rename '_get_real_paths_to_render' back to '_get_real_files_to_render'

This commit is contained in:
Jakub Trllo 2025-03-11 12:10:02 +01:00
parent 369383045f
commit 5a88698ce1

View file

@ -390,7 +390,7 @@ def prepare_representations(
filenames = [
os.path.basename(filepath)
for filepath in _get_real_paths_to_render(
for filepath in _get_real_files_to_render(
collection, frames_to_render
)
]
@ -522,7 +522,7 @@ def convert_frames_str_to_list(frames: str) -> list[int]:
return output
def _get_real_paths_to_render(collection, frames_to_render):
def _get_real_files_to_render(collection, frames_to_render):
"""Filter files with frames that should be really rendered.
'expected_files' are collected from DCC based on timeline setting. This is
@ -808,7 +808,7 @@ def _create_instances_for_aov(
):
frames_to_render = convert_frames_str_to_list(frames_to_render)
collections, _ = clique.assemble(collected_files)
collected_files = _get_real_paths_to_render(
collected_files = _get_real_files_to_render(
collections[0], frames_to_render)
else:
frame_start = int(skeleton.get("frameStartHandle"))