replace avalon import in maya

This commit is contained in:
Jakub Trllo 2022-04-14 12:12:41 +02:00
parent 785bdb09c2
commit 4a5f4c16f4
28 changed files with 164 additions and 134 deletions

View file

@ -2,8 +2,8 @@
from __future__ import absolute_import
import pyblish.api
from avalon import io
from openpype.pipeline import legacy_io
from openpype.api import get_errored_instances_from_context
@ -75,8 +75,10 @@ class GenerateUUIDsOnInvalidAction(pyblish.api.Action):
from . import lib
asset = instance.data['asset']
asset_id = io.find_one({"name": asset, "type": "asset"},
projection={"_id": True})['_id']
asset_id = legacy_io.find_one(
{"name": asset, "type": "asset"},
projection={"_id": True}
)['_id']
for node, _id in lib.generate_ids(nodes, asset_id=asset_id):
lib.set_id(node, _id, overwrite=True)

View file

@ -1,7 +1,8 @@
# -*- coding: utf-8 -*-
"""OpenPype script commands to be used directly in Maya."""
from maya import cmds
from avalon import api, io
from openpype.pipeline import legacy_io
class ToolWindows:
@ -73,13 +74,13 @@ def reset_frame_range():
59.94: '59.94fps',
44100: '44100fps',
48000: '48000fps'
}.get(float(api.Session.get("AVALON_FPS", 25)), "pal")
}.get(float(legacy_io.Session.get("AVALON_FPS", 25)), "pal")
cmds.currentUnit(time=fps)
# Set frame start/end
asset_name = api.Session["AVALON_ASSET"]
asset = io.find_one({"name": asset_name, "type": "asset"})
asset_name = legacy_io.Session["AVALON_ASSET"]
asset = legacy_io.find_one({"name": asset_name, "type": "asset"})
frame_start = asset["data"].get("frameStart")
frame_end = asset["data"].get("frameEnd")
@ -144,8 +145,8 @@ def reset_resolution():
resolution_height = 1080
# Get resolution from asset
asset_name = api.Session["AVALON_ASSET"]
asset_doc = io.find_one({"name": asset_name, "type": "asset"})
asset_name = legacy_io.Session["AVALON_ASSET"]
asset_doc = legacy_io.find_one({"name": asset_name, "type": "asset"})
resolution = _resolution_from_document(asset_doc)
# Try get resolution from project
if resolution is None:
@ -154,7 +155,7 @@ def reset_resolution():
"Asset \"{}\" does not have set resolution."
" Trying to get resolution from project"
).format(asset_name))
project_doc = io.find_one({"type": "project"})
project_doc = legacy_io.find_one({"type": "project"})
resolution = _resolution_from_document(project_doc)
if resolution is None:

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@ -17,11 +17,10 @@ import bson
from maya import cmds, mel
import maya.api.OpenMaya as om
from avalon import api, io
from openpype import lib
from openpype.api import get_anatomy_settings
from openpype.pipeline import (
legacy_io,
discover_loader_plugins,
loaders_from_representation,
get_representation_path,
@ -1388,9 +1387,13 @@ def generate_ids(nodes, asset_id=None):
if asset_id is None:
# Get the asset ID from the database for the asset of current context
asset_data = io.find_one({"type": "asset",
"name": api.Session["AVALON_ASSET"]},
projection={"_id": True})
asset_data = legacy_io.find_one(
{
"type": "asset",
"name": legacy_io.Session["AVALON_ASSET"]
},
projection={"_id": True}
)
assert asset_data, "No current asset found in Session"
asset_id = asset_data['_id']
@ -1545,9 +1548,11 @@ def list_looks(asset_id):
# # get all subsets with look leading in
# the name associated with the asset
subset = io.find({"parent": bson.ObjectId(asset_id),
"type": "subset",
"name": {"$regex": "look*"}})
subset = legacy_io.find({
"parent": bson.ObjectId(asset_id),
"type": "subset",
"name": {"$regex": "look*"}
})
return list(subset)
@ -1566,13 +1571,17 @@ def assign_look_by_version(nodes, version_id):
"""
# Get representations of shader file and relationships
look_representation = io.find_one({"type": "representation",
"parent": version_id,
"name": "ma"})
look_representation = legacy_io.find_one({
"type": "representation",
"parent": version_id,
"name": "ma"
})
json_representation = io.find_one({"type": "representation",
"parent": version_id,
"name": "json"})
json_representation = legacy_io.find_one({
"type": "representation",
"parent": version_id,
"name": "json"
})
# See if representation is already loaded, if so reuse it.
host = registered_host()
@ -1637,9 +1646,11 @@ def assign_look(nodes, subset="lookDefault"):
except bson.errors.InvalidId:
log.warning("Asset ID is not compatible with bson")
continue
subset_data = io.find_one({"type": "subset",
"name": subset,
"parent": asset_id})
subset_data = legacy_io.find_one({
"type": "subset",
"name": subset,
"parent": asset_id
})
if not subset_data:
log.warning("No subset '{}' found for {}".format(subset, asset_id))
@ -1647,13 +1658,18 @@ def assign_look(nodes, subset="lookDefault"):
# get last version
# with backwards compatibility
version = io.find_one({"parent": subset_data['_id'],
"type": "version",
"data.families":
{"$in": ["look"]}
},
sort=[("name", -1)],
projection={"_id": True, "name": True})
version = legacy_io.find_one(
{
"parent": subset_data['_id'],
"type": "version",
"data.families": {"$in": ["look"]}
},
sort=[("name", -1)],
projection={
"_id": True,
"name": True
}
)
log.debug("Assigning look '{}' <v{:03d}>".format(subset,
version["name"]))
@ -2136,7 +2152,7 @@ def reset_scene_resolution():
None
"""
project_doc = io.find_one({"type": "project"})
project_doc = legacy_io.find_one({"type": "project"})
project_data = project_doc["data"]
asset_data = lib.get_asset()["data"]
@ -2169,13 +2185,13 @@ def set_context_settings():
"""
# Todo (Wijnand): apply renderer and resolution of project
project_doc = io.find_one({"type": "project"})
project_doc = legacy_io.find_one({"type": "project"})
project_data = project_doc["data"]
asset_data = lib.get_asset()["data"]
# Set project fps
fps = asset_data.get("fps", project_data.get("fps", 25))
api.Session["AVALON_FPS"] = str(fps)
legacy_io.Session["AVALON_FPS"] = str(fps)
set_scene_fps(fps)
reset_scene_resolution()
@ -2935,7 +2951,7 @@ def update_content_on_context_change():
This will update scene content to match new asset on context change
"""
scene_sets = cmds.listSets(allSets=True)
new_asset = api.Session["AVALON_ASSET"]
new_asset = legacy_io.Session["AVALON_ASSET"]
new_data = lib.get_asset()["data"]
for s in scene_sets:
try:

View file

@ -6,10 +6,9 @@ from Qt import QtWidgets, QtGui
import maya.utils
import maya.cmds as cmds
import avalon.api
from openpype.api import BuildWorkfile
from openpype.settings import get_project_settings
from openpype.pipeline import legacy_io
from openpype.tools.utils import host_tools
from openpype.hosts.maya.api import lib
from .lib import get_main_window, IS_HEADLESS
@ -40,15 +39,15 @@ def install():
parent_widget = get_main_window()
cmds.menu(
MENU_NAME,
label=avalon.api.Session["AVALON_LABEL"],
label=legacy_io.Session["AVALON_LABEL"],
tearOff=True,
parent="MayaWindow"
)
# Create context menu
context_label = "{}, {}".format(
avalon.api.Session["AVALON_ASSET"],
avalon.api.Session["AVALON_TASK"]
legacy_io.Session["AVALON_ASSET"],
legacy_io.Session["AVALON_TASK"]
)
cmds.menuItem(
"currentContext",
@ -211,7 +210,7 @@ def update_menu_task_label():
return
label = "{}, {}".format(
avalon.api.Session["AVALON_ASSET"],
avalon.api.Session["AVALON_TASK"]
legacy_io.Session["AVALON_ASSET"],
legacy_io.Session["AVALON_TASK"]
)
cmds.menuItem(object_name, edit=True, label=label)

View file

@ -7,7 +7,6 @@ from maya import utils, cmds, OpenMaya
import maya.api.OpenMaya as om
import pyblish.api
import avalon.api
import openpype.hosts.maya
from openpype.tools.utils import host_tools
@ -18,6 +17,7 @@ from openpype.lib import (
)
from openpype.lib.path_tools import HostDirmap
from openpype.pipeline import (
legacy_io,
register_loader_plugin_path,
register_inventory_action_path,
register_creator_plugin_path,
@ -93,7 +93,7 @@ def _set_project():
None
"""
workdir = avalon.api.Session["AVALON_WORKDIR"]
workdir = legacy_io.Session["AVALON_WORKDIR"]
try:
os.makedirs(workdir)
@ -473,7 +473,7 @@ def on_task_changed():
# Run
menu.update_menu_task_label()
workdir = avalon.api.Session["AVALON_WORKDIR"]
workdir = legacy_io.Session["AVALON_WORKDIR"]
if os.path.exists(workdir):
log.info("Updating Maya workspace for task change to %s", workdir)
@ -494,9 +494,9 @@ def on_task_changed():
lib.update_content_on_context_change()
msg = " project: {}\n asset: {}\n task:{}".format(
avalon.api.Session["AVALON_PROJECT"],
avalon.api.Session["AVALON_ASSET"],
avalon.api.Session["AVALON_TASK"]
legacy_io.Session["AVALON_PROJECT"],
legacy_io.Session["AVALON_ASSET"],
legacy_io.Session["AVALON_TASK"]
)
lib.show_message(

View file

@ -10,9 +10,9 @@ from bson.objectid import ObjectId
from maya import cmds
from avalon import io
from openpype.pipeline import (
schema,
legacy_io,
discover_loader_plugins,
loaders_from_representation,
load_container,
@ -283,21 +283,23 @@ def update_package_version(container, version):
"""
# Versioning (from `core.maya.pipeline`)
current_representation = io.find_one({
current_representation = legacy_io.find_one({
"_id": ObjectId(container["representation"])
})
assert current_representation is not None, "This is a bug"
version_, subset, asset, project = io.parenthood(current_representation)
version_, subset, asset, project = legacy_io.parenthood(
current_representation
)
if version == -1:
new_version = io.find_one({
new_version = legacy_io.find_one({
"type": "version",
"parent": subset["_id"]
}, sort=[("name", -1)])
else:
new_version = io.find_one({
new_version = legacy_io.find_one({
"type": "version",
"parent": subset["_id"],
"name": version,
@ -306,7 +308,7 @@ def update_package_version(container, version):
assert new_version is not None, "This is a bug"
# Get the new representation (new file)
new_representation = io.find_one({
new_representation = legacy_io.find_one({
"type": "representation",
"parent": new_version["_id"],
"name": current_representation["name"]
@ -328,7 +330,7 @@ def update_package(set_container, representation):
"""
# Load the original package data
current_representation = io.find_one({
current_representation = legacy_io.find_one({
"_id": ObjectId(set_container['representation']),
"type": "representation"
})
@ -479,10 +481,10 @@ def update_scene(set_container, containers, current_data, new_data, new_file):
# Check whether the conversion can be done by the Loader.
# They *must* use the same asset, subset and Loader for
# `update_container` to make sense.
old = io.find_one({
old = legacy_io.find_one({
"_id": ObjectId(representation_current)
})
new = io.find_one({
new = legacy_io.find_one({
"_id": ObjectId(representation_new)
})
is_valid = compare_representations(old=old, new=new)

View file

@ -19,9 +19,10 @@ from openpype.api import (
get_project_settings,
get_asset)
from openpype.modules import ModulesManager
from openpype.pipeline import CreatorError
from avalon.api import Session
from openpype.pipeline import (
CreatorError,
legacy_io,
)
class CreateRender(plugin.Creator):
@ -104,7 +105,7 @@ class CreateRender(plugin.Creator):
self.deadline_servers = {}
return
self._project_settings = get_project_settings(
Session["AVALON_PROJECT"])
legacy_io.Session["AVALON_PROJECT"])
# project_settings/maya/create/CreateRender/aov_separator
try:

View file

@ -1,7 +1,7 @@
# -*- coding: utf-8 -*-
"""Creator for Unreal Skeletal Meshes."""
from openpype.hosts.maya.api import plugin, lib
from avalon.api import Session
from openpype.pipeline import legacy_io
from maya import cmds # noqa
@ -26,7 +26,7 @@ class CreateUnrealSkeletalMesh(plugin.Creator):
dynamic_data = super(CreateUnrealSkeletalMesh, cls).get_dynamic_data(
variant, task_name, asset_id, project_name, host_name
)
dynamic_data["asset"] = Session.get("AVALON_ASSET")
dynamic_data["asset"] = legacy_io.Session.get("AVALON_ASSET")
return dynamic_data
def process(self):

View file

@ -1,8 +1,8 @@
# -*- coding: utf-8 -*-
"""Creator for Unreal Static Meshes."""
from openpype.hosts.maya.api import plugin, lib
from avalon.api import Session
from openpype.api import get_project_settings
from openpype.pipeline import legacy_io
from maya import cmds # noqa
@ -18,7 +18,7 @@ class CreateUnrealStaticMesh(plugin.Creator):
"""Constructor."""
super(CreateUnrealStaticMesh, self).__init__(*args, **kwargs)
self._project_settings = get_project_settings(
Session["AVALON_PROJECT"])
legacy_io.Session["AVALON_PROJECT"])
@classmethod
def get_dynamic_data(
@ -27,7 +27,7 @@ class CreateUnrealStaticMesh(plugin.Creator):
dynamic_data = super(CreateUnrealStaticMesh, cls).get_dynamic_data(
variant, task_name, asset_id, project_name, host_name
)
dynamic_data["asset"] = Session.get("AVALON_ASSET")
dynamic_data["asset"] = legacy_io.Session.get("AVALON_ASSET")
return dynamic_data
def process(self):

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@ -19,11 +19,12 @@ from openpype.api import (
get_project_settings
)
from openpype.pipeline import CreatorError
from openpype.pipeline import (
CreatorError,
legacy_io,
)
from openpype.modules import ModulesManager
from avalon.api import Session
class CreateVRayScene(plugin.Creator):
"""Create Vray Scene."""
@ -44,7 +45,7 @@ class CreateVRayScene(plugin.Creator):
self.deadline_servers = {}
return
self._project_settings = get_project_settings(
Session["AVALON_PROJECT"])
legacy_io.Session["AVALON_PROJECT"])
try:
default_servers = deadline_settings["deadline_urls"]

View file

@ -1,9 +1,10 @@
import json
from avalon import io
from bson.objectid import ObjectId
from openpype.pipeline import (
InventoryAction,
get_representation_context,
legacy_io,
)
from openpype.hosts.maya.api.lib import (
maintained_selection,
@ -39,7 +40,7 @@ class ImportModelRender(InventoryAction):
else:
nodes.append(n)
repr_doc = io.find_one({
repr_doc = legacy_io.find_one({
"_id": ObjectId(container["representation"]),
})
version_id = repr_doc["parent"]
@ -63,7 +64,7 @@ class ImportModelRender(InventoryAction):
from maya import cmds
# Get representations of shader file and relationships
look_repr = io.find_one({
look_repr = legacy_io.find_one({
"type": "representation",
"parent": version_id,
"name": {"$regex": self.scene_type_regex},
@ -72,7 +73,7 @@ class ImportModelRender(InventoryAction):
print("No model render sets for this model version..")
return
json_repr = io.find_one({
json_repr = legacy_io.find_one({
"type": "representation",
"parent": version_id,
"name": self.look_data_type,

View file

@ -1,8 +1,9 @@
from maya import cmds, mel
from avalon import io
from openpype.pipeline import (
legacy_io,
load,
get_representation_path
get_representation_path,
)
from openpype.hosts.maya.api.pipeline import containerise
from openpype.hosts.maya.api.lib import unique_namespace
@ -64,9 +65,9 @@ class AudioLoader(load.LoaderPlugin):
)
# Set frame range.
version = io.find_one({"_id": representation["parent"]})
subset = io.find_one({"_id": version["parent"]})
asset = io.find_one({"_id": subset["parent"]})
version = legacy_io.find_one({"_id": representation["parent"]})
subset = legacy_io.find_one({"_id": version["parent"]})
asset = legacy_io.find_one({"_id": subset["parent"]})
audio_node.sourceStart.set(1 - asset["data"]["frameStart"])
audio_node.sourceEnd.set(asset["data"]["frameEnd"])

View file

@ -1,7 +1,7 @@
from Qt import QtWidgets, QtCore
from avalon import io
from openpype.pipeline import (
legacy_io,
load,
get_representation_path
)
@ -216,9 +216,9 @@ class ImagePlaneLoader(load.LoaderPlugin):
)
# Set frame range.
version = io.find_one({"_id": representation["parent"]})
subset = io.find_one({"_id": version["parent"]})
asset = io.find_one({"_id": subset["parent"]})
version = legacy_io.find_one({"_id": representation["parent"]})
subset = legacy_io.find_one({"_id": version["parent"]})
asset = legacy_io.find_one({"_id": subset["parent"]})
start_frame = asset["data"]["frameStart"]
end_frame = asset["data"]["frameEnd"]
image_plane_shape.frameOffset.set(1 - start_frame)

View file

@ -5,8 +5,10 @@ from collections import defaultdict
from Qt import QtWidgets
from avalon import io
from openpype.pipeline import get_representation_path
from openpype.pipeline import (
legacy_io,
get_representation_path,
)
import openpype.hosts.maya.api.plugin
from openpype.hosts.maya.api import lib
from openpype.widgets.message_window import ScrollMessageBox
@ -71,7 +73,7 @@ class LookLoader(openpype.hosts.maya.api.plugin.ReferenceLoader):
shader_nodes = cmds.ls(members, type='shadingEngine')
nodes = set(self._get_nodes_with_shader(shader_nodes))
json_representation = io.find_one({
json_representation = legacy_io.find_one({
"type": "representation",
"parent": representation['parent'],
"name": "json"

View file

@ -1,10 +1,12 @@
import os
from maya import cmds
from avalon import api
from openpype.api import get_project_settings
from openpype.lib import get_creator_by_name
from openpype.pipeline import legacy_create
from openpype.pipeline import (
legacy_io,
legacy_create,
)
import openpype.hosts.maya.api.plugin
from openpype.hosts.maya.api.lib import maintained_selection
@ -143,7 +145,7 @@ class ReferenceLoader(openpype.hosts.maya.api.plugin.ReferenceLoader):
roots = cmds.ls(self[:], assemblies=True, long=True)
assert roots, "No root nodes in rig, this is a bug."
asset = api.Session["AVALON_ASSET"]
asset = legacy_io.Session["AVALON_ASSET"]
dependency = str(context["representation"]["_id"])
self.log.info("Creating subset: {}".format(namespace))

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@ -11,9 +11,9 @@ from bson.objectid import ObjectId
import maya.cmds as cmds
from avalon import io
from openpype.api import get_project_settings
from openpype.pipeline import (
legacy_io,
load,
get_representation_path
)
@ -185,12 +185,11 @@ class VRayProxyLoader(load.LoaderPlugin):
"""
self.log.debug(
"Looking for abc in published representations of this version.")
abc_rep = io.find_one(
{
"type": "representation",
"parent": ObjectId(version_id),
"name": "abc"
})
abc_rep = legacy_io.find_one({
"type": "representation",
"parent": ObjectId(version_id),
"name": "abc"
})
if abc_rep:
self.log.debug("Found, we'll link alembic to vray proxy.")

View file

@ -7,9 +7,9 @@ from pprint import pprint
from maya import cmds
from avalon import io
from openpype.api import get_project_settings
from openpype.pipeline import (
legacy_io,
load,
get_representation_path
)
@ -111,11 +111,11 @@ class YetiCacheLoader(load.LoaderPlugin):
def update(self, container, representation):
io.install()
legacy_io.install()
namespace = container["namespace"]
container_node = container["objectName"]
fur_settings = io.find_one(
fur_settings = legacy_io.find_one(
{"parent": representation["parent"], "name": "fursettings"}
)

View file

@ -49,8 +49,8 @@ import maya.app.renderSetup.model.renderSetup as renderSetup
import pyblish.api
from avalon import api
from openpype.lib import get_formatted_current_time
from openpype.pipeline import legacy_io
from openpype.hosts.maya.api.lib_renderproducts import get as get_layer_render_products # noqa: E501
from openpype.hosts.maya.api import lib
@ -93,7 +93,7 @@ class CollectMayaRender(pyblish.api.ContextPlugin):
render_globals = render_instance
collected_render_layers = render_instance.data["setMembers"]
filepath = context.data["currentFile"].replace("\\", "/")
asset = api.Session["AVALON_ASSET"]
asset = legacy_io.Session["AVALON_ASSET"]
workspace = context.data["workspaceDir"]
deadline_settings = (

View file

@ -2,7 +2,8 @@ from maya import cmds, mel
import pymel.core as pm
import pyblish.api
import avalon.api
from openpype.pipeline import legacy_io
class CollectReview(pyblish.api.InstancePlugin):
@ -19,7 +20,7 @@ class CollectReview(pyblish.api.InstancePlugin):
self.log.debug('instance: {}'.format(instance))
task = avalon.api.Session["AVALON_TASK"]
task = legacy_io.Session["AVALON_TASK"]
# get cameras
members = instance.data['setMembers']

View file

@ -6,7 +6,8 @@ import maya.app.renderSetup.model.renderSetup as renderSetup
from maya import cmds
import pyblish.api
from avalon import api
from openpype.pipeline import legacy_io
from openpype.lib import get_formatted_current_time
from openpype.hosts.maya.api import lib
@ -117,7 +118,7 @@ class CollectVrayScene(pyblish.api.InstancePlugin):
# instance subset
"family": "vrayscene_layer",
"families": ["vrayscene_layer"],
"asset": api.Session["AVALON_ASSET"],
"asset": legacy_io.Session["AVALON_ASSET"],
"time": get_formatted_current_time(),
"author": context.data["user"],
# Add source to allow tracing back to the scene from

View file

@ -1,7 +1,8 @@
import pyblish.api
import avalon.api
import os
import pyblish.api
from maya import cmds
from openpype.pipeline import legacy_io
class CollectWorkfile(pyblish.api.ContextPlugin):
@ -19,7 +20,7 @@ class CollectWorkfile(pyblish.api.ContextPlugin):
folder, file = os.path.split(current_file)
filename, ext = os.path.splitext(file)
task = avalon.api.Session["AVALON_TASK"]
task = legacy_io.Session["AVALON_TASK"]
data = {}

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@ -12,9 +12,9 @@ from collections import OrderedDict
from maya import cmds # noqa
import pyblish.api
from avalon import io
import openpype.api
from openpype.pipeline import legacy_io
from openpype.hosts.maya.api import lib
# Modes for transfer
@ -40,7 +40,7 @@ def find_paths_by_hash(texture_hash):
"""
key = "data.sourceHashes.{0}".format(texture_hash)
return io.distinct(key, {"type": "version"})
return legacy_io.distinct(key, {"type": "version"})
def maketx(source, destination, *args):

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@ -8,10 +8,9 @@ import requests
from maya import cmds
from avalon import api
import pyblish.api
from openpype.hosts.maya.api import lib
from openpype.pipeline import legacy_io
from openpype.api import get_system_settings
@ -503,7 +502,7 @@ class MayaSubmitMuster(pyblish.api.InstancePlugin):
"TOOL_ENV"
]
environment = dict({key: os.environ[key] for key in keys
if key in os.environ}, **api.Session)
if key in os.environ}, **legacy_io.Session)
# self.log.debug("enviro: {}".format(pprint(environment)))
for path in os.environ:
if path.lower().startswith('pype_'):

View file

@ -1,16 +1,17 @@
# -*- coding: utf-8 -*-
"""Validate model nodes names."""
import os
import re
from maya import cmds
import pyblish.api
import openpype.api
import avalon.api
from openpype.pipeline import legacy_io
import openpype.hosts.maya.api.action
from openpype.hosts.maya.api.shader_definition_editor import (
DEFINITION_FILENAME)
from openpype.lib.mongo import OpenPypeMongoConnection
import gridfs
import re
import os
class ValidateModelName(pyblish.api.InstancePlugin):
@ -68,7 +69,7 @@ class ValidateModelName(pyblish.api.InstancePlugin):
invalid.append(top_group)
else:
if "asset" in r.groupindex:
if m.group("asset") != avalon.api.Session["AVALON_ASSET"]:
if m.group("asset") != legacy_io.Session["AVALON_ASSET"]:
cls.log.error("Invalid asset name in top level group.")
return top_group
if "subset" in r.groupindex:
@ -76,7 +77,7 @@ class ValidateModelName(pyblish.api.InstancePlugin):
cls.log.error("Invalid subset name in top level group.")
return top_group
if "project" in r.groupindex:
if m.group("project") != avalon.api.Session["AVALON_PROJECT"]:
if m.group("project") != legacy_io.Session["AVALON_PROJECT"]:
cls.log.error("Invalid project name in top level group.")
return top_group

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@ -1,8 +1,7 @@
import pyblish.api
from avalon import io
import openpype.api
from openpype.pipeline import legacy_io
import openpype.hosts.maya.api.action
from openpype.hosts.maya.api import lib
@ -43,7 +42,7 @@ class ValidateNodeIdsInDatabase(pyblish.api.InstancePlugin):
nodes=instance[:])
# check ids against database ids
db_asset_ids = io.find({"type": "asset"}).distinct("_id")
db_asset_ids = legacy_io.find({"type": "asset"}).distinct("_id")
db_asset_ids = set(str(i) for i in db_asset_ids)
# Get all asset IDs

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@ -1,9 +1,8 @@
import pyblish.api
import openpype.api
from avalon import io
from openpype.pipeline import legacy_io
import openpype.hosts.maya.api.action
from openpype.hosts.maya.api import lib
@ -38,7 +37,7 @@ class ValidateNodeIDsRelated(pyblish.api.InstancePlugin):
invalid = list()
asset = instance.data['asset']
asset_data = io.find_one(
asset_data = legacy_io.find_one(
{
"name": asset,
"type": "asset"

View file

@ -1,7 +1,7 @@
import pyblish.api
import openpype.hosts.maya.api.action
from avalon import io
from openpype.pipeline import legacy_io
import openpype.api
@ -48,8 +48,8 @@ class ValidateRenderLayerAOVs(pyblish.api.InstancePlugin):
def validate_subset_registered(self, asset_name, subset_name):
"""Check if subset is registered in the database under the asset"""
asset = io.find_one({"type": "asset", "name": asset_name})
is_valid = io.find_one({
asset = legacy_io.find_one({"type": "asset", "name": asset_name})
is_valid = legacy_io.find_one({
"type": "subset",
"name": subset_name,
"parent": asset["_id"]

View file

@ -1,12 +1,12 @@
# -*- coding: utf-8 -*-
"""Validator for correct naming of Static Meshes."""
from maya import cmds # noqa
import re
import pyblish.api
import openpype.api
import openpype.hosts.maya.api.action
from avalon.api import Session
from openpype.pipeline import legacy_io
from openpype.api import get_project_settings
import re
class ValidateUnrealStaticMeshName(pyblish.api.InstancePlugin):
@ -63,7 +63,9 @@ class ValidateUnrealStaticMeshName(pyblish.api.InstancePlugin):
invalid = []
project_settings = get_project_settings(Session["AVALON_PROJECT"])
project_settings = get_project_settings(
legacy_io.Session["AVALON_PROJECT"]
)
collision_prefixes = (
project_settings
["maya"]