From 4d40024bdbaf4fbee276e2957d0de534675bb3b2 Mon Sep 17 00:00:00 2001 From: Jakub Trllo Date: Mon, 10 Oct 2022 18:35:32 +0200 Subject: [PATCH] added double click for asset dialog --- .../tools/publisher/widgets/assets_widget.py | 16 ++++++++++++++-- 1 file changed, 14 insertions(+), 2 deletions(-) diff --git a/openpype/tools/publisher/widgets/assets_widget.py b/openpype/tools/publisher/widgets/assets_widget.py index 39bf3886ea..996c9029d4 100644 --- a/openpype/tools/publisher/widgets/assets_widget.py +++ b/openpype/tools/publisher/widgets/assets_widget.py @@ -1,6 +1,7 @@ import collections from Qt import QtWidgets, QtCore, QtGui + from openpype.tools.utils import ( PlaceholderLineEdit, RecursiveSortFilterProxyModel, @@ -163,6 +164,16 @@ class AssetsHierarchyModel(QtGui.QStandardItemModel): return item_name in self._items_by_name +class AssetDialogView(QtWidgets.QTreeView): + double_clicked = QtCore.Signal(QtCore.QModelIndex) + + def mouseDoubleClickEvent(self, event): + index = self.indexAt(event.pos()) + if index.isValid(): + self.double_clicked.emit(index) + event.accept() + + class AssetsDialog(QtWidgets.QDialog): """Dialog to select asset for a context of instance.""" @@ -178,7 +189,7 @@ class AssetsDialog(QtWidgets.QDialog): filter_input = PlaceholderLineEdit(self) filter_input.setPlaceholderText("Filter assets..") - asset_view = QtWidgets.QTreeView(self) + asset_view = AssetDialogView(self) asset_view.setModel(proxy_model) asset_view.setHeaderHidden(True) asset_view.setFrameShape(QtWidgets.QFrame.NoFrame) @@ -200,6 +211,7 @@ class AssetsDialog(QtWidgets.QDialog): layout.addWidget(asset_view, 1) layout.addLayout(btns_layout, 0) + asset_view.double_clicked.connect(self._on_ok_clicked) filter_input.textChanged.connect(self._on_filter_change) ok_btn.clicked.connect(self._on_ok_clicked) cancel_btn.clicked.connect(self._on_cancel_clicked) @@ -274,7 +286,7 @@ class AssetsDialog(QtWidgets.QDialog): index = self._asset_view.currentIndex() asset_name = None if index.isValid(): - asset_name = index.data(QtCore.Qt.DisplayRole) + asset_name = index.data(ASSET_NAME_ROLE) self._selected_asset = asset_name self.done(1)