fix imports

This commit is contained in:
Jakub Trllo 2024-06-06 17:50:41 +02:00
parent 8ca69f512b
commit 54e57facca
27 changed files with 46 additions and 46 deletions

View file

@ -323,7 +323,7 @@ def show_tools_popup():
Popup will disappear on click or losing focus.
"""
from ayon_core.hosts.unreal.api import tools_ui
from ayon_unreal.api import tools_ui
tools_ui.show_tools_popup()
@ -333,7 +333,7 @@ def show_tools_dialog():
Dialog will stay visible.
"""
from ayon_core.hosts.unreal.api import tools_ui
from ayon_unreal.api import tools_ui
tools_ui.show_tools_dialog()

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@ -4,8 +4,8 @@ import unreal
from ayon_core.settings import get_project_settings
from ayon_core.pipeline import Anatomy
from ayon_core.hosts.unreal.api import pipeline
from ayon_core.tools.utils import show_message_dialog
from ayon_unreal.api import pipeline
queue = None

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@ -7,7 +7,7 @@ from ayon_core import (
)
from ayon_core.tools.utils import host_tools
from ayon_core.tools.utils.lib import qt_app_context
from ayon_core.hosts.unreal.api import rendering
from ayon_unreal.api import rendering
class ToolsBtnsWidget(QtWidgets.QWidget):

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@ -15,12 +15,12 @@ from ayon_applications import (
LaunchTypes,
)
from ayon_core.pipeline.workfile import get_workfile_template_key
import ayon_core.hosts.unreal.lib as unreal_lib
from ayon_core.hosts.unreal.ue_workers import (
import ayon_unreal.lib as unreal_lib
from ayon_unreal.ue_workers import (
UEProjectGenerationWorker,
UEPluginInstallWorker
)
from ayon_core.hosts.unreal.ui import SplashScreen
from ayon_unreal.ui import SplashScreen
class UnrealPrelaunchHook(PreLaunchHook):

View file

@ -2,8 +2,8 @@
import unreal
from ayon_core.pipeline import CreatorError
from ayon_core.hosts.unreal.api.pipeline import UNREAL_VERSION
from ayon_core.hosts.unreal.api.plugin import (
from ayon_unreal.api.pipeline import UNREAL_VERSION
from ayon_unreal.api.plugin import (
UnrealAssetCreator,
)

View file

@ -1,5 +1,5 @@
# -*- coding: utf-8 -*-
from ayon_core.hosts.unreal.api.plugin import (
from ayon_unreal.api.plugin import (
UnrealActorCreator,
)

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@ -2,10 +2,10 @@
import unreal
from ayon_core.pipeline import CreatorError
from ayon_core.hosts.unreal.api.pipeline import (
from ayon_unreal.api.pipeline import (
create_folder
)
from ayon_core.hosts.unreal.api.plugin import (
from ayon_unreal.api.plugin import (
UnrealAssetCreator
)
from ayon_core.lib import UILabelDef

View file

@ -3,12 +3,12 @@ from pathlib import Path
import unreal
from ayon_core.hosts.unreal.api.pipeline import (
from ayon_unreal.api.pipeline import (
UNREAL_VERSION,
create_folder,
get_subsequences,
)
from ayon_core.hosts.unreal.api.plugin import (
from ayon_unreal.api.plugin import (
UnrealAssetCreator
)
from ayon_core.lib import (

View file

@ -1,5 +1,5 @@
# -*- coding: utf-8 -*-
from ayon_core.hosts.unreal.api.plugin import (
from ayon_unreal.api.plugin import (
UnrealAssetCreator,
)

View file

@ -4,7 +4,7 @@ from pathlib import Path
import unreal
from ayon_core.pipeline import CreatorError
from ayon_core.hosts.unreal.api.plugin import (
from ayon_unreal.api.plugin import (
UnrealAssetCreator,
)

View file

@ -1,7 +1,7 @@
import unreal
from ayon_core.hosts.unreal.api.tools_ui import qt_app_context
from ayon_core.hosts.unreal.api.pipeline import delete_asset_if_unused
from ayon_unreal.api.tools_ui import qt_app_context
from ayon_unreal.api.pipeline import delete_asset_if_unused
from ayon_core.pipeline import InventoryAction

View file

@ -1,6 +1,6 @@
import unreal
from ayon_core.hosts.unreal.api.pipeline import (
from ayon_unreal.api.pipeline import (
ls,
replace_static_mesh_actors,
replace_skeletal_mesh_actors,

View file

@ -6,8 +6,8 @@ from ayon_core.pipeline import (
get_representation_path,
AYON_CONTAINER_ID
)
from ayon_core.hosts.unreal.api import plugin
from ayon_core.hosts.unreal.api import pipeline as unreal_pipeline
from ayon_unreal.api import plugin
from ayon_unreal.api import pipeline as unreal_pipeline
import unreal # noqa

View file

@ -13,8 +13,8 @@ from ayon_core.pipeline import (
get_representation_path,
AYON_CONTAINER_ID
)
from ayon_core.hosts.unreal.api import plugin
from ayon_core.hosts.unreal.api import pipeline as unreal_pipeline
from ayon_unreal.api import plugin
from ayon_unreal.api import pipeline as unreal_pipeline
class AnimationFBXLoader(plugin.Loader):

View file

@ -16,8 +16,8 @@ from ayon_core.pipeline import (
get_current_project_name,
get_representation_path,
)
from ayon_core.hosts.unreal.api import plugin
from ayon_core.hosts.unreal.api.pipeline import (
from ayon_unreal.api import plugin
from ayon_unreal.api.pipeline import (
generate_sequence,
set_sequence_hierarchy,
create_container,

View file

@ -6,8 +6,8 @@ from ayon_core.pipeline import (
get_representation_path,
AYON_CONTAINER_ID
)
from ayon_core.hosts.unreal.api import plugin
from ayon_core.hosts.unreal.api.pipeline import (
from ayon_unreal.api import plugin
from ayon_unreal.api.pipeline import (
AYON_ASSET_DIR,
create_container,
imprint,

View file

@ -27,8 +27,8 @@ from ayon_core.pipeline import (
)
from ayon_core.pipeline.context_tools import get_current_folder_entity
from ayon_core.settings import get_current_project_settings
from ayon_core.hosts.unreal.api import plugin
from ayon_core.hosts.unreal.api.pipeline import (
from ayon_unreal.api import plugin
from ayon_unreal.api.pipeline import (
generate_sequence,
set_sequence_hierarchy,
create_container,

View file

@ -12,8 +12,8 @@ from ayon_core.pipeline import (
get_representation_path,
AYON_CONTAINER_ID,
)
from ayon_core.hosts.unreal.api import plugin
from ayon_core.hosts.unreal.api import pipeline as upipeline
from ayon_unreal.api import plugin
from ayon_unreal.api import pipeline as upipeline
class ExistingLayoutLoader(plugin.Loader):

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@ -6,8 +6,8 @@ from ayon_core.pipeline import (
get_representation_path,
AYON_CONTAINER_ID
)
from ayon_core.hosts.unreal.api import plugin
from ayon_core.hosts.unreal.api.pipeline import (
from ayon_unreal.api import plugin
from ayon_unreal.api.pipeline import (
AYON_ASSET_DIR,
create_container,
imprint,

View file

@ -6,8 +6,8 @@ from ayon_core.pipeline import (
get_representation_path,
AYON_CONTAINER_ID
)
from ayon_core.hosts.unreal.api import plugin
from ayon_core.hosts.unreal.api.pipeline import (
from ayon_unreal.api import plugin
from ayon_unreal.api.pipeline import (
AYON_ASSET_DIR,
create_container,
imprint,

View file

@ -6,8 +6,8 @@ from ayon_core.pipeline import (
get_representation_path,
AYON_CONTAINER_ID
)
from ayon_core.hosts.unreal.api import plugin
from ayon_core.hosts.unreal.api.pipeline import (
from ayon_unreal.api import plugin
from ayon_unreal.api.pipeline import (
AYON_ASSET_DIR,
create_container,
imprint,

View file

@ -6,8 +6,8 @@ from ayon_core.pipeline import (
get_representation_path,
AYON_CONTAINER_ID
)
from ayon_core.hosts.unreal.api import plugin
from ayon_core.hosts.unreal.api.pipeline import (
from ayon_unreal.api import plugin
from ayon_unreal.api.pipeline import (
AYON_ASSET_DIR,
create_container,
imprint,

View file

@ -7,8 +7,8 @@ from ayon_core.pipeline import (
get_representation_path,
AYON_CONTAINER_ID
)
from ayon_core.hosts.unreal.api import plugin
from ayon_core.hosts.unreal.api import pipeline as unreal_pipeline
from ayon_unreal.api import plugin
from ayon_unreal.api import pipeline as unreal_pipeline
import unreal # noqa

View file

@ -7,8 +7,8 @@ from ayon_core.pipeline import (
get_representation_path,
AYON_CONTAINER_ID
)
from ayon_core.hosts.unreal.api import plugin
from ayon_core.hosts.unreal.api import pipeline as unreal_pipeline
from ayon_unreal.api import plugin
from ayon_unreal.api import pipeline as unreal_pipeline
import unreal # noqa

View file

@ -5,7 +5,7 @@ import pyblish.api
from ayon_core.pipeline import get_current_project_name
from ayon_core.pipeline import Anatomy
from ayon_core.hosts.unreal.api import pipeline
from ayon_unreal.api import pipeline
class CollectRenderInstances(pyblish.api.InstancePlugin):

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@ -5,7 +5,7 @@ import os
import unreal
from ayon_core.pipeline import publish
from ayon_core.hosts.unreal.api.pipeline import UNREAL_VERSION
from ayon_unreal.api.pipeline import UNREAL_VERSION
class ExtractCamera(publish.Extractor):

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@ -11,7 +11,7 @@ from typing import List, Union
from qtpy import QtCore
import ayon_core.hosts.unreal.lib as ue_lib
import ayon_unreal.lib as ue_lib
from ayon_core.settings import get_project_settings