From 4f9f0807e32150763d35e3ee4c8c5017da632925 Mon Sep 17 00:00:00 2001 From: iLLiCiTiT Date: Tue, 20 Apr 2021 13:55:53 +0200 Subject: [PATCH] fix name of ValidateMeshOrder variable --- .../maya/plugins/publish/validate_unreal_mesh_triangulated.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/openpype/hosts/maya/plugins/publish/validate_unreal_mesh_triangulated.py b/openpype/hosts/maya/plugins/publish/validate_unreal_mesh_triangulated.py index 1c6aa3078e..b2ef174374 100644 --- a/openpype/hosts/maya/plugins/publish/validate_unreal_mesh_triangulated.py +++ b/openpype/hosts/maya/plugins/publish/validate_unreal_mesh_triangulated.py @@ -8,7 +8,7 @@ import openpype.api class ValidateUnrealMeshTriangulated(pyblish.api.InstancePlugin): """Validate if mesh is made of triangles for Unreal Engine""" - order = openpype.api.ValidateMeshOder + order = openpype.api.ValidateMeshOrder hosts = ["maya"] families = ["unrealStaticMesh"] category = "geometry"