From 11343088b55eb9962a91919295ecbe865b03c11c Mon Sep 17 00:00:00 2001 From: "github-actions[bot]" Date: Thu, 4 May 2023 13:41:12 +0000 Subject: [PATCH 1/3] chore(): update bug report / version --- .github/ISSUE_TEMPLATE/bug_report.yml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/.github/ISSUE_TEMPLATE/bug_report.yml b/.github/ISSUE_TEMPLATE/bug_report.yml index 8328a35cad..5050d37c7a 100644 --- a/.github/ISSUE_TEMPLATE/bug_report.yml +++ b/.github/ISSUE_TEMPLATE/bug_report.yml @@ -35,6 +35,7 @@ body: label: Version description: What version are you running? Look to OpenPype Tray options: + - 3.15.6 - 3.15.6-nightly.3 - 3.15.6-nightly.2 - 3.15.6-nightly.1 @@ -134,7 +135,6 @@ body: - 3.14.1-nightly.1 - 3.14.0 - 3.14.0-nightly.1 - - 3.13.1-nightly.3 validations: required: true - type: dropdown From 44a88c3f32a049c0eac33c11d6127c0e62fc95c2 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Ond=C5=99ej=20Samohel?= <33513211+antirotor@users.noreply.github.com> Date: Fri, 5 May 2023 10:11:03 +0200 Subject: [PATCH 2/3] :bug: add missing pyblish.util import --- openpype/pipeline/publish/lib.py | 1 + 1 file changed, 1 insertion(+) diff --git a/openpype/pipeline/publish/lib.py b/openpype/pipeline/publish/lib.py index 265a9c7822..8b6212b3ef 100644 --- a/openpype/pipeline/publish/lib.py +++ b/openpype/pipeline/publish/lib.py @@ -7,6 +7,7 @@ import tempfile import xml.etree.ElementTree import six +import pyblish.util import pyblish.plugin import pyblish.api From b103d6d8373e0785a5449bad8ecc14b65609cd77 Mon Sep 17 00:00:00 2001 From: Simone Barbieri Date: Fri, 5 May 2023 10:45:42 +0100 Subject: [PATCH 3/3] Fix missing 'object_oath' property --- openpype/hosts/unreal/plugins/load/load_animation.py | 4 ++-- openpype/hosts/unreal/plugins/load/load_layout.py | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/openpype/hosts/unreal/plugins/load/load_animation.py b/openpype/hosts/unreal/plugins/load/load_animation.py index 1fe0bef462..f0c08680d3 100644 --- a/openpype/hosts/unreal/plugins/load/load_animation.py +++ b/openpype/hosts/unreal/plugins/load/load_animation.py @@ -156,7 +156,7 @@ class AnimationFBXLoader(plugin.Loader): package_paths=[f"{root}/{hierarchy[0]}"], recursive_paths=False) levels = ar.get_assets(_filter) - master_level = levels[0].get_editor_property('object_path') + master_level = levels[0].get_full_name() hierarchy_dir = root for h in hierarchy: @@ -168,7 +168,7 @@ class AnimationFBXLoader(plugin.Loader): package_paths=[f"{hierarchy_dir}/"], recursive_paths=True) levels = ar.get_assets(_filter) - level = levels[0].get_editor_property('object_path') + level = levels[0].get_full_name() unreal.EditorLevelLibrary.save_all_dirty_levels() unreal.EditorLevelLibrary.load_level(level) diff --git a/openpype/hosts/unreal/plugins/load/load_layout.py b/openpype/hosts/unreal/plugins/load/load_layout.py index 63d415a52b..f0663a8778 100644 --- a/openpype/hosts/unreal/plugins/load/load_layout.py +++ b/openpype/hosts/unreal/plugins/load/load_layout.py @@ -819,7 +819,7 @@ class LayoutLoader(plugin.Loader): recursive_paths=False) levels = ar.get_assets(filter) - layout_level = levels[0].get_editor_property('object_path') + layout_level = levels[0].get_full_name() EditorLevelLibrary.save_all_dirty_levels() EditorLevelLibrary.load_level(layout_level) @@ -919,7 +919,7 @@ class LayoutLoader(plugin.Loader): package_paths=[f"{root}/{ms_asset}"], recursive_paths=False) levels = ar.get_assets(_filter) - master_level = levels[0].get_editor_property('object_path') + master_level = levels[0].get_full_name() sequences = [master_sequence]