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Docs cosmetics.
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@ -6,13 +6,13 @@ sidebar_label: Maya
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## Publish Plugins
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### Render Settings Validator
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### Render Settings Validator
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`ValidateRenderSettings`
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Render Settings Validator is here to make sure artists will submit renders
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we correct settings. Some of these settings are needed by OpenPype but some
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can be defined by TD using [OpenPype Settings UI](admin_settings.md).
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with the correct settings. Some of these settings are needed by OpenPype but some
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can be defined by the admin using [OpenPype Settings UI](admin_settings.md).
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OpenPype enforced settings include:
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@ -51,7 +51,7 @@ just one instance of this node type but if that is not so, validator will go thr
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instances and check the value there. Node type for **VRay** settings is `VRaySettingsNode`, for **Renderman**
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it is `rmanGlobals`, for **Redshift** it is `RedshiftOptions`.
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### Model Name Validator
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### Model Name Validator
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`ValidateRenderSettings`
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@ -95,7 +95,7 @@ You can set various aspects of scene submission to farm with per-project setting
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- **Optional** will mark sumission plugin optional
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- **Active** will enable/disable plugin
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- **Tile Assembler Plugin** will set what should be used to assemble tiles on Deadline. Either **Open Image IO** will be used
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- **Tile Assembler Plugin** will set what should be used to assemble tiles on Deadline. Either **Open Image IO** will be used
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or Deadlines **Draft Tile Assembler**.
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- **Use Published scene** enable to render from published scene instead of scene in work area. Rendering from published files is much safer.
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- **Use Asset dependencies** will mark job pending on farm until asset dependencies are fulfilled - for example Deadline will wait for scene file to be synced to cloud, etc.
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@ -169,5 +169,3 @@ Fill in the necessary fields (the optional fields are regex filters)
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- Build your workfile
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