From 5ccd7f0143f5673cf063e11e943c3244b7b14036 Mon Sep 17 00:00:00 2001 From: Roy Nieterau Date: Wed, 27 Mar 2024 15:36:42 +0100 Subject: [PATCH 1/8] Fix removal of `get_id_required_nodes` --- client/ayon_core/hosts/houdini/api/pipeline.py | 4 ---- 1 file changed, 4 deletions(-) diff --git a/client/ayon_core/hosts/houdini/api/pipeline.py b/client/ayon_core/hosts/houdini/api/pipeline.py index b9446933ac..787d0a01a1 100644 --- a/client/ayon_core/hosts/houdini/api/pipeline.py +++ b/client/ayon_core/hosts/houdini/api/pipeline.py @@ -307,10 +307,6 @@ def on_save(): # update houdini vars lib.update_houdini_vars_context_dialog() - nodes = lib.get_id_required_nodes() - for node, new_id in lib.generate_ids(nodes): - lib.set_id(node, new_id, overwrite=False) - # We are now starting the actual save directly global ABOUT_TO_SAVE ABOUT_TO_SAVE = False From 350c40d77a39bcbeff9987c848c5bc2754adf76e Mon Sep 17 00:00:00 2001 From: Roy Nieterau Date: Thu, 28 Mar 2024 14:09:05 +0100 Subject: [PATCH 2/8] Do not error with confusing message if shadingEngine has no material for whatever reason --- .../plugins/publish/validate_look_shading_group.py | 14 +++++++++++--- 1 file changed, 11 insertions(+), 3 deletions(-) diff --git a/client/ayon_core/hosts/maya/plugins/publish/validate_look_shading_group.py b/client/ayon_core/hosts/maya/plugins/publish/validate_look_shading_group.py index e70a805de4..070974aef5 100644 --- a/client/ayon_core/hosts/maya/plugins/publish/validate_look_shading_group.py +++ b/client/ayon_core/hosts/maya/plugins/publish/validate_look_shading_group.py @@ -47,10 +47,18 @@ class ValidateShadingEngine(pyblish.api.InstancePlugin, shape, destination=True, type="shadingEngine" ) or [] for shading_engine in shading_engines: - name = ( - cmds.listConnections(shading_engine + ".surfaceShader")[0] - + "SG" + materials = cmds.listConnections( + shading_engine + ".surfaceShader", + source=True, destination=False ) + if not materials: + cls.log.warning( + "Shading engine '{}' has no material connected to its " + ".surfaceShader attribute.".format(shading_engine)) + continue + + material = materials[0] # there should only ever be one input + name = material + "SG" if shading_engine != name: invalid.append(shading_engine) From 4a95f97f195b0b3f7caddc06b1a558644a373b58 Mon Sep 17 00:00:00 2001 From: Roy Nieterau Date: Thu, 28 Mar 2024 14:41:34 +0100 Subject: [PATCH 3/8] Support SelectInvalidAction in Maya for ContextPlugin --- client/ayon_core/hosts/maya/api/action.py | 32 ++++++++++++++--------- 1 file changed, 20 insertions(+), 12 deletions(-) diff --git a/client/ayon_core/hosts/maya/api/action.py b/client/ayon_core/hosts/maya/api/action.py index baf558036e..d845ac6066 100644 --- a/client/ayon_core/hosts/maya/api/action.py +++ b/client/ayon_core/hosts/maya/api/action.py @@ -4,7 +4,10 @@ from __future__ import absolute_import import pyblish.api import ayon_api -from ayon_core.pipeline.publish import get_errored_instances_from_context +from ayon_core.pipeline.publish import ( + get_errored_instances_from_context, + get_errored_plugins_from_context +) class GenerateUUIDsOnInvalidAction(pyblish.api.Action): @@ -112,20 +115,25 @@ class SelectInvalidAction(pyblish.api.Action): except ImportError: raise ImportError("Current host is not Maya") - errored_instances = get_errored_instances_from_context(context, - plugin=plugin) - # Get the invalid nodes for the plug-ins self.log.info("Finding invalid nodes..") invalid = list() - for instance in errored_instances: - invalid_nodes = plugin.get_invalid(instance) - if invalid_nodes: - if isinstance(invalid_nodes, (list, tuple)): - invalid.extend(invalid_nodes) - else: - self.log.warning("Plug-in returned to be invalid, " - "but has no selectable nodes.") + if issubclass(plugin, pyblish.api.ContextPlugin): + errored_plugins = get_errored_plugins_from_context(context) + if plugin in errored_plugins: + invalid = plugin.get_invalid(context) + else: + errored_instances = get_errored_instances_from_context( + context, plugin=plugin + ) + for instance in errored_instances: + invalid_nodes = plugin.get_invalid(instance) + if invalid_nodes: + if isinstance(invalid_nodes, (list, tuple)): + invalid.extend(invalid_nodes) + else: + self.log.warning("Plug-in returned to be invalid, " + "but has no selectable nodes.") # Ensure unique (process each node only once) invalid = list(set(invalid)) From caebcd2b43d480360064fac78d783dd8f29a9c56 Mon Sep 17 00:00:00 2001 From: Roy Nieterau Date: Fri, 29 Mar 2024 10:32:02 +0100 Subject: [PATCH 4/8] Support making maya ExtractGpuCache optional --- .../hosts/maya/plugins/publish/extract_gpu_cache.py | 6 +++++- server_addon/maya/server/settings/publishers.py | 4 ++++ 2 files changed, 9 insertions(+), 1 deletion(-) diff --git a/client/ayon_core/hosts/maya/plugins/publish/extract_gpu_cache.py b/client/ayon_core/hosts/maya/plugins/publish/extract_gpu_cache.py index 19825b769c..4b293b5785 100644 --- a/client/ayon_core/hosts/maya/plugins/publish/extract_gpu_cache.py +++ b/client/ayon_core/hosts/maya/plugins/publish/extract_gpu_cache.py @@ -5,7 +5,8 @@ from maya import cmds from ayon_core.pipeline import publish -class ExtractGPUCache(publish.Extractor): +class ExtractGPUCache(publish.Extractor, + publish.OptionalPyblishPluginMixin): """Extract the content of the instance to a GPU cache file.""" label = "GPU Cache" @@ -20,6 +21,9 @@ class ExtractGPUCache(publish.Extractor): useBaseTessellation = True def process(self, instance): + if not self.is_active(instance.data): + return + cmds.loadPlugin("gpuCache", quiet=True) staging_dir = self.staging_dir(instance) diff --git a/server_addon/maya/server/settings/publishers.py b/server_addon/maya/server/settings/publishers.py index f1e63f36be..fa670b5b90 100644 --- a/server_addon/maya/server/settings/publishers.py +++ b/server_addon/maya/server/settings/publishers.py @@ -373,6 +373,8 @@ class ExtractLookModel(BaseSettingsModel): class ExtractGPUCacheModel(BaseSettingsModel): enabled: bool = True + optional: bool = True + active: bool = True families: list[str] = SettingsField(default_factory=list, title="Families") step: float = SettingsField(1.0, ge=1.0, title="Step") stepSave: int = SettingsField(1, ge=1, title="Step Save") @@ -1341,6 +1343,8 @@ DEFAULT_PUBLISH_SETTINGS = { }, "ExtractGPUCache": { "enabled": False, + "optional": False, + "active": True, "families": [ "model", "animation", From 45b912c42b7853cd615c096b1bbda33b2a3e008c Mon Sep 17 00:00:00 2001 From: Roy Nieterau Date: Fri, 29 Mar 2024 10:41:31 +0100 Subject: [PATCH 5/8] Use `SettingsField` --- server_addon/maya/server/settings/publishers.py | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/server_addon/maya/server/settings/publishers.py b/server_addon/maya/server/settings/publishers.py index fa670b5b90..dc00c41627 100644 --- a/server_addon/maya/server/settings/publishers.py +++ b/server_addon/maya/server/settings/publishers.py @@ -372,9 +372,9 @@ class ExtractLookModel(BaseSettingsModel): class ExtractGPUCacheModel(BaseSettingsModel): - enabled: bool = True - optional: bool = True - active: bool = True + enabled: bool = SettingsField(title="Enabled") + optional: bool = SettingsField(title="Optional") + active: bool = SettingsField(title="Active") families: list[str] = SettingsField(default_factory=list, title="Families") step: float = SettingsField(1.0, ge=1.0, title="Step") stepSave: int = SettingsField(1, ge=1, title="Step Save") From bae17cf95e1bf55725f42b56ff7082734112805a Mon Sep 17 00:00:00 2001 From: Roy Nieterau Date: Fri, 29 Mar 2024 10:48:39 +0100 Subject: [PATCH 6/8] Expose `ExtractModel` (Model Maya Scene) export to settings --- server_addon/maya/server/settings/publishers.py | 15 +++++++++++++++ 1 file changed, 15 insertions(+) diff --git a/server_addon/maya/server/settings/publishers.py b/server_addon/maya/server/settings/publishers.py index dc00c41627..27288053a2 100644 --- a/server_addon/maya/server/settings/publishers.py +++ b/server_addon/maya/server/settings/publishers.py @@ -316,6 +316,12 @@ class ExtractObjModel(BaseSettingsModel): optional: bool = SettingsField(title="Optional") +class ExtractModelModel(BaseSettingsModel): + enabled: bool = SettingsField(title="Enabled") + optional: bool = SettingsField(title="Optional") + active: bool = SettingsField(title="Active") + + class ExtractMayaSceneRawModel(BaseSettingsModel): """Add loaded instances to those published families:""" enabled: bool = SettingsField(title="ExtractMayaSceneRaw") @@ -801,6 +807,10 @@ class PublishersModel(BaseSettingsModel): default_factory=ExtractGPUCacheModel, title="Extract GPU Cache", ) + ExtractModel: ExtractModelModel = SettingsField( + default_factory=ExtractModelModel, + title="Extract Model (Maya Scene)" + ) DEFAULT_SUFFIX_NAMING = { @@ -1357,5 +1367,10 @@ DEFAULT_PUBLISH_SETTINGS = { "optimizeAnimationsForMotionBlur": True, "writeMaterials": True, "useBaseTessellation": True + }, + "ExtractModel": { + "enabled": True, + "optional": True, + "active": True, } } From e9f038fde6570cbcd7d877728f30ff8443a0426f Mon Sep 17 00:00:00 2001 From: Roy Nieterau Date: Fri, 29 Mar 2024 10:55:15 +0100 Subject: [PATCH 7/8] Bump Maya server addon version --- server_addon/maya/server/version.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/server_addon/maya/server/version.py b/server_addon/maya/server/version.py index 71b4bc4ca6..1a4f79a972 100644 --- a/server_addon/maya/server/version.py +++ b/server_addon/maya/server/version.py @@ -1,3 +1,3 @@ # -*- coding: utf-8 -*- """Package declaring addon version.""" -__version__ = "0.1.12" +__version__ = "0.1.13" From eead61e6e92ffd6ff0a0f36ab8c8aea5ddcfbae9 Mon Sep 17 00:00:00 2001 From: Roy Nieterau Date: Fri, 29 Mar 2024 15:50:54 +0100 Subject: [PATCH 8/8] Parent look assigner UI to Maya window when opening via toolbox --- client/ayon_core/hosts/maya/api/customize.py | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/client/ayon_core/hosts/maya/api/customize.py b/client/ayon_core/hosts/maya/api/customize.py index 4db8819ff5..16255f69ba 100644 --- a/client/ayon_core/hosts/maya/api/customize.py +++ b/client/ayon_core/hosts/maya/api/customize.py @@ -113,7 +113,9 @@ def override_toolbox_ui(): annotation="Look Manager", label="Look Manager", image=os.path.join(icons, "lookmanager.png"), - command=show_look_assigner, + command=lambda: show_look_assigner( + parent=parent_widget + ), width=icon_size, height=icon_size, parent=parent