Merge branch 'develop' into enhancement/add-placeholder-to-enum

This commit is contained in:
Jakub Trllo 2025-02-12 10:35:17 +01:00 committed by GitHub
commit 5e066cdea6
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GPG key ID: B5690EEEBB952194
2 changed files with 48 additions and 5 deletions

View file

@ -328,6 +328,9 @@ class NiceCheckbox(QtWidgets.QFrame):
if frame_rect.width() < 0 or frame_rect.height() < 0:
return
frame_rect.setLeft(frame_rect.x() + (frame_rect.width() % 2))
frame_rect.setTop(frame_rect.y() + (frame_rect.height() % 2))
painter = QtGui.QPainter(self)
painter.setRenderHint(QtGui.QPainter.Antialiasing)
@ -364,18 +367,23 @@ class NiceCheckbox(QtWidgets.QFrame):
margin_size_c = 0
checkbox_rect = QtCore.QRect(
frame_rect.x() + margin_size_c,
frame_rect.y() + margin_size_c,
frame_rect.width() - (margin_size_c * 2),
frame_rect.height() - (margin_size_c * 2)
frame_rect.x(),
frame_rect.y(),
frame_rect.width(),
frame_rect.height()
)
if margin_size_c:
checkbox_rect.adjust(
margin_size_c, margin_size_c,
-margin_size_c, -margin_size_c
)
if checkbox_rect.width() > checkbox_rect.height():
radius = floor(checkbox_rect.height() * 0.5)
else:
radius = floor(checkbox_rect.width() * 0.5)
painter.setPen(QtCore.Qt.transparent)
painter.setPen(QtCore.Qt.NoPen)
painter.setBrush(bg_color)
painter.drawRoundedRect(checkbox_rect, radius, radius)

View file

@ -484,6 +484,17 @@ DEFAULT_TOOLS_VALUES = {
"task_types": [],
"tasks": [],
"template": "{folder[name]}_{variant}"
},
{
"product_types": [
"textureSet"
],
"hosts": [
"substancedesigner"
],
"task_types": [],
"tasks": [],
"template": "T_{folder[name]}{variant}"
}
],
"filter_creator_profiles": []
@ -557,6 +568,18 @@ DEFAULT_TOOLS_VALUES = {
"task_names": [],
"template_name": "simpleUnrealTexture"
},
{
"product_types": [
"image",
"textures",
],
"hosts": [
"substancedesigner"
],
"task_types": [],
"task_names": [],
"template_name": "simpleUnrealTexture"
},
{
"product_types": [
"staticMesh",
@ -603,6 +626,18 @@ DEFAULT_TOOLS_VALUES = {
"task_types": [],
"task_names": [],
"template_name": "simpleUnrealTextureHero"
},
{
"product_types": [
"image",
"textures"
],
"hosts": [
"substancedesigner"
],
"task_types": [],
"task_names": [],
"template_name": "simpleUnrealTextureHero"
}
]
}