diff --git a/openpype/hosts/unreal/plugins/load/load_staticmeshfbx.py b/openpype/hosts/unreal/plugins/load/load_staticmeshfbx.py index 539edee286..07961a9140 100644 --- a/openpype/hosts/unreal/plugins/load/load_staticmeshfbx.py +++ b/openpype/hosts/unreal/plugins/load/load_staticmeshfbx.py @@ -216,8 +216,7 @@ class StaticMeshAlembicLoader(api.Loader): task.set_editor_property('save', True) # set import options here - # TODO: it seems that Unreal is ignoring any setting from python, - # at least in Unreal 4.24. Need to test in 4.26. + # Unreal 4.24 ignores the settings. It works with Unreal 4.26 options = unreal.AbcImportSettings() options.set_editor_property( 'import_type', unreal.AlembicImportType.STATIC_MESH) @@ -269,8 +268,7 @@ class StaticMeshAlembicLoader(api.Loader): task.set_editor_property('save', True) # set import options here - # TODO: it seems that Unreal is ignoring any setting from python, - # at least in Unreal 4.24. Need to test in 4.26. + # Unreal 4.24 ignores the settings. It works with Unreal 4.26 options = unreal.AbcImportSettings() options.set_editor_property( 'import_type', unreal.AlembicImportType.STATIC_MESH)