreateSaver):
"""Fusion Saver to generate image sequence of 'render' product type.
Original Saver creator targeted for 'render' product type. It uses
original not to descriptive name because of values in Settings.
"""
identifier = "io.openpype.creators.fusion.saver"
label = "Render (saver)"
name = "render"
family = "render"
default_variants = ["Main", "Mask"]
description = "Fusion Saver to generate image sequence"
icon = "fa5.eye"
instance_attributes = ["reviewable"]
image_format = "exr"
default_frame_range_option = "asset_db"
# TODO: This should be renamed together with Nuke so it is aligned
temp_rendering_path_template = (
"{workdir}/renders/fusion/{subset}/{subset}.{frame}.{ext}"
)
def get_detail_description(self):
return """Fusion Saver to generate image sequence.
def create(self, subset_name, instance_data, pre_create_data):
self.pass_pre_attributes_to_instance(instance_data, pre_create_data)
This creator is expected for publishing of image sequences for 'render'
product type. (But can publish even single frame 'render'.)
instance_data.update(
{"id": "pyblish.avalon.instance", "subset": subset_name}
)
Select what should be source of render range:
- "Current asset context" - values set on Asset in DB (Ftrack)
- "From render in/out" - from node itself
- "From composition timeline" - from timeline
comp = get_current_comp()
with comp_lock_and_undo_chunk(comp):
args = (-32768, -32768) # Magical position numbers
saver = comp.AddTool("Saver", *args)
Supports local and farm rendering.
self._update_tool_with_data(saver, data=instance_data)
# Register the CreatedInstance
instance = CreatedInstance(
family=self.family,
subset_name=subset_name,
data=instance_data,
creator=self,
)
data = instance.data_to_store()
self._imprint(saver, data)
# Insert the transient data
instance.transient_data["tool"] = saver
self._add_instance_to_context(instance)
return instance
def collect_instances(self):
comp = get_current_comp()
tools = comp.GetToolList(False, "Saver").values()
for tool in tools:
data = self.get_managed_tool_data(tool)
if not data:
continue
# Add instance
created_instance = CreatedInstance.from_existing(data, self)
# Collect transient data
created_instance.transient_data["tool"] = tool
self._add_instance_to_context(created_instance)
def update_instances(self, update_list):
for created_inst, _changes in update_list:
new_data = created_inst.data_to_store()
tool = created_inst.transient_data["tool"]
self._update_tool_with_data(tool, new_data)
self._imprint(tool, new_data)
def remove_instances(self, instances):
for instance in instances:
# Remove the tool from the scene
tool = instance.transient_data["tool"]
if tool:
tool.Delete()
# Remove the collected CreatedInstance to remove from UI directly
self._remove_instance_from_context(instance)
def _imprint(self, tool, data):
# Save all data in a "openpype.{key}" = value data
# Instance id is the tool's name so we don't need to imprint as data
data.pop("instance_id", None)
active = data.pop("active", None)
if active is not None:
# Use active value to set the passthrough state
tool.SetAttrs({"TOOLB_PassThrough": not active})
for key, value in data.items():
tool.SetData(f"openpype.{key}", value)
def _update_tool_with_data(self, tool, data):
"""Update tool node name and output path based on subset data"""
if "subset" not in data:
return
original_subset = tool.GetData("openpype.subset")
original_format = tool.GetData(
"openpype.creator_attributes.image_format"
)
subset = data["subset"]
if (
original_subset != subset
or original_format != data["creator_attributes"]["image_format"]
):
self._configure_saver_tool(data, tool, subset)
def _configure_saver_tool(self, data, tool, subset):
formatting_data = deepcopy(data)
# get frame padding from anatomy templates
anatomy = Anatomy()
frame_padding = anatomy.templates["frame_padding"]
# get output format
ext = data["creator_attributes"]["image_format"]
# Subset change detected
workdir = os.path.normpath(legacy_io.Session["AVALON_WORKDIR"])
formatting_data.update(
{"workdir": workdir, "frame": "0" * frame_padding, "ext": ext}
)
# build file path to render
filepath = self.temp_rendering_path_template.format(**formatting_data)
comp = get_current_comp()
tool["Clip"] = comp.ReverseMapPath(os.path.normpath(filepath))
# Rename tool
if tool.Name != subset:
print(f"Renaming {tool.Name} -> {subset}")
tool.SetAttrs({"TOOLS_Name": subset})
def get_managed_tool_data(self, tool):
"""Return data of the tool if it matches creator identifier"""
data = tool.GetData("openpype")
if not isinstance(data, dict):
return
required = {
"id": "pyblish.avalon.instance",
"creator_identifier": self.identifier,
}
for key, value in required.items():
if key not in data or data[key] != value:
return
# Get active state from the actual tool state
attrs = tool.GetAttrs()
passthrough = attrs["TOOLB_PassThrough"]
data["active"] = not passthrough
# Override publisher's UUID generation because tool names are
# already unique in Fusion in a comp
data["instance_id"] = tool.Name
return data
Supports selection from predefined set of output file extensions:
- exr
- tga
- png
- tif
- jpg
"""
def get_pre_create_attr_defs(self):
"""Settings for create page"""
@ -193,29 +48,6 @@ class CreateSaver(NewCreator):
]
return attr_defs
def get_instance_attr_defs(self):
"""Settings for publish page"""
return self.get_pre_create_attr_defs()
def pass_pre_attributes_to_instance(self, instance_data, pre_create_data):
creator_attrs = instance_data["creator_attributes"] = {}
for pass_key in pre_create_data.keys():
creator_attrs[pass_key] = pre_create_data[pass_key]
# These functions below should be moved to another file
# so it can be used by other plugins. plugin.py ?
def _get_render_target_enum(self):
rendering_targets = {
"local": "Local machine rendering",
"frames": "Use existing frames",
}
if "farm_rendering" in self.instance_attributes:
rendering_targets["farm"] = "Farm rendering"
return EnumDef(
"render_target", items=rendering_targets, label="Render target"
)
def _get_frame_range_enum(self):
frame_range_options = {
"asset_db": "Current asset context",
@ -227,42 +59,5 @@ class CreateSaver(NewCreator):
"frame_range_source",
items=frame_range_options,
label="Frame range source",
)
def _get_reviewable_bool(self):
return BoolDef(
"review",
default=("reviewable" in self.instance_attributes),
label="Review",
)
def _get_image_format_enum(self):
image_format_options = ["exr", "tga", "tif", "png", "jpg"]
return EnumDef(
"image_format",
items=image_format_options,
default=self.image_format,
label="Output Image Format",
)
def apply_settings(self, project_settings):
"""Method called on initialization of plugin to apply settings."""
# plugin settings
plugin_settings = project_settings["fusion"]["create"][
self.__class__.__name__
]
# individual attributes
self.instance_attributes = plugin_settings.get(
"instance_attributes", self.instance_attributes
)
self.default_variants = plugin_settings.get(
"default_variants", self.default_variants
)
self.temp_rendering_path_template = plugin_settings.get(
"temp_rendering_path_template", self.temp_rendering_path_template
)
self.image_format = plugin_settings.get(
"image_format", self.image_format
default=self.default_frame_range_option
)

View file

@ -95,7 +95,7 @@ class CollectUpstreamInputs(pyblish.api.InstancePlugin):
label = "Collect Inputs"
order = pyblish.api.CollectorOrder + 0.2
hosts = ["fusion"]
families = ["render"]
families = ["render", "image"]
def process(self, instance):

View file

@ -57,6 +57,18 @@ class CollectInstanceData(pyblish.api.InstancePlugin):
start_with_handle = comp_start
end_with_handle = comp_end
frame = instance.data["creator_attributes"].get("frame")
# explicitly publishing only single frame
if frame is not None:
frame = int(frame)
start = frame
end = frame
handle_start = 0
handle_end = 0
start_with_handle = frame
end_with_handle = frame
# Include start and end render frame in label
subset = instance.data["subset"]
label = (

View file

@ -50,7 +50,7 @@ class CollectFusionRender(
continue
family = inst.data["family"]
if family != "render":
if family not in ["render", "image"]:
continue
task_name = context.data["task"]
@ -59,7 +59,7 @@ class CollectFusionRender(
instance_families = inst.data.get("families", [])
subset_name = inst.data["subset"]
instance = FusionRenderInstance(
family="render",
family=family,
tool=tool,
workfileComp=comp,
families=instance_families,

View file

@ -7,7 +7,7 @@ class FusionSaveComp(pyblish.api.ContextPlugin):
label = "Save current file"
order = pyblish.api.ExtractorOrder - 0.49
hosts = ["fusion"]
families = ["render", "workfile"]
families = ["render", "image", "workfile"]
def process(self, context):

View file

@ -17,7 +17,7 @@ class ValidateBackgroundDepth(
order = pyblish.api.ValidatorOrder
label = "Validate Background Depth 32 bit"
hosts = ["fusion"]
families = ["render"]
families = ["render", "image"]
optional = True
actions = [SelectInvalidAction, publish.RepairAction]

View file

@ -9,7 +9,7 @@ class ValidateFusionCompSaved(pyblish.api.ContextPlugin):
order = pyblish.api.ValidatorOrder
label = "Validate Comp Saved"
families = ["render"]
families = ["render", "image"]
hosts = ["fusion"]
def process(self, context):

View file

@ -15,7 +15,7 @@ class ValidateCreateFolderChecked(pyblish.api.InstancePlugin):
order = pyblish.api.ValidatorOrder
label = "Validate Create Folder Checked"
families = ["render"]
families = ["render", "image"]
hosts = ["fusion"]
actions = [RepairAction, SelectInvalidAction]

View file

@ -17,7 +17,7 @@ class ValidateFilenameHasExtension(pyblish.api.InstancePlugin):
order = pyblish.api.ValidatorOrder
label = "Validate Filename Has Extension"
families = ["render"]
families = ["render", "image"]
hosts = ["fusion"]
actions = [SelectInvalidAction]

View file

@ -0,0 +1,27 @@
import pyblish.api
from openpype.pipeline import PublishValidationError
class ValidateImageFrame(pyblish.api.InstancePlugin):
"""Validates that `image` product type contains only single frame."""
order = pyblish.api.ValidatorOrder
label = "Validate Image Frame"
families = ["image"]
hosts = ["fusion"]
def process(self, instance):
render_start = instance.data["frameStartHandle"]
render_end = instance.data["frameEndHandle"]
too_many_frames = (isinstance(instance.data["expectedFiles"], list)
and len(instance.data["expectedFiles"]) > 1)
if render_end - render_start > 0 or too_many_frames:
desc = ("Trying to render multiple frames. 'image' product type "
"is meant for single frame. Please use 'render' creator.")
raise PublishValidationError(
title="Frame range outside of comp range",
message=desc,
description=desc
)

View file

@ -7,8 +7,8 @@ class ValidateInstanceFrameRange(pyblish.api.InstancePlugin):
"""Validate instance frame range is within comp's global render range."""
order = pyblish.api.ValidatorOrder
label = "Validate Filename Has Extension"
families = ["render"]
label = "Validate Frame Range"
families = ["render", "image"]
hosts = ["fusion"]
def process(self, instance):

View file

@ -13,7 +13,7 @@ class ValidateSaverHasInput(pyblish.api.InstancePlugin):
order = pyblish.api.ValidatorOrder
label = "Validate Saver Has Input"
families = ["render"]
families = ["render", "image"]
hosts = ["fusion"]
actions = [SelectInvalidAction]

View file

@ -9,7 +9,7 @@ class ValidateSaverPassthrough(pyblish.api.ContextPlugin):
order = pyblish.api.ValidatorOrder
label = "Validate Saver Passthrough"
families = ["render"]
families = ["render", "image"]
hosts = ["fusion"]
actions = [SelectInvalidAction]

View file

@ -8,55 +8,6 @@ from openpype.hosts.fusion.api.action import SelectInvalidAction
from openpype.hosts.fusion.api import comp_lock_and_undo_chunk
def get_tool_resolution(tool, frame):
"""Return the 2D input resolution to a Fusion tool
If the current tool hasn't been rendered its input resolution
hasn't been saved. To combat this, add an expression in
the comments field to read the resolution
Args
tool (Fusion Tool): The tool to query input resolution
frame (int): The frame to query the resolution on.
Returns:
tuple: width, height as 2-tuple of integers
"""
comp = tool.Composition
# False undo removes the undo-stack from the undo list
with comp_lock_and_undo_chunk(comp, "Read resolution", False):
# Save old comment
old_comment = ""
has_expression = False
if tool["Comments"][frame] != "":
if tool["Comments"].GetExpression() is not None:
has_expression = True
old_comment = tool["Comments"].GetExpression()
tool["Comments"].SetExpression(None)
else:
old_comment = tool["Comments"][frame]
tool["Comments"][frame] = ""
# Get input width
tool["Comments"].SetExpression("self.Input.OriginalWidth")
width = int(tool["Comments"][frame])
# Get input height
tool["Comments"].SetExpression("self.Input.OriginalHeight")
height = int(tool["Comments"][frame])
# Reset old comment
tool["Comments"].SetExpression(None)
if has_expression:
tool["Comments"].SetExpression(old_comment)
else:
tool["Comments"][frame] = old_comment
return width, height
class ValidateSaverResolution(
pyblish.api.InstancePlugin, OptionalPyblishPluginMixin
):
@ -64,7 +15,7 @@ class ValidateSaverResolution(
order = pyblish.api.ValidatorOrder
label = "Validate Asset Resolution"
families = ["render"]
families = ["render", "image"]
hosts = ["fusion"]
optional = True
actions = [SelectInvalidAction]
@ -87,19 +38,79 @@ class ValidateSaverResolution(
@classmethod
def get_invalid(cls, instance):
resolution = cls.get_resolution(instance)
saver = instance.data["tool"]
try:
resolution = cls.get_resolution(instance)
except PublishValidationError:
resolution = None
expected_resolution = cls.get_expected_resolution(instance)
if resolution != expected_resolution:
saver = instance.data["tool"]
return [saver]
@classmethod
def get_resolution(cls, instance):
saver = instance.data["tool"]
first_frame = instance.data["frameStartHandle"]
return get_tool_resolution(saver, frame=first_frame)
return cls.get_tool_resolution(saver, frame=first_frame)
@classmethod
def get_expected_resolution(cls, instance):
data = instance.data["assetEntity"]["data"]
return data["resolutionWidth"], data["resolutionHeight"]
@classmethod
def get_tool_resolution(cls, tool, frame):
"""Return the 2D input resolution to a Fusion tool
If the current tool hasn't been rendered its input resolution
hasn't been saved. To combat this, add an expression in
the comments field to read the resolution
Args
tool (Fusion Tool): The tool to query input resolution
frame (int): The frame to query the resolution on.
Returns:
tuple: width, height as 2-tuple of integers
"""
comp = tool.Composition
# False undo removes the undo-stack from the undo list
with comp_lock_and_undo_chunk(comp, "Read resolution", False):
# Save old comment
old_comment = ""
has_expression = False
if tool["Comments"][frame] not in ["", None]:
if tool["Comments"].GetExpression() is not None:
has_expression = True
old_comment = tool["Comments"].GetExpression()
tool["Comments"].SetExpression(None)
else:
old_comment = tool["Comments"][frame]
tool["Comments"][frame] = ""
# Get input width
tool["Comments"].SetExpression("self.Input.OriginalWidth")
if tool["Comments"][frame] is None:
raise PublishValidationError(
"Cannot get resolution info for frame '{}'.\n\n "
"Please check that saver has connected input.".format(
frame
)
)
width = int(tool["Comments"][frame])
# Get input height
tool["Comments"].SetExpression("self.Input.OriginalHeight")
height = int(tool["Comments"][frame])
# Reset old comment
tool["Comments"].SetExpression(None)
if has_expression:
tool["Comments"].SetExpression(old_comment)
else:
tool["Comments"][frame] = old_comment
return width, height

View file

@ -11,7 +11,7 @@ class ValidateUniqueSubsets(pyblish.api.ContextPlugin):
order = pyblish.api.ValidatorOrder
label = "Validate Unique Subsets"
families = ["render"]
families = ["render", "image"]
hosts = ["fusion"]
actions = [SelectInvalidAction]

View file

@ -9,6 +9,8 @@ class CollectClipEffects(pyblish.api.InstancePlugin):
label = "Collect Clip Effects Instances"
families = ["clip"]
effect_categories = []
def process(self, instance):
family = "effect"
effects = {}
@ -70,29 +72,66 @@ class CollectClipEffects(pyblish.api.InstancePlugin):
subset_split.insert(0, "effect")
name = "".join(subset_split)
# Need to convert to dict for AYON settings. This isinstance check can
# be removed in the future when OpenPype is no longer.
effect_categories = self.effect_categories
if isinstance(self.effect_categories, list):
effect_categories = {
x["name"]: x["effect_classes"] for x in self.effect_categories
}
# create new instance and inherit data
data = {}
for key, value in instance.data.items():
if "clipEffectItems" in key:
category_by_effect = {"": ""}
for key, values in effect_categories.items():
for cls in values:
category_by_effect[cls] = key
effects_categorized = {k: {} for k in effect_categories.keys()}
effects_categorized[""] = {}
for key, value in effects.items():
if key == "assignTo":
continue
data[key] = value
# change names
data["subset"] = name
data["family"] = family
data["families"] = [family]
data["name"] = data["subset"] + "_" + data["asset"]
data["label"] = "{} - {}".format(
data['asset'], data["subset"]
)
data["effects"] = effects
# Some classes can have a number in them. Like Text2.
found_cls = ""
for cls in category_by_effect.keys():
if cls in value["class"]:
found_cls = cls
# create new instance
_instance = instance.context.create_instance(**data)
self.log.info("Created instance `{}`".format(_instance))
self.log.debug("instance.data `{}`".format(_instance.data))
effects_categorized[category_by_effect[found_cls]][key] = value
categories = list(effects_categorized.keys())
for category in categories:
if not effects_categorized[category]:
effects_categorized.pop(category)
continue
effects_categorized[category]["assignTo"] = effects["assignTo"]
for category, effects in effects_categorized.items():
name = "".join(subset_split)
name += category.capitalize()
# create new instance and inherit data
data = {}
for key, value in instance.data.items():
if "clipEffectItems" in key:
continue
data[key] = value
# change names
data["subset"] = name
data["family"] = family
data["families"] = [family]
data["name"] = data["subset"] + "_" + data["asset"]
data["label"] = "{} - {}".format(
data['asset'], data["subset"]
)
data["effects"] = effects
# create new instance
_instance = instance.context.create_instance(**data)
self.log.info("Created instance `{}`".format(_instance))
self.log.debug("instance.data `{}`".format(_instance.data))
def test_overlap(self, effect_t_in, effect_t_out):
covering_exp = bool(

View file

@ -16,8 +16,9 @@ class FbxLoader(load.LoaderPlugin):
order = -10
families = ["staticMesh", "fbx"]
representations = ["fbx"]
families = ["*"]
representations = ["*"]
extensions = {"fbx"}
def load(self, context, name=None, namespace=None, data=None):

View file

@ -67,7 +67,7 @@ class CollectVrayROPRenderProducts(pyblish.api.InstancePlugin):
beauty_product = self.get_render_product_name(default_prefix)
render_products.append(beauty_product)
files_by_aov = {
"RGB Color": self.generate_expected_files(instance,
"": self.generate_expected_files(instance,
beauty_product)}
if instance.data.get("RenderElement", True):
@ -75,7 +75,9 @@ class CollectVrayROPRenderProducts(pyblish.api.InstancePlugin):
if render_element:
for aov, renderpass in render_element.items():
render_products.append(renderpass)
files_by_aov[aov] = self.generate_expected_files(instance, renderpass) # noqa
files_by_aov[aov] = self.generate_expected_files(
instance, renderpass)
for product in render_products:
self.log.debug("Found render product: %s" % product)

View file

@ -0,0 +1,42 @@
from pymxs import runtime as rt
import pyblish.api
from openpype.pipeline.publish import get_errored_instances_from_context
class SelectInvalidAction(pyblish.api.Action):
"""Select invalid objects in Blender when a publish plug-in failed."""
label = "Select Invalid"
on = "failed"
icon = "search"
def process(self, context, plugin):
errored_instances = get_errored_instances_from_context(context,
plugin=plugin)
# Get the invalid nodes for the plug-ins
self.log.info("Finding invalid nodes...")
invalid = list()
for instance in errored_instances:
invalid_nodes = plugin.get_invalid(instance)
if invalid_nodes:
if isinstance(invalid_nodes, (list, tuple)):
invalid.extend(invalid_nodes)
else:
self.log.warning(
"Failed plug-in doesn't have any selectable objects."
)
if not invalid:
self.log.info("No invalid nodes found.")
return
invalid_names = [obj.name for obj in invalid if isinstance(obj, str)]
if not invalid_names:
invalid_names = [obj.name for obj, _ in invalid]
invalid = [obj for obj, _ in invalid]
self.log.info(
"Selecting invalid objects: %s", ", ".join(invalid_names)
)
rt.Select(invalid)

View file

@ -37,6 +37,95 @@ class RenderProducts(object):
)
}
def get_multiple_beauty(self, outputs, cameras):
beauty_output_frames = dict()
for output, camera in zip(outputs, cameras):
filename, ext = os.path.splitext(output)
filename = filename.replace(".", "")
ext = ext.replace(".", "")
start_frame = int(rt.rendStart)
end_frame = int(rt.rendEnd) + 1
new_beauty = self.get_expected_beauty(
filename, start_frame, end_frame, ext
)
beauty_output = ({
f"{camera}_beauty": new_beauty
})
beauty_output_frames.update(beauty_output)
return beauty_output_frames
def get_multiple_aovs(self, outputs, cameras):
renderer_class = get_current_renderer()
renderer = str(renderer_class).split(":")[0]
aovs_frames = {}
for output, camera in zip(outputs, cameras):
filename, ext = os.path.splitext(output)
filename = filename.replace(".", "")
ext = ext.replace(".", "")
start_frame = int(rt.rendStart)
end_frame = int(rt.rendEnd) + 1
if renderer in [
"ART_Renderer",
"V_Ray_6_Hotfix_3",
"V_Ray_GPU_6_Hotfix_3",
"Default_Scanline_Renderer",
"Quicksilver_Hardware_Renderer",
]:
render_name = self.get_render_elements_name()
if render_name:
for name in render_name:
aovs_frames.update({
f"{camera}_{name}": self.get_expected_aovs(
filename, name, start_frame,
end_frame, ext)
})
elif renderer == "Redshift_Renderer":
render_name = self.get_render_elements_name()
if render_name:
rs_aov_files = rt.Execute("renderers.current.separateAovFiles") # noqa
# this doesn't work, always returns False
# rs_AovFiles = rt.RedShift_Renderer().separateAovFiles
if ext == "exr" and not rs_aov_files:
for name in render_name:
if name == "RsCryptomatte":
aovs_frames.update({
f"{camera}_{name}": self.get_expected_aovs(
filename, name, start_frame,
end_frame, ext)
})
else:
for name in render_name:
aovs_frames.update({
f"{camera}_{name}": self.get_expected_aovs(
filename, name, start_frame,
end_frame, ext)
})
elif renderer == "Arnold":
render_name = self.get_arnold_product_name()
if render_name:
for name in render_name:
aovs_frames.update({
f"{camera}_{name}": self.get_expected_arnold_product( # noqa
filename, name, start_frame,
end_frame, ext)
})
elif renderer in [
"V_Ray_6_Hotfix_3",
"V_Ray_GPU_6_Hotfix_3"
]:
if ext != "exr":
render_name = self.get_render_elements_name()
if render_name:
for name in render_name:
aovs_frames.update({
f"{camera}_{name}": self.get_expected_aovs(
filename, name, start_frame,
end_frame, ext)
})
return aovs_frames
def get_aovs(self, container):
render_dir = os.path.dirname(rt.rendOutputFilename)
@ -63,7 +152,7 @@ class RenderProducts(object):
if render_name:
for name in render_name:
render_dict.update({
name: self.get_expected_render_elements(
name: self.get_expected_aovs(
output_file, name, start_frame,
end_frame, img_fmt)
})
@ -77,14 +166,14 @@ class RenderProducts(object):
for name in render_name:
if name == "RsCryptomatte":
render_dict.update({
name: self.get_expected_render_elements(
name: self.get_expected_aovs(
output_file, name, start_frame,
end_frame, img_fmt)
})
else:
for name in render_name:
render_dict.update({
name: self.get_expected_render_elements(
name: self.get_expected_aovs(
output_file, name, start_frame,
end_frame, img_fmt)
})
@ -95,7 +184,8 @@ class RenderProducts(object):
for name in render_name:
render_dict.update({
name: self.get_expected_arnold_product(
output_file, name, start_frame, end_frame, img_fmt)
output_file, name, start_frame,
end_frame, img_fmt)
})
elif renderer in [
"V_Ray_6_Hotfix_3",
@ -106,7 +196,7 @@ class RenderProducts(object):
if render_name:
for name in render_name:
render_dict.update({
name: self.get_expected_render_elements(
name: self.get_expected_aovs(
output_file, name, start_frame,
end_frame, img_fmt) # noqa
})
@ -169,8 +259,8 @@ class RenderProducts(object):
return render_name
def get_expected_render_elements(self, folder, name,
start_frame, end_frame, fmt):
def get_expected_aovs(self, folder, name,
start_frame, end_frame, fmt):
"""Get all the expected render element output files. """
render_elements = []
for f in range(start_frame, end_frame):

View file

@ -74,13 +74,13 @@ class RenderSettings(object):
output = os.path.join(output_dir, container)
try:
aov_separator = self._aov_chars[(
self._project_settings["maya"]
self._project_settings["max"]
["RenderSettings"]
["aov_separator"]
)]
except KeyError:
aov_separator = "."
output_filename = "{0}..{1}".format(output, img_fmt)
output_filename = f"{output}..{img_fmt}"
output_filename = output_filename.replace("{aov_separator}",
aov_separator)
rt.rendOutputFilename = output_filename
@ -146,13 +146,13 @@ class RenderSettings(object):
for i in range(render_elem_num):
renderlayer_name = render_elem.GetRenderElement(i)
target, renderpass = str(renderlayer_name).split(":")
aov_name = "{0}_{1}..{2}".format(dir, renderpass, ext)
aov_name = f"{dir}_{renderpass}..{ext}"
render_elem.SetRenderElementFileName(i, aov_name)
def get_render_output(self, container, output_dir):
output = os.path.join(output_dir, container)
img_fmt = self._project_settings["max"]["RenderSettings"]["image_format"] # noqa
output_filename = "{0}..{1}".format(output, img_fmt)
output_filename = f"{output}..{img_fmt}"
return output_filename
def get_render_element(self):
@ -167,3 +167,61 @@ class RenderSettings(object):
orig_render_elem.append(render_element)
return orig_render_elem
def get_batch_render_elements(self, container,
output_dir, camera):
render_element_list = list()
output = os.path.join(output_dir, container)
render_elem = rt.maxOps.GetCurRenderElementMgr()
render_elem_num = render_elem.NumRenderElements()
if render_elem_num < 0:
return
img_fmt = self._project_settings["max"]["RenderSettings"]["image_format"] # noqa
for i in range(render_elem_num):
renderlayer_name = render_elem.GetRenderElement(i)
target, renderpass = str(renderlayer_name).split(":")
aov_name = f"{output}_{camera}_{renderpass}..{img_fmt}"
render_element_list.append(aov_name)
return render_element_list
def get_batch_render_output(self, camera):
target_layer_no = rt.batchRenderMgr.FindView(camera)
target_layer = rt.batchRenderMgr.GetView(target_layer_no)
return target_layer.outputFilename
def batch_render_elements(self, camera):
target_layer_no = rt.batchRenderMgr.FindView(camera)
target_layer = rt.batchRenderMgr.GetView(target_layer_no)
outputfilename = target_layer.outputFilename
directory = os.path.dirname(outputfilename)
render_elem = rt.maxOps.GetCurRenderElementMgr()
render_elem_num = render_elem.NumRenderElements()
if render_elem_num < 0:
return
ext = self._project_settings["max"]["RenderSettings"]["image_format"] # noqa
for i in range(render_elem_num):
renderlayer_name = render_elem.GetRenderElement(i)
target, renderpass = str(renderlayer_name).split(":")
aov_name = f"{directory}_{camera}_{renderpass}..{ext}"
render_elem.SetRenderElementFileName(i, aov_name)
def batch_render_layer(self, container,
output_dir, cameras):
outputs = list()
output = os.path.join(output_dir, container)
img_fmt = self._project_settings["max"]["RenderSettings"]["image_format"] # noqa
for cam in cameras:
camera = rt.getNodeByName(cam)
layer_no = rt.batchRenderMgr.FindView(cam)
renderlayer = None
if layer_no == 0:
renderlayer = rt.batchRenderMgr.CreateView(camera)
else:
renderlayer = rt.batchRenderMgr.GetView(layer_no)
# use camera name as renderlayer name
renderlayer.name = cam
renderlayer.outputFilename = f"{output}_{cam}..{img_fmt}"
outputs.append(renderlayer.outputFilename)
return outputs

View file

@ -59,10 +59,11 @@ class MaxHost(HostBase, IWorkfileHost, ILoadHost, IPublishHost):
rt.callbacks.addScript(rt.Name('filePostOpen'),
lib.check_colorspace)
rt.callbacks.addScript(rt.Name('postWorkspaceChange'),
self._deferred_menu_creation)
def has_unsaved_changes(self):
# TODO: how to get it from 3dsmax?
return True
def workfile_has_unsaved_changes(self):
return rt.getSaveRequired()
def get_workfile_extensions(self):
return [".max"]

View file

@ -2,6 +2,7 @@
"""Creator plugin for creating camera."""
import os
from openpype.hosts.max.api import plugin
from openpype.lib import BoolDef
from openpype.hosts.max.api.lib_rendersettings import RenderSettings
@ -17,15 +18,33 @@ class CreateRender(plugin.MaxCreator):
file = rt.maxFileName
filename, _ = os.path.splitext(file)
instance_data["AssetName"] = filename
instance_data["multiCamera"] = pre_create_data.get("multi_cam")
num_of_renderlayer = rt.batchRenderMgr.numViews
if num_of_renderlayer > 0:
rt.batchRenderMgr.DeleteView(num_of_renderlayer)
instance = super(CreateRender, self).create(
subset_name,
instance_data,
pre_create_data)
container_name = instance.data.get("instance_node")
sel_obj = self.selected_nodes
if sel_obj:
# set viewport camera for rendering(mandatory for deadline)
RenderSettings(self.project_settings).set_render_camera(sel_obj)
# set output paths for rendering(mandatory for deadline)
RenderSettings().render_output(container_name)
# TODO: create multiple camera options
if self.selected_nodes:
selected_nodes_name = []
for sel in self.selected_nodes:
name = sel.name
selected_nodes_name.append(name)
RenderSettings().batch_render_layer(
container_name, filename,
selected_nodes_name)
def get_pre_create_attr_defs(self):
attrs = super(CreateRender, self).get_pre_create_attr_defs()
return attrs + [
BoolDef("multi_cam",
label="Multiple Cameras Submission",
default=False),
]

View file

@ -0,0 +1,123 @@
# -*- coding: utf-8 -*-
"""Creator plugin for creating workfiles."""
from openpype import AYON_SERVER_ENABLED
from openpype.pipeline import CreatedInstance, AutoCreator
from openpype.client import get_asset_by_name, get_asset_name_identifier
from openpype.hosts.max.api import plugin
from openpype.hosts.max.api.lib import read, imprint
from pymxs import runtime as rt
class CreateWorkfile(plugin.MaxCreatorBase, AutoCreator):
"""Workfile auto-creator."""
identifier = "io.openpype.creators.max.workfile"
label = "Workfile"
family = "workfile"
icon = "fa5.file"
default_variant = "Main"
def create(self):
variant = self.default_variant
current_instance = next(
(
instance for instance in self.create_context.instances
if instance.creator_identifier == self.identifier
), None)
project_name = self.project_name
asset_name = self.create_context.get_current_asset_name()
task_name = self.create_context.get_current_task_name()
host_name = self.create_context.host_name
if current_instance is None:
current_instance_asset = None
elif AYON_SERVER_ENABLED:
current_instance_asset = current_instance["folderPath"]
else:
current_instance_asset = current_instance["asset"]
if current_instance is None:
asset_doc = get_asset_by_name(project_name, asset_name)
subset_name = self.get_subset_name(
variant, task_name, asset_doc, project_name, host_name
)
data = {
"task": task_name,
"variant": variant
}
if AYON_SERVER_ENABLED:
data["folderPath"] = asset_name
else:
data["asset"] = asset_name
data.update(
self.get_dynamic_data(
variant, task_name, asset_doc,
project_name, host_name, current_instance)
)
self.log.info("Auto-creating workfile instance...")
instance_node = self.create_node(subset_name)
data["instance_node"] = instance_node.name
current_instance = CreatedInstance(
self.family, subset_name, data, self
)
self._add_instance_to_context(current_instance)
imprint(instance_node.name, current_instance.data)
elif (
current_instance_asset != asset_name
or current_instance["task"] != task_name
):
# Update instance context if is not the same
asset_doc = get_asset_by_name(project_name, asset_name)
subset_name = self.get_subset_name(
variant, task_name, asset_doc, project_name, host_name
)
asset_name = get_asset_name_identifier(asset_doc)
if AYON_SERVER_ENABLED:
current_instance["folderPath"] = asset_name
else:
current_instance["asset"] = asset_name
current_instance["task"] = task_name
current_instance["subset"] = subset_name
def collect_instances(self):
self.cache_subsets(self.collection_shared_data)
for instance in self.collection_shared_data["max_cached_subsets"].get(self.identifier, []): # noqa
if not rt.getNodeByName(instance):
continue
created_instance = CreatedInstance.from_existing(
read(rt.GetNodeByName(instance)), self
)
self._add_instance_to_context(created_instance)
def update_instances(self, update_list):
for created_inst, _ in update_list:
instance_node = created_inst.get("instance_node")
imprint(
instance_node,
created_inst.data_to_store()
)
def remove_instances(self, instances):
"""Remove specified instance from the scene.
This is only removing `id` parameter so instance is no longer
instance, because it might contain valuable data for artist.
"""
for instance in instances:
instance_node = rt.GetNodeByName(
instance.data.get("instance_node"))
if instance_node:
rt.Delete(instance_node)
self._remove_instance_from_context(instance)
def create_node(self, subset_name):
if rt.getNodeByName(subset_name):
node = rt.getNodeByName(subset_name)
return node
node = rt.Container(name=subset_name)
node.isHidden = True
return node

View file

@ -12,7 +12,10 @@ class CollectMembers(pyblish.api.InstancePlugin):
hosts = ['max']
def process(self, instance):
if instance.data["family"] == "workfile":
self.log.debug("Skipping Actions for workfile family.")
self.log.debug("{}".format(instance.data["subset"]))
return
if instance.data.get("instance_node"):
container = rt.GetNodeByName(instance.data["instance_node"])
instance.data["members"] = [

View file

@ -4,8 +4,10 @@ import os
import pyblish.api
from pymxs import runtime as rt
from openpype.pipeline.publish import KnownPublishError
from openpype.hosts.max.api import colorspace
from openpype.hosts.max.api.lib import get_max_version, get_current_renderer
from openpype.hosts.max.api.lib_rendersettings import RenderSettings
from openpype.hosts.max.api.lib_renderproducts import RenderProducts
@ -23,7 +25,6 @@ class CollectRender(pyblish.api.InstancePlugin):
file = rt.maxFileName
current_file = os.path.join(folder, file)
filepath = current_file.replace("\\", "/")
context.data['currentFile'] = current_file
files_by_aov = RenderProducts().get_beauty(instance.name)
@ -39,6 +40,28 @@ class CollectRender(pyblish.api.InstancePlugin):
instance.data["cameras"] = [camera.name] if camera else None # noqa
if instance.data.get("multiCamera"):
cameras = instance.data.get("members")
if not cameras:
raise KnownPublishError("There should be at least"
" one renderable camera in container")
sel_cam = [
c.name for c in cameras
if rt.classOf(c) in rt.Camera.classes]
container_name = instance.data.get("instance_node")
render_dir = os.path.dirname(rt.rendOutputFilename)
outputs = RenderSettings().batch_render_layer(
container_name, render_dir, sel_cam
)
instance.data["cameras"] = sel_cam
files_by_aov = RenderProducts().get_multiple_beauty(
outputs, sel_cam)
aovs = RenderProducts().get_multiple_aovs(
outputs, sel_cam)
files_by_aov.update(aovs)
if "expectedFiles" not in instance.data:
instance.data["expectedFiles"] = list()
instance.data["files"] = list()

View file

@ -6,15 +6,16 @@ import pyblish.api
from pymxs import runtime as rt
class CollectWorkfile(pyblish.api.ContextPlugin):
class CollectWorkfile(pyblish.api.InstancePlugin):
"""Inject the current working file into context"""
order = pyblish.api.CollectorOrder - 0.01
label = "Collect 3dsmax Workfile"
hosts = ['max']
def process(self, context):
def process(self, instance):
"""Inject the current working file."""
context = instance.context
folder = rt.maxFilePath
file = rt.maxFileName
if not folder or not file:
@ -23,15 +24,12 @@ class CollectWorkfile(pyblish.api.ContextPlugin):
context.data['currentFile'] = current_file
filename, ext = os.path.splitext(file)
task = context.data["task"]
ext = os.path.splitext(file)[-1].lstrip(".")
data = {}
# create instance
instance = context.create_instance(name=filename)
subset = 'workfile' + task.capitalize()
subset = instance.data["subset"]
data.update({
"subset": subset,
@ -55,7 +53,7 @@ class CollectWorkfile(pyblish.api.ContextPlugin):
}]
instance.data.update(data)
self.log.info('Collected data: {}'.format(data))
self.log.info('Collected instance: {}'.format(file))
self.log.info('Scene path: {}'.format(current_file))
self.log.info('staging Dir: {}'.format(folder))

View file

@ -1,11 +1,9 @@
import pyblish.api
import os
from openpype.pipeline import registered_host
class SaveCurrentScene(pyblish.api.ContextPlugin):
"""Save current scene
"""
"""Save current scene"""
label = "Save current file"
order = pyblish.api.ExtractorOrder - 0.49
@ -13,9 +11,13 @@ class SaveCurrentScene(pyblish.api.ContextPlugin):
families = ["maxrender", "workfile"]
def process(self, context):
from pymxs import runtime as rt
folder = rt.maxFilePath
file = rt.maxFileName
current = os.path.join(folder, file)
assert context.data["currentFile"] == current
rt.saveMaxFile(current)
host = registered_host()
current_file = host.get_current_workfile()
assert context.data["currentFile"] == current_file
if host.workfile_has_unsaved_changes():
self.log.info(f"Saving current file: {current_file}")
host.save_workfile(current_file)
else:
self.log.debug("No unsaved changes, skipping file save..")

View file

@ -0,0 +1,105 @@
import pyblish.api
import os
import sys
import tempfile
from pymxs import runtime as rt
from openpype.lib import run_subprocess
from openpype.hosts.max.api.lib_rendersettings import RenderSettings
from openpype.hosts.max.api.lib_renderproducts import RenderProducts
class SaveScenesForCamera(pyblish.api.InstancePlugin):
"""Save scene files for multiple cameras without
editing the original scene before deadline submission
"""
label = "Save Scene files for cameras"
order = pyblish.api.ExtractorOrder - 0.48
hosts = ["max"]
families = ["maxrender"]
def process(self, instance):
if not instance.data.get("multiCamera"):
self.log.debug(
"Multi Camera disabled. "
"Skipping to save scene files for cameras")
return
current_folder = rt.maxFilePath
current_filename = rt.maxFileName
current_filepath = os.path.join(current_folder, current_filename)
camera_scene_files = []
scripts = []
filename, ext = os.path.splitext(current_filename)
fmt = RenderProducts().image_format()
cameras = instance.data.get("cameras")
if not cameras:
return
new_folder = f"{current_folder}_{filename}"
os.makedirs(new_folder, exist_ok=True)
for camera in cameras:
new_output = RenderSettings().get_batch_render_output(camera) # noqa
new_output = new_output.replace("\\", "/")
new_filename = f"{filename}_{camera}{ext}"
new_filepath = os.path.join(new_folder, new_filename)
new_filepath = new_filepath.replace("\\", "/")
camera_scene_files.append(new_filepath)
RenderSettings().batch_render_elements(camera)
rt.rendOutputFilename = new_output
rt.saveMaxFile(current_filepath)
script = ("""
from pymxs import runtime as rt
import os
filename = "{filename}"
new_filepath = "{new_filepath}"
new_output = "{new_output}"
camera = "{camera}"
rt.rendOutputFilename = new_output
directory = os.path.dirname(rt.rendOutputFilename)
directory = os.path.join(directory, filename)
render_elem = rt.maxOps.GetCurRenderElementMgr()
render_elem_num = render_elem.NumRenderElements()
if render_elem_num > 0:
ext = "{ext}"
for i in range(render_elem_num):
renderlayer_name = render_elem.GetRenderElement(i)
target, renderpass = str(renderlayer_name).split(":")
aov_name = f"{{directory}}_{camera}_{{renderpass}}..{ext}"
render_elem.SetRenderElementFileName(i, aov_name)
rt.saveMaxFile(new_filepath)
""").format(filename=instance.name,
new_filepath=new_filepath,
new_output=new_output,
camera=camera,
ext=fmt)
scripts.append(script)
maxbatch_exe = os.path.join(
os.path.dirname(sys.executable), "3dsmaxbatch")
maxbatch_exe = maxbatch_exe.replace("\\", "/")
if sys.platform == "windows":
maxbatch_exe += ".exe"
maxbatch_exe = os.path.normpath(maxbatch_exe)
with tempfile.TemporaryDirectory() as tmp_dir_name:
tmp_script_path = os.path.join(
tmp_dir_name, "extract_scene_files.py")
self.log.info("Using script file: {}".format(tmp_script_path))
with open(tmp_script_path, "wt") as tmp:
for script in scripts:
tmp.write(script + "\n")
try:
current_filepath = current_filepath.replace("\\", "/")
tmp_script_path = tmp_script_path.replace("\\", "/")
run_subprocess([maxbatch_exe, tmp_script_path,
"-sceneFile", current_filepath])
except RuntimeError:
self.log.debug("Checking the scene files existing")
for camera_scene in camera_scene_files:
if not os.path.exists(camera_scene):
self.log.error("Camera scene files not existed yet!")
raise RuntimeError("MaxBatch.exe doesn't run as expected")
self.log.debug(f"Found Camera scene:{camera_scene}")

View file

@ -0,0 +1,88 @@
import pyblish.api
from pymxs import runtime as rt
from openpype.pipeline.publish import (
RepairAction,
OptionalPyblishPluginMixin,
PublishValidationError
)
from openpype.hosts.max.api.action import SelectInvalidAction
class ValidateCameraAttributes(OptionalPyblishPluginMixin,
pyblish.api.InstancePlugin):
"""Validates Camera has no invalid attribute properties
or values.(For 3dsMax Cameras only)
"""
order = pyblish.api.ValidatorOrder
families = ['camera']
hosts = ['max']
label = 'Validate Camera Attributes'
actions = [SelectInvalidAction, RepairAction]
optional = True
DEFAULTS = ["fov", "nearrange", "farrange",
"nearclip", "farclip"]
CAM_TYPE = ["Freecamera", "Targetcamera",
"Physical"]
@classmethod
def get_invalid(cls, instance):
invalid = []
if rt.units.DisplayType != rt.Name("Generic"):
cls.log.warning(
"Generic Type is not used as a scene unit\n\n"
"sure you tweak the settings with your own values\n\n"
"before validation.")
cameras = instance.data["members"]
project_settings = instance.context.data["project_settings"].get("max")
cam_attr_settings = (
project_settings["publish"]["ValidateCameraAttributes"]
)
for camera in cameras:
if str(rt.ClassOf(camera)) not in cls.CAM_TYPE:
cls.log.debug(
"Skipping camera created from external plugin..")
continue
for attr in cls.DEFAULTS:
default_value = cam_attr_settings.get(attr)
if default_value == float(0):
cls.log.debug(
f"the value of {attr} in setting set to"
" zero. Skipping the check.")
continue
if round(rt.getProperty(camera, attr), 1) != default_value:
cls.log.error(
f"Invalid attribute value for {camera.name}:{attr} "
f"(should be: {default_value}))")
invalid.append(camera)
return invalid
def process(self, instance):
if not self.is_active(instance.data):
self.log.debug("Skipping Validate Camera Attributes.")
return
invalid = self.get_invalid(instance)
if invalid:
raise PublishValidationError(
"Invalid camera attributes found. See log.")
@classmethod
def repair(cls, instance):
invalid_cameras = cls.get_invalid(instance)
project_settings = instance.context.data["project_settings"].get("max")
cam_attr_settings = (
project_settings["publish"]["ValidateCameraAttributes"]
)
for camera in invalid_cameras:
for attr in cls.DEFAULTS:
expected_value = cam_attr_settings.get(attr)
if expected_value == float(0):
cls.log.debug(
f"the value of {attr} in setting set to zero.")
continue
rt.setProperty(camera, attr, expected_value)

View file

@ -7,6 +7,9 @@
local pythonpath = systemTools.getEnvVariable "MAX_PYTHONPATH"
systemTools.setEnvVariable "PYTHONPATH" pythonpath
/*opens the create menu on startup to ensure users are presented with a useful default view.*/
max create mode
python.ExecuteFile startup
)
)

View file

@ -2778,9 +2778,37 @@ def bake_to_world_space(nodes,
list: The newly created and baked node names.
"""
@contextlib.contextmanager
def _unlock_attr(attr):
"""Unlock attribute during context if it is locked"""
if not cmds.getAttr(attr, lock=True):
# If not locked, do nothing
yield
return
try:
cmds.setAttr(attr, lock=False)
yield
finally:
cmds.setAttr(attr, lock=True)
def _get_attrs(node):
"""Workaround for buggy shape attribute listing with listAttr"""
"""Workaround for buggy shape attribute listing with listAttr
This will only return keyable settable attributes that have an
incoming connections (those that have a reason to be baked).
Technically this *may* fail to return attributes driven by complex
expressions for which maya makes no connections, e.g. doing actual
`setAttr` calls in expressions.
Arguments:
node (str): The node to list attributes for.
Returns:
list: Keyable attributes with incoming connections.
The attribute may be locked.
"""
attrs = cmds.listAttr(node,
write=True,
scalar=True,
@ -2805,14 +2833,14 @@ def bake_to_world_space(nodes,
return valid_attrs
transform_attrs = set(["t", "r", "s",
"tx", "ty", "tz",
"rx", "ry", "rz",
"sx", "sy", "sz"])
transform_attrs = {"t", "r", "s",
"tx", "ty", "tz",
"rx", "ry", "rz",
"sx", "sy", "sz"}
world_space_nodes = []
with delete_after() as delete_bin:
with ExitStack() as stack:
delete_bin = stack.enter_context(delete_after())
# Create the duplicate nodes that are in world-space connected to
# the originals
for node in nodes:
@ -2824,23 +2852,26 @@ def bake_to_world_space(nodes,
name=new_name,
renameChildren=True)[0] # noqa
# Connect all attributes on the node except for transform
# attributes
attrs = _get_attrs(node)
attrs = set(attrs) - transform_attrs if attrs else []
# Parent new node to world
if cmds.listRelatives(new_node, parent=True):
new_node = cmds.parent(new_node, world=True)[0]
# Temporarily unlock and passthrough connect all attributes
# so we can bake them over time
# Skip transform attributes because we will constrain them later
attrs = set(_get_attrs(node)) - transform_attrs
for attr in attrs:
orig_node_attr = '{0}.{1}'.format(node, attr)
new_node_attr = '{0}.{1}'.format(new_node, attr)
# unlock to avoid connection errors
cmds.setAttr(new_node_attr, lock=False)
orig_node_attr = "{}.{}".format(node, attr)
new_node_attr = "{}.{}".format(new_node, attr)
# unlock during context to avoid connection errors
stack.enter_context(_unlock_attr(new_node_attr))
cmds.connectAttr(orig_node_attr,
new_node_attr,
force=True)
# If shapes are also baked then connect those keyable attributes
# If shapes are also baked then also temporarily unlock and
# passthrough connect all shape attributes for baking
if shape:
children_shapes = cmds.listRelatives(new_node,
children=True,
@ -2855,25 +2886,19 @@ def bake_to_world_space(nodes,
children_shapes):
attrs = _get_attrs(orig_shape)
for attr in attrs:
orig_node_attr = '{0}.{1}'.format(orig_shape, attr)
new_node_attr = '{0}.{1}'.format(new_shape, attr)
# unlock to avoid connection errors
cmds.setAttr(new_node_attr, lock=False)
orig_node_attr = "{}.{}".format(orig_shape, attr)
new_node_attr = "{}.{}".format(new_shape, attr)
# unlock during context to avoid connection errors
stack.enter_context(_unlock_attr(new_node_attr))
cmds.connectAttr(orig_node_attr,
new_node_attr,
force=True)
# Parent to world
if cmds.listRelatives(new_node, parent=True):
new_node = cmds.parent(new_node, world=True)[0]
# Unlock transform attributes so constraint can be created
# Constraint transforms
for attr in transform_attrs:
cmds.setAttr('{0}.{1}'.format(new_node, attr), lock=False)
# Constraints
transform_attr = "{}.{}".format(new_node, attr)
stack.enter_context(_unlock_attr(transform_attr))
delete_bin.extend(cmds.parentConstraint(node, new_node, mo=False))
delete_bin.extend(cmds.scaleConstraint(node, new_node, mo=False))
@ -3117,119 +3142,6 @@ def fix_incompatible_containers():
"ReferenceLoader", type="string")
def _null(*args):
pass
class shelf():
'''A simple class to build shelves in maya. Since the build method is empty,
it should be extended by the derived class to build the necessary shelf
elements. By default it creates an empty shelf called "customShelf".'''
###########################################################################
'''This is an example shelf.'''
# class customShelf(_shelf):
# def build(self):
# self.addButon(label="button1")
# self.addButon("button2")
# self.addButon("popup")
# p = cmds.popupMenu(b=1)
# self.addMenuItem(p, "popupMenuItem1")
# self.addMenuItem(p, "popupMenuItem2")
# sub = self.addSubMenu(p, "subMenuLevel1")
# self.addMenuItem(sub, "subMenuLevel1Item1")
# sub2 = self.addSubMenu(sub, "subMenuLevel2")
# self.addMenuItem(sub2, "subMenuLevel2Item1")
# self.addMenuItem(sub2, "subMenuLevel2Item2")
# self.addMenuItem(sub, "subMenuLevel1Item2")
# self.addMenuItem(p, "popupMenuItem3")
# self.addButon("button3")
# customShelf()
###########################################################################
def __init__(self, name="customShelf", iconPath="", preset={}):
self.name = name
self.iconPath = iconPath
self.labelBackground = (0, 0, 0, 0)
self.labelColour = (.9, .9, .9)
self.preset = preset
self._cleanOldShelf()
cmds.setParent(self.name)
self.build()
def build(self):
'''This method should be overwritten in derived classes to actually
build the shelf elements. Otherwise, nothing is added to the shelf.'''
for item in self.preset['items']:
if not item.get('command'):
item['command'] = self._null
if item['type'] == 'button':
self.addButon(item['name'],
command=item['command'],
icon=item['icon'])
if item['type'] == 'menuItem':
self.addMenuItem(item['parent'],
item['name'],
command=item['command'],
icon=item['icon'])
if item['type'] == 'subMenu':
self.addMenuItem(item['parent'],
item['name'],
command=item['command'],
icon=item['icon'])
def addButon(self, label, icon="commandButton.png",
command=_null, doubleCommand=_null):
'''
Adds a shelf button with the specified label, command,
double click command and image.
'''
cmds.setParent(self.name)
if icon:
icon = os.path.join(self.iconPath, icon)
print(icon)
cmds.shelfButton(width=37, height=37, image=icon, label=label,
command=command, dcc=doubleCommand,
imageOverlayLabel=label, olb=self.labelBackground,
olc=self.labelColour)
def addMenuItem(self, parent, label, command=_null, icon=""):
'''
Adds a shelf button with the specified label, command,
double click command and image.
'''
if icon:
icon = os.path.join(self.iconPath, icon)
print(icon)
return cmds.menuItem(p=parent, label=label, c=command, i="")
def addSubMenu(self, parent, label, icon=None):
'''
Adds a sub menu item with the specified label and icon to
the specified parent popup menu.
'''
if icon:
icon = os.path.join(self.iconPath, icon)
print(icon)
return cmds.menuItem(p=parent, label=label, i=icon, subMenu=1)
def _cleanOldShelf(self):
'''
Checks if the shelf exists and empties it if it does
or creates it if it does not.
'''
if cmds.shelfLayout(self.name, ex=1):
if cmds.shelfLayout(self.name, q=1, ca=1):
for each in cmds.shelfLayout(self.name, q=1, ca=1):
cmds.deleteUI(each)
else:
cmds.shelfLayout(self.name, p="ShelfLayout")
def update_content_on_context_change():
"""
This will update scene content to match new asset on context change

View file

@ -265,13 +265,16 @@ def transfer_image_planes(source_cameras, target_cameras,
try:
for source_camera, target_camera in zip(source_cameras,
target_cameras):
image_planes = cmds.listConnections(source_camera,
image_plane_plug = "{}.imagePlane".format(source_camera)
image_planes = cmds.listConnections(image_plane_plug,
source=True,
destination=False,
type="imagePlane") or []
# Split of the parent path they are attached - we want
# the image plane node name.
# the image plane node name if attached to a camera.
# TODO: Does this still mean the image plane name is unique?
image_planes = [x.split("->", 1)[1] for x in image_planes]
image_planes = [x.split("->", 1)[-1] for x in image_planes]
if not image_planes:
continue
@ -282,7 +285,7 @@ def transfer_image_planes(source_cameras, target_cameras,
if source_camera == target_camera:
continue
_attach_image_plane(target_camera, image_plane)
else: # explicitly dettaching image planes
else: # explicitly detach image planes
cmds.imagePlane(image_plane, edit=True, detach=True)
originals[source_camera].append(image_plane)
yield

View file

@ -1,77 +0,0 @@
from collections import defaultdict
import pyblish.api
import openpype.hosts.maya.api.action
from openpype.pipeline.publish import (
PublishValidationError, ValidatePipelineOrder)
class ValidateUniqueRelationshipMembers(pyblish.api.InstancePlugin):
"""Validate the relational nodes of the look data to ensure every node is
unique.
This ensures the all member ids are unique. Every node id must be from
a single node in the scene.
That means there's only ever one of a specific node inside the look to be
published. For example if you'd have a loaded 3x the same tree and by
accident you're trying to publish them all together in a single look that
would be invalid, because they are the same tree. It should be included
inside the look instance only once.
"""
order = ValidatePipelineOrder
label = 'Look members unique'
hosts = ['maya']
families = ['look']
actions = [openpype.hosts.maya.api.action.SelectInvalidAction,
openpype.hosts.maya.api.action.GenerateUUIDsOnInvalidAction]
def process(self, instance):
"""Process all meshes"""
invalid = self.get_invalid(instance)
if invalid:
raise PublishValidationError(
("Members found without non-unique IDs: "
"{0}").format(invalid))
@staticmethod
def get_invalid(instance):
"""
Check all the relationship members of the objectSets
Example of the lookData relationships:
{"uuid": 59b2bb27bda2cb2776206dd8:79ab0a63ffdf,
"members":[{"uuid": 59b2bb27bda2cb2776206dd8:1b158cc7496e,
"name": |model_GRP|body_GES|body_GESShape}
...,
...]}
Args:
instance:
Returns:
"""
# Get all members from the sets
id_nodes = defaultdict(set)
relationships = instance.data["lookData"]["relationships"]
for relationship in relationships.values():
for member in relationship['members']:
node_id = member["uuid"]
node = member["name"]
id_nodes[node_id].add(node)
# Check if any id has more than 1 node
invalid = []
for nodes in id_nodes.values():
if len(nodes) > 1:
invalid.extend(nodes)
return invalid

View file

@ -7,6 +7,7 @@ from openpype.hosts.maya.api import lib
from openpype.pipeline.publish import (
RepairAction,
ValidateContentsOrder,
PublishValidationError
)
@ -38,7 +39,8 @@ class ValidateRigJointsHidden(pyblish.api.InstancePlugin):
invalid = self.get_invalid(instance)
if invalid:
raise ValueError("Visible joints found: {0}".format(invalid))
raise PublishValidationError(
"Visible joints found: {0}".format(invalid))
@classmethod
def repair(cls, instance):

View file

@ -44,4 +44,8 @@ class ValidateSceneSetWorkspace(pyblish.api.ContextPlugin):
if not is_subdir(scene_name, root_dir):
raise PublishValidationError(
"Maya workspace is not set correctly.")
"Maya workspace is not set correctly.\n\n"
f"Current workfile `{scene_name}` is not inside the "
"current Maya project root directory `{root_dir}`.\n\n"
"Please use Workfile app to re-save."
)

View file

@ -46,24 +46,5 @@ if bool(int(os.environ.get(key, "0"))):
lowestPriority=True
)
# Build a shelf.
shelf_preset = settings['maya'].get('project_shelf')
if shelf_preset:
icon_path = os.path.join(
os.environ['OPENPYPE_PROJECT_SCRIPTS'],
project_name,
"icons")
icon_path = os.path.abspath(icon_path)
for i in shelf_preset['imports']:
import_string = "from {} import {}".format(project_name, i)
print(import_string)
exec(import_string)
cmds.evalDeferred(
"mlib.shelf(name=shelf_preset['name'], iconPath=icon_path,"
" preset=shelf_preset)"
)
print("Finished OpenPype usersetup.")

View file

@ -43,7 +43,8 @@ from .lib import (
get_node_data,
set_node_data,
update_node_data,
create_write_node
create_write_node,
link_knobs
)
from .utils import (
colorspace_exists_on_node,
@ -95,6 +96,7 @@ __all__ = (
"set_node_data",
"update_node_data",
"create_write_node",
"link_knobs",
"colorspace_exists_on_node",
"get_colorspace_list",

View file

@ -3499,3 +3499,27 @@ def create_camera_node_by_version():
return nuke.createNode("Camera4")
else:
return nuke.createNode("Camera2")
def link_knobs(knobs, node, group_node):
"""Link knobs from inside `group_node`"""
missing_knobs = []
for knob in knobs:
if knob in group_node.knobs():
continue
if knob not in node.knobs().keys():
missing_knobs.append(knob)
link = nuke.Link_Knob("")
link.makeLink(node.name(), knob)
link.setName(knob)
link.setFlag(0x1000)
group_node.addKnob(link)
if missing_knobs:
raise ValueError(
"Write node exposed knobs missing:\n\n{}\n\nPlease review"
" project settings.".format("\n".join(missing_knobs))
)

View file

@ -44,7 +44,8 @@ from .lib import (
get_view_process_node,
get_viewer_config_from_string,
deprecated,
get_filenames_without_hash
get_filenames_without_hash,
link_knobs
)
from .pipeline import (
list_instances,
@ -1344,3 +1345,13 @@ def _remove_old_knobs(node):
node.removeKnob(knob)
except ValueError:
pass
def exposed_write_knobs(settings, plugin_name, instance_node):
exposed_knobs = settings["nuke"]["create"][plugin_name].get(
"exposed_knobs", []
)
if exposed_knobs:
instance_node.addKnob(nuke.Text_Knob('', 'Write Knobs'))
write_node = nuke.allNodes(group=instance_node, filter="Write")[0]
link_knobs(exposed_knobs, write_node, instance_node)

View file

@ -12,6 +12,7 @@ from openpype.lib import (
EnumDef
)
from openpype.hosts.nuke import api as napi
from openpype.hosts.nuke.api.plugin import exposed_write_knobs
class CreateWriteImage(napi.NukeWriteCreator):
@ -132,6 +133,10 @@ class CreateWriteImage(napi.NukeWriteCreator):
instance.data_to_store()
)
exposed_write_knobs(
self.project_settings, self.__class__.__name__, instance_node
)
return instance
except Exception as er:

View file

@ -9,6 +9,7 @@ from openpype.lib import (
BoolDef
)
from openpype.hosts.nuke import api as napi
from openpype.hosts.nuke.api.plugin import exposed_write_knobs
class CreateWritePrerender(napi.NukeWriteCreator):
@ -119,6 +120,10 @@ class CreateWritePrerender(napi.NukeWriteCreator):
instance.data_to_store()
)
exposed_write_knobs(
self.project_settings, self.__class__.__name__, instance_node
)
return instance
except Exception as er:

View file

@ -9,6 +9,7 @@ from openpype.lib import (
BoolDef
)
from openpype.hosts.nuke import api as napi
from openpype.hosts.nuke.api.plugin import exposed_write_knobs
class CreateWriteRender(napi.NukeWriteCreator):
@ -113,6 +114,10 @@ class CreateWriteRender(napi.NukeWriteCreator):
instance.data_to_store()
)
exposed_write_knobs(
self.project_settings, self.__class__.__name__, instance_node
)
return instance
except Exception as er:

View file

@ -112,8 +112,6 @@ class AlembicCameraLoader(load.LoaderPlugin):
project_name = get_current_project_name()
version_doc = get_version_by_id(project_name, representation["parent"])
object_name = container["node"]
# get main variables
version_data = version_doc.get("data", {})
vname = version_doc.get("name", None)
@ -139,7 +137,7 @@ class AlembicCameraLoader(load.LoaderPlugin):
file = get_representation_path(representation).replace("\\", "/")
with maintained_selection():
camera_node = nuke.toNode(object_name)
camera_node = container["node"]
camera_node['selected'].setValue(True)
# collect input output dependencies
@ -154,9 +152,10 @@ class AlembicCameraLoader(load.LoaderPlugin):
xpos = camera_node.xpos()
ypos = camera_node.ypos()
nuke.nodeCopy("%clipboard%")
camera_name = camera_node.name()
nuke.delete(camera_node)
nuke.nodePaste("%clipboard%")
camera_node = nuke.toNode(object_name)
camera_node = nuke.toNode(camera_name)
camera_node.setXYpos(xpos, ypos)
# link to original input nodes

View file

@ -0,0 +1,77 @@
import pyblish.api
from openpype.pipeline.publish import get_errored_instances_from_context
from openpype.hosts.nuke.api.lib import link_knobs
from openpype.pipeline.publish import (
OptionalPyblishPluginMixin,
PublishValidationError
)
class RepairExposedKnobs(pyblish.api.Action):
label = "Repair"
on = "failed"
icon = "wrench"
def process(self, context, plugin):
instances = get_errored_instances_from_context(context)
for instance in instances:
child_nodes = (
instance.data.get("transientData", {}).get("childNodes")
or instance
)
write_group_node = instance.data["transientData"]["node"]
# get write node from inside of group
write_node = None
for x in child_nodes:
if x.Class() == "Write":
write_node = x
plugin_name = plugin.families_mapping[instance.data["family"]]
nuke_settings = instance.context.data["project_settings"]["nuke"]
create_settings = nuke_settings["create"][plugin_name]
exposed_knobs = create_settings["exposed_knobs"]
link_knobs(exposed_knobs, write_node, write_group_node)
class ValidateExposedKnobs(
OptionalPyblishPluginMixin,
pyblish.api.InstancePlugin
):
""" Validate write node exposed knobs.
Compare exposed linked knobs to settings.
"""
order = pyblish.api.ValidatorOrder
optional = True
families = ["render", "prerender", "image"]
label = "Validate Exposed Knobs"
actions = [RepairExposedKnobs]
hosts = ["nuke"]
families_mapping = {
"render": "CreateWriteRender",
"prerender": "CreateWritePrerender",
"image": "CreateWriteImage"
}
def process(self, instance):
if not self.is_active(instance.data):
return
plugin = self.families_mapping[instance.data["family"]]
group_node = instance.data["transientData"]["node"]
nuke_settings = instance.context.data["project_settings"]["nuke"]
create_settings = nuke_settings["create"][plugin]
exposed_knobs = create_settings.get("exposed_knobs", [])
unexposed_knobs = []
for knob in exposed_knobs:
if knob not in group_node.knobs():
unexposed_knobs.append(knob)
if unexposed_knobs:
raise PublishValidationError(
"Missing exposed knobs: {}".format(unexposed_knobs)
)

View file

@ -10,7 +10,7 @@ from openpype.hosts.nuke.api.lib import (
from openpype.pipeline.publish import (
PublishXmlValidationError,
OptionalPyblishPluginMixin,
OptionalPyblishPluginMixin
)
@ -129,7 +129,7 @@ class ValidateNukeWriteNode(
and key != "file"
and key != "tile_color"
):
check.append([key, node_value, write_node[key].value()])
check.append([key, fixed_values, write_node[key].value()])
if check:
self._make_error(check)
@ -137,7 +137,7 @@ class ValidateNukeWriteNode(
def _make_error(self, check):
# sourcery skip: merge-assign-and-aug-assign, move-assign-in-block
dbg_msg = "Write node's knobs values are not correct!\n"
msg_add = "Knob '{0}' > Correct: `{1}` > Wrong: `{2}`"
msg_add = "Knob '{0}' > Expected: `{1}` > Current: `{2}`"
details = [
msg_add.format(item[0], item[1], item[2])

View file

@ -3,12 +3,11 @@ import sys
import contextlib
import traceback
from qtpy import QtWidgets
from openpype.lib import env_value_to_bool, Logger
from openpype.modules import ModulesManager
from openpype.pipeline import install_host
from openpype.tools.utils import host_tools
from openpype.tools.utils import get_openpype_qt_app
from openpype.tests.lib import is_in_tests
from .launch_logic import ProcessLauncher, stub
@ -30,7 +29,7 @@ def main(*subprocess_args):
# coloring in StdOutBroker
os.environ["OPENPYPE_LOG_NO_COLORS"] = "False"
app = QtWidgets.QApplication([])
app = get_openpype_qt_app()
app.setQuitOnLastWindowClosed(False)
launcher = ProcessLauncher(subprocess_args)

View file

@ -717,6 +717,11 @@ def swap_clips(from_clip, to_clip, to_in_frame, to_out_frame):
bool: True if successfully replaced
"""
# copy ACES input transform from timeline clip to new media item
mediapool_item_from_timeline = from_clip.GetMediaPoolItem()
_idt = mediapool_item_from_timeline.GetClipProperty('IDT')
to_clip.SetClipProperty('IDT', _idt)
_clip_prop = to_clip.GetClipProperty
to_clip_name = _clip_prop("File Name")
# add clip item as take to timeline

View file

@ -481,14 +481,16 @@ class ClipLoader:
)
_clip_property = media_pool_item.GetClipProperty
source_in = int(_clip_property("Start"))
source_out = int(_clip_property("End"))
# Read trimming from timeline item
timeline_item_in = timeline_item.GetLeftOffset()
timeline_item_len = timeline_item.GetDuration()
timeline_item_out = timeline_item_in + timeline_item_len
lib.swap_clips(
timeline_item,
media_pool_item,
source_in,
source_out
timeline_item_in,
timeline_item_out
)
print("Loading clips: `{}`".format(self.data["clip_name"]))

View file

@ -1,10 +1,13 @@
import os
import click
from openpype.lib import get_openpype_execute_args
from openpype.lib.execute import run_detached_process
from openpype.modules import OpenPypeModule, ITrayAction, IHostAddon
from openpype.modules import (
click_wrap,
OpenPypeModule,
ITrayAction,
IHostAddon,
)
STANDALONEPUBLISH_ROOT_DIR = os.path.dirname(os.path.abspath(__file__))
@ -37,10 +40,10 @@ class StandAlonePublishAddon(OpenPypeModule, ITrayAction, IHostAddon):
run_detached_process(args)
def cli(self, click_group):
click_group.add_command(cli_main)
click_group.add_command(cli_main.to_click_obj())
@click.group(
@click_wrap.group(
StandAlonePublishAddon.name,
help="StandalonePublisher related commands.")
def cli_main():

View file

@ -80,6 +80,7 @@ class ValidateOutputMaps(pyblish.api.InstancePlugin):
self.log.warning(f"Disabling texture instance: "
f"{image_instance}")
image_instance.data["active"] = False
image_instance.data["publish"] = False
image_instance.data["integrate"] = False
representation.setdefault("tags", []).append("delete")
continue

View file

@ -1,10 +1,13 @@
import os
import click
from openpype.lib import get_openpype_execute_args
from openpype.lib.execute import run_detached_process
from openpype.modules import OpenPypeModule, ITrayAction, IHostAddon
from openpype.modules import (
click_wrap,
OpenPypeModule,
ITrayAction,
IHostAddon,
)
TRAYPUBLISH_ROOT_DIR = os.path.dirname(os.path.abspath(__file__))
@ -38,10 +41,12 @@ class TrayPublishAddon(OpenPypeModule, IHostAddon, ITrayAction):
run_detached_process(args)
def cli(self, click_group):
click_group.add_command(cli_main)
click_group.add_command(cli_main.to_click_obj())
@click.group(TrayPublishAddon.name, help="TrayPublisher related commands.")
@click_wrap.group(
TrayPublishAddon.name,
help="TrayPublisher related commands.")
def cli_main():
pass

View file

@ -32,6 +32,7 @@ SHARED_DATA_KEY = "openpype.traypublisher.instances"
class HiddenTrayPublishCreator(HiddenCreator):
host_name = "traypublisher"
settings_category = "traypublisher"
def collect_instances(self):
instances_by_identifier = cache_and_get_instances(
@ -68,6 +69,7 @@ class HiddenTrayPublishCreator(HiddenCreator):
class TrayPublishCreator(Creator):
create_allow_context_change = True
host_name = "traypublisher"
settings_category = "traypublisher"
def collect_instances(self):
instances_by_identifier = cache_and_get_instances(
@ -221,9 +223,16 @@ class SettingsCreator(TrayPublishCreator):
):
filtered_instance_data.append(instance)
asset_names = {
instance["asset"]
for instance in filtered_instance_data}
if AYON_SERVER_ENABLED:
asset_names = {
instance["folderPath"]
for instance in filtered_instance_data
}
else:
asset_names = {
instance["asset"]
for instance in filtered_instance_data
}
subset_names = {
instance["subset"]
for instance in filtered_instance_data}
@ -231,7 +240,10 @@ class SettingsCreator(TrayPublishCreator):
asset_names, subset_names
)
for instance in filtered_instance_data:
asset_name = instance["asset"]
if AYON_SERVER_ENABLED:
asset_name = instance["folderPath"]
else:
asset_name = instance["asset"]
subset_name = instance["subset"]
version = subset_docs_by_asset_id[asset_name][subset_name]
instance["creator_attributes"]["version_to_use"] = version

View file

@ -381,15 +381,19 @@ or updating already created. Publishing will create OTIO file.
"""
self.asset_name_check = []
tracks = otio_timeline.each_child(
descended_from_type=otio.schema.Track
)
tracks = [
track for track in otio_timeline.each_child(
descended_from_type=otio.schema.Track)
if track.kind == "Video"
]
# media data for audio sream and reference solving
# media data for audio stream and reference solving
media_data = self._get_media_source_metadata(media_path)
for track in tracks:
# set track name
track.name = f"{sequence_file_name} - {otio_timeline.name}"
try:
track_start_frame = (
abs(track.source_range.start_time.value)
@ -398,19 +402,19 @@ or updating already created. Publishing will create OTIO file.
except AttributeError:
track_start_frame = 0
for clip in track.each_child():
if not self._validate_clip_for_processing(clip):
for otio_clip in track.each_child():
if not self._validate_clip_for_processing(otio_clip):
continue
# get available frames info to clip data
self._create_otio_reference(clip, media_path, media_data)
self._create_otio_reference(otio_clip, media_path, media_data)
# convert timeline range to source range
self._restore_otio_source_range(clip)
self._restore_otio_source_range(otio_clip)
base_instance_data = self._get_base_instance_data(
clip,
otio_clip,
instance_data,
track_start_frame
)
@ -429,7 +433,7 @@ or updating already created. Publishing will create OTIO file.
continue
instance = self._make_subset_instance(
clip,
otio_clip,
_fpreset,
deepcopy(base_instance_data),
parenting_data

View file

@ -79,6 +79,7 @@ class CollectShotInstance(pyblish.api.InstancePlugin):
clip for clip in otio_timeline.each_child(
descended_from_type=otio.schema.Clip)
if clip.name == otio_clip.name
if clip.parent().kind == "Video"
]
otio_clip = clips.pop()

View file

@ -216,6 +216,11 @@ class CollectSettingsSimpleInstances(pyblish.api.InstancePlugin):
instance.data["thumbnailSource"] = first_filepath
review_representation["tags"].append("review")
# Adding "review" to representation name since it can clash with main
# representation if they share the same extension.
review_representation["outputName"] = "review"
self.log.debug("Representation {} was marked for review. {}".format(
review_representation["name"], review_path
))

@ -1 +1 @@
Subproject commit 63266607ceb972a61484f046634ddfc9eb0b5757
Subproject commit a4755d2869694fcf58c98119298cde8d204e2ce4

View file

@ -64,7 +64,7 @@ class CollectRenderInstances(pyblish.api.InstancePlugin):
new_data = new_instance.data
new_data["asset"] = seq_name
new_data["asset"] = f"/{s.get('output')}"
new_data["setMembers"] = seq_name
new_data["family"] = "render"
new_data["families"] = ["render", "review"]

View file

@ -1,8 +1,6 @@
import os
import click
from openpype.modules import OpenPypeModule, IHostAddon
from openpype.modules import click_wrap, OpenPypeModule, IHostAddon
WEBPUBLISHER_ROOT_DIR = os.path.dirname(os.path.abspath(__file__))
@ -38,10 +36,10 @@ class WebpublisherAddon(OpenPypeModule, IHostAddon):
)
def cli(self, click_group):
click_group.add_command(cli_main)
click_group.add_command(cli_main.to_click_obj())
@click.group(
@click_wrap.group(
WebpublisherAddon.name,
help="Webpublisher related commands.")
def cli_main():
@ -49,10 +47,10 @@ def cli_main():
@cli_main.command()
@click.argument("path")
@click.option("-u", "--user", help="User email address")
@click.option("-p", "--project", help="Project")
@click.option("-t", "--targets", help="Targets", default=None,
@click_wrap.argument("path")
@click_wrap.option("-u", "--user", help="User email address")
@click_wrap.option("-p", "--project", help="Project")
@click_wrap.option("-t", "--targets", help="Targets", default=None,
multiple=True)
def publish(project, path, user=None, targets=None):
"""Start publishing (Inner command).
@ -67,11 +65,11 @@ def publish(project, path, user=None, targets=None):
@cli_main.command()
@click.argument("path")
@click.option("-p", "--project", help="Project")
@click.option("-h", "--host", help="Host")
@click.option("-u", "--user", help="User email address")
@click.option("-t", "--targets", help="Targets", default=None,
@click_wrap.argument("path")
@click_wrap.option("-p", "--project", help="Project")
@click_wrap.option("-h", "--host", help="Host")
@click_wrap.option("-u", "--user", help="User email address")
@click_wrap.option("-t", "--targets", help="Targets", default=None,
multiple=True)
def publishfromapp(project, path, host, user=None, targets=None):
"""Start publishing through application (Inner command).
@ -86,10 +84,10 @@ def publishfromapp(project, path, host, user=None, targets=None):
@cli_main.command()
@click.option("-e", "--executable", help="Executable")
@click.option("-u", "--upload_dir", help="Upload dir")
@click.option("-h", "--host", help="Host", default=None)
@click.option("-p", "--port", help="Port", default=None)
@click_wrap.option("-e", "--executable", help="Executable")
@click_wrap.option("-u", "--upload_dir", help="Upload dir")
@click_wrap.option("-h", "--host", help="Host", default=None)
@click_wrap.option("-p", "--port", help="Port", default=None)
def webserver(executable, upload_dir, host=None, port=None):
"""Start service for communication with Webpublish Front end.

View file

@ -6,13 +6,13 @@ def requests_post(*args, **kwargs):
"""Wrap request post method.
Disabling SSL certificate validation if ``DONT_VERIFY_SSL`` environment
variable is found. This is useful when Deadline or Muster server are
running with self-signed certificates and their certificate is not
variable is found. This is useful when Deadline server is
running with self-signed certificates and its certificate is not
added to trusted certificates on client machines.
Warning:
Disabling SSL certificate validation is defeating one line
of defense SSL is providing and it is not recommended.
of defense SSL is providing, and it is not recommended.
"""
if "verify" not in kwargs:
@ -24,13 +24,13 @@ def requests_get(*args, **kwargs):
"""Wrap request get method.
Disabling SSL certificate validation if ``DONT_VERIFY_SSL`` environment
variable is found. This is useful when Deadline or Muster server are
running with self-signed certificates and their certificate is not
variable is found. This is useful when Deadline server is
running with self-signed certificates and its certificate is not
added to trusted certificates on client machines.
Warning:
Disabling SSL certificate validation is defeating one line
of defense SSL is providing and it is not recommended.
of defense SSL is providing, and it is not recommended.
"""
if "verify" not in kwargs:

View file

@ -44,17 +44,17 @@ XML_CHAR_REF_REGEX_HEX = re.compile(r"&#x?[0-9a-fA-F]+;")
ARRAY_TYPE_REGEX = re.compile(r"^(int|float|string)\[\d+\]$")
IMAGE_EXTENSIONS = {
".ani", ".anim", ".apng", ".art", ".bmp", ".bpg", ".bsave", ".cal",
".cin", ".cpc", ".cpt", ".dds", ".dpx", ".ecw", ".exr", ".fits",
".flic", ".flif", ".fpx", ".gif", ".hdri", ".hevc", ".icer",
".icns", ".ico", ".cur", ".ics", ".ilbm", ".jbig", ".jbig2",
".jng", ".jpeg", ".jpeg-ls", ".jpeg", ".2000", ".jpg", ".xr",
".jpeg", ".xt", ".jpeg-hdr", ".kra", ".mng", ".miff", ".nrrd",
".ora", ".pam", ".pbm", ".pgm", ".ppm", ".pnm", ".pcx", ".pgf",
".pictor", ".png", ".psd", ".psb", ".psp", ".qtvr", ".ras",
".rgbe", ".logluv", ".tiff", ".sgi", ".tga", ".tiff", ".tiff/ep",
".tiff/it", ".ufo", ".ufp", ".wbmp", ".webp", ".xbm", ".xcf",
".xpm", ".xwd"
".ani", ".anim", ".apng", ".art", ".bmp", ".bpg", ".bsave",
".cal", ".cin", ".cpc", ".cpt", ".dds", ".dpx", ".ecw", ".exr",
".fits", ".flic", ".flif", ".fpx", ".gif", ".hdri", ".hevc",
".icer", ".icns", ".ico", ".cur", ".ics", ".ilbm", ".jbig", ".jbig2",
".jng", ".jpeg", ".jpeg-ls", ".jpeg-hdr", ".2000", ".jpg",
".kra", ".logluv", ".mng", ".miff", ".nrrd", ".ora",
".pam", ".pbm", ".pgm", ".ppm", ".pnm", ".pcx", ".pgf",
".pictor", ".png", ".psd", ".psb", ".psp", ".qtvr",
".ras", ".rgbe", ".sgi", ".tga",
".tif", ".tiff", ".tiff/ep", ".tiff/it", ".ufo", ".ufp",
".wbmp", ".webp", ".xr", ".xt", ".xbm", ".xcf", ".xpm", ".xwd"
}
VIDEO_EXTENSIONS = {
@ -110,8 +110,9 @@ def get_oiio_info_for_input(filepath, logger=None, subimages=False):
if line == "</ImageSpec>":
subimages_lines.append(lines)
lines = []
xml_started = False
if not xml_started:
if not subimages_lines:
raise ValueError(
"Failed to read input file \"{}\".\nOutput:\n{}".format(
filepath, output
@ -1226,12 +1227,8 @@ def get_rescaled_command_arguments(
target_par = target_par or 1.0
input_par = 1.0
# ffmpeg command
input_file_metadata = get_ffprobe_data(input_path, logger=log)
stream = input_file_metadata["streams"][0]
input_width = int(stream["width"])
input_height = int(stream["height"])
stream_input_par = stream.get("sample_aspect_ratio")
input_height, input_width, stream_input_par = _get_image_dimensions(
application, input_path, log)
if stream_input_par:
input_par = (
float(stream_input_par.split(":")[0])
@ -1344,6 +1341,48 @@ def get_rescaled_command_arguments(
return command_args
def _get_image_dimensions(application, input_path, log):
"""Uses 'ffprobe' first and then 'oiiotool' if available to get dim.
Args:
application (str): "oiiotool"|"ffmpeg"
input_path (str): path to image file
log (Optional[logging.Logger]): Logger used for logging.
Returns:
(tuple) (int, int, dict) - (height, width, sample_aspect_ratio)
Raises:
RuntimeError if image dimensions couldn't be parsed out.
"""
# ffmpeg command
input_file_metadata = get_ffprobe_data(input_path, logger=log)
input_width = input_height = 0
stream = next(
(
s for s in input_file_metadata["streams"]
if s.get("codec_type") == "video"
),
{}
)
if stream:
input_width = int(stream["width"])
input_height = int(stream["height"])
# fallback for weird files with width=0, height=0
if (input_width == 0 or input_height == 0) and application == "oiiotool":
# Load info about file from oiio tool
input_info = get_oiio_info_for_input(input_path, logger=log)
if input_info:
input_width = int(input_info["width"])
input_height = int(input_info["height"])
if input_width == 0 or input_height == 0:
raise RuntimeError("Couldn't read {} either "
"with ffprobe or oiiotool".format(input_path))
stream_input_par = stream.get("sample_aspect_ratio")
return input_height, input_width, stream_input_par
def convert_color_values(application, color_value):
"""Get color mapping for ffmpeg and oiiotool.
Args:

View file

@ -1,4 +1,5 @@
# -*- coding: utf-8 -*-
from . import click_wrap
from .interfaces import (
ILaunchHookPaths,
IPluginPaths,
@ -28,6 +29,8 @@ from .base import (
__all__ = (
"click_wrap",
"ILaunchHookPaths",
"IPluginPaths",
"ITrayModule",

View file

@ -542,7 +542,8 @@ def _load_modules():
module_dirs.insert(0, current_dir)
addons_dir = os.path.join(os.path.dirname(current_dir), "addons")
module_dirs.append(addons_dir)
if os.path.exists(addons_dir):
module_dirs.append(addons_dir)
ignored_host_names = set(IGNORED_HOSTS_IN_AYON)
ignored_current_dir_filenames = set(IGNORED_DEFAULT_FILENAMES)
@ -1332,7 +1333,6 @@ class TrayModulesManager(ModulesManager):
"user",
"ftrack",
"kitsu",
"muster",
"launcher_tool",
"avalon",
"clockify",

View file

@ -0,0 +1,365 @@
"""Simplified wrapper for 'click' python module.
Module 'click' is used as main cli handler in AYON/OpenPype. Addons can
register their own subcommands with options. This wrapper allows to define
commands and options as with 'click', but without any dependency.
Why not to use 'click' directly? Version of 'click' used in AYON/OpenPype
is not compatible with 'click' version used in some DCCs (e.g. Houdini 20+).
And updating 'click' would break other DCCs.
How to use it? If you already have cli commands defined in addon, just replace
'click' with 'click_wrap' and it should work and modify your addon's cli
method to convert 'click_wrap' object to 'click' object.
Before
```python
import click
from openpype.modules import OpenPypeModule
class ExampleAddon(OpenPypeModule):
name = "example"
def cli(self, click_group):
click_group.add_command(cli_main)
@click.group(ExampleAddon.name, help="Example addon")
def cli_main():
pass
@cli_main.command(help="Example command")
@click.option("--arg1", help="Example argument 1", default="default1")
@click.option("--arg2", help="Example argument 2", is_flag=True)
def mycommand(arg1, arg2):
print(arg1, arg2)
```
Now
```
from openpype import click_wrap
from openpype.modules import OpenPypeModule
class ExampleAddon(OpenPypeModule):
name = "example"
def cli(self, click_group):
click_group.add_command(cli_main.to_click_obj())
@click_wrap.group(ExampleAddon.name, help="Example addon")
def cli_main():
pass
@cli_main.command(help="Example command")
@click_wrap.option("--arg1", help="Example argument 1", default="default1")
@click_wrap.option("--arg2", help="Example argument 2", is_flag=True)
def mycommand(arg1, arg2):
print(arg1, arg2)
```
Added small enhancements:
- most of the methods can be used as chained calls
- functions/methods 'command' and 'group' can be used in a way that
first argument is callback function and the rest are arguments
for click
Example:
```python
from openpype import click_wrap
from openpype.modules import OpenPypeModule
class ExampleAddon(OpenPypeModule):
name = "example"
def cli(self, click_group):
# Define main command (name 'example')
main = click_wrap.group(
self._cli_main, name=self.name, help="Example addon"
)
# Add subcommand (name 'mycommand')
(
main.command(
self._cli_command, name="mycommand", help="Example command"
)
.option(
"--arg1", help="Example argument 1", default="default1"
)
.option(
"--arg2", help="Example argument 2", is_flag=True,
)
)
# Convert main command to click object and add it to parent group
click_group.add_command(main.to_click_obj())
def _cli_main(self):
pass
def _cli_command(self, arg1, arg2):
print(arg1, arg2)
```
```shell
openpype_console addon example mycommand --arg1 value1 --arg2
```
"""
import collections
FUNC_ATTR_NAME = "__ayon_cli_options__"
class Command(object):
def __init__(self, func, *args, **kwargs):
# Command function
self._func = func
# Command definition arguments
self._args = args
# Command definition kwargs
self._kwargs = kwargs
# Both 'options' and 'arguments' are stored to the same variable
# - keep order of options and arguments
self._options = getattr(func, FUNC_ATTR_NAME, [])
def to_click_obj(self):
"""Converts this object to click object.
Returns:
click.Command: Click command object.
"""
return convert_to_click(self)
# --- Methods for 'convert_to_click' function ---
def get_args(self):
"""
Returns:
tuple: Command definition arguments.
"""
return self._args
def get_kwargs(self):
"""
Returns:
dict[str, Any]: Command definition kwargs.
"""
return self._kwargs
def get_func(self):
"""
Returns:
Function: Function to invoke on command trigger.
"""
return self._func
def iter_options(self):
"""
Yields:
tuple[str, tuple, dict]: Option type name with args and kwargs.
"""
for item in self._options:
yield item
# -----------------------------------------------
def add_option(self, *args, **kwargs):
return self.add_option_by_type("option", *args, **kwargs)
def add_argument(self, *args, **kwargs):
return self.add_option_by_type("argument", *args, **kwargs)
option = add_option
argument = add_argument
def add_option_by_type(self, option_name, *args, **kwargs):
self._options.append((option_name, args, kwargs))
return self
class Group(Command):
def __init__(self, func, *args, **kwargs):
super(Group, self).__init__(func, *args, **kwargs)
# Store sub-groupd and sub-commands to the same variable
self._commands = []
# --- Methods for 'convert_to_click' function ---
def iter_commands(self):
for command in self._commands:
yield command
# -----------------------------------------------
def add_command(self, command):
"""Add prepared command object as child.
Args:
command (Command): Prepared command object.
"""
if command not in self._commands:
self._commands.append(command)
def add_group(self, group):
"""Add prepared group object as child.
Args:
group (Group): Prepared group object.
"""
if group not in self._commands:
self._commands.append(group)
def command(self, *args, **kwargs):
"""Add child command.
Returns:
Union[Command, Function]: New command object, or wrapper function.
"""
return self._add_new(Command, *args, **kwargs)
def group(self, *args, **kwargs):
"""Add child group.
Returns:
Union[Group, Function]: New group object, or wrapper function.
"""
return self._add_new(Group, *args, **kwargs)
def _add_new(self, target_cls, *args, **kwargs):
func = None
if args and callable(args[0]):
args = list(args)
func = args.pop(0)
args = tuple(args)
def decorator(_func):
out = target_cls(_func, *args, **kwargs)
self._commands.append(out)
return out
if func is not None:
return decorator(func)
return decorator
def convert_to_click(obj_to_convert):
"""Convert wrapped object to click object.
Args:
obj_to_convert (Command): Object to convert to click object.
Returns:
click.Command: Click command object.
"""
import click
commands_queue = collections.deque()
commands_queue.append((obj_to_convert, None))
top_obj = None
while commands_queue:
item = commands_queue.popleft()
command_obj, parent_obj = item
if not isinstance(command_obj, Command):
raise TypeError(
"Invalid type '{}' expected 'Command'".format(
type(command_obj)
)
)
if isinstance(command_obj, Group):
click_obj = (
click.group(
*command_obj.get_args(),
**command_obj.get_kwargs()
)(command_obj.get_func())
)
else:
click_obj = (
click.command(
*command_obj.get_args(),
**command_obj.get_kwargs()
)(command_obj.get_func())
)
for item in command_obj.iter_options():
option_name, args, kwargs = item
if option_name == "option":
click.option(*args, **kwargs)(click_obj)
elif option_name == "argument":
click.argument(*args, **kwargs)(click_obj)
else:
raise ValueError(
"Invalid option name '{}'".format(option_name)
)
if top_obj is None:
top_obj = click_obj
if parent_obj is not None:
parent_obj.add_command(click_obj)
if isinstance(command_obj, Group):
for command in command_obj.iter_commands():
commands_queue.append((command, click_obj))
return top_obj
def group(*args, **kwargs):
func = None
if args and callable(args[0]):
args = list(args)
func = args.pop(0)
args = tuple(args)
def decorator(_func):
return Group(_func, *args, **kwargs)
if func is not None:
return decorator(func)
return decorator
def command(*args, **kwargs):
func = None
if args and callable(args[0]):
args = list(args)
func = args.pop(0)
args = tuple(args)
def decorator(_func):
return Command(_func, *args, **kwargs)
if func is not None:
return decorator(func)
return decorator
def argument(*args, **kwargs):
def decorator(func):
return _add_option_to_func(
func, "argument", *args, **kwargs
)
return decorator
def option(*args, **kwargs):
def decorator(func):
return _add_option_to_func(
func, "option", *args, **kwargs
)
return decorator
def _add_option_to_func(func, option_name, *args, **kwargs):
if isinstance(func, Command):
func.add_option_by_type(option_name, *args, **kwargs)
return func
if not hasattr(func, FUNC_ATTR_NAME):
setattr(func, FUNC_ATTR_NAME, [])
cli_options = getattr(func, FUNC_ATTR_NAME)
cli_options.append((option_name, args, kwargs))
return func

View file

@ -34,8 +34,8 @@ def requests_post(*args, **kwargs):
"""Wrap request post method.
Disabling SSL certificate validation if ``DONT_VERIFY_SSL`` environment
variable is found. This is useful when Deadline or Muster server are
running with self-signed certificates and their certificate is not
variable is found. This is useful when Deadline server is
running with self-signed certificates and its certificate is not
added to trusted certificates on client machines.
Warning:
@ -55,8 +55,8 @@ def requests_get(*args, **kwargs):
"""Wrap request get method.
Disabling SSL certificate validation if ``DONT_VERIFY_SSL`` environment
variable is found. This is useful when Deadline or Muster server are
running with self-signed certificates and their certificate is not
variable is found. This is useful when Deadline server is
running with self-signed certificates and its certificate is not
added to trusted certificates on client machines.
Warning:

View file

@ -82,6 +82,7 @@ class AfterEffectsSubmitDeadline(
"FTRACK_API_KEY",
"FTRACK_API_USER",
"FTRACK_SERVER",
"AVALON_DB",
"AVALON_PROJECT",
"AVALON_ASSET",
"AVALON_TASK",

View file

@ -104,6 +104,7 @@ class BlenderSubmitDeadline(abstract_submit_deadline.AbstractSubmitDeadline,
"FTRACK_API_USER",
"FTRACK_SERVER",
"OPENPYPE_SG_USER",
"AVALON_DB",
"AVALON_PROJECT",
"AVALON_ASSET",
"AVALON_TASK",

View file

@ -223,6 +223,7 @@ class FusionSubmitDeadline(
"FTRACK_API_KEY",
"FTRACK_API_USER",
"FTRACK_SERVER",
"AVALON_DB",
"AVALON_PROJECT",
"AVALON_ASSET",
"AVALON_TASK",

View file

@ -275,6 +275,7 @@ class HarmonySubmitDeadline(
"FTRACK_API_KEY",
"FTRACK_API_USER",
"FTRACK_SERVER",
"AVALON_DB",
"AVALON_PROJECT",
"AVALON_ASSET",
"AVALON_TASK",

View file

@ -110,6 +110,7 @@ class HoudiniCacheSubmitDeadline(abstract_submit_deadline.AbstractSubmitDeadline
"FTRACK_API_USER",
"FTRACK_SERVER",
"OPENPYPE_SG_USER",
"AVALON_DB",
"AVALON_PROJECT",
"AVALON_ASSET",
"AVALON_TASK",

View file

@ -205,6 +205,7 @@ class HoudiniSubmitDeadline(
"FTRACK_API_USER",
"FTRACK_SERVER",
"OPENPYPE_SG_USER",
"AVALON_DB",
"AVALON_PROJECT",
"AVALON_ASSET",
"AVALON_TASK",

View file

@ -15,6 +15,7 @@ from openpype.pipeline import (
from openpype.pipeline.publish.lib import (
replace_with_published_scene_path
)
from openpype.pipeline.publish import KnownPublishError
from openpype_modules.deadline import abstract_submit_deadline
from openpype_modules.deadline.abstract_submit_deadline import DeadlineJobInfo
from openpype.lib import is_running_from_build
@ -54,7 +55,7 @@ class MaxSubmitDeadline(abstract_submit_deadline.AbstractSubmitDeadline,
cls.priority)
cls.chuck_size = settings.get("chunk_size", cls.chunk_size)
cls.group = settings.get("group", cls.group)
# TODO: multiple camera instance, separate job infos
def get_job_info(self):
job_info = DeadlineJobInfo(Plugin="3dsmax")
@ -71,7 +72,6 @@ class MaxSubmitDeadline(abstract_submit_deadline.AbstractSubmitDeadline,
src_filepath = context.data["currentFile"]
src_filename = os.path.basename(src_filepath)
job_info.Name = "%s - %s" % (src_filename, instance.name)
job_info.BatchName = src_filename
job_info.Plugin = instance.data["plugin"]
@ -103,6 +103,7 @@ class MaxSubmitDeadline(abstract_submit_deadline.AbstractSubmitDeadline,
"FTRACK_API_USER",
"FTRACK_SERVER",
"OPENPYPE_SG_USER",
"AVALON_DB",
"AVALON_PROJECT",
"AVALON_ASSET",
"AVALON_TASK",
@ -134,11 +135,11 @@ class MaxSubmitDeadline(abstract_submit_deadline.AbstractSubmitDeadline,
# Add list of expected files to job
# ---------------------------------
exp = instance.data.get("expectedFiles")
for filepath in self._iter_expected_files(exp):
job_info.OutputDirectory += os.path.dirname(filepath)
job_info.OutputFilename += os.path.basename(filepath)
if not instance.data.get("multiCamera"):
exp = instance.data.get("expectedFiles")
for filepath in self._iter_expected_files(exp):
job_info.OutputDirectory += os.path.dirname(filepath)
job_info.OutputFilename += os.path.basename(filepath)
return job_info
@ -163,11 +164,11 @@ class MaxSubmitDeadline(abstract_submit_deadline.AbstractSubmitDeadline,
def process_submission(self):
instance = self._instance
filepath = self.scene_path
filepath = instance.context.data["currentFile"]
files = instance.data["expectedFiles"]
if not files:
raise RuntimeError("No Render Elements found!")
raise KnownPublishError("No Render Elements found!")
first_file = next(self._iter_expected_files(files))
output_dir = os.path.dirname(first_file)
instance.data["outputDir"] = output_dir
@ -181,9 +182,17 @@ class MaxSubmitDeadline(abstract_submit_deadline.AbstractSubmitDeadline,
self.log.debug("Submitting 3dsMax render..")
project_settings = instance.context.data["project_settings"]
payload = self._use_published_name(payload_data, project_settings)
job_info, plugin_info = payload
self.submit(self.assemble_payload(job_info, plugin_info))
if instance.data.get("multiCamera"):
self.log.debug("Submitting jobs for multiple cameras..")
payload = self._use_published_name_for_multiples(
payload_data, project_settings)
job_infos, plugin_infos = payload
for job_info, plugin_info in zip(job_infos, plugin_infos):
self.submit(self.assemble_payload(job_info, plugin_info))
else:
payload = self._use_published_name(payload_data, project_settings)
job_info, plugin_info = payload
self.submit(self.assemble_payload(job_info, plugin_info))
def _use_published_name(self, data, project_settings):
# Not all hosts can import these modules.
@ -206,7 +215,7 @@ class MaxSubmitDeadline(abstract_submit_deadline.AbstractSubmitDeadline,
files = instance.data.get("expectedFiles")
if not files:
raise RuntimeError("No render elements found")
raise KnownPublishError("No render elements found")
first_file = next(self._iter_expected_files(files))
old_output_dir = os.path.dirname(first_file)
output_beauty = RenderSettings().get_render_output(instance.name,
@ -218,6 +227,7 @@ class MaxSubmitDeadline(abstract_submit_deadline.AbstractSubmitDeadline,
plugin_data["RenderOutput"] = beauty_name
# as 3dsmax has version with different languages
plugin_data["Language"] = "ENU"
renderer_class = get_current_renderer()
renderer = str(renderer_class).split(":")[0]
@ -249,6 +259,125 @@ class MaxSubmitDeadline(abstract_submit_deadline.AbstractSubmitDeadline,
return job_info, plugin_info
def get_job_info_through_camera(self, camera):
"""Get the job parameters for deadline submission when
multi-camera is enabled.
Args:
infos(dict): a dictionary with job info.
"""
instance = self._instance
context = instance.context
job_info = copy.deepcopy(self.job_info)
exp = instance.data.get("expectedFiles")
src_filepath = context.data["currentFile"]
src_filename = os.path.basename(src_filepath)
job_info.Name = "%s - %s - %s" % (
src_filename, instance.name, camera)
for filepath in self._iter_expected_files(exp):
if camera not in filepath:
continue
job_info.OutputDirectory += os.path.dirname(filepath)
job_info.OutputFilename += os.path.basename(filepath)
return job_info
# set the output filepath with the relative camera
def get_plugin_info_through_camera(self, camera):
"""Get the plugin parameters for deadline submission when
multi-camera is enabled.
Args:
infos(dict): a dictionary with plugin info.
"""
from openpype.hosts.max.api.lib import get_current_renderer
from openpype.hosts.max.api.lib_rendersettings import RenderSettings
instance = self._instance
# set the target camera
plugin_info = copy.deepcopy(self.plugin_info)
plugin_data = {}
# set the output filepath with the relative camera
if instance.data.get("multiCamera"):
scene_filepath = instance.context.data["currentFile"]
scene_filename = os.path.basename(scene_filepath)
scene_directory = os.path.dirname(scene_filepath)
current_filename, ext = os.path.splitext(scene_filename)
camera_scene_name = f"{current_filename}_{camera}{ext}"
camera_scene_filepath = os.path.join(
scene_directory, f"_{current_filename}", camera_scene_name)
plugin_data["SceneFile"] = camera_scene_filepath
files = instance.data.get("expectedFiles")
if not files:
raise KnownPublishError("No render elements found")
first_file = next(self._iter_expected_files(files))
old_output_dir = os.path.dirname(first_file)
rgb_output = RenderSettings().get_batch_render_output(camera) # noqa
rgb_bname = os.path.basename(rgb_output)
dir = os.path.dirname(first_file)
beauty_name = f"{dir}/{rgb_bname}"
beauty_name = beauty_name.replace("\\", "/")
plugin_info["RenderOutput"] = beauty_name
renderer_class = get_current_renderer()
renderer = str(renderer_class).split(":")[0]
if renderer in [
"ART_Renderer",
"Redshift_Renderer",
"V_Ray_6_Hotfix_3",
"V_Ray_GPU_6_Hotfix_3",
"Default_Scanline_Renderer",
"Quicksilver_Hardware_Renderer",
]:
render_elem_list = RenderSettings().get_batch_render_elements(
instance.name, old_output_dir, camera
)
for i, element in enumerate(render_elem_list):
if camera in element:
elem_bname = os.path.basename(element)
new_elem = f"{dir}/{elem_bname}"
new_elem = new_elem.replace("/", "\\")
plugin_info["RenderElementOutputFilename%d" % i] = new_elem # noqa
if camera:
# set the default camera and target camera
# (weird parameters from max)
plugin_data["Camera"] = camera
plugin_data["Camera1"] = camera
plugin_data["Camera0"] = None
plugin_info.update(plugin_data)
return plugin_info
def _use_published_name_for_multiples(self, data, project_settings):
"""Process the parameters submission for deadline when
user enables multi-cameras option.
Args:
job_info_list (list): A list of multiple job infos
plugin_info_list (list): A list of multiple plugin infos
"""
from openpype.hosts.max.api.lib import get_multipass_setting
job_info_list = []
plugin_info_list = []
instance = self._instance
cameras = instance.data.get("cameras", [])
plugin_data = {}
multipass = get_multipass_setting(project_settings)
if multipass:
plugin_data["DisableMultipass"] = 0
else:
plugin_data["DisableMultipass"] = 1
for cam in cameras:
job_info = self.get_job_info_through_camera(cam)
plugin_info = self.get_plugin_info_through_camera(cam)
plugin_info.update(plugin_data)
job_info_list.append(job_info)
plugin_info_list.append(plugin_info)
return job_info_list, plugin_info_list
def from_published_scene(self, replace_in_path=True):
instance = self._instance
if instance.data["renderer"] == "Redshift_Renderer":

View file

@ -201,6 +201,7 @@ class MayaSubmitDeadline(abstract_submit_deadline.AbstractSubmitDeadline,
"FTRACK_API_USER",
"FTRACK_SERVER",
"OPENPYPE_SG_USER",
"AVALON_DB",
"AVALON_PROJECT",
"AVALON_ASSET",
"AVALON_TASK",

View file

@ -108,6 +108,7 @@ class MayaSubmitRemotePublishDeadline(
if key in os.environ}, **legacy_io.Session)
# TODO replace legacy_io with context.data
environment["AVALON_DB"] = os.environ.get("AVALON_DB")
environment["AVALON_PROJECT"] = project_name
environment["AVALON_ASSET"] = instance.context.data["asset"]
environment["AVALON_TASK"] = instance.context.data["task"]

View file

@ -47,6 +47,7 @@ class NukeSubmitDeadline(pyblish.api.InstancePlugin,
env_allowed_keys = []
env_search_replace_values = {}
workfile_dependency = True
use_published_workfile = True
@classmethod
def get_attribute_defs(cls):
@ -85,8 +86,13 @@ class NukeSubmitDeadline(pyblish.api.InstancePlugin,
),
BoolDef(
"workfile_dependency",
default=True,
default=cls.workfile_dependency,
label="Workfile Dependency"
),
BoolDef(
"use_published_workfile",
default=cls.use_published_workfile,
label="Use Published Workfile"
)
]
@ -125,20 +131,11 @@ class NukeSubmitDeadline(pyblish.api.InstancePlugin,
render_path = instance.data['path']
script_path = context.data["currentFile"]
for item_ in context:
if "workfile" in item_.data["family"]:
template_data = item_.data.get("anatomyData")
rep = item_.data.get("representations")[0].get("name")
template_data["representation"] = rep
template_data["ext"] = rep
template_data["comment"] = None
anatomy_filled = context.data["anatomy"].format(template_data)
template_filled = anatomy_filled["publish"]["path"]
script_path = os.path.normpath(template_filled)
self.log.info(
"Using published scene for render {}".format(script_path)
)
use_published_workfile = instance.data["attributeValues"].get(
"use_published_workfile", self.use_published_workfile
)
if use_published_workfile:
script_path = self._get_published_workfile_path(context)
# only add main rendering job if target is not frames_farm
r_job_response_json = None
@ -197,6 +194,44 @@ class NukeSubmitDeadline(pyblish.api.InstancePlugin,
families.insert(0, "prerender")
instance.data["families"] = families
def _get_published_workfile_path(self, context):
"""This method is temporary while the class is not inherited from
AbstractSubmitDeadline"""
for instance in context:
if (
instance.data["family"] != "workfile"
# Disabled instances won't be integrated
or instance.data("publish") is False
):
continue
template_data = instance.data["anatomyData"]
# Expect workfile instance has only one representation
representation = instance.data["representations"][0]
# Get workfile extension
repre_file = representation["files"]
self.log.info(repre_file)
ext = os.path.splitext(repre_file)[1].lstrip(".")
# Fill template data
template_data["representation"] = representation["name"]
template_data["ext"] = ext
template_data["comment"] = None
anatomy = context.data["anatomy"]
# WARNING Hardcoded template name 'publish' > may not be used
template_obj = anatomy.templates_obj["publish"]["path"]
template_filled = template_obj.format(template_data)
script_path = os.path.normpath(template_filled)
self.log.info(
"Using published scene for render {}".format(
script_path
)
)
return script_path
return None
def payload_submit(
self,
instance,
@ -341,6 +376,7 @@ class NukeSubmitDeadline(pyblish.api.InstancePlugin,
keys = [
"PYTHONPATH",
"PATH",
"AVALON_DB",
"AVALON_PROJECT",
"AVALON_ASSET",
"AVALON_TASK",

View file

@ -99,10 +99,6 @@ class ProcessSubmittedCacheJobOnFarm(pyblish.api.InstancePlugin,
def _submit_deadline_post_job(self, instance, job):
"""Submit publish job to Deadline.
Deadline specific code separated from :meth:`process` for sake of
more universal code. Muster post job is sent directly by Muster
submitter, so this type of code isn't necessary for it.
Returns:
(str): deadline_publish_job_id
"""
@ -135,6 +131,7 @@ class ProcessSubmittedCacheJobOnFarm(pyblish.api.InstancePlugin,
create_metadata_path(instance, anatomy)
environment = {
"AVALON_DB": os.environ["AVALON_DB"],
"AVALON_PROJECT": instance.context.data["projectName"],
"AVALON_ASSET": instance.context.data["asset"],
"AVALON_TASK": instance.context.data["task"],

View file

@ -59,21 +59,15 @@ class ProcessSubmittedJobOnFarm(pyblish.api.InstancePlugin,
publish.ColormanagedPyblishPluginMixin):
"""Process Job submitted on farm.
These jobs are dependent on a deadline or muster job
These jobs are dependent on a deadline job
submission prior to this plug-in.
- In case of Deadline, it creates dependent job on farm publishing
rendered image sequence.
- In case of Muster, there is no need for such thing as dependent job,
post action will be executed and rendered sequence will be published.
It creates dependent job on farm publishing rendered image sequence.
Options in instance.data:
- deadlineSubmissionJob (dict, Required): The returned .json
data from the job submission to deadline.
- musterSubmissionJob (dict, Required): same as deadline.
- outputDir (str, Required): The output directory where the metadata
file should be generated. It's assumed that this will also be
final folder containing the output files.
@ -161,10 +155,6 @@ class ProcessSubmittedJobOnFarm(pyblish.api.InstancePlugin,
def _submit_deadline_post_job(self, instance, job, instances):
"""Submit publish job to Deadline.
Deadline specific code separated from :meth:`process` for sake of
more universal code. Muster post job is sent directly by Muster
submitter, so this type of code isn't necessary for it.
Returns:
(str): deadline_publish_job_id
"""
@ -197,6 +187,7 @@ class ProcessSubmittedJobOnFarm(pyblish.api.InstancePlugin,
create_metadata_path(instance, anatomy)
environment = {
"AVALON_DB": os.environ["AVALON_DB"],
"AVALON_PROJECT": instance.context.data["projectName"],
"AVALON_ASSET": instance.context.data["asset"],
"AVALON_TASK": instance.context.data["task"],
@ -331,7 +322,6 @@ class ProcessSubmittedJobOnFarm(pyblish.api.InstancePlugin,
return deadline_publish_job_id
def process(self, instance):
# type: (pyblish.api.Instance) -> None
"""Process plugin.
@ -348,151 +338,6 @@ class ProcessSubmittedJobOnFarm(pyblish.api.InstancePlugin,
self.log.debug("Skipping local instance.")
return
data = instance.data.copy()
context = instance.context
self.context = context
self.anatomy = instance.context.data["anatomy"]
asset = data.get("asset") or context.data["asset"]
subset = data.get("subset")
start = instance.data.get("frameStart")
if start is None:
start = context.data["frameStart"]
end = instance.data.get("frameEnd")
if end is None:
end = context.data["frameEnd"]
handle_start = instance.data.get("handleStart")
if handle_start is None:
handle_start = context.data["handleStart"]
handle_end = instance.data.get("handleEnd")
if handle_end is None:
handle_end = context.data["handleEnd"]
fps = instance.data.get("fps")
if fps is None:
fps = context.data["fps"]
if data.get("extendFrames", False):
start, end = self._extend_frames(
asset,
subset,
start,
end,
data["overrideExistingFrame"])
try:
source = data["source"]
except KeyError:
source = context.data["currentFile"]
success, rootless_path = (
self.anatomy.find_root_template_from_path(source)
)
if success:
source = rootless_path
else:
# `rootless_path` is not set to `source` if none of roots match
self.log.warning((
"Could not find root path for remapping \"{}\"."
" This may cause issues."
).format(source))
family = "render"
if ("prerender" in instance.data["families"] or
"prerender.farm" in instance.data["families"]):
family = "prerender"
families = [family]
# pass review to families if marked as review
do_not_add_review = False
if data.get("review"):
families.append("review")
elif data.get("review") is False:
self.log.debug("Instance has review explicitly disabled.")
do_not_add_review = True
instance_skeleton_data = {
"family": family,
"subset": subset,
"families": families,
"asset": asset,
"frameStart": start,
"frameEnd": end,
"handleStart": handle_start,
"handleEnd": handle_end,
"frameStartHandle": start - handle_start,
"frameEndHandle": end + handle_end,
"comment": instance.data["comment"],
"fps": fps,
"source": source,
"extendFrames": data.get("extendFrames"),
"overrideExistingFrame": data.get("overrideExistingFrame"),
"pixelAspect": data.get("pixelAspect", 1),
"resolutionWidth": data.get("resolutionWidth", 1920),
"resolutionHeight": data.get("resolutionHeight", 1080),
"multipartExr": data.get("multipartExr", False),
"jobBatchName": data.get("jobBatchName", ""),
"useSequenceForReview": data.get("useSequenceForReview", True),
# map inputVersions `ObjectId` -> `str` so json supports it
"inputVersions": list(map(str, data.get("inputVersions", []))),
"colorspace": instance.data.get("colorspace"),
"stagingDir_persistent": instance.data.get(
"stagingDir_persistent", False
)
}
# skip locking version if we are creating v01
instance_version = instance.data.get("version") # take this if exists
if instance_version != 1:
instance_skeleton_data["version"] = instance_version
# transfer specific families from original instance to new render
for item in self.families_transfer:
if item in instance.data.get("families", []):
instance_skeleton_data["families"] += [item]
# transfer specific properties from original instance based on
# mapping dictionary `instance_transfer`
for key, values in self.instance_transfer.items():
if key in instance.data.get("families", []):
for v in values:
instance_skeleton_data[v] = instance.data.get(v)
# look into instance data if representations are not having any
# which are having tag `publish_on_farm` and include them
for repre in instance.data.get("representations", []):
staging_dir = repre.get("stagingDir")
if staging_dir:
success, rootless_staging_dir = (
self.anatomy.find_root_template_from_path(
staging_dir
)
)
if success:
repre["stagingDir"] = rootless_staging_dir
else:
self.log.warning((
"Could not find root path for remapping \"{}\"."
" This may cause issues on farm."
).format(staging_dir))
repre["stagingDir"] = staging_dir
if "publish_on_farm" in repre.get("tags"):
# create representations attribute of not there
if "representations" not in instance_skeleton_data.keys():
instance_skeleton_data["representations"] = []
instance_skeleton_data["representations"].append(repre)
instances = None
assert data.get("expectedFiles"), ("Submission from old Pype version"
" - missing expectedFiles")
anatomy = instance.context.data["anatomy"]
instance_skeleton_data = create_skeleton_instance(
@ -586,9 +431,8 @@ class ProcessSubmittedJobOnFarm(pyblish.api.InstancePlugin,
render_job = instance.data.pop("deadlineSubmissionJob", None)
if not render_job and instance.data.get("tileRendering") is False:
raise AssertionError(("Cannot continue without valid Deadline "
"or Muster submission."))
raise AssertionError(("Cannot continue without valid "
"Deadline submission."))
if not render_job:
import getpass

View file

@ -8,9 +8,9 @@ in global space here until are required or used.
"""
import os
import click
from openpype.modules import (
click_wrap,
JsonFilesSettingsDef,
OpenPypeAddOn,
ModulesManager,
@ -115,10 +115,12 @@ class ExampleAddon(OpenPypeAddOn, IPluginPaths, ITrayAction):
}
def cli(self, click_group):
click_group.add_command(cli_main)
click_group.add_command(cli_main.to_click_obj())
@click.group(ExampleAddon.name, help="Example addon dynamic cli commands.")
@click_wrap.group(
ExampleAddon.name,
help="Example addon dynamic cli commands.")
def cli_main():
pass

Some files were not shown because too many files have changed in this diff Show more