getting the filename from render settings and add save_scene before all the extractors running

This commit is contained in:
Kayla Man 2023-05-29 12:37:25 +08:00
parent 271d017bdb
commit 56642ac175
5 changed files with 171 additions and 125 deletions

View file

@ -5,10 +5,8 @@
import os
from pymxs import runtime as rt
from openpype.hosts.max.api.lib import (
get_current_renderer,
get_default_render_folder
get_current_renderer
)
from openpype.pipeline.context_tools import get_current_project_asset
from openpype.settings import get_project_settings
from openpype.pipeline import legacy_io
@ -22,66 +20,30 @@ class RenderProducts(object):
legacy_io.Session["AVALON_PROJECT"]
)
def render_product(self, container):
folder = rt.maxFilePath
file = rt.maxFileName
folder = folder.replace("\\", "/")
setting = self._project_settings
render_folder = get_default_render_folder(setting)
filename, ext = os.path.splitext(file)
def get_beauty(self, container):
render_dir = os.path.dirname(rt.rendOutputFilename)
output_file = os.path.join(folder,
render_folder,
filename,
output_file = os.path.join(render_dir,
container)
# TODO: change the frame range follows the current render setting
setting = self._project_settings
img_fmt = setting["max"]["RenderSettings"]["image_format"] # noqa
startFrame = int(rt.rendStart)
endFrame = int(rt.rendEnd) + 1
img_fmt = self._project_settings["max"]["RenderSettings"]["image_format"] # noqa
rgba_render_list = self.beauty_render_product(output_file,
startFrame,
endFrame,
img_fmt)
renderer_class = get_current_renderer()
renderer = str(renderer_class).split(":")[0]
render_elem_list = None
if renderer in [
"ART_Renderer",
"Redshift_Renderer",
"V_Ray_6_Hotfix_3",
"V_Ray_GPU_6_Hotfix_3",
"Default_Scanline_Renderer",
"Quicksilver_Hardware_Renderer",
]:
render_elem_list = self.render_elements_product(output_file,
startFrame,
endFrame,
img_fmt)
if renderer == "Arnold":
render_elem_list = self.arnold_render_product(output_file,
startFrame,
endFrame,
img_fmt)
return rgba_render_list, render_elem_list
render_dict = {
"beauty": self.get_expected_beauty(
output_file, startFrame, endFrame, img_fmt)
}
return render_dict
def get_aovs(self, container):
folder = rt.maxFilePath
file = rt.maxFileName
folder = folder.replace("\\", "/")
setting = self._project_settings
render_folder = get_default_render_folder(setting)
filename, ext = os.path.splitext(file)
render_dir = os.path.dirname(rt.rendOutputFilename)
output_file = os.path.join(folder,
render_folder,
filename,
output_file = os.path.join(render_dir,
container)
setting = self._project_settings
img_fmt = setting["max"]["RenderSettings"]["image_format"] # noqa
@ -90,9 +52,9 @@ class RenderProducts(object):
renderer_class = get_current_renderer()
renderer = str(renderer_class).split(":")[0]
render_dict = {}
if renderer in [
"ART_Renderer",
"Redshift_Renderer",
"V_Ray_6_Hotfix_3",
"V_Ray_GPU_6_Hotfix_3",
"Default_Scanline_Renderer",
@ -105,6 +67,23 @@ class RenderProducts(object):
name: self.get_expected_render_elements(
output_file, name, startFrame, endFrame, img_fmt)
})
if renderer == "Redshift_Renderer":
render_name = self.get_render_elements_name()
if render_name:
rs_AovFiles = rt.Redshift_Renderer().SeparateAovFiles
if rs_AovFiles != True and img_fmt == "exr":
for name in render_name:
if name == "RsCryptomatte":
render_dict.update({
name: self.get_expected_render_elements(
output_file, name, startFrame, endFrame, img_fmt)
})
else:
for name in render_name:
render_dict.update({
name: self.get_expected_render_elements(
output_file, name, startFrame, endFrame, img_fmt)
})
if renderer == "Arnold":
render_name = self.get_arnold_product_name()
@ -114,60 +93,31 @@ class RenderProducts(object):
name: self.get_expected_arnold_product(
output_file, name, startFrame, endFrame, img_fmt)
})
if renderer in [
"V_Ray_6_Hotfix_3",
"V_Ray_GPU_6_Hotfix_3"
]:
if img_fmt !="exr":
render_name = self.get_render_elements_name()
if render_name:
for name in render_name:
render_dict.update({
name: self.get_expected_render_elements(
output_file, name, startFrame, endFrame, img_fmt)
})
return render_dict
def beauty_render_product(self, folder, startFrame, endFrame, fmt):
def get_expected_beauty(self, folder, startFrame, endFrame, fmt):
beauty_frame_range = []
for f in range(startFrame, endFrame):
beauty_output = f"{folder}.{f}.{fmt}"
frame = "%04d" % f
beauty_output = f"{folder}.{frame}.{fmt}"
beauty_output = beauty_output.replace("\\", "/")
beauty_frame_range.append(beauty_output)
return beauty_frame_range
# TODO: Get the arnold render product
def arnold_render_product(self, folder, startFrame, endFrame, fmt):
"""Get all the Arnold AOVs"""
aovs = []
amw = rt.MaxtoAOps.AOVsManagerWindow()
aov_mgr = rt.renderers.current.AOVManager
# Check if there is any aov group set in AOV manager
aov_group_num = len(aov_mgr.drivers)
if aov_group_num < 1:
return
for i in range(aov_group_num):
# get the specific AOV group
for aov in aov_mgr.drivers[i].aov_list:
for f in range(startFrame, endFrame):
render_element = f"{folder}_{aov.name}.{f}.{fmt}"
render_element = render_element.replace("\\", "/")
aovs.append(render_element)
# close the AOVs manager window
amw.close()
return aovs
def render_elements_product(self, folder, startFrame, endFrame, fmt):
"""Get all the render element output files. """
render_dirname = []
render_elem = rt.maxOps.GetCurRenderElementMgr()
render_elem_num = render_elem.NumRenderElements()
# get render elements from the renders
for i in range(render_elem_num):
renderlayer_name = render_elem.GetRenderElement(i)
target, renderpass = str(renderlayer_name).split(":")
if renderlayer_name.enabled:
for f in range(startFrame, endFrame):
render_element = f"{folder}_{renderpass}.{f}.{fmt}"
render_element = render_element.replace("\\", "/")
render_dirname.append(render_element)
return render_dirname
def get_arnold_product_name(self):
"""Get all the Arnold AOVs name"""
aov_name = []
@ -193,14 +143,15 @@ class RenderProducts(object):
"""Get all the expected Arnold AOVs"""
aov_list = []
for f in range(startFrame, endFrame):
render_element = f"{folder}_{name}.{f}.{fmt}"
frame = "%04d" % f
render_element = f"{folder}_{name}.{frame}.{fmt}"
render_element = render_element.replace("\\", "/")
aov_list.append(render_element)
return aov_list
def get_render_elements_name(self):
"""Get all the render element names. """
"""Get all the render element names for general """
render_name = []
render_elem = rt.maxOps.GetCurRenderElementMgr()
render_elem_num = render_elem.NumRenderElements()
@ -209,9 +160,10 @@ class RenderProducts(object):
# get render elements from the renders
for i in range(render_elem_num):
renderlayer_name = render_elem.GetRenderElement(i)
if renderlayer_name.enabled or "Cryptomatte" in renderlayer_name:
if renderlayer_name.enabled:
target, renderpass = str(renderlayer_name).split(":")
render_name.append(renderpass)
return render_name
def get_expected_render_elements(self, folder, name,
@ -219,7 +171,8 @@ class RenderProducts(object):
"""Get all the expected render element output files. """
render_elements = []
for f in range(startFrame, endFrame):
render_element = f"{folder}_{name}.{f}.{fmt}"
frame = "%04d" % f
render_element = f"{folder}_{name}.{frame}.{fmt}"
render_element = render_element.replace("\\", "/")
render_elements.append(render_element)

View file

@ -1,5 +1,6 @@
# -*- coding: utf-8 -*-
"""Creator plugin for creating camera."""
import os
from openpype.hosts.max.api import plugin
from openpype.pipeline import CreatedInstance
from openpype.hosts.max.api.lib_rendersettings import RenderSettings
@ -14,6 +15,9 @@ class CreateRender(plugin.MaxCreator):
def create(self, subset_name, instance_data, pre_create_data):
from pymxs import runtime as rt
sel_obj = list(rt.selection)
file = rt.maxFileName
filename, _ = os.path.splitext(file)
instance_data["AssetName"] = filename
instance = super(CreateRender, self).create(
subset_name,
instance_data,

View file

@ -29,19 +29,7 @@ class CollectRender(pyblish.api.InstancePlugin):
context.data['currentFile'] = current_file
asset = get_current_asset_name()
beauty_list, aov_list = RenderProducts().render_product(instance.name)
full_render_list = list()
if aov_list:
full_render_list.extend(iter(beauty_list))
full_render_list.extend(iter(aov_list))
else:
full_render_list = beauty_list
files_by_aov = {
"beauty": beauty_list
}
files_by_aov = RenderProducts().get_beauty(instance.name)
folder = folder.replace("\\", "/")
aovs = RenderProducts().get_aovs(instance.name)
files_by_aov.update(aovs)
@ -67,14 +55,14 @@ class CollectRender(pyblish.api.InstancePlugin):
# OCIO config not support in
# most of the 3dsmax renderers
# so this is currently hard coded
setting = instance.context.data["project_settings"]
image_io = setting["global"]["imageio"]
instance.data["colorspaceConfig"] = image_io["ocio_config"]["filepath"][0] # noqa
# TODO: add options for redshift/vray ocio config
instance.data["colorspaceConfig"] = ""
instance.data["colorspaceDisplay"] = "sRGB"
instance.data["colorspaceView"] = "ACES 1.0"
instance.data["colorspaceView"] = "ACES 1.0 SDR-video"
instance.data["renderProducts"] = colorspace.ARenderProduct()
instance.data["publishJobState"] = "Suspended"
instance.data["attachTo"] = []
# also need to get the render dir for coversion
data = {
"asset": asset,
"subset": str(instance.name),
@ -84,7 +72,6 @@ class CollectRender(pyblish.api.InstancePlugin):
"family": 'maxrender',
"families": ['maxrender'],
"source": filepath,
"files": full_render_list,
"plugin": "3dsmax",
"frameStart": int(rt.rendStart),
"frameEnd": int(rt.rendEnd),
@ -93,3 +80,4 @@ class CollectRender(pyblish.api.InstancePlugin):
}
instance.data.update(data)
self.log.info("data: {0}".format(data))
self.log.debug("expectedFiles:{0}".format(instance.data["expectedFiles"]))

View file

@ -0,0 +1,26 @@
import pyblish.api
import os
class SaveCurrentScene(pyblish.api.ContextPlugin):
"""Save current scene
"""
label = "Save current file"
order = pyblish.api.ExtractorOrder - 0.49
hosts = ["max"]
families = ["maxrender", "workfile"]
def process(self, context):
from pymxs import runtime as rt
folder = rt.maxFilePath
file = rt.maxFileName
current = os.path.join(folder, file)
assert context.data["currentFile"] == current
if rt.checkForSave():
self.log.debug("Skipping file save as there "
"are no modifications..")
return
rt.saveMaxFile(current)

View file

@ -78,7 +78,7 @@ class MaxSubmitDeadline(abstract_submit_deadline.AbstractSubmitDeadline,
job_info.BatchName = src_filename
job_info.Plugin = instance.data["plugin"]
job_info.UserName = context.data.get("deadlineUser", getpass.getuser())
job_info.EnableAutoTimeout = True
# Deadline requires integers in frame range
frames = "{start}-{end}".format(
start=int(instance.data["frameStart"]),
@ -207,9 +207,13 @@ class MaxSubmitDeadline(abstract_submit_deadline.AbstractSubmitDeadline,
first_file = next(self._iter_expected_files(files))
rgb_bname = os.path.basename(output_beauty)
dir = os.path.dirname(first_file)
plugin_data["RenderOutput"] = f"{dir}/{rgb_bname}"
beauty_name = f"{dir}/{rgb_bname}"
beauty_name = beauty_name.replace("\\", "/")
plugin_data["RenderOutput"] = beauty_name
# as 3dsmax has version with different languages
plugin_data["Language"] = "ENU"
renderer_class = get_current_renderer()
renderer = str(renderer_class).split(":")[0]
if renderer in [
"ART_Renderer",
@ -223,13 +227,84 @@ class MaxSubmitDeadline(abstract_submit_deadline.AbstractSubmitDeadline,
for i, element in enumerate(render_elem_list):
elem_bname = os.path.basename(element)
new_elem = f"{dir}/{elem_bname}"
new_elem = new_elem.replace("/", "\\")
plugin_data["RenderElementOutputFilename%d" % i] = new_elem # noqa
self.log.debug("plugin data:{}".format(plugin_data))
plugin_info.update(plugin_data)
return job_info, plugin_info
def from_published_scene(self, replace_in_path=True):
instance = self._instance
workfile_instance = self._get_workfile_instance(instance.context)
if workfile_instance is None:
return
# determine published path from Anatomy.
template_data = workfile_instance.data.get("anatomyData")
rep = workfile_instance.data["representations"][0]
template_data["representation"] = rep.get("name")
template_data["ext"] = rep.get("ext")
template_data["comment"] = None
anatomy = instance.context.data['anatomy']
template_obj = anatomy.templates_obj["publish"]["path"]
template_filled = template_obj.format_strict(template_data)
file_path = os.path.normpath(template_filled)
self.log.info("Using published scene for render {}".format(file_path))
if not os.path.exists(file_path):
self.log.error("published scene does not exist!")
raise
if not replace_in_path:
return file_path
# now we need to switch scene in expected files
# because <scene> token will now point to published
# scene file and that might differ from current one
def _clean_name(path):
return os.path.splitext(os.path.basename(path))[0]
new_scene = _clean_name(file_path)
orig_scene = _clean_name(instance.data["AssetName"])
expected_files = instance.data.get("expectedFiles")
if isinstance(expected_files[0], dict):
# we have aovs and we need to iterate over them
new_exp = {}
for aov, files in expected_files[0].items():
replaced_files = []
for f in files:
replaced_files.append(
str(f).replace(orig_scene, new_scene)
)
new_exp[aov] = replaced_files
# [] might be too much here, TODO
instance.data["expectedFiles"] = [new_exp]
else:
new_exp = []
for f in expected_files:
new_exp.append(
str(f).replace(orig_scene, new_scene)
)
instance.data["expectedFiles"] = new_exp
metadata_folder = instance.data.get("publishRenderMetadataFolder")
if metadata_folder:
metadata_folder = metadata_folder.replace(orig_scene,
new_scene)
instance.data["publishRenderMetadataFolder"] = metadata_folder
self.log.info("Scene name was switched {} -> {}".format(
orig_scene, new_scene
))
return file_path
@staticmethod
def _iter_expected_files(exp):
if isinstance(exp[0], dict):