hotfix maya playblast wasn't working after refresh

This commit is contained in:
Milan Kolar 2019-06-12 14:57:06 +02:00
parent 4c6a063102
commit 4d30a38549
2 changed files with 3 additions and 3 deletions

View file

@ -53,13 +53,13 @@ class CollectReview(pyblish.api.InstancePlugin):
data['families'] = ['review']
self.log.debug('adding review family to {}'.format(reviewable_subset))
data['review_camera'] = camera
data["publish"] = False
# data["publish"] = False
data['startFrameReview'] = instance.data['startFrame']
data['endFrameReview'] = instance.data['endFrame']
data['handles'] = instance.data['handles']
data['step'] = instance.data['step']
data['fps'] = instance.data['fps']
cmds.setAttr(str(instance) + '.active', 0)
cmds.setAttr(str(instance) + '.active', 1)
self.log.debug('data {}'.format(instance.context[i].data))
instance.context[i].data.update(data)
instance.data['remove'] = True

View file

@ -64,7 +64,7 @@ class ExtractQuicktime(pype.api.Extractor):
preset['camera'] = camera
preset['format'] = "image"
# preset['compression'] = "qt"
preset['quality'] = 50
preset['quality'] = 95
preset['compression'] = "jpg"
preset['start_frame'] = start
preset['end_frame'] = end