add material_loading_mode into enter_context

This commit is contained in:
Kayla Man 2023-12-20 23:59:00 +08:00
parent 8ce8d72c03
commit 4b6e5e29dc

View file

@ -218,7 +218,7 @@ def playblast_capture(preset, instance):
instance.data["panel"], preset["camera"])) instance.data["panel"], preset["camera"]))
stack.enter_context(viewport_default_options(preset, instance)) stack.enter_context(viewport_default_options(preset, instance))
if preset["viewport_options"].get("textures"): if preset["viewport_options"].get("textures"):
material_loading_mode() stack.enter_context(material_loading_mode())
if preset["viewport_options"].get("reloadTextures"): if preset["viewport_options"].get("reloadTextures"):
# Regenerate all UDIM tiles previews # Regenerate all UDIM tiles previews
reload_all_udim_tile_previews() reload_all_udim_tile_previews()