re-arrange settings files

This commit is contained in:
Mustafa-Zarkash 2023-10-11 09:38:48 +03:00
parent 067aa2ca4d
commit 519db56b87
5 changed files with 141 additions and 137 deletions

View file

@ -1,5 +1,4 @@
from pydantic import Field
from ayon_server.settings import BaseSettingsModel
@ -37,7 +36,7 @@ class CreateStaticMeshModel(BaseSettingsModel):
class CreatePluginsModel(BaseSettingsModel):
CreateArnoldAss: CreateArnoldAssModel = Field(
default_factory=CreateArnoldAssModel,
title="Create Alembic Camera")
title="Create Arnold Ass")
# "-" is not compatible in the new model
CreateStaticMesh: CreateStaticMeshModel = Field(
default_factory=CreateStaticMeshModel,
@ -135,85 +134,3 @@ DEFAULT_HOUDINI_CREATE_SETTINGS = {
"default_variants": ["Main"]
},
}
# Publish Plugins
class ValidateWorkfilePathsModel(BaseSettingsModel):
enabled: bool = Field(title="Enabled")
optional: bool = Field(title="Optional")
node_types: list[str] = Field(
default_factory=list,
title="Node Types"
)
prohibited_vars: list[str] = Field(
default_factory=list,
title="Prohibited Variables"
)
class BasicValidateModel(BaseSettingsModel):
enabled: bool = Field(title="Enabled")
optional: bool = Field(title="Optional")
active: bool = Field(title="Active")
class PublishPluginsModel(BaseSettingsModel):
ValidateWorkfilePaths: ValidateWorkfilePathsModel = Field(
default_factory=ValidateWorkfilePathsModel,
title="Validate workfile paths settings.")
ValidateReviewColorspace: BasicValidateModel = Field(
default_factory=BasicValidateModel,
title="Validate Review Colorspace.")
ValidateContainers: BasicValidateModel = Field(
default_factory=BasicValidateModel,
title="Validate Latest Containers.")
ValidateSubsetName: BasicValidateModel = Field(
default_factory=BasicValidateModel,
title="Validate Subset Name.")
ValidateMeshIsStatic: BasicValidateModel = Field(
default_factory=BasicValidateModel,
title="Validate Mesh is Static.")
ValidateUnrealStaticMeshName: BasicValidateModel = Field(
default_factory=BasicValidateModel,
title="Validate Unreal Static Mesh Name.")
DEFAULT_HOUDINI_PUBLISH_SETTINGS = {
"ValidateWorkfilePaths": {
"enabled": True,
"optional": True,
"node_types": [
"file",
"alembic"
],
"prohibited_vars": [
"$HIP",
"$JOB"
]
},
"ValidateReviewColorspace": {
"enabled": True,
"optional": True,
"active": True
},
"ValidateContainers": {
"enabled": True,
"optional": True,
"active": True
},
"ValidateSubsetName": {
"enabled": True,
"optional": True,
"active": True
},
"ValidateMeshIsStatic": {
"enabled": True,
"optional": True,
"active": True
},
"ValidateUnrealStaticMeshName": {
"enabled": False,
"optional": True,
"active": True
}
}

View file

@ -1,57 +1,19 @@
from pydantic import Field
from ayon_server.settings import (
BaseSettingsModel,
MultiplatformPathModel,
MultiplatformPathListModel,
)
from ayon_server.settings import BaseSettingsModel
from .general import (
GeneralSettingsModel,
DEFAULT_GENERAL_SETTINGS
)
from .imageio import HoudiniImageIOModel
from .publish_plugins import (
PublishPluginsModel,
from .shelves import ShelvesModel
from .create import (
CreatePluginsModel,
DEFAULT_HOUDINI_PUBLISH_SETTINGS,
DEFAULT_HOUDINI_CREATE_SETTINGS
)
class ShelfToolsModel(BaseSettingsModel):
name: str = Field(title="Name")
help: str = Field(title="Help text")
script: MultiplatformPathModel = Field(
default_factory=MultiplatformPathModel,
title="Script Path "
)
icon: MultiplatformPathModel = Field(
default_factory=MultiplatformPathModel,
title="Icon Path "
)
class ShelfDefinitionModel(BaseSettingsModel):
_layout = "expanded"
shelf_name: str = Field(title="Shelf name")
tools_list: list[ShelfToolsModel] = Field(
default_factory=list,
title="Shelf Tools"
)
class ShelvesModel(BaseSettingsModel):
_layout = "expanded"
shelf_set_name: str = Field(title="Shelfs set name")
shelf_set_source_path: MultiplatformPathListModel = Field(
default_factory=MultiplatformPathListModel,
title="Shelf Set Path (optional)"
)
shelf_definition: list[ShelfDefinitionModel] = Field(
default_factory=list,
title="Shelf Definitions"
)
from .publish import (
PublishPluginsModel,
DEFAULT_HOUDINI_PUBLISH_SETTINGS,
)
class HoudiniSettings(BaseSettingsModel):
@ -65,18 +27,16 @@ class HoudiniSettings(BaseSettingsModel):
)
shelves: list[ShelvesModel] = Field(
default_factory=list,
title="Houdini Scripts Shelves",
title="Shelves Manager",
)
publish: PublishPluginsModel = Field(
default_factory=PublishPluginsModel,
title="Publish Plugins",
)
create: CreatePluginsModel = Field(
default_factory=CreatePluginsModel,
title="Creator Plugins",
)
publish: PublishPluginsModel = Field(
default_factory=PublishPluginsModel,
title="Publish Plugins",
)
DEFAULT_VALUES = {

View file

@ -0,0 +1,84 @@
from pydantic import Field
from ayon_server.settings import BaseSettingsModel
# Publish Plugins
class ValidateWorkfilePathsModel(BaseSettingsModel):
enabled: bool = Field(title="Enabled")
optional: bool = Field(title="Optional")
node_types: list[str] = Field(
default_factory=list,
title="Node Types"
)
prohibited_vars: list[str] = Field(
default_factory=list,
title="Prohibited Variables"
)
class BasicValidateModel(BaseSettingsModel):
enabled: bool = Field(title="Enabled")
optional: bool = Field(title="Optional")
active: bool = Field(title="Active")
class PublishPluginsModel(BaseSettingsModel):
ValidateWorkfilePaths: ValidateWorkfilePathsModel = Field(
default_factory=ValidateWorkfilePathsModel,
title="Validate workfile paths settings.")
ValidateReviewColorspace: BasicValidateModel = Field(
default_factory=BasicValidateModel,
title="Validate Review Colorspace.")
ValidateContainers: BasicValidateModel = Field(
default_factory=BasicValidateModel,
title="Validate Latest Containers.")
ValidateSubsetName: BasicValidateModel = Field(
default_factory=BasicValidateModel,
title="Validate Subset Name.")
ValidateMeshIsStatic: BasicValidateModel = Field(
default_factory=BasicValidateModel,
title="Validate Mesh is Static.")
ValidateUnrealStaticMeshName: BasicValidateModel = Field(
default_factory=BasicValidateModel,
title="Validate Unreal Static Mesh Name.")
DEFAULT_HOUDINI_PUBLISH_SETTINGS = {
"ValidateWorkfilePaths": {
"enabled": True,
"optional": True,
"node_types": [
"file",
"alembic"
],
"prohibited_vars": [
"$HIP",
"$JOB"
]
},
"ValidateReviewColorspace": {
"enabled": True,
"optional": True,
"active": True
},
"ValidateContainers": {
"enabled": True,
"optional": True,
"active": True
},
"ValidateSubsetName": {
"enabled": True,
"optional": True,
"active": True
},
"ValidateMeshIsStatic": {
"enabled": True,
"optional": True,
"active": True
},
"ValidateUnrealStaticMeshName": {
"enabled": False,
"optional": True,
"active": True
}
}

View file

@ -0,0 +1,43 @@
from pydantic import Field
from ayon_server.settings import (
BaseSettingsModel,
MultiplatformPathModel,
MultiplatformPathListModel,
)
class ShelfToolsModel(BaseSettingsModel):
name: str = Field(title="Name")
help: str = Field(title="Help text")
script: MultiplatformPathModel = Field(
default_factory=MultiplatformPathModel,
title="Script Path "
)
icon: MultiplatformPathModel = Field(
default_factory=MultiplatformPathModel,
title="Icon Path "
)
class ShelfDefinitionModel(BaseSettingsModel):
_layout = "expanded"
shelf_name: str = Field(title="Shelf name")
tools_list: list[ShelfToolsModel] = Field(
default_factory=list,
title="Shelf Tools"
)
class ShelvesModel(BaseSettingsModel):
_layout = "expanded"
shelf_set_name: str = Field(title="Shelfs set name")
shelf_set_source_path: MultiplatformPathListModel = Field(
default_factory=MultiplatformPathListModel,
title="Shelf Set Path (optional)"
)
shelf_definition: list[ShelfDefinitionModel] = Field(
default_factory=list,
title="Shelf Definitions"
)

View file

@ -1 +1 @@
__version__ = "0.1.4"
__version__ = "0.1.5"